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  • advanced search with mysql

    - by Arsenal
    I'm creating a search function for my website where the user can put in anything he likes in a textfield. It get's matched against anything (name, title, job, car brand, ... you name it) I initially wrote the query with an INNER JOIN on every table that needed to be searched. SELECT column1, column2, ... FROM person INNER JOIN person_car ON ... INNER JOIN car ... This ended up in a query with 6 or 8 INNER JOINs, and a whole lot WHERE ... LIKE '%searchvalue%' Now this query seems to cause a time'out in MySql, and I even got a warning from my hosting provider that the queries just taking up too many resources. Now obviously I'm doing this very wrong, but I was wondering how the correct approach to these kind of search functions is. Thanks!

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  • Pass array of models from view to controller

    - by niaher
    Is it possible to pass array of models from view to controller? How? Suppose my model is public class Car { public string Name { get; set; } public int Price { get; set; } } And I have a <form> where user can dynamically add new cars. When he submits, I want to catch it in the action method public ActionResult CreateCars(Car[] cars) Is it possible?

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  • When is it a good idea to use the CSS display property?

    - by allyourcode
    I think I first learned of this property when I thought "I should put this list of items in a ul, but I want it to be laid out horizontally. I wonder if I can do that with CSS?" When I googled this, I found a couple of sites suggesting that I create a CSS rule that would change the value of the display property of the li elements to inline. I've also seen the suggestion that a div (or other block element) be given display: table-cell in order to force the vertical align property to work. These techniques seem kind of hacky. Does that make sense? This might not be a good analogy, but it seems like trying to ride a car as if it were a motorcycle. Yeah, I could replace the steering wheel with handle bars, wear a helmet, and remove all the passenger seating, but how the heck is a car going to drive on two wheels??

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  • URLEncode Error

    - by user2949519
    I have an Android app. Basically what it does is that user can search a car reference no. in EditText for example:- 270/30 and retrieve all the details of the particular car with the same column value in the database. I'm encoding this editext value in Android using URLEncoder and decoding it back in php webservice code. But the decoded value im getting is 027/13 ....instead of 270/30. To make it clear more im here by pasting my java Encoding part EditText SearchField=(EditText)findViewById(R.id.editText1); String SearchValue= SearchField.getText().toString(); Now the encoding code in Asynctask is data +="&" + URLEncoder.encode("data", "UTF-8") + "="+SearchValue; Now the PHP part where i decoded this code $data = urldecode($_POST['data']); Please help me how to encode/decode this given format ... Thanks in Advance

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  • Is there a way to arbitrarily load Resources at runtime in Android?

    - by Omega
    I've got some XML resources in my Android app. Each one has a different name like "bicycle.xml" and "car.xml". I'd like to know if there's a way to load resources based on conditions during run time. As an example... Say I had a text input in my app. When the user enters "bicycle", my app can look up an XML resource by that name, parse and load it. Whereas if they enter "car", they would end up with the data from the other XML file. I've noticed so far that to load resources, you have to use the autogenerated "R" class, which restricts you to hard-coding resources at compile time.

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  • Should i use lock.lock(): in this method?

    - by user962800
    I wrote this method whose purpose is to give notice of the fact that a thread is leaving a specific block of code A thread stands for a car which is leaving a bridge so other cars can traverse it . The bridge is accessible to a given number of cars (limited capacity) and it's one way only. public void getout(int diection){ // release the lock semaphore.release(); try{ lock.lock(); //access to shared data if(direction == Car.NORTH) nNordTraversing--; //decreasing traversing threads else nSudTraversing--; bridgeCond.signal(); }finally{ lock.unlock(); } } My question is: should I use lock.lock(); or it's just nonsense? thanks in advance

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  • MVC more specified models should be populated by more precise query too?

