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  • Oracle HRMS API – Create Employee State Tax Rule

    - by PRajkumar
    API --  pay_state_tax_rule_api.create_state_tax_rule Example --   DECLARE     lc_dt_ud_mode                     VARCHAR2(100)     := NULL;      ln_assignment_id                 NUMBER                    := 33561;     lb_correction                            BOOLEAN;      lb_update                                 BOOLEAN;      lb_update_override               BOOLEAN;      lb_update_change_insert    BOOLEAN;     ln_emp_state_tax_rule_id   PAY_US_EMP_STATE_TAX_RULES_F.EMP_STATE_TAX_RULE_ID%TYPE;     ln_object_version_number  NUMBER;      ld_effective_start_date          DATE;      ld_effective_end_date           DATE; BEGIN       -- Find Date Track Mode       -- --------------------------------         dt_api.find_dt_upd_modes         (     p_effective_date                  => TO_DATE('12-JUN-2011'),               p_base_table_name            => 'PER_ALL_ASSIGNMENTS_F',               p_base_key_column          => 'ASSIGNMENT_ID',               p_base_key_value              => ln_assignment_id,               -- Output data elements               -- --------------------------------              p_correction                           => lb_correction,              p_update                                => lb_update,              p_update_override              => lb_update_override,              p_update_change_insert   => lb_update_change_insert        );      IF ( lb_update_override = TRUE OR lb_update_change_insert = TRUE )    THEN       -- UPDATE_OVERRIDE       -- ---------------------------------       lc_dt_ud_mode := 'UPDATE_OVERRIDE';    END IF;      IF ( lb_correction = TRUE )    THEN       -- CORRECTION       -- ----------------------       lc_dt_ud_mode := 'CORRECTION';    END IF;      IF ( lb_update = TRUE )    THEN       -- UPDATE       -- --------------       lc_dt_ud_mode := 'UPDATE';    END IF;      -- Create Employee State Tax Rule    -- -----------------------------------------------     pay_state_tax_rule_api.create_state_tax_rule     (    -- Input Parameters          -- --------------------------          p_effective_date                         => TO_DATE('15-JUN-2011'),          p_default_flag                            => 'Y',          p_assignment_id                      => 33561,          p_state_code                               => '05',          -- Output Parameters          -- ----------------------------         p_emp_state_tax_rule_id        => ln_emp_state_tax_rule_id,         p_object_version_number       => ln_object_version_number,         p_effective_start_date               => ld_effective_start_date,         p_effective_end_date                => ld_effective_end_date   );    COMMIT; EXCEPTION           WHEN OTHERS THEN                        ROLLBACK;                         dbms_output.put_line(SQLERRM); END; / SHOW ERR;  

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  • Identifying Hard Drive as performance bottleneck for desktop machines

    - by Programming Hero
    I'm working in a development team where we all use laptops so we can work in multiple locations. These laptops are proving notoriously slow for development work, but at a glance they all look to have the specification for a much faster experience: CPU - Intel Core 2 Duo T7500 Memory - 2GB of RAM We all experience the biggest delays when the hard-drives are being accessed, particularly when swap-files are being thrashed. After doing a little bit of profile, a colleague discovered that our HDDs are seeing Read/Write speeds of about 10MB/sec. This seems abnormally low and we believe it the cause of the problem. Sensibly (though somewhat annoyingly) our business wont blow money on faster drives just to see if it fixes the problem; we need to illustrate this is definitely the problem and that buying some solid-state drives will make it go away. I need some way of showing how 90% of the system resources aren't being used over the course of a day, and that whenever there is utilization, it's all in HDD reads or writes. Are there any tools I could use to provide this information? Does it seem likely the problem is going to be fixed by a faster drive? Should I be looking for alternatives?

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  • Another question about handling game states

    - by Eva
    I'm making a game designed with the entity-component paradigm that uses systems to communicate between components as explained here. I've reached the point in my development that I need to add game states (such as paused, playing, level start, round start, game over, etc.), but I'm not sure how to do it with my framework. I've looked at this code example on game states which everyone seems to reference, but I don't think it fits with my framework. It seems to have each state handling its own drawing and updating. My framework has a SystemManager that handles all the updating using systems. For example, here's my RenderingSystem class: public class RenderingSystem extends GameSystem { private GameView gameView_; /** * Constructor * Creates a new RenderingSystem. * @param gameManager The game manager. Used to get the game components. */ public RenderingSystem(GameManager gameManager) { super(gameManager); } /** * Method: registerGameView * Registers gameView into the RenderingSystem. * @param gameView The game view registered. */ public void registerGameView(GameView gameView) { gameView_ = gameView; } /** * Method: triggerRender * Adds a repaint call to the event queue for the dirty rectangle. */ public void triggerRender() { Rectangle dirtyRect = new Rectangle(); for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); dirtyRect.add(graphicsComponent.getDirtyRect()); } gameView_.repaint(dirtyRect); } /** * Method: renderGameView * Renders the game objects onto the game view. * @param g The graphics object that draws the game objects. */ public void renderGameView(Graphics g) { for (GameObject object : getRenderableObjects()) { GraphicsComponent graphicsComponent = object.getComponent(GraphicsComponent.class); if (!graphicsComponent.isVisible()) continue; GraphicsComponent.Shape shape = graphicsComponent.getShape(); BoundsComponent boundsComponent = object.getComponent(BoundsComponent.class); Rectangle bounds = boundsComponent.getBounds(); g.setColor(graphicsComponent.getColor()); if (shape == GraphicsComponent.Shape.RECTANGULAR) { g.fill3DRect(bounds.x, bounds.y, bounds.width, bounds.height, true); } else if (shape == GraphicsComponent.Shape.CIRCULAR) { g.fillOval(bounds.x, bounds.y, bounds.width, bounds.height); } } } /** * Method: getRenderableObjects * @return The renderable game objects. */ private HashSet<GameObject> getRenderableObjects() { return gameManager.getGameObjectManager().getRelevantObjects( getClass()); } } Also all the updating in my game is event-driven. I don't have a loop like theirs that simply updates everything at the same time. I like my framework because it makes it easy to add new GameObjects, but doesn't have the problems some component-based designs encounter when communicating between components. I would hate to chuck it just to get pause to work. Is there a way I can add game states to my game without removing the entity-component design? Does the game state example actually fit my framework, and I'm just missing something?

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  • How should I structure my turn based engine to allow flexibility for players/AI and observation?

