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  • Should Python import statements always be at the top of a module?

    - by Adam J. Forster
    PEP 08 states: Imports are always put at the top of the file, just after any module comments and docstrings, and before module globals and constants. However if the class/method/function that I am importing is only used in rare cases, surely it is more efficient to do the import when it is needed? Isn't this: class SomeClass(object): def not_often_called(self) from datetime import datetime self.datetime = datetime.now() more efficient than this? from datetime import datetime class SomeClass(object): def not_often_called(self) self.datetime = datetime.now()

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  • How to optimize an database suggestion engine

    - by Dimitar Vouldjeff
    Hi, I`m making an online engine for item-to-item recommending movies. I have made some researches and I think that the best way to implement that is using pearson correlation and make a table with item1, item2 and correlation fields, but the problem is that after each rate of item I have to regenerate the correlation for in the worst case N records (where N is the number of items). Another think that I read is the following article, but I haven`t thought a way to implement it. So what is your suggestion to optimize this process? Or any other suggestions? Thanks.

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  • When compiling programs to run inside a VM, what should march and mtune be set to?

    - by Russ
    With VMs being slave to whatever the host machine is providing, what compiler flags should be provided to gcc? I would normally think that -march=native would be what you would use when compiling for a dedicated box, but the fine detail that -march=native is going to as indicated in this article makes me extremely wary of using it. So... what to set -march and -mtune to inside a VM? For a specific example... My specific case right now is compiling python (and more) in a linux guest inside a KVM-based "cloud" host that I have no real control over the host hardware (aside from 'simple' stuff like CPU GHz m CPU count, and available RAM). Currently, cpuinfo tells me I've got an "AMD Opteron(tm) Processor 6176" but I honestly don't know (yet) if that is reliable and whether the guest can get moved around to different architectures on me to meet the host's infrastructure shuffling needs (sounds hairy/unlikely). All I can really guarantee is my OS, which is a 64-bit linux kernel where uname -m yields x86_64.

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  • Javascriptlibrary more efficient than Rickshaw for realtime visualizations

    - by dan kutz
    I want to visualize data as time-series graphs on mobile devices(tablets) and therefore stumbled upon rickshaw, which is based on D3. First I must say I was a little bit confused when I realized that realtime in web design is defined totally different to realtime in engineering which has fixed(and often very short) timeframes. Anyway my aim is to visualize the data as fast as possible, and on older tablets visualization with rickshaw is quite slow. Can anybody recommend another library, which may be more efficient in rendering? Or is there no way out and I have to go native? regards Dan.

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  • Access violation using LocalAlloc()