    - by KevinUK
    If you have a Car model with 20 or so properties (and several table joins) for a carDetail page then your LINQ to SQL query will be quite large. If you have a carListing page which uses under 5 properties (all from 1 table) then you use a CarSummary model. Should the CarSummary model be populated using the same query as the Car model? Or should you use a separate LINQ to SQL query which would be more precise? I am just thinking of performance but LINQ uses lazy loading anyway so I am wondering if this is an issue or not.

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  • Creating a SQL lookup

    - by Scott
    I’m in the process of cleaning up a database table. Due to the way some of the data needed to be processed, now I need to go back and perform a “reverse lookup” on the data. For example, a field for one of the records is set to “car” and I need to set that record’s tranportmode field to “1” (for “car”). The lookup tables are already created. I just need to do the reverse lookup part. The cleansed tables will only have the numeric lookup value.

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  • Count, inner join

    - by Urosh
    I have two tables: DRIVER (Driver_Id,First name,Last name,...) PARTICIPANT IN CAR ACCIDENT (Participant_Id,Driver_Id-foreign key,responsibility-yes or no,...) Now, I need to find out which driver participated in accident where responsibility is 'YES', and how many times. I did this: Select Driver_ID, COUNT (Participant.Driver_ID)as 'Number of accidents' from Participant in car accident where responsibility='YES' group by Driver_ID order by COUNT (Participant.Driver_ID) desc But, I need to add drivers first and last name from the first table(using inner join, I suppose). I don't know how, because it is not contained in either an aggregate function or the GROUP BY clause. Please help :)

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  • Friday Fun: Play 3D Rally Racing in Google Chrome

    - by Asian Angel
    Are you a racing fan in need of a short (or long) break from work? Then get ready to enjoy a mid-day speed boost with the 3D Rally Racing extension for Google Chrome. 3D Rally Racing in Action This is the opening screen for 3D Rally Racing. You can start game play, view current best times, and read through the instructions from here. The first thing that you should do is have a quick look at the instructions to help you get set up and started. Click on “Play” to start the process. Before you can go further you will need to choose a “User Name”. Once you have done that click “Select Track”… Note: The extension will retain your name for later use even if you close your browser. When you first start out you will only have access to two tracks…the others require reaching a certain score/level to unlock them. Once you select a track you will be taken to the next screen. After you have selected a track you will need to choose your car and car color. All that is left to do afterwards is click on “Go Race”. Note: You will be competing against three other vehicles in the race. Here is a look at the “Desert Race Track”… And a look at the “Snow Race Track”. This game moves quickly and it is easy to fall behind if you are not careful! You can have a lot of fun playing this game while you are waiting for the day to end. Conclusion If you love racing games and want a fun way to waste the rest of afternoon at work, then you should definitely give 3D Rally Racing a try. Links Download the 3d Rally Racing extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Uphill RushFriday Fun: Racing Fun with SuperTuxKart RacerHow to Make Google Chrome Your Default BrowserEnable Vista Black Style Theme for Google Chrome in XPIncrease Google Chrome’s Omnibox Popup Suggestion Count With an Undocumented Switch TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Friday Fun: Play 3D Rally Racing in Google Chrome

