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  • Microsoft Deployment Toolkit 2012 Error

    - by Jacob Schaer
    I just started with MDT2012 recently in hopes of eventually getting away with using Ghost to deploy all of our department computers. When I test deploy in VirtualBox, it deploys the OS properly, but stops because of a network driver failure (it gets the "could not allocate resources" issue). On physical hardware (Latitude E6500, Optiplex 980, and an older Latitude) it gets through the multicast and stops immediately after with: "Setup was unable to create a new system partition or locate an existing system partition. See the Setup log files for more information" I've looked at the logs and never see anything really of note. Originally I was using DriverPacks from DriverPacks.net, but thinking it was a driver issue, I switched over to using Dell's cab driver packs. Still the same issue. I check and it did the HDD is all fine - it was properly partitioned, set to bootable, and was loaded with all the proper OS installer files. I'm using a flash drive to do the install - when I make changes to the deployment share I rebuild and copy the ISO to the drive, then use YUMI multiboot to start the ISO (probably irrelevant).

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  • How do I connect remotely to SQL Server from Windows client?

    - by humble_coder
    Hi All, Having a bit of an issue connecting to SQL SERVER remotely from Windows. I've verified that all of my settings are correct via SQL SERVER MANAGEMENT STUDIO EXPRESS and SQL SERVER CONFIGURATION MANAGER. I can connect remotely using ODBC drivers from other OSes (e.g. OS X, Linux, etc). However, when I connect with the same credentials from a remote Windows machine using "SQL SERVER" as the driver I am told that the system cannot connect. I've tried creating an ODBC Data Source and I get the same error: Connection failed: SQLState: '01000' SQL Server Error: 14 [Microsoft][ODBC SQL Server Driver][TCP/IP Sockets]ConnectionOpen(InvalidInstance()). Connection failed: SQLState: '08001' SQL Server Error: 14 [Microsoft][ODBC SQL Server Driver][TCP/IP Sockets]Invalid Connection From the non-windows machines I can use the IP address of the SQL Server just fine. However, on the remote Windows machine, neither IP address nor named instance works. FYI, I can create an ODBC Data Source using the named instance on the machine actually running the SQL Server (but this is, of course, nothing special -- just proof that it isn't completely hosed). One interesting note: If I use SQL STUDIO 2005 from a Windows client machine, I can use the IP address to connect remotely. Still, the whole reason I bring this up is because I need to use a software package I've written to connect to SQL Server remotely from Windows machines as well. Previously the solution was only needed to xfer data from SQL Server into a PostGRES or MySQL database on non-Windows machines (due to DBA preference). However, now they also want to move the data from the legacy software to MySQL even on Windows. Any assistance would be most appreciated. Feel free to provide a full example connection string. Best

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  • How can I make AdobePS recognize my printer in Win98se?

    - by Jeff
    I am trying to use the adobe product: "PostScript Printer Driver AdobePS 4.2.6 for Windows 95 and Windows 98" to connect a new HP laser printer (CP1025nw) via USB to a machine running win98SE. I am using the PPD file for "HP color LaserJet PS". The Adobe utility installs the printer, and it shows up on the printer list ... but it doesn't print. I get an error message (sometimes) that an error occurred writing to USB001.. Evidently, AdobePS cannot "See" the printer. I suspect there is a problem wrt the printer port. Nothing I pick works. I have two virtual printer ports, USB001 and USB002 which were created during the installation of an HP inkjet printer. The inkjet will work on either of these, but the laser printer works on neither. When I connect the laserjet printer, the windows New Hardware Wizard activates, but I don't see how to point it at the AdobePS Postscript driver. HP has no support whatsoever for win98, so there's no hope of getting help from them. The printer works great with the several winXP computers connected through either the network connection or the USB. So, how do I convince Win98se to use the adobe postscript printer driver? Is this printer even a postscript printer? Is there a better way to get win98se to talk to this printer? Any suggestions?