    - by PaulH
    I have a Visual Studio 2008 Windows Mobile 6 C++ application that is using an API that requires the use of LocalAlloc(). To make my life easier, I created an implementation of a standard allocator that uses LocalAlloc() internally: /// Standard library allocator implementation using LocalAlloc and LocalReAlloc /// to create a dynamically-sized array. /// Memory allocated by this allocator is never deallocated. That is up to the /// user. template< class T, int max_allocations > class LocalAllocator { public: typedef T value_type; typedef size_t size_type; typedef ptrdiff_t difference_type; typedef T* pointer; typedef const T* const_pointer; typedef T& reference; typedef const T& const_reference; pointer address( reference r ) const { return &r; }; const_pointer address( const_reference r ) const { return &r; }; LocalAllocator() throw() : c_( NULL ) { }; /// Attempt to allocate a block of storage with enough space for n elements /// of type T. n>=1 && n<=max_allocations. /// If memory cannot be allocated, a std::bad_alloc() exception is thrown. pointer allocate( size_type n, const void* /*hint*/ = 0 ) { if( NULL == c_ ) { c_ = LocalAlloc( LPTR, sizeof( T ) * n ); } else { HLOCAL c = LocalReAlloc( c_, sizeof( T ) * n, LHND ); if( NULL == c ) LocalFree( c_ ); c_ = c; } if( NULL == c_ ) throw std::bad_alloc(); return reinterpret_cast< T* >( c_ ); }; /// Normally, this would release a block of previously allocated storage. /// Since that's not what we want, this function does nothing. void deallocate( pointer /*p*/, size_type /*n*/ ) { // no deallocation is performed. that is up to the user. }; /// maximum number of elements that can be allocated size_type max_size() const throw() { return max_allocations; }; private: /// current allocation point HLOCAL c_; }; // class LocalAllocator My application is using that allocator implementation in a std::vector< #define MAX_DIRECTORY_LISTING 512 std::vector< WIN32_FIND_DATA, LocalAllocator< WIN32_FIND_DATA, MAX_DIRECTORY_LISTING > > file_list; WIN32_FIND_DATA find_data = { 0 }; HANDLE find_file = ::FindFirstFile( folder.c_str(), &find_data ); if( NULL != find_file ) { do { // access violation here on the 257th item. file_list.push_back( find_data ); } while ( ::FindNextFile( find_file, &find_data ) ); ::FindClose( find_file ); } // data submitted to the API that requires LocalAlloc()'d array of WIN32_FIND_DATA structures SubmitData( &file_list.front() ); On the 257th item added to the vector<, the application crashes with an access violation: Data Abort: Thread=8e1b0400 Proc=8031c1b0 'rapiclnt' AKY=00008001 PC=03f9e3c8(coredll.dll+0x000543c8) RA=03f9ff04(coredll.dll+0x00055f04) BVA=21ae0020 FSR=00000007 First-chance exception at 0x03f9e3c8 in rapiclnt.exe: 0xC0000005: Access violation reading location 0x01ae0020. LocalAllocator::allocate is called with an n=512 and LocalReAlloc() succeeds. The actual Access Violation exception occurs within the std::vector< code after the LocalAllocator::allocate call: 0x03f9e3c8 0x03f9ff04 > MyLib.dll!stlp_std::priv::__copy_trivial(const void* __first = 0x01ae0020, const void* __last = 0x01b03020, void* __result = 0x01b10020) Line: 224, Byte Offsets: 0x3c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::_M_insert_overflow(_WIN32_FIND_DATAW* __pos = 0x01b03020, _WIN32_FIND_DATAW& __x = {...}, stlp_std::__true_type& __formal = {...}, unsigned int __fill_len = 1, bool __atend = true) Line: 112, Byte Offsets: 0x5c C++ MyLib.dll!stlp_std::vector<_WIN32_FIND_DATAW,LocalAllocator<_WIN32_FIND_DATAW,512> >::push_back(_WIN32_FIND_DATAW& __x = {...}) Line: 388, Byte Offsets: 0xa0 C++ MyLib.dll!Foo(unsigned long int cbInput = 16, unsigned char* pInput = 0x01a45620, unsigned long int* pcbOutput = 0x1dabfbbc, unsigned char** ppOutput = 0x1dabfbc0, IRAPIStream* __formal = 0x00000000) Line: 66, Byte Offsets: 0x1e4 C++ If anybody can point out what I may be doing wrong, I would appreciate it. Thanks, PaulH

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  • Optimizing an iphone app for 3G in landscape with opengl, camera, quartz

    - by Joey
    I have an iphone app that basically uses the camera, an opengl layer, and UIViews (some drawing with Quartz). It runs ok on 3GS, but on the 3G it is unusable. Particularly, when I press a UIButton, it literally takes sometimes 10 seconds to register the press. Shark doesn't do me much good because it crashes when I try to profile even a tiny portion, and I've tried turning off some of the layers to see if they might be obvious contributors to the lag. I've noticed that turning off the camera really helps. I'm wondering if anyone has any familiarity with this and might suggest some likely causes. I had issues with extreme slowdown from running my app in landscape mode and using transforms, so considered that might be a cause, but I'm wondering if hoping for a 3G to run something with all of the above elements is just not really possible considering the camera seems to really cost a lot. The fact that the buttons are horribly delayed in their response makes me think there is something fundamental that I might be missing.

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  • Should not a tail-recursive function also be faster?

