Search Results

Search found 22447 results on 898 pages for 'cpu load'.

Page 187/898 | < Previous Page | 183 184 185 186 187 188 189 190 191 192 193 194  | Next Page >

  • XNA CustomModelAnimationSample problem

    - by Mentoliptus
    I downloaded the official tutorial from:CustomModelAnimationSample It works fine but when I try to replicate it in my project, it fails to load the Tag property in my model. Is found that the probelm is in the line: skinnedModel = Content.Load<Model>("DudeWalk"); This line loads the model from the DudeWalk.fbx file and with the custom SkinnedModelProcessor. It loads the animations data in the model. After the line the Tag property is full. I stepped into the method and it went to the custom ModelData class. I copied everything from the projects CustomModelAnimationWindows and CustomModelAnimationPipeline to my solution and set all the references. I tried the same line of code and couldn't step in the method. It called the default method or model constructor and after the line the model's Tag propetry was null. I have to load the model through my custom SkinnedModelProcessor class, but how I tell the game to use this class? In the tutroail CustomModelClass the line is changed to: model = Content.Load<CustomModel>("tank"); So I assumed that I have to set the generic type to a custom model class, but the first example works without it. If anyone has some useful advice or some other helpful link, I'll be happy to try it.

    Read the article

  • Pygame: Save a list of objects/classes/surfaces

    - by Sam Tubb
    I am working on a game, in which you can create mazes. You place blocks on a 16x16 grid, while choosing from a variety of block to make the level with. Whenever you create a block, it adds this class: class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) to a list called instances. I tried shelving it to a .bin file, but it returns some error dealing with surfaces. How can I go about saving and loading levels? Any help is appreciated! :) Here is the whole code for reference: import pygame from pygame.locals import * #initstuff pygame.init() screen=pygame.display.set_mode((640,480)) pygame.display.set_caption('PiMaze') instances=[] #loadsprites menuspr=pygame.image.load('images/menu.png').convert() b1spr=pygame.image.load('images/b1.png').convert() b2spr=pygame.image.load('images/b2.png').convert() currentbspr=b1spr curspr=pygame.image.load('images/curs.png').convert() curspr.set_colorkey((0,255,0)) #menu menuspr.set_alpha(185) menurect=menuspr.get_rect(x=-260,y=4) class MenuItem(object): def __init__(self,pos,spr): self.x=pos[0] self.y=pos[1] self.sprite=spr self.pos=(self.x,self.y) self.rect=self.sprite.get_rect(x=self.x,y=self.y) class Block(object): def __init__(self,x,y,spr): self.x=x self.y=y self.sprite=spr self.rect=self.sprite.get_rect(x=self.x,y=self.y) while True: #menu items b1menu=b1spr.get_rect(x=menurect.left+32,y=48) b2menu=b2spr.get_rect(x=menurect.left+64,y=48) menuitems=[MenuItem(b1menu,b1spr),MenuItem(b2menu,b2spr)] screen.fill((20,30,85)) mse=pygame.mouse.get_pos() key=pygame.key.get_pressed() placepos=((mse[0]/16)*16,(mse[1]/16)*16) if key[K_q]: if mse[0]<260: if menurect.right<255: menurect.right+=1 else: if menurect.left>-260: menurect.left-=1 else: if menurect.left>-260: menurect.left-=1 for e in pygame.event.get(): if e.type==QUIT: exit() if menurect.right<100: if e.type==MOUSEBUTTONUP: if e.button==1: to_remove = [i for i in instances if i.rect.collidepoint(placepos)] for i in to_remove: instances.remove(i) if not to_remove: instances.append(Block(placepos[0],placepos[1],currentbspr)) for i in instances: screen.blit(i.sprite,i.rect) if not key[K_q]: screen.blit(curspr,placepos) screen.blit(menuspr,menurect) for item in menuitems: screen.blit(item.sprite,item.pos) if item.rect.collidepoint(mse): if pygame.mouse.get_pressed()==(1,0,0): currentbspr=item.sprite pygame.draw.rect(screen, ((255,0,0)), item, 1) pygame.display.flip()

    Read the article

  • TellagoStudio's presenting SOA Governance on the Microsoft platform using SO-Aware at Microsoft TechReady.

