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  • Concurrent WCF calls via shared channel

    - by Kent Boogaart
    I have a web tier that forwards calls onto an application tier. The web tier uses a shared, cached channel to do so. The application tier services in question are stateless and have concurrency enabled. But they are not being called concurrently. If I alter the web tier to create a new channel on every call, then I do get concurrent calls onto the application tier. But I wanted to avoid that cost since it is functionally unnecessary for my scenario. I have no session state, and nor do I need to re-authenticate the caller each time. I understand that the creation of the channel factory is far more expensive than than the creation of the channels, but it is still a cost I'd like to avoid if possible. I found this article on MSDN that states: While channels and clients created by the channels are thread-safe, they might not support writing more than one message to the wire concurrently. If you are sending large messages, particularly if streaming, the send operation might block waiting for another send to complete. Firstly, I'm not sending large messages (just a lot of small ones since I'm doing load testing) but am still seeing the blocking behavior. Secondly, this is rather open-ended and unhelpful documentation. It says they "might not" support writing more than one message but doesn't explain the scenarios under which they would support concurrent messages. Can anyone shed some light on this?

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  • shoutcast pls forbidden for iPhone programatically?

    - by Nareshkumar
    I have been trying to access the pls file data from shoutcast for some testing but the response seems to be forbidden and i am getting 403 as response. here is the code NSURL *myurl = [NSURL URLWithString:@"http://yp.shoutcast.com/sbin/tunein-station.pls?id=9944"] ; //Accept:*/* NSMutableURLRequest *myrequest = [[NSMutableURLRequest alloc]initWithURL:myurl]; [myrequest setValue:@"*/*" forHTTPHeaderField:@"Accept"]; //NSURL *myurl = [NSURL URLWithString:@"http://www.google.com"]; NSURLConnection *theConnection = [[NSURLConnection alloc]initWithRequest:myrequest delegate:self]; On the response, it was showing a 403 and no data is received. I tried to check the content-type and it was showing audio/x-scpls Can someone help me solve this issue please?

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  • How to utilize network for p2p file sharing on Android Platform?

    - by CSharperWithJava
    I'm working on some apps for the android platform and I have two problems that I'm not quite sure how to approach, and both are closely related. How can I send a relatively small data file from one android device to another (preferably over the internet or directly through wireless network)? Is it possible to create a temporary p2p live data stream from one android device to another? An example application would be to stream low-res video from phone A's camera to phone B, or audio. I would much appreciate being pointed in the right direction on either issue (File transfer or real time data transfer).

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  • Optimize loading an XAP file with an asp.net website

    - by theoneawaited
    I've been developing a game using Silverlight 4 and silversprite (http://silversprite.codeplex.com/) This game is HEAVILY content dependent, using a lot of audio and images. My content folder is around 90 mbs worth of stuff. And because of that, my XAP file is around 60 MB, and takes 5 minutes to download from the website before any user can start playing. I am using Visual Web Developer 2010 to create my site and load the XAP. Is there a way where I can take content out of my XAP and put it in my ASP.net site project? Or perhaps upload my content files to the site's storage? This would make my XAP file much quicker to download. Anyone have suggestions? Thanks!

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  • How can I launch QuickTime from my app?

    - by Sheehan Alam
    I am trying to load a video from the web, but am having trouble getting it to appear in QuickTime. I can only hear the audio. I would like it to launch QuickTime. - (void)loadView { NSURL *movieURL = [NSURL URLWithString:@"http://movies.apple.com/media/us/mac/getamac/2009/apple-mvp-biohazard_suit-us-20090419_480x272.mov"]; if (movieURL != nil) { moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:movieURL]; moviePlayer.initialPlaybackTime = -1.0; // Register to receive a notification when the movie has finished playing. [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayBackDidFinish:) name:MPMoviePlayerScalingModeDidChangeNotification object:moviePlayer]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(endPlay:) name:MPMoviePlayerPlaybackDidFinishNotification object:moviePlayer]; moviePlayer.scalingMode = MPMovieScalingModeAspectFit; moviePlayer.movieControlMode = MPMovieControlModeDefault; moviePlayer.backgroundColor = [UIColor blackColor]; [moviePlayer play]; } }

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  • MPVolumeView is not visible on the view

    - by Faiz
    Hi everybody, I am using MPVolumeView in an application to control the volume of a audio track. I have used following code. but volume view is not visible on the view. Anybody has faced the same problem?? MPVolumeView *myVolume = [[MPVolumeView alloc] initWithFrame:CGRectMake(10, 10, 300, 40)]; [myVolume sizeToFit]; [self.view addSubview:myVolume]; [myVolume release]; any solution?? Thanx in advance.

