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  • xorg-edgers PPA with llvmpipe breaks AMD APU system

    - by linux_RRT
    I've read before where this had happened to another user with the same system... I was running Ubuntu 12.04 LTS with Kernel 3.2.0.29 and decided to give xorg-edgers a try. I purged fglrx* and xorg* before beginning. I upgraded with sudo apt-get upgrade -d The system downloaded and installed 109MB worth of data to the system, including llvmpipe which I am very unfamiliar with, and Kernel 3.5.0.11. The system was then rebooted to finalize the upgrade. The system boots to a black screen and then tells me "The system is running in low-graphics mode". Did I miss a step in the install? Or do the newest open-source drivers just not work with my hardware? I realize this hardware (APU) is some of the newer development. I dropped to command via the fallback menu and attempted to boot lightdm as root, but the system hangs in 'Configuring kernel parameters' at Starting initializes zram swaping. ...and then it just sits there. The other thing that concerns me is the output at the top of the screen that says: could not write bytes: Broken pipe Does llvmpipe work for this type of system? To be clear the system is: MSI x370-206us Laptop Radeon HD 6320 AMD e450 APU 1.67ghz dual-core Any help would be much appreciated. Like I said, I'm pretty sure I followed the right order of operations for the install procedure, but I was curious if anyone with similar hardware had experienced anything similar.

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  • How to recover broken dpkg after lucid-bleed ppa-purge?

    - by TryTryAgain
    Did a ppa-purge of lucid-bleed and dpkg didn't downgrade properly and now it is broken. dpkg: PreDepends: tar (>= 1.23) but 1.22-2ubuntu1 is to be installed What scares me is when simulating the removal of dpkg I get: Removing this package may render the system unusable. Are you sure you want to do that? and then the list of packages which depend on it, which will also be removed, is obviously very long. Is it safe for me to remove dpkg just to reinstall it? How would I ensure the list of packages which were also removed are then reinstalled? Will forcing the version of dpkg help? (FYI: simulating a forced version brings up a much smaller list of applications which will also be removed). Any other suggestions? Additional information based on comments: ppa-purge log: http://pastebin.com/1kT8cLvP If I sudo apt-get install dpkg=1.15.5.6ubuntu4.5 I get The following packages have unmet dependencies: libdpkg-perl: Depends: dpkg (= 1.15.8) but 1.15.5.6ubuntu4.5 is to be installed which sucks because that means more would be broken after doing so...but when I force the version through Synaptic I get: To be removed alien, build-essential, cdbs, checkinstall, debhelper, devscripts, dpkg-dev, google-earth-stable, googleearth-package, libdpkg-perl, lintian, lsb, lsb-core, lsb-cxx, lsb-desktop, lsb-graphics, lsb-languages, lsb-multimedia, lsb-printing, lsb-qt4, lsb-security, ubuntu-dev-tools.

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  • Lubuntu 12.04 on Acer laptop boots to blank blue screen

    - by WGCman
    My previous question on this was closed, but I am posting it again as the solution which my son eventually found may assist other users of the forum, or someone may be able to tweak the solution to improve the performance. Having installed Kubuntu 12.04.01 from a live USB onto my desktop, I wanted to do the same on my laptop, an Acer Aspire 1362 Laptop, which has 256MB RAM (actually 512 "on the box", but a good deal can be borrowed by the graphics!). I found Kubuntu wouldn't run on so little memory but downloaded: Lubuntu-12.04-alternate-i386.iso, which I understood was light enough to go. The laptop has one internal 40GB Toshiba hard drive divided into 3 partitions: C,19GB with Windows XP, Windows program files and some data, D, 19GB mostly data, and a small 2GB partition with some Acer software, which XP can't normally “see”. I transferred most of the contents of D to a memory stick, leaving 16GB free for Lubuntu. I did not want to dump XP yet, though it is painfully slow. I installed Lubuntu from then USB stick, accepting the default answers to most of the questions. The D: partition was further partitioned into a 500MB boot partition, 10GB for Linux, 2GB Swap and 6GB for data shareable between Linux and Windows. I had no error messages during installation, rebooted, was offered the choice of Ubuntu or XP, and selected the former. After a few minutes, I get a dark blue screen announcing Lubuntu with five dots underneath which lighten in turn. Eventually the lights stopped, and whatever I try the screen remains blank apart from “Lubuntu” I tried several solutions suggested on the forum for “identical” questions but without success.

