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  • Help me choose an Open-Source license

    - by Spartan-117A
    So I've done lots of open-source work. I have released many projects, most of which have fallen under GPL, LGPL, or BSD licensing. Now I have a new project (an implementation library), and I can't find a license that meets my needs (although I believe one may exist, hence this question). This is the list of things I'm looking for in the license. Appropriate credit given for ALL usage or derivative works. No warranty expressed or implied. The library may be freely used in ANY other open-source/free-software product (regardless of license, GPL, BSD, EPL, etc). The library may be used in closed-source/commercial products ONLY WITH WRITTEN PERMISSION. GPL - Useless to me, obviously, as it completely precludes any and all closed-source use, violating requirement (4). BSD/LGPL/MIT - Won't work, because they wouldn't require closed-source developers to get my permission, violating requirement (4). If it wasn't for that, BSD (FreeBSD in particular) would look like a good choice here. EPL/MPL - Won't work either, as the code couldn't be combined with GPL-code, therefore violating requirement (3). Also I'm pretty sure they allow commercial works without asking permission, so they don't meet (4) either. Dual-licensing is an option, but in that case, what combination would hold to all four requirements? Basically, I want BSD minus the commercial use, plus an option to use in commercial/closed-source as long as the developer has my written permission. EDIT: At the moment, thinking something like multiple-licensing under GPL/LGPL plus something else for commercial?

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  • How to distribute a unique database already in production?

    - by JVerstry
    Let's assume a successful web spring application running on a MySql or PostGre kind of database. The traffic is becoming so high and the amount of data is becoming so big that a distributed dataase solution needs to be implemented. It is a scalability issue. Let's assume this application is using Hibernate and the data access layer is cleanly separated with DAO objects. What would be the best strategy to scale this database? Does anyone have hands on experience to share? Is it possible to minimize sharding code (Shard) in the application? Ideally, one should be able to add or remove databases easily. A failback solution is welcome too. I am not looking for you could go for sharding or you could go no sql kind of answers. I am looking for deeper answers from people with experience.

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  • practical way to learn C?

    - by jondavidjohn
    I want to dig into C and normally when I want to learn a new language I think of a simple/attainable project goal that has some practical purpose (make use of an api, automate a task, etc...) I'm having a harder time coming up with one for C mainly because everything I read points to the fact that C's primary use currently is in embedded systems and more complex software projects like operating systems. Does this point me to the fact that I don't need to learn it or that I just need to be a bit more convoluted in my learning strategy? References to practical learning resources? (tutorial/how to that produces an end result that has some purpose/benifit)

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  • What is the state-of-the-art for using Broadcom Crystal hardware?

    - by echo-flow
    I just bought a Dell Mini 1012, which comes with a Broadcom Crystal media accelerator chip. I'd like to know what is the current state-of-the-art with regard to using this hardware on Ubuntu? What I mean by this is, what is the best way to install drivers to make use of this hardware, and what media players currently support it? I've read that XBMC currently does, but what about gstreamer? Ideally, I'd like to find a solution so that I can accelerate Flash videos using the device. It seems like one strategy may be to download Flash videos to the hard drive and play them with an external, Crystal-enabled media player, and so that seems like one option, but I'm wondering if any of the free flash alternatives (Gnash and Lightspark) support hardware acceleration of flash video using the Crystal API? It seems like there is a lot of information about all of this on the web, but it's not consolidated, and seems like a rapidly moving target, so any insight anyone may have into this would be appreciated.

