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  • Intent and OnActivityResult causing Activity to get restart Actuomatically : Require to solve this issues

    - by Parth Dani
    i am having 20 imageview and i am having 20 button for them when i click any 1 button it gives me option to select image from gallery or camera when i select any option for example galley it will take me to the gallery and let me select image from their and let me display those images on my imageview for respective button now the problem is sometimes when i do the whole above process my activity is getting restart actuomatically and all the image which were first selected get vanished from their imageview For Refernce my code is as follow: @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.new_upload); // **************Code to get Road worthy number and VIN number value in // Shared Preference starts here************************ SharedPreferences myPrefs1 = this.getSharedPreferences("myPrefs", MODE_WORLD_READABLE); roadworthynumber = myPrefs1.getString(MY_ROADWORTHY, "Road Worthy Number"); vinnumber = myPrefs1.getString(MY_VIN, "VIN Number"); // **************Code to get Road worthy number and VIN number value in // Shared Preference ends here************************ // **************Code to create Directory AUSRWC starts // here************************ if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { cacheDir = new File(Environment.getExternalStorageDirectory() + File.separator + "AUSRWC" + File.separator); cacheDir.mkdirs(); } // **************Code to Create Directory AUSRWC ends // here************************ // *****************Assigning Button variable their Id declare in XML // file starts here***************** new_select1 = (Button) findViewById(R.id.new_select1); new_select2 = (Button) findViewById(R.id.new_select2); new_select3 = (Button) findViewById(R.id.new_select3); new_select4 = (Button) findViewById(R.id.new_select4); new_select5 = (Button) findViewById(R.id.new_select5); new_select6 = (Button) findViewById(R.id.new_select6); new_select7 = (Button) findViewById(R.id.new_select7); new_select8 = (Button) findViewById(R.id.new_select8); new_select9 = (Button) findViewById(R.id.new_select9); new_select10 = (Button) findViewById(R.id.new_select10); new_select11 = (Button) findViewById(R.id.new_select11); new_select12 = (Button) findViewById(R.id.new_select12); new_select13 = (Button) findViewById(R.id.new_select13); new_select14 = (Button) findViewById(R.id.new_select14); new_select15 = (Button) findViewById(R.id.new_select15); new_select16 = (Button) findViewById(R.id.new_select16); new_select17 = (Button) findViewById(R.id.new_select17); new_select18 = (Button) findViewById(R.id.new_select18); new_select19 = (Button) findViewById(R.id.new_select19); new_select20 = (Button) findViewById(R.id.new_select20); // *****************Assigning Button variable their Id declare in XML // file ends here***************** // *****************Assigning Image variable their Id declare in XML // file starts here***************** new_selectimage1 = (ImageView) findViewById(R.id.new_selectImage1); new_selectimage2 = (ImageView) findViewById(R.id.new_selectImage2); new_selectimage3 = (ImageView) findViewById(R.id.new_selectImage3); new_selectimage4 = (ImageView) findViewById(R.id.new_selectImage4); new_selectimage5 = (ImageView) findViewById(R.id.new_selectImage5); new_selectimage6 = (ImageView) findViewById(R.id.new_selectImage6); new_selectimage7 = (ImageView) findViewById(R.id.new_selectImage7); new_selectimage8 = (ImageView) findViewById(R.id.new_selectImage8); new_selectimage9 = (ImageView) findViewById(R.id.new_selectImage9); new_selectimage10 = (ImageView) findViewById(R.id.new_selectImage10); new_selectimage11 = (ImageView) findViewById(R.id.new_selectImage11); new_selectimage12 = (ImageView) findViewById(R.id.new_selectImage12); new_selectimage13 = (ImageView) findViewById(R.id.new_selectImage13); new_selectimage14 = (ImageView) findViewById(R.id.new_selectImage14); new_selectimage15 = (ImageView) findViewById(R.id.new_selectImage15); new_selectimage16 = (ImageView) findViewById(R.id.new_selectImage16); new_selectimage17 = (ImageView) findViewById(R.id.new_selectImage17); new_selectimage18 = (ImageView) findViewById(R.id.new_selectImage18); new_selectimage19 = (ImageView) findViewById(R.id.new_selectImage19); new_selectimage20 = (ImageView) findViewById(R.id.new_selectImage20); // ****Assigning Image variable their Id declare in XML file ends // here***************** // **************Creating Dialog to give option to user to new_select // image from gallery or from camera starts here**************** final String[] items = new String[] { "From Camera", "From Gallery" }; ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.select_dialog_item, items); AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle("select Image"); builder.setAdapter(adapter, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int item) { if (item == 0) { if (android.os.Environment.getExternalStorageState() .equals(android.os.Environment.MEDIA_MOUNTED)) { Intent intent = new Intent( MediaStore.ACTION_IMAGE_CAPTURE); File file = new File(Environment .getExternalStorageDirectory(), "/AUSRWC/picture" + ".jpg"); mImageCaptureUri = Uri.fromFile(file); try { Toast.makeText(getBaseContext(), "Click Image", Toast.LENGTH_SHORT).show(); intent.putExtra( android.provider.MediaStore.EXTRA_OUTPUT, mImageCaptureUri); intent.putExtra("return-data", true); startActivityForResult(intent, PICK_FROM_CAMERA); } catch (Exception e) { e.printStackTrace(); } } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } dialog.cancel(); } else { Intent intent = new Intent(); Toast.makeText(getBaseContext(), "Select Image", Toast.LENGTH_SHORT).show(); intent.setType("image/*"); intent.setAction(Intent.ACTION_GET_CONTENT); startActivityForResult(Intent.createChooser(intent, "Complete action using"), PICK_FROM_FILE); } } }); dialog = builder.create(); // **************Creating Dialog to give option to user to new_select // image from gallery or from camera ends here**************** final Animation animAlpha = AnimationUtils.loadAnimation(this, R.anim.anim_alpha); // Animation Code for displaying Button // Clicked. // ********************Image 1 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select1.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 1; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 1 button code ends // here******************************* // ********************Image 2 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select2.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 2; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 2 button code ends // here******************************* // ********************Image 3 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select3.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 3; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 3 button code ends // here******************************* // ********************Image 4 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select4.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 4; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 4 button code ends // here******************************* // ********************Image 5 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select5.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 5; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 5 button code ends // here******************************* // ********************Image 6 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select6.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 6; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 6 button code ends // here******************************* // ********************Image 7 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select7.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 7; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 7 button code ends // here******************************* // ********************Image 8 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select8.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 8; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 8 button code ends // here******************************* // ********************Image 9 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select9.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 9; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 9 button code ends // here******************************* // ********************Image 10 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select10.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 10; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 10 button code ends // here******************************* // ********************Image 11 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select11.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 11; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 11 button code ends // here******************************* // ********************Image 12 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select12.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 12; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 12 button code ends // here******************************* // ********************Image 13 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select13.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 13; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 13 button code ends // here******************************* // ********************Image 14 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select14.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 14; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 14 button code ends // here******************************* // ********************Image 15 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select15.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 15; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 15 button code ends // here******************************* // ********************Image 16 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select16.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 16; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 16 button code ends // here******************************* // ********************Image 17 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select17.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 17; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 17 button code ends // here******************************* // ********************Image 18 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select18.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 18; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 18 button code ends // here******************************* // ********************Image 19 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select19.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 19; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 19 button code ends // here******************************* // ********************Image 20 button code starts // here******************************* if (android.os.Environment.getExternalStorageState().equals( android.os.Environment.MEDIA_MOUNTED)) { new_select20.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { v.startAnimation(animAlpha); buttonpressed = 20; dialog.show(); } }); } else { Toast.makeText(getBaseContext(), "Please insert SdCard First", Toast.LENGTH_SHORT).show(); } // ********************Image 20 button code ends // here******************************* } // *************************When Back Button is Pressed code begins // here************************************* @Override public void onBackPressed() { Toast.makeText(new_upload.this, "Sorry You are not allowed to go back", Toast.LENGTH_SHORT).show(); return; } // *************************When Back Button is Pressed code ends // here************************************* // ***********************To get Path of new_selected Image code starts // here************************************ public String getRealPathFromURI(Uri contentUri) { String[] proj = { MediaStore.Images.Media.DATA }; Cursor cursor = managedQuery(contentUri, proj, null, null, null); if (cursor == null) return null; int column_index = cursor .getColumnIndexOrThrow(MediaStore.Images.Media.DATA); cursor.moveToFirst(); return cursor.getString(column_index); } // ***********************To get Path of new_selected Image code ends // here************************************ // **********************Picture obtained from the camera or from gallery // code starts here************** @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) { //path = ""; Log.e("","requestCode="+requestCode); switch (requestCode){ case PICK_FROM_FILE: if (resultCode == Activity.RESULT_OK) { mImageCaptureUri = data.getData(); path = getRealPathFromURI(mImageCaptureUri); // from Gallery Log.e("", "Imagepath from gallery=" + path); if (path == null) path = mImageCaptureUri.getPath(); // from File Manager if (path != null) { dialog1 = ProgressDialog.show(new_upload.this, "", "Processing Please wait...", true); new ImageDisplayTask().execute(); } } break; case PICK_FROM_CAMERA: if (resultCode == Activity.RESULT_OK) { try { path = mImageCaptureUri.getPath(); Log.e("", "Imagepath from Camera =" + path); // bitmap = BitmapFactory.decodeFile(path); } catch (Exception e) { e.printStackTrace(); } if (path != null) { dialog1 = ProgressDialog.show(new_upload.this, "", "Processing Please wait...", true); //new ImageDisplayTask1().execute(); new ImageDisplayTask().execute(); } } break; default: } } // ********************Picture obtained from the camera or from gallery code // ends here********************************************* // ******************Image Display on Button when new_selected from gallery // Ashynch Code starts here******************************** class ImageDisplayTask extends AsyncTask<Void, Void, String> { @Override protected String doInBackground(Void... unsued) { Bitmap src = BitmapFactory.decodeFile(path); Bitmap dest = Bitmap.createBitmap(src.getWidth(), src.getHeight(), Bitmap.Config.ARGB_8888); //Bitmap dest = Bitmap.createScaledBitmap(src, src.getWidth(),src.getHeight(), true); SimpleDateFormat sdf = new SimpleDateFormat("dd-MM-yyyy HH:mm:ss"); String dateTime = sdf.format(Calendar.getInstance().getTime()); // reading local `` String timestamp = dateTime + " " + roadworthynumber; SimpleDateFormat sdf1 = new SimpleDateFormat("dd-MM-yyyy HH:mm:ss"); String dateTime1 = sdf1.format(Calendar.getInstance().getTime()); Imagename = dateTime1.toString().trim().replaceAll(":", "") .replaceAll("-", "").replaceAll(" ", "") + roadworthynumber + ".jpg"; Canvas cs = new Canvas(dest); Paint tPaint = new Paint(); tPaint.setTextSize(100); tPaint.setTypeface(Typeface.SERIF); tPaint.setColor(Color.RED); tPaint.setStyle(Style.FILL); cs.drawBitmap(src, 0f, 0f, null); float height = tPaint.measureText("yY"); cs.drawText(timestamp, 5f, src.getHeight() - height + 5f, tPaint); try { dest.compress(Bitmap.CompressFormat.JPEG, 70, new FileOutputStream(new File(cacheDir, Imagename))); dest.recycle(); src.recycle(); } catch (FileNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } return null; } @Override protected void onProgressUpdate(Void... unsued) { } @Override protected void onPostExecute(String serverresponse) { String error = "noerror"; Display currentDisplay = getWindowManager().getDefaultDisplay(); int dw = currentDisplay.getWidth(); int dh = currentDisplay.getHeight() - 100; Log.e("", "width= " + dw + " Height= " + dh); try { BitmapFactory.Options bmpFactoryOptions = new BitmapFactory.Options(); bmpFactoryOptions.inJustDecodeBounds = true; Bitmap bmp = BitmapFactory.decodeFile( Environment.getExternalStorageDirectory() + "/AUSRWC/" + Imagename, bmpFactoryOptions); int heightRatio = (int) Math.ceil(bmpFactoryOptions.outHeight / (float) dh); int widthRatio = (int) Math.ceil(bmpFactoryOptions.outWidth / (float) dw); if (heightRatio > 1 && widthRatio > 1) { if (heightRatio > widthRatio) { bmpFactoryOptions.inSampleSize = heightRatio; } else { bmpFactoryOptions.inSampleSize = widthRatio; } } bmpFactoryOptions.inJustDecodeBounds = false; bmp = BitmapFactory.decodeFile( Environment.getExternalStorageDirectory() + "/AUSRWC/" + Imagename, bmpFactoryOptions); if (buttonpressed == 1) { new_selectimage1.setImageBitmap(bmp); //Image set on ImageView } else if (buttonpressed == 2) { new_selectimage2.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 3) { new_selectimage3.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 4) { new_selectimage4.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 5) { new_selectimage5.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 6) { new_selectimage6.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 7) { new_selectimage7.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 8) { new_selectimage8.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 9) { new_selectimage9.setImageBitmap(bmp);//Image set on ImageView } else if (buttonpressed == 10) { new_selectimage10.setImageBitmap(bmp); } else if (buttonpressed == 11) { new_selectimage11.setImageBitmap(bmp); } else if (buttonpressed == 12) { new_selectimage12.setImageBitmap(bmp); } else if (buttonpressed == 13) { new_selectimage13.setImageBitmap(bmp); } else if (buttonpressed == 14) { new_selectimage14.setImageBitmap(bmp); } else if (buttonpressed == 15) { new_selectimage15.setImageBitmap(bmp); } else if (buttonpressed == 16) { new_selectimage16.setImageBitmap(bmp); } else if (buttonpressed == 17) { new_selectimage17.setImageBitmap(bmp); } else if (buttonpressed == 18) { new_selectimage18.setImageBitmap(bmp); } else if (buttonpressed == 19) { new_selectimage19.setImageBitmap(bmp); } else if (buttonpressed == 20) { new_selectimage20.setImageBitmap(bmp); } } catch (Exc