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  • Why does video playback lag/freeze when I go into full-screen mode?

    - by RanRag
    When I try to play my video files in SMPlayer it works fine but as soon as I switch to fullscreen mode(16:9) following thing happens: 1) Video starts lagging. 2) Audio and video goes out of sync. 3) CPU usage rises to ~50%. 4) SMPlayer starts to hang. My current SMPlayer configuration: 1)Video Output Driver = x11(slow) 2)Audio Output Driver = alsa(0.0-HDA Intel) 3)Cache = 8192 KB 4)Threads for decoding(MPEG-1/2 and H.264 only = 2 Things I tried solve this problem: 1) Tried changing video o/p driver to xv,gl. 2) Tried changing audio o/p driver to pulse. 3) Tried increasing cache size and also tried using nocache. Everything works fine on windows but I don't want to switch to windows just to play video files. My system config: Acer Aspire One D270 Atom N2600(Cedar Trail) 1.6GHz 2GB Memory Intel GMA 3600 graphics. Ubuntu 12.04 Kernel Release: 3.2.0-23-generic-pae Rest all things are working fine I have no resolution issue, bluetooth, wireless also working fine. Just ask me to submit any other log file I will be happy to post. SMPlayer log MPlayer Terminal output Codec Information(currently playing file):

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  • Slick 2d scrolling off screen

    - by Peter
    I have something scrolling in and out of the screen. Now when it goes off screen, I want it to scroll into the screen at another location. What I do is I grab the last pixels at the screens edge using g.copyArea and then g.drawImage on the edge of the screen. And then I do a g.translate to create room for the next row which is next render cycle. My problem is that I get a single pixel row, which is not copied onto the canvas. Where as I want each row to be added and then translated, so that the image that scrolled off screen is recreated on the other side of the screen. Here is my code, maybe there is a better way of doing this, open to any suggests, cause I'm totally stuck @Override public void render(GameContainer gc, Graphics g) throws SlickException { //g.setClip(0, 0, 300, gc.getHeight()); g.translate(0, y); g.drawImage(image,0,200); g.resetTransform(); //g.clearClip(); g.copyArea(rightImage, 0, gc.getHeight() - 1); g.drawImage(rightImage, 300, 0); g.translate(0, y); y=y+3; }

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  • Why can't I compare two Texture2D's?

    - by Fiona
    I am trying to use an accessor, as it seems to me that that is the only way to accomplish what I want to do. Here is my code: Game1.cs public class GroundTexture { private Texture2D dirt; public Texture2D Dirt { get { return dirt; } set { dirt = value; } } } public class Main : Game { public static Texture2D texture = tile.Texture; GroundTexture groundTexture = new GroundTexture(); public static Texture2D dirt; protected override void LoadContent() { Tile tile = (Tile)currentLevel.GetTile(20, 20); dirt = Content.Load<Texture2D>("Dirt"); groundTexture.Dirt = dirt; Texture2D texture = tile.Texture; } protected override void Update(GameTime gameTime) { if (texture == groundTexture.Dirt) { player.TileCollision(groundBounds); } base.Update(gameTime); } } I removed irrelevant information from the LoadContent and Update functions. On the following line: if (texture == groundTexture.Dirt) I am getting the error Operator '==' cannot be applied to operands of type 'Microsoft.Xna.Framework.Graphics.Texture2D' and 'Game1.GroundTexture' Am I using the accessor correctly? And why do I get this error? "Dirt" is Texture2D, so they should be comparable. This using a few functions from a program called Realm Factory, which is a tile editor. The numbers "20, 20" are just a sample of the level I made below: tile.Texture returns the sprite, which here is the content item Dirt.png Thank you very much! (I posted this on the main Stackoverflow site, but after several days didn't get a response. Since it has to do mainly with Texture2D, I figured I'd ask here.)