    - by Vishal
    Hi there, Microsoft is hosting the first edition of their annual TechReddy conference. TechReady is an internal Microsoft conference but Microsoft invited Tellago Studios to present a session about how to enable Agile SOA Governance on the Microsoft platform using our recently release product: SO-Aware. As part of our session, we will take a look at the current challenges that organizations face when enabling SOA governance capabilities on the Microsoft platform and how organizations can benefit from  more agile, lightweight and modern SOA governance models. The session will provide a practical view to the role of Tellago Studios' SO-Aware as an essential technology to enable native SOA governance on the Microsoft platform. We will explore in detail important capabilities of SO-Aware such as Centralized service repository Centralized configuration management Service testing Monitoring Transparent integration with technologies such as Visual Studio, BizTalk Server, Windows Server & Azure AppFabric among many others But the fun doesn't stop there..... As part of this session, we will showcase for the first time our upcoming SO-Aware Test Workbench product which enables load and functional web service testing capabilities on the Microsoft technology stack. SO-Aware Test Workbench provides developers with a visually rich environment to model and control the execution of load and functional tests in a SOA infrastructure. This tool includes the first native WCF load testing engine allowing developers to transparently load test applications built on Microsoft's service oriented technologies such as WCF, BizTalk Server or the Windows Server or Azure AppFabric.

    Read the article

  • Why is 32-bit-mode required in IIS7.5 for my app?

    - by Jonas Lincoln
    I have a .net4 web application running in a 64 bits 2008 server. I can only get it to run when I set the app pool to Enable 32-bits application to true. All dlls are compiled for .net4 (verified with corflags.exe). How can I figure out why Enable 32-bit is required? The error message from the event log when starting as a 64-bit app-pool Event code: 3008 Event message: A configuration error has occurred. Event time: 2011-03-16 08:55:46 Event time (UTC): 2011-03-16 07:55:46 Event ID: 3c209480ff1c4495bede2e26924be46a Event sequence: 1 Event occurrence: 1 Event detail code: 0 Application information: Application domain: removed Trust level: Full Application Virtual Path: removed Application Path: removed Machine name: NMLABB-EXT01 Process information: Process ID: 4324 Process name: w3wp.exe Account name: removed Exception information: Exception type: ConfigurationErrorsException Exception message: Could not load file or assembly 'System.Data' or one of its dependencies. An attempt was made to load a program with an incorrect format. at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) at System.Web.Configuration.CompilationSection.LoadAllAssembliesFromAppDomainBinDirectory() at System.Web.Configuration.AssemblyInfo.get_AssemblyInternal() at System.Web.Compilation.BuildManager.GetReferencedAssemblies(CompilationSection compConfig) at System.Web.Compilation.BuildManager.CallPreStartInitMethods() at System.Web.Hosting.HostingEnvironment.Initialize(ApplicationManager appManager, IApplicationHost appHost, IConfigMapPathFactory configMapPathFactory, HostingEnvironmentParameters hostingParameters, PolicyLevel policyLevel, Exception appDomainCreationException) Could not load file or assembly 'System.Data' or one of its dependencies. An attempt was made to load a program with an incorrect format. at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection, Boolean suppressSecurityChecks) at System.Reflection.RuntimeAssembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection) at System.Reflection.Assembly.Load(String assemblyString) at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) Request information: Request URL: "our url" Request path: "url" User host address: ip-adddress User: Is authenticated: False Authentication Type: Thread account name: "app-pool" Thread information: Thread ID: 6 Thread account name: "app-pool" Is impersonating: False Stack trace: at System.Web.Configuration.CompilationSection.LoadAssemblyHelper(String assemblyName, Boolean starDirective) at System.Web.Configuration.CompilationSection.LoadAllAssembliesFromAppDomainBinDirectory() at System.Web.Configuration.AssemblyInfo.get_AssemblyInternal() at System.Web.Compilation.BuildManager.GetReferencedAssemblies(CompilationSection compConfig) at System.Web.Compilation.BuildManager.CallPreStartInitMethods() at System.Web.Hosting.HostingEnvironment.Initialize(ApplicationManager appManager, IApplicationHost appHost, IConfigMapPathFactory configMapPathFactory, HostingEnvironmentParameters hostingParameters, PolicyLevel policyLevel, Exception appDomainCreationException) Custom event details:

    Read the article

  • Downloading multiple files with wget and handling parameters

    - by coure2011
    How can I download multiple files using wget? I also want to rename the files. Here are the commands I'm running one by one (copy/paste on terminal): wget -c --load-cookies cookies.txt http://www.filesonic.com/file/812720774/PS11.rar -O part11.rar wget -c --load-cookies cookies.txt http://www.filesonic.com/file/812721094/PS12.rar -O part12.rar wget -c --load-cookies cookies.txt http://www.filesonic.com/file/812720804/PS13.rar -O part13.rar wget -c --load-cookies cookies.txt http://www.filesonic.com/file/812720854/PS14.rar -O part14.rar ........ and so on.. What can I do to download all these files one by one?

