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  • WPF MVVM: TextBox and default Button binding does update too late

    - by Sam
    I've got a simple WPF dialog with these two controls: <TextBox Text="{Binding MyText}"/> <Button Command="{Binding MyCommand}" IsDefault="True"/> Now, when I enter some text in the TextBox and click the button using the mouse, everything works like expected: the TextBox will set MyText and MyCommand is called. But when I enter some text and hit enter to "click" the default button, it does not work. Since on hitting enter the focus does not leave the TextBox, the binding will not be refresh MyText. So when MyCommand is called (which works), MyText will contain old data. How do I fix this in MVVM? In classic code-behind I probably just would call "MyButton.Focus()" in the MyCommand handler, but in MVVM the MyCommand handler does know nothing about the button. So what now`?

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  • jQuery UI sortable scroll helper element offset Firefox issue

    - by James
    I have a problem with a jQuery UI 1.7.2 sortable list in Firefox 3.6, IE7-8 work fine. When I'm scrolled down a bit, the helper element seems to have an offset of the same height that I'm scrolled down from the mouse pointer which makes it impossible to see which item you originally started dragging. How do I fix this or work around the issue? If there is no fix what is a really good alternative drag-able plugin? Here are my initialization parameters for the sortable. $("#sortable").sortable( {placeholder: 'ui-state-highlight' } ); $("#sortable").disableSelection();

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  • Android: Map Overlay Labels

    - by karnage
    I am building a MapView and I want my custom overlay items to display the name of the location they are marking when the user taps them, like the Android Maps app. I setup the onTap listener and the floating TextView to hold the location name. I still need to set it up so that it redraws the label when the user moves the map, etc. Anyway, I am wondering if I am reinventing the wheel here. Is there a built-in method I am unaware of? I would think that most implementations of MapView have labels. For reference, my implementation so far: in map xml: <LinearLayout android:id="@+id/mapBubbleWrap" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true"> <TextView android:id="@+id/mapBubble" android:layout_width="wrap_content" android:layout_height="wrap_content" android:visibility="gone" android:background="#ffffff" android:textColor="#ff0000"/> </LinearLayout> in my extended ItemizedOverlay: public boolean onTap(int index) { this.setFocus( mOverlays.get(index) ); return true; } in my Activity onFocus: public void onFocusChanged( ItemizedOverlay overlay, OverlayItem item ) { if( item != null) { mapBubble.setText(item.getTitle()); Point newPoint = mapView.getProjection().toPixels(item.getPoint(), null); mapBubbleWrap.setPadding(newPoint.x, newPoint.y-10, 0, 0); mapBubble.setVisibility(View.VISIBLE); } }

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  • How do I prevent flickering on CListCtrl?

    - by Sorin Sbarnea
    I'm using a CListCtrl/CListView report view (LVS_REPORT) in virtual mode (LVS_OWNERDATA) with LVS_EX_DOUBLEBUFFER enabled and I encounter ugly flickering. Double buffer have a real effect but it doesn't stop all flickering (without it very slow). I'm not looking for switching to other controls that would require a high amount of rework (like ObjectListView) How does the flickering behaves: * on column resize - the background is first clean using lightgray and after this is displayed the text (background is white) * on mouse scroll (animated) - for a very short time there is lightgray-bar displayed in the area where new lines are to be displayed. It looks like it does clean the background using the default window background color (lightgray) for the area where it has to redraw. How do I solve the flickering problem?

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  • How to suppress Flash migration warnings (1090)

    - by aaaidan
    I get "migration issue" warnings when I use mouse/keyboard input handler names such as onMouseDown, onKeyUp, etc. These names are perfectly legal, but sensibly, we are now warned that their use is no longer automatic in ActionScript 3. I want to suppress these warnings, but without suppressing all other warnings, which I find useful. E.g., when I use code like this: protected override function onMouseDown(e:MouseEvent):void { I get an annoying warning like this: Warning: 1090: Migration issue: The onMouseDown event handler is not triggered automatically by Flash Player at run time in ActionScript 3.0. You must first register this handler for the event using addEventListener ( 'mouseDown', callback_handler). There are flex compiler (mxmlc) flags which can suppress actionscript warnings, or all warnings, but I don't want that. That's to general. Ideally I could suppress a specific error/warning number (Warning #1090). Halp?