    - by Reefpirate
    I've just started making a Turn Based Strategy engine in GameMaker's GML language... And I was cruising along nicely until it came time to handle the turn cycle, and determining who is controlling what player, and also how to handle the camera and what is displayed on screen. Here's an outline of the main switch happening in my main game loop at the moment: switch (GameState) { case BEGIN_TURN: // Start of turn operations/routines break; case MID_TURN: switch (PControlledBy[Turn]) { case HUMAN: switch (MidTurnState) { case MT_SELECT: // No units selected, 'idle' UI state break; case MT_MOVE: // Unit selected and attempting to move break; case MT_ATTACK: break; } break; case COMPUTER: // AI ROUTINES GO HERE break; case OBSERVER: // OBSERVER ROUTINES GO HERE break; } break; case END_TURN: // End of turn routines/operations, and move Turn to next player break; } Now, I can see a couple of problems with this set-up already... But I don't have any idea how to go about making it 'right'. Turn is a global variable that stores which player's turn it is, and the BEGIN_TURN and END_TURN states make perfect sense to me... But the MID_TURN state is baffling me because of the things I want to happen here: If there are players controlled by humans, I want the AI to do it's thing on its turn here, but I want to be able to have the camera follow the AI as it makes moves in the human player's vision. If there are no human controlled player's, I'd like to be able to watch two or more AI's battle it out on the map with god-like 'observer' vision. So basically I'm wondering if there are any resources for how to structure a Turn Based Strategy engine? I've found lots of writing about pathfinding and AI, and those are all great... But when it comes to handling the turn structure and the game states I am having trouble finding any resources at all. How should the states be divided to allow flexibility between the players and the controllers (HUMAN, COMPUTER, OBSERVER)? Also, maybe if I'm on the right track I just need some reassurance before I lay down another few hundred lines of code...

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  • dotRAS Disconnected State not triggered

    - by JD
    Can someone give me a heads up... I'm trying to use the dotRAS .NET control, and this code to change the value of internetConnected (boolean) using an event handler... But it seems that the state RasConnectionState.Disconnected is not triggered by dotRAS hangup().. Any ideas? Am I doing it totally wrong... or have I managed to find a bug? public class USBModem { // private vars private RasDialer dialer = new RasDialer(); private bool internetConnected = false; /// <summary> /// Default constructor for USBModem /// </summary> public USBModem() { // Add Events for dialer dialer.StateChanged += new EventHandler<StateChangedEventArgs>(dialer_StateChanged); } void dialer_StateChanged(object sender, StateChangedEventArgs e) { // Handle state changes here switch (e.State) { case RasConnectionState.Connected: internetConnected = true; Console.WriteLine(e.State.ToString()); break; case RasConnectionState.Disconnected: internetConnected = false; Console.WriteLine(e.State.ToString()); break; default: Console.WriteLine("INFO -> Unhandled state: " + e.State.ToString()); break; } } public void ConnectInternet(string connectionName) { // Dial dialer.PhoneBookPath = RasPhoneBook.GetPhoneBookPath(RasPhoneBookType.AllUsers); dialer.EntryName = connectionName; dialer.DialAsync(); } public void DisconnectInternet() { foreach (RasConnection connection in dialer.GetActiveConnections()) { connection.HangUp(); } } }

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  • Recovering database files from a corrupted VHD

    - by Apocalypse9
    We have a SQL server hosted on a virtual machine. Our hosting company updated/restarted the server and for some reason the virtual machines became unbootable. We've spoken to Microsoft and used a few higher level tools to attempt to recover the virtual machines but were unsuccessful. In browsing the file system the database folder doesn't even appear. I'm wondering if there are any lower level tools that might be able to find and copy the database files. As far as I know the physical hard drive is ok, so I'm hoping there may be some way to recover the files themselves even if the rest of the virtual machine file-system is a loss. Obviously we're in a bit of a bind, and any help/ suggestions are very much appreciated.

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  • How to access remote lan machines through a ipsec / xl2ptd vpn (maybe iptables related)

    - by Simon
    I’m trying to do the setup of a IPSEC / XL2TPD VPN for our office, and I’m having some problems accessing the remote local machines after connecting to the VPN. I can connect, and I can browse Internet sites trough the VPN, but as said, I’m unable to connect or even ping the local ones. My Network setup is something like this: INTERNET eth0 ROUTER / VPN eth2 LAN These are some traceroutes behind the VPN: traceroute to google.com (173.194.78.94), 64 hops max, 52 byte packets 1 192.168.1.80 (192.168.1.80) 74.738 ms 71.476 ms 70.123 ms 2 10.35.192.1 (10.35.192.1) 77.832 ms 77.578 ms 77.865 ms 3 10.47.243.137 (10.47.243.137) 78.837 ms 85.409 ms 76.032 ms 4 10.47.242.129 (10.47.242.129) 78.069 ms 80.054 ms 77.778 ms 5 10.254.4.2 (10.254.4.2) 86.174 ms 10.254.4.6 (10.254.4.6) 85.687 ms 10.254.4.2 (10.254.4.2) 85.664 ms traceroute to 192.168.1.3 (192.168.1.3), 64 hops max, 52 byte packets 1 * * * 2 *traceroute: sendto: No route to host traceroute: wrote 192.168.1.3 52 chars, ret=-1 *traceroute: sendto: Host is down traceroute: wrote 192.168.1.3 52 chars, ret=-1 * traceroute: sendto: Host is down 3 traceroute: wrote 192.168.1.3 52 chars, ret=-1 *traceroute: sendto: Host is down traceroute: wrote 192.168.1.3 52 chars, ret=-1 These are my iptables rules: iptables -A INPUT -i lo -j ACCEPT iptables -A INPUT -m conntrack --ctstate ESTABLISHED,RELATED -j ACCEPT # allow lan to router traffic iptables -A INPUT -s 192.168.1.0/24 -i eth2 -j ACCEPT # ssh iptables -A INPUT -p tcp --dport ssh -j ACCEPT # vpn iptables -A INPUT -p 50 -j ACCEPT iptables -A INPUT -p ah -j ACCEPT iptables -A INPUT -p udp --dport 500 -j ACCEPT iptables -A INPUT -p udp --dport 4500 -j ACCEPT iptables -A INPUT -p udp --dport 1701 -j ACCEPT # dns iptables -A INPUT -s 192.168.1.0/24 -p tcp --dport 53 -j ACCEPT iptables -A INPUT -s 192.168.1.0/24 -p udp --dport 53 -j ACCEPT iptables -t nat -A POSTROUTING -j MASQUERADE # logging iptables -I INPUT 5 -m limit --limit 1/min -j LOG --log-prefix "iptables denied: " --log-level 7 # block all other traffic iptables -A INPUT -j DROP And here are some firewall log lines: Dec 6 11:11:57 router kernel: [8725820.003323] iptables denied: IN=ppp0 OUT= MAC= SRC=192.168.1.81 DST=192.168.1.3 LEN=60 TOS=0x00 PREC=0x00 TTL=255 ID=62174 PROTO=UDP SPT=61910 DPT=53 LEN=40 Dec 6 11:12:29 router kernel: [8725852.035826] iptables denied: IN=ppp0 OUT= MAC= SRC=192.168.1.81 DST=224.0.0.1 LEN=44 TOS=0x00 PREC=0x00 TTL=1 ID=15344 PROTO=UDP SPT=56329 DPT=8612 LEN=24 Dec 6 11:12:36 router kernel: [8725859.121606] iptables denied: IN=ppp0 OUT= MAC= SRC=192.168.1.81 DST=224.0.0.1 LEN=44 TOS=0x00 PREC=0x00 TTL=1 ID=11767 PROTO=UDP SPT=63962 DPT=8612 LEN=24 Dec 6 11:12:44 router kernel: [8725866.203656] iptables denied: IN=ppp0 OUT= MAC= SRC=192.168.1.81 DST=224.0.0.1 LEN=44 TOS=0x00 PREC=0x00 TTL=1 ID=11679 PROTO=UDP SPT=57101 DPT=8612 LEN=24 Dec 6 11:12:51 router kernel: [8725873.285979] iptables denied: IN=ppp0 OUT= MAC= SRC=192.168.1.81 DST=224.0.0.1 LEN=44 TOS=0x00 PREC=0x00 TTL=1 ID=39165 PROTO=UDP SPT=62625 DPT=8612 LEN=24 I’m pretty sure that the problem should be related with iptables, but after trying a lot of different confs, I was unable to find the right one. Any help will be greetly appreciated ;). Kind regards, Simon. EDIT: This is my route table: default 62.43.193.33.st 0.0.0.0 UG 100 0 0 eth0 62.43.193.32 * 255.255.255.224 U 0 0 0 eth0 192.168.1.0 * 255.255.255.0 U 0 0 0 eth2 192.168.1.81 * 255.255.255.255 UH 0 0 0 ppp0