    Read the article

  • Windows 7 doesn't start anymore

    - by martani_net
    Hi, I've experienced some BSOD on windows 7 RC, and some freezing when startup, but today was big surprise, it doesn't start anymore. I tried to start on safe mode and no results too, it shows the starting animation, then a blue screen for less than a second and turns off immediately. The only thing I remember did today is update flash player under Firefox, then chrome stopped working even after logging off, and once restarting, it doesn't start anymore. Anyone experienced the same issue? any hints? [EDIT 3] Solved : Windows 7 have a very smart repair strategy, it works automatically, and it tried every possible fix, what fixed my problem was the system restore to a previous date, all this happened automatically. [EDIT2] these are the last lines in the ntbtlog.txt file Did not load driver \SystemRoot\System32\drivers\vga.sys Loaded driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Loaded driver \SystemRoot\system32\drivers\CHDRT32.sys Loaded driver \SystemRoot\system32\DRIVERS\VSTAZL3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTDPV3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTCNXT3.SYS Loaded driver \SystemRoot\system32\drivers\modem.sys Loaded driver \SystemRoot\system32\DRIVERS\usbccgp.sys Loaded driver \SystemRoot\System32\Drivers\usbvideo.sys [edit] this is the BSOD I get : http://twitpic.com/i87cx Thank you.

    Read the article

  • Convert partition to Virtual Disk image

    - by Rick
    I have a 250 GB HD with a XP partition. I partitioned the XP Box to 112 GB, since the max Virtual PC can load is 127 GB. I have a new motherboard and can't load into the partition, so I am using Windows 7. I have tried using WinImage to create the image but it creates an image of the whole disc (250 GB) and will not load on Virtual PC cause of the size limit. What would be best to convert to VHD correctly?

    Read the article

  • Create an AWS AMI for Ubuntu with GUI which automatically launches web browser

    - by Rory MacDonald
    I've got an ubuntu AMI setup with ubuntu desktop installed and Chrome installed and set to boot on load (via the startup programmes menu within the ubuntu desktop) I've created an image of this AMI, but any time I launch a new instance running this, the Ubuntu GUI doesn't seem to load, until I SSH into the machine, enable VNC and then connect via Chicken VNC to the machine. At that point, the desktop appears to load + starts the browser. I really need the machine to boot and the browser to load without having to VNC into the machine.. Any help would be appreciated.

    Read the article

  • How to diagnose computer lockups and freezes?

    - by Scott Mitchell
    I built a desktop computer a couple years back with the following specs: CPU: Intel Core 2 Quad Q9300 Yorkfield 2.5GHz 6 MB L2 Cache LGA 775 95W Quad-Core Processor BX80580Q9300 Motherboard: EVGA 122-CK-NF68-T1 LGA 775 NVIDIA nForce 680i SLI ATX Intel Motherboard Video Card: Two EVGA 256-P2-N758-TR GeForce 8600GT SCC 256 MB 128-bit GDDR3 PCI Express x16 SLI Supported Video Card PSU: SeaSonic S12 Energy Plus SS-550HT 550W ATX12V V2.3 / EPS12V V2.91 SLI Certified CrossFire Ready 80 PLUS Certified Active PFC Power Supply Memory: Two G.SKILL 4 GB (2 x 2 GB) 240-Pin DDR2 SDRAM DDR2 800 (PC2 6400) Dual Channel Kit Desktop Memory Model F2-6400CL5D-4GBPQ Since its inception, the machine has periodically locked up, the regularity having varied over the years from once a day to once a month. Typically, lockups happen once every few days. By "lockup" I mean my computer just freezes. The screen locks up, I can't move the mouse. Hitting keys on my keyboard that normally turn LEDs on or off on the keyboard (such as Caps Lock) no longer turn the LEDs on or off. If there was music playing at the time of the lockup, noise keeps coming out of the speakers, but it's just the current frequency/note that plays indefinitely. There is no BSOD. When such a lockup occurs I have to do a hard reboot by either turning off the computer or hitting the reset button. I have the most recent version of the NVIDIA hardware drivers, and update them semi-regularly, but that hasn't seemed to help. I am currently using Windows 7 x64, but was previously using Windows Server 2003 x64 and having the same lockup issues. My guess is that it's somehow video driver or motherboard related, but I don't know how to go about diagnosing this problem to narrow down which of the two is the culprit. Additional information re: cooling Regarding cooling... I've not installed any after-market cooling systems aside from two regular fans I scavenged from an older computer. The fan atop the CPU is the one that shipped with it. One of the two scavenged fans I added it located at the bottom tower of the corner, in an attempt to create some airflow from front to back. The second fan is pointed directly at the two video cards. SpeedFan installation and readings Per studiohack's suggestion, I installed SpeedFan, which provided the following temperature readings: GPU: 63C GPU: 65C System: 76C CPU: 64C AUX: 36C Core 0: 78C Core 1: 76C Core 2: 79C Core 3: 79C Update #3: Another Lockup :-( Well, I had another lockup last night. :-( SpeedFan reported the CPU temp at 38 C when it happened, and there was no spike in temperature leading up to the freeze. One thing I notice is that the freeze seems more likely to happen if I am watching a video. In fact, of the last 5 freezes over the past month, 4 of them have been while watching a video on Flickr. Not necessarily the same video, but a video nevertheless. I don't know if this is just coincidence or if it means anything. (As an aside, each night before bedtime my 2 year old daughter sits on my lap and watches some home videos on Flickr and, in the last month, has learned the phrase, "Uh oh, computer broke.") Update #4: MemTest86 and 3DMark06 Test Results: Per suggestions in the comments, I ran the MemTest86 overnight and it cycled through the 8 GB of memory 5 times without error. I also ran the 3DMark06 test without a problem (see my scores at http://3dmark.com/3dm06/15163549). So... what now? :-) Any further suggestions on what to check? Is there some way to get a stack trace or something when the computer locks like that? Resolution I have never did figure out the particular problems, but based on the suggestions here and elsewhere, I'm presuming it was a motherboard issue. In any event, I recently upgraded my system, buying a new motherbeard, PSU, CPU, and RAM, and that new rig has been working splendidly the past several weeks. I am using the same graphic cards as in the old setup, so I think it's safe to reason that they weren't the cause of the problem.