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  • Need help with fixing Genetic Algorithm that's not evolving correctly

    - by EnderMB
    I am working on a maze solving application that uses a Genetic Algorithm to evolve a set of genes (within Individuals) to evolve a Population of Individuals that power an Agent through a maze. The majority of the code used appears to be working fine but when the code runs it's not selecting the best Individual's to be in the new Population correctly. When I run the application it outputs the following: Total Fitness: 380.0 - Best Fitness: 11.0 Total Fitness: 406.0 - Best Fitness: 15.0 Total Fitness: 344.0 - Best Fitness: 12.0 Total Fitness: 373.0 - Best Fitness: 11.0 Total Fitness: 415.0 - Best Fitness: 12.0 Total Fitness: 359.0 - Best Fitness: 11.0 Total Fitness: 436.0 - Best Fitness: 13.0 Total Fitness: 390.0 - Best Fitness: 12.0 Total Fitness: 379.0 - Best Fitness: 15.0 Total Fitness: 370.0 - Best Fitness: 11.0 Total Fitness: 361.0 - Best Fitness: 11.0 Total Fitness: 413.0 - Best Fitness: 16.0 As you can clearly see the fitnesses are not improving and neither are the best fitnesses. The main code responsible for this problem is here, and I believe the problem to be within the main method, most likely where the selection methods are called: package GeneticAlgorithm; import GeneticAlgorithm.Individual.Action; import Robot.Robot.Direction; import Maze.Maze; import Robot.Robot; import java.util.ArrayList; import java.util.Random; public class RunGA { protected static ArrayList tmp1, tmp2 = new ArrayList(); // Implementation of Elitism protected static int ELITISM_K = 5; // Population size protected static int POPULATION_SIZE = 50 + ELITISM_K; // Max number of Iterations protected static int MAX_ITERATIONS = 200; // Probability of Mutation protected static double MUTATION_PROB = 0.05; // Probability of Crossover protected static double CROSSOVER_PROB = 0.7; // Instantiate Random object private static Random rand = new Random(); // Instantiate Population of Individuals private Individual[] startPopulation; // Total Fitness of Population private double totalFitness; Robot robot = new Robot(); Maze maze; public void setElitism(int result) { ELITISM_K = result; } public void setPopSize(int result) { POPULATION_SIZE = result + ELITISM_K; } public void setMaxIt(int result) { MAX_ITERATIONS = result; } public void setMutProb(double result) { MUTATION_PROB = result; } public void setCrossoverProb(double result) { CROSSOVER_PROB = result; } /** * Constructor for Population */ public RunGA(Maze maze) { // Create a population of population plus elitism startPopulation = new Individual[POPULATION_SIZE]; // For every individual in population fill with x genes from 0 to 1 for (int i = 0; i < POPULATION_SIZE; i++) { startPopulation[i] = new Individual(); startPopulation[i].randGenes(); } // Evaluate the current population's fitness this.evaluate(maze, startPopulation); } /** * Set Population * @param newPop */ public void setPopulation(Individual[] newPop) { System.arraycopy(newPop, 0, this.startPopulation, 0, POPULATION_SIZE); } /** * Get Population * @return */ public Individual[] getPopulation() { return this.startPopulation; } /** * Evaluate fitness * @return */ public double evaluate(Maze maze, Individual[] newPop) { this.totalFitness = 0.0; ArrayList<Double> fitnesses = new ArrayList<Double>(); for (int i = 0; i < POPULATION_SIZE; i++) { maze = new Maze(8, 8); maze.fillMaze(); fitnesses.add(startPopulation[i].evaluate(maze, newPop)); //this.totalFitness += startPopulation[i].evaluate(maze, newPop); } //totalFitness = (Math.round(totalFitness / POPULATION_SIZE)); StringBuilder sb = new StringBuilder(); for(Double tmp : fitnesses) { sb.append(tmp + ", "); totalFitness += tmp; } // Progress of each Individual //System.out.println(sb.toString()); return this.totalFitness; } /** * Roulette Wheel Selection * @return */ public Individual rouletteWheelSelection() { // Calculate sum of all chromosome fitnesses in population - sum S. double randNum = rand.nextDouble() * this.totalFitness; int i; for (i = 0; i < POPULATION_SIZE && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Tournament Selection * @return */ public Individual tournamentSelection() { double randNum = rand.nextDouble() * this.totalFitness; // Get