    - by Asian Angel
    Are you a racing fan in need of a short (or long) break from work? Then get ready to enjoy a mid-day speed boost with the 3D Rally Racing extension for Google Chrome. 3D Rally Racing in Action This is the opening screen for 3D Rally Racing. You can start game play, view current best times, and read through the instructions from here. The first thing that you should do is have a quick look at the instructions to help you get set up and started. Click on “Play” to start the process. Before you can go further you will need to choose a “User Name”. Once you have done that click “Select Track”… Note: The extension will retain your name for later use even if you close your browser. When you first start out you will only have access to two tracks…the others require reaching a certain score/level to unlock them. Once you select a track you will be taken to the next screen. After you have selected a track you will need to choose your car and car color. All that is left to do afterwards is click on “Go Race”. Note: You will be competing against three other vehicles in the race. Here is a look at the “Desert Race Track”… And a look at the “Snow Race Track”. This game moves quickly and it is easy to fall behind if you are not careful! You can have a lot of fun playing this game while you are waiting for the day to end. Conclusion If you love racing games and want a fun way to waste the rest of afternoon at work, then you should definitely give 3D Rally Racing a try. Links Download the 3d Rally Racing extension (Google Chrome Extensions) Similar Articles Productive Geek Tips Friday Fun: Uphill RushFriday Fun: Racing Fun with SuperTuxKart RacerHow to Make Google Chrome Your Default BrowserEnable Vista Black Style Theme for Google Chrome in XPIncrease Google Chrome’s Omnibox Popup Suggestion Count With an Undocumented Switch TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional Enable Check Box Selection in Windows 7 OnlineOCR – Free OCR Service Betting on the Blind Side, a Vanity Fair article 30 Minimal Logo Designs that Say More with Less LEGO Digital Designer – Free Create a Personal Website Quickly using Flavors.me

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  • Getting It Right The First Time

    - by andyleonard
    Introduction This post is the seventeenth part of a ramble-rant about the software business. The current posts in this series are: Goodwill, Negative and Positive Visions, Quests, Missions Right, Wrong, and Style Follow Me Balance, Part 1 Balance, Part 2 Definition of a Great Team The 15-Minute Meeting Metaproblems: Drama The Right Question Software is Organic, Part 1 Metaproblem: Terror I Don't Work On My Car A Turning Point Human Doings Everything Changes This post is about getting software right...(read more)

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  • Where can I find luxury goods advertisements for my website?

    - by Nazariy
    I'm running business directory for tourist attractions, and I would like to fill some empty blocks with useful advertisements like flight operators, car retailers, luxury goods etc. We have tried Google AdSense but it's full of cheap, pointless and irrelevant advertisement that would make our website look cheap and bad. So I'm curious is there any centralised resources for luxury goods and services?

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  • Python - cours intensif pour les scientifiques : Optimiser le code, par Rick Muller

    Bonjour,Je vous présente ce tutoriel traduit par Raphaël Seban intitulé : Python - cours intensif pour les scientifiques Partie 4 : Optimiser le code Pour de nombreux scientifiques, Python est LE langage de programmation par excellence, car il offre de grandes possibilités en analyse et modélisation de données scientifiques avec relativement peu de charge de travail en termes d'apprentissage, d'installation ou de temps de développement. C'est un langage que vous pouvez intégrer en...

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  • Python - cours intensif pour les scientifiques : Python avancé, par Rick Muller

    Bonjour,Je vous présente ce tutoriel traduit par Raphaël Seban intitulé : Python - cours intensif pour les scientifiquesPartie 3 : Python avancé Pour de nombreux scientifiques, Python est LE langage de programmation par excellence, car il offre de grandes possibilités en analyse et modélisation de données scientifiques avec relativement peu de charge de travail en termes d'apprentissage, d'installation ou de temps de développement. C'est un langage que vous pouvez intégrer...

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  • Convert png sequence to x264 with ffmpeg

    - by Thucydides411
    I am trying to convert a series of pngs into an mp4 video. I am using ffmpeg, and want to encode the video with the x264 codec. Using the command ffmpeg -y -r 30 -b 1800k -i _tmp%04d.png -vcodec libx264 out.mp4 I get the following warning message Incompatible pixel format 'bgra' for codec 'libx264', auto-selecting format 'yuv420p' My understanding is that there is an alpha channel in the pngs, which the x264 encoder cannot handle. Is there a way to get around this problem? Is there, for example, a way to get the encoder to ignore the alpha channel (my pngs don't actually have any transparent elements)? I'm aware that I could batch convert the pngs beforehand to strip the alpha channel, but the sequence of images is produced by another program, and having to preprocess the images each time I make a video would be less than optimal. Edit: After stripping the alpha channel from each frame using the command convert in.png -background white -flatten +matte out.png ffmpeg gives the warning message Incompatible pixel format 'pal8' for codec 'libx264', auto-selecting format 'yuv420p' so still no dice.

