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  • Prevent delegate method from being called too often

    - by Lord Zsolt
    How would you add a delay between certain method being called? This is my code that I want to only trigger 30 times per second: - (void) scrollViewDidScroll: (UIScrollView*)scrollView { [self performSelector:@selector(needsDisplay) withObject:nil afterDelay:0.033]; } - (void) needsDisplay { [captureView setNeedsDisplay]; } If I leave it like this, it only gets called after the user stopped scrolling. What I want to do is call the method when the user is scrolling, but with a delay of 33 milliseconds between each call.

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  • UITableViewCell separator line disappears on scroll

    - by iconso
    I'm trying to have a separator cell with a custom image. I did try something like that: In my cellForRowAtIndexPath: NSString *cellIdentifier = [NSString stringWithFormat:@"identifier"]; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:cellIdentifier]; } cell.textLabel.font = [UIFont fontWithName:@"Helvetica" size:19]; cell.textLabel.text = [self.menuItems objectAtIndex:indexPath.row]; cell.textLabel.textColor = [UIColor colorWithRed:128/255.0f green:129/255.0f blue:132/255.0f alpha:1.0f]; cell.backgroundColor = [UIColor whiteColor]; UIImageView *imagView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"reaL.png"]]; imagView.frame = CGRectMake(0, cellHeight, cellWidth, 1); [cell.contentView addSubview:imagView]; switch (indexPath.row) { case 0: cell.imageView.image = [self imageWithImage:[UIImage imageNamed:@"img1.png"] scaledToSize:CGSizeMake(27, 27)]; cell.imageView.highlightedImage = [self imageWithImage:[UIImage imageNamed:@"route.png"] scaledToSize:CGSizeMake(27, 27)]; break; case 1: cell.imageView.image = [self imageWithImage:[UIImage imageNamed:@"img.png"] scaledToSize:CGSizeMake(27, 27)]; cell.imageView.highlightedImage = [self imageWithImage:[UIImage imageNamed:@"money.png"] scaledToSize:CGSizeMake(27, 27)]; break; case 2: cell.imageView.image = [self imageWithImage:[UIImage imageNamed:@"auto.png"] scaledToSize:CGSizeMake(27, 27)]; cell.imageView.highlightedImage = [self imageWithImage:[UIImage imageNamed:@"cars.png"] scaledToSize:CGSizeMake(27, 27)]; break; case 3: cell.imageView.image = [self imageWithImage:[UIImage imageNamed:@"impostazioni.png"] scaledToSize:CGSizeMake(27, 27)]; cell.imageView.highlightedImage = [self imageWithImage:[UIImage imageNamed:@"impostazioni.png"] scaledToSize:CGSizeMake(27, 27)]; // cell.imageView.contentMode = UIViewContentModeScaleAspectFill; break; case 4: cell.imageView.image = [self imageWithImage:[UIImage imageNamed:@"info.png"] scaledToSize:CGSizeMake(27, 27)]; cell.imageView.highlightedImage = [self imageWithImage:[UIImage imageNamed:@"info.png"] scaledToSize:CGSizeMake(27, 27)]; break; default: break; } return cell; When I lunch the app everything is good, but when I scroll the the table, or when I select a cell the separator lines disappear. How I can have a permanent custom line separator?

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  • Is there any example code explaining how to change Facebooks API existing code to make it yours?

    - by Naeim
    FBStreamDialog* dialog = [[[FBStreamDialog alloc] init] autorelease]; dialog.delegate = self; dialog.userMessagePrompt = @"Example prompt"; dialog.attachment = @"{\"name\":\"Facebook Connect for iPhone\"," "\"href\":\"http://developers.facebook.com/connect.php?tab=iphone\"," "\"caption\":\"Caption\",\"description\":\"Description\"," "\"media\":[{\"type\":\"image\"," "\"src\":\"http://img40.yfrog.com/img40/5914/iphoneconnectbtn.jpg\"," "\"href\":\"http://developers.facebook.com/connect.php?tab=iphone/\"}]," "\"properties\":{\"another link\":{\"text\":\"Facebook home page\",\"href\":\"http://www.facebook.com\"}}}"; // replace this with a friend's UID // dialog.targetId = @"999999"; [dialog show]; Is there any example code explaining how to change Facebooks API existing code to make it yours? i want to change http://img40.yfrog.com/img40/5914/iphoneconnectbtn.jpg to http://img40.yfrog.com/img40/5914/%@.jpg //... , %mystring

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  • How can I link in both remote and local assets into a webview?

