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  • how to add a sound to link

    - by Mayur
    HI all, I want to add a sound to my link please tell me is there any jquery or javascript to add sound i have used following but its not working.. <div align="center"><a href="our_product.html" class="footermenu" onmouseover="MM_controlSound('play','document.CS1276334226609','drop/downloadb12bb644.mp3')">Our Product I</a></div> Thanks Mayur

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  • touchesEnded Sound?

    - by NextRev
    I'm trying to play a sound on touchesEnded but I'm having a problem. There are multiple objects that get moved around, so if the below code holds true when any object is moved, it constantly plays the sound. How do I only play it once? -(void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ if(CGRectContainsRect([image1 frame], [image2 frame])){ [self playsound]; } }

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  • How to disable click sound in WebBrowser Control

    - by dr. evil
    I use Javascript to click a link in the webbrowser control. But I don't want to hear IE's "click" sound. Is there anyway to do this? P.S. I don't want to change system settings. I've seen this one(http://stackoverflow.com/questions/10456/howto-disable-webbrowser-click-sound-in-your-app-only) but Document.Write is not an option for me.

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  • Filtering constant noise out of a sound stream

    - by tur1ng
    After watching the first game of the FIFA worldcup I was very annoyed by the sound of the Vuvuzelas. A theoretical question came up about filtering that noise out of the sound stream. What algorithms are needed to remove such a "constant" noise and is it possible to keep the quality of other background sounds?

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  • Choosing sound codec for network (c/c++)

    - by ergey
    Hi, I'am imnplementing real-time sound (voice) recording and transferring to another point in my application. I would ask who knows good codec or compression algorithm to transfer low-quality (max 32 kbit) sound data through the network. I know skype uses good compression, what codec use it? Thank you.

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  • Play a Sound with Python

    - by Claudiu
    What's the easiest way to play a sound file (.wav) in Python? By easiest I mean both most platform independent and requiring the least dependencies. pygame is certainly an option, but it seems overkill for just sound.

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  • Dummy output after upgrade from 12.04 to 12.10, even though sound card is detected

    - by user115441
    So I just recently upgraded my system from Ubuntu 12.04 to 12.10. However, when I booted into 12.10 for the first time, no sound comes out of my speakers. I checked the sound settings and the Dummy Output was the only thing showing up. I used "hwinfo --sound" to check to see if my sound card was actually installed, and it was installed. hwinfo --sound hal.1: read hal dataprocess 2687: arguments to dbus_move_error() were incorrect, assertion "(dest) == NULL || !dbus_error_is_set ((dest))" failed in file ../../dbus/dbus-errors.c line 282. This is normally a bug in some application using the D-Bus library. libhal.c 3483 : Error unsubscribing to signals, error=The name org.freedesktop.Hal was not provided by any .service files 11: PCI 1b.0: 0403 Audio device [Created at pci.318] Unique ID: u1Nb._aiKlM91Nt0 SysFS ID: /devices/pci0000:00/0000:00:1b.0 SysFS BusID: 0000:00:1b.0 Hardware Class: sound Model: "Intel 82801FB/FBM/FR/FW/FRW (ICH6 Family) High Definition Audio Controller" Vendor: pci 0x8086 "Intel Corporation" Device: pci 0x2668 "82801FB/FBM/FR/FW/FRW (ICH6 Family) High Definition Audio Controller" SubVendor: pci 0x107b "Gateway 2000" SubDevice: pci 0x4040 Revision: 0x04 Driver: "snd_hda_intel" Driver Modules: "snd_hda_intel" Memory Range: 0x50240000-0x50243fff (rw,non-prefetchable) IRQ: 44 (91 events) Module Alias: "pci:v00008086d00002668sv0000107Bsd00004040bc04sc03i00" Driver Info #0: Driver Status: snd_hda_intel is active Driver Activation Cmd: "modprobe snd_hda_intel" Config Status: cfg=new, avail=yes, need=no, active=unknown I'm not sure what to do here. The only time the sound will actually work is when I boot into my Windows partition and then reboot into Ubuntu. I mean I don't want to have to do that every time I want to use Ubuntu. I would really appreciate any help I can get on here.

