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  • initializing char and char pointers

    - by ra170
    What's the difference between these: This one works: char* pEmpty = new char; *pEmpty = 'x'; However if I try doing: char* pEmpty = NULL; pEmpty = 'x'; // <---- doesn't work! and: char* pEmpty = "x"; // putting in double quotes works! why??

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  • Android - Getting audio to play through earpiece

    - by Donal Rafferty
    I currently have code that reads a recording in from the devices mic using the AudioRecord class and then playing it back out using the AudioTrack class. My problem is that when I play it out it plays vis the speaker phone. I want it to play out via the ear piece on the device. Here is my code: public class LoopProg extends Activity { boolean isRecording; //currently not used AudioManager am; int count = 0; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); am = (AudioManager) getSystemService(Context.AUDIO_SERVICE); am.setMicrophoneMute(true); while(count <= 1000000){ Record record = new Record(); record.run(); count ++; Log.d("COUNT", "Count is : " + count); } } public class Record extends Thread { static final int bufferSize = 200000; final short[] buffer = new short[bufferSize]; short[] readBuffer = new short[bufferSize]; public void run() { isRecording = true; android.os.Process.setThreadPriority (android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int buffersize = AudioRecord.getMinBufferSize(11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT); AudioRecord arec = new AudioRecord(MediaRecorder.AudioSource.MIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize); AudioTrack atrack = new AudioTrack(AudioManager.STREAM_MUSIC, 11025, AudioFormat.CHANNEL_CONFIGURATION_MONO, AudioFormat.ENCODING_PCM_16BIT, buffersize, AudioTrack.MODE_STREAM); am.setRouting(AudioManager.MODE_NORMAL,1, AudioManager.STREAM_MUSIC); int ok = am.getRouting(AudioManager.ROUTE_EARPIECE); Log.d("ROUTING", "getRouting = " + ok); setVolumeControlStream(AudioManager.STREAM_VOICE_CALL); //am.setSpeakerphoneOn(true); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); am.setSpeakerphoneOn(false); Log.d("SPEAKERPHONE", "Is speakerphone on? : " + am.isSpeakerphoneOn()); atrack.setPlaybackRate(11025); byte[] buffer = new byte[buffersize]; arec.startRecording(); atrack.play(); while(isRecording) { arec.read(buffer, 0, buffersize); atrack.write(buffer, 0, buffer.length); } arec.stop(); atrack.stop(); isRecording = false; } } } As you can see if the code I have tried using the AudioManager class and its methods including the deprecated setRouting method and nothing works, the setSpeatPoneOn method seems to have no effect at all, neither does the routing method. Has anyone got any ideas on how to get it to play via the earpiece instead of the spaker phone?

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  • How to send audio stream via UDP in java?

    - by Nob Venoda
    Hi to all :) I have a problem, i have set MediaLocator to microphone input, and then created Player. I need to grab that sound from the microphone, encode it to some lower quality stream, and send it as a datagram packet via UDP. Here's the code, i found most of it online and adapted it to my app: public class AudioSender extends Thread { private MediaLocator ml = new MediaLocator("javasound://44100"); private DatagramSocket socket; private boolean transmitting; private Player player; TargetDataLine mic; byte[] buffer; private AudioFormat format; private DatagramSocket datagramSocket(){ try { return new DatagramSocket(); } catch (SocketException ex) { return null; } } private void startMic() { try { format = new AudioFormat(AudioFormat.Encoding.PCM_SIGNED, 8000.0F, 16, 2, 4, 8000.0F, true); DataLine.Info info = new DataLine.Info(TargetDataLine.class, format); mic = (TargetDataLine) AudioSystem.getLine(info); mic.open(format); mic.start(); buffer = new byte[1024]; } catch (LineUnavailableException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } private Player createPlayer() { try { return Manager.createRealizedPlayer(ml); } catch (IOException ex) { return null; } catch (NoPlayerException ex) { return null; } catch (CannotRealizeException ex) { return null; } } private void send() { try { mic.read(buffer, 0, 1024); DatagramPacket packet = new DatagramPacket( buffer, buffer.length, InetAddress.getByName(Util.getRemoteIP()), 91); socket.send(packet); } catch (IOException ex) { Logger.getLogger(AudioSender.class.getName()).log(Level.SEVERE, null, ex); } } @Override public void run() { player = createPlayer(); player.start(); socket = datagramSocket(); transmitting = true; startMic(); while (transmitting) { send(); } } public static void main(String[] args) { AudioSender as = new AudioSender(); as.start(); } } And only thing that happens when I run the receiver class, is me hearing this Player from the sender class. And I cant seem to see the connection between TargetDataLine and Player. Basically, I need to get the sound form player, and somehow convert it to bytes[], therefore I can sent it as datagram. Any ideas? Everything is acceptable, as long as it works :)