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  • Video lags/freezes in SMPlayer and VLC

    - by RanRag
    When I try to play my video files in SMPlayer it works fine but as soon as I switch to fullscreen mode(16:9) following thing happens: 1) Video starts lagging. 2) Audio and video goes out of sync. 3) CPU usage rises to ~50%. 4) SMPlayer starts to hang. My current SMPlayer configuration: 1)Video Output Driver = x11(slow) 2)Audio Output Driver = alsa(0.0-HDA Intel) 3)Cache = 8192 KB 4)Threads for decoding(MPEG-1/2 and H.264 only = 2 Things I tried solve this problem: 1) Tried changing video o/p driver to xv,gl. 2) Tried changing audio o/p driver to pulse. 3) Tried increasing cache size and also tried using nocache. Everything works fine on windows but I don't want to switch to windows just to play video files. My system config: Acer Aspire One D270 Atom N2600(Cedar Trail) 1.6GHz 2GB Memory Intel GMA 3600 graphics. Ubuntu 12.04 Kernel Release: 3.2.0-23-generic-pae Rest all things are working fine I have no resolution issue, bluetooth, wireless also working fine. Just ask me to submit any other log file I will be happy to post. SMPlayer log MPlayer Terminal output Codec Information(currently playing file):

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  • virt-install says name is in use, but virsh list --all is empty. Where is virt-install finding this name?

    - by Jay _silly_evarlast_ Wren
    virt-install says name is in use, but virsh list --all says there is nothing. jrwren@delays:{%22}~ $ virt-install -d -n android -r 512 --disk android.qcow2 -s 4 -c /d/cd\ images/android-x86-2.2-generic.iso --vnc --noautoconsole [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:220) Launched with command line: /usr/bin/virt-install -d -n android -r 512 --disk android.qcow2 -s 4 -c /d/cd images/android-x86-2.2-generic.iso --vnc --noautoconsole [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:326) Requesting libvirt URI default [Thu, 05 Jul 2012 16:57:19 virt-install 23170] DEBUG (cli:328) Received libvirt URI qemu:///session [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:259) Requesting virt method 'default', hv type 'default'. [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:469) Received virt method 'hvm' [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (virt-install:470) Hypervisor name is 'kvm' [Thu, 05 Jul 2012 16:57:20 virt-install 23170] DEBUG (cli:950) --graphics compat generated: vnc [Thu, 05 Jul 2012 16:57:20 virt-install 23170] ERROR (cli:597) Guest name 'android' is already in use. (venv)jrwren@delays:{%22}~ $ sudo virsh -c qemu:///system list --all Id Name State ---------------------------------- Where is virt-install finding this name? edit: I should mention that LIBVIRT_DEFAULT_URI is not set.

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  • Cursor seems to freeze in the first attempt of typing - Unity 3D, 12.04

    - by Denis
    It happens in the first attempt of typing, no matter is after the startup, or 5 minutes later, or then after. The cursor (or maybe it's the system) seems to freeze, no matter the application I use, taking up 5 sec to appear what is typed. Subsequently, everything is normal, using another applications. @Anwar Shah suggested it could be a daemon waiting to run before the lauching of the first application. Turning off Zeitgest didn't help. It occurs only with Unity-3d. Tested with Unity-2d, everything is fine. Tried to change some Compiz settings, nothing worked, although not tested with every single parameter. Also I deactivated Ati proprietary driver, no effect. My system: AMD E350 1.6Gh, 2G-Ram, ATI graphics - Ubuntu 12.04, 64bits. Update 1: the cursor is blinking normally before I start typing. After the first character (which is not showed), seems to freeze, taking 5 seconds to get normal again. Very annoying, specially when you want to access login sites. Update 2: I tested on a different and old machine (Athlon 64 4800 x2, 4Gb ram, no problems - takes 2 seconds, acceptable. I think it could be related to my specific hardware (Samsung RV415), but not sure about it. Anyone experiencing something similar? Is that what I should expect, or can be fixed or improved? Thanks.

