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  • how to create a custom application in twitter?

    - by monish
    Hi guys, I’m trying to register a custom application in twitter can any one give some suggestions how to register a custom application in twitter? As I am new to twitter I didn’t found any controls to create to register for creating a custom application. Anyone's help will be much appreciated. Thank you, Monish.

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  • Custom UIProgressView drawing weirdness

    - by Werner
    I am trying to create my own custom UIProgressView by subclassing it and then overwrite the drawRect function. Everything works as expected except the progress filling bar. I can't get the height and image right. The images are both in Retina resolution and the Simulator is in Retina mode. The images are called: "[email protected]" (28px high) and "[email protected]" (32px high). CustomProgressView.h #import <UIKit/UIKit.h> @interface CustomProgressView : UIProgressView @end CustomProgressView.m #import "CustomProgressView.h" @implementation CustomProgressView - (id)initWithFrame:(CGRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code } return self; } // Only override drawRect: if you perform custom drawing. // An empty implementation adversely affects performance during animation. - (void)drawRect:(CGRect)rect { // Drawing code self.frame = CGRectMake(self.frame.origin.x, self.frame.origin.y, self.frame.size.width, 16); UIImage *progressBarTrack = [[UIImage imageNamed:@"progressBarTrack"] resizableImageWithCapInsets:UIEdgeInsetsZero]; UIImage *progressBar = [[UIImage imageNamed:@"progressBar"] resizableImageWithCapInsets:UIEdgeInsetsMake(4, 4, 5, 4)]; [progressBarTrack drawInRect:rect]; NSInteger maximumWidth = rect.size.width - 2; NSInteger currentWidth = floor([self progress] * maximumWidth); CGRect fillRect = CGRectMake(rect.origin.x + 1, rect.origin.y + 1, currentWidth, 14); [progressBar drawInRect:fillRect]; } @end The resulting ProgressView has the right height and width. It also fills at the right percentage (currently set at 80%). But the progress fill image isn't drawn correctly. Does anyone see where I go wrong?

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  • MAAttachedWindow hide

    - by Montecorte
    I had the same problem that The-Kenny at this post but I fixed it adding the windowDidResignKey: method on the MAAttachedWindow.m, but now my problem is that when I click outside the StatusBar item keeps blue background and when I click another time on the status item it goes normally and I have to click a second time on it to show the window. I tried to add a method in the CustomView (the view of the status item) that do the same thing that te mouseDown method: - (void)mouseDown:(NSEvent *)event { NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} my method is: - (void)windowDidResignKey { NSLog(@"Resigned"); NSRect frame = [[self window] frame]; NSPoint pt = NSMakePoint(NSMidX(frame), NSMidY(frame)); NSLog(@"%g,%g",pt.x,pt.y); clicked = !clicked; [controller toggleAttachedWindowAtPoint:pt]; [self setNeedsDisplay:YES];} I call this method in the windowDidResignKey that I have defined on MAAttachedWindow.m, but this method dont call correctly the toggleAttachedWindowAtPoint method, I dont know exactly why, it's only called when I click another time over the status item If anybody knows how to do that any help would be fine. Thank you so much :)

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  • Reference-counted object is used after it is released

    - by EndyVelvet
    Doing code analysis of the project and get the message "Reference-counted object is used after it is released" on the line [defaults setObject: deviceUuid forKey: @ "deviceUuid"]; I watched this topic Obj-C, Reference-counted object is used after it is released? But the solution is not found. ARC disabled. // Get the users Device Model, Display Name, Unique ID, Token & Version Number UIDevice *dev = [UIDevice currentDevice]; NSString *deviceUuid; if ([dev respondsToSelector:@selector(uniqueIdentifier)]) deviceUuid = dev.uniqueIdentifier; else { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; id uuid = [defaults objectForKey:@"deviceUuid"]; if (uuid) deviceUuid = (NSString *)uuid; else { CFStringRef cfUuid = CFUUIDCreateString(NULL, CFUUIDCreate(NULL)); deviceUuid = (NSString *)cfUuid; CFRelease(cfUuid); [defaults setObject:deviceUuid forKey:@"deviceUuid"]; } } Please help find the cause.

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  • editButtonItem set but no minus buttons?