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  • QueryInterface fails at casting inside COM-interface implementation

    - by brecht
    I am creating a tool in c# to retrieve messages of a CAN-network (network in a car) using an Dll written in C/C++. This dll is usable as a COM-interface. My c#-formclass implements one of these COM-interfaces. And other variables are instantiated using these COM-interfaces (everything works perfect). The problem: The interface my C#-form implements has 3 abstract functions. One of these functions is called -by the dll- and i need to implement it myself. In this function i wish to retrieve a property of a form-wide variable that is of a COM-type. The COM library is CANSUPPORTLib The form-wide variable: private CANSUPPORTLib.ICanIOEx devices = new CANSUPPORTLib.CanIO(); This variable is also form-wide and is retrieved via the devices-variable: canreceiver = (CANSUPPORTLib.IDirectCAN2)devices.get_DirectDispatch(receiverLogicalChannel); The function that is called by the dll and implemented in c# public void Message(double dTimeStamp) { Console.WriteLine("!!! message ontvangen !!!" + Environment.NewLine); try { CANSUPPORTLib.can_msg_tag message = new CANSUPPORTLib.can_msg_tag(); message = (CANSUPPORTLib.can_msg_tag) System.Runtime.InteropServices.Marshal.PtrToStructure(canreceiver.RawMessage, message.GetType()); for (int i = 0; i < message.data.Length; i++) { Console.WriteLine("byte " + i + ": " + message.data[i]); } } catch (Exception e) { Console.WriteLine(e.Message); } } The error rises at this line: message = (CANSUPPORTLib.can_msg_tag)System.Runtime.InteropServices.Marshal.PtrToStructure(canreceiver.RawMessage, message.GetType()); Error: Unable to cast COM object of type 'System.__ComObject' to interface type 'CANSUPPORTLib.IDirectCAN2'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{33373EFC-DB42-48C4-A719-3730B7F228B5}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE)). Notes: It is possible to have a timer-clock that checks every 100ms for the message i need. The message is then retrieved in the exact same way as i do now. This timer is started when the form starts. The checking is only done when Message(double) has put a variable to true (a message arrived). When the timer-clock is started in the Message function, i have the same error as above Starting another thread when the form starts, is also not possible. Is there someone with experience with COM-interop ? When this timer

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  • How to use GWT when downloading Files with a Servlet?