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  • Vector math, finding coördinates on a planar between 2 vectors

    - by Will Kru
    I am trying to generate a 3d tube along a spline. I have the coördinates of the spline (x1,y1,z1 - x2,y2,z2 - etc) which you can see in the illustration in yellow. At those points I need to generate circles, whose vertices are to be connected at a later stadium. The circles need to be perpendicular to the 'corners' of two line segments of the spline to form a correct tube. Note that the segments are kept low for illustration purpose. [apparently I'm not allowed to post images so please view the image at this link] http://img191.imageshack.us/img191/6863/18720019.jpg I am as far as being able to calculate the vertices of each ring at each point of the spline, but they are all on the same planar ie same angled. I need them to be rotated according to their 'legs' (which A & B are to C for instance). I've been thinking this over and thought of the following: two line segments can be seen as 2 vectors (in illustration A & B) the corner (in illustraton C) is where a ring of vertices need to be calculated I need to find the planar on which all of the vertices will reside I then can use this planar (=vector?) to calculate new vectors from the center point, which is C and find their x,y,z using radius * sin and cos However, I'm really confused on the math part of this. I read about the dot product but that returns a scalar which I don't know how to apply in this case. Can someone point me into the right direction? [edit] To give a bit more info on the situation: I need to construct a buffer of floats, which -in groups of 3- describe vertex positions and will be connected by OpenGL ES, given another buffer with indices to form polygons. To give shape to the tube, I first created an array of floats, which -in groups of 3- describe control points in 3d space. Then along with a variable for segment density, I pass these control points to a function that uses these control points to create a CatmullRom spline and returns this in the form of another array of floats which -again in groups of 3- describe vertices of the catmull rom spline. On each of these vertices, I want to create a ring of vertices which also can differ in density (amount of smoothness / vertices per ring). All former vertices (control points and those that describe the catmull rom spline) are discarded. Only the vertices that form the tube rings will be passed to OpenGL, which in turn will connect those to form the final tube. I am as far as being able to create the catmullrom spline, and create rings at the position of its vertices, however, they are all on a planars that are in the same angle, instead of following the splines path. [/edit] Thanks!

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  • how to organise my abstraction?