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  • 12.10 upgrade broke brightness keys [closed]

    - by Chris Morgan
    I have been running Ubuntu (64-bit) on my HP 6710b laptop (Core 2 Duo with integrated graphics) for several years, and the backlight brightness keys have always worked. Since I upgraded to Ubuntu 12.10 earlier today, those keys do not work any more. The secondary function keys: Fn+F3: sleep; still works (and considerably faster than ever before!) Fn+F8: battery info; still works Fn+F9: reduce brightness; stopped working in 12.10 Fn+F10: increase brightness; stopped working in 12.10 It may also be worth while mentioning that X does not appear to be receiving the brightness events at all, or at least not sending them out further. (This I detected with a key logger I wrote for a Uni project, which uses X's Record extension; it is informed of the sleep and battery info keystrokes, but doesn't receive the brightness ones at all.) In the mean time, I know that I can use the Brightness & Lock settings screen to alter the brightness. (Wow! I can suddenly make my backlight darker than I could before—I can go right down to turning the backlight off, something I couldn't do before... but this model has a fairly dim screen, so I don't expect to use that much, if ever.) How can I get the brightness keys working again? This question is probably strongly related to I can't control my Brightness in HP Compaq 6710s.

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  • High resolution graphical representation of the Earth's surface

    - by Simon
    I've got a library, which I inherited, which presents a zoomable representation of the Earth. It's a Mercator projection and is constructed from triangles, the properties of which are stored in binary files. The surface is built up, for any given view port, by drawing these triangles in an overlapping fashion to produce the image. The definition of each triangle is the lat/long of the vertices. It looks OK at low values of zoom but looks progressively more ragged as the user zooms in. The view ports are primarily referenced though a rectangle of lat/long co-ordinates. I'd like to replace it with a better quality approach. The problem is, I don't know where to begin researching the options as I am not familiar either with the projections needed nor the graphics techniques used to render them. For example, I imagine that I could acquire high resolution images, say Mercator projections although I'm open to anything, break them into tiles and somehow wrap them onto a graphical representation of a sphere. I'm not asking for "how do I", more where should I begin to understand what might be involved and the techniques I will need to learn. I am most grateful for any "Earth rendering 101" pointers folks might have.

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  • Disable discrete AMD GPU

    - by Smajl
    My notebook has two graphic cards and it suffers from severe overheating after installing Ubuntu (no problem with Windows 7 on the same machine). I figured out that the problem may be in the graphic card and I would like to disable the discrete one. I followed some tutorials on this topic (for example http://planetoss.com/articles/how-to-disable-the-discrete-amd-graphics-card-in-linux/). But the problem is, that after executing the commands, nothing really happens and both GPU are still running. Here is what I have done: smajl@smajl-mini:~$ sudo chown smajl /sys/kernel/debug/vgaswitcheroo/switchsmajl@smajl-mini:~$ echo IGD > /sys/kernel/debug/vgaswitcheroo/switch smajl@smajl-mini:~$ sudo cat /sys/kernel/debug/vgaswitcheroo/switch 0:IGD:+:DynPwr:0000:01:05.0 1:DIS-Audio: :Pwr:0000:02:00.1 2:DIS: :DynPwr:0000:02:00.0 smajl@smajl-mini:~$ echo OFF > /sys/kernel/debug/vgaswitcheroo/switch smajl@smajl-mini:~$ sudo cat /sys/kernel/debug/vgaswitcheroo/switch 0:IGD:+:DynPwr:0000:01:05.0 1:DIS-Audio: :Pwr:0000:02:00.1 2:DIS: :DynPwr:0000:02:00.0 What am I missing here? Also, more on the overheating topic: 1) Installed TLP 2) updated system 3) set power setting mode to "power save" ...and nothing helps Tried same thing with Linux Mint without success. Is there anything else to try if I manage to disable the second GPU and the problem preserves? Otherwise I would have to get back to win in order not to melt my laptop.. :-/