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  • Flash and ActionScript

    - by Sonesh Dabhi
    I am not a flash/actionscript developer and I need to achieve a very small task in flash . I need to display user audio input level in flash . I found that I can do that using action script as below . I also checked this link . I have no idea what tools I need to use and generate a swf file . Any help highly appreciated . this.mic = Microphone.getMicrophone(); this.micTimer.addEventListener(TimerEvent.TIMER,this.timerHandler); this.micTimer.start(); this.mic.setLoopBack(true); return; public function timerHandler(event:TimerEvent):void { this.micVolume.setProgress(this.mic.activityLevel,100) return; }

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  • Is there a FSRef in iPhone SDK or is there something that can be FSRef's alternative?

    - by unknownthreat
    The question may sound stupid, but the thing is this: I am learning how to use a Audio Queue, and the example I've taken (aqtest) has been a nice guide for me until I recently found out that aqtest is not for iPhone. (stupid me) I served around the Internet and found out that there is no FSRef for iPhone. If possible, I want to find a way to work around FSRef thinggie. So here comes the question: can I use something else instead of FSRef that exists on the iPhone SDK? Or am I missing something?

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  • Android webview cookie problem

    - by Tori
    I have a video link in a web view, on the emulator, I hear the audio and no video is displayed. I think this is an emulator issue. I tried on my Nexus One, when I click the link, it opens a new webview and tries to access the server almost immediately reverts back to the webview and does not show the video. Logcat says: WARN/ResponseProcessCookies(486): Cookie rejected: "BasicClientCookie[version=0,name=GX,domain=mail.google.com,path=/proxy/gmail/mail,expiry=Tue Mar 22 19:55:33 EDT 2011]". Illegal domain attribute "mail.google.com". Domain of origin: "android.clients.google.com" How can I fix this?

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  • What is preferred accessible and semantically correct method to code this type of data design?

    - by jitendra
    What is preferred accessible and semantically correct method to code this type of data design? Table UL, LI DIV,SPAN For icons should i use for each place or i should is icon from CSS sprites? If we use css sprite here then how to code, and what will happen when images will be disabled ? Every link will open in new window and I have to indicate about file size also for both sighted and blind users? So what is the best method to make this design and what is best method to show icon and to indicate all type of users that file will open in new window and what is file size? Content of table should be accessible and understandable in as good as possible manner in all conditions For sighted user even if images are disabled for screen user for text browser user and if css is disabled And What is the role of Filenames of PDF, video, audio here?

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  • Is there a cross-platform CD/DVD burning library or command-line app?

    - by Computer Linguist
    I'm looking for a cross-platform CD & DVD burning library. I'm not too particular about the language or framework a long as there are minimal dependencies and they are easily installable cross-platform, or already exist. A command-line application would also work.. Looking to target WinXP, Vista, Win7, OS X Leopard & Snow Leopard, & most linux distros. I know I can write an .iso cross platform, but I'm looking for a way to burn those .ISOs to disk on a variety of platforms without having to code seperately for each one. It's for burning MP3 disks and standard audio CDs... All suggestions appreciated.

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  • How do I save a copy of the clipboard and then revert back to it?