    - by DaveM
    I have a problem that I can't decide how to best handle, so I'm asking for advice. Please bear with me if my question isn't clear, it is possiblybecause I'm not sure exacly how to solve! I have a set of function that I have in a class. These function are a set of lowest commonality. To be able to run this I need to generate certain info. But this info can arrive with my class from one of 2 routes. I'll try to summarise my situation.... Lets say that I have a class as follows. public class onHoliday(){ private Object modeOfTravel; private Object location; public onHoliday(Object vehicle, Location GPScoords) { private boolean haveFun(){//function to have fun, needs 4 people }//end haveFun() } } Lets imagine I can get to my holiday either by car or by bike. my haveFun() function is dependant my type of vehicle. But only loosely. I have another function that determines my vehicle type, and extracts the required values. for example if I send a car I may get 4 people in one go, but if I send I bike I need at least 2 to get the required 4 I have currently 2 options: Overload my constructor, so as I can send either 2 bikes or a single car into it, then I can call one of 2 intermediate functions (to get the names of my 4 people for instance) before I haveFun() - this is what I am currently doing. split the 2 constructors into 2 separate classes, and repeat my haveFun() in a third class, that becomes an object of my 2 other classes. my problem with this is that my intermediate functions are all but a few lines of code, and I don't want to have them in a separate file! (I allways put classes in separate files!) Please note, my haveFun() isn't something that I'm going to need outside of these 2 classes, or even being onHoliday (ie. there is no chance of me doing some haveFun() over a weekend or of an evening!). I have though about putting haveFun() into an interface, but it seems a bit worthless having an interface with only a single method! Even then I would have to have the method in both of the classes -one for bike and another for car! I have thought about having my onHoliday class accepting any object type, but then I don't want someone accidentally sending in a boat to my onHoliday class (imagine I can't swim, so its not about to happen). It may be important to note that my onHoliday class is package private, and final. It in fact is only accessed via other 'private methods' in other classes, and has only private methods itself. Thanks in advance. David

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  • I need help with this ogre dependent header (Qgears)

    - by commodore
    I'm 2 errors away from compiling Qgears. (Hacked Version of the Final Fantasy VII Engine) I've messed with the preprocessors to load the actual location of the ogre header files. Here are the errors: ||=== qgears, Debug ===| /home/cj/Desktop/qgears/trunk/project/linux/src/core/TextManager.h|48|error: invalid use of ‘::’| /home/cj/Desktop/qgears/trunk/project/linux/src/core/TextManager.h|48|error: expected ‘;’ before ‘m_LanguageRoot’| ||=== Build finished: 2 errors, 0 warnings ===| Here's the header file: // $Id$ #ifndef TEXT_MANAGER_h #define TEXT_MANAGER_h #include <OGRE/OgreString.h> #include <OGRE/OgreUTFString.h> #include <map> struct TextData { TextData(): text(""), width(0), height(0) { } Ogre::String name; Ogre::UTFString text; int width; int height; }; typedef std::vector<TextData> TextDataVector; class TextManager { public: TextManager(void); virtual ~TextManager(void); void SetLanguageRoot(const Ogre::String& root); void LoadTexts(const Ogre::String& file_name); void UnloadTexts(const Ogre::String& file_name); const TextData GetText(const Ogre::String& name); private: struct TextBlock { Ogre::String block_name; std::vector<TextData> text; } Ogre::String m_LanguageRoot; // Line #48 std::list<TextBlock> m_Texts; }; extern TextManager* g_TextManager; #endif // TEXT_MANAGER_h The only header file that's in include that's not a ogre header file is "map". If it helps, I'm using the Code::Blocks IDE/GCC Compiler in GNU/Linux. (Arch) I'm not sure even if I get this header fixed, I think I'll have build errors latter, but it's worth a shot. Edit: I added the semicolon and I have one more error in the header file: error: expected unqualified-id before ‘{’ token

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  • Spring <jee:remote-slsb> and JBoss AS7 - No EJB receiver available for handling

    - by Lech Glowiak
    I have got @Remote EJB on JBoss AS 7, available by name java:global/RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom. Standalone client is Spring application that uses <jee:remote-slsb> bean. When trying to use that bean I get java.lang.IllegalStateException: EJBCLIENT000025: No EJB receiver available for handling [appName:, moduleName:RandomEjb, distinctName:] combination for invocation context org.jboss.ejb.client.EJBClientInvocationContext@1a89031. Here is relevant part of applicationContext.xml: <jee:remote-slsb id="remoteRandom" jndi-name="RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom" business-interface="pl.lechglowiak.ejbTest.RemoteRandom" <jee:environment> java.naming.factory.initial=org.jboss.naming.remote.client.InitialContextFactory java.naming.provider.url=remote://localhost:4447 jboss.naming.client.ejb.context=true java.naming.security.principal=testuser java.naming.security.credentials=testpassword </jee:environment> </jee:remote-slsb> <bean id="remoteClient" class="pl.lechglowiak.RemoteClient"> <property name="remote" ref="remoteRandom" /> </bean> RemoteClient.java public class RemoteClient { private RemoteRandom random; public void setRemote(RemoteRandom random){ this.random = random; } public Integer callRandom(){ try { return random.getRandom(100); } catch (Exception e) { e.printStackTrace(); return null; } } } My jboss client jar: org.jboss.as jboss-as-ejb-client-bom 7.1.2.Final pom pl.lechglowiak.ejbTest.RemoteRandom is available for client application classpath. jndi.properties contains exact properties as in <jee:environment> of <jee:remote-slsb>. Such code runs without exception: Context ctx2 = new InitialContext(); RemoteRandom rr = (RemoteRandom) ctx2.lookup("RandomEjb/DefaultRemoteRandom!pl.lechglowiak.ejbTest.RemoteRandom"); System.out.println(rr.getRandom(10000)); But this: ApplicationContext ctx = new ClassPathXmlApplicationContext("applicationContext.xml"); RemoteClient client = ctx.getBean("remoteClient", RemoteClient.class); System.out.println(client.callRandom()); ends with exception: java.lang.IllegalStateException: EJBCLIENT000025: No EJB receiver available for handling [appName:, moduleName:RandomEjb, distinctName:] combination for invocation context org.jboss.ejb.client.EJBClientInvocationContext@1a89031. jboss.naming.client.ejb.context=true is set. Do you have any idea what am I setting wrong in <jee:remote-slsb>?

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  • Retrieving Data related to a top-level object from parse.com using PHP

    - by Albeert Tw
    I am retrieve related data using parse.com and PHP I get the top-leve object without problems but I can't access related data. ([myRelation] => stdClass Object ( [__type] => Relation [className] => other)) Please refer to my code below: $className = "myClass"; $url = 'https://api.parse.com/1/classes/' . $className; $appId = 'xxxxxx'; $restKey = 'xxxxxxx'; $relatedParams = urlencode('include=people'); $rest = curl_init(); curl_setopt($rest, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($rest, CURLOPT_URL, $url .'/io1GzkzErH/'.$relatedParams); curl_setopt($rest, CURLOPT_HTTPGET, true); curl_setopt($rest, CURLOPT_RETURNTRANSFER, true); curl_setopt($rest, CURLOPT_HTTPHEADER, array("X-Parse-Application-Id: " . $appId, "X-Parse-REST-API-Key: " . $restKey, "Content-Type: application/json")); $response = curl_exec($rest); echo $response; I want to see related objects into myRelation. Current answer is: I get this answer: stdClass Object ( [Altres] => loremipsum. [Cartell] => stdClass Object ( [__type] => File [name] => f29efff4-5db1-451a-ab42-7569fbb955a7-cartell.jpg [url] => loremipsum.jpg ) [CartellURL] => [Categoria] => Comedia [Durada] => 120min [Estat] => Al teatre [Final] => stdClass Object ( [__type] => Date [iso] => 2014-06-18T22:00:00.000Z ) [Inici] => stdClass Object ( [__type] => Date [iso] => 2014-04-25T22:00:00.000Z ) [Nom] => Losers [Prioritat] => 0 [Sala] => loremipsum [Sinopsis] => loremipsum [TrailerURL] => loremipsum.com [URLEntrada] => loremipsum.com [URLProductora] => http://www.loremipsum.com [Visible] => 1 [createdAt] => 2014-05-20T12:01:06.094Z [objectId] => io1GzkzErH [people] => stdClass Object ( [__type] => Relation [className] => persones ) [updatedAt] => 2014-05-20T12:07:22.758Z ) loremipsum But I need to know what are in [people] = stdClass Object ( [__type] = Relation [className] = persones )

