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  • Tips for communication between JS browser game and node.js server?

    - by Petteri Hietavirta
    I am tinkering around with some simple Canvas based cave flyer game and I would like to make it multiplayer eventually. The plan is to use Node.js on the server side. The data sent over would consists of position of each player, direction, velocity and such. The player movements are simple force physics, so I should be able to extrapolate movements before next update from server. Any tips or best practices on the communications side? I guess web sockets are the way to go. Should I send information in every pass of the game loop or with specified intervals? Also, I don't mind if it doesn't work with older browsers.

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  • A Laymans Explanation of The Derivatives Market and Crash

      This was passed on to me by a good friend, and I found the analogy so compelling that I decided to share it: Heidi is the proprietor of a bar in Detroit . She realizes that virtually all of her customers  are unemployed alcoholics and, as such, can no longer afford to patronize her bar. To solve this problem, she comes up with new marketing plan that allows her customers to drink now, but pay later. She keeps track of the drinks consumed on a ledger (thereby granting the customers...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Dynamic MMap ran out of room when trying to sudo apt-get anything

    - by user1610406
    I was having an error in Update Manager that asks me to do a partial upgrade and it fails. Now I can't sudo apt-get install anything. I tried to fix it, and now I can't sudo apt-get anything. Every time, I get this output: Reading package lists... Error! E: Dynamic MMap ran out of room. Please increase the size of APT::Cache-Limit. Current value: 25165824. (man 5 apt.conf) E: Error occurred while processing libuptimed0 (NewVersion1) E: Problem with MergeList /var/lib/apt/lists/archive.ubuntu.com_ubuntu_dists_lucid_universe_binary-i386_Packages W: Unable to munmap E: The package lists or status file could not be parsed or opened. I have no idea why this is happening or how to fix it, and I fear that if I try something that probably doesn't work that it will make my problem worse. (Just for reference I am currently running 10.04 (Lucid) on my machine.)

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  • Online examples for software design diagrams

    - by Gerenuk
    Do you know where I can find a good example of software design diagrams and specs on the internet? Like UML, specs and similar. I'd like to understand this approach better. Before I just started coding and now I'd like plan more in advance. By diagrams I don't mean made-up examples, but something that would actually be used. Also it shouldn't be so trivial that there is no use of using diagrams. Ideally it shouldn't be too large either. Do you know a good online source? (this question is about online resources and specific examples only. it is not asking about books or advise how to learn software design.)

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  • How can I delay dropbox from starting, but not disable it?

    - by jgbelacqua
    When I log into my user account on Ubuntu 10.10, there is a unsatisfying delay before my system becomes usable. Even launching a terminal, I have to wait a few seconds before the bash prompt appears. During this start-up period, the top process seems to be dropbox. I'm not sure what it's doing exactly (functionality is still fine as far as I can see), but I do know it really doesn't need to be doing it while I'm waiting for desktop to appear. (This is the standard Ubuntu with Gnome desktop, by the way.) What I would like to do is to be able to have a static or even dependency-based delay for dropbox to start. It would be nice if it waited for, e.g., 10 minutes, or for my browser tabs to load and a typing pause. Then it could churn away on file status or cache-chewing, and I would be happy. Is there a way to do this? Thanks!

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  • Installing Cairo to get FastRWeb working for R gWidgetsWWW2 -pkg

    - by hhh
    I want to install FastRWeb for R but it requires some Cairo. How can I install the Cairo? compilation terminated. make: *** [xlib-backend.o] Error 1 ERROR: compilation failed for package ‘Cairo’ * removing ‘/home/xfz/R/i686-pc-linux-gnu-library/2.13/Cairo’ ERROR: dependency ‘Cairo’ is not available for package ‘FastRWeb’ * removing ‘/home/xfz/R/i686-pc-linux-gnu-library/2.13/FastRWeb’ The downloaded packages are in ‘/tmp/Rtmpno8hhF/downloaded_packages’ Warning messages: 1: In install.packages("FastRWeb", , "http://rforge.net/", type = "source") : installation of package 'Cairo' had non-zero exit status 2: In install.packages("FastRWeb", , "http://rforge.net/", type = "source") : installation of package 'FastRWeb' had non-zero exit status I cannot find what the Cairo is here, 16 entries with this search term below. It is apparently some library. $ apt-cache search libcairo|wc 16 132 996 Perhaps related http://stackoverflow.com/questions/9826128/r-making-r-rook-program-into-rscript-program-r http://stackoverflow.com/questions/9812547/r-gui-vizualiser-with-command-line-access-browser-based-letting-users-to-s Some related packages FastRWeb and RServe for the gWidgetsWWW2 -pkg.