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  • Virtual machine image compatibility between VMware Server and VMware Player

    - by alexandrul
    I'm trying to minimize the number of different product versions used on my PC's both at work and at home. So far I have a mixture of: VMware Server 1.0.7 VMware Server 2.0.2 VMware Player 2.5.3 VMware Player 3.0.0 and I would love to upgrade each product family to the latest version. Since Virtual Machine Mobility Guide is marked as deprecated, can anyone point me to some fresh information about virtual machine compatibility between VMware Player and VMware Server, in order to still be able to move virtual machines back and forth between the mentioned products? Update What I'm looking for is an updated document with virtual machines hardware versions, and the VMware products that are able to use that specific hardware version, so I can know - given the products that are using a specific virtual machine - what is the maximum hardware version that I can update the virtual machine to.

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  • How is memory allocated in ESXi server?

    - by Samselvaprabu
    We have an ESXi 4.1 server with 48 GB RAM. For each VM, we are allocating 4GB of memory. Since the server will have 13 virtual machines, my manager thinks this is wrong. I am going to explain to them that ESXi will actually manage memory itself, but they asked me how much memory I allocated for the ESXi server itself. I did not allocate any (I have not even heard of an option for allocating memory for the ESXi server itself). How is memory allocated for ESXi server? How does it over-allocate/distribute RAM among virtual machines without issue?

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  • Virtualizing Firewalls/UTM

    - by TheD
    So Sophos UTM (Astaro Gateway UTM) can be virtualized in Hyper-V, VMWare, vSphere etc. Now I'm new to virtualization, so am wondering how the networking would be configured in this situation. Imagine the following (a very simple setup). A Zyxel router acting as the default gateway, standard ADSL line. This is connected directly via Ethernet to my VHost, Hyper-V in my case. Now I assume I need two virtual network adapters, one which is the "External" interface to the firewall, and the other being the "Internal" interface. But where does my switch go, since I have 5 machines (or X number of machines). Where is the switch connected, to the internal interface on the VHost? What default gateway do my clients use etc? How would the routing work if these two interfaces weren't bridged since they are virtual networks anyway. I'm a little confused! Any advice is much appreciated! Cheers

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  • Using Zentyal to control several servers

    - by user1301428
    I am currently in the process of creating a home server, made up of several virtual machines, each running a different type of server (i.e. a file server, a multimedia server, a firewall and a print server as of now). Today I discovered this new software, Zentyal, which looks interesting for system and network administration. However, I haven't understood one thing: can it be used only with its preconfigured packages or can it also be used to control other servers running other programs (in my case, the four virtual machines)?. Also, would you suggest to use such a program or do you think it's better to control each server on its own?

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  • Which hardware to VM ratio for Build-Server virtualization?

    - by Martin
    Let's start with saying that I'm a total noob wrt. to server virtualization. That is, I use VMs often during development, but they're simple desktop machine things for me. Now to my problem: We have two (physical) build servers, one master, one slave running Jenkins to do daily tasks and build (Visual C++ Builds) our release packages for our software. As such these machines are critical to our company, because we do lot's releases and without a controlled environment to create them, we can't ship fixes. (And currently there's no proper backup of these machines in place, because they do not hold any data as such - it just would be a major pain to setup them again should they go bust. (But setting up backup that I'd know would work in case of HW failure would even be more pain, so we have skipped that until now.)) Therefore (and for scaling purposes) we would like to go virtual with these machines. Outsourcing to the cloud is not an option, not at all, so we'll have to use on-premises hardware and VM hosts. Each Build-Server (master or slave) is a fully configured (installs, licenses, shares in case of the master, ...) Windows Server box. I would now ideally like to just convert the (two) existing physical nodes to VM images and run them. Later add more VM slave instances as clones of the existing ones. And here begin my questions: Should I go for one VM per one hardware-box or should I go for something where a single hardware runs multiple VMs? That would mean a single point of failure hardware wise and doesn't seem like a good idea ... or?? Since we're doing C++ compilation with Visual Studio, I assume that during a build the hardware (processor cores + disk) will be fully utilized, so going with more than one build-node per hardware doesn't seem to make much sense?? Wrt. to hardware options, does it make any difference which VM software we use (VMWare, MS, Virtualbox, ... ?) (We're using Windows exclusively for our builds.) Regarding budget: We have a normal small company (20 developers) budget for this. ;-) That is, if it's going to cost a few k$ it's going to cost. If it's free - the better. I strongly prefer solutions where there's no multi-k$ maintenance costs per year.

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  • Which simple server virtualization solution to use?

    - by vvanscherpenseel
    For one part of our hosting platform we are currently using VMware Server 2 to create two virtual machines on one physical machine. One VM is used for hosting of small websites, the other VM is used as a staging environment. Both the host OS and guest OSes run CentOS Linux. Support for VMWare Server 2 has been discontinued and we are currently looking for a replacement. We only use basic functionality (we don't use snapshots, moving around VMs to different physical machines, or other 'advanced' functionality'). Just a box, with two VMs. We are looking for a virtualization solution that has long-term support, is stable and allows configuration/management from Mac OSx (I understood that Xen only has a Windows client). What would be the right solution for us?