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  • WebLogic & Coherence & Cloud presentations for customer meetings

    - by JuergenKress
    We updated the WebLogic Community Workspace with the latest customer facing presentations: WebLogic 12c.pptx Oracle Coherence.pptx CAF WebLogic Server 12c, Coherence and Java EE.pptx Cloud Your Strategy Your Cloud Your Choice.pptx For all presentation, please visit the WebLogic Community Workspace (WebLogic Community membership required). WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: WebLogic,Coherence,Cloud,presentations,ppt,sales,WebLogic presentation,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • Extremely Hybrid Game requirements

    - by tugrul büyükisik
    What system specifications would a game need if it was: Total players per planet: ~20000 Total players per team:~1M Total players per map(small volume of space or small surface over a planet): ~2000 Total players: ~10M(world has more players than this amount i think) Two of the players are commanders of opposite quadrants(from HUD of a strategy game). Lots of players use space-crafts as a captain(like 3d fps and rts). Many many players control consoles in those space-crafts as under command of captains.(fps ) Some players are still in stone-age trying to reinvent wheel in some planet. Players design and construct any vehicles they have. With good physics engine Has puzzles inside. Everyone get experience by doing stuff(RPG). Commerce, income or totally different resource-based group(like starcraft) Player classes(primitive: cunning and strong, wrapped: healthy, wealthy) Arcade top-down style firing with ships when people get bored very low chance of miraculous things.(mediclorians, wormholes, bugs) Different game-modes: persistent(living world), resetted periodically(a new chance for noobs), instant(pre-built space + hack&slash) I suspect this would need 128GB ram and 2048 cores.

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  • E-mail solution recommedation?

    - by Brownsithily Smith
    Do you currently use email marketing as part of your online marketing strategy to new prospects,customers & clients? If yes: What is your single biggest problem/challenge with email marketing? What is your single most important question about email marketing? If no: What is stopping you? Do you plan to go on your email marketing for online business & ecommerce? Any experience or recommendation?

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  • What is the easiest way to do a direct file transfer of an extremely large file over the Internet?

    - by Kenneth Cochran
    I would like to transfer a 20+ GB file to a friend. I would like it to: Be fast Ensure data integrity Not require opening ports in either end's firewall Be free Not broadcast the file's existence to everyone on the Internet I've looked a several technologies and nothing seems to fit: Gnutella, BitTorrent, et al. satisfies 1, 2 and 4 JetBytes... 1, 3, 4 and 5 Yahoo Messenger, AIM, etc. 3, 4 and 5 FTP, SFTP... 1?, 4 and 5 rsync... 1, 2, 4 and 5 For a file this size speed and data integrity are the most important. No one wants a 20 GB file to fail a MD5 check after spending two days downloading it. Is there anything that meets all these requirements?

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  • What tools should I consider if my aim is to make a game available to as many platforms as possible?

    - by Kensai
    We're planning on developing a 2D, grid-based puzzle game, and although it's still very early in the planning stages, we'd like to make our decisions well from the beginning. Our strategy will be to make the game available to as many platforms as possible, for example PCs (Windows, Mac and/or Linux), mobile phones (iPhone and/or Android based phones), game consoles (XBLA and/or PSN) PC will have an emphasis, but I believe that's the most flexible platform so that shouldn't be a problem. So, what programming language, game engine, frameworks and all around tools would be best suited for our goal? P.S.: I'm betting a set of tools won't cover ALL of them, and that there will still be some kind of "translating" effort for some platforms, but we'd like to know what the most far reaching are.

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  • QML: Overriding a signal handler from other element

    - by user3490458
    Is it possible to override an elements action (eg onTriggered() of a Timer) from within the onClick() of a button? Something like so- Button { id: centerBtn objectName: "button" onClicked: { delaytimer.running = true; delayTimer.onTriggered {}; // override here } Timer { id: delaytimer interval: 1000 running: false repeat: false onTriggered: //something implemented here } }

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  • Landing Page Design is Not Formulaic - Part 5

    You must have heard a lot about the fact that if anything does not lead to call-to-action, then it will not benefit you but if you want to get maximum results from your search engine marketing, then you need to look out for various SEO technique to design your landing page. If you are planning to include a 'buy now' button in your landing page, then it will surely use the eye-tracking technology but it will not guarantee you the conversion of your search engine marketing plan.