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  • Victory rewards in digital CCG

    - by Nils Munch
    I am currently polishing a digital CCG where people can play against friend and random opponents in a classical Magic the Gathering-like duel CCG. I plan to award the players with 20 ingame currency units (lets call them gold) for each hour they are playing, 50 for each day they are playing and X for each victory. Now, the X is what I am trying to calculate here, since I would prefer keeping the currency to a certain value, but also with to entice the players to battle. I could go with a solid figure, say 25, for beating up an opponent. But that would result in experienced players only beating up newly started players, making the experience lame for both. I could also make a laddered tier, where you start at level 1, and raise in level as you defeat your opponents, where winning over a player awards you his level x 2 in gold. Which would you prefer if you were playing a game like this. There is no gold-based scoreboard, but the gold is used to purchase new cards along the way.

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  • How do I customize Alt+Tab behaviour?

    - by David Oneill
    GOAL: I would like to make the little menu that pops up when I press Alt+Tab to gain the ability to jump to a particular window by pointing my mouse at one of the icons. This is the behaviour that my Mac OSX laptop has. The Situation I use Xfce, with the default windows manager (XFwm). I currently have Ubuntu 10.04 and 11.10, although I plan on updating both to XUbuntu 12.04 once the dust settles (probably mid-may?). (Clarification, for my current setup, I installed Ubuntu, then added xfce manually after the fact). So, a series of related questions. How do I set this up? (If this is not possible, please answer the following questions to help me learn) Is the Alt+Tab a function of the desktop environment, or the windows manager, or some other piece? (IE if I switch to using some other tool, could I potentially get this) Are there any customizations that are available either from settings or add-on applications that would allow me to change the behaviour of that menu?

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  • Where can I find affordable legal advice for game software related inquiries?

    - by Steven Lu
    I am working on simulation middleware which is applicable for game engine implementations. What I would like to do is to make it freely available for use for all non-commercial purposes, while at the same time imposing some percentage of royalty on revenue (above a certain threshold) that is derived from my work. Something very similar to Epic's UDK licensing model. To facilitate the use of my software, I plan to offer binaries (static libs) for several platforms, as well as obfuscated source code which I will freely distribute, in addition to documentation of the API. I simply want to impose the restriction that if you try to make money from it, I get a cut eventually. I'm wondering if there are online forums and such where I am likely to find people who are willing to assist me in terms of learning what sort of things I have to do to get things down on the right kinds of documents. So far a site like this seems to be the most promising.

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  • What developer conferences are you going to this year?