random number of population (add 1 to stop nullpointerexception) int k = rand.nextInt(POPULATION_SIZE) + 1; int i; for (i = 1; i < POPULATION_SIZE && i < k && randNum > 0; ++i) { randNum -= startPopulation[i].getFitnessValue(); } return startPopulation[i-1]; } /** * Finds the best individual * @return */ public Individual findBestIndividual() { int idxMax = 0; double currentMax = 0.0; double currentMin = 1.0; double currentVal; for (int idx = 0; idx < POPULATION_SIZE; ++idx) { currentVal = startPopulation[idx].getFitnessValue(); if (currentMax < currentMin) { currentMax = currentMin = currentVal; idxMax = idx; } if (currentVal > currentMax) { currentMax = currentVal; idxMax = idx; } } // Double check to see if this has the right one //System.out.println(startPopulation[idxMax].getFitnessValue()); // Maximisation return startPopulation[idxMax]; } /** * One Point Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] onePointCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); int size = Individual.SIZE; int randPoint = rand.nextInt(size); int i; for (i = 0; i < randPoint; ++i) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } for (; i < Individual.SIZE; ++i) { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } return newPerson; } /** * Uniform Crossover * @param firstPerson * @param secondPerson * @return */ public static Individual[] uniformCrossover(Individual firstPerson, Individual secondPerson) { Individual[] newPerson = new Individual[2]; newPerson[0] = new Individual(); newPerson[1] = new Individual(); for(int i = 0; i < Individual.SIZE; ++i) { double r = rand.nextDouble(); if (r > 0.5) { newPerson[0].setGene(i, firstPerson.getGene(i)); newPerson[1].setGene(i, secondPerson.getGene(i)); } else { newPerson[0].setGene(i, secondPerson.getGene(i)); newPerson[1].setGene(i, firstPerson.getGene(i)); } } return newPerson; } public double getTotalFitness() { return totalFitness; } public static void main(String[] args) { // Initialise Environment Maze maze = new Maze(8, 8); maze.fillMaze(); // Instantiate Population //Population pop = new Population(); RunGA pop = new RunGA(maze); // Instantiate Individuals for Population Individual[] newPop = new Individual[POPULATION_SIZE]; // Instantiate two individuals to use for selection Individual[] people = new Individual[2]; Action action = null; Direction direction = null; String result = ""; /*result += "Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue();*/ // Print Current Population System.out.println("Total Fitness: " + pop.getTotalFitness() + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); // Instantiate counter for selection int count; for (int i = 0; i < MAX_ITERATIONS; i++) { count = 0; // Elitism for (int j = 0; j < ELITISM_K; ++j) { // This one has the best fitness newPop[count] = pop.findBestIndividual(); count++; } // Build New Population (Population size = Steps (28)) while (count < POPULATION_SIZE) { // Roulette Wheel Selection people[0] = pop.rouletteWheelSelection(); people[1] = pop.rouletteWheelSelection(); // Tournament Selection //people[0] = pop.tournamentSelection(); //people[1] = pop.tournamentSelection(); // Crossover if (rand.nextDouble() < CROSSOVER_PROB) { // One Point Crossover //people = onePointCrossover(people[0], people[1]); // Uniform Crossover people = uniformCrossover(people[0], people[1]); } // Mutation if (rand.nextDouble() < MUTATION_PROB) { people[0].mutate(); } if (rand.nextDouble() < MUTATION_PROB) { people[1].mutate(); } // Add to New Population newPop[count] = people[0]; newPop[count+1] = people[1]; count += 2; } // Make new population the current population pop.setPopulation(newPop); // Re-evaluate the current population //pop.evaluate(); pop.evaluate(maze, newPop); // Print results to screen System.out.println("Total Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue()); //result += "\nTotal Fitness: " + pop.totalFitness + " - Best Fitness: " + pop.findBestIndividual().getFitnessValue(); } // Best Individual Individual bestIndiv = pop.findBestIndividual(); //return result; } } I have uploaded the full project to RapidShare if you require the extra files, although if needed I can add the code to them here. This problem has been depressing me for days now and if you guys can help me I will forever be in your debt.