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  • R Statistical Analytics with Faster Performance for Enterprise Database Access and Big Data

    - by Mike.Hallett(at)Oracle-BI&EPM
    Further demonstrating commitment to the open source community, Oracle has just released enhanced support of the R statistical programming language for Oracle Solaris and AIX in addition to Linux and Windows, connectivity to Oracle TimesTen In-Memory Database in addition to Oracle Database, and integration of hardware-specific Math libraries for faster performance.  Oracle’s Open Source distribution of R is available with the Oracle Big Data Appliance and available for download now. Oracle also offers Oracle R Enterprise, a component of Oracle Advanced Analytics that enables R processing on Oracle Database servers.   This all goes to make big data analytics more accessible in the enterprise and improving data scientist productivity with faster performance Since its introduction in 1995, R has attracted more than two million users and is widely used today for developing statistical applications that analyze big data. Analyst Report: Oracle Advances its Advanced Analytics Strategy  

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  • Hybrid IT or Cloud Initiative – a Perfect Enterprise Architecture Maturation Opportunity

    - by Ted McLaughlan
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} All too often in the growth and maturation of Enterprise Architecture initiatives, the effort stalls or is delayed due to lack of “applied traction”. By this, I mean the EA activities - whether targeted towards compliance, risk mitigation or value opportunity propositions – may not be attached to measurable, active, visible projects that could advance and prove the value of EA. EA doesn’t work by itself, in a vacuum, without collaborative engagement and a means of proving usefulness. A critical vehicle to this proof is successful orchestration and use of assets and investment resources to meet a high-profile business objective – i.e. a successful project. More and more organizations are now exploring and considering some degree of IT outsourcing, buying and using external services and solutions to deliver their IT and business requirements – vs. building and operating in-house, in their own data centers. The rapid growth and success of “Cloud” services makes some decisions easier and some IT projects more successful, while dramatically lowering IT risks and enabling rapid growth. This is particularly true for “Software as a Service” (SaaS) applications, which essentially are complete web applications hosted and delivered over the Internet. Whether SaaS solutions – or any kind of cloud solution - are actually, ultimately the most cost-effective approach truly depends on the organization’s business and IT investment strategy. This leads us to Enterprise Architecture, the connectivity between business strategy and investment objectives, and the capabilities purchased or created to meet them. If an EA framework already exists, the approach to selecting a cloud-based solution and integrating it with internal IT systems (i.e. a “Hybrid IT” solution) is well-served by leveraging EA methods. If an EA framework doesn’t exist, or is simply not mature enough to address complex, integrated IT objectives – a hybrid IT/cloud initiative is the perfect project to advance and prove the value of EA. Why is this? For starters, the success of any complex IT integration project - spanning multiple systems, contracts and organizations, public and private – depends on active collaboration and coordination among the project stakeholders. For a hybrid IT initiative, inclusive of one or more cloud services providers, the IT services, business workflow and data governance challenges alone can be extremely complex, requiring many diverse layers of organizational expertise and authority. Establishing subject matter expertise, authorities and strategic guidance across all the disciplines involved in a hybrid-IT or hybrid-cloud system requires top-level, comprehensive experience and collaborative leadership. Tools and practices reflecting industry expertise and EA alignment can also be very helpful – such as Oracle’s “Cloud Candidate Selection Tool”. Using tools like this, and facilitating this critical collaboration by leading, organizing and coordinating the input and expertise into a shared, referenceable, reusable set of authority models and practices – this is where EA shines, and where Enterprise Architects can be most valuable. The “enterprise”, in this case, becomes something greater than the core organization – it includes internal systems, public cloud services, 3rd-party IT platforms and datacenters, distributed users and devices; a whole greater than the sum of its parts. Through facilitated project collaboration, leading to identification or creation of solid governance models and processes, a durable and useful Enterprise Architecture framework will usually emerge by itself, if not actually identified and managed as such. The transition from planning collaboration to actual coordination, where the program plan, schedule and resources become synchronized and aligned to other investments in the organization portfolio, is where EA methods and artifacts appear and become most useful. The actual scope and use of these artifacts, in the context of this project, can then set the stage for the most desirable, helpful and pragmatic form of the now-maturing EA framework and community of practice. Considering or starting a hybrid-IT or hybrid-cloud initiative? Running into some complex relationship challenges? This is the perfect time to take advantage of your new, growing or possibly latent Enterprise Architecture practice.