    - by molleman
    Hello Guys I am creating a simple project that will allow me to upload and download files using gwt. i am having trouble with the downloading of files that are on my server. For the file upload i used http://code.google.com/p/gwtupload/ and followed the instructions there. My file is stored on the server outside of the website container(on the hard drive), Now when it comes to the downloading of a file, i want a user to press a download button and whatever item is currently selected will download. i dont really know how this will be done i know i need a download servlet public class DownloadAttachmentServlet extends HttpServlet { @Override protected void doPost(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { // TODO Auto-generated method stub super.doGet(req, resp); } @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { String fileName = (String) req.getSession().getAttribute("fileName"); YFUser user = (YFUser) req.getSession().getAttribute(TestServiceImpl.SESSION_USER); if (user == null) throw new ServletException("Invalid Session"); InputStream in = null; OutputStream out = resp.getOutputStream(); FileInputStream fIn = new FileInputStream(fileName); byte[] buffer = new byte[4096]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.flush(); } } for the moment i will just pass a fileName string to retrieve the file for testing now i am lost at what to do on the client side, i have a simple public class DownloadFilePanel extends Composite { public DownloadFilePanel(final YFUser user , final String fileName){ final Element downloadIframe = RootPanel.get("__download").getElement(); VerticalPanel content = new VerticalPanel(); content.add(new Label("Download For this File : " + fileName)); Button button = new Button("Download"); button.addClickHandler(new ClickHandler(){ @Override public void onClick(ClickEvent event) { // i do not know what to do here }); content.add(button); initWidget(content); } } above is a simple widget that will supply a panel that will allow for the download of a file based on a fileName as you can see above, i do not know what to do to be able to download the file is there any one that can point me in the right direction?

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  • ERROR_SEM_TIMEOUT when using WinUSB WritePipe

    - by Ted N
    I often get ERROR_SEM_TIMEOUT errors using the WinUSB WritePipe function. This would seem to indicate that there is a timeout, but if I wait a period of time and try again I'm never able to write. I'm writing in 64 byte chucks to the USB device and often don't have problems. Once I start getting the error, I may have to unplug the usb and and close my app before trying again. Has anybody experienced this problem?

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  • What might cause the big overhead of making a HttpWebRequest call?

    - by Dimitri C.
    When I send/receive data using HttpWebRequest (on Silverlight, using the HTTP POST method) in small blocks, I measure the very small throughput of 500 bytes/s over a "localhost" connection. When sending the data in large blocks, I get 2 MB/s, which is some 5000 times faster. Does anyone know what could cause this incredibly big overhead? Update: I did the performance measurement on both Firefox 3.6 and Internet Explorer 7. Both showed similar results. Update: The Silverlight client-side code I use is essentially my own implementation of the WebClient class. The reason I wrote it is because I noticed the same performance problem with WebClient, and I thought that the HttpWebRequest would allow to tweak the performance issue. Regrettably, this did not work. The implementation is as follows: public class HttpCommChannel { public delegate void ResponseArrivedCallback(object requestContext, BinaryDataBuffer response); public HttpCommChannel(ResponseArrivedCallback responseArrivedCallback) { this.responseArrivedCallback = responseArrivedCallback; this.requestSentEvent = new ManualResetEvent(false); this.responseArrivedEvent = new ManualResetEvent(true); } public void MakeRequest(object requestContext, string url, BinaryDataBuffer requestPacket) { responseArrivedEvent.WaitOne(); responseArrivedEvent.Reset(); this.requestMsg = requestPacket; this.requestContext = requestContext; this.webRequest = WebRequest.Create(url) as HttpWebRequest; this.webRequest.AllowReadStreamBuffering = true; this.webRequest.ContentType = "text/plain"; this.webRequest.Method = "POST"; this.webRequest.BeginGetRequestStream(new AsyncCallback(this.GetRequestStreamCallback), null); this.requestSentEvent.WaitOne(); } void GetRequestStreamCallback(IAsyncResult asynchronousResult) { System.IO.Stream postStream = webRequest.EndGetRequestStream(asynchronousResult); postStream.Write(requestMsg.Data, 0, (int)requestMsg.Size); postStream.Close(); requestSentEvent.Set(); webRequest.BeginGetResponse(new AsyncCallback(this.GetResponseCallback), null); } void GetResponseCallback(IAsyncResult asynchronousResult) { HttpWebResponse response = (HttpWebResponse)webRequest.EndGetResponse(asynchronousResult); Stream streamResponse = response.GetResponseStream(); Dim.Ensure(streamResponse.CanRead); byte[] readData = new byte[streamResponse.Length]; Dim.Ensure(streamResponse.Read(readData, 0, (int)streamResponse.Length) == streamResponse.Length); streamResponse.Close(); response.Close(); webRequest = null; responseArrivedEvent.Set(); responseArrivedCallback(requestContext, new BinaryDataBuffer(readData)); } HttpWebRequest webRequest; ManualResetEvent requestSentEvent; BinaryDataBuffer requestMsg; object requestContext; ManualResetEvent responseArrivedEvent; ResponseArrivedCallback responseArrivedCallback; } I use this code to send data back and forth to an HTTP server.

