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  • SQL SERVER – 2011 – Introduction to SEQUENCE – Simple Example of SEQUENCE

    - by pinaldave
    SQL Server 2011 will contain one of the very interesting feature called SEQUENCE. I have waited for this feature for really long time. I am glad it is here finally. SEQUENCE allows you to define a single point of repository where SQL Server will maintain in memory counter. USE AdventureWorks2008R2 GO CREATE SEQUENCE [Seq] AS [int] START WITH 1 INCREMENT BY 1 MAXVALUE 20000 GO SEQUENCE is very interesting concept and I will write few blog post on this subject in future. Today we will see only working example of the same. Let us create a sequence. We can specify various values like start value, increment value as well maxvalue. -- First Run SELECT NEXT VALUE FOR Seq, c.CustomerID FROM Sales.Customer c GO -- Second Run SELECT NEXT VALUE FOR Seq, c.AccountNumber FROM Sales.Customer c GO Once the sequence is defined, it can be fetched using following method. Every single time new incremental value is provided, irrespective of sessions. Sequence will generate values till the max value specified. Once the max value is reached, query will stop and will return error message. Msg 11728, Level 16, State 1, Line 2 The sequence object ‘Seq’ has reached its minimum or maximum value. Restart the sequence object to allow new values to be generated. We can restart the sequence from any particular value and it will work fine. -- Restart the Sequence ALTER SEQUENCE [Seq] RESTART WITH 1 GO -- Sequence Restarted SELECT NEXT VALUE FOR Seq, c.CustomerID FROM Sales.Customer c GO Let us do final clean up. -- Clean Up DROP SEQUENCE [Seq] GO There are lots of things one can find useful about this feature. We will see that in future posts. Here is the complete code for easy reference. USE AdventureWorks2008R2 GO CREATE SEQUENCE [Seq] AS [int] START WITH 1 INCREMENT BY 1 MAXVALUE 20000 GO -- First Run SELECT NEXT VALUE FOR Seq, c.CustomerID FROM Sales.Customer c GO -- Second Run SELECT NEXT VALUE FOR Seq, c.AccountNumber FROM Sales.Customer c GO -- Restart the Sequence ALTER SEQUENCE [Seq] RESTART WITH 1 GO -- Sequence Restarted SELECT NEXT VALUE FOR Seq, c.CustomerID FROM Sales.Customer c GO -- Clean Up DROP SEQUENCE [Seq] GO Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

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  • Help with a simple incremental backup script

    - by Evan
    I'd like to run the following incomplete script weekly in as a cron job to backup my home directory to an external drive mounted as /mnt/backups #!/bin/bash # TIMEDATE=$(date +%b-%d-%Y-%k:%M) LASTBACKUP=pathToDirWithLastBackup rsync -avr --numeric-ids --link-dest=$LASTBACKUP /home/myfiles /mnt/backups/myfiles$TIMEDATE My first question is how do I correctly set LASTBACKUP to the the the directory in /backs most recently created? Secondly, I'm under the impression that using --link-desk will mean that files in previous backups will not will not copied in later backups if they still exist but will rather symbolically link back to the originally copied files? However, I don't want to retain old files forever. What would be the best way to remove all the backups before a certain date without losing files that may think linked in those backups by currents backups? Basically I'm looking to merge all the files before a certain date to a certain date if that makes more sense than the way I initially framed the question :). Can --link-dest create hard links, and if so, just deleting previous directories wouldn't actually remove linked file? Finally I'd like to add a line to my script that compresses each newly created backup folder (/mnt/backups/myfiles$TIMEDATE). Based on reading this question, I was wondering if I could just use this line gzip --rsyncable /backups/myfiles$TIMEDATE after I run rsync so that sequential rsync --link-dest executions would find already copied and compressed files? I know that's a lot, so many thanks in advance for your help!!