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  • jQuery animate mouseover/mouseout keep drop menu visible

    - by Ce.
    I'm trying to make a basic drop down menu with animate and am running into the issue where I can't seem to figure out how to keep the dropdown part open until the mouse leaves. Is there an easy way to tell this to stay open? I know what I have is completely wrong regarding the .clickme mouseout function since it will unload the menu accordingly. If anyone can help in this specific instance, I would be super grateful. PREVIEW HERE http://cu3ed.com/ddmenu/ or below: $(document).ready(function() { $('.clickme').mouseover(function() { $('#slidebox').animate({ top: '+=160' }, 200, 'easeOutQuad'); }); $('.clickme').mouseout(function(){ $('#slidebox').animate({ top: '-=160' }, 200, 'easeOutQuad') }); }); I would like to keep this as simple and clean as possible. I know the CSS is all crazy but it's totally preliminary. THANKS!!!

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  • Custom form designer, move/resize controls using WinAPI

    - by jonny
    I have to fix some problems and enchance form designer written long ago for a database project. In Design Panel class code I encountered these lines private void DesignPanel_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { (sender as Control).Capture = false; switch (FMousePosition) { case MousePosition.mpNone: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF009, 0); break;// Move case MousePosition.mpRightBottom: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF008, 0); break;//RB case MousePosition.mpLeftBottom: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF007, 0); // ... here are similar cases ... case MousePosition.mpLeft: SendMessage((sender as Control).Handle, WM_SYSCOMMAND, 0xF001, 0); break;//L } } } FMousePosition indicates whether mouse was over any edge of selected control. What confusing me is these windows messages: it seems there is no documentation on WM_SYSCOMMAND with parameters 0xF001-0xF009 (maybe it starts some kind of 'drag/resize sequence'). Any ideas? If my suggestion is right, then how can I cancel these sequences?

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  • IPhone like scrolling on Silverlight ListBox

    - by Larsi
    Hi! I need a listbox with IPhone-like functionality for Silverlight. That is, animated scrolling, and click and drag to scroll. Scrolling will continue a bit after the mouse up event based on the "speed" of the dragging. I've search and found no control vendors providing this. So question is how should I build it? I need some hints to get started. There's two parts to this question: Part 1, How to get the animated scrolling of the listbox. Part 2, How to build a "draggable" scrolling, I guess I should put a canvas on top and track the mouseevent, and simulate some physics. Some hints here would have been great. Thanks Larsi.

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  • How to change the datasource on a YUI datagrid after creation

    - by Simon
    I am using the Yahoo DataTable for which the API is here. I am having difficulty changing the data once I have rendered the grid once. I am using jQuery to get data via AJAX, or from a client side data island and need to put this back into the grid. There is no setDataSource method in the DataTable API, and changing 'dataSource.liveData' does not update the grid. // does not work dataTable.dataSource.liveData = [ {name:"cat"}, {name:"dog"}, {name:"mouse"}; The example I am basing my code on is the basic LocalDataSource example. How can I update the data source without having to completely recreate the table. I do NOT want to use the YUI datasources that make Async calls. I need to know how I can do this 'manually'.

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  • Help regarding JavaScript events

    - by Anil Namde
    I have a table full of cells and i would like to get on which cell the mouse is. For this i have attached events to all the cells and then i am finding the elements. But i guess there could be a better options. right ? Is it possible that i attach only single event handler on top and still be able to catch all the information. like which cell user is currently on etc. Something like below, <table onMouseOver="monitorFuntion(event)" >...</table>

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  • Problem with Popup.StaysOpen in WPF

    - by Tola Ch.
    I got my UserControl that contain: Button Popup (contain Text block) XAML <UserControl> <button Name="btnShowPopup" Content="Button" Click="Button_Click"/> <Popup Name="popup" StaysOpen="true"> <TextBlock Text="Popup"/> </Popup> </UserControl> Code Behide private void Button_Click(object sender, System.Windows.RoutedEventArgs e) { this.popup.IsOpen=!this.popup.IsOpen; } QUESTION: I want to hide the popup, when mouse click on anywhere outside the btnShowPopup button. NOTE: I tried change StaysOpen="false" and when btnShowPopup.MouseDown event: this.popup.IsOpen=!this.popup.IsOpen; But this solution cause another problem: when btnShowPopup.MouseUp event, the Popup is disappear. Please help.