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  • ArrayIndexOutOfBoundsException with custom Android Adapter for multiple views in ListView

    - by Dan Watling
    I am attempting to create a custom Adapter for my ListView since each item in the list can have a different view (a link, toggle, or radio group), but when I try to run the Activity that uses the ListView I receive an error and the app stops. The application is targeted for the Android 1.6 platform. The code: public class MenuListAdapter extends BaseAdapter { private static final String LOG_KEY = MenuListAdapter.class.getSimpleName(); protected List<MenuItem> list; protected Context ctx; protected LayoutInflater inflater; public MenuListAdapter(Context context, List<MenuItem> objects) { this.list = objects; this.ctx = context; this.inflater = (LayoutInflater)this.ctx.getSystemService(Context.LAYOUT_INFLATER_SERVICE); } @Override public View getView(int position, View convertView, ViewGroup parent) { Log.i(LOG_KEY, "Position: " + position + "; convertView = " + convertView + "; parent=" + parent); MenuItem item = list.get(position); Log.i(LOG_KEY, "Item=" + item ); if (convertView == null) { convertView = this.inflater.inflate(item.getLayout(), null); } return convertView; } @Override public boolean areAllItemsEnabled() { return false; } @Override public boolean isEnabled(int position) { return true; } @Override public int getCount() { return this.list.size(); } @Override public MenuItem getItem(int position) { return this.list.get(position); } @Override public long getItemId(int position) { return position; } @Override public int getItemViewType(int position) { Log.i(LOG_KEY, "getItemViewType: " + this.list.get(position).getLayout()); return this.list.get(position).getLayout(); } @Override public int getViewTypeCount() { Log.i(LOG_KEY, "getViewTypeCount: " + this.list.size()); return this.list.size(); } } The error I receive: java.lang.ArrayIndexOutOfBoundsException at android.widget.AbsListView$RecycleBin.addScrapView(AbsListView.java:3523) at android.widget.ListView.measureHeightOfChildren(ListView.java:1158) at android.widget.ListView.onMeasure(ListView.java:1060) at android.view.View.measure(View.java:7703) I do know that the application is returning from getView and everything seems in order. Any ideas on what could be causing this would be appreciated. Thanks, -Dan

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  • Getting pixel data from an image using java.

    - by Matt
    I'm trying to get the pixel rgb values from a 64 x 48 bit image. I get some values but nowhere near the 3072 (= 64 x 48) values that I'm expecting. I also get: Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: Coordinate out of bounds! at sun.awt.image.ByteInterleavedRaster.getDataElements(ByteInterleavedRaster.java:301) at java.awt.image.BufferedImage.getRGB(BufferedImage.java:871) at imagetesting.Main.getPixelData(Main.java:45) at imagetesting.Main.main(Main.java:27) I can't find the out of bounds error... Here's the code: package imagetesting; import java.io.IOException; import javax.imageio.ImageIO; import java.io.File; import java.awt.image.BufferedImage; public class Main { public static final String IMG = "matty.jpg"; public static void main(String[] args) { BufferedImage img; try { img = ImageIO.read(new File(IMG)); int[][] pixelData = new int[img.getHeight() * img.getWidth()][3]; int[] rgb; int counter = 0; for(int i = 0; i < img.getHeight(); i++){ for(int j = 0; j < img.getWidth(); j++){ rgb = getPixelData(img, i, j); for(int k = 0; k < rgb.length; k++){ pixelData[counter][k] = rgb[k]; } counter++; } } } catch (IOException e) { e.printStackTrace(); } } private static int[] getPixelData(BufferedImage img, int x, int y) { int argb = img.getRGB(x, y); int rgb[] = new int[] { (argb >> 16) & 0xff, //red (argb >> 8) & 0xff, //green (argb ) & 0xff //blue }; System.out.println("rgb: " + rgb[0] + " " + rgb[1] + " " + rgb[2]); return rgb; } }

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  • EJB client can't find a DataSource that tests successfully in WebLogic admin console

    - by suszterpatt
    Disclaimer: I'm completely new to JEE/EJB and all that, so bear with me. I have a simple EJB that I can successfully deploy using JDeveloper 11g's integrated WebLogic server and a remote database connection (JDBC). I have a DataSource named "PGY2" defined in WebLogic, and I can test it successfully from the admin console. Here's the code of the client I'm trying to test it with (generated entirely by JDev except for the three method calls on adminManager): public class AdminManagerClient { public static void main(String [] args) { try { final Context context = getInitialContext(); AdminManager adminManager = (AdminManager)context.lookup("Uran-AdminManager#hu.elte.pgy2.BACNAAI.UranEJB.AdminManager"); adminManager.addAdmin("root", "root", "Kovács Isten"); adminManager.addStudent("BACNAAI", "matt", "B Cs", 2005); adminManager.addTeacher("SIPKABT", "patt", "S P", "numanal", "Dr."); } catch (Exception ex) { ex.printStackTrace(); } } private static Context getInitialContext() throws NamingException { Hashtable env = new Hashtable(); // WebLogic Server 10.x connection details env.put( Context.INITIAL_CONTEXT_FACTORY, "weblogic.jndi.WLInitialContextFactory" ); env.put(Context.PROVIDER_URL, "t3://127.0.0.1:7101"); return new InitialContext( env ); } } But when I try to run this, I get the following error on the line with adminManager.addAdmin (that is, after the lookup): javax.ejb.EJBException: EJB Exception: ; nested exception is: Exception [EclipseLink-4002] (Eclipse Persistence Services - 1.0.2 (Build 20081024)): org.eclipse.persistence.exceptions.DatabaseException Internal Exception: java.sql.SQLException: Internal error: Cannot obtain XAConnection Creation of XAConnection for pool PGY2 failed after waitSecs:30 : java.sql.SQLException: Data Source PGY2 does not exist. Why can't the client find the data source, and how do I make it find it? EDIT: I took a closer look at WebLogic's output during deployment, and I found this. I have no idea what it means, but it may be relevant: <2010.05.20. 0:50:43 CEST> <Error> <Deployer> <BEA-149231> <Unable to set the activation state to true for the application 'PGY2'. weblogic.application.ModuleException: at weblogic.jdbc.module.JDBCModule.activate(JDBCModule.java:349) at weblogic.application.internal.flow.ModuleListenerInvoker.activate(ModuleListenerInvoker.java:107) at weblogic.application.internal.flow.DeploymentCallbackFlow$2.next(DeploymentCallbackFlow.java:411) at weblogic.application.utils.StateMachineDriver.nextState(StateMachineDriver.java:37) at weblogic.application.internal.flow.DeploymentCallbackFlow.activate(DeploymentCallbackFlow.java:74) Truncated. see log file for complete stacktrace weblogic.common.ResourceException: is already bound at weblogic.jdbc.common.internal.RmiDataSource.start(RmiDataSource.java:387) at weblogic.jdbc.common.internal.DataSourceManager.createAndStartDataSource(DataSourceManager.java:136) at weblogic.jdbc.common.internal.DataSourceManager.createAndStartDataSource(DataSourceManager.java:97) at weblogic.jdbc.module.JDBCModule.activate(JDBCModule.java:346) at weblogic.application.internal.flow.ModuleListenerInvoker.activate(ModuleListenerInvoker.java:107) Truncated. see log file for complete stacktrace >

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  • Maven best practice for generating multiple jars with different/filtered classes ?