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  • DBA Best Practices: A Blog Series

    - by Argenis
      Introduction After the success of the “Demystifying DBA Best Practices” Pre-Conference that my good friend Robert Davis, a.k.a. SQLSoldier [Blog|Twitter] and I delivered at multiple events, including the PASS Summit 2012, I have decided to blog about some of the topics discussed at the Pre-Con. My thanks go to Robert for agreeing to share this content with the larger SQL Server community. This will be a rather lengthy blog series - and as in the Pre-Con, I expect a lot of interaction and feedback. Make sure you throw in your two cents in the comments section of every blog post. First topic that I’ll be discussing in this blog series: The thing of utmost importance for any Database Administrator: the data. Let’s discuss the importance of backups and a solid restore strategy. Care to share your thoughts on this subject in the comments section below?

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  • First blog post from Surface RT using Microsoft Word 2013

    - by Enrique Lima
    One of the concerns I had in using a Surface RT was the need I have to be able to post.Recently, and not so recently, I have stopped posting. Between getting busy, carrying different devices. Well, it has been hard to do. Tried doing that with an iPad, and I can't say it didn't work, it just didn't work for me. Again, back to the concern with the Surface RT. But, looking at the App Store I started getting that same frustration I had with other platforms that left me with a feeling of "I have to compromise because I am on a SubText platform". So, I stuck to posting from Windows Live Writer (great tool!). This whole situation made me think and rethink my strategy, and then … a big DUH! What about using Microsoft Word 2013 for that? Would it work? So, here is the test!

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  • OSB, Service Callouts and OQL - Part 3

    - by Sabha
    In the previous sections of the "OSB, Service Callouts and OQL" series, we analyzed the threading model used by OSB for Service Callouts and analysis of OSB Server threads hung in Service callouts and identifying  the Proxies and Remote services involved in the hang using OQL. This final section of the series will focus on the corrective action to avoid Service Callout related OSB Server hangs. Please refer to the blog post for more details.

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  • GLSL, all in one or many shader programs?

    - by stjepano
    I am doing some 3D demos using OpenGL and I noticed that GLSL is somewhat "limited" (or is it just me?). Anyway I have many different types of materials. Some materials have ambient and diffuse color, some materials have ambient occlusion map, some have specular map and bump map etc. Is it better to support everything in one vertex/fragment shader pair or is it better to create many vertex/fragment shaders and select them based on currently selected material? What is the usual shader strategy in OpenGL or D3D?

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  • Tips for building an AI for a 2D racing game

    - by declique
    I have a school project to build an AI for a 2D racing game in which it will compete with several other AIs (no collision). We are given a black and white bitmap image of the racing track, we are allowed to choose basic stats for our car (handling, acceleration, max speed and brakes) after we receive the map. The AI connects to the game's server and gives to it several times a second numbers for the current acceleration and steering. The language I chose is C++, by the way. The questions are: What is the best strategy or algorithm (since I want to try and win)? I currently have in mind some ideas found on the net and one or two of my own, but I would like before I start to code that my perspective is one of the best. What good books are there on that matter? What sites should I refer to?

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  • Syncing client and server CRUD operations using json and php