    - by QAD
    My edit button is placed in viewDidLoad: self.navigationItem.rightBarButtonItem = self.editButtonItem; It shows up correctly on the nav bar, and tapping this button indeed change it to Done. However, no minus buttons show up in my table rows. Swiping a row, then tap Delete works, though. Any ideas? EDIT 1: Here's how I'm doing: - (void)loadView { tableView = [[UITableView alloc] initWithFrame:[[UIScreen mainScreen] applicationFrame]]; tableView.delegate = self; tableView.dataSource = self; tableView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight; self.view = tableView; } EDIT 2: My observation is that the edit and minus buttons display fine if my tableview is created in IB (RootViewController). The other two (or three) tableview are created by the aforemention code, so that might be the problem. Guess I'd have to dive in to isEditing, editing and whatnot.

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  • How do I remove a button from a view controller's toolbar on the iPhone?

    - by Tony
    I have code that works great for adding a button to the toolbar: NSArray* toolbarItems = [NSArray arrayWithObjects:flexibleSpace,shuffleBarItem,flexibleSpace,nil]; self.toolbarItems = toolbarItems; However, I also want to be able to remove toolbar items. When I use the below method, my application crashes: NSArray* toolbarItems = [NSArray arrayWithObjects:flexibleSpace,nil]; self.toolbarItems = toolbarItems; Does anyone know how I can dynamically alter the toolbar on the iPhone? Thanks!

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  • Animating the drawing of a line

    - by jkigel
    I'm trying to animate the drawing of a line by the following way: .h CAShapeLayer *rootLayer; CAShapeLayer *lineLayer; CGMutablePathRef path; .m path = CGPathCreateMutable(); CGPathMoveToPoint(path, nil, self.frame.size.width/2-100, 260); CGPathAddLineToPoint(path, nil, self.frame.size.width/2+100.0, 260); CGPathCloseSubpath(path); self.rootLayer = [CALayer layer]; rootLayer.frame = self.bounds; [self.layer addSublayer:rootLayer]; self.lineLayer = [CAShapeLayer layer]; [lineLayer setPath:path]; [lineLayer setFillColor:[UIColor redColor].CGColor]; [lineLayer setStrokeColor:[UIColor blueColor].CGColor]; [lineLayer setLineWidth:1.5]; [lineLayer setFillRule:kCAFillRuleNonZero]; [rootLayer addSublayer:lineLayer]; [self performSelector:@selector(startTotalLine) withObject:nil afterDelay:1.5]; - (void)startTotalLine { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"animatePath"]; [animation setDuration:3.5]; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [animation setAutoreverses:NO]; [animation setFromValue:(id)path]; [animation setToValue:(id)path]; [lineLayer addAnimation:animation forKey:@"animatePath"]; } The line had drawn before the startTotalLine method is invoked. Also, the startTotalLine method doesn't affect the line. I want it to animate the the line drawing from right to left

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  • Drill down rss reader iphone

    - by bing
    Hi everyone, I have made a simple rss reader. The app loads an xml atom file in an array. Now I have added categories to my atom feed, which are first loaded in the array What is the best way to add drill down functionality programmatically. Now only the categories are loaded into the array and displayed. This is the implementation code ..... loading xml file <snip> ..... - (void)parserDidStartDocument:(NSXMLParser *)parser { NSLog(@"found file and started parsing"); } - (void)parser:(NSXMLParser *)parser parseErrorOccurred:(NSError *)parseError { NSString * errorString = [NSString stringWithFormat:@"Unable to download story feed from web site (Error code %i )", [parseError code]]; NSLog(@"error parsing XML: %@", errorString); UIAlertView * errorAlert = [[UIAlertView alloc] initWithTitle:@"Error loading content" message:errorString delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [errorAlert show]; } - (void)parser:(NSXMLParser *)parser didStartElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName attributes:(NSDictionary *)attributeDict{ //NSLog(@"found this element: %@", elementName); currentElement = [elementName copy]; if ([elementName isEqualToString:@"entry"]) { // clear out our story item caches... Categoryentry = [[NSMutableDictionary alloc] init]; currentID = [[NSMutableString alloc] init]; currentTitle = [[NSMutableString alloc] init]; currentSummary = [[NSMutableString alloc] init]; currentContent = [[NSMutableString alloc] init]; } } - (void)parser:(NSXMLParser *)parser didEndElement:(NSString *)elementName namespaceURI:(NSString *)namespaceURI qualifiedName:(NSString *)qName{ //NSLog(@"ended element: %@", elementName); if ([elementName isEqualToString:@"entry"]) { // save values to an entry, then store that item into the array... [Categoryentry setObject:currentTitle forKey:@"title"]; [Categoryentry setObject:currentID forKey:@"id"]; [Categoryentry setObject:currentSummary forKey:@"summary"]; [Categoryentry setObject:currentContent forKey:@"content"]; [categories addObject:[Categoryentry copy]]; NSLog(@"adding category: %@", currentTitle); } } - (void)parser:(NSXMLParser *)parser foundCharacters:(NSString *)string{ //NSLog(@"found characters: %@", string); // save the characters for the current item... if ([currentElement isEqualToString:@"title"]) { [currentTitle appendString:string]; } else if ([currentElement isEqualToString:@"id"]) { [currentID appendString:string]; } else if ([currentElement isEqualToString:@"summary"]) { [currentSummary appendString:string]; } else if ([currentElement isEqualToString:@"content"]) { [currentContent appendString:string]; } } - (void)parserDidEndDocument:(NSXMLParser *)parser { [activityIndicator stopAnimating]; [activityIndicator removeFromSuperview]; NSLog(@"all done!"); NSLog(@"categories array has %d entries", [categories count]); [newsTable reloadData]; }