    Read the article

  • How to keep track of previous scenes and return to them in libgdx

    - by MxyL
    I have three scenes: SceneTitle, SceneMenu, SceneLoad. (The difference between the title scene and the menu scene is that the title scene is what you see when you first turn on the game, and the menu scene is what you can access during the game. During the game, meaning, after you've hit "play!" in the title scene.) I provide the ability to save progress and consequently load a particular game. An issue that I've run into is being able to easily keep track of the previous scene. For example, if you enter the load scene and then decide to change your mind, the game needs to go back to where you were before; this isn't something that can be hardcoded. Now, an easy solution off the top of my head is to simply maintain a scene stack, which basically keeps track of history for me. A simple transaction would be as follows I'm currently in the menu scene, so the top of the stack is SceneMenu I go to the load scene, so the game pushes SceneLoad onto the stack. When I return from the load scene, the game pops SceneLoad off the stack and initializes the scene that's currently at the top, which is SceneMenu I'm coding in Java, so I can't simply pass around Classes as if they were objects, so I've decided implemented as enum for eac scene and put that on the stack and then have my scene managing class go through a list of if conditions to return the appropriate instance of the class. How can I implement my scene stack without having to do too much work maintaining it?

    Read the article

  • apache requests failing

    - by Josh
    I'm trying to figure out why sometimes the client fails to load objects/requests from a dynamic page served from Apache/MySql/Debian machine. Let's say 13 objects are to be loaded for a total of 185.3 KB load, with no external objects (no DNS lookups) and no other traffic at the same time, randomly some of those object do not load. However, if I perform a refresh, sometimes all of them load or some might fail again. I only have 1Mbps/up and my DNS is been hosted externally (everydns). What could be the reason of this issue? Any comments will be appreciated.

    Read the article

  • SSRS reports print button missing in IE 8

    - by Will Sams
    Seems like this is broken again (http://serverfault.com/questions/177268/ssrs-report-unable-to-load-client-print-control and SQL 2008 SP2 RsClientPrint ActiveX - "Unable to load client print control"). We updated all of our Windows 7 clients last Friday and it looks like the mighty "Unable to load client print control" has returned since then. Anyone aware of possible problems with the latest batch of Windows Updates?

    Read the article

  • Ubuntu 12.04 Freezes w/ Ethernet Unplugged + Wireless Drops (Acer Aspire 5516)

    - by Grand Master T
    Ubuntu 12.04-12.10 32/64 freezes or won't boot if the Ethernet cable is unplugged and will not hold a wireless connection. Here is my scenario... Laptop: Acer Aspire 5516 Wireless card: Broadcom BCM4312 Ubuntu 12.04 32/64 Issues Unity 3d won't load without the Ethernet cable plugged in. If I let it load with Ethernet plugged in, it will freeze once I disconnect the cable. Unity 2d will load without the Ethernet cable plugged. In Unity 2d, wireless cannot hold a connection. I can connect to a Wireless network, but when I try to use it (i.e. open a browser), it disconnects. I can reconnect by disabling wireless (uncheck Enable Wireless), re-enable wireless, and reconnect. But, it will disconnect again once I start using it. Ubuntu 12.10 Issues Since 12.10 only gives me the option to load 3d (I assume), I experience the same thing as the first issue in 12.04. Attempted Solutions Enable networking/LAN in BIOS Set LAN first in boot priority in BIOS Remove STA wireless driver (bcmwl-kernel-source) and install b43 low power driver (firmware-b43-lpphy-installer). Remove default Network Manager and install Wicd. So far, I have had no luck with fixing this issue. Does anyone have any further suggestions?