    - by Justin
    I'm working on some code to sync the state of models between client (being a javascript application) and server. Often I end up writing redundant code to track the client and server objects so I can map the client supplied data to the server models. Below is some code I am thinking about implementing to help. What I don't like about the below code is that this method won't handle nested relationships very well, I would have to create multiple object trackers. One work around is for each server model after creating or loading, simply do $model->clientId = $clientId; IMO this is a nasty hack and I want to avoid it. Adding a setCientId method to all my model object would be another way to make it less hacky, but this seems like overkill to me. Really clientIds are only good for inserting/updating data in some scenarios. I could go with a decorator pattern but auto generating a proxy class seems a bit involved. I could use a generic proxy class that uses a __call function to allow for original object data to be accessed, but this seems wrong too. Any thoughts or comments? $clientData = '[{name: "Bob", action: "update", id: 1, clientId: 200}, {name:"Susan", action:"create", clientId: 131} ]'; $jsonObjs = json_decode($clientData); $objectTracker = new ObjectTracker(); $objectTracker->trackClientObjs($jsonObjs); $query = $this->em->createQuery("SELECT x FROM Application_Model_User x WHERE x.id IN (:ids)"); $query->setParameters("ids",$objectTracker->getClientSpecifiedServerIds()); $models = $query->getResults(); //Apply client data to server model foreach ($models as $model) { $clientModel = $objectTracker->getClientJsonObj($model->getId()); ... } //Create new models and persist foreach($objectTracker->getNewClientObjs() as $newClientObj) { $model = new Application_Model_User(); .... $em->persist($model); $objectTracker->trackServerObj($model); } $em->flush(); $resourceResponse = $objectTracker->createResourceResponse(); //Id mappings will be an associtave array representing server id resources with client side // id. //This method Dosen't seem to flexible if we want to return additional data with each resource... //Would have to modify the returned data structure, seems like tight coupling... //Ex return value: //[{clientId: 200, id:1} , {clientId: 131, id: 33}];

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  • Handling buildings in isometric tile based games

    - by MustSeeMelons
    A simple question, to which i couldn't find a definitive answer - how to manage buildings on a tiled map? Should the building be sliced in to tiles or one big image? EDIT: The game is being built from scratch using C++/SDL 2.0, it will be a turn based strategy, something like Fallout 1 & 2 without the hex grid, a simple square grid, where the Y axis is squished by 50%. Buildings can span multiple tiles, the characters move tile by tile. For now, the terrain is completely flat. Some basic functionality is in place, so I'm aiming to advancing the terrain and levels them selves - adding buildings, gates, cliffs, not sure about the elevation.

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  • What is an acceptable level of FPS in browser workslow editor?

    - by Theo Walcott
    I'm developing a diagraming tool and need some metrics to test it against. Unfortunately I couldn't find information regarding an average acceptable FPS level for this kind of web apps. We all know such levels for action games (which is 60fps minimum), 25fps for videostreaming. Can anyone give me some information reagarding minimal FPS level for drawing web apps? What tools would you recomend to test my app?

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  • Imperative Programming in F#

    This article is taken from the book F# in Action. The authors discuss basics of imperative programming in F# and develop a simple application to show how this type of programming works. They also feature some of the interoperability among languages on .NET platform.

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  • Aspect-oriented Programming and Code Contracts in ASP.NET MVC

    There are some aspects to application programming, such as logging, tracing, profiling, authentication and authorization that cut across the business objects. These are difficult to deal with in an object-oriented paradigm without resorting to code-injection, code-duplication or interdependencies. In ASP.NET MVC, you can use attributes in the form of action filters to provide a neater way of implementing these cross-curring concerns.

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  • Apache / MySql is not running. What is wrong?

    - by Valeriu
    I installed lampp / xampp on my Ubuntu 12.04. After installing, Apache and MySQL were running properly. Now, they're not. Here's what I get when I try to run apache: Command: /etc/init.d/apache2 start Result: * Starting web server apache2 /usr/sbin/apache2ctl: 87: ulimit: error setting limit (Operation not permitted) (13)Permission denied: make_sock: could not bind to address 0.0.0.0:80 no listening sockets available, shutting down Unable to open logs Action 'start' failed. The Apache error log may have more information.

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  • Verify uniqueness of new content

    - by rogerkk
    I'm working on a review site, where there is a minor issue with almost duplicate reviews across items. Just a few words are changed. It would be very nice to be able to uncover these duplicates before they are approved by a moderator, and I'm hoping someone could chime in on the best strategy to get there. The site is running Ruby on Rails on a Postgres database and using Thinking Sphinx for search (all on Heroku), and so far the best option I see is to be pulling all the reviews out of the db and using a module like amatch to compare the strings. Not very efficient, so in this case I guess I'll have to limit the number/age of reviews to scan for dupes. Anyone got a better idea?

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