    - by mbcrump
    This short list is what I consider to be the “cream-of-the-crop” in developer conferences. This is also a list of the conferences that I plan on attending in 2011. If you feel your conference is just as good, then shoot me an email at [michael[at]michaelcrump[dot]net, and if possible I will check it out.   In-Person Event Las Vegas on April 18th-22nd, 2011 Redmond on October 17th-21st, 2011 Orlando on December 5th-9th, 2011 Visual Studio Live – I attended this event in November of last year and blogged about my experience. I am also planning on going back to the Orlando session in December of this year. So what did I like the most about this event? Being able to interact one-on-one with a majority of the speakers. If you read my blog post then you will see a list of the speakers that I met up with. I also made a lot of great connections with other professional developers all over the world. They are having an event in Las Vegas on April 18th-22nd. I noticed at this event that they have added a new track on mobile. Being a big fan of mobile, I feel that this is a great move. They also have a great selection for Silverlight Developers including Billy Hollis and Rocky Lhotka. For the full lineup of conference tracks, sessions and speakers visit http://bit.ly/VSLiveTrks. If you are interested in this then you can register here by February 16th. I must add that you can save $300 bucks by getting the early-bird special.   Virtual Conference SSWUG (DBTechCon) - holds the largest virtual conference in the information technology industry. It is also special to me because they selected a majority of my Silverlight content for the April conference. No traveling fees and all of the sessions are recorded so you can watch them on-demand for $189 bucks (early-bird special). For the entire speaker list then click here. The session list has also been published. If you are interested in this then you can register here.   In-Person Event Knoxville, TN on June 3rd/4th 2011. Codestock.org – If you live in the South then you have heard of CodeStock. To my knowledge, they have only had 3 events so far and they were a huge success. It was such a success that after the last event, everyone was telling me how good it was and how much they enjoyed it. They currently have a call for speakers going on right now, so if you have sessions then be sure to submit yours. So, what makes them stand out? Well for starters Michael Neal (organizer) developed an open API so conference attendees could build their own apps for the sessions. They also encouraged their speakers to go to other sessions instead of stay in a “speaker-room”. Another cool feature is that they are uploading videos from the conference so everyone can benefit. They are currently looking for sponsorship, so help out if you can.   In-Person Event Redmond, WA on October 28/29 2011 *NOT 100% SURE AT THIS POINT* PDC 11 – OK, so the logo should be pdc11 but its not out yet. This event is located on Microsoft’s campus in Redmond, WA. It is probably one of the most well known conferences for developers to attend. One of the big perks from this event is that you typically come away with free stuff. In 2010 they gave away Windows 7 Phones. I remember years earlier they gave away laptops. This of course isn’t the only reason to go, you may get to tour the Microsoft campus. Since pdc is a huge event, you can view all the events for free. Mike Taulty created a nice Silverlight application that consumes the OData feed. You can download it here. If everything goes as planned, I will be at all of these events. If you plan on going then send me a tweet and we will do lunch or dinner. I love meeting new developers and talking .net.  Subscribe to my feed

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  • Offre demploi Job Offer - Montreal

    Im currently helping a client plan its management systems re-architecture and they are looking to hire a full time .NET developer.  Its a small 70 people company located in the Old Montreal, youll be the sole dev there and youll use the latest technologies in re writing their core systems. Heres the job offer in French: Concepteur de logiciel et programmeur-analyste .NET chevronn (poste permanent temps plein) Employeur : Traductions Serge Blair inc. Ville : Montreal QC TRSB, cabinet...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Offre demploi Job Offer - Montreal

    Im currently helping a client plan its management systems re-architecture and they are looking to hire a full time .NET developer.  Its a small 70 people company located in the Old Montreal, youll be the sole dev there and youll use the latest technologies in re writing their core systems. Heres the job offer in French: Concepteur de logiciel et programmeur-analyste .NET chevronn (poste permanent temps plein) Employeur : Traductions Serge Blair inc. Ville : Montreal QC TRSB, cabinet...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Check for bodies within a specific circle in Box2D

    - by ltjax
    I'm trying to find positions to insert new bodies into my world. For that, I'd like to have a "free" spot where this body wouldn't overlap with anything else. So my plan was to sample "random" positions and check whether they overlap with my "potential" new body. Since my bodies are always circular, I'd need to test within a given circle. So far, the only way to use box2d for this seems to use b2World::QueryAABB around my circle and manually doing an overlap test with all the fixtures it gives me (Box2D doesn't event seem to allow me to tap into its overlapping tests?!). It seems to me like Box2D should already provide such functionality - is there a way that lets me do this without reinventing most of the wheel again?

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  • Developing OpenGLES2 apps for Ubuntu Software Center

    - by Bram
    I have a game for iOS and Android that I now want to port to Ubuntu. I plan to distribute it with Ubuntu Software Center. Preferrably for free with an in-app-purchase. My codebase is currently based on OpenGL ES2 and written in C++. I could rewrite to OpenGL, but having progammable shaders is a must. Fixed pipeline OpenGL will not suffice. Is there a feature in place that lets you specify OpenGL requirements in the Ubuntu Software Center? I want to make sure that only Ubuntu users with compatible hardware will be able to download my game. Any APIs I could use for getting a suitable OpenGL context, or am I expected to just use glx for this? Or is the use of GTK mandatory?