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  • A simple DotNetNuke article module with C# and VB.NET Source

    - by Chris Hammond
    For the DotNetNuke Connections conference last month I provided an advanced DotNetNuke module development course as a pre-conference training session. That training covered details on how to implement some of the newer features in the DotNetNuke platform within custom modules, mainly ContentItem integration and Taxonomy features. For the course I created a very basic Article module for DotNetNuke, ultimately naming it DNNSimpleArticle. For the course I created both a C# and a VB.NET version of the...(read more)

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  • A Simple Online Document Management System Using Asp.net MVC 3

    - by RazanPaul
    Nowadays we have a number of online file management systems (e.g. DropBox, SkyDrive and Google Drive). People can use them to manage different types of documents. However, one might need a system to manage documents when they do not want to publish the company documents to the cloud. In that case, they need to build an online document management system. This project is intended to meet this purpose. However, it is in the early stage. All the functionalities seem working. A lot of work is needed in the UI. Besides this, code needs refactoring. Please find the project at the following link: https://documentmanagementsystem.codeplex.com/

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  • Using VS12 to create and manage an Azure-SQL DB (simple tasks)

    - by Konrad Viltersten
    On occasion, I'm in a project where I need to store some information in an external DB. Usually, I create one in Azure and run some scripts that I adapt (the usual create table, create login etc.). It just struck me that there might (and definitely should) be a tool in VS that allows me to create a project for my DB, pull out some boxes to create a model of a DB schema, execute a script or two on it (possibly virtual or temporary) and then somehow push it up the cloud. Haven't found such a tool. Is there one and how do I get to it? NB. I'm not looking for an optimized or well structured schema (that's what the DB pros are for at a later stage). I'm not a DB guy nor do I aspire to become one (too old, hehe). I'll probably be satisfied with a Q&D approach.

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  • A simple example of validation in ASP.Net applications

    - by nikolaosk
    I am going to start a new series of posts and I am going to cover in depth all the validation mechanisms/techniques/controls we have available in our ASP.Net applications. As many of you may know I am a Microsoft Certified Trainer and I will present this series of posts from a trainer's point of view. This series of posts will be helpful to all of novice/intermediate programmers who want to see all the tools available for validating data in ASP.Net applications. I am not going to try to convince...(read more)

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  • Begining a simple game development. [closed]

    - by Vinod Maurya
    Hi, I have searched a lot about beginning the game development but I didn't found the appropriate answer which I am looking in fact I got more confused. What I want to know is which game engine, modeling programs (I know only 2, please tell me if there is some other) to use? For the beginning, I want to use some free game engines for learning purpose. I am an absolute beginner in game development. I have a good programming experience in C++, VB, Java, C#. Thanks.

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  • Simple Netduino Go Tutorial Flashing RGB LEDs with a potentiometer

    - by Chris Hammond
    In case you missed the announcement on 4/4, the guys and Secret Labs, along with other members of the Netduino Community have come out with a new platform called Netduino Go . Head on over www.netduino.com for the introduction forum post . This post is how to quickly get up and running with your Netduino Go, based on Chris Walker’s getting started forum post , with some enhancements that I think will make it easier to get up and running, as Chris’ post unfortunately leaves a few things out. Hardware...(read more)

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  • SQL SERVER – Simple Demo of New Cardinality Estimation Features of SQL Server 2014

    - by Pinal Dave
    SQL Server 2014 has new cardinality estimation logic/algorithm. The cardinality estimation logic is responsible for quality of query plans and majorly responsible for improving performance for any query. This logic was not updated for quite a while, but in the latest version of SQL Server 2104 this logic is re-designed. The new logic now incorporates various assumptions and algorithms of OLTP and warehousing workload. Cardinality estimates are a prediction of the number of rows in the query result. The query optimizer uses these estimates to choose a plan for executing the query. The quality of the query plan has a direct impact on improving query performance. ~ Souce MSDN Let us see a quick example of how cardinality improves performance for a query. I will be using the AdventureWorks database for my example. Before we start with this demonstration, remember that even though you have SQL Server 2014 to see the effect of new cardinality estimates, you will need your database compatibility mode set to 120 which is for SQL Server 2014. If your server instance of SQL Server 2014 but you have set up your database compatibility mode to 110 or any other earlier version, you will get performance from your query like older version of SQL Server. Now we will execute following query in two different compatibility mode and see its performance. (Note that my SQL Server instance is of version 2014). USE AdventureWorks2014 GO -- ------------------------------- -- NEW Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 120 GO EXEC [dbo].[uspGetManagerEmployees] 44 GO -- ------------------------------- -- Old Cardinality Estimation ALTER DATABASE AdventureWorks2014 SET COMPATIBILITY_LEVEL = 110 GO EXEC [dbo].[uspGetManagerEmployees] 44 GO Result of Statistics IO Compatibility level 120 Table ‘Person’. Scan count 0, logical reads 6, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Employee’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Compatibility level 110 Table ‘Worktable’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Person’. Scan count 0, logical reads 137, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Employee’. Scan count 2, logical reads 7, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. Table ‘Worktable’. Scan count 0, logical reads 0, physical reads 0, read-ahead reads 0, lob logical reads 0, lob physical reads 0, lob read-ahead reads 0. You will notice in the case of compatibility level 110 there 137 logical read from table person where as in the case of compatibility level 120 there are only 6 physical reads from table person. This drastically improves the performance of the query. If we enable execution plan, we can see the same as well. I hope you will find this quick example helpful. You can read more about this in my latest Pluralsight Course. Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