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  • how can i make a link in XML

    - by Chi
    I have this flash website that comes with XML. The website is predefined in such a way that when I hoover the mouse cursor over some pictures or text, it will show the pointing hand, thus meaning it's a clickable link. Originally, it would look like so: After I changed the link part, it becomes: However, this seems not to be working (google link is just an example). The pointing hand is still showing, but when I click on it, nothing happens. So my question is quite simple, how do I link in XML (sorry if all this sounded rather stupid, I'm a noob)

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  • Using SSL and SslStream for peer to peer authentication?

    - by Scott Whitlock
    I need to provide secure communication between various processes that are using TCP/IP sockets for communication. I want both authentication and encryption. Rather than re-invent the wheel I would really like to use SSL and the SslStream class and self-signed certificates. What I want to do is validate the remote process's certificate against a known copy in my local application. (There doesn't need to be a certificate authority because I intend for the certificates to be copied around manually). To do this, I want the application to be able to automatically generate a new certifiate the first time it is run. In addition to makecert.exe, it looks like this link shows a way to automatically generate self-signed certificates, so that's a start. I've looked at the AuthenticateAsServer and AuthenticateAsClient methods of SslStream. You can provide call-backs for verification, so it looks like it's possible. But now that I'm into the details of it, I really don't think it's possible to do this. Am I going in the right direction? Is there a better alternative? Has anyone done anything like this before (basically peer-to-peer SSL rather than client-server)?

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  • Ext GWT (GXT) tooltip over a grid row

    - by Eduardo Palma
    I'm developing a custom tooltip using Ext GWT (GXT) for a project of mine, and this tooltip has to appear over Grid rows when they're selected. I can't use the default GXT tooltip or quicktip because I need be able to add Components (like buttons) to this tooltip. The problem is that the GXT Grid component doesn't expose a event related to mousing over a row (although there's RowClick and RowMouseDown). I tried adding a listener to the Grid with the OnMouseOver and OnMouseOut events anyway, but it doesn't work as expected. It fires these events up whenever you mouse over any of the divs and spans that composes a row. The only way I see to solve this is to subclass the GridView component and make each row become a Component itself, but that would be a lot of work and would probably impact performance as well. I can't help but think there's a better way to do this. Could someone more experienced with GXT give me a light?

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  • Change parent class of dom object via css selectors

    - by Le_Coeur
    Can i change parent class of some dom object on hover event via CSS selectors? For example I have such block: <span class="wBlock" > <span class="wText">Text</span> <span class="wLink"/> <\/span> and if i move mouse to span "wLink" span "wBlock" must be changed, and if i move out than it must be the same as at the begining .wLink{ padding-right:15px; background:url(/img/addlink.png) center right no-repeat; cursor:pointer; } .wText{ background-color: #1BE968; } It's something like this and if i move my cursor to plus text highlight must be changed to yellow

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  • Any screen capture software that captures webcam, microphone inputs too ?

    - by mohanr
    I am going to conduct a user study. Apart from capturing the screen while the user is interacting with the system, I also want to capture the video/audio of the user. Is there any software that in addition to capturing the screen also overlays it with the webcam/microphone inputs. The goal is to capture the complete experience of the user: key/mouse interactions with the system along with their facial/vocal responses. I know that I can maybe run a screen-capture software and also run a software for capturing webcam audio/video alongside and try to sync/overlay both these streams with timestamps. But I am going to be dealing with probably several hundred hours of data. So I am looking for a tool that can streamline the process for me amap and help me keep my sanity at end of the process. Thanks,

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  • Hidden/best features of TextPad

    - by Binoj Antony
    I use Textpad as a text editor, so far I have found few of the features to be invaluable, please list features and keyboard shortcuts you find to be useful. CTRL + SHIFT + G : Selecting a file name and pressing this key combination will open this file in the editor. ALT + Mouse Left click + drag : This will let you select (to copy or cut) text vertically. CTRL + F5 : Find in files in subfolders. CTRL + M : To locate the matching end/begin braces. Regular expression support in find and replace. CTRL + F9 : Compare files Editable syntax hilighting Macros Abundance of free extensions Hope there are people out there who use Textpad.