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  • One-Time Boosts

    - by andyleonard
    Introduction This post is the eighteenth part of a ramble-rant about the software business. The current posts in this series are: Goodwill, Negative and Positive Visions, Quests, Missions Right, Wrong, and Style Follow Me Balance, Part 1 Balance, Part 2 Definition of a Great Team The 15-Minute Meeting Metaproblems: Drama The Right Question Software is Organic, Part 1 Metaproblem: Terror I Don't Work On My Car A Turning Point Human Doings Everything Changes Getting It Right The First Time This post...(read more)

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  • How might one teach OO without referencing physical real-world objects?

    - by hal10001
    I remember reading somewhere that the original concepts behind OO were to find a better architecture for handling the messaging of data between multiple systems in a way that protected the state of that data. Now that is probably a poor paraphrase, but it made me wonder if there is a way of teaching OO without the (Bike, Car, Person, etc.) object analogies, and that instead focuses on the messaging aspects. If you have articles, links, books, etc., that would be helpful.

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  • T-SQL Tuesday #13: Clarifying Requirements

    - by Alexander Kuznetsov
    When we transform initial ideas into clear requirements for databases, we typically have to make the following choices: Frequent maintenance vs doing it once. As we are clarifying the requirements, we need to determine whether we want to concinue spending considerable time maintaining the system, or if we want to finish it up and move on to other tasks. Race car maintenance vs installing electric wiring is my favorite analogy for this kind of choice. In some cases we need to sqeeze every last bit...(read more)

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  • AndEngine; Box2D - high speed body overlapping, prismatic joints