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  • Windows Server 2003 (w/Exchange) move to new machine

    - by James Booker
    I have an ageing domain controller (the only one on a 10-pc network) which needs rebooting often. I have a Dell Poweredge 2850 server doing nothing, so I'd like to move the DC to that, but here's the catch - I don't have Win2k Server Std install media any more as it's been lost. I purchased "Easus Todo Backup Advanced Server" which claims to be able to recover to dissimilar metal, but it's not quite working (although I don't think it's the product's fault) I know the server and PERC RAID card are good because I installed Ubuntu on the logical drive (4 x 72GB disks RAID 5) no problems. I've booted frmo the Easus Todo backup CD (which is WinPE based) and recovered to the logical disk on the RAID (after installing driver inside the WinPE environment from a NAS drive) The problem is when I boot the server, I can get the OS selection menu, but any option results in a blank screen, with no errors. I figure this is probably because the driver wasn't installed on the old machine (which is IDE-based (i know, i know!) and doesn;t have a RAID controller) I've booted from the CD and copied the mraid35x.sys file to the c:\windows\system32\drivers folder on the recovered system, but it makes no difference. I made a boot.ini with rdisks 0-10 defined, and booting from each of these resulted in a file error (i.e. 'this isn't a real disk') - the only disk that gets any response (the blank screen) is multi(0)disk(0)rdisk(0)partition(1) which just gives me the blank black screen and no disk activity. Is there any way I can force the drvier to be installed on the source system (so i can do a full backup again), i've tried right-clicking the oemsetup.inf and clicking install, but it didn't actually do anything. I attempted to force it with the 'Add new hardware' wizard and forcing with the 'have disk' option but it still gave me no hardware to select. Also I've got an identical machine running WinXP which uses the PERC driver successfully (which was obviously done at install time) and the boot.ini settings are the same : multi(0)disk(0)rdisk(0)partition(1) Any ideas would be appreciated.

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  • Wi-Fi won't automatically connect (box in Windows configuration gets unchecked)

    - by greg88
    The checkbox that says "Use windows to configure my wireless network settings" keeps getting unchecked (Wirless Network Connection - Change advanced settings - Wireless networks tab.) How do I stop that from happening? (So the wi-fi will reconnect.) When I manually re-check the box, it automatically connects.) I have a D-Link AirPremier DWL-G550 PCI adapter. I installed the newest driver, 5.3.0.46, and that didn't solve the problem. I took the "Atheros Client Utility" (the program window says "D-Link AirPremier Client Utility" when you run it) out of the start menu, rebooted, and that didn't solve the problem. (That utility puts a signal bar similiar to the one MS Windows puts there, and it's gone now.) The D-Link client utility has an option to automatically connect to preferred networks, but it is greyed out. It is also greyed out if I install the driver and utility right off the D-Link installation CD, so the problem isn't that the utility and driver are incompatible versions. I want to use Windows to handle the connection anyway, as the D-Link utility is garbage. Windows XP SP3 w/all current updates.

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  • Windows 7, Black screen with cursor, impossible to logon

    - by PJC
    First - I have gone through as many possible solutions I've found here and elsewhere. [Edit - to describe the issue in more detail, the PC appears to boot correctly, but instead of the logon screen, I have been getting a black screen WITH the pointer cursor, and it responds correctly to the mouse. Pressing CTL-ALT-DEL brings up the logon screen's background, but with no logon area nor any other content. This screen was at the full resolution before I uninstalled the graphics driver in safe-mode.] I also just ran a full up-to-date AVG scan from boot media. [Edit - the AVG scan, which was updated to today's virus signatures, found no issues at all.] So - steps I've tried: Safe Boot, Restore from before the issue - done, no help. Uninstall the graphics driver - done, now i have a 1024x768 fallback screen, still no way in. sfc /scannow - only doable from Safe boot obviously, but no change. [Edit - booting from restore media, performing a startup repair and...]Restore further back - restored to 2 days ago, and I'd had many reboots since then with no problem. Enable autologin to try to get beyond the login screen - done, doesn't work. It seems the best advice is complete reinstall, but I really don't want to do that because it'll take 3-4 days to add all the apps I use. Some key points to note - in both states - before and after removing the video driver, I always had a mouse cursor on the screen. CTL-ALT-DEL flashes up the login background, but no login info. I can (and often do) reinstall from scratch, but was at a fairly stable state before this, and would prefer not to. -Paul