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  • Effect of 'myObj = [[[[MyClass alloc] init] autorelease] retain];'?

    - by filipe
    I've just downloaded the Facebook iOS SDK and I noticed that in the sample code that comes with the SDK whenever it creates an instance of the Facebook class it does it like this: _facebook = [[[[Facebook alloc] init] autorelease] retain]; where _facebook is a member variable of the calling object (i.e. not a local variable). Can anyone explain exactly what's the point of autoreleasing and then retaining it?

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  • Recursively listing, and storing, directory contents

    - by enchilada
    I know how to recursively list directory contents. I will be using Snow Leopard's enumeratorAtURL:includingPropertiesForKeys:options:errorHandler: method to do this. However I want to store my findings into a object hierarchy (of, say, objects of a custom FileOrDirectory class that has isLeaf, children, and count attributes). I need to pre-load the directory and file structure into such a object hierarchy, in order to do whatever I want with NSTreeController and whatnot. I guess the trickiest thing here is to get the children attribute correct in the object hierarchy. Any ideas?

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  • Automatically hide toolbar when it is not in use.

    - by Koning WWWWWWWWWWWWWWWWWWWWWWW
    I am creating a Cocoa Application for Mac OS 10.6 , and I want to hide the toolbar of an NSWindow automatically when it is not in use for at least 30 seconds. I think this can be done with NSTimers, but I'm not familiar with them and I don't know how I can implement this. Another problem is that both the NSToolbarDelegate and NSWindowDelegate protocols don't have delegate methods like toolbarDidShow: Can anyone point me in the right direction? Thanks. PS. This is not to punish the user, but rather give the user a cleaner window (the window consist of only a toolbar for color and font and a text-view). PPS. Can the hide-toolbar-animation lead into a problem with the cursor while the user is typing?

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  • How to change the UIImageView image content by code?

    - by Tattat
    I use this to assign image: UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; imageView.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; CGImageRelease(imageRef); Now, I want to change the image from myImage to myImage2, so I do that: UIImage *img = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"myImage2" ofType:@"png"]]; CGRect cropRect = CGRectMake(175, 0, 175, 175); CGImageRef imageRef = CGImageCreateWithImageInRect([img CGImage], cropRect); imageView = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 175, 175)]; imageView.image = [UIImage imageWithCGImage:imageRef]; [self addSubview:imageView]; It works, but not the way I want, I want to change the image, not add a imageView on top of the pervious one. How can I modify my code? thx u.

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  • iPhone write to file (alternative directory)

    - by strider2k
    New to iPhone 3.2, Apple introduced File-Sharing support. Details can be found at https://developer.apple.com/iphone/library/releasenotes/General/WhatsNewIniPhoneOS/Articles/iPhoneOS3_2.html#//apple_ref/doc/uid/TP40009337-SW1 . Now, most examples floating around in the web demonstrates writing to the documents directory. What if I want to write files from my app but I don't want the user to be able to see it via iTunes? I'm looking at the Files and Networking section of the iPhone OS Programming Guide and I'm unsure what would be a good alternative to the documents directory for writing files to hide from the user and not be rejected by Apple's review team.

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  • How do I enable spell checking within an NSTextField?

    - by Luke
    I have an NSTextField that I would like to enable "as-you-type" spell checking. When I load my application I can do this from the Menu Bar Edit Spelling and Grammar Check Spelling While Typing. I would like this option to be enabled by default. Within IB I can enable this for a NSTextView but I would like to use NSTextField for this part of the UI. Thank you.