    - by Visher
    I'm trying to make good suspension for my car game, but I'm getting nervous of some problems with it. At the beginning, I've tried to make it out of one prismatic joint/revolute joint per one wheel only, but surprisingly prismatic joint that should only move in Y asix moves also in X axis, if car travels very fast, or even on low speeds if there's setContinuousPhysics = true. This causes wheels to "shift back", moving them away from axle. Now I've tried to add some bodies that will keep it in place: Suspension helper collides with spring only, wheel doesn't collide with spring&helper&vehicle body This is how I create those elements: rect = new Rectangle(1100, 1350, 200, 50, getVertexBufferObjectManager()); rect.setColor(Color.RED); scene.attachChild(rect); //rect.setRotation(90); Rectangle miniRect1 = new Rectangle(1102, 1355, 30, 50, getVertexBufferObjectManager()); miniRect1.setColor(0, 0, 1, 0.5f); miniRect1.setVisible(true); scene.attachChild(miniRect1); Rectangle miniRect2 = new Rectangle(1268, 1355, 30, 50, getVertexBufferObjectManager()); miniRect2.setColor(0, 0, 1, 0.5f); miniRect1.setVisible(true); scene.attachChild(miniRect2); rectBody = PhysicsFactory.createBoxBody( physicsWorld, rect, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); rectBody.setUserData("car"); Body miniRect1Body = PhysicsFactory.createBoxBody( physicsWorld, miniRect1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); miniRect1Body.setUserData("suspension"); Body miniRect2Body = PhysicsFactory.createBoxBody( physicsWorld, miniRect2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 10.0f)); miniRect2Body.setUserData("suspension"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(rect, rectBody, true, true)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(miniRect1, miniRect1Body, true, true)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(miniRect2, miniRect2Body, true, true)); PrismaticJointDef miniRect1JointDef = new PrismaticJointDef(); miniRect1JointDef.initialize(rectBody, miniRect1Body, miniRect1Body.getWorldCenter(), new Vector2(0.0f, 0.3f)); miniRect1JointDef.collideConnected = false; miniRect1JointDef.enableMotor= true; miniRect1JointDef.maxMotorForce = 15; miniRect1JointDef.motorSpeed = 5; miniRect1JointDef.enableLimit = true; physicsWorld.createJoint(miniRect1JointDef); PrismaticJointDef miniRect2JointDef = new PrismaticJointDef(); miniRect2JointDef.initialize(rectBody, miniRect2Body, miniRect2Body.getWorldCenter(), new Vector2(0.0f, 0.3f)); miniRect2JointDef.collideConnected = false; miniRect2JointDef.enableMotor= true; miniRect2JointDef.maxMotorForce = 15; miniRect2JointDef.motorSpeed = 5; miniRect2JointDef.enableLimit = true; physicsWorld.createJoint(miniRect2JointDef); scene.attachChild(karoseriaSprite); Rectangle r1 = new Rectangle(1050, 1300, 52, 150, getVertexBufferObjectManager()); r1.setColor(0, 1, 0, 0.5f); r1.setVisible(true); scene.attachChild(r1); Body r1body = PhysicsFactory.createBoxBody(physicsWorld, r1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.001f, 0.01f)); r1body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r1, r1body, true, true)); WeldJointDef r1jointDef = new WeldJointDef(); r1jointDef.initialize(r1body, rectBody, r1body.getWorldCenter()); physicsWorld.createJoint(r1jointDef); Rectangle r2 = new Rectangle(1132, 1300, 136, 150, getVertexBufferObjectManager()); r2.setColor(0, 1, 0, 0.5f); r2.setVisible(true); scene.attachChild(r2); Body r2body = PhysicsFactory.createBoxBody(physicsWorld, r2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.001f, 0.01f)); r2body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r2, r2body, true, true)); WeldJointDef r2jointDef = new WeldJointDef(); r2jointDef.initialize(r2body, rectBody, r2body.getWorldCenter()); physicsWorld.createJoint(r2jointDef); Rectangle r3 = new Rectangle(1298, 1300, 50, 150, getVertexBufferObjectManager()); r3.setColor(0, 1, 0, 0.5f); r3.setVisible(true); scene.attachChild(r3); Body r3body = PhysicsFactory.createBoxBody(physicsWorld, r3, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(1f, 0.01f, 0.01f)); r3body.setUserData("suspensionHelper"); physicsWorld.registerPhysicsConnector(new PhysicsConnector(r3, r3body, true, true)); WeldJointDef r3jointDef = new WeldJointDef(); r3jointDef.initialize(r3body, rectBody, r3body.getWorldCenter()); physicsWorld.createJoint(r3jointDef); MouseJointDef md = new MouseJointDef(); Sprite wheel1 = new Sprite( miniRect1.getX()+miniRect1.getWidth()/2-wheelTexture.getWidth()/2, miniRect1.getY()+miniRect1.getHeight()-wheelTexture.getHeight()/2, wheelTexture, engine.getVertexBufferObjectManager()); scene.attachChild(wheel1); Body wheel1body = PhysicsFactory.createCircleBody( physicsWorld, wheel1, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 5.0f)); wheel1body.setUserData("wheel"); Shape wheel1shape = wheel1body.getFixtureList().get(0).getShape(); wheel1shape.setRadius(wheel1shape.getRadius()*(3.0f/4.0f)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(wheel1, wheel1body, true, true)); Sprite wheel2 = new Sprite( miniRect2.getX()+miniRect2.getWidth()/2-wheelTexture.getWidth()/2, miniRect2.getY()+miniRect2.getHeight()-wheelTexture.getHeight()/2, wheelTexture, engine.getVertexBufferObjectManager()); scene.attachChild(wheel2); Body wheel2body = PhysicsFactory.createCircleBody( physicsWorld, wheel2, BodyDef.BodyType.DynamicBody, PhysicsFactory.createFixtureDef(10.0f, 0.01f, 5.0f)); wheel2body.setUserData("wheel"); Shape wheel2shape = wheel2body.getFixtureList().get(0).getShape(); wheel2shape.setRadius(wheel2shape.getRadius()*(3.0f/4.0f)); physicsWorld.registerPhysicsConnector(new PhysicsConnector(wheel2, wheel2body, true, true)); RevoluteJointDef frontWheelRevoluteJointDef = new RevoluteJointDef(); frontWheelRevoluteJointDef.initialize(wheel1body, miniRect1Body, wheel1body.getWorldCenter()); frontWheelRevoluteJointDef.collideConnected = false; RevoluteJointDef rearWheelRevoluteJointDef = new RevoluteJointDef(); rearWheelRevoluteJointDef.initialize(wheel2body, miniRect2Body, wheel2body.getWorldCenter()); rearWheelRevoluteJointDef.collideConnected = false; rearWheelRevoluteJointDef.motorSpeed = 2050; rearWheelRevoluteJointDef.maxMotorTorque= 3580; physicsWorld.createJoint(frontWheelRevoluteJointDef); Joint j = physicsWorld.createJoint(rearWheelRevoluteJointDef); rearWheelRevoluteJoint = (RevoluteJoint)j; r1body.setBullet(true); r2body.setBullet(true); r3body.setBullet(true); miniRect1Body.setBullet(true); miniRect2Body.setBullet(true); rectBody.setBullet(true); at low speeds, it's OK, but on high speed vehicle can even flip around on flat ground.. Is there a way to make this work better?