    Read the article

  • NVidia TwinView - slow rendering on dual desktop

    - by lisak
    Hey, does anybody have experience with it ? I've set it up 4 times on 4 different machines. And there was always problems with slow rendering ( for instance : scrolling pages in browser is not fluent). But there always was something that finally made it work perfectly... I remember that one time this option helped, but not now Option "RenderAccel" "1" Nvidia geforce 8400GS or Zotac geforce 9500GT Monitors connected via dvi and hdmi connectors proper nvidia driver installed Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" Option "Xinerama" "0" EndSection Section "Files" ModulePath "/usr/lib64/xorg/modules" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/OTF" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/75dpi/:unscaled" FontPath "/usr/share/fonts/100dpi/:unscaled" FontPath "/usr/share/fonts/75dpi" FontPath "/usr/share/fonts/100dpi" FontPath "/usr/share/fonts/cyrillic" EndSection Section "Module" Load "dri2" Load "glx" Load "extmod" Load "record" Load "dbe" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Acer AL1715" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 75.0 EndSection Section "Device" Identifier "Nvidia" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "MSI big bang-fuzion" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 8400 GS" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "RenderAccel" "1" Option "AllowGLXWithComposite" "1" Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "CRT: 1280x1024 +1920+0, DFP: 1920x1080 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

    Read the article

  • Apache Startup doesn't work with PHP 5.3 in Debian Lenny

    - by Agustin Barrientos
    Today I updated PHP 5.2 to 5.3 but then Apache Startup doesn't work. Apache says: Starting web server: apache2apache2: Syntax error on line 205 of /etc/apache2/apache2.conf: Syntax error on line 1 of /etc/apache2/mods-enabled/php5.load: Cannot load /usr/lib/apache2/modules/libphp5.so into server: /usr/lib/apache2/modules/libphp5.so: cannot open shared object file: No such file or directory Cannot load /usr/lib/apache2/modules/libphp5.so Is downgrading PHP 5.3 to PHP 5.2 a good idea? If so, how can I do it?