    - by jaguard
    I developed a Java utility library (similarly to Apache Commons) that I use in various projects. Additionally to fat clients I also use it for mobile clients (PDA with J9 Foundation profile). In time the library that started as a single project spread over multiple packages. As a result I end up with a lot of functionality but not really needed in all the projects. Since this library is also used inside some mobile/PDA projects I need a way to collect just the used classes and generate the actual specialized jars Currently in the projects that area using this library, I have Ant jar tasks that generate (from the utility project) the specialized jar files (ex: my-util-1.0-pda.jar, my-util-1.0-rcp.jar) using include/exclude jar task features. This is mostly needed due to the generated jar size constraints for the mobile projects. Migrating now to Maven I just wonder if there are any best practices to arrive to something similar so I consider the following scenarios: [1] - additionally to the main jar artifact (my-lib-1.0.jar) also generating inside my-lib project the separate/specialized artifacts using classifiers (ex: my-lib-1.0-pda.jar) using Maven Jar Plugin or Maven Assembly Plugin filtering/includes ... I'm not very comfortable with this approach since it pollute the library with library consumers demands (filters) [2] - Create additional Maven projects for all the specialized clients/projects, that will "wrap" the "my-lib" and generate the filtered jar artifacts (ex: my-lib-wrapper-pda-1.0 ...etc). As a result, these wrapper projects will include the filtering (to generate the filtered artifact) and will depend just on the "my-lib" project and the client projects will depend on my-lib-wrapper-xxx-1.0 instead of my-lib-1.0. This approach my look problematic since even that will let "my-lib" project intact (with no additional classifiers & artifacts), basically will double the number of projects since for every client project I'll have one just to collect the needed classes from the "my-util" library ("my-pda-app" project will need a "my-lib-wrapper-for-my-pda-app" project/dependency) [3] - Into the every client project that use the library (ex: my-pda-app) add some specialized Maven plugins to trim - out (when generating the final artifact/package) the un-needed classes (ex: maven-assembly-plugin, maven-jar-plugin, proguard-maven-plugin) What is the best practice for solving this kind of problems in the "Maven way" ?!

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  • Need to add an array into another array at a specified key value

    - by sologhost
    Ok, I have an array like so, but it's not guaranteed to be laid out in this order all of the time... $array = array( 'sadness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'value', ), 'happiness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ), 'peace' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ) ); Ok, and I'd like to throw in this array right after the happiness key is defined. I can't use the key of "peace" since it must go directly after happiness, and peace might not come after happiness as this array changes. So here's what I need to add after happiness... $another_array['love'] = array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value of love' ); So the final output after it gets inputted directly after happiness should look like this: $array = array( 'sadness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'value', ), 'happiness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ), 'love' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value of love', ), 'peace' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ) ); Can someone please give me a hand with this. Using array_shift, array_pop, or array_merge doesn't help me at all, since these go at the beginning and at the end of the array. I need to place it directly after a KEY position within $array. Thanks :)

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  • Gathering Staff anyone interested?

    - by kasene
    Thread Title - Gathering Staff Rush-Soft Game Design is currently looking for staff of a moderate skill level. Team Name - RushSoft Game Design Project Name - N/A We are gathering staff so that we can begin working on a new game. Target Aim - Freeware / Free Version - Paid Version With our first project our aim is to simply get our name out there. Generally we will be targeting a freeware distribution platform or a Free and Paid version. Compensation - Prehaps in the future but don't rely on it If in the future we start developing a game we intend to make any sort of sizable profit from then yes, there will be compensation however currently our low, low funding comes from generous donations. Any money that we make for now will go to the teams funding for things like engine licenses and company registration. Technology - C/C++ RSETech Our primary functional language will be C/C++ as most games are. We will be using a custom built library built on Direct3D called RSETech or RushSoft Engine Technology. Currently its is fully capable of being used for developing a game. The final version is made up of almost entirely C (No C++ or OOP). There is a C++ version currently in the works. Programming: - Microsoft Visual C++ 2008 / 2010 2D Art - Photoshop CS2 - GIMP Talent Needed - We currently are in need of x2 Programmers - With understanding of the following C/C ++ and game programming aspects: -If/Else Conditions -Functions/Methods -Arrays -Pointers (You don't need to fully understand these. Just know when they need to be used.) -Enums -Loops (For and While) -Structs (and How to use . and - syntax) -Classes (and how to call methods and access variables from a class) -State Machines -Switches -Include Guards -Understanding of how game loops work in general. (Init, Update, Render, Deinit) x2 Artists - As long as you have the means to and are able to draw 2D sprites and collab with a game designer to get a good result. 1 or more Game Designers - You can design levels (for platformers) as well as write game scripts and you can come up with good ideas and game mechanics. As long as you can do these things and are able to work well with artists and programmers you're golden. Business Consultant - Someone who knows the industry and how it works. Will inquire about possible distribution platforms as well as contact other developers, websites, and publishers on RushSofts behalf. Team Structure - Kasene Clark - Co-Founder/Lead Programmer/Game Designer Casey W - Co-Founder/Artist(GC/Animation)/Game Designer Nathan Mayworm - Game Designer. Website - RushSoft Websitek Contact - Kasene Clark [email protected] - [email protected] Phone - 12075181967 Feedback - Any Thank You! -Kasene

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  • Android : create RelativeLayout in Onclick Button?(Get Crash)

    - by A.A
    I have an Xml that add LinearLayout and RelativeLayout in ScrollView by programmatically.When i add Text with OnclickButton for first time show me message but for 2nd time get me crash : <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" > <ScrollView android:id="@+id/scrollID" android:layout_width="fill_parent" android:layout_height="0dip" android:layout_weight="1" > </ScrollView> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:baselineAligned="true" android:orientation="horizontal" android:paddingBottom="5dp" android:paddingLeft="5dp" android:paddingRight="5dp" android:weightSum="1" > <EditText android:id="@+id/txtInpuConversation" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_weight="0.5" android:hint="Text" > <requestFocus /> </EditText> <Button android:id="@+id/btnSend" android:layout_width="0dip" android:layout_height="wrap_content" android:layout_weight="0.5" android:text="Click" /> </LinearLayout> </LinearLayout> My code : public class MainActivity extends Activity { String Medtconversation; EditText edtconversation; TextView txtviewUser; LinearLayout rilative; RelativeLayout relativeLayout; LinearLayout firstLinearLayout; ScrollView sclView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); edtconversation = (EditText) findViewById(R.id.txtInpuConversation); sclView = (ScrollView) findViewById(R.id.scrollID); Button btn = (Button) findViewById(R.id.btnSend); final Context context = this; btn.setOnClickListener(new OnClickListener() { @Override public void onClick(View arg0) { Medtconversation = edtconversation.getText().toString(); txtviewUser = new TextView(MainActivity.this); txtviewUser.setText(Medtconversation); relativeLayout = new RelativeLayout(context); firstLinearLayout= new LinearLayout(context); LayoutParams LLParamsT = new LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT); relativeLayout.setLayoutParams(LLParamsT); relativeLayout.addView(txtviewUser, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); firstLinearLayout.setOrientation(LinearLayout.VERTICAL); LayoutParams LLParams = new LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT); firstLinearLayout.setLayoutParams(LLParams); firstLinearLayout.addView(relativeLayout); Crash here now======>sclView.addView(firstLinearLayout, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT)); edtconversation.setText(""); } }); } } I need that when i click on Button and send message for 2nd time create a new RelativeLayout in LinearLayout for show.(In scrollView) Error : AndroidRuntime MainActivity$1.onClick(MainActivity.java:54)

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  • Java: why is declaration not sufficient in interface?

    - by HH
    Big class contains Format-interfcase and Format-class. The Format-class contains the methods and the interface has the values of the fields. I could have the fields in the class Format but the goal is with Interface. So do I just create dummy-vars to get the errors away, design issue or something ELSE? KEY: Declaration VS Initialisation Explain by the terms, why you have to init in interface. What is the logic behind it? To which kind of problems it leads the use of interface? Sample Code having the init-interface-problem import java.util.*; import java.io.*; public class FormatBig { private static class Format implements Format { private static long getSize(File f){return f.length();} private static long getTime(File f){return f.lastModified();} private static boolean isFile(File f){if(f.isFile()){return true;}} private static boolean isBinary(File f){return Match.isBinary(f);} private static char getType(File f){return Match.getTypes(f);} private static String getPath(File f){return getNoErrPath(f);} //Java API: isHidden, --- SYSTEM DEPENDED: toURI, toURL Format(File f) { // PUZZLE 0: would Stack<Object> be easier? size=getSize(f); time=getTime(f); isfile=isFile(f); isBinary=isBinary(f); type=getType(f); path=getPath(f); //PUZZLE 1: how can simplify the assignment? values.push(size); values.push(time); values.push(isfile); values.push(isBinary); values.push(type); values.push(path); } } public static String getNoErrPath(File f) { try{return f.getCanonicalPath(); }catch(Exception e){e.printStackTrace();} } public static final interface Format { //ERR: IT REQUIRES "=" public long size; public long time; public boolean isFile=true; //ERROR goes away if I initialise wit DUMMY public boolean isBinary; public char type; public String path; Stack<Object> values=new Stack<Object>(); } public static void main(String[] args) { Format fm=new Format(new File(".")); for(Object o:values){System.out.println(o);} } }