    - by Balint Erdi
    I have the following Clojure code to calculate a number with a certain "factorable" property. (what exactly the code does is secondary). (defn factor-9 ([] (let [digits (take 9 (iterate #(inc %) 1)) nums (map (fn [x] ,(Integer. (apply str x))) (permutations digits))] (some (fn [x] (and (factor-9 x) x)) nums))) ([n] (or (= 1 (count (str n))) (and (divisible-by-length n) (factor-9 (quot n 10)))))) Now, I'm into TCO and realize that Clojure can only provide tail-recursion if explicitly told so using the recur keyword. So I've rewritten the code to do that (replacing factor-9 with recur being the only difference): (defn factor-9 ([] (let [digits (take 9 (iterate #(inc %) 1)) nums (map (fn [x] ,(Integer. (apply str x))) (permutations digits))] (some (fn [x] (and (factor-9 x) x)) nums))) ([n] (or (= 1 (count (str n))) (and (divisible-by-length n) (recur (quot n 10)))))) To my knowledge, TCO has a double benefit. The first one is that it does not use the stack as heavily as a non tail-recursive call and thus does not blow it on larger recursions. The second, I think is that consequently it's faster since it can be converted to a loop. Now, I've made a very rough benchmark and have not seen any difference between the two implementations although. Am I wrong in my second assumption or does this have something to do with running on the JVM (which does not have automatic TCO) and recur using a trick to achieve it? Thank you.

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  • MySQL won't use index for query?

    - by Jack Sleight
    I have this table: CREATE TABLE `point` ( `id` INT(11) NOT NULL AUTO_INCREMENT, `siteid` INT(11) NOT NULL, `lft` INT(11) DEFAULT NULL, `rgt` INT(11) DEFAULT NULL, `level` SMALLINT(6) DEFAULT NULL, PRIMARY KEY (`id`), KEY `point_siteid_site_id` (`siteid`), CONSTRAINT `point_siteid_site_id` FOREIGN KEY (`siteid`) REFERENCES `site` (`id`) ON DELETE CASCADE ) ENGINE=INNODB AUTO_INCREMENT=35 DEFAULT CHARSET=utf8 COLLATE=utf8_unicode_ci And this query: SELECT * FROM `point` WHERE siteid = 1; Which results in this EXPLAIN information: +----+-------------+-------+------+----------------------+------+---------+------+------+-------------+ | id | select_type | table | type | possible_keys | key | key_len | ref | rows | Extra | +----+-------------+-------+------+----------------------+------+---------+------+------+-------------+ | 1 | SIMPLE | point | ALL | point_siteid_site_id | NULL | NULL | NULL | 6 | Using where | +----+-------------+-------+------+----------------------+------+---------+------+------+-------------+ Question is, why isn't the query using the point_siteid_site_id index?

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  • Why is Javascript's Math.floor the slowest way to calculate floor in Javascript?

    - by z5h
    I'm generally not a fan of microbenchmarks. But this one has a very interesting result. http://ernestdelgado.com/archive/benchmark-on-the-floor/ It suggests that Math.floor is the SLOWEST way to calculate floor in Javascript. ~~n, n|n, n&n all being faster. This seems pretty shocking as I would expect that people implementing Javascript in today's modern browsers would be some pretty smart people. Does floor do something important that the other methods fail to do? Is there any reason to use it?

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  • MySQL subqueries

    - by swamprunner7
    Can we do this query without subqueries? SELECT login, post_n, (SELECT SUM(vote) FROM votes WHERE votes.post_n=posts.post_n)AS votes, (SELECT COUNT(comments.post_n) FROM comments WHERE comments.post_n=posts.post_n)AS comments_count FROM users, posts WHERE posts.id=users.id AND (visibility=2 OR visibility=3) ORDER BY date DESC LIMIT 0, 15 tables: Users: id, login Posts: post_n, id, visibility Votes: post_n, vote id — it`s user id, Users the main table.

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  • Avoid the use of loops (for) with R

    - by albergali
    Hi, I'm working with R and I have a code like this: i<-1 j<-1 for (i in 1:10) for (j in 1:100) if (data[i] == paths[j,1]) cluster[i,4] <- paths[j,2] where : data is a vector with 100 rows and 1 column paths is a matrix with 100 rows and 5 columns cluster is a matrix with 100 rows and 5 columns My question is: how could I avoid the use of "for" loops to iterate through the matrix? I don't know whether apply functions (lapply, tapply...) are useful in this case. This is a problem when j=10000 for example, because execution time is very long. Thank you

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  • How can I Query only __key__ on a Google Appengine PolyModel child?