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  • I am trying to use VBA code to save inkpicture contents, can only use vb.net or C#

    - by zaphod23
    I found this code that is missing the funtion call in thelast line, any ideas on what the save to file command would be?, I'll just kludge it in. 'CODE to SAVE InkPicture to FILE Dim objInk As MSINKAUTLib.InkPicture Dim bytArr() As Byte Dim File1 As String File1 = "C:\" & TrainerSig & ".gif" Set objInk = Me.InkPicture2.Object If objInk.Ink.Strokes.Count > 0 Then bytArr = objInk.Ink.Save(2) fSaveFile bytArr, File1 End If

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  • Synchronization requirements for FileStream.(Begin/End)(Read/Write)

    - by Doug McClean
    Is the following pattern of multi-threaded calls acceptable to a .Net FileStream? Several threads calling a method like this: ulong offset = whatever; // different for each thread byte[] buffer = new byte[8192]; object state = someState; // unique for each call, hence also for each thread lock(theFile) { theFile.Seek(whatever, SeekOrigin.Begin); IAsyncResult result = theFile.BeginRead(buffer, 0, 8192, AcceptResults, state); } if(result.CompletedSynchronously) { // is it required for us to call AcceptResults ourselves in this case? // or did BeginRead already call it for us, on this thread or another? } Where AcceptResults is: void AcceptResults(IAsyncResult result) { lock(theFile) { int bytesRead = theFile.EndRead(result); // if we guarantee that the offset of the original call was at least 8192 bytes from // the end of the file, and thus all 8192 bytes exist, can the FileStream read still // actually read fewer bytes than that? // either: if(bytesRead != 8192) { Panic("Page read borked"); } // or: // issue a new call to begin read, moving the offsets into the FileStream and // the buffer, and decreasing the requested size of the read to whatever remains of the buffer } } I'm confused because the documentation seems unclear to me. For example, the FileStream class says: Any public static members of this type are thread safe. Any instance members are not guaranteed to be thread safe. But the documentation for BeginRead seems to contemplate having multiple read requests in flight: Multiple simultaneous asynchronous requests render the request completion order uncertain. Are multiple reads permitted to be in flight or not? Writes? Is this the appropriate way to secure the location of the Position of the stream between the call to Seek and the call to BeginRead? Or does that lock need to be held all the way to EndRead, hence only one read or write in flight at a time? I understand that the callback will occur on a different thread, and my handling of state, buffer handle that in a way that would permit multiple in flight reads. Further, does anyone know where in the documentation to find the answers to these questions? Or an article written by someone in the know? I've been searching and can't find anything. Relevant documentation: FileStream class Seek method BeginRead method EndRead IAsyncResult interface

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  • Can't find the PageFlow editor/view in Netbeans

    - by Toto
    I'm following the Java EE firstcup tutorial with Netbeans 6.8 and it says: With the firstcup project selected in the Projects pane, expand Configuration File and double-click faces-config.xml. Click PageFlow in the top left corner of the editor pane to display the visual navigation editor. I can't find that PageFlow mentioned. Where should I look for that button in the IDE? Am I missing any plugin or something?

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  • Improving lossless codecs [closed]

    - by LarsOn
    Improve the name to match positively Starting just discussing the naming first ignoring tech details, lossless is a negative and double negative word for one good reason should get named more appropriate: Lossless also matches nothing. When naming like all intact or likewise matches something in a manner more physical like sounds are. Then more technically stated that a copy might contain more information than the original. Does method as such have a name, if so what do I refer to, can we name it if you please or just discuss related handling.