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  • What is wrong with Unix/linux

    - by John Smith
    This is a genuine question motivated by Ideal Operating System When I moved from DOS to Linux in the late 90s it was an eye opener for me. Long file names, arbitrarily many extensions etc... Now I look at Linux and Unix and see all sorts of issues. Here are things I see which could be fixed. Too much depends on root, and rootly powers cannot be voluntarily delegated over several users. (I would love to give up my power to manager printers and delegate the job to another account) File permissions are very limited, and there is not much metadata to go with files. The "everything is a file" metaphor is not true, Plan 9 gets it right(er).

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  • C# WebForms and Ninject

    - by ipohfly
    I'm re-working on the design of an existing application which is build using WebForms. Currently the plan is to work it into a MVP pattern application while using Ninject as the IoC container. The reason for Ninject to be there is that the boss had wanted a certain flexibility within the system so that we can build in different flavor of business logic in the model and let the programmer to choose which to use based on the client request, either via XML configuration or database setting. I know that Ninject have no need for XML configuration, however I'm confused on how it can help to dynamically inject the dependency into the system? Imagine I have a interface IMember and I need to bind this interface to the class decided by a xml or database configuration at the launch of the application, how can I achieve that?

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  • Modifying RaspberryPi as perfect linux box [on hold]

    - by Jai Hind Rubik's
    I have just bought one Raspberry pi RaspberryPi. I want to load linux kernel there. Actually my plan is to first load kernel ver sion 2.6.* after that one 3.10.* above that and in boot time I want to load 3.10.* (can choose). just after booting, I want to log in there through my windows machine using client like putty or telnet, on telnet I want see following prompt there: login as: root [email protected]'s password: ********** Last login: Thu Aug 21 22:41:07 2014 from 10.78.235.82 [root@debd ~]# [root@debd ~]#ls [root@debd ~]# Documents ... Can any one tell what kind of modification I needed to do for this? I am college student and have less knowledge managing hardware

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  • Few questions about Thunderbird in Ubuntu 11.10

    - by Darwell
    I am happy with Ubuntu choice to replace Evolution with Thunderbird. However, I am having some issues with it. 1. What do you use to make Thunderbird minimize (and disappear from the launcher) when closing it? It should still be running (and give me notifications of new emails) but do not bother me on Launcher or in the list of windows, because I need free space. I tried using FireTray extension, it works quite okay, but it's buggy - sometimes there are two instances of Thunderbird open when using it and also, Thunderbird's global menu disappears after some time of using the extension. 2. Is there a plan to integrate Thunderbird's calendars into Date indicator in Ubuntu? I'd like to see my events when I have clicked on the time. Thanks.

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  • How can I determine which GPU card is running at PCI Express 2.0 x16 & which is using x8?