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  • persistent view controller

    - by derrichh
    Im building an iphone radio application and I want to have the controls, play, pause, stop, etc. in a tool bar (a custom view controller) at the bottom of the application. I want to keep this there throughout all the views so you can control the audio while navigating through the other parts of the application (multiple view/table controllers). Is there a way to create a view that stays in place like a tab bar?

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  • Custom CallOut not displayed correctly in ios6?

    - by balu
    As i want to implement the custom call out in the mkmapview i am using these classes CalloutMapAnnotationView.h and CalloutMapAnnotationView.m I have extracted these classes from the following links https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.h https://github.com/asalom/Custom-Map-Annotation-Callouts/blob/master/Classes/CalloutMapAnnotationView.m These work fine in ios5 but in ios6 when i am clicking on the call out the map view is moving and call out is not showing correctly as shown in the below figures while i was zooming also its not coming correctly i have tried several ways to get rid out of this problem by checking the version of os and tried to change the some of the methods in the classes but of not use. After implementing these in ios5 map view coming like this In Ios6 This one not coming properly as like in ios5. for example

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  • Can I safely store UInt32 to NSUInteger?

    - by mystify
    In the header, it is defined like: #if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64 typedef long NSInteger; typedef unsigned long NSUInteger; #else typedef int NSInteger; typedef unsigned int NSUInteger; #endif So does an UInt32 fit without problems into an NSUInteger (an unsigned int)? Where's the difference between UInt32 and unsigned int? And I assume that an unsigned long is bigger than an unsigned int?

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  • NSColor, 10.6 and Gamma 2.2

    - by Stephen Blinkhorn
    With Snow Leopard the default gamma changed from 1.8 to 2.2. I happen to be working on a few Mac apps that use a very dark custom colour scheme provided by Cocoa. On 10.5 it looks fine but on 10.6 with the new gamma it's much darker and really hard on the eyes. The colour scheme is defined using numerous [NSColor colorWithCalibratedRed:green:blue:alpha:] objects within a theme class. Is there any way to 'convert' an NSColor object so that it displays on 10.6 exactly as it would on 10.5 with the old 1.8 gamma? I know this can be achieved globally from within System Preferences but that's not what I'm after.

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  • Which Ipod touch generation should I buy? 2nd or 3rd?

    - by kukabunga
    I want to create games for Iphone/Ipod touch. Unfortunately I don't have a lot of money so I can buy only one device. Ipod is cheaper than Iphone, so I decided to bought Ipod touch. But I am afraid of buying 3rd generation - because it has more memory, more faster CPU, etc. And I think if I post my app on appstore - people with 2nd generation Ipod might have trouble with my app (because I was testing it on 3rd generation). But on the other hand - I am planning to create 3d/cpu demanding game - and it would be easy for me to implement it on device with more calculation power... What should I do in this situation? Any advice is appreciate.

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  • how to register the app to open the pdf file in my app in ipad

    - by uttam
    i want to open the pdf file in my app from pdf page, but i am not getting any option of opening the pdf in my app. this my info.plist file <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleDocumentTypes</key> <array> <dict> <key>CFBundleTypeName</key> <string>PDF</string> <key>CFBundleTypeRole</key> <string>Viewer</string> <key>CFBundleTypeIconFiles</key> <string>Icon.png</string> <key>LSItemContentTypes</key> <string>com.neosofttech.pdf</string> <key>LSHandlerRank</key> <string>Owner</string> </dict> </array> <key>UTExportedTypeDeclarations</key> <array> <dict> <key>UTTypeConformsTo</key> <array> <string>public.pdf</string> </array> <key>UTTypeDescription</key> <string>PDFReader File</string> <key>UTTypeIdentifier</key> <string>com.neosofttech.pdf</string> <key>UTTypeTagSpecification</key> <dict> <key>public.filename-extension</key> <string>pdf</string> </dict> </dict> pls tell me where i am wrong in this, how can i open the pdf file in my app.

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  • UITextView disabling text selection

    - by dizy
    I'm having a hard time getting the UITextView to disable the selecting of the text. I've tried: canCancelContentTouches = YES; I've tried subclassing and overwriting: - (BOOL)canPerformAction:(SEL)action withSender:(id)sender (But that gets called only After the selection) - (BOOL)touchesShouldCancelInContentView:(UIView *)view; (I don't see that getting fired at all) - (BOOL)touchesShouldBegin:(NSSet *)touches withEvent:(UIEvent *)event inContentView:(UIView *)view; (I don't see that getting fired either) What am I missing ?

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