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  • Convert a PDF to a Transparent PNG with GhostScript

    - by Jonathon Wolfe
    Hi all. I am attempting, unsuccessfully, to use Ghostscript to rasterize PDF files with a transparent background to PNG files with a transparent background. I've searched high and low for questions from others attempting the same thing and none of the posted solutions, which as far as I can tell come down to specifying -sDEVICE=pngalpha, have worked with my test files. At this point I would really appreciate any advice or tips a more experienced hand could provide. My test PDF is located here: http://www.kolossus.com/files/test.pdf It could be that the issue is with this file, but I doubt it. As far as I can tell, it has no specified background, and when I open the file with a transparency-aware app like Photoshop or Illustrator, sure enough it displays with a transparent background. However, when opened with an application like Adobe Reader the file is rendered with a white background. I believe that this has more to do with the application rendering the PDF than with the PDF itself -- apps like Adobe Reader assume you want to see what a printed document will look like and therefore always show a white canvas behind the artwork -- but I can't be sure. The gs command I'm using is: gs -dNOPAUSE -dBATCH -sDEVICE=pngalpha -r72 -sOutputFile=test.png test.pdf This produces a PNG that has transparent pixels outside of the bounding box of the artwork in the file, but all pixels that are inside the artwork's bounding box are rasterized against a white background. This is a problem for me, as my artwork has drop shadows and antialiased edges that need to be preserved in the final output, and can't just be postprocessed out with ImageMagick. A sample of my PNG output is at the same location as the pdf above, with .png at the end (stackoverflow won't let me include more than one url in my post). Interestingly, I see no effects from using the -dBackgroundColor flag, even if I set it to something non-white like -dBackgroundColor=16#ff0000. Perhaps my understanding of the syntax of this flag is wrong. Also interestingly, I see no effects from using the -dTextAlphaBits=4 -dGraphicsAlphaBits=4 flags to try to enable subpixel antialiasing. I would also appreciate any advice on how to enable subpixel antialiasing, especially on text. Finally, I'm using GPL Ghostscript 8.64 on Mac OS 10.5.7, and the rendering workflow I'm trying to get set up is to generate transparent PNG images from PDFs output by PrinceXML. I'm calling Ghostscript directly for the rasterization instead of using ImageMagick because ImageMagick delegates to Ghostscript for PDF rasterization and I should be able to control the rasterization better by calling GS directly. Thanks for your help. -Jon Wolfe

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  • launching mapview from main activity (button)

    - by arc
    Hi all. Going round in circles here i think. I have an activity called Locate; public class Locate extends Activity { public static String lat; public static String lon; public static String number; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.locate); final Button buttonMaps = (Button) findViewById(R.id.ButtonMaps); buttonMaps.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); try { Intent i = new Intent(getBaseContext(), displayMap.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); startActivity(i); } catch (ActivityNotFoundException e) { Toast.makeText(getBaseContext(), "Activity Not Found", Toast.LENGTH_SHORT).show(); } }}); // Toast.makeText(getBaseContext(), "lat: " + lat + " long: " + lon + " from: " + testname, Toast.LENGTH_LONG).show(); } If I make the displayMap class into a normal Activity, and just have display a toast message confirming it has loaded - then it works fine. If i do this though; public class displayMap extends MapActivity { /** Called when the activity is first created. */ public void onCreate() { setContentView(R.layout.displaymap); Toast.makeText(getBaseContext(), "Display Map", Toast.LENGTH_SHORT).show(); } @Override protected boolean isRouteDisplayed() { // TODO Auto-generated method stub return false; } } Then as soon as I click the Button, I get a force close. I have the correct 'uses-library' tag in my manifest; <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="com.google.android.maps" /> I don't get what it just force closes everytime i try and load it. If I make this my onClick handler then it will fire up a working googlemaps/default mapview public void onClick(View v) { Toast.makeText(getBaseContext(), "Button Pressed", Toast.LENGTH_SHORT).show(); Uri uri=Uri.parse("geo:"+Locate.lat+","+Locate.lon); StartActivity(new Intent(Intent.ACTION_VIEW, uri)); } But that is not what I am trying to do, I want my own - so that I can add overlays etc to it. But it does prove that the permission are set correctly and that the lib is there. The logcat error when the app FCs is a Unexpected DEX error. Can anyone point in the right direction here?

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  • Intermittent fillMode=kCAFillModeForwards bug using CAKeyframeAnimation with path

    - by Mark24x7
    I'm having an intermittent problem when I move a UIImageView around the screen using CAKeyframeAnimation. I want the position of the UIImageView to remain where the animation ends when it is done. This bug only happens for certain start and end points. When I use random points it works correctly most of the time, but about 5-15% of the time it fails and snaps back to the pre-animation position. The problem only appears when using CAKeyframeAnimation using the path property. If I use the values property the bug does not appear. I am setting removedOnCompletion = NO, and fillMode = kCAFillModeForwards. I have posted a link to a test Xcode below. Here is my code for setting up the animation. I have a property usePath. When this is YES, the bug appears. When I set usePath to NO, the snap back bug does not happen. In this case I am using a path that is a simple line, but once I resolve this bug with a simple path, I will use a more complex path with curves in it. // create the point CAKeyframeAnimation *moveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; if (self.usePath) { CGMutablePathRef path = CGPathCreateMutable(); CGPathMoveToPoint(path, NULL, startPt.x, startPt.y); CGPathAddLineToPoint(path, NULL, endPt.x, endPt.y); moveAnimation.path = path; CGPathRelease(path); } else { moveAnimation.values = [NSArray arrayWithObjects: [NSValue valueWithCGPoint:startPt], [NSValue valueWithCGPoint:endPt], nil]; } moveAnimation.calculationMode = kCAAnimationPaced; moveAnimation.duration = 0.5f; moveAnimation.removedOnCompletion = NO; // leaves presentation layer in final state; preventing snap-back to original state moveAnimation.fillMode = kCAFillModeForwards; moveAnimation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseOut]; // moveAnimation.delegate = self; // start the animation [ball.layer addAnimation:moveAnimation forKey:@"moveAnimation"]; To dl and view my test project goto test project (http://www.24x7digital.com/downloads/PathFillModeBug.zip) Tap the 'Move Ball' button to start the animation of the ball. I have hard coded a start and end point which causes the bug to happen every time. Use the switch to change usePath to YES or NO. When usePath is YES, you will see the snap back bug. When usePath is NO, you will not see the snap back bug. I'm using SDK 3.1.3, but I have seen this bug using SDK 3.0 as well, and I have seen the bug on the Sim and on my iPhone. Any idea on how to fix this or if I am doing something wrong are appreciated. Thanks, Mark.

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  • WPF DataTemplates with VS2010 designer support + reusable - would you do it that way?

