Search Results

Search found 14821 results on 593 pages for 'device driver'.

Page 183/593 | < Previous Page | 179 180 181 182 183 184 185 186 187 188 189 190  | Next Page >

  • Difference between library and native library

    - by Alvin
    Could anyone tell me the difference between library and native library in terms of java? I found the word "native library" in the following line: Type 1 - drivers that implement the JDBC API as a mapping to another data access API, such as ODBC. Drivers of this type are generally dependent on a native library, which limits their portability. The JDBC-ODBC Bridge driver is an example of a Type 1 driver. which you can found here

    Read the article

  • Error while running ASP site

    - by KSD
    Hi I have set Data Source(ODBC) for running ASP Site in my local Computer selected Microsoft Access Driver. Now I can run the whole site with out error.But If i apply leave then it will show an error. Microsoft OLE DB Provider for ODBC Drivers (0x80004005) [Microsoft][ODBC Microsoft Access Driver] Operation must use an updateable query. /eleave/leaveApplicationOut.asp, line 39

    Read the article

  • Is there a way to split a widescreen monitor in to two or more virtual monitors?

    - by Mike Thompson
    Like most developers I have grown to love dual monitors. I won't go into all the reasons for their goodness; just take it as a given. However, they are not perfect. You can never seem to line them up "just right". You always end up with the monitors at slight funny angles. And of course the bezel always gets in the way. And this is with identical monitors. The problem is much worse with different monitors -- VMWare's multi monitor feature won't even work with monitors of differnt resolutions. When you use multiple monnitors, one of them becomes your primary monitor of focus. Your focus may flip from one monitor to the other, but at any point in time you are usually focusing on only one monitor. There are exceptions to this (WinDiff, Excel), but this is generally the case. I suggest that having a single large monitor with all the benefits of multiple smaller monitors would be a better solution. Wide screen monitors are fantastic, but it is hard to use all the space efficiently. If you are writing code you are generally working on the left-hand side of the window. If you maximize an editor on a wide-screen monitor the right-hand side of the window will be a sea of white. Programs like WinSplit Revolution will help to organise your windows, but this is really just addressing the symptom, not the problem. Even with WinSplit Revolution, when you maximise a window it will take up the whole screen. You can't lock a window into a specific section of the screen. This is where virtual monitors comes in. What would be really nice is a video driver that sits on top of the existing driver, but allows a single monitor to be virtualised into multiple monitors. Control Panel would see your single physical monitor as two or more virtual monitors. The software could even support a virtual bezel to emphasise what is happening, or you could opt for seamless mode. Programs like WinSplit Revolution and UltraMon would still work. This virtual video driver would allow you to slice & dice your physical monitor into as many virtual monitors as you want. Does anybody know if such software exists? If not, are there any budding Windows display driver guru's out there willing to take up the challenge? I am not after the myriad of virtual desktop/window manager programs that are available. I get frustrated with these programs. They seem good at first but they usually have some strange behaviour and don't work well with other programs (such as WinSplit Revolution). I want the real thing!

    Read the article

  • Using OpenGL Without X-Window System

    - by user366250
    Hell every body , i am newbie in linux programming ( Not Windows ) . i want to know how i can using OpenGL on Linux Platform Without X-Window System , can i send OpenGL Graphics Directly to Framebuffer Device ?! There Is Project Named DirectFB ( Direct FrameBuffer ) . with DirectFB We can do this but DirectFB needs for driver for each hardware and i want to user a graphic card that only have linux driver . what is your suggestion to Me . Thanku.

    Read the article

  • JDBC ODBC bridge for Mac OSX

    - by Saurabh Lalwani
    Hi, I am having a hard time establishing a connection to my database file using JDBC-ODBC bridge. The driver I am using is sun.jdbc.odbc.JdbcOdbcDriver but I believe it is not present on Mac OSX by default and hence throws an exception for class not found. I googled for the driver but could not find much useful information. Can somebody please help me establish the connection? Or send me any link which contains information I am looking for? Thanks,

    Read the article

  • SQL Native Client 10 Performance miserable (due to server-side cursors)