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  • How can I enable auto-switching HDMI sound on Ubuntu 12.04?

    - by João Ciocca
    I've just installed Ubuntu 12.04 on my Lenovo G550 notebook and decided to test the main thing I use it for, on Windows: watching movies and series on my living room TV. Plugged in the HDMI cable, screen auto-configured nicely - awesome. But the sound is coming through my notebook's speakers, instead of my TV. Searched for almost an hour on Google, found a couple of things - nothing that helped, though. Here are two links that made me sad: Another question on AskUbuntu "a better sounding world" post about HDMI On 2, David says that autoswitching was disabled... so how can I enable it?

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  • alsa - sound issues on ubuntu 12.04

    - by tam_ubuuser
    i am having an sony E series laptop.i have an HDMI port .at this stage ,i have tested my sound card , which provides audio out on my laptop i.e i could hear songs .my laptop has two sound cards amd 5450 and an intel-hda(alsamixer shows that as s/pdif) . i decided to connect HDMI output to my new HD-TV.but, i could get only visuals on my TV,NO AUDIO OUTPUT ( HDMI cable works fine with win 7).my laptop has two sound cards.but i couldn't switch output to other card.( i don't know ,how to do that) i decided to update alsa. complied the following code in terminal. sudo apt-add-repository ppa:ubuntu-audio-dev/alsa-daily sudo apt-get update sudo apt-get install alsa-hda-dkms then,strangely no login sound, and no audio output on my laptop at all .then, started complied code from step1 sound troubleshooting procedure from offical ubuntu site.then, my speaker icon taskbar disappeared .obivously $aplay -l ,provided output as no soundcards detected . so , i implemented step 4 from that guide, it provides a output of all hardware devices in my laptop. *-multimedia UNCLAIMED description: Audio device product: Cedar HDMI Audio [Radeon HD 5400/6300 Series] vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 0.1 bus info: pci@0000:01:00.1 version: 00 width: 64 bits clock: 33MHz capabilities: pm pciexpress msi bus_master cap_list configuration: latency=0 resources: memory:f0040000-f0043fff *-multimedia UNCLAIMED description: Audio device product: 5 Series/3400 Series Chipset High Definition Audio vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 05 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f5e00000-f5e03fff that command displayed output name of the two cards . but , still i have no positive output on $aplay -l. so therfore, i think alsa couldn't detect my sound cards . is there solution to this problem? it could be better,if alsa would channel output from multiple sound cards ? how should install and configure alsa such that detects HDMI cable as soon i connect to my HD tv? is it possible to alsa and pluseaudio 2.0 to co-exist, if so how?

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  • How to switch sound-drivers, and to which? [AMD] Hudson Azalia Controller

    - by Anders Martini
    System settings/sound does not open, freezes and I have to force close. Speaker symbol with volume control does not open scroll-down menu, and there is no sounds. Many people have problems with Hudson Azalia in Ubuntu, but I found no working solution. I don't really understand much of this, but here are some more details: aplay -l : **** List of PLAYBACK Hardware Devices **** (after running this one, it starts some kind of process that doesn't get any results, and doesn't stop, terminal has to be shut down) lspci -vnn | grep -iA5 audio: 00:01.1 Audio device [0403]: Advanced Micro Devices [AMD] nee ATI Device [1002:9902] Subsystem: Hewlett-Packard Company Device [103c:184c] Flags: bus master, fast devsel, latency 0, IRQ 53 Memory at f0444000 (32-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel -- 00:14.2 Audio device [0403]: Advanced Micro Devices [AMD] Hudson Azalia Controller [1022:780d] (rev 01) Subsystem: Hewlett-Packard Company Device [103c:184c] Flags: bus master, slow devsel, latency 32, IRQ 54 Memory at f0440000 (64-bit, non-prefetchable) [size=16K] Capabilities: <access denied> Kernel driver in use: snd_hda_intel It seems to me that I'm currently running hda Intel drivers on my AMD Hudson Azalia soundcard. I can't see what drivers this soundcard uses. Do I need any additional drivers for my soundcard, and where would I find them?

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  • Why is my sound not working in Flash?