    - by Greg
    I'm loading HTML-formatted content into my app from a web service, then plugging that into a local HTML template that lives within the app. Now, I need to set the UIWebView's BaseURL to point at the remote server so that all relative image links will load. However, I'm also trying to link in some local assets (CSS, JavaScript). Thus far, I have not found any documentation on how to link in local assets without relying on the UIWebView's baseURL. I've tried injecting the absolute file path of my CSS and JS into my HTML template, but it hasn't worked... I don't know if that means that it doesn't work, or if I'm just doing it wrong. Has anyone ever run into this scenario, and if so, how did you address it? Thanks in advance, I really appreciate any tips!

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  • Putting data from SONObjectWithData to UITableView

    - by user2966615
    i am building a app in which i am getting data from a php file and already NSLoging it in xcode and it is showing data in this format: jsonObject=( ( 1, abc, "[email protected]", "501 B3 Town" ), ( 2, sam, "[email protected]", "502 B3 Town" ), ( 3, jhon, "[email protected]", "503 B Town" ) ) and here is my viewdidload - (void)viewDidLoad { [super viewDidLoad]; statuses=[[NSMutableArray alloc]init]; NSURL *myURL = [NSURL URLWithString:@"http://url/result.php"]; NSMutableURLRequest *request = [NSMutableURLRequest requestWithURL:myURL cachePolicy:NSURLRequestReloadIgnoringLocalCacheData timeoutInterval:60]; [NSURLConnection sendAsynchronousRequest:request queue:[NSOperationQueue mainQueue] completionHandler:^(NSURLResponse *response, NSData *data, NSError *error) { NSLog(@"Finished with status code: %i", [(NSHTTPURLResponse *)response statusCode]); id jsonObject = [NSJSONSerialization JSONObjectWithData:data options:NSJSONReadingAllowFragments error:nil]; NSLog(@"jsonObject=%@",jsonObject); statuses = [NSJSONSerialization JSONObjectWithData:data options:kNilOptions error:&error]; }]; } now i want to display all records in uitableview. can anyone tell me how can i do that. Thanks

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  • UIDocumentInteractionController & ARC: [UIPopoverController dealloc] reached while popover is still visible