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  • Embedded Office Application - How to know whether the app is running or the object is embedded

    - by A9S6
    I am adding an Excel Worksheet object inside Word. Excel has a COM addin attached to it. Any idea how one can know whether Excel is running independently or as an embedded object? The COM Addin attached to Excel loads when the embedded Excel object is activated (double-clicked) inside Word. I am looking for some kind of a property or a parameter in OnConnection(...) or other method that can tell the state of Excel object.

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  • problem in AudioStreaming in Iphone Sdk?

    - by senthilmuthu
    I am using sample code of AudioStream.zip,but when i use this to play Mp3 file , it gives wrong total amount of playing time(after played completely through streaming).... i checked through downloading that Mp3 file into Document Directory and played in Itune it exactly is played for 2.10 seconds.but in streaming through that code(- (double)progress method) gives total playing time only 2.3 sec, is there any sample code for AudioStreaming except that one to give right Total playing Time?

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  • Xcode - some variables don't show

    - by Mike
    This picture shows a debugging session. "lista" is a NSMutableArray containing, in this case, two elements: 0 and 1. Each element's content is seen on the debugging window as {(unichar *)Xcode_CFStringSummary($VAR, $ID)}:s but if I double click on any element, its value shows on a pop up window. Why is the values don't showing directly? How to force Xcode to show the values instead of this stupid and useless "{(unichar *)Xcode_CFStringSummary($VAR, $ID)}:s" ? thanks for any help.

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  • Bit Reversal using bitwise

    - by Yongwei Xing
    Hi all I am trying to do bit reversal in a byte. I use the code below static int BitReversal(int n) { int u0 = 0x55555555; // 01010101010101010101010101010101 int u1 = 0x33333333; // 00110011001100110011001100110011 int u2 = 0x0F0F0F0F; // 00001111000011110000111100001111 int u3 = 0x00FF00FF; // 00000000111111110000000011111111 int x, y, z; x = n; y = (x >> 1) & u0; z = (x & u0) << 1; x = y | z; y = (x >> 2) & u1; z = (x & u1) << 2; x = y | z; y = (x >> 4) & u2; z = (x & u2) << 4; x = y | z; y = (x >> 8) & u3; z = (x & u3) << 8; x = y | z; y = (x >> 16) & u4; z = (x & u4) << 16; x = y | z; return x; } It can reverser the bit (on a 32-bit machine), but there is a problem, For example, the input is 10001111101, I want to get 10111110001, but this method would reverse the whole byte including the heading 0s. The output is 10111110001000000000000000000000. Is there any method to only reverse the actual number? I do not want to convert it to string and reverser, then convert again. Is there any pure math method or bit operation method? Best Regards,

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  • C#.NET Socket Programming: Connecting to remote computers.

    - by Gio Borje
    I have a typical server in my end and a friend using a client to connect to my IP/Port and he consistently receives the exception: "A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond {MY_IP}:{MY_PORT}"—You don't need to know my IP. The client and server, however, work fine on the loopback address (127.0.0.1). I also do not have any firewall nor is windows firewall active. Server: static void Main(string[] args) { Console.Title = "Socket Server"; Console.WriteLine("Listening for messages..."); Socket serverSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); IPAddress serverIP = IPAddress.Any; IPEndPoint serverEP = new IPEndPoint(serverIP, 33367); SocketPermission perm = new SocketPermission(NetworkAccess.Accept, TransportType.Tcp, "98.112.235.18", 33367); serverSock.Bind(serverEP); serverSock.Listen(10); while (true) { Socket connection = serverSock.Accept(); Byte[] serverBuffer = new Byte[8]; String message = String.Empty; while (connection.Available > 0) { int bytes = connection.Receive( serverBuffer, serverBuffer.Length, 0); message += Encoding.UTF8.GetString( serverBuffer, 0, bytes); } Console.WriteLine(message); connection.Close(); } } Client: static void Main(string[] args) { // Design the client a bit Console.Title = "Socket Client"; Console.Write("Enter the IP of the server: "); IPAddress clientIP = IPAddress.Parse(Console.ReadLine()); String message = String.Empty; while (true) { Console.Write("Enter the message to send: "); // The messsage to send message = Console.ReadLine(); IPEndPoint clientEP = new IPEndPoint(clientIP, 33367); // Setup the socket Socket clientSock = new Socket( AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); // Attempt to establish a connection to the server Console.Write("Establishing connection to the server... "); try { clientSock.Connect(clientEP); // Send the message clientSock.Send(Encoding.UTF8.GetBytes(message)); clientSock.Shutdown(SocketShutdown.Both); clientSock.Close(); Console.Write("Message sent successfully.\n\n"); } catch (Exception ex) { Console.WriteLine(ex.Message); } } }