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  • How does one get UI_USER_INTERFACE_IDIOM() to work with iPhone OS SDK < 3.2

    - by drootang
    Apple advises using the following code to detect whether running on an iPad or iPhone/iPod Touch: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { // The device is an iPad running iPhone 3.2 or later. // [for example, load appropriate iPad nib file] } else { // The device is an iPhone or iPod touch. // [for example, load appropriate iPhone nib file] } The problem is that UI_USER_INTERFACE_IDIOM() and UIUserInterfaceIdiomPad are NOT defined in the SDKs priory to 3.2. This seems to completely defeat the purpose of such a function. They can only be compiled and run on iPhone OS 3.2 (iPhone OS 3.2 can only be run on iPad). So if you can use UI_USER_INTERFACE_IDIOM(), the result will always be to indicate an iPad. If you include this code and target OS 3.1.3 (the most recent iPhone/iPod Touch OS) in order to test your iPhone-bound universal app code, you will get compiler errors since the symbols are not defined in 3.1.3 or earlier. If this is the recommended-by-Apple approach to runtime device-detection, what am I doing wrong? Has anyone succeeded using this approach to device-detection?

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  • UI_USER_INTERFACE_IDIOM() does not work with iPhone OS SDK < 3.2

    - by drootang
    Apple advises using the following code to detect whether running on an iPad or iPhone/iPod Touch: if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) { // The device is an iPad running iPhone 3.2 or later. // [for example, load appropriate iPad nib file] } else { // The device is an iPhone or iPod touch. // [for example, load appropriate iPhone nib file] } The problem is that UI_USER_INTERFACE_IDIOM() and UIUserInterfaceIdiomPad are NOT defined in the SDKs priory to 3.2. This seems to completely defeat the purpose of such a function. They can only be compiled and run on iPhone OS 3.2 (iPhone OS 3.2 can only be run on iPad). So if you can use UI_USER_INTERFACE_IDIOM(), the result will always be to indicate an iPad. If you include this code and target OS 3.1.3 (the most recent iPhone/iPod Touch OS) in order to test your iPhone-bound universal app code, you will get compiler errors since the symbols are not defined in 3.1.3 or earlier. If this is the recommended-by-Apple approach to runtime device-detection, what am I doing wrong? Has anyone succeeded using this approach to device-detection?

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  • shouldAutorotateToInterfaceOrientation called several times in a row without any rotation

    - by Mike
    I am trying to implement some interface changes in my app, based on the device rotation. My app is a view based app. So, its main view controller has a didload method. The app starts in portrait. Almost all changes on the device orientation triggers the shouldAutorotateToInterfaceOrientation method but this method is not called when the device is put on portrait, after coming from any landscape orientation. While debugging the app, I have put a NSLog(@"orientation=%d", interfaceOrientation); on my shouldAutorotateToInterfaceOrientation method, and what I see is quite strange: When I run the app, shouldAutorotateToInterfaceOrientation is called 6 times before the app's interface even appears. Every time it runs, it reports a different number for the orientation: the order it reports on console is: portrait, portrait, portrait, landscape right, landscape left, upside down) (????). During this time the app is just beginning. All 6 times the debugger reports the method being run by the app's delegate. So, here comes the questions: WHy shouldAutorotateToInterfaceOrientation is not being called when the device enters on portrait? Why is this method running 6 times called by the delegate even before the app starts and shows its interface if no rotation is being done? thanks.