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  • OpenGL Wrapper in .Net

    - by Ngu Soon Hui
    This question is similar to the one here. But I feel that the answers recommended ( such as Tao and OpenTK) are not good enough because they are just a direct port from OpenGL, with no OOP design, and hard to use. What I'm looking for is a .Net OpenGL wrapper that is written in clear OOP principles, easy to use ( easy to apply textual and lighting, easy to debug etc), able to rotate the 3D diagram with mouse ( a feature that is critically missing from OpenGL and TAO), and the ability to export to other file formats ( such as dwg or dxf or Google Map file format). Any suggestion? Both Open source or commercial components would do.

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  • jQuery slideToggle stay open on hover

    - by durilai
    I have a div that I have bound the jQuery hover event to activate a slideDown using slideToggle: <div class="Square"> <div class="RedSquare"></div> <div class="GraySquare"></div> </div> $("div.RedSquare").hover( function() { $(this).siblings("div.GraySquare").slideToggle("fast"); }, function() { $(this).siblings("div.GraySquare").slideToggle("fast"); } ); It toggles a div '.GraySquare' right below it. Basically making a gray box slide down from the red box. The problem I am facing is that when the mouse moves over the gray div the slide toggles up. I want it to remain down when hovering over the red or gray square. Any help is appreciated.

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  • Trying to issue a mouseclick event on a QWebElement in QWebView QtWebKit

    - by Bad Man
    I'm trying to send a mouse click event on a certain element in the QtWebKit DOM but I'm obviously doing it wrong: QWebElement el=this->page()->mainFrame()->findFirstElement("input[type=submit]"); el.setFocus(); QMouseEvent pressEvent(QMouseEvent::MouseButtonPress, el.geometry().center(), Qt::MouseButton::LeftButton, Qt::LeftButton, Qt::NoModifier); QCoreApplication::sendEvent(this->page()->mainFrame(), &pressEvent); QMouseEvent releaseEvent(QMouseEvent::MouseButtonRelease, el.geometry().center(), Qt::MouseButton::LeftButton, Qt::LeftButton, Qt::NoModifier); QCoreApplication::sendEvent(this->page()->mainFrame(), &releaseEvent); Any ideas? (p.s. I am extending QWebView if it wasn't obvious)

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  • Pair programming tools that are not remote

    - by JonathanTech
    I am currently in a job where we practice serious pair programming on windows machines. We both have a set of keyboards, mice, and we have two monitors, which works well for switching who's the driver really easy, but there are some points in the session that I would like to start writing tests at the same time that my pair is writing implementation. I am wondering if there is any program that would allow me to have effectively two cursors and keyboard focuses on the same computer. If they don't exist then I am willing to experiment with my own solution, but I would like input as to how to best accomplish this. I am most familiar with .Net 3.5 technologies, but I also know Java and am willing to learn C++ to solve this problem. If I was creating the solution myself I would go down the road of being able to grab the input of one hardware device (i.e. a specific mouse that's installed) and prevent Windows from moving the pointer, and instead move my own programs pointer independently.

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  • Difference between focus and focus-in(out)-event signals

    - by spajak
    Hello What's the difference between "focus" and "focus-in(out)-event" signals in GTK+? Which one is emitted firs? How are they related to keyboard(TAB) & mouse clicks. Do they depend on each other? I'm asking this because I want to keep track of currently focused widget within toplevel window and I don't want to test HAS_FOCUS flag of every widget when I need it. The widgets I'm interested of are deep inside other containers, boxes etc. What would be the best way in this situation for keeping & updating focused widget pointer?

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  • Help me understand JavaScript events

    - by Anil Namde
    I have a table full of cells and i would like to get on which cell the mouse is. For this i have attached events to all the cells and then i am finding the elements. But i guess there could be a better options. right ? Is it possible that i attach only single event handler on top and still be able to catch all the information. like which cell user is currently on etc. Something like below, <table onMouseOver="monitorFuntion(event)" >...</table>

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  • WPF Animation on scrollviewer children clipped by scrollviewer

    - by Becky Franklin
    Hey folks, I'm hoping I have a fairly simple problem that can be fixed easily as it seems like I'm just missing something basic from the WPF world. I have a scrollviewer wrapping a stackpanel which contains several images, these images have animations to increasing in size when the mouse passes over them. All works fine without the scrollviewer, now I've added the scrollviewer, the animation works but only inside the scrollviewer; the increasing size isn't being allowed to overlap the scrollviewer. Is there a way to fix this? Thanks, Becky

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