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  • DllImport and char*

    - by Malfist
    I have a method I want to import from a DLL and it has a signature of: BOOL GetDriveLetter(OUT char* DriveLetter) I've tried [DllImport("mydll.dll")] public static extern bool GetDriveLetter(byte[] DriveLetter); and [DllImport("mydll.dll")] public static extern bool GetDriveLetter(StringBuilder DriveLetter); but neither returned anything in the DriveLetter variable.

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  • Math.max and Math.min outputting highest and lowest values allowed

    - by user1696162
    so I'm trying to make a program that will output the sum, average, and smallest and largest values. I have everything basically figured out except the smallest and largest values are outputting 2147483647 and -2147483647, which I believe are the absolute smallest and largest values that Java will compute. Anyway, I want to compute the numbers that a user enters, so this obviously isn't correct. Here is my class. I assume something is going wrong in the addValue method. public class DataSet { private int sum; private int count; private int largest; private int smallest; private double average; public DataSet() { sum = 0; count = 0; largest = Integer.MAX_VALUE; smallest = Integer.MIN_VALUE; average = 0; } public void addValue(int x) { count++; sum = sum + x; largest = Math.max(x, largest); smallest = Math.min(x, smallest); } public int getSum() { return sum; } public double getAverage() { average = sum / count; return average; } public int getCount() { return count; } public int getLargest() { return largest; } public int getSmallest() { return smallest; } } And here is my tester class for this project: public class DataSetTester { public static void main(String[] arg) { DataSet ds = new DataSet(); ds.addValue(13); ds.addValue(-2); ds.addValue(3); ds.addValue(0); System.out.println("Count: " + ds.getCount()); System.out.println("Sum: " + ds.getSum()); System.out.println("Average: " + ds.getAverage()); System.out.println("Smallest: " + ds.getSmallest()); System.out.println("Largest: " + ds.getLargest()); } } Everything outputs correctly (count, sum, average) except the smallest and largest numbers. If anyone could point me in the right direction of what I'm doing wrong, that would be great. Thanks.

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  • Event taps: Varying results with CGEventPost, kCGSessionEventTap, kCGAnnotatedSessionEventTap, CGEve