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  • Play PlayStation Games on a Rooted Nook Simple Touch

    - by Jason Fitzpatrick
    Just when you feel like you’ve seen it all, some guy comes along and shows you how he can play original PlayStation games on his ebook reader. Check out the video to see the surprisingly full-speed–albeit black and white–graphics in action. The secret sauce in Sean’s cool setup? He’s rooted the device and installed Free PlayStation Emulator (FPSE) on it–along with the NoRefresh hack–to enjoy touch-screen controls and PS emulation. The whole thing is shockingly smooth; once you get past the choppy intro videos, the games run at full speed. [via Hack A Day] HTG Explains: Why Do Hard Drives Show the Wrong Capacity in Windows? Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For?

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  • Google Analytics API - Super simple?

    - by Jens Törnell
    Google Analytics API - Too complicated? I've read about Google Analytics API but heard of others that it is a bit complicated to make it work. I use PHP. Copy / paste example My question is if there is a copy / paste example anywhere on the web for getting a stats curve of the latest month, or just the numbers for that period? Important I need to use the new Google Analytics API version for 2012. The other one is going to die soon.

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  • xkb for simple remap

    - by Den Rimus
    I've faced some issues after remapping keyboard with xmodmap: settings get reset randomly after 2-20 minutes after applying. Googled it but no help: something resets them, but all mentions apply to xfce, while I'm under usual 14.04 Ubuntu with unity. I saw phrases like 'use xkb, forget xmodmap', but still have no idea how to do that. It's either classified or very complicated, because amount of info on that is significantly smaller than for xmodmap way. Here's my list of customisations: xmodmap -e "keycode 84 = Down" xmodmap -e "keycode 79 = Home" xmodmap -e "keycode 80 = Up" xmodmap -e "keycode 83 = Left" xmodmap -e "keycode 85 = Right" xmodmap -e "keycode 87 = End" xmodmap -e "keycode 90 = Insert" xmodmap -e "keycode 91 = Delete" xmodmap -e "keycode 89 = Next" xmodmap -e "keycode 81 = Prior" where keycodes are corresponding keys on numpad, with numlock = off (basically, I'm replacing KP_Del with Delete, KP_Home with Home etc - don't ask why)) Can someone help to find a way to do that using xkb - at least one of the lines? And where to find the "names" of keys for other so I could do the rest by example?

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  • Podcast Show Notes: SOA Made Simple

    - by Bob Rhubart
    My guests for the latest OTN ArchBeat Podcast are Lonneke Dikmans and Ronald van Luttikhuizen, managing partners at Vennster (http://www.vennster.nl/) an  IT consultancy based in the Netherlands. Lonneke and Ronald are Oracle ACE Directors, very active members of the OTN architect community, and they have participated as panelists in previous ArchBeat podcasts. But given their collaboration on an upcoming book on service oriented architecture, I thought it was time to let them have the program to themselves. Listen to Part 1 Listen to Part 2 (Nov 30) Listen to Part 3 (Dec 7) Get Connected Lonneke and Ronald are very active in social media. Strike up your own conversation with them via the following links: Lonneke Dikmans Ronald van Luttikhuizen Coming Soon  A panel discussion with three members of the product team behind the upcoming release of WebLogic Server 12c. Stay tuned: RSS

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  • WebGL CORS error loading simple texture in Chrome

    - by mathacka
    Here's my code: function loadTexture() { textureImage = new Image(); textureImage.onload = function() { setupTexture(); } textureImage.src = "jumper2.png"; } function setupTexture() { texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, true); // this next line has the error: Uncaught SecurityError: An attempt was made to break through the security policy of the user agent. gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, textureImage); gl.texParameteri(gl.TEXTURE_2D, gl.OES_TEXTURE_FLOAT_LINEAR, gl.NEAREST); if (!gl.isTexture(texture)) { alert("Error: Texture is invalid"); } glProgram.samplerUniform = gl.getUniformLocation(glProgram, "uSampler"); gl.uniform1i(glProgram.samplerUniform, 0); } I've researched it and it is a CORS error a "Cross-origin resource sharing" error, but it's a local file! I can't figure out what's wrong. I did make the picture using gimp, and I'm not sure the coding was right on the export, but I eliminated a previous error using "gl.OES_TEXTURE_FLOAT_LINEAR".