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  • Recovering database files from a corrupted VHD

    - by Apocalypse9
    We have a SQL server hosted on a virtual machine. Our hosting company updated/restarted the server and for some reason the virtual machines became unbootable. We've spoken to Microsoft and used a few higher level tools to attempt to recover the virtual machines but were unsuccessful. In browsing the file system the database folder doesn't even appear. I'm wondering if there are any lower level tools that might be able to find and copy the database files. As far as I know the physical hard drive is ok, so I'm hoping there may be some way to recover the files themselves even if the rest of the virtual machine file-system is a loss. Obviously we're in a bit of a bind, and any help/ suggestions are very much appreciated.

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  • Threading extra state through a parser in Scala

    - by Travis Brown
    I'll give you the tl;dr up front I'm trying to use the state monad transformer in Scalaz 7 to thread extra state through a parser, and I'm having trouble doing anything useful without writing a lot of t m a -> t m b versions of m a -> m b methods. An example parsing problem Suppose I have a string containing nested parentheses with digits inside them: val input = "((617)((0)(32)))" I also have a stream of fresh variable names (characters, in this case): val names = Stream('a' to 'z': _*) I want to pull a name off the top of the stream and assign it to each parenthetical expression as I parse it, and then map that name to a string representing the contents of the parentheses, with the nested parenthetical expressions (if any) replaced by their names. To make this more concrete, here's what I'd want the output to look like for the example input above: val target = Map( 'a' -> "617", 'b' -> "0", 'c' -> "32", 'd' -> "bc", 'e' -> "ad" ) There may be either a string of digits or arbitrarily many sub-expressions at a given level, but these two kinds of content won't be mixed in a single parenthetical expression. To keep things simple, we'll assume that the stream of names will never contain either duplicates or digits, and that it will always contain enough names for our input. Using parser combinators with a bit of mutable state The example above is a slightly simplified version of the parsing problem in this Stack Overflow question. I answered that question with a solution that looked roughly like this: import scala.util.parsing.combinator._ class ParenParser(names: Iterator[Char]) extends RegexParsers { def paren: Parser[List[(Char, String)]] = "(" ~> contents <~ ")" ^^ { case (s, m) => (names.next -> s) :: m } def contents: Parser[(String, List[(Char, String)])] = "\\d+".r ^^ (_ -> Nil) | rep1(paren) ^^ ( ps => ps.map(_.head._1).mkString -> ps.flatten ) def parse(s: String) = parseAll(paren, s).map(_.toMap) } It's not too bad, but I'd prefer to avoid the mutable state. What I want Haskell's Parsec library makes adding user state to a parser trivially easy: import Control.Applicative ((*>), (<$>), (<*)) import Data.Map (fromList) import Text.Parsec paren = do (s, m) <- char '(' *> contents <* char ')' h : t <- getState putState t return $ (h, s) : m where contents = flip (,) [] <$> many1 digit <|> (\ps -> (map (fst . head) ps, concat ps)) <$> many1 paren main = print $ runParser (fromList <$> paren) ['a'..'z'] "example" "((617)((0)(32)))" This is a fairly straightforward translation of my Scala parser above, but without mutable state. What I've tried I'm trying to get as close to the Parsec solution as I can using Scalaz's state monad transformer, so instead of Parser[A] I'm working with StateT[Parser, Stream[Char], A]. I have a "solution" that allows me to write the following: import scala.util.parsing.combinator._ import scalaz._, Scalaz._ object ParenParser extends ExtraStateParsers[Stream[Char]] with RegexParsers { protected implicit def monadInstance = parserMonad(this) def paren: ESP[List[(Char, String)]] = (lift("(" ) ~> contents <~ lift(")")).flatMap { case (s, m) => get.flatMap( names => put(names.tail).map(_ => (names.head -> s) :: m) ) } def contents: ESP[(String, List[(Char, String)])] = lift("\\d+".r ^^ (_ -> Nil)) | rep1(paren).map( ps => ps.map(_.head._1).mkString -> ps.flatten ) def parse(s: String, names: Stream[Char]) = parseAll(paren.eval(names), s).map(_.toMap) } This works, and it's not that much less concise than either the mutable state version or the Parsec version. But my ExtraStateParsers is ugly as sin—I don't want to try your patience more than I already have, so I won't include it here (although here's a link, if you really want it). I've had to write new versions of every Parser and Parsers method I use above for my ExtraStateParsers and ESP types (rep1, ~>, <~, and |, in case you're counting). If I had needed to use other combinators, I'd have had to write new state transformer-level versions of them as well. Is there a cleaner way to do this? I'd love to see an example of a Scalaz 7's state monad transformer being used to thread state through a parser, but Scala 6 or Haskell examples would also be useful.

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  • Deploying software on compromised machines

    - by Martin
    I've been involved in a discussion about how to build internet voting software for a general election. We've reached a general consensus that there exist plenty of secure methods for two way authentication and communication. However, someone came along and pointed out that in a general election some of the machines being used are almost certainly going to be compromised. To quote: Let me be an evil electoral fraudster. I want to sample peoples votes as they vote and hope I get something scandalous. I hire a bot-net from some really shady dudes who control 1000 compromised machines in the UK just for election day. I capture the voting habits of 1000 voters on election day. I notice 5 of them have voted BNP. I look these users up and check out their machines, I look through their documents on their machine and find out their names and addresses. I find out one of them is the wife of a tory MP. I leak 'wife of tory mp is a fascist!' to some blogger I know. It hits the internet and goes viral, swings an election. That's a serious problem! So, what are the best techniques for running software where user interactions with the software must be kept secret, on a machine which is possibly compromised?

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  • synchronization of file locations between two machines