    - by Gabriel
    So the situation is: I want to optimize my code some for doing counting of records. So I have a parent Model class Base, a PolyModel class Entry, and a child class of Entry Article: How would I query Article.key so I can reduce the query load but only get the Article count. My first thought was to use: q = db.GqlQuery("SELECT __key__ from Article where base = :1", i_base) but it turns out GqlQuery doesn't like that because articles are actually stored in a table called Entry. Would it be possible to Query the class attribute? something like: q = db.GqlQuery("select __key__ from Entry where base = :1 and :2 in class", i_base, 'Article') neither of which work. Turns out the answer is even easier. But I am going to finish this question because I looked everywhere for this. q = db.GqlQuery("select __key__ from Entry where base = :1 and class = :2", i_base, 'Article')

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  • Is this implementation truely tail-recursive?

    - by CFP
    Hello everyone! I've come up with the following code to compute in a tail-recursive way the result of an expression such as 3 4 * 1 + cos 8 * (aka 8*cos(1+(3*4))) The code is in OCaml. I'm using a list refto emulate a stack. type token = Num of float | Fun of (float->float) | Op of (float->float->float);; let pop l = let top = (List.hd !l) in l := List.tl (!l); top;; let push x l = l := (x::!l);; let empty l = (l = []);; let pile = ref [];; let eval data = let stack = ref data in let rec _eval cont = match (pop stack) with | Num(n) -> cont n; | Fun(f) -> _eval (fun x -> cont (f x)); | Op(op) -> _eval (fun x -> cont (op x (_eval (fun y->y)))); in _eval (fun x->x) ;; eval [Fun(fun x -> x**2.); Op(fun x y -> x+.y); Num(1.); Num(3.)];; I've used continuations to ensure tail-recursion, but since my stack implements some sort of a tree, and therefore provides quite a bad interface to what should be handled as a disjoint union type, the call to my function to evaluate the left branch with an identity continuation somehow irks a little. Yet it's working perfectly, but I have the feeling than in calling the _eval (fun y->y) bit, there must be something wrong happening, since it doesn't seem that this call can replace the previous one in the stack structure... Am I misunderstanding something here? I mean, I understand that with only the first call to _eval there wouldn't be any problem optimizing the calls, but here it seems to me that evaluation the _eval (fun y->y) will require to be stacked up, and therefore will fill the stack, possibly leading to an overflow... Thanks!

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  • Hierarchical Hibernate, how many queries are executed?

    - by ghost1
    So I've been dealing with a home brew DB framework that has some seriously flaws, the justification for use being that not using an ORM will save on the number of queries executed. If I'm selecting all possibile records from the top level of a joinable object hierarchy, how many separate calls to the DB will be made when using an ORM (such as Hibernate)? I feel like calling bullshit on this, as joinable entities should be brought down in one query , right? Am I missing something here? note: lazy initialization doesn't matter in this scenario as all records will be used.

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  • WPF: Improving Performance for Running on Older PCs

    - by Phil Sandler
    So, I'm building a WPF app and did a test deployment today, and found that it performed pretty poorly. I was surprised, as we are really not doing much in the way of visual effects or animations. I deployed on two machines: the fastest and the slowest that will need to run the application (the slowest PC has an Intel Celeron 1.80GHz with 2GB RAM). The application ran pretty well on the faster machine, but was choppy on the slower machine. And when I say "choppy", I mean the cursor jumped even just passing it over any open window of the app that had focus. I opened the Task Manager Performance window, and could see that the CPU usage jumped whenever the app had focus and the cursor was moving over it. If I gave focus to another (e.g. Excel), the CPU usage went back down after a second. This happened on both machines, but the choppiness was only noticeable on the slower machine. I had very limited time to tinker on the deployment machines, so didn't do a lot of detailed testing. The app runs fine on my development machine, but I also see the CPU spiking up to 10% there, just running the cursor over the window. I downloaded the WPF performance tool from MS and have been tinkering with it (on my dev machine). The docs say this about the "Frame Rate" metric in the Perforator tool: For applications without animation, this value should be near 0. The app is not doing any heavy animation, but the frame rate stays near 50 when the cursor is over any window. The screens I tested on have column headers in a grid that "highlight" and buttons that change color and appearance when scrolled over. Even moving the mouse on blank areas of the windows cause the same Frame rate and CPU usage (doesn't seem to be related to these minor animations). (Also, I am unable to figure out how to get anything but the two default tools--Perforator and Visual Profiler--installed into the WPF performance tool. That is probably a separate question). I also have Redgate's profiling tool, but I'm not sure if that can shed any light on rendering performance. So, I realize this is not an easy thing to troubleshoot without specifics or sample code (which I can't post). My questions are: What are some general things to look for (or avoid) in the code to improve performance? What steps can I take using the WPF performance tool to narrow down the problem? Is the PC spec listed above (Intel Celeron 1.80GHz with 2GB RAM) too slow to be running even vanilla WPF applications?