    - by namezero
    we have an application that uses ODBC via CDatabase/CRecordset in MFC (VS2010). We have two backends implemented. MSSQL and MySQL. Now, when we use MSSQL (with the Native Client 10.0), retrieving records with SELECT is dramatically slow via slow links (VPN, for example). The MySQL ODBC driver does not exhibit this nasty behavior. For example: CRecordset r(&m_db); r.Open(CRecordset::snapshot, L"SELECT a.something, b.sthelse FROM TableA AS a LEFT JOIN TableB AS b ON a.ID=b.Ref"); r.MoveFirst(); while(!r.IsEOF()) { // Retrieve CString strData; crs.GetFieldValue(L"a.something", strData); crs.MoveNext(); } Now, with the MySQL driver, everything runs as it should. The query is returned, and everything is lightning fast. However, with the MSSQL Native Client, things slow down, because on every MoveNext(), the driver communicates with the server. I think it is due to server-side cursors, but I didn't find a way to disable them. I have tried using: ::SQLSetConnectAttr(m_db.m_hdbc, SQL_ATTR_ODBC_CURSORS, SQL_CUR_USE_ODBC, SQL_IS_INTEGER); But this didn't help either. There are still long-running exec's to sp_cursorfetch() et al in SQL Profiler. I have also tried a small reference project with SQLAPI and bulk fetch, but that hangs in FetchNext() for a long time, too (even if there is only one record in the resultset). This however only happens on queries with LEFT JOINS, table-valued functions, etc. Note that the query doesn't take that long - executing the same SQL via SQL Studio over the same connection returns in a reasonable time. Question1: Is is possible to somehow get the native client to "cache" all results locally use local cursors in a similar fashion as the MySQL driver seems to do it? Maybe this is the wrong approach altogether, but I'm not sure how else to do this. All we want is to retrieve all data at once from a SELECT, then never talk the server again until the next query. We don't care about recordset updates, deletes, etc or any of that nonsense. We only want to retrieve data. We take that recordset, get all the data, and delete it. Question2: Is there a more efficient way to just retrieve data in MFC with ODBC?

    Read the article

  • Windows DDK development with MinGW?

    - by Rob
    Is it possible to develop a Windows driver (specifically a PDF-like printer driver that displays the data on-screen instead of actually printing) without using Visual Studio? I'm thinking of using free C++ tools such as MinGW/gcc.

    Read the article

  • ASP.NET - extracting from databases and pagination

    - by whitstone86
    I've got basic page templates working in ASP.NET from master pages and can include pages in ASP.NET - however, I'm having difficulty extracting from pages and paginating them. This is the design structure (i.e. the model for my site) I'm trying to base it on: http://library.digiguide.com/lib/programmenextshowing/Medium-319648 I have an SQL Driver installed, my ODBC Advisor says it is MySQL ODBC Driver 5.1. How should I get this project to work, now I have the basics under way?

    Read the article

  • Selenium 2.0 / WebDriver clickAt() method unsupported

    - by Muers
    Selenium clickAt() function is throwing "Unsupported" exception while using with WebDriver (WebDriverBackedSelenium or just Selenium 2.x using ChromeDriver). Is there any way to use this Selenium function via WebDriver? Adding some code for context ... ChromeDriver driver = new ChromeDriver(); driver.findElement(By.id("someID")).clickAt("25, 25"); .clickAt() method isn't even recognized ... however, using the WebDriverBackedSelenium is what provides the Unhandled exception.

    Read the article

  • Is it possible to capture audio output and apply effects to it?

    - by Ciaran
    Using .NET and DirectSound I want to be able to take all output sound that is coming from my audio device and apply effects to it. I've had a quick look at the docs on MSDN and there doesn't seem to be any explanation as to how to do something like this. I've read elsewhere that you'd be better off writing a driver to sit in front of your real audio driver and have that do whatever you want with the sound. Any ideas anyone to push me in the right direction?

    Read the article

  • Controlling the USB from Windows

    - by b-gen-jack-o-neill
    Hi, I know this probably is not the easiest thing to do, but I am trying to connect Microcontroller and PC using USB. I dont want to use internal USART of Microcontroller or USB to RS232 converted, its project indended to help me understand various principles. So, getting the communication done from the Microcontroller side is piece of cake - I mean, when I know he protocol, its relativelly easy to implement it on Micro, becouse I am in direct control of evrything, even precise timing. But this is not the case of PC. I am not very familiar with concept of Windows handling the devices connected. In one of my previous question I ask about how Windows works with devices thru drivers. I understood that for internal use of Windows, drivers must have some default set of functions available to OS. I mean, when OS wants to access HDD, it calls HDD driver (which is probably internal in OS), with specific "questions" so that means that HDD driver has to be written to cooperate with Windows, to have write function in the proper place to be called by the OS. Something similiar is for GPU, Even DirectX, I mean DirectX must call specific functions from drivers, so drivers must be written to work with DX. I know, many functions from WinAPI works on their own, but even "simple" window must be in the end written into framebuffer, using MMIO to adress specified by drivers. Am I right? So, I expected that Windows have internal functions, parts of WinAPI designed to work with certain comonly used things. To call manufacturer-designed drivers. But this seems to not be entirely true becouse Windows has no way to communicate thru Paralel port. I mean, there is no function in the WinAPI to work with serial port, but there are funcions to work with HDD,GPU and so. But now there comes the part I am getting very lost at. So, I think Windows must have some built-in functions to communicate thru USB, becouse for example it handles USB flash memory. So, is there any WinAPI function designed to let user to operate USB thru that function, or when I want to use USB myself, do I have to call desired USB-driver function myself? Becouse all you need to send to USB controller is device adress and the infromation right? I mean, I don´t have to write any new drivers, am I right? Just to call WinAPI function if there is such, or directly call original USB driver. Does any of this make some sense?

