Break the object body
- by Siddharth
In my game, I want to break the object body creating slicing effect. After research I found that I have to use ray casting but I don't know how to use it. If some one know how to break the physics body then please provide information to me.
EDIT : I don't have any logic how to do that in andengine. Only I have some link to do slicing
http://www.emanueleferonato.com/2012/03/05/breaking-objects-with-box2d-the-realistic-way/
Yes I have to slice physics body into two parts. My physics body have 2d objects.