    - by M. Tibbits
    Is there a way to determine the speed of the PCI Express connection to a specific card? I have three cards plugged in: two Nvidia GTX 480's (one at x16 & and one at x8) one Nvidia GTX 460 running at x8 Is there some way, either by a function call in C or an option to lspci that I can determine the bus speed of the graphics cards? When I only use one of the cards for my CUDA program, I'd like to use the one which is running at x16. Thanks! Note: lspci -vvv dumps out For the two GTX 480s. I don't see any differences that pertain to bus speed. 03:00.0 VGA compatible controller: nVidia Corporation Device 06c0 (rev a3) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 16 Region 0: Memory at d4000000 (32-bit, non-prefetchable) [size=32M] Region 1: Memory at b0000000 (64-bit, prefetchable) [size=128M] Region 3: Memory at bc000000 (64-bit, prefetchable) [size=64M] Region 5: I/O ports at df00 [disabled] [size=128] [virtual] Expansion ROM at b8000000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia Kernel modules: nvidia, nvidiafb, nouveau 03:00.1 Audio device: nVidia Corporation Device 0be5 (rev a1) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Interrupt: pin B routed to IRQ 5 Region 0: [virtual] Memory at d7ffc000 (32-bit, non-prefetchable) [disabled] [size=16K] Capabilities: <access denied> 04:00.0 VGA compatible controller: nVidia Corporation Device 06c0 (rev a3) Subsystem: eVga.com. Corp. Device 1480 Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0 Interrupt: pin A routed to IRQ 16 Region 0: Memory at dc000000 (32-bit, non-prefetchable) [size=32M] Region 1: Memory at c0000000 (64-bit, prefetchable) [size=128M] Region 3: Memory at cc000000 (64-bit, prefetchable) [size=64M] Region 5: I/O ports at cf00 [size=128] [virtual] Expansion ROM at c8000000 [disabled] [size=512K] Capabilities: <access denied> Kernel driver in use: nvidia Kernel modules: nvidia, nvidiafb, nouveau 04:00.1 Audio device: nVidia Corporation Device 0be5 (rev a1) Subsystem: eVga.com. Corp. Device 1480 Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- Status: Cap+ 66MHz- UDF- FastB2B- ParErr- DEVSEL=fast >TAbort- <TAbort- <MAbort- >SERR- <PERR- INTx- Latency: 0, Cache Line Size: 64 bytes Interrupt: pin B routed to IRQ 5 Region 0: Memory at dfffc000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> And the only differences I see relate specifically to the memory mapping: myComputer:~> diff card1 card2 3c3 < Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- --- > Control: I/O+ Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- 7,11c7,11 < Region 0: Memory at d4000000 (32-bit, non-prefetchable) [size=32M] < Region 1: Memory at b0000000 (64-bit, prefetchable) [size=128M] < Region 3: Memory at bc000000 (64-bit, prefetchable) [size=64M] < Region 5: I/O ports at df00 [disabled] [size=128] < [virtual] Expansion ROM at b8000000 [disabled] [size=512K] --- > Region 0: Memory at dc000000 (32-bit, non-prefetchable) [size=32M] > Region 1: Memory at c0000000 (64-bit, prefetchable) [size=128M] > Region 3: Memory at cc000000 (64-bit, prefetchable) [size=64M] > Region 5: I/O ports at cf00 [size=128] > [virtual] Expansion ROM at c8000000 [disabled] [size=512K] 18c18 < Control: I/O- Mem- BusMaster- SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- --- > Control: I/O- Mem+ BusMaster+ SpecCycle- MemWINV- VGASnoop- ParErr- Stepping- SERR- FastB2B- DisINTx- 19a20 > Latency: 0, Cache Line Size: 64 bytes 21c22 < Region 0: [virtual] Memory at d7ffc000 (32-bit, non-prefetchable) [disabled] [size=16K] --- > Region 0: Memory at dfffc000 (32-bit, non-prefetchable) [size=16K]

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  • #OOW 2012 : IaaS, Private Cloud, Multitenant Database, and X3H2M2