    Read the article

  • Create a class that inherets DrawableGameComponent in XNA as a CLASS with custom functions

    - by user3675013
    using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; namespace TileEngine { class Renderer : DrawableGameComponent { public Renderer(Game game) : base(game) { } SpriteBatch spriteBatch ; protected override void LoadContent() { base.LoadContent(); } public override void Draw(GameTime gameTime) { base.Draw(gameTime); } public override void Update(GameTime gameTime) { base.Update(gameTime); } public override void Initialize() { base.Initialize(); } public RenderTarget2D new_texture(int width, int height) { Texture2D TEX = new Texture2D(GraphicsDevice, width, height); //create the texture to render to RenderTarget2D Mine = new RenderTarget2D(GraphicsDevice, width, height); GraphicsDevice.SetRenderTarget(Mine); //set the render device to the reference provided //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. return Mine; //I'm hoping that this returns the same instance and not a copy. } public void draw_texture(int width, int height, RenderTarget2D Mine) { GraphicsDevice.SetRenderTarget(null); //Set the renderer to render to the backbuffer again Rectangle drawrect = new Rectangle(0, 0, width, height); //Set the rendering size to what we want spriteBatch.Begin(); //This uses spritebatch to draw the texture directly to the screen spriteBatch.Draw(Mine, drawrect, Color.White); //This uses the color white spriteBatch.End(); //ends the spritebatch //Call base.draw after this since it doesn't seem to recognize inside the function //maybe base.draw can be used with spritebatch. Idk. We'll see if the order of operation //works out. Wish I could call base.draw here. } } } I solved a previous issue where I wasn't allowed to access GraphicsDevice outside the main Default 'main' class Ie "Game" or "Game1" etc. Now I have a new issue. FYi no one told me that it would be possible to use GraphicsDevice References to cause it to not be null by using the drawable class. (hopefully after this last bug is solved it doesn't still return null) Anyways at present the problem is that I can't seem to get it to initialize as an instance in my main program. Ie Renderer tileClipping; and I'm unable to use it such as it is to be noted i haven't even gotten to testing these two steps below but before it compiled but when those functions of this class were called it complained that it can't render to a null device. Which meant that the device wasn't being initialized. I had no idea why. It took me hours to google this. I finally figured out the words I needed.. which were "do my rendering in XNA in a seperate class" now I haven't used the addcomponent function because I don't want it to only run these functions automatically and I want to be able to call the custom ones. In a nutshell what I want is: *access to rendering targets and graphics device OUTSIDE default class *passing of Rendertarget2D (which contain textures and textures should automatically be passed with a rendering target? ) *the device should be passed to this function as well OR the device should be passed to this function as a byproduct of passing the rendertarget (which is automatically associated with the render device it was given originally) *I'm assuming I'm dealing with abstracted pointers here so when I pass a class object or instance, I should be recieving the SAME object , I referenced, and not a copy that has only the lifespan of the function running. *the purpose for all these options: I want to initialize new 2d textures on the fly to customize tileclipping and even the X , y Offsets of where a WHOLE texture will be rendered, and the X and Y offsets of where tiles will be rendered ON that surface. This is why. And I'll be doing region based lighting effects per tile or even per 8X8 pixel spaces.. we'll see I'll also be doing sprite rotations on the whole texture then copying it again to a circular masked texture, and then doing a second copy for only solid tiles for masked rotated collisions on sprites. I'll be checking the masked pixels for my collision, and using raycasting possibly to check for collisions on those areas. The sprite will stay in the center, when this rotation happens. Here is a detailed diagram: http://i.stack.imgur.com/INf9K.gif I'll be using texture2D for steps 4-6 I suppose for steps 1 as well. Now ontop of that, the clipping size (IE the sqaure rendered) will be able to be shrunk or increased, on a per frame basis Therefore I can't use the same static size for my main texture2d and I can't use just the backbuffer Or we get the annoying flicker. Also I will have multiple instances of the renderer class so that I can freely pass textures around as if they are playing cards (in a sense) layering them ontop of eachother, cropping them how i want and such. and then using spritebatch to simply draw them at the locations I want. Hopefully this makes sense, and yes I will be planning on using alpha blending but only after all tiles have been drawn.. The masked collision is important and Yes I am avoiding using math on the tile rendering and instead resorting to image manipulation in video memory which is WHY I need this to work the way I'm intending it to work and not in the default way that XNA seems to handle graphics. Thanks to anyone willing to help. I hate the code form offered, because then I have to rely on static presence of an update function. What if I want to kill that update function or that object, but have it in memory, but just have it temporarily inactive? I'm making the assumption here the update function of one of these gamecomponents is automatic ? Anyways this is as detailed as I can make this post hopefully someone can help me solve the issue. Instead of tell me "derrr don't do it this wayyy" which is what a few people told me (but they don't understand the actual goal I have in mind) I'm trying to create basically a library where I can copy images freely no matter the size, i just have to specify the size in the function then as long as a reference to that object exists it should be kept alive? right? :/ anyways.. Anything else? I Don't know. I understand object oriented coding but I don't understand this XNA It's beggining to feel impossible to do anything custom in it without putting ALL my rendering code into the draw function of the main class tileClipping.new_texture(GraphicsDevice, width, height) tileClipping.Draw_texture(...)