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  • UiModeManager - NightMode (FroYo)

    - by Kaloer
    Hi there, I have been trying to turn off the buttons' light in my application using the UiModeManager's nightmode function. The default Desk Clock application (Nexus One) turns off the buttons' light when it is dimmed, and I want to do this as well. I've tried using the following code: UiModeManager mgr = (UiModeManager) getSystemService(UI_MODE_SERVICE); mgr.setNightMode(UiModeManager.MODE_NIGHT_YES); The UiModeManager.setNightMode(int mode) documentation says this: Sets the night mode. Changes to the night mode are only effective when the car or desk mode is enabled on a device. Does that mean that the device has to be physically in a desk dock? I can set the device to car mode using the UiModeManager.enableCarMode(int flags) method. This works fine, but it doesn't turn off the lights, it only dims the screen's backlight. Is there a way to set the device into desk mode without using a physical desk dock? As the FroYo source code is not yet released, I cannot look at the build-in Desk Clock application. Thanks in advantage.

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  • Opened SerialPort crashes C# application

    - by Stefan Teitge
    The computer is connected to measuring device via a physical COM1. I have simple form where I open a serial port, tell the device that I'm alive and occasionally the device sends data. (every some minutes) Thread _readThread = new Thread(Read); SerialPort _serialPort = new SerialPort("COM1", 9600); _serialPort.Parity = Parity.None; _serialPort.DataBits = 8; _serialPort.StopBits = StopBits.One; _serialPort.Handshake = Handshake.None; _serialPort.DtrEnable = true; _serialPort.Open(); _readThread.Start(); _serialPort.Write("#listening"); The read function (which works): public void Read() { string message = _serialPort.ReadLine(); } After approximately one minute the application crashes (even while debugging). It reports an ObjectDisposedException (for the underlying stream?). The message tells that the SafeHandle was closed. Stack strace is below: at Microsoft.Win32.UnsafeNativeMethods.GetOverlappedResult(SafeFileHandle hFile, NativeOverlapped lpOverlapped, Int32& lpNumberOfBytesTransferred, Boolean bWait) at System.IO.Ports.SerialStream.EventLoopRunner.WaitForCommEvent() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart()* Any ideas? The problem is reported widely but usually involve the device beeing physically detached from the PC.

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  • Symbolicate adhoc iphone app crashes.

    - by gotye
    Hey everyone, I can't manage to make my code symbolicated ... I read the part "below" : Given a crash report, the matching binary, and its .dSYM file, symbolication is relatively easy. The Xcode Organizer window has a tab for crash reports of the currently selected device. You can view externally received crash reports in this tab - just place them in the appropriate directory. This is the same as the Mac OS X directory described in the first section. It doesn't matter which device you have tethered, but the directory in which you place the crash report must be the directory for the tethered and selected device. It is not necessary to place the binary and .dSYM file in any particular location. Xcode uses Spotlight and the UUID to locate the correct files. It is necessary, though, that both files be in the same directory and that this directory is one that is indexed by Spotlight. Anywhere in your home directory should be fine. But it doesn't work for me ... here is what I did : I opened xcode organizer and I had my iphone device with crash logs App and dsym files are in my xcode project which is on my desktop All the rest should be automatic, right ? but crash logs aren't symbolicated yet ... Any comments welcome. Cheers. Gotye.

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  • C# Regex stops after first line matched

    - by JD Guzman
    Ok so I have a regex and I need it to find matches in a multiline string. This is the string I am using: Device Identifier: disk0 Device Node: /dev/disk0 Part of Whole: disk0 Device / Media Name: OCZ-VERTEX2 Media Volume Name: Not applicable (no file system) Mounted: Not applicable (no file system) File System: None Content (IOContent): GUID_partition_scheme OS Can Be Installed: No Media Type: Generic Protocol: SATA SMART Status: Verified Total Size: 240.1 GB (240057409536 Bytes) (exactly 468862128 512-Byte-Blocks) Volume Free Space: Not applicable (no file system) Device Block Size: 512 Bytes Read-Only Media: No Read-Only Volume: Not applicable (no file system) Ejectable: No Whole: Yes Internal: Yes Solid State: Yes OS 9 Drivers: No Low Level Format: Not supported Basically I need to separate each line into two groups with the colon as the separator. The regex I am using is: @"([A-Za-z0-9\(\) \-\/]+):([A-Za-z0-9\(\) \-\/]+).*" It does work but only picks up the first line and separates it into the two groups like I want but it stops at that point. I have tried the Multiline option but it doesn't make any difference. I must admit I am new to the regex world. Any help is appreciated.