    - by Christian
    Ok, I am currently tidying up all my old stuff. I ran into the issue of "code only DataTemplates" - which are really a pain in the ass. You can't see anything, they are really hard to design, and I want to improve my project. So I had the idea to use the following solution. The main benefits are: You have designer support for your data template You can easily include example sample data The file naming is consistent and easy to remember The preview does not require an additional XAML wrapper (even with code only controls) I will try to explain and illustrate my solution using a few pictures. I am interested in feedback, especially if you can imagine a better way to do it. And, of course, if you see any maintenance or performance issues. Ok, lets start with a simple PreviewObject. I want to have some data in it, so I create a subclass which will automatically fill in some dummy data. Then I add a list to the control, and name this list. Afterwards I add a DataTemplate, this is the sole reason for the whole control (to be able to see and edit the DataTemplate in place): Now I use this control to get my DataTemplate, to use it in other places. To make this easier, I added some code in the code behind, see here: Now I want a control to show me a list of PreviewItems, so I created a "code-only" control which creates an instance of my service (or gets one using DI in real world) and fills its list box with it: To view the result of this work, I added this control inside the same named XAML, this is basically only to be able to see the final result: What I do not like in this solution: The need to create the last control in "code only". So I tried something different while writing this post. The following two screenshots illustrate the approach. I am creating an instance of the service inside the DataContext, and I am using bindings to supply the Itemssourc and the ItemTemplate. The reason for the strange "static property" is refactoring support. If I hardcode the path in the designer (e.g. using "Path = PreviewHistory") and I refactor the names (which happens quite often, early design phase) - I screw up my controls without realizing it. Does anyone has a better idea for this? I am using Resharper, btw. Thanks for any input, and sorry for the image overkill. Just easier to explain that way.. Chris

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  • Unexpected behavior of IntentService

    - by kknight
    I used IntentService in my code instead of Service because IntentService creates a thread for me in onHandleIntent(Intent intent), so I don't have to create a Thead myself in the code of my service. I expected that two intents to the same IntentSerivce will execute in parallel because a thread is generated in IntentService for each invent. But my code turned out that the two intents executed in sequential way. This is my IntentService code: public class UpdateService extends IntentService { public static final String TAG = "HelloTestIntentService"; public UpdateService() { super("News UpdateService"); } protected void onHandleIntent(Intent intent) { String userAction = intent .getStringExtra("userAction"); Log.v(TAG, "" + new Date() + ", In onHandleIntent for userAction = " + userAction + ", thread id = " + Thread.currentThread().getId()); if ("1".equals(userAction)) { try { Thread.sleep(20 * 1000); } catch (InterruptedException e) { Log.e(TAG, "error", e); } Log.v(TAG, "" + new Date() + ", This thread is waked up."); } } } And the code call the service is below: public class HelloTest extends Activity { //@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Intent selectIntent = new Intent(this, UpdateService.class); selectIntent.putExtra("userAction", "1"); this.startService(selectIntent); selectIntent = new Intent(this, UpdateService.class); selectIntent.putExtra("userAction", "2"); this.startService(selectIntent); } } I saw this log message in the log: V/HelloTestIntentService( 848): Wed May 05 14:59:37 PDT 2010, In onHandleIntent for userAction = 1, thread id = 8 D/dalvikvm( 609): GC freed 941 objects / 55672 bytes in 99ms V/HelloTestIntentService( 848): Wed May 05 15:00:00 PDT 2010, This thread is waked up. V/HelloTestIntentService( 848): Wed May 05 15:00:00 PDT 2010, In onHandleIntent for userAction = 2, thread id = 8 I/ActivityManager( 568): Stopping service: com.example.android/.UpdateService The log shows that the second intent waited the first intent to finish and they are in the same thread. It there anything I misunderstood of IntentService. To make two service intents execute in parallel, do I have to replace IntentService with service and start a thread myself in the service code? Thanks.

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  • How to interpolate hue values in HSV colour space?

    - by nick
    Hi, I'm trying to interpolate between two colours in HSV colour space to produce a smooth colour gradient. I'm using a linear interpolation, eg: h = (1 - p) * h1 + p * h2 s = (1 - p) * s1 + p * s2 v = (1 - p) * v1 + p * v2 (where p is the percentage, and h1, h2, s1, s2, v1, v2 are the hue, saturation and value components of the two colours) This produces a good result for s and v but not for h. As the hue component is an angle, the calculation needs to work out the shortest distance between h1 and h2 and then do the interpolation in the right direction (either clockwise or anti-clockwise). What formula or algorithm should I use? EDIT: By following Jack's suggestions I modified my JavaScript gradient function and it works well. For anyone interested, here's what I ended up with: // create gradient from yellow to red to black with 100 steps var gradient = hsbGradient(100, [{h:0.14, s:0.5, b:1}, {h:0, s:1, b:1}, {h:0, s:1, b:0}]); function hsbGradient(steps, colours) { var parts = colours.length - 1; var gradient = new Array(steps); var gradientIndex = 0; var partSteps = Math.floor(steps / parts); var remainder = steps - (partSteps * parts); for (var col = 0; col < parts; col++) { // get colours var c1 = colours[col], c2 = colours[col + 1]; // determine clockwise and counter-clockwise distance between hues var distCCW = (c1.h >= c2.h) ? c1.h - c2.h : 1 + c1.h - c2.h; distCW = (c1.h >= c2.h) ? 1 + c2.h - c1.h : c2.h - c1.h; // ensure we get the right number of steps by adding remainder to final part if (col == parts - 1) partSteps += remainder; // make gradient for this part for (var step = 0; step < partSteps; step ++) { var p = step / partSteps; // interpolate h var h = (distCW <= distCCW) ? c1.h + (distCW * p) : c1.h - (distCCW * p); if (h < 0) h = 1 + h; if (h > 1) h = h - 1; // interpolate s, b var s = (1 - p) * c1.s + p * c2.s; var b = (1 - p) * c1.b + p * c2.b; // add to gradient array gradient[gradientIndex] = {h:h, s:s, b:b}; gradientIndex ++; } } return gradient; }

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  • Fragment not showing up and breaks other buttons on Layout

    - by Devin Crane
    I'm learning how to use Fragments, and trying to add a fragment tag_button.xml at runtime to a FrameLayout tagFragmentContainer deep within another layout, deepLayout.xml. I get no errors, but the fragment doesn't show up. When I make its container visible, I can see a small sliver of layout between the other elements already existing, but then it disappears after onCreateView(), and all the remaining buttons are broken, which is even more confusing to me. tag_button.xml is just a regular layout file with some text and a button. tagFragmentContainer, within a LinearLayout in the middle of a large layout file, deepLayout.xml: <LinearLayout android:id="@+id/tagButtonsLayout" android:layout_marginBottom="10dip" android:visibility="gone" style="@style/Form"> <FrameLayout android:id="@+id/tagFragmentContainer" android:layout_marginBottom="10dip" style="@style/Form"> </FrameLayout> </LinearLayout> In deepLayoutActivity, I make visible tagButtonsLayout and start TagButtonActivity: final LinearLayout anotherlm = (LinearLayout) findViewById(R.id.tagButtonsLayout); anotherlm.setVisibility(View.VISIBLE); Intent i = new Intent (this, TagButtonActivity.class); startActivity(i); TagButtonActivity is as follows: public class TagButtonActivity extends FragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.action_expense); if (savedInstanceState != null) return; TagButtonFragment firstFragment = new TagButtonFragment(); getSupportFragmentManager().beginTransaction().add(R.id.tagFragmentContainer, firstFragment, "tagOne").commit(); } } TagButtonFragment: public class TagButtonFragment extends Fragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // Inflate the layout for this fragment return inflater.inflate(R.layout.tag_button, container, false); } } tag_button.xml: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" style="@style/Form"> <TextView android:id="@+id/tag_button_header" style="@style/FieldHeader" android:text="example text"/> <RelativeLayout android:id="@+id/tag_button_block" android:layout_width="match_parent" android:layout_marginLeft="2dip" android:layout_marginTop="3dip" android:layout_marginBottom="3dip" android:layout_marginRight="2dip" android:layout_height="43dip" android:clickable="true" android:background="@drawable/row_spinner_selector"> <ImageView android:id="@+id/question_arrow" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="10dip" android:layout_marginRight="10dip" android:layout_alignParentRight="true" android:layout_centerVertical="true" android:src="@drawable/arrow_right"/> <TextView android:id="@+id/tag_question_text" android:layout_toLeftOf="@id/question_arrow" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_marginLeft="10dip" android:layout_centerVertical="true" android:textColor="@android:color/black" android:singleLine="true" android:ellipsize="end" android:textSize="15sp" android:text="@string/not_selected"/> </RelativeLayout> </LinearLayout> I would certainly appreciate any help in figuring this out from someone who knows fragments better than me! Thanks!