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  • Integrating Facebook Comments into your DotNetNuke Pages

    - by Chris Hammond
    Last week Facebook announced a new feature that websites can use to get Facebook Comments onto their web pages . I thought this was interesting as I have a few car racing sites that are using Forums, but also have the DNNSimpleArticle module for main page content. The forums are active, but the DNNSimpleArticle module doesn’t allow for comments as of right now (or in the foreseeable future) so I started to look into the Facebook comments a bit. From a quick read of their blog post/announcement it...(read more)

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  • Pronunciation of "char"

    - by Zannjaminderson
    I know there's another question on here already about pronunciation here, but it's got a whole list of programming terms. I'm just interested in finding out how everybody pronounces just one thing - "char". I personally like "care" as in the first syllable of "character", since that's what it represents, but in past experience I've found there are far more people who say "char" as in "char-broiled", and some who say "car". Sorry to start a holy war, but I'm curious.

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  • New Wine in New Bottles

    - by Tony Davis
    How many people, when their car shows signs of wear and tear, would consider upgrading the engine and keeping the shell? Even if you're cash-strapped, you'll soon work out the subtlety of the economics, the cost of sudden breakdowns, the precious time lost coping with the hassle, and the low 'book value'. You'll generally buy a new car. The same philosophy should apply to database systems. Mainstream support for SQL Server 2005 ends on April 12; many DBAS, if they haven't done so already, will be considering the migration to SQL Server 2008 R2. Hopefully, that upgrade plan will include a fresh install of the operating system on brand new hardware. SQL Server 2008 R2 and Windows Server 2008 R2 are designed to work together. The improved architecture, processing power, and hyper-threading capabilities of modern processors will dramatically improve the performance of many SQL Server workloads, and allow consolidation opportunities. Of course, there will be many DBAs smiling ruefully at the suggestion of such indulgence. This is nothing like the real world, this halcyon place where hardware and software budgets are limitless, development and testing resources are plentiful, and third party vendors immediately certify their applications for the latest-and-greatest platform! As with cars, or any other technology, the justification for a complete upgrade is complex. With Servers, the extra cost at time of upgrade will generally pay you back in terms of the increased performance of your business applications, reduced maintenance costs, training costs and downtime. Also, if you plan and design carefully, it's possible to offset hardware costs with reduced SQL Server licence costs. In his forthcoming SQL Server Hardware book, Glenn Berry describes a recent case where he was able to replace 4 single-socket database servers with one two-socket server, saving about $90K in hardware costs and $350K in SQL Server license costs. Of course, there are exceptions. If you do have a stable, reliable, secure SQL Server 6.5 system that still admirably meets the needs of a specific business requirement, and has no security vulnerabilities, then by all means leave it alone. Why upgrade just for the sake of it? However, as soon as a system shows sign of being unfit for purpose, or is moving out of mainstream support, the ruthless DBA will make the strongest possible case for a belts-and-braces upgrade. We'd love to hear what you think. What does your typical upgrade path look like? What are the major obstacles? Cheers, Tony.