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  • Directly accessing the modem in Windows Mobile

    - by kigurai
    For some reasons I need to be able to access the internal modem of a Windows Mobile smartphone (a HTC s740 with WM version 6.1). What I want is to be able to access it like it was a serial port in order to give AT-commands. I have code that uses the TAPI Line interface and lineGetID() to get a "handle" on which I shuld be able to do ReadFile()/WriteFile(). Sadly I have not gotten it to work. What I do currently is: Initialize TAPI with lineInitializeEx() Open the Line with lineOpen() Iterate through each available device and get info. Currently I am selecting the "UNIMODEM"/"Hayes compatible on COM1" device. But maybe I should choose the "TAPI cellular service"/"Cellular Line" instead? I have tried the "Cellular Line" device with the same result. Use lineGetID() on the selected device to get a handle. Do WriteFile("AT\r") and then directly do a ReadFile(), which should give me a "OK" back if it really was the modem I accessed. Realize that it doesn't work and get annoyed... But this has so far been a no-go. Does anyone have any idea on how to do it? I am doing this in Native WIN32 C++ on Windows Mobile 6 SDK. UPDATE: I have so far managed to get a data connection between two phones using RIL, which gives me a serial port handle to write and read from. BUT, I still would like to be able to interact directly with the modem to send AT-commands. So, the bounty I am starting only concerns getting direct access to the modem in order to give AT-commands. My investigations so far indicates that this was possible in previous versions of Windows Mobile (by opening COM2 and/or COM9 and slaying RIL, or something like that) but I have not yet seen code which works on WM6.

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  • Static library woes in iPhone 3.x with categories and C libraries

    - by hgpc
    I have a static library (let's call it S) that uses a category (NSData+Base64 from MGTwitterEngine) and a C library (MiniZip wrapped by ZipArchive). This static library is used in an iPhone 3.x project (let's call it A). To be able to use the MiniZip library I included its files in project A as well as the static library S. If not I get compilation errors. Project A works fine on the simulator. When I run it on the device, I get unrecognized selector errors when the category is used. As pointed out here, it seems there's a linker bug that affects categories in iPhone 3.x (http://stackoverflow.com/questions/1147676/categories-in-static-library-for-iphone-device-3-0). The workaround is to add -all_load to the Other Linker Flags of the project that references the static library. However, if I do this then I get duplicate symbol errors because I included the MiniZip libraries in project A. A workaround is to include the category files in project A as well. If I do this, project A works well in the device, but fails to build on the simulator because of duplicate symbol errors. How should I set up project A to make it work on the simulator and the device with the same configuration?

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • IIS site always returns 404 to WinMo emulator

    - by Derick Bailey
    I'm running Win7x64 Ultimate with Visual Studio 2008. I have a website built in ASP.NET 3.5 and hosted via IIS on my box. I can run the website perfectly fine and I can hit all of the web services that I have built in the website, using a web browser. When I pull up my Windows Mobile 6 emulator and hit the site (using my IP address) it always returns a 404 error. I have the emulator cradled w/ Device Emulator Manager and I can interact with the emulated device normally. I am also able to get out to google.com and other websites w/ the emulated device. I have also verified that the emulator is hitting my box by stopping the IIS website and seeing that the WinMo emulator cannot get any response. Then when I start the site again, I get a 404 error. When I pull up my site on my local dev box via FireFox or IE using the IP address it works perfectly fine. The worst part is this worked perfectly fine a few weeks ago, when I used it last. I don't know that I've changed anything since then - I'm just trying to use the emulator to hit my site again. Help?! Update: my http requests comign from the WinMo emulator are not getting logged in the IIS log files, while my requests from FireFox on my local box are getting logged. Not sure if that helps in figuring out the problem... Update 2: I can use the ruby Webbrick server on my local box and hit that server from my emulator just fine. is in IIS not allowing me to hit the IIS site from the emu? UPdate 3: I cradled an actual WinMo device to my box with it's networking turned off and was able to hit the IIS site just fine. that makes me think it's something set up wrong in the emulator.