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  • Why do I get a NullPointerException when initializing Spring

    - by niklassaers
    Hi guys, I've got a problem running a batch job on my server, whereas it runs fine from Eclipse on my development workstation. I've got my Spring environment set up using Roo, made an entity, and make a batch that does some work, and test it well on my develompent box. I initialize my context and do the work, but when I run my batch on the server, the context isn't initialized properly. Here's the code: public class TestBatch { private static ApplicationContext context; @SuppressWarnings("unchecked") public static void main(final String[] args) { context = new ClassPathXmlApplicationContext("/META-INF/spring/applicationContext.xml"); try { @SuppressWarnings("unused") TestBatch app = new TestBatch(); } catch (Exception ex) { ex.printStackTrace(); } } public void TestBatch() { /** Do Something using the context **/ } } And here's the log and exception: 2010-02-16 11:54:16,072 [main] INFO org.springframework.context.support.ClassPathXmlApplicationContext - Refreshing org.springframework.context.support.ClassPathXmlApplicationContext@6037fb1e: startup date [Tue Feb 16 11:54:16 CET 2010]; root of context hierarchy Exception in thread "main" java.lang.ExceptionInInitializerError at org.springframework.context.support.AbstractRefreshableApplicationContext.createBeanFactory(AbstractRefreshableApplicationContext.java:194) at org.springframework.context.support.AbstractRefreshableApplicationContext.refreshBeanFactory(AbstractRefreshableApplicationContext.java:127) at org.springframework.context.support.AbstractApplicationContext.obtainFreshBeanFactory(AbstractApplicationContext.java:458) at org.springframework.context.support.AbstractApplicationContext.refresh(AbstractApplicationContext.java:388) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:139) at org.springframework.context.support.ClassPathXmlApplicationContext.<init>(ClassPathXmlApplicationContext.java:83) at tld.mydomain.myproject.batch.TestBatch.main(TestBatch.java:51) Caused by: java.lang.NullPointerException at org.springframework.beans.factory.support.DefaultListableBeanFactory.<clinit>(DefaultListableBeanFactory.java:103) ... 7 more Any idea or hints as to what's going on? My classpath is set to $PROJECTHOME/target/classes, and all my dependencies are in $PROJECTHOME/target/lib, and I execute using "export CLASSPATH=$PROJECTHOME/target/classes; java -Djava.endorsed.dirs=$PROJECTHOME/target/lib tld.mydomain.myproject.batch.TestBatch" Is there anything in my setup that looks very wrong? When I run this from Eclipse, no problems, but when I deploy it on the server where I want to run it and run it as described above, I get this problem. Because it runs from Eclipse, I believe my config files are all right, but how can I debug what's causing this? Perhaps I have some config errors or a mismatch between the server and the development workstation after all? Or is this a really weird way of saying file not found, and if so, how do I make sure it finds the correct file?? I'm really looking forward to hearing your suggestions as to how to tackle this problem. Cheers Nik

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  • Socket server with multiple clients, sending messages to many clients without hurting liveliness

    - by Karl Johanson
    I have a small socket server, and I need to distribute various messages from client-to-client depending on different conditionals. However I think I have a small problem with livelyness in my current code, and is there anything wrong in my approach: public class CuClient extends Thread { Socket socket = null; ObjectOutputStream out; ObjectInputStream in; CuGroup group; public CuClient(Socket s, CuGroup g) { this.socket = s; this.group = g; out = new ObjectOutputStream(this.socket.getOutputStream()); out.flush(); in = new ObjectInputStream(this.socket.getInputStream()); } @Override public void run() { String cmd = ""; try { while (!cmd.equals("client shutdown")) { cmd = (String) in.readObject(); this.group.broadcastToGroup(this, cmd); } out.close(); in.close(); socket.close(); } catch (Exception e) { System.out.println(this.getName()); e.printStackTrace(); } } public void sendToClient(String msg) { try { this.out.writeObject(msg); this.out.flush(); } catch (IOException ex) { } } And my CuGroup: public class CuGroup { private Vector<CuClient> clients = new Vector<CuClient>(); public void addClient(CuClient c) { this.clients.add(c); } void broadcastToGroup(CuClient clientName, String cmd) { Iterator it = this.clients.iterator(); while (it.hasNext()) { CuClient cu = (CuClient)it.next(); cu.sendToClient(cmd); } } } And my main-class: public class SmallServer { public static final Vector<CuClient> clients = new Vector<CuClient>(10); public static boolean serverRunning = true; private ServerSocket serverSocket; private CuGroup group = new CuGroup(); public void body() { try { this.serverSocket = new ServerSocket(1337, 20); System.out.println("Waiting for clients\n"); do { Socket s = this.serverSocket.accept(); CuClient t = new CuClient(s,group); System.out.println("SERVER: " + s.getInetAddress() + " is connected!\n"); t.start(); } while (this.serverRunning); } catch (IOException ex) { ex.printStackTrace(); } } public static void main(String[] args) { System.out.println("Server"); SmallServer server = new SmallServer(); server.body(); } } Consider the example with many more groups, maybe a Collection of groups. If they all synchronize on a single Object, I don't think my server will be very fast. I there a pattern or something that can help my liveliness?

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  • Matlab N-Queen Problem

    - by Kay
    main.m counter = 1; n = 8; board = zeros(1,n); back(0, board); disp(counter); sol.m function value = sol(board) for ( i = 1:(length(board))) for ( j = (i+1): (length(board)-1)) if (board(i) == board(j)) value = 0; return; end if ((board(i) - board(j)) == (i-j)) value = 0; return; end if ((board(i) - board(j)) == (j-i)) value = 0; return; end end end value = 1; return; back.m function back(depth, board) disp(board); if ( (depth == length(board)) && (sol2(board) == 1)) counter = counter + 1; end if ( depth < length(board)) for ( i = 0:length(board)) board(1,depth+1) = i; depth = depth + 1; solv2(depth, board); end end I'm attempting to find the maximum number of ways n-queen can be placed on an n-by-n board such that those queens aren't attacking eachother. I cannot figure out the problem with the above matlab code, i doubt it's a problem with my logic since i've tested out this logic in java and it seems to work perfectly well there. The code compiles but the issue is that the results it produces are erroneous. Java Code which works: public static int counter=0; public static boolean isSolution(final int[] board){ for (int i = 0; i < board.length; i++) { for (int j = i + 1; j < board.length; j++) { if (board[i] == board[j]) return false; if (board[i]-board[j] == i-j) return false; if (board[i]-board[j] == j-i) return false; } } return true; } public static void solve(int depth, int[] board){ if (depth == board.length && isSolution(board)) { counter++; } if (depth < board.length) { // try all positions of the next row for (int i = 0; i < board.length; i++) { board[depth] = i; solve(depth + 1, board); } } } public static void main(String[] args){ int n = 8; solve(0, new int[n]); System.out.println(counter); }

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  • Web P2P video confrence solution

    - by dtroy
    I'm looking for the best possible solution which will allow me to incorporate live video/audio conference between 2 users(only 2 at this point) into a flash gaming platform. The video chat is not just an extra feature, it's the main one. I'm mainly looking at open source implementations or something I'll be able to implement myself, but will consider commercial products if they are exactly what I need. Here are a few things I've looked at, but so far, I didn't find any of them good enough: Flash player 10's P2P capabilities sound promising, but I am aware of the fact that Adobe has not release any information on the RTMFP protocol and that there is no commercial server which supports it at this point. Stream all the video/audio live through a flash server (not p2p), but from my personal experience you don't get a smooth conversation. I think TokBox uses this method Java applets are a possible solution too (to perform p2p), but I don't think it will be a nice and elegant solution to combine them in the game at this point (and requires the user to authorize them). BTW, I couldn't find any useful implementations. So, If you know of any, i'll look into them. Google Gmail Video Chat uses a custom (and proprietary) browser plug-in which does the p2p and streams the video/audio into the flash player. This is a possible solution, but I rather not implement the entire p2p protocol stack + browser plug-in at this stage and concentrate on other aspect of the game itself. I think they are using XMPP based protocol similar to Jingle and they've release a Jingle librarby but without the video confrencing implementation. EDIT: In response to Branden: I am aware of Adobe Stratus. Stratus is a beta, hosted rendezvous service that aids establishing communications between Flash Player endpoints (RTMFP server). This current release of the Stratus is prerelease and is designed for evaluation purposes only. The service is not final. There is no guarantee that the service will continue to exist in the future or any information about the future cost. That's why I don't think it can be used as a commercial solution. At least not yet. I'd appreciate your suggestions and advice. thanks!

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