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  • NHibernate, each property is filled with a different select statement

    - by Eitan
    I'm retrieving a list of nhibernate entites which have relationships to other tables/entities. I've noticed instead of NHibernate performing JOINS and populating the properties, it retrieves the entity and then calls a select for each property. For example if a user can have many roles and I retrieve a user from the DB, Nhibernate retrieves the user and then populates the roles with another select statement. The problem is that I want to retrieve oh let's say a list of products which have various many-to-many relationships and relationships to items which have their own relationships. In the end I'm left with over a thousand DB calls to retrieve a list of 30 products. Thanks. I've also set default lazy loading to false because whenever I save the list of entities to a session, I get an error when trying to retrieve it on another page: LazyInitializationException: could not initialize proxy If anybody could shed any light I would truly appreciate it. Thanks. Eitan

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  • Nodes set of the same type with if-test. Make it less.

    - by Kalinin
    How to make the code more beautiful (compact)? <xsl:template match="part"> <table class="part"> <xsl:if test="name != ''"> <tr> <td>????????</td><td><xsl:value-of select="name"/></td> </tr> </xsl:if> <xsl:if test="model != ''"> <tr> <td>??????</td><td><xsl:value-of select="model"/></td> </tr> </xsl:if> <xsl:if test="year != ''"> <tr> <td>???</td><td><xsl:value-of select="year"/></td> </tr> </xsl:if> <xsl:if test="glass_type != ''"> <tr> <td>???</td><td><xsl:value-of select="glass_type"/></td> </tr> </xsl:if> <xsl:if test="scancode != ''"> <tr> <td>???????</td><td><xsl:value-of select="scancode"/></td> </tr> </xsl:if> <xsl:if test="eurocode != ''"> <tr> <td>???????</td><td><xsl:value-of select="eurocode"/></td> </tr> </xsl:if> <xsl:if test="coment != ''"> <tr> <td>???????????</td><td><xsl:value-of select="coment"/></td> </tr> </xsl:if> <xsl:if test="glass_size != ''"> <tr> <td>??????</td><td><xsl:value-of select="glass_size"/></td> </tr> </xsl:if> <xsl:if test="vendor != ''"> <tr> <td>?????????????</td><td><xsl:value-of select="vendor"/></td> </tr> </xsl:if> <xsl:if test="trademark != ''"> <tr> <td>???????? ?????</td><td><xsl:value-of select="trademark"/></td> </tr> </xsl:if> <xsl:if test="fprice != ''"> <tr> <td>????</td><td><xsl:value-of select="fprice"/></td> </tr> </xsl:if> </table> </xsl:template> Update: i wrote: <my:translations xmlns:my="my:my"> <w e="name" r="????????"/> <w e="model" r="??????"/> <w e="year" r="???"/> <w e="glass_type" r="???"/> <w e="scancode" r="???????"/> <w e="eurocode" r="???????"/> <w e="comment" r="???????????"/> <w e="glass_size" r="??????"/> <w e="vendor" r="?????????????"/> <w e="trademark" r="???????? ?????"/> <w e="fprice" r="????"/> </my:translations> <xsl:value-of select="//w/@r"/> And have no result from this code. Is it normal? And how can i get new element w?