    - by muffel
    This issue or similar issues have been discussed here before, but I didn't find any working solution for me. I am using the following code to display a UIDocumentInteractionController on an ARC-enabled iOS 7 project: - (void) exportDoc{ // [...] docController = [UIDocumentInteractionController interactionControllerWithURL:[NSURL fileURLWithPath:path]]; docController.delegate = self; [docController presentOpenInMenuFromBarButtonItem:mainMenuButton animated:YES]; } First I didn't want to create a property that holds the controller reference, but as many people said that there are not alternatives to it. It is defined as @property (strong) UIDocumentInteractionController* docController; exportDoc is run in the main thread using NSOperationQueue. Whenever it is executed, I get the following error message: Terminating app due to uncaught exception 'NSGenericException', reason: '-[UIPopoverController dealloc] reached while popover is still visible.' This is what the backtrace says: (lldb) bt * thread #1: tid = 0x1c97d9, 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw, queue = 'com.apple.main-thread', stop reason = breakpoint 2.1 frame #0: 0x000000019a23c1c0 libobjc.A.dylibobjc_exception_throw frame #1: 0x000000018d982e90 CoreFoundation+[NSException raise:format:] + 128 frame #2: 0x0000000190bc348c UIKit-[UIPopoverController dealloc] + 96 frame #3: 0x0000000190e18fc8 UIKit-[UIDocumentInteractionController dealloc] + 168 frame #4: 0x000000019a255474 libobjc.A.dylib(anonymous namespace)::AutoreleasePoolPage::pop(void*) + 524 frame #5: 0x000000018d881988 CoreFoundation_CFAutoreleasePoolPop + 28 frame #6: 0x000000018e42cb18 Foundation-[NSOperationInternal _start:] + 892 frame #7: 0x000000018e4eea38 Foundation__NSOQSchedule_f + 76 frame #8: 0x000000019a813fd4 libdispatch.dylib_dispatch_client_callout + 16 frame #9: 0x000000019a8171dc libdispatch.dylib_dispatch_main_queue_callback_4CF + 336 frame #10: 0x000000018d942c2c CoreFoundation__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE + 12 frame #11: 0x000000018d940f6c CoreFoundation__CFRunLoopRun + 1452 frame #12: 0x000000018d881c20 CoreFoundationCFRunLoopRunSpecific + 452 frame #13: 0x0000000193511c0c GraphicsServicesGSEventRunModal + 168 frame #14: 0x00000001909b2fdc UIKitUIApplicationMain + 1156 * frame #15: 0x000000010000947c MyApplicationmain(argc=1, argv=0x000000016fdfbc80) + 108 at main.m:16 frame #16: 0x000000019a82faa0 libdyld.dylibstart + 4 As far as I understand the autoreleasepool just releases the controller. Shouldn't this be prevented by using a strong property just as I did? Do you have any idea what the problem can be and how I can solve it?

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  • Cant access NString after callback in [NSURLConnection sendSynchronousRequest]

    - by John ClearZ
    Hi I am trying to get a cookie from a site which I can do no problem. The problem arises when I try and save the cookie to a NSString in a holder class or anywhere else for that matter and try and access it outside the delegate method where it is first created. - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { int i; NSString* c; NSArray* all = [NSHTTPCookie cookiesWithResponseHeaderFields:[response allHeaderFields] forURL:[NSURL URLWithString:@"http://johncleary.net"]]; //NSLog(@"RESPONSE HEADERS: \n%@", [response allHeaderFields]); for (i=0;i<[all count];i++) { NSHTTPCookie* cc = [all objectAtIndex: i]; c = [NSString stringWithFormat: @"%@=%@", [cc name], [cc value]]; [Cookie setCookie: c]; NSLog([Cookie cookie]) // Prints the cookie fine. } [receivedData setLength:0]; } I can see and print the cookie when I am in the method but I cant when trying to access it form anywhere else even though it gets stored in the holder class @interface Cookie : NSObject { NSString* cookie; } + (NSString*) cookie; + (void) setCookie: (NSString*) cookieValue; @end int main (void) { NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init]; JCLogin* login; login = [JCLogin new]; [login DoLogin]; NSLog([Cookie cookie]); // Crashes the program [pool drain]; return 0; }

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  • Call AppDelegate Method from Class

    - by golfromeo
    Basically, I need to call a method in my AppDelegate from one of my view controller classes. Currently, I'm doing the following: myAppDelegate *appDelegate = (myAppDelegate *)[[UIApplication sharedApplication] delegate]; [appDelegate doMethod]; And including the myAppDelegate.h at the top of the .m file of the class: #import "myAppDelegate.h" When I run it, everything works... But I get the following warning: warning 'myAppDelegate' may not respond to '-doMethod' Is there another way that I should reference the app delegate? Thanks for any help in advance.

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  • iPhone App Startup Screen

    - by iFloh
    yet another basic question ... I have an app that takes about 4-5 secs to load. I want to use the time and show a startup screen that is visible at least for 4 seconds, and shows until the app is loaded and ready to show How can I build that into my app?

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  • Alternatives to UIWebView for rich content?