    Read the article

  • Asp.Net (c#) - Read Excel Sheet.

    - by Pino
    I have a requirment to do some imports from an Excel spread sheet and have been looking at various examples on the web, they all seem to use the "Jet" driver which is not compatible with 64Bit. Now I am fully aware of the workarounds available (in changing how IIS runs etc) however I would like to know if there is repalcment for the "Jet" driver so I can read and generate excel sheets from Asp.Net running on a 64Bit server with no IIS modifications.

    Read the article

  • Xenserver 5.6 SR_BACKEND_FAILURE_47 no such volume group, but it is there

    - by Juan Carlos
    I've looked everywhere (Google, here, a bunch of other sites), and while I have found people with similar problems, I couldn't find a single one with a solution to this. Last night our xenserver 5.6 box corrupted the /var/xapi/state.db, and I couldn't fix the xml, no matter what I did. After a good hour fiddling with the file, I figured it would be faster to just reinstall. The server had one 2tb hard drive running Xen and its VMs, and since Xen's install said it would erase the hard drive it was installed on, I plugged a new harddrive and installed Xen on it, without selecting any hard drives for storage. I Figured I could make it happen after install, using the partition on the old harddrive with all my VMs on it. After instalation finished and the system booted I did: #fdisk -l found the old partition at /dev/sda3 #ll /dev/disk/by-id found the partition at /dev/disk/by-id/scsi-3600188b04c02f100181ab3a48417e490-part3 #xe host-list uuid ( RO) : a019d93e-4d84-4a4b-91e3-23572b5bd8a4 name-label ( RW): xenserver-scribfourteen name-description ( RW): Default install of XenServer #pvscan PV /dev/sda3 VG VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d lvm2 [1.81 TB / 204.85 GB free] Total: 1 [1.81 TB] / in use: 1 [1.81 TB] / in no VG: 0 [0 ] #vgscan Reading all physical volumes. This may take a while... Found volume group "VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d" using metadata type lvm2 # pvdisplay --- Physical volume --- PV Name /dev/sda3 VG Name VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d PV Size 1.81 TB / not usable 6.97 MB Allocatable yes PE Size (KByte) 4096 Total PE 474747 Free PE 52441 Allocated PE 422306 PV UUID U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW # xe sr-introduce name-label="VMs" type=lvm uuid=U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW name-description="VMs Local HD Storage" content-type=user shared=false device-config=:device=/dev/disk/by-id/scsi-3600188b04c02f100181ab3a483f9f0ae-part3 U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW # xe pbd-create host-uuid=a019d93e-4d84-4a4b-91e3-23572b5bd8a4 sr-uuid=U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW device-config:device=/dev/disk/by-id/scsi-3600188b04c02f100181ab3a483f9f0ae-part3 adf92b7f-ad40-828f-0728-caf94d2a0ba1 # xe pbd-plug uuid=adf92b7f-ad40-828f-0728-caf94d2a0ba1 Error code: SR_BACKEND_FAILURE_47 Error parameters: , The SR is not available [opterr=no such volume group: VG_XenStorage-U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW] At this point I did a # vgrename VG_XenStorage-405a2ece-d10e-d6c5-ede2-e1ad2c29c68d VG_XenStorage-U03Gt9-WtHi-8Nnu-QB2Q-c7BV-CO9A-cFpYWW cause the VG name was different, but pdb-plug still gives me the same error. So, now I'm kinda lost about what to do, I'm not used to Xen and most sites I've been finding are really unhelpful. I hope someone can guide me in the right way to fix this. I cant lose those VMs (got backups, but from inside the guests, not the VMs themselves).