    - by intuited
    Although similar threads have been asked on this site and its siblings before, I've not managed to glean the answer to this persistent question. Any help is much appreciated. The situation: I've got two laptops; both contain a ton of music. Sometimes I move these music files to different locations, or change the metadata in them, or convert them to a different format. I might do any of these things on either machine. I rarely do all of them at once — ie it's unlikely that I'll convert a file's format and move it to a different location all in one go. I'd like to be able to synchronize these changes without having to sift through everything that was renamed or moved. I'm familiar with rsync but I find it inadequate, because although it can compute checksums, it doesn't have any way to store them. So if a file differs, it can't figure out which side it changed on. This also means that it can't attempt to match a missing file to a new one with the same checksum (ie a move) if the filesize and date are the same, it , so it takes an epoch to do a sync on a large repository. I would like to only check the checksum if the files even if you turn on checksumming, it still doesn't use it intelligently: ie it checksums files even if the sizes differ. IIRC. it's not able to use file metadata as a means of file comparison. this is sort of a wishlist item but it seems doable. I've also looked into rsnapshot, but its requirement to create a full backup is impractical in this situation. I don't need a backup, I just need a record of what file with each hash was where when. Unison seems like it might be able to do something vaguely along these lines, but I'm loathe to spend hours wading through its details only to discover that it's sadly lacking. Plus, it's fun asking questions on here. What I'd like is a tool that does something along these lines: keeps track of file checksums or of actual renames, possibly using inotify to greatly reduce resource consumption/latency stores a database containing this info, along with other pertinencies like the file format and metadata, the actual inode, the filename history, etc. uses this info to provide more-intelligent synchronization with a counterpart on the other side. So for example: if a file has been converted from flac to ogg, but kept the same base filename, or the same metadata, it should be able to send the new version over, and the other side should delete the original. Probably it should actually sequester it somewhere in case they or you screwed up, but that's a detail. And then when the transaction is done, the state is logged so that the next time the two interact they can work out their differences. Maybe all this metadata stuff is a fancy pipe dream. I would actually be pretty happy if there was something out there that could just use checksums in an intelligent way. This would be sort of like having the intelligence of something like git, minus the need to duplicate data in an index/backup/etc (and branching, and checkouts, and all the other great stuff that RCSs do. basically just fast forward commit pushes are all I want, with maybe the option to roll back.) So is there something out there that can do this? If not, can someone suggest a good way to start making it?

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  • GameState management hierarchical FSM vs stack based FSM

    - by user8363
    I'm reading a bit on Finite State Machines to handle game states (or screens). I would like to build a rather decent FSM that can handle multiple screens. e.g. while the game is running I want to be able to pop-up an ingame menu and when that happens the main screen must stop updating (the game is paused) but must still be visible in the background. However when I open an inventory pop-up the main screen must be visible and continue updating etc. I'm a bit confused about the difference in implementation and functionality between hierarchical FSM's and FSM's that handle a stack of states instead. Are they basically the same? Or are there important differences?

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  • Country/City/state validation

    - by M.M.H.Masud
    I want to do the following things using PHP and jQuery https://www.careerbuilder.com/share/register.aspx?sc_cmp1=JS_LoginASPX_RegNow Steps Select a country from a dropdown list. The city dropdown list will fillup automatically with the list of cities of the selected country. If state is available for that country then state list will be visible with all state list of that country. Then I need to validate the selected city, state and country. Do you have any ideas? Thanks in advance

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  • "domain crashed" when creating new Xen instance