    - by ojreadmore
    In my app, I am displaying 4 "tabs", each are local content through a UIWebView. I create HTML markup from my simple data. This is slow to load and I'm trying to speed it up. I'm using UIWebView to accomplish these: 1. hyperlinks 2. some styling - font colors 3. HTML tables Writing my own class to handle this is okay for (1.) hyperlinks - I can use a touch event to call a method. And (2.) styling - I can use UILables to do basic formatting, no biggie here. BUT what I really love about the UIWebViews is the (3.) HTML tables! I find it troublesome to line up the UILabels in a way that mimics HTML Tables, for instance, one cell's height in a row changes the height of all cells. I'm looking for another perspective or knowledge of an alternative.

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  • EXC_BAD_ACCESS when simply casting a pointer in Obj-C

    - by AlexChilcott
    Hi all, Frequent visitor but first post here on StackOverflow, I'm hoping that you guys might be able to help me out with this. I'm fairly new to Obj-C and XCode, and I'm faced with this really... weird... problem. Googling hasn't turned up anything whatsoever. Basically, I get an EXC_BAD_ACCESS signal on a line that doesn't do any dereferencing or anything like that that I can see. Wondering if you guys have any idea where to look for this. I've found a work around, but no idea why this works... The line the broken version barfs out on is the line: LevelEntity *le = entity; where I get my bad access signal. Here goes: THIS VERSION WORKS NSArray *contacts = [self.body getContacts]; for (PhysicsContact *contact in contacts) { PhysicsBody *otherBody; if (contact.bodyA == self.body) { otherBody = contact.bodyB; } if (contact.bodyB == self.body) { otherBody = contact.bodyA; } id entity = [otherBody userData]; if (entity != nil) { LevelEntity *le = entity; CGPoint point = [contact contactPointOnBody:otherBody]; } } THIS VERSION DOESNT WORK NSArray *contacts = [self.body getContacts]; for (NSUInteger i = 0; i < [contacts count]; i++) { PhysicsContact *contact = [contacts objectAtIndex:i]; PhysicsBody *otherBody; if (contact.bodyA == self.body) { otherBody = contact.bodyB; } if (contact.bodyB == self.body) { otherBody = contact.bodyA; } id entity = [otherBody userData]; if (entity != nil) { LevelEntity *le = entity; CGPoint point = [contact contactPointOnBody:otherBody]; } } Here, the only difference between the two examples is the way I enumerate through my array. In the first version (which works) I use for (... in ...), where as in the second I use for (...; ...; ...). As far as I can see, these should be the same. This is seriously weirding me out. Anyone have any similar experience or idea whats going on here? Would be really great :) Cheers, Alex

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  • _NSAutoreleaseNoPool Breaking but No Helpful Stack Trace

    - by Matt Long
    I am getting the message: * _NSAutoreleaseNoPool(): Object 0x3f43660 of class UICFFont autoreleased with no pool in place - just leaking I have placed a break point using the symbol _NSAutoreleaseNoPool and the program does break, however, the stack trace does not show me any of my code only some UIView and Core Animation layer code. Is there a better way to get to the bottom of the issue? There is apparently a thread that does not have an auto release pool, but I can't figure out where. Thanks.

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  • Re-ordering a collection of UIView's based on their CGPoint

    - by Chris
    Hi all, I have a NSMutableArray that holds a collection of UIViewControllers Amongst other properties and methods an instance of each of the viewControllers are placed in a parent view The user will place these objects individually when desired to. So essentially I use - (void)addSubview:(UIView *)view when a new view is added to the parent view controller. Because the UI is isometric it's made things a tad more complicated What I am trying to do is re-order the views based on their co-ordinate position, so items higher up the parent UIView frame is indexed lower then views lower in the parent UIview frame. And items that are on the left side of the view are positioned at a higher index to those on the right I think the solution may have to do with re-ordering the NSMutableArray but how can I compare the CGpoints? Do I need to compare the x and y separately?