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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  • WinCE and PC USB communication

    - by sebeksd
    We are developing some device and we need to find good solution for one of needed functionality. Thing is that we need communicate WinCE 6.0 (ARM) and Windows on PC. Easiest way is of course COM port but in our case it is impossible (all serial ports are used on WinCE and we don't want to add one more). Second option is LAN but for us it is not the best option for few reasons. So there is third option we could use. USB to USB communication but how to do that ? Of course WinCE is USB Device and PC is USB Host so all hardware basics are meet. We could use Active sync but there are few problems with it: - WinCE 6.0 is not working with WMDC (drivers on device just crash after connecting device with PC) and I didn't find any solution for it so in this case we need to use WinXP on PC side (old ActiveSync) - we need to filter communication with active sync to only our application, no other non authorized software should be allowed (what I know this is imposible to obtain). So propably best way to do what we need is to communicate throug USB like standard COM (serial communication). The question is, how it could be made, are we need to write driver on WinCE and also a Driver on Windows (PC), or there are better solution? Maybe some driver for WinCE 6.0 that would emulate Virtual COM on PC side (and of course allow standard Read/Write to it on WinCE side) ? Could someone tell me if something like that exists ?

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  • Is it possible to send OSC commands to an iPad via the Camera Connection Kit?

    - by HELVETICADE
    I'm building a small controller device that I'd like to partner with a computer. I've settled on using OSC out from my custom built hardware and am pretty satisfied with what I can get from WOscLib. Two goals I'd like to achieve are portability and a very nice ratio between battery:computing power, and this has lured me towards using iPhoneOS to accomplish my goals. I think the iPad would suit my needs perfectly, except that using wifi to broadcast OSC out from my device requires that device to be connected to a third device with a wifi chip, and this would destroy the goal of portability, whilst also introducing potential latency and stability headaches. My question is pretty simple: Can I push OSC commands FROM my controller TO an iPad via USB and the Camera Connection Kit? If I could accomplish this, the two major goals of my project would be fulfilled very nicely. This seems like it should be a simple little question, but researching this obsessively over the past few weeks has left me more almost more uncertain than if I had done no research at all. I'd really like some more confidence before I go down this route, and it seems like it should be possible. Any insight would be very, very appreciated.

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  • Suggestion on UPnP presentation

    - by Microkernel
    Hi all, I am working on an embedded device (bit higher end in terms of system resources but still an embedded one) which has lot of media content in it. I am trying to make it UPnP complaint and want to be able to control this device using a UPnP complaint control point/companion device like ipad. The step towards this is to be able to present the playlist content to the user. We thought of using HTML5 as a format to use. But as I am a noob in web technologies, I am not sure whats the best way to produce and present rich dynamic web pages. The content thats presented are video/audio listing that device can play and want this listing to be generated using the user's input criteria. So, what would be the best way to generate these dynamic pages which are rich and rendered as HTML5 pages. (looked at XML & XSLT, but there seems to be some limitations in how well one can use XSLT from some rewviews I saw). Thanks Microkernel PS: This may be silly or very basic as I am a embedded systems developer and not even a noob in web technologoes...