    Read the article

  • VHD Boot failure in Hyper-V (Win7 boot from vhd)

    - by stuck_again
    I've have a virtual machine with a VHD image that I've copied from Windows 7 to the Hyper-V server. This image was created on Windows 7 (Windows 7 64-bit), and I'm using it on Windows 7 as boot image. Starting this virtual machine with the Hyper-V Manager gives this error: "Boot failure. Reboot and Select proper Boot device or Insert Boot Media in selected Boot device." What do I need to do to boot from this vhd in Hyper-V?

    Read the article

  • SCOM 2007 versus Zenoss (or other open source)

    - by TheCleaner
    I've taken the liberty to test both SCOM 2007 and Zenoss and found the following: SCOM 2007 Pros: Great MS Windows server monitoring and reporting In-depth configuration and easily integrates into a "MS datacenter" Cons: limited network device monitoring support (without 3rd party plugins) expensive difficult learning curve Zenoss Pros: Open Source (free) decent server monitoring for Windows, great monitoring for Linux decent network device monitoring Cons: not as in-depth as SCOM (for Windows at least) So my question to you folks is this: Given the above, and given that I'm trying to monitor 55 Windows servers, 1 Linux server, 2 ESX servers, and Juniper equipment...which would you recommend?

    Read the article

  • Fedora 12 Wireless problems (Intel Wireless 4965AGN Card)

    - by Ninefingers
    Hi All, I'm having an interesting experience with my wireless card at the moment. Basically, it does like this: I connect to the local wireless network (netgear router) It works, briefly, allowing me to browse a webpage or maybe two, if I'm lucky. It then stops working / sending any packets, whilst reported still connected. Now, me being me I've had a look to see what I can find. wpa_supplicant.log looks like this: Trying to associate with valid_mac:a2:30 (SSID='vennardwireless' freq=2462 MHz) Associated with valid_mac:a2:30 WPA: Key negotiation completed with valid_mac:a2:30 [PTK=CCMP GTK=TKIP] CTRL-EVENT-CONNECTED - Connection to valid_mac:a2:30 completed (reauth) [id=0 id_str=] CTRL-EVENT-DISCONNECTED - Disconnect event - remove keys So that's working fine. dmesg | grep "*iwl*" spits out this: iwlagn: Intel(R) Wireless WiFi Link AGN driver for Linux, 1.3.27kds iwlagn: Copyright(c) 2003-2009 Intel Corporation iwlagn 0000:03:00.0: PCI INT A -> GSI 17 (level, low) -> IRQ 17 iwlagn 0000:03:00.0: setting latency timer to 64 iwlagn 0000:03:00.0: Detected Intel Wireless WiFi Link 4965AGN REV=0x4 iwlagn 0000:03:00.0: Tunable channels: 13 802.11bg, 19 802.11a channels iwlagn 0000:03:00.0: irq 32 for MSI/MSI-X phy0: Selected rate control algorithm 'iwl-agn-rs' iwlagn 0000:03:00.0: firmware: requesting iwlwifi-4965-2.ucode iwlagn 0000:03:00.0: loaded firmware version 228.61.2.24 Registered led device: iwl-phy0::radio Registered led device: iwl-phy0::assoc Registered led device: iwl-phy0::RX Registered led device: iwl-phy0::TX iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 iwlagn 0000:03:00.0: iwl_tx_agg_start on ra = 00:24:b2:32:a3:30 tid = 0 So that's working too. I can also ping 192.168.0.1 -I wlan0 and arping 192.168.0.1 -I wlan0 the router until the network falls over. uname -r:2.6.32.10-90.fc12.x86_64. Laptop is a Core2 Duo (2Ghz) with 3GB RAM. Other symptoms I've noticed are that wireshark freezes when I capture on the "broken" interface until I disconnect. Am using networkmanager as per normal. Stupidly, I can connect to the same router via eth0/a cat6 cable just fine. Everyone else can connect to the AP fine (from Windows). Yes, I'm sat right next to it and not trying to access a hotspot the other side of the world. Any ideas? Is this a broken update? (I intend to reboot and test an older kernel later)? Anyone else come across this? Edit: iwconfig wlan0 rate auto is the settings I'm using for rates. Also, according to networkmanager the network is still connected. Thanks for any pointers / advice.