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  • Core Data Predicates with Subclassed NSManagedObjects

    - by coneybeare
    I have an AUDIO class. This audio has a SOUND_A subclass and a SOUND_B subclass. This is all done correctly and is working fine. I have another model, lets call it PLAYLIST_JOIN, and this can contain (in the real world) SOUND_A's and SOUND_B's, so we give it a relationship of AUDIO and PLAYLIST. This all works in the app. The problem I am having now is querying the PLAYLIST_JOIN table with an NSPredicate. What I want to do is find an exact PLAYLIST_JOIN item by giving it 2 keys in the predicate sound_a._sound_a_id = %@ && playlist.playlist_id = %@ and sound_b.sound_b_id = %@ && playlist.playlist_id = %@ The main problem is that because the table does not store sound_a and sound_b, but stored audio, I cannot use this syntax. I do not have the option of reorganizing the sound_a and sound_b to use the same _id attribute name, so how do I do this? Can I pass a method to the predicate? something like this: [audio getID] = %@ && playlist_id = %@

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  • iOS UIImageView dataWithContentsOfURL returning empty

    - by user761389
    I'm trying to display an image from a URL in a UIImageView and I'm seeing some very peculiar results. The bit of code that I'm testing with is below imageURL = @"http://images.shopow.co.uk/image/user_dyn/1073/32/32"; imageURL = @"http://images.shopow.co.uk/assets/profile_images/default/32_32/avatar-male-01.jpg"; NSURL *imageURLRes = [NSURL URLWithString:imageURL]; NSData *imageData = [NSData dataWithContentsOfURL:imageURLRes]; UIImage *image = [UIImage imageWithData:imageData]; NSLog(@"Image Data: %@", imageData); In it's current form I can see data in the output window which is what I'd expect. However if comment out the second imageURL so I'm referencing the first I'm getting empty data and therefore nil is being returned by imageWithData. What is possibly more confusing is that the first image is basically the same as the second but it's been through a PHP processing script. I'm nearly certain that it isn't the script that's causing the issue because if I use this instead imageURL = @"http://images.shopow.co.uk/image/product_dynimg/389620/32/32" the image is displayed and this uses the same image processing script. I'm struggling to find any difference in the images that would cause this to occur. Any help would be appreciated.

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  • POST and multiple submit buttons on form (iphone)

    - by Jonathan
    NSString *reqURL = [NSString stringWithFormat:@"%@/login",SERVER_URL]; NSMutableURLRequest *req = [[NSMutableURLRequest alloc]initWithURL:[NSURL URLWithString:reqURL]]; [req setValue:@"application/x-www-form-urlencoded" forHTTPHeaderField:@"content-type"]; NSData *myRequestData = [NSData dataWithBytes:[@"username=whatever&password=whatever" UTF8String] length: [@"username=whatever&password=whatever" length]]; [req setHTTPMethod: @"POST"]; [req setHTTPBody: myRequestData]; NSData *returnData = [NSURLConnection sendSynchronousRequest:req returningResponse: nil error: nil]; NSString *html = [[NSString alloc] initWithData:returnData encoding:NSUTF8StringEncoding]; I got this code from another question I asked. But what happens if there is more than one submit button. I really have no idea how to ask this question. An example of such situation is on the logout page for this site. There are no fields to enter data into, but there are 2 submit buttons. How can I "simulate clicking" on one of those buttons using code like the above (so not using a UIWebView)

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  • Best practices and Design Patterns for iPhone forms?

    - by cannyboy
    Part of the app I'm making requires the user to fill in a multi-page form, the contents of which will be saved locally (perhaps using Core Data). Are there any best practices for this? This form just includes text fields. I guess the options are UITextFields, or perhaps a UIWebView, with the fields as part of an html form? Are there are any best practices, or design patterns, which are good for this kind of thing?

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  • libxml2 or NSXMLDocument for create a XML

    - by zp26
    Hi, I have a question for my iPhone app. I looking for a documentation for libxml2. I have find more example for reading by XML, but my program must create a XML and i don't find anything (example or tutorial) for this. I can create a XML with libxml2 or i must use NSXMLDocument? Can you take me a example? Thanks so much.