    - by cksubs
    I'm reading words in a text box by simulating the key presses required to highligh and copy the text. When I'm done, I want the clipboard to be exactly how I found it. I was hoping I'd be able to do something like this: IDataObject clipboardBackup = Clipboard.GetDataObject(); Clipboard.Clear(); //Save other things into the clipboard here, etc// Clipboard.SetDataObject(clipboardBackup); But that doesn't seem to work. It looks like you can go the route of specifically trying for text, audio, pictures, etc. and then saving them accordingly. (I guess 'data object' is specialized like that in my example too, I was hoping it was generic.) I'd prefer not to use cases for every possible type of clipboard data, both to be more concise and to make sure I never lose the data regardless of format. Any tips for grabbing any and all of the clipboard and then restoring it?

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  • Attempting to Convert Byte[] into Image... but is there platform issues involved

    - by user305535
    Greetings, Current, I'm attempting to develop an application that takes a Byte Array that is streamed to us from a Linux C language program across a TCPClient (stream) and reassemble it back into an image/jpg. The "sending" application was developed by a off-site developer who claims that the image reassembles back into an image without any problems or errors in his test environment (all Linux)... However, we are not so fortunate. I (believe) we successfully get all of the data sent, storing it as a string (lets us append the stream until it is complete) and then we convert it back into a Byte[]. This appears to be working fine... But, when we take the byte[] we get from the streaming (and our string assembly) and try to convert it into an image using the System.Drawing.Image.FromStream() we get errors.... Anyone have any idea what we're doing wrong? Or, does anyone know if this is a cross-platform issue? We're developing our app for Windows XP and C# .net, but the off-site developer did his work in c and Linux... perhaps there's some difference as to how each Operating System Coverts Images into Byte Arrays? Anyway, here's the code for converting our received ByteArray (from the TCPClient Stream) into an image. This code works when we send an image from a test machine we built that RUNS on XP, but not from the Linux box... System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); byte[] imageBytes = encoding.GetBytes(data); MemoryStream ms = new MemoryStream(imageBytes, 0, imageBytes.Length); // Convert byte[] to Image ms.Write(imageBytes, 0, imageBytes.Length); System.Drawing.Image image = System.Drawing.Image.FromStream(ms, false); <-- DIES here, throws a {System.ArgumentException: Parameter is not valid.} error Any advice, suggestions, theories, or HELP would be GREATLY appreciated! Please let me know??? Best wishes all! Thanks in advance! Greg

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  • How do you limit a page with multiple flash mp3 players to play one at a time?

    - by Andrew.S
    I am working with the open source flash player at http://flash-mp3-player.net/ and I am trying to figure out how to limit one sound file at a time. I know this has been done on a number of sites but I am unsure how to approach it. Scenario: A page has five different instances of the flash player. The user is litening to one song but clicks on another to listen to it. Goal: The first audio file automatically stops while the second starts playing instead of both playing at the same time. Do I need to have some sort of javascript handler than interacts with the swf or something?

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  • Coding a Tumblr Theme - List posts as list or just a stack of divs?

    - by Trippy
    I'm in the process of coding my own Tumblr Theme. Well I was wondering how should I list the posts? In the basic theme, (the one you get when you sign up) doesn't use list items (<li>). But I saw in another theme that it does use list items. By the way, this is what I mean... <div class="post-text"><div> <div class="post-audio"><div> ... or <ul> <li class="post-text"></li> ... </ul> I'm confused on the way I should go - I want to go to the semantic way of doing it because the theme will be built in HTML5.

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  • Microsoft products such as Visual Studio 2010 does not require to enter serial number

    - by MainMa
    Hi, I am member of WebsiteSpark and was member of DreamSpark. Both programs enable to download software and provide serial keys to use. Some software like Windows Server has an ISO file to download and a serial number displayed on the website which I must enter during installation. Some other software does not have any serial key. For example, when I downloaded Visual Studio 2010, there was just a link to an ISO file. During installation, there was no such a field as serial number (whereas Visual Studio 2008 had this field at the beginning of installation process). There is the same thing with SQL Server 2008 and Microsoft Expression Studio 3. Even when I've downloaded the public trial RTM version of Windows Seven Enterprise, there were no serial number to enter. I don't think that such expensive products as SQL Server 2008 Enterprise are delivered without serials and online validation, so I suppose that the serial is embedded into the product itself, either in installation binaries or in a separate config file, so is already in the ISO I download so I do not have to enter it. So my question is, how it is done technically? Is each 2 GBs ISO generated on-demand on the server to embed a serial each time this ISO is requested? I suppose that if it is done, it has a huge impact on servers performance (no caching, no streaming...), so what may be the techniques used behind? I want to implement the same feature in a product I intend to ship (to simplify installation by avoiding to ask to enter serial number), but I really don't see how to do it with low impact on server performance.