    Read the article

  • Windows Server 2003 Terminal Server does not give out all available licenses (solved)

    - by Erwin Blonk
    I installed the Terminal Server role in Windows Server 2003 Standard 64-bits. Still, only 2 connections are allowed. The License Manager says that there are 10 Device CALs available, which is correct, and that none are given out. For good measure I let the server reboot, to no effect. Before this, there was another server (same Windows, except that it is 32 bits) active as a licensing server. I removed the role first and then then added it to the new server. I then removed the Terminal Server Licensing Server component off the old one and added it to the new one. After that, I added to licenses. When that didn't give the required result, I rebooted to new server. Still, the new server, with licenses and all, acts as if it has the 2 license RDP. The server are all stand-alone, there is no active directory been set up. Both servers are in different workgroups. Update (4/12/10): The server has changed the entries in the Terminal Server Licensing a few times. After installing the licenses it added an entry of which the exact phrasing I forgot but it was about temporary Windows 2003 device licenses. Later it added Windows Server 2003 - TS Per Device CAL. The temporary held 2 licenses (standard RDP licenses, I think) and the other 10. At some point, seemingly unrelated from the testing we did, it used a licenses from the new pool. This morning, 2 licenses were used from the pool of 10 and only 1 from the temporary/RDP pool (I wish I had screenshots to show, it changed every few hours oir so it seems). Although I had already activated the server over the internet, and re-activated it, I decided to go through the whole procedure by phone. Update 2 (4/12/10) The problem has been solved. It seems the activation over the web, while it said to have succeeded, did not work correctly. After activating by phone, it did work. What was different from the old setup and what put me on the wrong foot from that moment, was that I now need to create seperate user account because a session with one user account will be taken over by someone else when that account is used by that person. On the previous server, it was possible to open several sesions with the same account. We now use Per Device licenses, I'm not sure what was used before. Thanks all for the replies.

    Read the article

  • How to connect a USB dongle to Windows XP Mode?

    - by Ivo Flipse
    I'm trying to connect a Matrix dongle to Windows XP Mode, but when looking under USB options it's not listed. Example: The dongle get's recognized by the Windows 7 device manager as a HID-compliant device, so it's properly connected. Does anyone have an idea how to make Virtual PC recognize the dongle? I'm running Windows 7 Professional x64

    Read the article

  • eth0:0 is configured but not listed in ifconfig output

    - by FractalizeR
    Hello. I have the following problem: My server was given two IPs from [b]different[/b] subnets. Now I am trying to configure the system to work properly. I have created [root@server ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth0 # Intel Corporation 80003ES2LAN Gigabit Ethernet Controller (Copper) HWADDR=00:30:48:DA:B1:0E DEVICE=eth0 BOOTPROTO=none BROADCAST=79.174.69.255 IPADDR=79.174.69.241 NETMASK=255.255.254.0 NETWORK=79.174.68.0 ONBOOT=yes GATEWAY=79.174.68.1 TYPE=Ethernet [root@server ~]# cat /etc/sysconfig/network-scripts/ifcfg-eth0:0 # Intel Corporation 80003ES2LAN Gigabit Ethernet Controller (Copper) HWADDR=00:30:48:DA:B1:0E DEVICE=eth0 BOOTPROTO=none BROADCAST=79.174.69.255 IPADDR=79.174.71.74 NETMASK=255.255.255.0 NETWORK=79.174.71.1 ONBOOT=yes GATEWAY=79.174.71.1 TYPE=Ethernet But both after "service network restart" and after "reboot" [root@server ~]# ifconfig eth0 Link encap:Ethernet HWaddr 00:30:48:DA:B1:0E inet addr:79.174.71.74 Bcast:79.174.71.255 Mask:255.255.255.0 inet6 addr: fe80::230:48ff:feda:b10e/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:910284 errors:0 dropped:0 overruns:0 frame:0 TX packets:2924 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:100 RX bytes:257964879 (246.0 MiB) TX bytes:232450 (227.0 KiB) Memory:df220000-df240000 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:27 errors:0 dropped:0 overruns:0 frame:0 TX packets:27 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:6976 (6.8 KiB) TX bytes:6976 (6.8 KiB) Device eth0:0 is not shown as active. If I try [root@server ~]# ifconfig eth0:0 eth0:0 Link encap:Ethernet HWaddr 00:30:48:DA:B1:0E UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 Memory:df220000-df240000 It is shown as up and running, but IP is not assigned to it. Also it is strange, that IP address assigned to eth0:0 in config file is used by eth0. /var/log/messages shows nothing about network configuration errors on either eth0 or eth0:0. system-config-network seem to understand all settings correctly and resaves them ok also. "ifup eth0:0" executes ok, but ifconfig afterwards shows no eth0:0 device after that. What did I do wrong? May be the problem is that IPs are from different subnets?