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  • Best practice? - Array/Dictionary as a Core Data Entity Attribute

    - by Run Loop
    I am new to Core Data. I have noticed that collection types are not available as attribute types and would like to know what the most efficient way is of storing array/dictionary type data as an attribute (e.g. the elements that make up an address like street, city, etc. does not require a separate entity and is more conveniently stored as a dictionary/array than separate attributes/fields). Thank you.

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  • NSNotifications vs delegate for multiple instances of same protocol

    - by Brent Traut
    I could use some architectural advice. I've run into the following problem a few times now and I've never found a truly elegant way to solve it. The issue, described at the highest level possible:I have a parent class that would like to act as the delegate for multiple children (all using the same protocol), but when the children call methods on the parent, the parent no longer knows which child is making the call. I would like to use loose coupling (delegates/protocols or notifications) rather than direct calls. I don't need multiple handlers, so notifications seem like they might be overkill. To illustrate the problem, let me try a super-simplified example: I start with a parent view controller (and corresponding view). I create three child views and insert each of them into the parent view. I would like the parent view controller to be notified whenever the user touches one of the children. There are a few options to notify the parent: Define a protocol. The parent implements the protocol and sets itself as the delegate to each of the children. When the user touches a child view, its view controller calls its delegate (the parent). In this case, the parent is notified that a view is touched, but it doesn't know which one. Not good enough. Same as #1, but define the methods in the protocol to also pass some sort of identifier. When the child tells its delegate that it was touched, it also passes a pointer to itself. This way, the parent know exactly which view was touched. It just seems really strange for an object to pass a reference to itself. Use NSNotifications. The parent defines a separate method for each of the three children and then subscribes to the "viewWasTouched" notification for each of the three children as the notification sender. The children don't need to attach themselves to the user dictionary, but they do need to send the notification with a pointer to themselves as the scope. Same as #4, but rather than using separate methods, the parent could just use one with a switch case or other branching along with the notification's sender to determine which path to take. Create multiple man-in-the-middle classes that act as the delegates to the child views and then call methods on the parent either with a pointer to the child or with some other differentiating factor. This approach doesn't seem scalable. Are any of these approaches considered best practice? I can't say for sure, but it feels like I'm missing something more obvious/elegant.

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  • Non-deprecated replacement for NSCalibratedBlackColorSpace?

    - by uliwitness
    I'm implementing my own NSBitmapImageRep (to draw PBM image files). To draw them, I'm using NSDrawBitmap() and passing it the NSCalibratedBlackColorSpace (as the bits are 1 for black, 0 for white). Trouble is, I get the following warning: warning: 'NSCalibratedBlackColorSpace' is deprecated However, I couldn't find a good replacement for it. NSCalibratedWhiteColorSpace gives me an inverted image, and there seems to be no way to get NSDrawBitmap() to use a CGColorSpaceRef or NSColorSpace that I could create as a custom equivalent to NSCalibratedBlackColorSpace. I've found a (hacky) way to shut up the warning (so I can still build warning-free until a replacement becomes available) by just passing @"NSCalibratedBlackColorSpace" instead of the symbolic constant, but I'd rather apply a correct fix. Anybody have an idea?

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  • Why I can't called my doSomething method?

    - by Tattat
    This is my DrawSomethingCmd: #import "Command.h"; @interface DrawSomethingCmd : Command { } -(void)doSomething; -(void)execute; @end and the DrawSomethingCmd.m's doSomething method is like that: -(void)doSomething{ NSLog(@"did"); } The Command.h: #import <Foundation/Foundation.h> @interface Command : NSObject { } -(void)execute; And the Command.m: #import "Command.h" @implementation Command -(id)init{ return self; } -(void)execute{ } @end And I have the method like this: DrawSomethingCmd *tempCmd = [[DrawSomethingCmd alloc] init]; [tempCmd doSomething]; But my Console did't show any things on that, what's going on?

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