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  • Problem with sending cookies with file_get_contents

    - by Ikke
    Hi, i'm trying to get the contents from another file with file_get_contents (don't ask why). I have two files: test1.php and test2.php. Test1.php returns a string, bases on the user that is logged in. Test2.php tries to get the contents of test1.php and is being executed by the browser, thus getting the cookies. To send the cookies with file_get_contents, i create a streaming context: $opts = array('http' => array('header'=> 'Cookie: ' . $_SERVER['HTTP_COOKIE']."\r\n"))`; I'm retreiving the contents with: $contents = file_get_contents("http://www.domain.com/test1.php", false, $opts); But now I get the error: Warning: file_get_contents(http://www.domain.com/test1.php) [function.file-get-contents]: failed to open stream: HTTP request failed! HTTP/1.1 404 Not Found Does somebody knows what i'm doing wroing here? edit: forgot to mention: Without the streaming_context, the page just loads. But withouth the cookies I don't get the info I need.

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  • [Android SDK] Text-To-Speech addSpeech not working properly

    - by arcoraven
    Hi, I'm trying to get my Android app to play a .wav file recording of the word "Spinach Salad" whenever it sees that phrase being spoken by TTS. Here's the relevant code: spinach_salad.wav is located in /res/raw prodName = "Spinach Salad" mTts.addSpeech(prodName, "com.example.textextractor", R.raw.spinach_salad); ...and later in the code: mTts.speak("blah blah blah " + prodName, TextToSpeech.QUEUE_ADD, null); I've also tried: mTts.speak("blah blah blah Spinach Salad", TextToSpeech.QUEUE_ADD, null); and mTts.speak("blah blah blah", TextToSpeech.QUEUE_ADD, null); mTts.speak(productName_str, TextToSpeech.QUEUE_ADD, null); In both cases, I'm just hearing the TTS synthesized audio, rather than my custom .wav file. (On a related note, the last chunk of code sometimes speaks out of order, saying the second line before the first).

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  • Is Stream.Write thread-safe?

    - by Mike Spross
    I'm working on a client/server library for a legacy RPC implementation and was running into issues where the client would sometimes hang when waiting to a receive a response message to an RPC request message. It turns out the real problem was in my message framing code (I wasn't handling message boundaries correctly when reading data off the underlying NetworkStream), but it also made me suspicious of the code I was using to send data across the network, specifically in the case where the RPC server sends a large amount of data to a client as the result of a client RPC request. My send code uses a BinaryWriter to write a complete "message" to the underlying NetworkStream. The RPC protocol also implements a heartbeat algorithm, where the RPC server sends out PING messages every 15 seconds. The pings are sent out by a separate thread, so, at least in theory, a ping can be sent while the server is in the middle of streaming a large response back to a client. Suppose I have a Send method as follows, where stream is a NetworkStream: public void Send(Message message) { //Write the message to a temporary stream so we can send it all-at-once MemoryStream tempStream = new MemoryStream(); message.WriteToStream(tempStream); //Write the serialized message to the stream. //The BinaryWriter is a little redundant in this //simplified example, but here because //the production code uses it. byte[] data = tempStream.ToArray(); BinaryWriter bw = new BinaryWriter(stream); bw.Write(data, 0, data.Length); bw.Flush(); } So the question I have is, is the call to bw.Write (and by implication the call to the underlying Stream's Write method) atomic? That is, if a lengthy Write is still in progress on the sending thread, and the heartbeat thread kicks in and sends a PING message, will that thread block until the original Write call finishes, or do I have to add explicit synchronization to the Send method to prevent the two Send calls from clobbering the stream?

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  • How to change the BlackBerry volume, or mute it?