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  • Leveraging Code Across Platforms in Ever Bigger Games

    - by ashes999
    Summary: The same way that I continually build complex engines and libraries within a single platform and technology to allow me to build increasingly bigger and better games, how to continue this when development crosses into different platforms? If I switch platforms, how do I leverage past code and experiences? Games are hard to build. Big games are even harder to build. I've decided that to be able to make big games, I need to start building smaller games, and building up an asset base of code, assets (graphics, sounds), tools, and most importantly, game engines, so that I can eventually get there. One game at a time. Let me give an analogy. To build an MMO 3D RPG, I would approach this by building and releasing small games with increasingly more features. This could entail, for example: A simple 2D game A tile-based game A game with RPG elements (items, equipment, monsters, battle) A full-fledged RPG A 3D RPG The problem now is if I have to change platforms or tools, I don't know how to leverage past code-bases (and experience) to start with a mature product. Right now, I'm writing Silverlight (FlatRedBall) games. Let's say I stick with this for ten years, and then suddenly decide to write a PS6 game, which is in a different programming language entirely. Granted, I have ten years of game-development experience (and correspondingly ten years of professional software development experience from my day job) to back me up. But I would still like some way to transplant that 2D RPG engine into the new programming language, or else leverage it somehow. Is this even possible? What are my options?

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  • How to determine the end of list has been reached?

    - by Sweta Dwivedi
    I'm trying to animate my object according to a set of recorded values from kinect skeleton stream by saving the (x,y,z) stream from the skeletal data into a list and then set my objects x and y position from the x,y of the list. However, once the list end has been reached it starts to animate again from the start. I don't want that - I just want the model position to keep going in the positive X direction. Is there any way I can check if end of the list has been reached and to just update the model position in x direction? Or is there any other way to continue moving my sprite once the points in the list are over... i dont want it to start animating all the way again.. protected override void Update(GameTime gameTime) { //position += spriteSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds; //// TODO: Add your update logic here using (StreamReader r = new StreamReader(f)) { string line; Viewport view = graphics.GraphicsDevice.Viewport; int maxWidth = view.Width; int maxHeight = view.Height; while((line = r.ReadLine()) != null) { string[] temp = line.Split(','); int x = (int) Math.Floor(((float.Parse(temp[0]) * 0.5f) + 0.5f) * maxWidth); int y = (int) Math.Floor(((float.Parse(temp[1]) * -0.5f) + 0.5f) * maxHeight); motion_2.Add(new Point(x, y)); } } position.X = motion_2[i].X; position.Y = motion_2[i].Y; i++; a_butterfly_up.Update(gameTime); a_butterfly_side.Update(gameTime); G_vidPlayer.Play(mossV); base.Update(gameTime); }

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  • Lost WiFi after 12.10 upgrade

    - by Steven Guillory
    I received my new Dell Vostro 2420 last week, and just got around to upgrading from 11.10 to 12.10. Unfortunately, like many others (after researching the issue), I no longer have WiFi. I have tried every sudo command given that worked for others, and still can't get my wireless to function. I am new to Linux, so any and all help is appreciated. Thanks in advance! Edit: I can connect via ethernet, just not via wifi. As a matter of fact, when I use Fn + F2 to turn on wifi, only my bluetooth comes on. lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:16.0 Communication controller: Intel Corporation Panther Point MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Panther Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 1 (rev c4) 00:1c.3 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 4 (rev c4) 00:1c.5 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 6 (rev c4) 00:1d.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Panther Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Panther Point 6 port SATA Controller [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Panther Point SMBus Controller (rev 04) 07:00.0 Network controller: Broadcom Corporation Device 4365 (rev 01) 09:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 07) This is what I am getting... dpkg: error: --install needs at least one package archive file argument Type dpkg --help for help about installing and deinstalling packages [*]; Use dselect or aptitude for user-friendly package management; Type dpkg -Dhelp for a list of dpkg debug flag values; Type dpkg --force-help for a list of forcing options; Type dpkg-deb --help for help about manipulating *.deb files; Options marked [*] produce a lot of output - pipe it through less or more !