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  • A really simple ViewModel base class with strongly-typed INotifyPropertyChanged

    - by Daniel Cazzulino
    I have already written about other alternative ways of implementing INotifyPropertyChanged, as well as augment your view models with a bit of automatic code generation for the same purpose. But for some co-workers, either one seemed a bit too much :o). So, back on the drawing board, we came up with the following view model authoring experience:public class MyViewModel : ViewModel, IExplicitInterface { private int value; public int Value { get { return value; } set { this.value = value; RaiseChanged(() =&gt; this.Value); } } double IExplicitInterface.DoubleValue { get { return value; } set { this.value = (int)value; RaiseChanged(() =&gt; ((IExplicitInterface)this).DoubleValue); } } } ...Read full article

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  • Best Easiest Fastest No Install USB Boot Disk in 4 Simple Steps :)

    - by PearlFactory
    USB Boot Disk When you look how to create USB Boot Disk on the web it is a nightmare   Here is the easiest I use that works for all MS prods At a computer running Windows Vista, Windows 7, or Windows Server 2008, run a command prompt as administrator and execute the following: Make Sure you have all explorer windows closed and nothing referencing the USB i.e a doc open in Word 1. C:\> diskpart DISKPART> list disk [Identify disk # of the USB key] DISKPART> sel disk 1 [assuming 1 was the # from above] DISKPART> clean [CAUTION—will wipe whichever disk is selected] DISKPART> cre part pri DISKPART> active DISKPART> assign DISKPART> format fs=ntfs quick DISKPART> exit C:\> exit 2. Copy the contents of the Windows Server 2008 R2 or any other MS OS  DVD/ISO to the USB key. 3. From the system tray, use the “Safely remove hardware” icon to safely remove the USB key from the computer. This helps ensure that all files have been fully written to the USB key. (Especially after the large file copy) 4. Restart,,,put usb in and Find reference from HP h20195.www2.hp.com/v2/GetPDF.aspx/4AA3-1317ENW.pdf

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  • Fix Your Email Problems In Simple Steps

    E-mail Fix up(http://www.onlinepc24x7.com/product.php?plan_id=p5&price=17&plan=Email%20Fixup&cur=USDℑ=emailfixup.jpg&cs=171d03aa25e2fcc64c4b3c69e42e9f94&) is a convenient way of dealing with em... [Author: Steffen Anderson - Computers and Internet - April 03, 2010]

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  • SDL to SFML simple question

    - by ultifinitus
    Hey! I've been working on a game in c++ for about a week and a half, and I've been using SDL. However, my current engine only needs the following from whatever library I use: enable double buffering load an image from path into something that I can apply to the screen apply an image to the screen with a certain x,y enable transparency on an image (possibly) image clipping, for sprite sheets. I am fairly sure that SFML has all of this functionality, I'm just not positive. Will someone confirm my suspicions? Also I have one or two questions regarding SFML itself. Do I have to do anything to enable hardware accelerated rendering? How quick is SFML at blending alpha values? (sorry for the less than intelligent question!)

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  • Simple Multiplayer CCG System

    - by TobiHeidi
    I am working on a cross plattform Multiplayer CCG (web, android, ios). Here are my goals in design: I want to game to be easly accessible and understandable for non CCG players within the first minute of play. a single game should be played by 2 - 4 players a once, without problems if one players drops out during play. players should make their next turn simultaneous (without waiting for other to make their turns) My current approach: each Card has a point value for four Elements. In each Turn an Element is (randomly) selected and every Player chooses 1 card out of 3. The Player choosen the card with the highest value for that element wins the Round. After 10 Rounds the players a ranked by how many rounds they won. Why does this approach seems not optimal? It seems really to easy to determin the next best turn. Your own turn is to little affected by the play style of the others. I would love the have a system where some cards are better against other cards. A bit of rock paper scissors where you have to think about what next turn the other players will make or so. But really think freely. I would love to hear ideas may it be additions or new systems to make a CCG with roughly the stated design goals. Thanks

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