    - by devguy
    My current code is this: int volume = Alert.getVolume(); // reads 100 Alert.setVolume(0); It DOESN'T change the volume setting, like it would be supposed to do :( Even calling Alert.mute(true) doesn't produce any good effect. Audio.setVolume(0) also doesn't work! I'm running this on a Curve 8310. I have another software installed though that successfully manages to lower the volume setting a lot...so I suppose I'm doing something wrong. Any idea?

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  • FileReference.save() duplicates ByteArray

    - by bartekb
    Hi, I've encountered a memory problem using FileReference.save(). My Flash application generates of a lot of data in real-time and needs to save this data to a local file. As I understand, Flash 10 (as opposed to AIR) does not support streaming to a file. But, what's even worse is that FileReference.save() duplicates all the data before saving it. I was looking for a workaround to this doubled memory usage and thought about the following approach: What if I pass a custom subclass of ByteArray as an argument to FileReference.save(), where this ByteArray subclass would override all read*() methods. The overridden read*() methods would wait for a piece of data to be generated by my application, return this piece of data and immediately remove it from the memory. I know how much data will be generated, so I could also override length/bytesAvailable methods. Would it be possible? Could you give me some hint how to do it? I've created a subclass of ByteArray, registered an alias for it, passed an instance of this subclass to FileReference.save(), but somehow FileReference.save() seems to treat it just as it was a ByteArray instance and doesn't call any of my overridden methods... Thanks a lot for any help!

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  • Stream PDF to another local App

    - by Nathan
    Hi, I'm currently trying to optimize a small firefox extension that will grab a pdf off the current document and send it to a port that another local application is listening on. Right now it uses a terrifying hackjob of cache viewer. The way I'm getting it is loading the cache, searching through it using the current URL and grabbing the file and saving it to a temp directory. Then I stream the file in, delete the temp, and send it through the socket. Now, my new design, ideally I'd want to build it from scratch and cut out saving it to the local machine at all, and just stream it through the socket. I've been looking at doing something like, //check page to ensure its a pdf //init in/out streams //stream through sock //flush Now, this would be vastly superior to the 400 line hacked up mess I have now, but I'm new to building FF extensions, and after reading a lot about URIs and the file streaming and such I'm probably more confused than when I started trying to fix this three hours ago. I'm okay with sending things through the sockets and whatnot, I understand that, I'm mainly confused about what multitude of interfaces I want to use. Gah! Thanks! Also, long time reader, first time poster!

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  • combination of open source licenses

    - by Nicola Montecchio
    Hi I'm about to release some software as open source. It uses Lucene (Apache license) and jopt simple (MIT license). Are there any constraints on the license that I am going to apply to my own software? In particular, it is an adaptation of Lucene for performing content-based search on audio (so, many classes are inherited and in one case copied with a little modification). It only uses jopt simple for handling command line arguments (i.e. no modification at all, just "import" and "new OptionParser..."). Thanks for your help Nicola Montecchio

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  • Implementing Multitasking on an iPhone/iOS4 Web App

    - by Peter Watts
    I am looking to build a web app that implements background audio and fast app switching. These features work out of the box, when run as regular Safari web pages, but as soon as you add the web-app-capable tag, and try to run in full screen mode, this functionality breaks. I did some testing and even the most basic web app will reload every time when you switch back to it. And seeing as it's a web app, we can't exactly implement the multitasking API. Has anyone found a work around? This isn't a deal-breaker, as you can just avoid full screen mode, but then you also lose the ability to use your own icon in the app switch tray. Perhaps this explains a lack of full screen mode in YouTube's new web app....

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  • C++ threaded class design from non-threaded class

    - by macs
    I'm working on a library doing audio encoding/decoding. The encoder shall be able to use multiple cores (i.e. multiple threads, using boost library), if available. What i have right now is a class that performs all encoding-relevant operations. The next step i want to take is to make that class threaded. So i'm wondering how to do this. I thought about writing a thread-class, creating n threads for n cores and then calling the encoder with the appropriate arguments. But maybe this is an overkill and there is no need for another class, so i'm going to make use of the "user interface" for thread-creation. I hope there are any suggestions.

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