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  • Building a linux system

    - by webyankee
    I am worried about hardware compatibility. I have several older PCs with various hardware and wish to install Linux onto them. I have several ideas about what I would like to do. first, I am a novice and know just enough to get me into trouble in a lot of areas. I can not find adequate descriptions of the usage between a desktop and a server version of Linux. When would you want to choose to build a server instead of a desktop and can you change a desktop to a server if you need higher functionality? I wonder if I should use 32 or 64 bit? I believe 32 bit on older (P1 or P2 systems) would be the safe way to go. what is the extent can these systems be used? Can they used to play high end graphics on-line games or just simple browsing and word processing? How do I determine what programs the system can use? I have pondered on the idea of linking several systems together to make one big computer. I know this can be done with some functionality improvement. Any Ideas about this?

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  • Ubuntu 12.04.1 LTS and Nvidia dirver (304.51) 64bit: problem 640x480

    - by nibianaswen
    I have a problem with this configuration: Asus K55V, Ubuntu 12.04 LTS and Nvidia driver 304.51. I have remove the nouveau driver with: apt-get --purge remove xserver-xorg-video-nouveau I installed the official nvidia driver (from www.nvidia.com) but when I reboot the PC the resolution of screen is only 640x480 and the monitor is resized. Mo solution at this problem if i change the xorg.conf. Now i have uninstall the nvidia driver and reinstall with sudo apt-get purge nvidia-current sudo apt-add-repository ppa:ubuntu-x-swat/x-updates sudo apt-get update sudo apt-get install nvidia-current When I reboot the screen resolution and size is OK, but if I start nvidia-setting I received the message: You do not appear to be using the NVIDIA X driver. and with command: sudo lshw -c display | grep driver I received configuration: driver=i915 latency=0 This sound like the system is using the Intel card. When I launch command lspci | grep VGA the output is: 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation Device 1058 (rev ff) And there is no /etc/X11/xorg.conf. I have read a lot of guides on internet but without success.. How i can use nvidia card with the driver that i have installed?

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  • First Installation

    - by Dj Zia
    I had windows xp on my desktop originally. Yesterday we were able to replace this with Ubuntu 12.04 from a thumb drive. The live CD did not work. I am more familiar with the system they introduced me to in School recently. Linux pretty much has similarity all around so I am finding the differences not as much of an issue. So, there were a few issues with the installation and getting Grub to start working. There is the low graphics issue which brings us to the command line basics. I am a little familiar with linux so it isn't too intimidating; I am really good with step by step instructions in simple order. My question is Ubuntu installed with out any basic driver's or generic header's. It also is not connecting my computer to the internet. My system is older not new. For the time it had above average parts. How do I solve the problem of Getting the header's, making sure the right configurations are set, and where do I get the driver's for my white box desktop to run Ubuntu properly? Thank you

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  • Greeter login screen cropped login options in 12.04

    - by ammianus
    I have a pretty newly installed Ubuntu 12.04, using Unity. My external monitor is 1920x1080 max resolution. In the Unity desktop itself everything looks great. I have an NVidia graphics card. When I start my computer and get to the Unity greeter login screen the display is oddly formatted and the resolution seems off. It looks like a zoomed view on the larger 1920x1080 screen. As such it crops the login options off to the left hand side of the screen. So I can only just see the edge of the password box for the user I want to log in with. I can log in with one account by default by blindly typing the password, but I am unable to switch to other accounts. Is there anything I can do to fix the log in screen display so that I can see the normal login options? Note: I first noticed it when I changed my desktop background and the next time I logged in I saw the issue.