    - by kevingessner
    I'm running into a thorny problem with posting an event from an event tap. I'm tapping for NSSystemDefined at kCGHIDEventTap, then replacing the event with a new one. The problem I'm running in to is that depending on how I post the event, it's being seen only by some applications. My test applications are Opera, Firefox, Quicksilver, and Xcode. Here are the different techniques I've tried within my event tap callback, with results. I'm expecting an action (the "correct response") from each app; "system beep" means the nothing-is-bound-to-that-key system sound. Create a new event, and return it from the callback. Opera: no response/system beep, Firefox: no response/system beep, Quicksilver: correct response, Xcode: no response/system beep Create a new event, post to kCGSessionEventTap with CGEventPost, return null. Opera: no response/system beep, Firefox: no response/system beep, Quicksilver: correct response, Xcode: no response/system beep Create a new event, post to kCGAnnotatedSessionEventTap with CGEventPost, return null. Opera: correct response, Firefox: correct response, Quicksilver: no response/system beep, Xcode: no response/system beep Create a new event, post with CGEventTapPostEvent, return null. Opera: no response/system beep, Firefox: no response/system beep, Quicksilver: correct response, Xcode: no response/system beep Create a new event, post to kCGSessionEventTap with CGEventPost, and return new event. Opera: no response/system beep, Firefox: no response/system beep, Quicksilver: correct response, Xcode: no response/system beep Create a new event, post to kCGAnnotatedSessionEventTap with CGEventPost, and return new event. Opera: correct response and system beep, Firefox: correct response and system beep, Quicksilver: correct response and system beep, Xcode: no response/double system beep Create a new event, post with CGEventTapPostEvent, and return new event. Opera: no response/system beep, Firefox: no response/system beep, Quicksilver: correct response, Xcode: no response/system beep (6) is the best, but users are complaining about the extra system beep on correct responses, which I'm guessing is coming from the double-posting of the event. I'm not sure of other combinations to try, or where else to look. Can anyone offer any guidance? Is there any way to get the results of both returning the event from my callback and posting to the annotated tap without doing both? Sorry for the lengthy question; I've been doing a lot of experimenting. Thanks in advance Update: this is the code I use to create the event tap: CFMachPortRef eventTap; eventTap = CGEventTapCreate(kCGHIDEventTap, kCGHeadInsertEventTap, 0,CGEventMaskBit(NX_SYSDEFINED) | (1 << kCGEventKeyDown) | (1 << kCGEventKeyUp), myCGEventCallback, (void *)hidEventQueue);

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  • Blackberry - Listfield layout question

    - by Kai
    I'm having an interesting anomaly when displaying a listfield on the blackberry simulator: The top item is the height of a single line of text (about 12 pixels) while the rest are fine. Does anyone know why only the top item is being drawn this way? Also, when I add an empty venue in position 0, it still displays the first actual venue this way (item in position 1). Not sure what to do. Thanks for any help. The layout looks like this: ----------------------------------- | *part of image* | title | ----------------------------------- | | title | | * full image * | address | | | city, zip | ----------------------------------- The object is called like so: listField = new ListField( venueList.size() ); listField.setCallback( this ); listField.setSelectedIndex(-1); _middle.add( listField ); Here is the drawListRow code: public void drawListRow( ListField listField, Graphics graphics, int index, int y, int width ) { listField.setRowHeight(90); Hashtable item = (Hashtable) venueList.elementAt( index ); String venue_name = (String) item.get("name"); String image_url = (String) item.get("image_url"); String address = (String) item.get("address"); String city = (String) item.get("city"); String zip = (String) item.get("zip"); EncodedImage img = null; try { String filename = image_url.substring(image_url.indexOf("crop/") + 5, image_url.length() ); FileConnection fconn = (FileConnection)Connector.open( "file:///SDCard/Blackberry/project1/" + filename, Connector.READ); if ( !fconn.exists() ) { } else { InputStream input = fconn.openInputStream(); byte[] data = new byte[(int)fconn.fileSize()]; input.read(data); input.close(); if(data.length > 0) { EncodedImage rawimg = EncodedImage.createEncodedImage( data, 0, data.length); int dw = Fixed32.toFP(Display.getWidth()); int iw = Fixed32.toFP(rawimg.getWidth()); int sf = Fixed32.div(iw, dw); img = rawimg.scaleImage32(sf * 4, sf * 4); } else { } } } catch(IOException ef) { } graphics.drawText( venue_name, 140, y, 0, width ); graphics.drawText( address, 140, y + 15, 0, width ); graphics.drawText( city + ", " + zip, 140, y + 30, 0, width ); if(img != null) { graphics.drawImage(0, y, img.getWidth(), img.getHeight(), img, 0, 0, 0); } }

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  • add data to column series in wpf C#

    - by Archana R
    Hello, I want to create a ColumnSeries Bar Chart in WPF using C#. I shall extract the data from the database and want to bind it to the bar chart. The data extracted will contain two values. First is parameter name(string) and the other is its value(double). Which type of collection shall i use? and how to do the binding? Thanks in advance.