    - by user47650
    I have downloaded a Xen virtual machine image from the appscale project, and I am trying to start it up. However once I run the command; xm create -c -f xen.conf The instance immediately crashes and provides no console output. however it produces logs that I have posted below. but this is the error; [2011-03-01 12:34:03 xend.XendDomainInfo 3580] WARNING (XendDomainInfo:1178) Domain has crashed: name=appscale-1.4b id=10. I have managed to mount the root.img file locally and verify that it is actually an ext3 file system. I am running Xen 3.0.3 that is a stock RPM from the CentOS 5 repos; # rpm -qa | grep -i xen xen-libs-3.0.3-105.el5_5.5 xen-3.0.3-105.el5_5.5 xen-libs-3.0.3-105.el5_5.5 kernel-xen-2.6.18-194.32.1.el5 any suggestions on how to proceed with troubleshooting? (i am a newbie to Xen) so far I have enabled console logging, but the log file is empty. ==> domain-builder-ng.log <== xc_dom_allocate: cmdline=" ip=:1.2.3.4::::eth0:dhcp root=/dev/sda1 ro xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console", features="" xc_dom_kernel_file: filename="/boot/vmlinuz-2.6.27-7-server" xc_dom_malloc_filemap : 2284 kB xc_dom_ramdisk_file: filename="/boot/initrd.img-2.6.27-7-server" xc_dom_malloc_filemap : 9005 kB xc_dom_boot_xen_init: ver 3.1, caps xen-3.0-x86_64 xen-3.0-x86_32p xc_dom_parse_image: called xc_dom_find_loader: trying ELF-generic loader ... failed xc_dom_find_loader: trying Linux bzImage loader ... xc_dom_malloc : 9875 kB xc_dom_do_gunzip: unzip ok, 0x234bb2 -> 0x9a4de0 OK elf_parse_binary: phdr: paddr=0x200000 memsz=0x447000 elf_parse_binary: phdr: paddr=0x647000 memsz=0xab888 elf_parse_binary: phdr: paddr=0x6f3000 memsz=0x908 elf_parse_binary: phdr: paddr=0x6f4000 memsz=0x1c2f9c elf_parse_binary: memory: 0x200000 -> 0x8b6f9c elf_xen_parse_note: GUEST_OS = "linux" elf_xen_parse_note: GUEST_VERSION = "2.6" elf_xen_parse_note: XEN_VERSION = "xen-3.0" elf_xen_parse_note: VIRT_BASE = 0xffffffff80000000 elf_xen_parse_note: ENTRY = 0xffffffff8071e200 elf_xen_parse_note: HYPERCALL_PAGE = 0xffffffff80209000 elf_xen_parse_note: FEATURES = "!writable_page_tables|pae_pgdir_above_4gb" elf_xen_parse_note: PAE_MODE = "yes" elf_xen_parse_note: LOADER = "generic" elf_xen_parse_note: unknown xen elf note (0xd) elf_xen_parse_note: SUSPEND_CANCEL = 0x1 elf_xen_parse_note: HV_START_LOW = 0xffff800000000000 elf_xen_parse_note: PADDR_OFFSET = 0x0 elf_xen_addr_calc_check: addresses: virt_base = 0xffffffff80000000 elf_paddr_offset = 0x0 virt_offset = 0xffffffff80000000 virt_kstart = 0xffffffff80200000 virt_kend = 0xffffffff808b6f9c virt_entry = 0xffffffff8071e200 xc_dom_parse_elf_kernel: xen-3.0-x86_64: 0xffffffff80200000 -> 0xffffffff808b6f9c xc_dom_mem_init: mem 1024 MB, pages 0x40000 pages, 4k each xc_dom_mem_init: 0x40000 pages xc_dom_boot_mem_init: called x86_compat: guest xen-3.0-x86_64, address size 64 xc_dom_malloc : 2048 kB ==> xend.log <== [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:957) Dev 0 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:957) Dev 0 still active, looping... [2011-03-01 12:34:01 xend.XendDomainInfo 3580] INFO (XendDomainInfo:957) Dev 0 still active, looping... [2011-03-01 12:34:02 xend.XendDomainInfo 3580] INFO (XendDomainInfo:957) Dev 0 still active, looping... [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2114) UUID Created: True [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2115) Devices to release: [], domid = 9 [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2127) Releasing PVFB backend devices ... [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:207) XendDomainInfo.create(['domain', ['domid', 9], ['uuid', 'd5f22dd4-8dc2-f51f-84e9-eea7d71ea1d0'], ['vcpus', 1], ['vcpu_avail', 1], ['cpu_cap', 0], ['cpu_weight', 256], ['memory', 1024], ['shadow_memory', 0], ['maxmem', 1024], ['features', ''], ['name', 'appscale-1.4b'], ['on_poweroff', 'destroy'], ['on_reboot', 'restart'], ['on_crash', 'restart'], ['image', ['linux', ['kernel', '/boot/vmlinuz-2.6.27-7-server'], ['ramdisk', '/boot/initrd.img-2.6.27-7-server'], ['ip', ':1.2.3.4::::eth0:dhcp'], ['root', '/dev/sda1 ro'], ['args', 'xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console']]], ['cpus', []], ['device', ['vif', ['backend', 0], ['script', 'vif-bridge'], ['mac', '00:16:3B:72:10:E4']]], ['device', ['vbd', ['backend', 0], ['dev', 'sda1:disk'], ['uname', 'file:/local/xen/domains/appscale1.4/root.img'], ['mode', 'w']]], ['state', '----c-'], ['shutdown_reason', 'crash'], ['cpu_time', 0.000339131], ['online_vcpus', 1], ['up_time', '0.952092885971'], ['start_time', '1299011639.92'], ['store_mfn', 1169289], ['console_mfn', 1169288]]) [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:329) parseConfig: config is ['domain', ['domid', 9], ['uuid', 'd5f22dd4-8dc2-f51f-84e9-eea7d71ea1d0'], ['vcpus', 1], ['vcpu_avail', 1], ['cpu_cap', 0], ['cpu_weight', 256], ['memory', 1024], ['shadow_memory', 0], ['maxmem', 1024], ['features', ''], ['name', 'appscale-1.4b'], ['on_poweroff', 'destroy'], ['on_reboot', 'restart'], ['on_crash', 'restart'], ['image', ['linux', ['kernel', '/boot/vmlinuz-2.6.27-7-server'], ['ramdisk', '/boot/initrd.img-2.6.27-7-server'], ['ip', ':1.2.3.4::::eth0:dhcp'], ['root', '/dev/sda1 ro'], ['args', 'xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console']]], ['cpus', []], ['device', ['vif', ['backend', 0], ['script', 'vif-bridge'], ['mac', '00:16:3B:72:10:E4']]], ['device', ['vbd', ['backend', 0], ['dev', 'sda1:disk'], ['uname', 'file:/local/xen/domains/appscale1.4/root.img'], ['mode', 'w']]], ['state', '----c-'], ['shutdown_reason', 'crash'], ['cpu_time', 0.000339131], ['online_vcpus', 1], ['up_time', '0.952092885971'], ['start_time', '1299011639.92'], ['store_mfn', 1169289], ['console_mfn', 1169288]] [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:446) parseConfig: result is {'features': '', 'image': ['linux', ['kernel', '/boot/vmlinuz-2.6.27-7-server'], ['ramdisk', '/boot/initrd.img-2.6.27-7-server'], ['ip', ':1.2.3.4::::eth0:dhcp'], ['root', '/dev/sda1 ro'], ['args', 'xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console']], 'cpus': [], 'vcpu_avail': 1, 'backend': [], 'uuid': 'd5f22dd4-8dc2-f51f-84e9-eea7d71ea1d0', 'on_reboot': 'restart', 'cpu_weight': 256.0, 'memory': 1024, 'cpu_cap': 0, 'localtime': None, 'timer_mode': None, 'start_time': 1299011639.9200001, 'on_poweroff': 'destroy', 'on_crash': 'restart', 'device': [('vif', ['vif', ['backend', 0], ['script', 'vif-bridge'], ['mac', '00:16:3B:72:10:E4']]), ('vbd', ['vbd', ['backend', 0], ['dev', 'sda1:disk'], ['uname', 'file:/local/xen/domains/appscale1.4/root.img'], ['mode', 'w']])], 'bootloader': None, 'maxmem': 1024, 'shadow_memory': 0, 'name': 'appscale-1.4b', 'bootloader_args': None, 'vcpus': 1, 'cpu': None} [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:1784) XendDomainInfo.construct: None [2011-03-01 12:34:02 xend 3580] DEBUG (balloon:145) Balloon: 3034420 KiB free; need 4096; done. [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:1953) XendDomainInfo.initDomain: 10 256.0 [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:1994) _initDomain:shadow_memory=0x0, maxmem=0x400, memory=0x400. [2011-03-01 12:34:02 xend 3580] DEBUG (balloon:145) Balloon: 3034412 KiB free; need 1048576; done. [2011-03-01 12:34:02 xend 3580] INFO (image:139) buildDomain os=linux dom=10 vcpus=1 [2011-03-01 12:34:02 xend 3580] DEBUG (image:208) domid = 10 [2011-03-01 12:34:02 xend 3580] DEBUG (image:209) memsize = 1024 [2011-03-01 12:34:02 xend 3580] DEBUG (image:210) image = /boot/vmlinuz-2.6.27-7-server [2011-03-01 12:34:02 xend 3580] DEBUG (image:211) store_evtchn = 1 [2011-03-01 12:34:02 xend 3580] DEBUG (image:212) console_evtchn = 2 [2011-03-01 12:34:02 xend 3580] DEBUG (image:213) cmdline = ip=:1.2.3.4::::eth0:dhcp root=/dev/sda1 ro xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console [2011-03-01 12:34:02 xend 3580] DEBUG (image:214) ramdisk = /boot/initrd.img-2.6.27-7-server [2011-03-01 12:34:02 xend 3580] DEBUG (image:215) vcpus = 1 [2011-03-01 12:34:02 xend 3580] DEBUG (image:216) features = ==> domain-builder-ng.log <== xc_dom_build_image: called xc_dom_alloc_segment: kernel : 0xffffffff80200000 -> 0xffffffff808b7000 (pfn 0x200 + 0x6b7 pages) xc_dom_pfn_to_ptr: domU mapping: pfn 0x200+0x6b7 at 0x2aaaab5f6000 elf_load_binary: phdr 0 at 0x0x2aaaab5f6000 -> 0x0x2aaaaba3d000 elf_load_binary: phdr 1 at 0x0x2aaaaba3d000 -> 0x0x2aaaabae8888 elf_load_binary: phdr 2 at 0x0x2aaaabae9000 -> 0x0x2aaaabae9908 elf_load_binary: phdr 3 at 0x0x2aaaabaea000 -> 0x0x2aaaabb9a004 xc_dom_alloc_segment: ramdisk : 0xffffffff808b7000 -> 0xffffffff82382000 (pfn 0x8b7 + 0x1acb pages) xc_dom_malloc : 160 kB xc_dom_pfn_to_ptr: domU mapping: pfn 0x8b7+0x1acb at 0x2aaab0000000 xc_dom_do_gunzip: unzip ok, 0x8cb5e7 -> 0x1aca210 xc_dom_alloc_segment: phys2mach : 0xffffffff82382000 -> 0xffffffff82582000 (pfn 0x2382 + 0x200 pages) xc_dom_pfn_to_ptr: domU mapping: pfn 0x2382+0x200 at 0x2aaab1acb000 xc_dom_alloc_page : start info : 0xffffffff82582000 (pfn 0x2582) xc_dom_alloc_page : xenstore : 0xffffffff82583000 (pfn 0x2583) xc_dom_alloc_page : console : 0xffffffff82584000 (pfn 0x2584) nr_page_tables: 0x0000ffffffffffff/48: 0xffff000000000000 -> 0xffffffffffffffff, 1 table(s) nr_page_tables: 0x0000007fffffffff/39: 0xffffff8000000000 -> 0xffffffffffffffff, 1 table(s) nr_page_tables: 0x000000003fffffff/30: 0xffffffff80000000 -> 0xffffffffbfffffff, 1 table(s) nr_page_tables: 0x00000000001fffff/21: 0xffffffff80000000 -> 0xffffffff827fffff, 20 table(s) xc_dom_alloc_segment: page tables : 0xffffffff82585000 -> 0xffffffff8259c000 (pfn 0x2585 + 0x17 pages) xc_dom_pfn_to_ptr: domU mapping: pfn 0x2585+0x17 at 0x2aaab1ccb000 xc_dom_alloc_page : boot stack : 0xffffffff8259c000 (pfn 0x259c) xc_dom_build_image : virt_alloc_end : 0xffffffff8259d000 xc_dom_build_image : virt_pgtab_end : 0xffffffff82800000 xc_dom_boot_image: called arch_setup_bootearly: doing nothing xc_dom_compat_check: supported guest type: xen-3.0-x86_64 <= matches xc_dom_compat_check: supported guest type: xen-3.0-x86_32p xc_dom_update_guest_p2m: dst 64bit, pages 0x40000 clear_page: pfn 0x2584, mfn 0x11d788 clear_page: pfn 0x2583, mfn 0x11d789 xc_dom_pfn_to_ptr: domU mapping: pfn 0x2582+0x1 at 0x2aaab1ce2000 start_info_x86_64: called setup_hypercall_page: vaddr=0xffffffff80209000 pfn=0x209 domain builder memory footprint allocated malloc : 12139 kB anon mmap : 0 bytes mapped file mmap : 11289 kB domU mmap : 35 MB arch_setup_bootlate: shared_info: pfn 0x0, mfn 0xd6fe1 shared_info_x86_64: called vcpu_x86_64: called vcpu_x86_64: cr3: pfn 0x2585 mfn 0x11d787 launch_vm: called, ctxt=0x97b21f8 xc_dom_release: called ==> xend.log <== [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:114) DevController: writing {'mac': '00:16:3B:72:10:E4', 'handle': '0', 'protocol': 'x86_64-abi', 'backend-id': '0', 'state': '1', 'backend': '/local/domain/0/backend/vif/10/0'} to /local/domain/10/device/vif/0. [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:116) DevController: writing {'domain': 'appscale-1.4b', 'handle': '0', 'script': '/etc/xen/scripts/vif-bridge', 'state': '1', 'frontend': '/local/domain/10/device/vif/0', 'mac': '00:16:3B:72:10:E4', 'online': '1', 'frontend-id': '10'} to /local/domain/0/backend/vif/10/0. [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:634) Checking for duplicate for uname: /local/xen/domains/appscale1.4/root.img [file:/local/xen/domains/appscale1.4/root.img], dev: sda1:disk, mode: w [2011-03-01 12:34:02 xend 3580] DEBUG (blkif:27) exception looking up device number for sda1:disk: [Errno 2] No such file or directory: '/dev/sda1:disk' [2011-03-01 12:34:02 xend 3580] DEBUG (blkif:27) exception looking up device number for sda1: [Errno 2] No such file or directory: '/dev/sda1' [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:114) DevController: writing {'virtual-device': '2049', 'device-type': 'disk', 'protocol': 'x86_64-abi', 'backend-id': '0', 'state': '1', 'backend': '/local/domain/0/backend/vbd/10/2049'} to /local/domain/10/device/vbd/2049. [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:116) DevController: writing {'domain': 'appscale-1.4b', 'frontend': '/local/domain/10/device/vbd/2049', 'format': 'raw', 'dev': 'sda1', 'state': '1', 'params': '/local/xen/domains/appscale1.4/root.img', 'mode': 'w', 'online': '1', 'frontend-id': '10', 'type': 'file'} to /local/domain/0/backend/vbd/10/2049. [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:993) Storing VM details: {'shadow_memory': '0', 'uuid': 'd5f22dd4-8dc2-f51f-84e9-eea7d71ea1d0', 'on_reboot': 'restart', 'start_time': '1299011642.74', 'on_poweroff': 'destroy', 'name': 'appscale-1.4b', 'xend/restart_count': '0', 'vcpus': '1', 'vcpu_avail': '1', 'memory': '1024', 'on_crash': 'restart', 'image': "(linux (kernel /boot/vmlinuz-2.6.27-7-server) (ramdisk /boot/initrd.img-2.6.27-7-server) (ip :1.2.3.4::::eth0:dhcp) (root '/dev/sda1 ro') (args 'xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console'))", 'maxmem': '1024'} [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:1028) Storing domain details: {'console/ring-ref': '1169288', 'console/port': '2', 'name': 'appscale-1.4b', 'console/limit': '1048576', 'vm': '/vm/d5f22dd4-8dc2-f51f-84e9-eea7d71ea1d0', 'domid': '10', 'cpu/0/availability': 'online', 'memory/target': '1048576', 'store/ring-ref': '1169289', 'store/port': '1'} [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:158) Waiting for devices vif. [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:164) Waiting for 0. [2011-03-01 12:34:02 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:1250) XendDomainInfo.handleShutdownWatch [2011-03-01 12:34:02 xend 3580] DEBUG (DevController:509) hotplugStatusCallback /local/domain/0/backend/vif/10/0/hotplug-status. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:509) hotplugStatusCallback /local/domain/0/backend/vif/10/0/hotplug-status. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:523) hotplugStatusCallback 1. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices usb. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices vbd. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:164) Waiting for 2049. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:509) hotplugStatusCallback /local/domain/0/backend/vbd/10/2049/hotplug-status. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:509) hotplugStatusCallback /local/domain/0/backend/vbd/10/2049/hotplug-status. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:523) hotplugStatusCallback 1. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices irq. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices vkbd. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices vfb. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices pci. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices ioports. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices tap. [2011-03-01 12:34:03 xend 3580] DEBUG (DevController:158) Waiting for devices vtpm. [2011-03-01 12:34:03 xend.XendDomainInfo 3580] WARNING (XendDomainInfo:1178) Domain has crashed: name=appscale-1.4b id=10. [2011-03-01 12:34:03 xend.XendDomainInfo 3580] ERROR (XendDomainInfo:2654) VM appscale-1.4b restarting too fast (2.275545 seconds since the last restart). Refusing to restart to avoid loops. [2011-03-01 12:34:03 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2189) XendDomainInfo.destroy: domid=10 ==> xen-hotplug.log <== Nothing to flush. ==> xend.log <== [2011-03-01 12:34:03 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:03 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:03 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:03 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:03 xend.XendDomainInfo 3580] INFO (XendDomainInfo:2330) Dev 2049 still active, looping... [2011-03-01 12:34:03 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2114) UUID Created: True [2011-03-01 12:34:03 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2115) Devices to release: [], domid = 10 [2011-03-01 12:34:03 xend.XendDomainInfo 3580] DEBUG (XendDomainInfo:2127) Releasing PVFB backend devices ... And this is the xen.conf file that I am using; # cat xen.conf # Configuration file for the Xen instance AppScale, created # bn VMBuilder kernel = '/boot/vmlinuz-2.6.27-7-server' ramdisk = '/boot/initrd.img-2.6.27-7-server' memory = 1024 vcpus = 1 root = '/dev/sda1 ro' disk = [ 'file:/local/xen/domains/appscale1.4/root.img,sda1,w', ] name = 'appscale-1.4b' dhcp = 'dhcp' vif = [ 'mac=00:16:3B:72:10:E4' ] on_poweroff = 'destroy' on_reboot = 'restart' on_crash = 'restart' extra = 'xencons=tty console=tty1 console=hvc0 debugger=y debug=y sync_console'