    Read the article

  • Trying to prevent Windows from hibernating/sleeping automatically

    - by user328821
    My Dell XPS 8700 (Win 7) suddenly began putting itself to sleep at 6pm daily, even if I'm typing. I don't know what caused this to occur, except possibly a windows update that took place in the middle of the night. I initially went into settings for power and saw 2 plans set up, one from Dell and the other window's Power saver plan. I set both to never for sleep and hibernate yet it still occurred. I have current drivers and a fairly new UPS that has software to set to shutdown only after power loss. Dell is of little help, can anyone point me in the right direction? I did do the powerdfg -energy program and came up with this: Power Efficiency Diagnostics Report Scan Time 2014-05-08T19:21:48Z Scan Duration 60 seconds System Manufacturer Dell Inc. System Product Name XPS 8700 BIOS Date 08/23/2013 BIOS Version A04 OS Build 7601 Platform Role PlatformRoleDesktop Plugged In true Process Count 115 Thread Count 1631 Report GUID {097caf99-039b-44c3-b154-d797bfbfdfcc} Analysis Results Errors Power Policy:Sleep timeout is disabled (Plugged In) The computer is not configured to automatically sleep after a period of inactivity. System Availability Requests:System Required Request The device or driver has made a request to prevent the system from automatically entering sleep. Requesting Driver Instance HDAUDIO\FUNC_01&VEN_10EC&DEV_0899&SUBSYS_102805B7&REV_1000\4&220b1bbc&0&0001 Requesting Driver Device Realtek High Definition Audio CPU Utilization:Processor utilization is high The average processor utilization during the trace was high. The system will consume less power when the average processor utilization is very low. Review processor utilization for individual processes to determine which applications and services contribute the most to total processor utilization. Average Utilization (%) 9.48 Warnings Platform Timer Resolution:Platform Timer Resolution The default platform timer resolution is 15.6ms (15625000ns) and should be used whenever the system is idle. If the timer resolution is increased, processor power management technologies may not be effective. The timer resolution may be increased due to multimedia playback or graphical animations. Current Timer Resolution (100ns units) 10000 Maximum Timer Period (100ns units) 156001 Platform Timer Resolution:Outstanding Kernel Timer Request A kernel component or device driver has requested a timer resolution smaller than the platform maximum timer resolution. Requested Period 10000 Request Count 2 Platform Timer Resolution:Outstanding Timer Request A program or service has requested a timer resolution smaller than the platform maximum timer resolution. Requested Period 10000 Requesting Process ID 8672 Requesting Process Path \Device\HarddiskVolume3\Program Files (x86)\Mozilla Firefox\firefox.exe Platform Timer Resolution:Outstanding Timer Request A program or service has requested a timer resolution smaller than the platform maximum timer resolution. Requested Period 100000 Requesting Process ID 1212 Requesting Process Path \Device\HarddiskVolume3\Windows\System32\svchost.exe Power Policy:802.11 Radio Power Policy is Maximum Performance (Plugged In) The current power policy for 802.11-compatible wireless network adapters is not configured to use low-power modes. CPU Utilization:Individual process with significant processor utilization. This process is responsible for a significant portion of the total processor utilization recorded during the trace. Process Name audiodg.exe PID 1304 Average Utilization (%) 4.73 Module Average Module Utilization (%) \Device\HarddiskVolume3\Windows\System32\msvcrt.dll 1.88 \Device\HarddiskVolume3\Windows\System32\MaxxAudioAPO5064.dll 1.77 \Device\HarddiskVolume3\Windows\System32\AudioEng.dll 0.80 CPU Utilization:Individual process with significant processor utilization. This process is responsible for a significant portion of the total processor utilization recorded during the trace. Process Name thunderbird.exe PID 6036 Average Utilization (%) 0.35 Module Average Module Utilization (%) \Device\HarddiskVolume3\Program Files (x86)\Mozilla Thunderbird\xul.dll 0.16 \Device\HarddiskVolume3\Program Files (x86)\Mozilla Thunderbird\mozjs.dll 0.05 \SystemRoot\System32\win32k.sys 0.03 CPU Utilization:Individual process with significant processor utilization. This process is responsible for a significant portion of the total processor utilization recorded during the trace. Process Name dwm.exe PID 1340 Average Utilization (%) 0.25 Module Average Module Utilization (%) \Device\HarddiskVolume3\Windows\System32\dwmcore.dll 0.08 \Device\HarddiskVolume3\Windows\System32\nvwgf2umx.dll 0.05 \SystemRoot\system32\ntoskrnl.exe 0.03 CPU Utilization:Individual process with significant processor utilization. This process is responsible for a significant portion of the total processor utilization recorded during the trace.

    Read the article

  • Loading Entities Dynamically with Entity Framework

    - by Ricardo Peres
    Sometimes we may be faced with the need to load entities dynamically, that is, knowing their Type and the value(s) for the property(ies) representing the primary key. One way to achieve this is by using the following extension methods for ObjectContext (which can be obtained from a DbContext, of course): 1: public static class ObjectContextExtensions 2: { 3: public static Object Load(this ObjectContext ctx, Type type, params Object [] ids) 4: { 5: Object p = null; 6:  7: EntityType ospaceType = ctx.MetadataWorkspace.GetItems<EntityType>(DataSpace.OSpace).SingleOrDefault(x => x.FullName == type.FullName); 8:  9: List<String> idProperties = ospaceType.KeyMembers.Select(k => k.Name).ToList(); 10:  11: List<EntityKeyMember> members = new List<EntityKeyMember>(); 12:  13: EntitySetBase collection = ctx.MetadataWorkspace.GetEntityContainer(ctx.DefaultContainerName, DataSpace.CSpace).BaseEntitySets.Where(x => x.ElementType.FullName == type.FullName).Single(); 14:  15: for (Int32 i = 0; i < ids.Length; ++i) 16: { 17: members.Add(new EntityKeyMember(idProperties[i], ids[i])); 18: } 19:  20: EntityKey key = new EntityKey(String.Concat(ctx.DefaultContainerName, ".", collection.Name), members); 21:  22: if (ctx.TryGetObjectByKey(key, out p) == true) 23: { 24: return (p); 25: } 26:  27: return (p); 28: } 29:  30: public static T Load<T>(this ObjectContext ctx, params Object[] ids) 31: { 32: return ((T)Load(ctx, typeof(T), ids)); 33: } 34: } This will work with both single-property primary keys or with multiple, but you will have to supply each of the corresponding values in the appropriate order. Hope you find this useful!