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  • Is there an alternative to SDL 1.3 for a C++ game that should run on iOS and Android?

    - by futlib
    I've used SDL for many desktop games, always as the cross-platform glue for: Creating a window Processing input Rendering images Rendering fonts Playing sounds/music It has never disappointed me at those tasks. But when it comes to graphics, I prefer to work with the OpenGL API directly, even though all of our games are 2D. In the project I'm currently working on, I've made sure to only use the API subset supported by both OpenGL 1.3 and OpenGL 1.0, so making the thing run on Android should be easy, I thought. Turns out there is no official Android or iOS port of SDL yet. However, there's one in SDL 1.3, which is still in development. SDL 1.3 doesn't seem very appealing to me for three reasons: It's been in development for at least 4 years, and I have no idea when it will be done, not to mention stable. It's not ported to as many platforms as SDL 1.2. From what I've seen, it uses OpenGL for drawing, so I suppose the community will move away from directly using OpenGL. So I'm wondering if I should use a different library for our current project - it doesn't matter much if I need to port my existing code from SDL 1.2 to SDL 1.3 or to some other library. We're planning to release on Windows, Mac OS X, Linux, iOS and Android, so good support for these platforms is essential. Is there anything stable that does what I want?

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  • Windows 7 and Ubuntu Boot/Corruption Problems

    - by Kiraisuki
    I searched around, but I couldn't find the answer to why Windows 7 Ultimate 64x and Ubuntu 12.04 LTS 64x could'nt live together happily on my Asus G1s-X1 laptop. I had Windows 7 Ultimate 64x installed on the laptop when I bought it (bought it used, it comes with Vista new) and I wanted to try out Ubuntu and see what all the hype about the free OS was. I installed Ubuntu on an external 80GB iomega HDD with Windows 7 on my main drive. They both work fine for about 2-3 weeks, until Ubuntu suddenly is unable to boot. A few days after Ubuntu fails, Windows corrupts majorly (winload.exe, ntkrnlpa.exe, and various others corrupt randomly) and Windows Recovery Environment is completely useless. Booting to a live USB with Ubuntu and trying to reinstall it fails, and trying to wipe the main drive and install it there fails as well (something about my graphics card.) I managed to get Windows 7 Ultimate 64x back up and running (after many disk formats) but now I am left with a broken (and invisible) Ubuntu installation on the external drive. Is there any way to get the broken and non-bootable Ubuntu installation off the HDD without damaging or erasing the many files and programs installed and stored on the 80GB drive?

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  • Why is my fresh install of 12.04 running slow?

    - by user75129
    Hey guys I'm a new linux user, I figured it would be the best for the laptop I just purchased because it's said to be faster than Windows 7. I'm currently dual-booting with Windows 7 Professial and Ubuntu 12.04. The laptop I am using is the LG X Note P210 Specs: Intel Core i5 470UM Dual Core clocked at 1.33GHz 12.5" HD LED LCD Screen at 1366 by 768 4GB DDR3 @ 1333 MHz RAM Integrated Intel HD Graphics Card 4 Cell Battery with 3150mAh It comes loaded Windows 7 Home Premium 64-Bit, it runs fine on that but my Ubuntu 12.04 runs slower than it and I don't understand why, it definitely has decent specs to run even a 64-bit operating system and do some gaming. Granted I know it's not the best but for a laptop it does the job so Ubuntu should work especially since it's said to make older units with worse specs run even better. I'm not all that familiar with coding and all so what are things I can do to optimize speed without overclocking? Boot up is fine, its program response time I believe, once Im in the actual OS, it lags, slows down, apps stop working, take forever to load up apps.