    Read the article

  • How to change cpufreq settings in Kubuntu

    - by Mr Woody
    I have been using Kubuntu, and I would like to change the cpufreq settings. My understanding is that there is no applet for that, and I would have to do it with a script. So I run a command like this: sudo cpufreq-set -g userspace -c 0 -d 800Mhz -u 1200Mhz and when I type cpufreq-info, I get cpufrequtils 007: cpufreq-info (C) Dominik Brodowski 2004-2009 Report errors and bugs to [email protected], please. analyzing CPU 0: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 0 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 1.20 GHz. The governor "userspace" may decide which speed to use within this range. current CPU frequency is 1.20 GHz. cpufreq stats: 2.50 GHz:70.06%, 2.50 GHz:0.97%, 2.00 GHz:4.85%, 1.60 GHz:0.35%, 1.20 GHz:2.89%, 800 MHz:20.88% (193873) analyzing CPU 1: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 1 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 2.00 GHz and 2.00 GHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 2.00 GHz. cpufreq stats: 2.50 GHz:83.43%, 2.50 GHz:1.03%, 2.00 GHz:4.28%, 1.60 GHz:0.01%, 1.20 GHz:1.74%, 800 MHz:9.50% (3208) which shows that everything worked well (on cpu 0). The problem is that if I run cpufreq-info again after few minutes I get cpufrequtils 007: cpufreq-info (C) Dominik Brodowski 2004-2009 Report errors and bugs to [email protected], please. analyzing CPU 0: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 0 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 800 MHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 800 MHz. cpufreq stats: 2.50 GHz:69.73%, 2.50 GHz:0.97%, 2.00 GHz:4.83%, 1.60 GHz:0.35%, 1.20 GHz:2.92%, 800 MHz:21.20% (193880) analyzing CPU 1: driver: acpi-cpufreq CPUs which run at the same hardware frequency: 0 1 CPUs which need to have their frequency coordinated by software: 1 maximum transition latency: 10.0 us. hardware limits: 800 MHz - 2.50 GHz available frequency steps: 2.50 GHz, 2.50 GHz, 2.00 GHz, 1.60 GHz, 1.20 GHz, 800 MHz available cpufreq governors: conservative, ondemand, userspace, powersave, performance current policy: frequency should be within 800 MHz and 800 MHz. The governor "performance" may decide which speed to use within this range. current CPU frequency is 800 MHz. cpufreq stats: 2.50 GHz:82.94%, 2.50 GHz:1.03%, 2.00 GHz:4.33%, 1.60 GHz:0.01%, 1.20 GHz:1.73%, 800 MHz:9.96% (3215) so it looks like some other process changed the settings. Does anyone know how to fix this? I also tried many different settings, but I get similar behavior.

    Read the article

  • COM port on VirtualBox, XP

    - by Alex Farber
    I am using Sun VirtualBox v. 3.1.4 on WinXP. Host OS is also WinXP. In the Host Machine settings, Serial Ports, Port 1, I set: Enable Serial Port Port Number: COM1 Port Mode: Host Device Port File/Path: COM1 In the Host OS Device Manager I don't see COM1 port. What is wromg?