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  • Vector [] vs copying

    - by sak
    What is faster and/or generally better? vector<myType> myVec; int i; myType current; for( i = 0; i < 1000000; i ++ ) { current = myVec[ i ]; doSomethingWith( current ); doAlotMoreWith( current ); messAroundWith( current ); checkSomeValuesOf( current ); } or vector<myType> myVec; int i; for( i = 0; i < 1000000; i ++ ) { doSomethingWith( myVec[ i ] ); doAlotMoreWith( myVec[ i ] ); messAroundWith( myVec[ i ] ); checkSomeValuesOf( myVec[ i ] ); } I'm currently using the first solution. There are really millions of calls per second and every single bit comparison/move is performance-problematic.

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  • Does the order of columns in a query matter?

    - by James Simpson
    When selecting columns from a MySQL table, is performance affected by the order that you select the columns as compared to their order in the table (not considering indexes that may cover the columns)? For example, you have a table with rows uid, name, bday, and you have the following query. SELECT uid, name, bday FROM table Does MySQL see the following query any differently and thus cause any sort of performance hit? SELECT uid, bday, name FROM table

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  • How to store static content across branches in a single location in version control

    - by Shravan
    [Just a random thought] I have a pdf doc that is downloaded when the user clicks on 'help' on my website. Now, this is a pretty huge document and is saved in version control (SVN) and is thus copied for all branches that exist in SVN. This is static content and something that developers are not working on, and does not change often. Is there a more efficient way to store it (that would not hamper local deployments) that would make SVN checkouts and updates relatively faster. I know the benefit we get is not huge, this is something that came to my head none the less.

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  • In PHP is faster to get a value from an if statement or from an array?

    - by Vittorio Vittori
    Maybe this is a stupid question but what is faster? <?php function getCss1 ($id = 0) { if ($id == 1) { return 'red'; } else if ($id == 2) { return 'yellow'; } else if ($id == 3) { return 'green'; } else if ($id == 4) { return 'blue'; } else if ($id == 5) { return 'orange'; } else { return 'grey'; } } function getCss2 ($id = 0) { $css[] = 'grey'; $css[] = 'red'; $css[] = 'yellow'; $css[] = 'green'; $css[] = 'blue'; $css[] = 'orange'; return $css[$id]; } echo getCss1(3); echo getCss2(3); ?> I suspect is faster the if statement but I prefere to ask!

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  • Verifying compiler optimizations in gcc/g++ by analyzing assembly listings

    - by Victor Liu
    I just asked a question related to how the compiler optimizes certain C++ code, and I was looking around SO for any questions about how to verify that the compiler has performed certain optimizations. I was trying to look at the assembly listing generated with g++ (g++ -c -g -O2 -Wa,-ahl=file.s file.c) to possibly see what is going on under the hood, but the output is too cryptic to me. What techniques do people use to tackle this problem, and are there any good references on how to interpret the assembly listings of optimized code or articles specific to the GCC toolchain that talk about this problem?

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  • Is it better to echo javascript in raw format with php, or echo a script include that has been minif

    - by Scarface
    Hey guys quick question, I am currently echoing a lot of javascript that is based conditionally on login status and other variables. I was wondering if it would be better to simply echo the script include like <script type="text/javascript" src="javascript/openlogin.js"></script> that has been run through a minifying program and been gzipped or to echo the full script in raw format. The latter suggestion is messier to me but it reduces http requests while the latter would probably be smaller but take more cpu? Just wondering what some other people think. Thanks in advance for any advice.

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  • Release an object without a pointer?

    - by Kai Friis
    I’ve just started developing for iPhone and am trying to get my head around memory management. I made a small program that shows a map and an annotation on the map. For the annotation I made a simple class that implements the MKAnnotation protocol. To create and add the annotation I wrote this: [self.myMapView addAnnotation:[[MyAnnotation alloc] init]]; It worked fine until I tried to release the object. Nothing to release. This is what I would have done in C#, I guess it doesn’t work without garbage collection? So is this the only way to do it? MyAnnotation *myAnnotation = [[MyAnnotation alloc] init]; [self.myMapView addAnnotation: myAnnotation]; [myAnnotation release];

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