    Read the article

  • Calling a model from a controller from the 404 route [migrated]

    - by IrishRob
    Got a problem here where I can’t seem to load a method from a model after the page has been redirected after encountering a 404. Model name: Category_Model Method name: get_category_menu() In my routes, I’ve updated the 404 over-ride to: $route[‘404_override’] = ‘whoops’; I’ve also got my controller Whoops that reads… <?php class Whoops extends CI_Controller { function index() { $this->load->model('Category_Model'); $data['Categories'] = $this->Category_Model->get_category_menu(); $data['main_content'] = $this->load->view('messages/whoops', null, true); $this->load->view('includes/template', $data); } } So when I navigate to a page that doesn’t exist, I get the following error… Message: Undefined property: Whoops::$Category_Model Filename: controllers/whoops.php I’ve hard coded the loading of the model into the controller here, even though I have it in my autoload, but no luck. Everything else with the site so far works, just this 404 problem. Any pointers would be great, kinda new to CI so go easy on me. Cheers.

    Read the article

  • Welcome!

    - by mannamal
    Welcome to the Oracle Big Data Connectors blog, which will focus on posts related to integrating data on a Hadoop cluster with Oracle Database. In particular the blog will focus on best practices, usage notes, and performance tips for using Oracle Loader for Hadoop and Oracle Direct Connector for HDFS, which are part of Oracle Big Data Connectors. Oracle Big Data Connectors 1.0 also includes Oracle R Connector for Hadoop and Oracle Data Integrator Application Adapters for Hadoop. Oracle Loader for Hadoop: Oracle Loader for Hadoop loads data from Hadoop to Oracle Database. It runs as a MapReduce job on Hadoop to partition, sort, and convert the data into an Oracle-ready format, offloading to Hadoop the processing that is typically done using database CPUs. The data is thenloaded to the database by the Oracle Loader for Hadoop job (online load) or written out as Oracle Data Pump files for load and access later (offline load) with Oracle Direct Connector for HDFS. Oracle Direct Connector for HDFS: Oracle Direct Connector for HDFS is a connector for high speed access of data on HDFS from Oracle Database. With this connector Oracle SQL can be used to directly query data on HDFS. The data can be Oracle Data Pump files generated by Oracle Loader for Hadoop or delimited text files. The connector can also be used to load data into the database using SQL.

    Read the article

  • NVidia TwinView - slow rendering on dual desktop [closed]

    - by lisak
    Hey, does anybody have experience with it ? I've set it up 4 times on 4 different machines. And there was always problems with slow rendering ( for instance : scrolling pages in browser is not fluent). But there always was something that finally made it work perfectly... I remember that one time this option helped, but not now Option "RenderAccel" "1" Nvidia geforce 8400GS or Zotac geforce 9500GT Monitors connected via dvi and hdmi connectors proper nvidia driver installed Section "ServerLayout" Identifier "X.org Configured" Screen 0 "Screen0" 0 0 InputDevice "Mouse0" "CorePointer" InputDevice "Keyboard0" "CoreKeyboard" Option "Xinerama" "0" EndSection Section "Files" ModulePath "/usr/lib64/xorg/modules" FontPath "/usr/share/fonts/local" FontPath "/usr/share/fonts/TTF" FontPath "/usr/share/fonts/OTF" FontPath "/usr/share/fonts/Type1" FontPath "/usr/share/fonts/misc" FontPath "/usr/share/fonts/CID" FontPath "/usr/share/fonts/75dpi/:unscaled" FontPath "/usr/share/fonts/100dpi/:unscaled" FontPath "/usr/share/fonts/75dpi" FontPath "/usr/share/fonts/100dpi" FontPath "/usr/share/fonts/cyrillic" EndSection Section "Module" Load "dri2" Load "glx" Load "extmod" Load "record" Load "dbe" EndSection Section "InputDevice" Identifier "Keyboard0" Driver "kbd" EndSection Section "InputDevice" Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/input/mice" Option "ZAxisMapping" "4 5 6 7" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Acer AL1715" HorizSync 30.0 - 83.0 VertRefresh 50.0 - 75.0 EndSection Section "Device" Identifier "Nvidia" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "MSI big bang-fuzion" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" BoardName "GeForce 8400 GS" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 Option "RenderAccel" "1" Option "AllowGLXWithComposite" "1" Option "TwinView" "1" Option "TwinViewXineramaInfoOrder" "DFP-1" Option "metamodes" "CRT: 1280x1024 +1920+0, DFP: 1920x1080 +0+0" SubSection "Display" Depth 24 EndSubSection EndSection

    Read the article

  • Splitting Pygame functionality between classes or modules?