    - by Eric Bezille
    The title of this post is a summary of the 4 announcements made by Larry Ellison today, during the opening session of Oracle Open World 2012... To know what's behind X3H2M2, you will have to wait a little, as I will go in order, beginning with the IaaS - Infrastructure as a Service - announcement. Oracle IaaS goes Public... and Private... Starting in 2004 with Fusion development, Oracle Cloud was launch last year to provide not only SaaS Application, based on standard development, but also the underlying PaaS, required to build the specifics, and required interconnections between applications, in and outside of the Cloud. Still, to cover the end-to-end Cloud  Services spectrum, we had to provide an Infrastructure as a Service, leveraging our Servers, Storage, OS, and Virtualization Technologies, all "Engineered Together". This Cloud Infrastructure, was already available for our customers to build rapidly their own Private Cloud either on SPARC/Solaris or x86/Linux... The second announcement made today bring that proposition a big step further : for cautious customers (like Banks, or sensible industries) who would like to benefits from the Cloud value of "as a Service", but don't want their Data out in the Cloud... We propose to them to operate the same systems, Exadata, Exalogic & SuperCluster, that are providing our Public Cloud Infrastructure, behind their firewall, in a Private Cloud model. Oracle 12c Multitenant Database This is also a major announcement made today, on what's coming with Oracle Database 12c : the ability to consolidate multiple databases with no extra additional  cost especially in terms of memory needed on the server node, which is often THE consolidation limiting factor. The principle could be compare to Solaris Zones, where, you will have a Database Container, who is "owning" the memory and Database background processes, and "Pluggable" Database in this Database Container. This particular feature is a strong compelling event to evaluate rapidly Oracle Database 12c once it will be available, as this is major step forward into true Database consolidation with Multitenancy on a shared (optimized) infrastructure. X3H2M2, enabling the new Exadata X3 in-Memory Database Here we are :  X3H2M2 stands for X3 (the new version of Exadata announced also today) Heuristic Hierarchical Mass Memory, providing the capability to keep most if not all the Data in the memory cache hierarchy. Of course, this is the major software enhancement of the new X3 Exadata machine, but as this is a software, our current customers would be able to benefit from it on their existing systems by upgrading to the new release. But that' not the only thing that we did with X3, at the same time we have upgraded everything : the CPUs, adding more cores per server node (16 vs. 12, with the arrival of Intel E5 / Sandy Bridge), the memory with 512GB memory as well per node,  and the new Flash Fire card, bringing now up to 22 TB of Flash cache. All of this 4TB of RAM + 22TB of Flash being use cleverly not only for read but also for write by the X3H2M2 algorithm... making a very big difference compare to traditional storage flash extension. But what does those extra performances brings to you on an already very efficient system: double your performances compare to the fastest storage array on the market today (including flash) and divide you storage price x10 at the same time... Something to consider closely this days... Especially that we also announced the availability of a new Exadata X3-2 8th rack : a good starting point. As you have seen a major opening for this year again with true innovation. But that was not the only thing that we saw today, as before Larry's talk, Fujitsu did introduce more in deep the up coming new SPARC processor, that they are co-developing with us. And as such Andrew Mendelsohn - Senior Vice President Database Server Technologies came on stage to explain that the next step after I/O optimization for Database with Exadata, was to accelerate the Database at execution level by bringing functions in the SPARC processor silicium. All in all, to process more and more Data... The big theme of the day... and of the Oracle User Groups Conferences that were also happening today and where I had the opportunity to attend some interesting sessions on practical use cases of Big Data one in Finances and Fraud profiling and the other one on practical deployment of Oracle Exalytics for Data Analytics. In conclusion, one picture to try to size Oracle Open World ... and you can understand why, with such a rich content... and this only the first day !

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  • What is a correct step by step logic of exporting scene with baked occlusion for loading it at runtime?

    - by myWallJSON
    I wonder what is a correct step by step logic of exporting scene with baked occlusion (Culling data) for loading that scene at runtime (on fly from the internet for example))? So currently my plan looks like this: I create prefabs Place them onto my scene (into Hierarchy) (say create 20 buffolows and some hourses and some buildings) Create empty prefab and drag all my scene objects from hierarchy onto it Export prefab So generally I put all my scene objects into one large prefab and export it but it seems that all objects that were marked as static get this property turned off when loading them at runtime and so no Frustrum Culling, and no Occlusion culling happens. So I wonder what is a correct way of exporting Sceen + Objecrts + Occlusion (and onther culing) data for future load of such scene at runtime? I wonder about current 3.5.2 Pro and future 4 Pro versions of U3D.

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  • All video thumbnails fail to be generated

    - by Forage
    Not a single video thumbnail is being generated and shown in Nautilus. The folder ~/.cache/thumbnails/fail/gnome-thumbnail-factory/ keeps getting filled for all of them. I tried removing all the thumbnails from the folder, reinstalling the gstreamer-plugins-... and totem packages, changing the thumbnail settings (Always, 4 GB) in the Preview section of the Nautilus preferences. All to no avail. Some recommend to install packages like libxine1 and ffmpegthumbnailer but this didn't not solve it either. There used to be an .xsession-errors error log file generated in the home folder in previous version of Ubuntu but that doesn't seem to be the case any more. I'm running Ubuntu 12.10 GNOME remix (x64) with the GNOME3 ppa packages installed. What could be the cause of the problem and how can I fix it?

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  • Distance Education in Computer Science - HCI

    - by Rionmonster
    I have been a software engineer / graphic designer for a few years and have recently been considering furthering my education in the field. (It was actually a very generous Christmas present) I would primarily be interested in something like Human Computer Interaction or a similar "creative technology" that involves heavy UI/UX Design, prototyping or Information Architecture. Anyways - I still plan on working full-time and was looking into part-time distance programs and was wondering if anyone had some experience with pursuing a similar degree (either from a distance or in-person) and could share their experiences. Thanks!