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  • error 734 the ppp link control protocal was terminated

    - by satheesh
    Hi, i want to connect my mobile internet to pc using bluetooth device. I installed blue soleil software in my pc. Steps: 1.I can able to pair my cellphone with pc bluetooth device. 2.I selected my device and select bluetooth dialup networking service. 3.It asks an alert "DUN connection with device?" in my mobile. 4.After Clicked "YES", connect bluetooth DUN connection window opens. 5.In that window there was a fields "User Name", "PassWord" which i leave empty and then in "Dial = 99**1#" and click Dial button. 6.After that it say "Registering your computer on the netwok.." and become fails. 7. The Error is as "error 734 the ppp link control protocal was terminated" The same procedure should be followed for Nokia 3110c it works fine.But in my samsung mobile c3053 it not connected also i am tryig with samsung corby pro BT3510 mobile . Is there any settings changes needed for samsung mobiles ? Can anyone help me ? Thanks in advance...........

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  • How to install previously-archived apps from xcode organizer to my iphone

    - by Ben Clayton
    Hi all. Xcode keeps an archive of all the versions of my apps that I've submitted to the app store in the 'archived applications' section. I assumed using this I could install an old version of an app to my device, in order to reproduce any problems my client may have had with that particular version. However, when I try to do this I get an error: 'this executable was signed with invalid entitlements, the entitlements specified in your applications code signing entitlements do not match those specified in your provisioning profile' The original app was signed using our App Store distribution certificate, and I use the Organizer interface to re-sign it using our Developer profile. select the archived app select the version I want to test click 'share' select 'iphone developer' next to identity save to disk (saves the ipa file) then copy the ipa to the device using the little + button you see next to 'applications' on the screen you get when you select the connected device. Then I get the error, and the app isn't installed. Is there something obvious I'm doing wrong here? Or is there a different process to re-install an archived app to my device? Thanks,

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  • Compromising design & code quality to integrate with existing modules

    - by filip-fku
    Greetings! I inherited a C#.NET application I have been extending and improving for a while now. Overall it was obviously a rush-job (or whoever wrote it was seemingly less competent than myself). The app pulls some data from an embedded device & displays and manipulates it. At the core is a communications thread in the main application form which executes a 600+ lines of code method which calls functions all over the place, implementing a state machine - lots of if-state-then-do type code. Interaction with the device is done by setting the state/mode globally and letting the thread do it's thing. (This is just one example of the badness of the code - overall it is not very OO-like, it reminds of the style of embedded C code the device firmware is written in). My problem is that this piece of code is central to the application. The software, communications protocol or device firmware are not documented at all. Obviously to carry on with my work I have to interact with this code. What I would like some guidance on, is whether it is worth scrapping this code & trying to piece together something more reasonable from the information I can reverse engineer? I can't decide! The reason I don't want to refactor is because the code already works, and changing it will surely be a long, laborious and unpleasant task. On the flip side, not refactoring means I have to sometimes compromise the design of other modules so that I may call my code from this state machine! I've heard of "If it ain't broke don't fix it!", so I am wondering if it should apply when "it" is influencing the design of future code! Any advice would be appreciated! Thanks!

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  • Computing, storing, and retrieving values to and from an N-Dimensional matrix

    - by Adam S
    This question is probably quite different from what you are used to reading here - I hope it can provide a fun challenge. Essentially I have an algorithm that uses 5(or more) variables to compute a single value, called outcome. Now I have to implement this algorithm on an embedded device which has no memory limitations, but has very harsh processing constraints. Because of this, I would like to run a calculation engine which computes outcome for, say, 20 different values of each variable and stores this information in a file. You may think of this as a 5(or more)-dimensional matrix or 5(or more)-dimensional array, each dimension being 20 entries long. In any modern language, filling this array is as simple as having 5(or more) nested for loops. The tricky part is that I need to dump these values into a file that can then be placed onto the embedded device so that the device can use it as a lookup table. The questions now, are: What format(s) might be acceptable for storing the data? What programs (MATLAB, C#, etc) might be best suited to compute the data? C# must be used to import the data on the device - is this possible given your answer to #1?

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