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  • Ubuntu 12.04 Freezes at Bootup

    - by Ryan Yu
    I have an Acer Aspire One Model AO722, that has a dual-boot configuration with Windows 7 Home Premium and Ubuntu 12.04. Processor: AMD C-50, 1.00GHz 2.00GB ram, 64-bit, AMD Radeon HD 6250 Graphics. I installed Ubuntu two days ago, and since then, loading it has been sporadic. Windows 7 still loads just fine, but Ubuntu will sometimes freeze. First time I booted Ubuntu up, it ran no problem. Worked with it for half an hour, then shut down the computer. The second time I booted it up, it froze after ten minutes when I was trying to set up Thunderbird. Third time, same thing. Fourth time, it froze about 5 minutes after bootup when I was trying to connect to my wifi. Fifth time, it ran no problems for about 5~ hours. Then, three consecutive times I've restarted (what is it, the 6th, 7th, and 8th times?) it has gotten to the login screen, I've entered my password, all the text on the page disappears as if its going to load my desktop, and it freezes. A minute ago when I booted Ubuntu up for the 9th time, it loaded the desktop fine. Who knows if it'll crash soon; probably, though. Any ideas?

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  • how to avoid flickering in awt [on hold]

    - by Ishanth
    import java.awt.event.*; import java.awt.*; class circle1 extends Frame implements KeyListener { public int a=300; public int b=70; public int pacx=360; public int pacy=270; public circle1() { setTitle("circle"); addKeyListener(this); repaint(); } public void paint(Graphics g) { g.fillArc (a, b, 60, 60,pacx,pacy); } public void keyPressed(KeyEvent e) { int key=e.getKeyCode(); System.out.println(key); if(key==38) { b=b-5; //move pacman up pacx=135;pacy=270; //packman mouth upside if(b==75&&a>=20||b==75&&a<=945) { b=b+5; } else { repaint(); } } else if(key==40) { b=b+5; //move pacman downside pacx=315; pacy=270; //packman mouth down if(b==645&&a>=20||b==645&&a<=940) { b=b-5; } else{ repaint(); } } else if(key==37) { a=a-5; //move pacman leftside pacx=227; pacy=270; //packman mouth left if(a==15&&b>=75||a==15&&b<=640) { a=a+5; } else { repaint(); } } else if(key==39) { a=a+5; //move pacman rightside pacx=42;pacy=270; //packman mouth right if(a==945&&a>=80||a==945&&b<=640) { a=a-5; } else { repaint(); } } } public void keyReleased(KeyEvent e){} public void keyTyped(KeyEvent e){} public static void main(String args[]) { circle1 c=new circle1(); c.setVisible(true); c.setSize(400,400); } }

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  • How do I require use of the 5 GHz band when connecting to a Wireless N access point?

    - by cqcallaw
    What is says in the topic: there's a Wireless N access point to which I'd like to connect using the 5 GHz band exclusively. How does one accomplish this? Using the directive band=a in the connection configuration file in /etc/NetworkManager/system-connections doesn't seem to affect anything (/var/log/syslog still shows attempts by wpa_supplicant to connect using the 2.4 GHz band), and running iwconfig wlan0 freq 5G per this question results in the following error: Error for wireless request "Set Frequency" (8B04) : SET failed on device wlan0 ; Invalid argument. [Edit] I'm hoping the answer won't depend on the hardware in use, but here's some information about the hardware, just in case: System is an Asus ZenBook Prime UX31A-DB51, running Ubuntu 12.04. lspci output: 00:00.0 Host bridge: Intel Corporation Ivy Bridge DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation Ivy Bridge Graphics Controller (rev 09) 00:04.0 Signal processing controller: Intel Corporation Device 0153 (rev 09) 00:14.0 USB controller: Intel Corporation Panther Point USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation Panther Point MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Panther Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 1 (rev c4) 00:1c.1 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 2 (rev c4) 00:1d.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Panther Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Panther Point 6 port SATA Controller [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Panther Point SMBus Controller (rev 04) 00:1f.6 Signal processing controller: Intel Corporation Panther Point Thermal Management Controller (rev 04) 02:00.0 Network controller: Intel Corporation Centrino Advanced-N 6235 (rev 24) The driver for the wireless interface is iwlwifi.

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