    - by animuson
    This is what I have as far as code, it is in the first frame of the movie. nature = new Sound(this); nature.attachSound("sound_naturally"); nature.setVolume(50); nature.start(0,0); nature.onSoundComplete = function(){ nature.start(0,0); } trace(nature); The trace outputs '[object Object]' at runtime. I have the sound exporting to ActionScript with the link identifier 'sound_naturally', not exported to the first frame. I don't understand why it's not working. I did like the exact same thing like 3 hours ago and it worked fine, but I lost the file so I had to redo it and now it won't work at all. Using Flash 10 with ActionScript 2.0

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  • Sound not working in iPhone Simulator?

    - by pix0r
    Somehow my iPhone Simulator is unable to play sounds. First an app I'm working on using AudioServicesPlaySystemSound() stopped working.. I spent a while debugging this but sound is still working on the iPhone when I run the app on the device. I get the same results with other iPhone apps such as the sample Crash Landing app. I can't find a sound setting anywhere in the simulator or Xcode preferences. I've tried resetting the simulator through "Reset Content and Settings" menu item to no avail.

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  • Bypass system sound setting objective c

    - by HiGuy Smith
    Hi. I have an app that Is supposed to play a AudioServicesPlayAlertSound(); but I've noticed on the iPod touch 1G, the sound will only play if the system sound setting is set to speaker or both. Is there a way to bypass this setting, because I know it works when the setting is not set to headphones. Also, if it is not possible, is there a way to alert the user to change this setting? I have a iPod touch 1G to test with, just incase. Wondering, HiGuy (CouleeApps)

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  • Play sound in mobile browser?

    - by John
    I want to make myself a web based stop watch for training that I can use on my Blackberry mobile browser. The stopwatch should count 3 minutes, then ring a bell, wait 1 minute, then ring another bell and then repeat. My problem is I can't seem to get sound to work on my blackberry browser. I tried using <embed src="bell.wav"> which works fine in the browser of a normal computer, but it doesn't make a sound on my blackberry. Should I build this stopwatch with Javascript and HTML or should I build it with flash?

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  • Randomly generate sound from onClick and onShake events?

    - by Aaron
    I've literally looked everywhere on the net and found very little clarification on how to do this. Pretty much, I have 8 sound files laid out in an array.xml file and I need to play a randomly chosen file ONCE per or onClick or onShake. First off, what technique should I use to achieve this? ARRAY-RANDOM- STRING-PLAY? RANDOM INT-PLAY? RANDOM INT-STRING-PLAY? Any kind of direction will help greatly cause I'm almost 3 weeks worth of research into this. *NOTE: MediaPlayer mp = MediaPlayer.create(JelloMan.this, R.raw.sound) ...is what I'm stuck on being you can't replace the "R.raw" part with a string...

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  • Suggestion for creating custom sound recognition software to toggle audio

    - by Parrot owner
    I need to develop a program that toggles a particular audio track on or off when it recognizes a parrot scream or screech. The software would need to recognize a particular range of sounds and allow some variations in the range (as a parrot likely won't replicate its sreeches EXACTLY each time). Example: Bird screeches, no audio. Bird stops screeching for five seconds, audio track praising the bird plays. Regular chattering needs to be ignored completely, as it is not to be discouraged. I've heard of java libraries that have speech recognition with dictionaries built in, but the software would need to be taught the particular sounds that my particular parrot makes - not words or any random bird sound. In addition as I mentioned above, it would need to allow for slight variation in the sound, as the screech will likely never be 100% identical to the recorded version. What would be the best way to go about this/what language should I look into?

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  • trivial linux sound playback

    - by anon
    The classical C program is something like: int main() { fprintf(stderr, "hello world\n"); } a classical OpenGL program is: open up a window setup ortho view draw a colored triangle Now, I want to do the most basic thing for sound in Linux. I want to: 1) open up speakers 2) send a bunch of data, meant to be interpreted at 40Khz, 3) have pseakers play said data no midi, no instruments, ... just playing back raw data What is the easiest way to do this in a C program? [and what libraries; what's the equiv to OpenGL for sound?] Thanks!

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