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  • CPU Usage in Very Large Coherence Clusters

    - by jpurdy
    When sizing Coherence installations, one of the complicating factors is that these installations (by their very nature) tend to be application-specific, with some being large, memory-intensive caches, with others acting as I/O-intensive transaction-processing platforms, and still others performing CPU-intensive calculations across the data grid. Regardless of the primary resource requirements, Coherence sizing calculations are inherently empirical, in that there are so many permutations that a simple spreadsheet approach to sizing is rarely optimal (though it can provide a good starting estimate). So we typically recommend measuring actual resource usage (primarily CPU cycles, network bandwidth and memory) at a given load, and then extrapolating from those measurements. Of course there may be multiple types of load, and these may have varying degrees of correlation -- for example, an increased request rate may drive up the number of objects "pinned" in memory at any point, but the increase may be less than linear if those objects are naturally shared by concurrent requests. But for most reasonably-designed applications, a linear resource model will be reasonably accurate for most levels of scale. However, at extreme scale, sizing becomes a bit more complicated as certain cluster management operations -- while very infrequent -- become increasingly critical. This is because certain operations do not naturally tend to scale out. In a small cluster, sizing is primarily driven by the request rate, required cache size, or other application-driven metrics. In larger clusters (e.g. those with hundreds of cluster members), certain infrastructure tasks become intensive, in particular those related to members joining and leaving the cluster, such as introducing new cluster members to the rest of the cluster, or publishing the location of partitions during rebalancing. These tasks have a strong tendency to require all updates to be routed via a single member for the sake of cluster stability and data integrity. Fortunately that member is dynamically assigned in Coherence, so it is not a single point of failure, but it may still become a single point of bottleneck (until the cluster finishes its reconfiguration, at which point this member will have a similar load to the rest of the members). The most common cause of scaling issues in large clusters is disabling multicast (by configuring well-known addresses, aka WKA). This obviously impacts network usage, but it also has a large impact on CPU usage, primarily since the senior member must directly communicate certain messages with every other cluster member, and this communication requires significant CPU time. In particular, the need to notify the rest of the cluster about membership changes and corresponding partition reassignments adds stress to the senior member. Given that portions of the network stack may tend to be single-threaded (both in Coherence and the underlying OS), this may be even more problematic on servers with poor single-threaded performance. As a result of this, some extremely large clusters may be configured with a smaller number of partitions than ideal. This results in the size of each partition being increased. When a cache server fails, the other servers will use their fractional backups to recover the state of that server (and take over responsibility for their backed-up portion of that state). The finest granularity of this recovery is a single partition, and the single service thread can not accept new requests during this recovery. Ordinarily, recovery is practically instantaneous (it is roughly equivalent to the time required to iterate over a set of backup backing map entries and move them to the primary backing map in the same JVM). But certain factors can increase this duration drastically (to several seconds): large partitions, sufficiently slow single-threaded CPU performance, many or expensive indexes to rebuild, etc. The solution of course is to mitigate each of those factors but in many cases this may be challenging. Larger clusters also lead to the temptation to place more load on the available hardware resources, spreading CPU resources thin. As an example, while we've long been aware of how garbage collection can cause significant pauses, it usually isn't viewed as a major consumer of CPU (in terms of overall system throughput). Typically, the use of a concurrent collector allows greater responsiveness by minimizing pause times, at the cost of reducing system throughput. However, at a recent engagement, we were forced to turn off the concurrent collector and use a traditional parallel "stop the world" collector to reduce CPU usage to an acceptable level. In summary, there are some less obvious factors that may result in excessive CPU consumption in a larger cluster, so it is even more critical to test at full scale, even though allocating sufficient hardware may often be much more difficult for these large clusters.

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  • Server side random selection of players

    - by Ron
    Assuming I have a simple client-server game, where the server picks random players on a very frequent base, I was wondering what is the best way to select a random player (According to the following constraints): Solution must be high performance and highly scalable Random spread should be relatively even (meaning if I have 3 players and pick 99 times, they will all be picked 33 times more or less) Should only pick players who were active in the past X days (optional, but a big bonus) The actual DB or data model used to store players isn't an issue here, as we'll select the technology in accordance to our needs. However, high performance and scalability is (at the moment we have over 60,000 unique daily active players, and we plan on growing even more). Thanks!

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