    - by sec_goat
    I am attempting to make my pygame application more modular so that different functionalities are split up into different classes and modules. I am having some trouble getting pygame to allow me to draw or load images in secondary classes when the display has been set and pygame.init() has been done in my main class. I have typically used C# and XNA to accomplish this sort of behavior, but this time I need to use python. How do I init pygame in class1, then create an instance of class2 which loads and converts() images. I have tried pygame.init() in class 2 but then it tells me no display mode has been set, when it has been set in class1. I am under the impression i do not wnat to create multiple pygame.displays as that gets problematic I am probably missing something pythonic and simple but I am not sure what. How do I create a Display class, init python and then have other modules do my work like loading images, fonts etc.? here is the simplest version of what I am doing: class1: def __init__(self): self.screen = pygame.display.set_mode((600,400)) self.imageLoader = class2() class2: def __init__(self): self.images = ['list of images'] def load_images(): self.images = os.listdir('./images/') #get all images in the images directory for img in self.images: #read all images in the directory and load them into pygame new_img = pygame.image.load(os.path.join('images', img)).convert() scale_img = pygame.transform.scale(new_img, (pygame.display.Info().current_w, pygame.display.Info().current_h)) self.images.append(scale_img) if __name__ == "__main__": c1 = class1() c1.imageLoader.load_images() Of course when it tries to load an convert the images it tells me pygame has not been initialized, so i throw in a pygame.init() in class2 ( i have heard it is safe to init multiple times) and then the error goes to pygame.error: No video mode has been set

    Read the article

  • Javascript loading never completes on many sites

    - by Joe
    I recently moved country and have found that on many websites the page never finishes loading. In some cases, no content is ever displayed, but the loading will never time out. Loading Developer Tools in Chrome shows me that it is the Javascript files which never load. For example, this BBC article will never load compatability.js, though will load all the other JS files perfectly. Google Maps often fails to finish loading, meaning it's impossible to make searches. There seems to be no pattern to which files will fail to load (i.e. they don't come from the same CDN). I have tried Chrome, Safari and Firefox on OSX 10.8, and Chrome on my girlfriend's OSX 10.7. I have similar issues on the iPad. In many cases, if I can go to the mobile version of the page that seems to load fine. I have run the browsers in private mode, disabled plugins, updated flash, cleared the cache, flushed the DNS cache - though it would seem that if this is happening on other devices, none of this would work anyway. Is this an ISP issue? And if so, why would it be limited to certain JS files and not all? JS files from the same domain work fine, so I'm not really sure what I should be looking for.

    Read the article

  • terminal server 2003, changed location of user profile "Desktop" items

    - by Bamse
    have a terminal server 2003 that about 50users can use, users are saving documents on the desktop, today users complain that documents on the desktop is missing, no upgrades or changes has been done the error is that the server reverted to load items the folder name "Desktop" instaed of using the local language "Skrivbord" (swedish for desktop) So the files are still on the server located under the users swedish folder name, but server does not load it, server however does load files located under the English folder name how can the terminal server from one day to another just change from where it loads the user profile desktop files?

    Read the article

  • Windows 7 doesn't start anymore

    - by 0xFF
    I've experienced some BSOD on windows 7 RC, and some freezing when startup, but today was big surprise, it doesn't start anymore. I tried to start on safe mode and no results too, it shows the starting animation, then a blue screen for less than a second and turns off immediately. The only thing I remember did today is update flash player under Firefox, then chrome stopped working even after logging off, and once restarting, it doesn't start anymore. Anyone experienced the same issue? any hints? [EDIT 3] Solved : Windows 7 have a very smart repair strategy, it works automatically, and it tried every possible fix, what fixed my problem was the system restore to a previous date, all this happened automatically. [EDIT2] these are the last lines in the ntbtlog.txt file Did not load driver \SystemRoot\System32\drivers\vga.sys Loaded driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Did not load driver \SystemRoot\System32\Drivers\NDProxy.SYS Loaded driver \SystemRoot\system32\drivers\CHDRT32.sys Loaded driver \SystemRoot\system32\DRIVERS\VSTAZL3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTDPV3.SYS Loaded driver \SystemRoot\system32\DRIVERS\VSTCNXT3.SYS Loaded driver \SystemRoot\system32\drivers\modem.sys Loaded driver \SystemRoot\system32\DRIVERS\usbccgp.sys Loaded driver \SystemRoot\System32\Drivers\usbvideo.sys [edit] this is the BSOD I get : http://twitpic.com/i87cx Thank you.

    Read the article

  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

    Read the article

< Previous Page | 183 184 185 186 187 188 189 190 191 192 193 194  | Next Page >