    Read the article

  • Using a 64bit Linux kernel, can't see more than 4GB of RAM in /proc/meminfo

    - by Chris Huang-Leaver
    I'm running my new computer which has 8GB of RAM installed, which is visable from BIOS page, does not show in /proc/meminfo uname -a Linux localhost 3.0.6-gentoo #2 SMP PREEMPT Sat Nov 19 10:45:22 GMT-- x86_64 AMD Phenom(tm) II X4 955 Processor AuthenticAMD GNU/Linux The result of /proc/meminfo is as follows: (thans Andrey) MemTotal: 4021348 kB MemFree: 1440280 kB Buffers: 23696 kB Cached: 1710828 kB SwapCached: 4956 kB Active: 1389904 kB Inactive: 841364 kB Active(anon): 1337812 kB Inactive(anon): 714060 kB Active(file): 52092 kB Inactive(file): 127304 kB Unevictable: 32 kB Mlocked: 32 kB SwapTotal: 8388604 kB SwapFree: 8047900 kB Dirty: 0 kB Writeback: 0 kB AnonPages: 492732 kB Mapped: 47528 kB Shmem: 1555120 kB Slab: 267724 kB SReclaimable: 177464 kB SUnreclaim: 90260 kB KernelStack: 1176 kB PageTables: 12148 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 10399276 kB Committed_AS: 3293896 kB VmallocTotal: 34359738367 kB VmallocUsed: 317008 kB VmallocChunk: 34359398908 kB AnonHugePages: 120832 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 23552 kB DirectMap2M: 3088384 kB DirectMap1G: 1048576 kB I have tried using mem=8G as a kernel boot parameter, I read a post about setting HIGHMEM64G to yes, before realising that only applies to 32bit kernels. Trying dmindecode -t memory SMBIOS 2.7 present. Handle 0x0026, DMI type 16, 23 bytes Physical Memory Array Location: System Board Or Motherboard Use: System Memory Error Correction Type: Multi-bit ECC Maximum Capacity: 32 GB Error Information Handle: Not Provided Number Of Devices: 4 Handle 0x0028, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: 64 bits Data Width: 64 bits Size: 4096 MB Form Factor: DIMM Set: None Locator: DIMM0 Bank Locator: BANK0 Type: <OUT OF SPEC> Type Detail: Synchronous Speed: 1333 MHz Manufacturer: Manufacturer0 Serial Number: SerNum0 Asset Tag: AssetTagNum0 Part Number: Array1_PartNumber0 Rank: Unknown Handle 0x002A, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: Unknown Data Width: 64 bits Size: No Module Installed Form Factor: DIMM Set: None Locator: DIMM1 Bank Locator: BANK1 Type: Unknown Type Detail: Synchronous Speed: Unknown Manufacturer: Manufacturer1 Serial Number: SerNum1 Asset Tag: AssetTagNum1 Part Number: Array1_PartNumber1 Rank: Unknown Handle 0x002C, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: 64 bits Data Width: 64 bits Size: 4096 MB Form Factor: DIMM Set: None Locator: DIMM2 Bank Locator: BANK2 Type: <OUT OF SPEC> Type Detail: Synchronous Speed: 1333 MHz Manufacturer: Manufacturer2 Serial Number: SerNum2 Asset Tag: AssetTagNum2 Part Number: Array1_PartNumber2 Rank: Unknown Handle 0x002E, DMI type 17, 34 bytes Memory Device Array Handle: 0x0026 Error Information Handle: Not Provided Total Width: Unknown Data Width: 64 bits Size: No Module Installed Form Factor: DIMM Set: None Locator: DIMM3 Bank Locator: BANK3 Type: Unknown Type Detail: Synchronous Speed: Unknown Manufacturer: Manufacturer3 Serial Number: SerNum3 Asset Tag: AssetTagNum3 Part Number: Array1_PartNumber3 Rank: Unknown

    Read the article

  • Powerline Networking messages

    - by Griffo
    I happened to fire up Console.app today and found lots of these messages in the log: 13/12/2011 22:54:09.291 de.devolo.networkservice: [pktifc] write: Device not configured They are being generated 8 times every 5-second interval. My network is setup as shown in the attached diagram where there are two Devolo powerline network adapters connecting the wireless access point upstairs to my modem/wifi access point/dhcp server device downstairs. I want to know what these messages mean, whether they are a problem and if so, how to solve it.

    Read the article

  • How practical is using a Wireless-N router together with a B and G router?

    - by Jian Lin
    I hope to use a Wireless N router to boost up the speed of wireless Internet, but there are some device that probably only supports B or G, such as iPhone, iPad, Wii, so if it is to replace the existing Wireless-B/G router, then some device won't work. Is it practical to buy a Wireless-N router, and then just plug the existing wireless router to it, or if I am using AT&T's u-verse, which has a central Wireless-B/G router, then plug in a new Wireless-N router into it?

    Read the article

< Previous Page | 179 180 181 182 183 184 185 186 187 188 189 190  | Next Page >