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  • Oracle ERP Cloud Solution Defines Revenue Recognition Software Market

    - by Steve Dalton
    Normal 0 false false false EN-US X-NONE X-NONE Revenue is a fundamental yardstick of a company's performance, and one of the most important metrics for investors in the capital markets. So it’s no surprise that the accounting standard boards have devoted significant resources to this topic, with a key goal of ensuring that companies use a consistent method of recognizing revenue. Due to the myriad of revenue-generating transactions, and the divergent ways organizations recognize revenue today, the IFRS and FASB have been working for 12 years on a common set of accounting standards that apply to all industries in virtually all countries. Through their joint efforts on May 28, 2014 the FASB and IFRS released the IFRS 15 / ASU 2014-9 (Revenue from Contracts with Customers) converged accounting standard. This standard applies to revenue in all public companies, but heavily impacts organizations in any industry that might have complex sales contracts with multiple distinct deliverables (obligations). For example, an auto dealer who bundles free service with the sale of a car can only recognize the service revenue once the owner of the car brings it in for work. Similarly, high-tech companies that bundle software licenses, consulting, and support services on a sales contract will recognize bundled service revenue once the services are delivered. Now all companies need to review their revenue for hidden bundling and implicit obligations. Numerous time-consuming and judgmental activities must be performed to properly recognize revenue for complex sales contracts. To illustrate, after the contract is identified, organizations must identify and examine the distinct deliverables, determine the estimated selling price (ESP) for each deliverable, then allocate the total contract price to each deliverable based on the ESPs. In terms of accounting, organizations must determine whether the goods or services have been delivered or performed to the customer’s satisfaction, then either book revenue in the current period or record a liability for the obligation if revenue will be recognized in a future accounting period. Oracle Revenue Management Cloud was architected and developed so organizations can simplify and streamline revenue recognition. Among other capabilities, the solution uses business rules to efficiently identify and examine contracts, intelligently calculate and allocate deliverable prices based on prescribed inputs, and accurately recognize revenue for each deliverable based on customer satisfaction. "Oracle works very closely with our customers, the Big 4 accounting firms, and the accounting standard boards to deliver an adaptive, comprehensive, new generation revenue recognition solution,” said Rondy Ng, Senior Vice President, Applications Development. “With the recently announced IFRS 15 / ASU 2014-9, Oracle is ready to support customer adoption of the new standard with our Revenue Management Cloud,” said Rondy. Oracle Revenue Management Cloud, an integral part of Oracle Financials Cloud, helps organizations comply with accounting standards, provides them with confidence that reported revenue is materially accurate, and simplifies the accounting process for revenue recognition. Stay tuned to this blog for regular updates on Oracle Revenue Management Cloud. We also invite you to review our new oracle.com ERP pages @ oracle.com/erp. We will be updating these pages very soon with more information about Oracle Revenue Management Cloud.

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  • T-SQL Tuesday: Personality Clashes, Style Collisions, and Differences of Opinion

    - by andyleonard
    This post is the twenty-sixth part of a ramble-rant about the software business. The current posts in this series are: Goodwill, Negative and Positive Visions, Quests, Missions Right, Wrong, and Style Follow Me Balance, Part 1 Balance, Part 2 Definition of a Great Team The 15-Minute Meeting Metaproblems: Drama The Right Question Software is Organic, Part 1 Metaproblem: Terror I Don't Work On My Car A Turning Point Human Doings Everything Changes Getting It Right The First Time One-Time Boosts Institutionalized!...(read more)

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