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  • Python adding elements from string

    - by owca
    I have a string like this "1 1 3 2 1 1 1 2 1 1 1 1 1 1 1 1,5 0,33 0,66 1 0,33 0,66 1 1 2 1 1 2 1 1 2 0,5 0,66 2 1 2 1 1 1 0 1". How to add elements to each other in python ? I've tried : list = [] for x in str.replace(' ', ''): list.append(x) sum = 0 for y in list: sum = sum + double(x) but I'm getting errors constantly.

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  • pushViewController causes memory leak

    - by hookjd
    The Leaks application tells me that the following function is causing a memory leak and I can't figure out why. -(void)viewGameList { GameListController *gameListViewController = [[GameListController alloc] initWithNibName:@"GameListController" bundle:nil]; gameListViewController.rootController = self; [self.navigationController pushViewController:gameListViewController animated:YES]; [gameListViewController release]; } It tells me that this line causes a 128 byte memory leak. [self.navigationController pushViewController:gameListViewController animated:YES]; Am I missing something obvious?

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  • Download And Install apk from a link.

    - by rayman
    Hi, I`am trying to download and install an apk from some link, but for some reason i get an exception. I have one method downloadfile() which downloading the file and a call to and installFile() method, which supposed to install it in the device. some code: public void downloadFile() { String fileName = "someApplication.apk"; MsgProxyLogger.debug(TAG, "TAG:Starting to download"); try { URL u = new URL( "http://10.122.233.22/test/someApplication.apk"); try { HttpURLConnection c = (HttpURLConnection) u.openConnection(); try { c.setRequestMethod("GET"); c.setDoOutput(true); try { c.connect(); FileOutputStream f = context.openFileOutput(fileName, context.MODE_WORLD_READABLE); try { InputStream in = c.getInputStream(); byte[] buffer = new byte[1024]; int len1 = 0; int totsize = 0; try { while ((len1 = in.read(buffer)) > 0) { totsize += len1; f.write(buffer, 0, len1);// .write(buffer); } } catch (IOException e) { e.printStackTrace(); } f.close(); MsgProxyLogger.debug(TAG, TAG + ":Saved file with name: " + fileName); InstallFile(fileName); } catch (IOException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (ProtocolException e) { e.printStackTrace(); } } catch (IOException e) { e.printStackTrace(); } } catch (MalformedURLException e) { e.printStackTrace(); } } and this is the install file method: private void InstallFile(String fileName) { MsgProxyLogger.debug(TAG, TAG + ":Installing file " + fileName); String src = String.format( "file:///data/data/com.test/files/", fileName); Uri mPackageURI = Uri.parse(src); PackageManager pm = context.getPackageManager(); int installFlags = 0; try { PackageInfo pi = pm.getPackageInfo("com.mirs.agentcore.msgproxy", PackageManager.GET_UNINSTALLED_PACKAGES); if (pi != null) { MsgProxyLogger.debug(TAG, TAG + ":replacing " + fileName); installFlags |= PackageManager.REPLACE_EXISTING_PACKAGE; } } catch (NameNotFoundException e) { } try { // PackageInstallObserver observer = new PackageInstallObserver(); pm.installPackage(mPackageURI); } catch (SecurityException e) { //!!!!!!!!!!!!!here i get an security exception!!!!!!!!!!! MsgProxyLogger.debug(TAG, TAG + ":not permission? " + fileName); } this is the exception details: "Neither user 10057 nor current process has android.permission.INSTALL_PACKAGES". and i have set in my main app that permission in the manifest. anyone has any idea? thanks, ray.

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