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  • State server in webfarm scenario?

    - by Curtis White
    This is a fairly basic question about state server but assume there are 2 servers behind a load balancer. How do I configure the session state server? So, I have machine1 and machine2. I would assume that I would need to install the state server on 1 machine only and then use the internal IP to refer to that machine. Is this correct? As oppose too, I would not install state server on both machines.

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  • <a> with an inner <span> not triggering :active state in IE

    - by Adam Singer
    I want to style the :active state of a button that is represented by an . The tag has an inner (beacuse I want to add an icon to this button). I notice the :active state is triggered properly in everything but Internet Explorer. In IE, it appears that the area around the (the 's padding) triggers that :active state, but when clicking directly on the text within the , the :active state is not triggered. Is there a way to fix this without resorting to Javascript?

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  • Android reset activity component state on navigation back

    - by Aure77
    I have 2 activities in my application. In activity1, I set some configuration and I modify the state of some component (ex: set button state disabled). And I navigate to activity2. In activity2 I do some stuff and at end, I finish this activity and come back to activity1. But In activity1, my components state are the same when I leave this activity. How to reset the components state with valuesdeclared in XML file (layout) ?

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  • clojure.algo.monad strange m-plus behaviour with parser-m - why is second m-plus evaluated?

    - by Mark Fisher
    I'm getting unexpected behaviour in some monads I'm writing. I've created a parser-m monad with (def parser-m (state-t maybe-m)) which is pretty much the example given everywhere (here, here and here) I'm using m-plus to act a kind of fall-through query mechanism, in my case, it first reads values from a cache (database), if that returns nil, the next method is to read from "live" (a REST call). However, the second value in the m-plus list is always called, even though its value is disgarded (if the cache hit was good) and the final return is that of the first monadic function. Here's a cutdown version of the issue i'm seeing, and some solutions I found, but I don't know why. My questions are: Is this expected behaviour or a bug in m-plus? i.e. will the 2nd method in a m-plus list always be evaluated if the first item returns a value? Minor in comparison to the above, but if i remove the call _ (fetch-state) from checker, when i evaluate that method, it prints out the messages for the functions the m-plus is calling (when i don't think it should). Is this also a bug? Here's a cut-down version of the code in question highlighting the problem. It simply checks key/value pairs passed in are same as the initial state values, and updates the state to mark what it actually ran. (ns monods.monad-test (:require [clojure.algo.monads :refer :all])) (def parser-m (state-t maybe-m)) (defn check-k-v [k v] (println "calling with k,v:" k v) (domonad parser-m [kv (fetch-val k) _ (do (println "k v kv (= kv v)" k v kv (= kv v)) (m-result 0)) :when (= kv v) _ (do (println "passed") (m-result 0)) _ (update-val :ran #(conj % (str "[" k " = " v "]"))) ] [k v])) (defn filler [] (println "filler called") (domonad parser-m [_ (fetch-state) _ (do (println "filling") (m-result 0)) :when nil] nil)) (def checker (domonad parser-m [_ (fetch-state) result (m-plus ;; (filler) ;; intitially commented out deliberately (check-k-v :a 1) (check-k-v :b 2) (check-k-v :c 3))] result)) (checker {:a 1 :b 2 :c 3 :ran []}) When I run this as is, the output is: > (checker {:a 1 :b 2 :c 3 :ran []}) calling with k,v: :a 1 calling with k,v: :b 2 calling with k,v: :c 3 k v kv (= kv v) :a 1 1 true passed k v kv (= kv v) :b 2 2 true passed [[:a 1] {:a 1, :b 2, :c 3, :ran ["[:a = 1]"]}] I don't expect the line k v kv (= kv v) :b 2 2 true to show at all. The first function to m-plus (as seen in the final output) is what is returned from it. Now, I've found if I pass a filler into m-plus that does nothing (i.e. uncomment the (filler) line) then the output is correct, the :b value isn't evaluated. If I don't have the filler method, and make the first method test fail (i.e. change it to (check-k-v :a 2) then again everything is good, I don't get a call to check :c, only a and b are tested. From my understanding of what the state-t maybe-m transformation is giving me, then the m-plus function should look like: (defn m-plus [left right] (fn [state] (if-let [result (left state)] result (right state)))) which would mean that right isn't called unless left returns nil/false. I'd be interested to know if my understanding is correct or not, and why I have to put the filler method in to stop the extra evaluation (whose effects I don't want to happen). Apologies for the long winded post!

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  • Improving the state of the art in API documentation sites

    - by Daniel Cazzulino
    Go straight to the site if you want: http://nudoq.org. You can then come back and continue reading :) Compare some of the most popular NuGet packages API documentation sites: Json.NET EntityFramework NLog Autofac You see the pattern? Huge navigation tree views, static content with no comments/community content, very hard (if not impossible) to search/filter, etc. These are the product of automated tools that have been developed years ago, in a time where CHM help files were common and even expected from libraries. Nowadays, most of the top packages in NuGet.org don’t even provide an online documentation site at all: it’s such a hassle for such a crappy user experience in the end! Good news is that it doesn’t have to be that way. Introducing NuDoq A lot has changed since those early days of .NET. We now have NuGet packages and the awesome channel that is ...Read full article

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