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  • How to send a reply message to sender machine via serial port using c#

    - by karthik
    I am using the below code to receive the message via serial port which is working fine. Now i need to send back a acknowledgment message to the sender machine. How can send the message ? private void MonitorSP_DataReceived(object sender, SerialDataReceivedEventArgs e) { try { System.IO.Ports.SerialPort SP = (System.IO.Ports.SerialPort)sender; //Get the ports available in system string[] theSerialPortNames = System.IO.Ports.SerialPort.GetPortNames(); string strAvlPortNames = ""; foreach (string s in theSerialPortNames) { strAvlPortNames += s.ToString() + ", "; } //Read an contruct the message Thread.Sleep(1000); string msg = SP.ReadExisting(); string ConstructedMsg = "Port's Found : " + strAvlPortNames + "\n" + "Port Used : " + SP.PortName + "\n" + "Message Received : " + msg; if (InvokeRequired) { richTextBox1.Invoke(new MethodInvoker(delegate { richTextBox1.Text = ConstructedMsg; })); //Send acknowlegement to sender port SP.Write(SP.PortName); return; } } catch (Exception ex) { MessageBox.Show(ex.StackTrace.ToString()); } }

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  • Put an object in Handler message

    - by Tsimmi
    Hi! I need to download an image from the internet, in a different thread, and then send that image object in the handler message, to the UI thread. I already have this: ... Message msg = Message.obtain(); Bundle b = new Bundle(); b.putParcelable("MyObject", (Parcelable) object); msg.setData(b); handler.sendMessage(msg); And when I receive this message, I want to extract the object: ... public void handleMessage(Message msg) { super.handleMessage(msg); MyObject objectRcvd = (MyObject) msg.getData().getParcelable("IpTile"); addToCache(ipTile); mapView.invalidate(); } But this is giving me: ...java.lang.ClassCastException... Can anyone help? And by the way, is this the most efficient way to pass an object to the UI Thread? Thank you all!

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  • How to Generate Edifact message from a xml ?

    - by Clem
    Hello, I'm currently dealing with customs messages Beans in Java. After filling in the Beans with different values, I want to produce an EDIFACT CUSDEC message corresponding to each message. For each attribute of a message Bean, I have the information to put the attribute in the right place in EDIFACT CUSEDC format. Thus, I am looking for a free tool (a Java API) which could ideally convert my full-filled Bean into an EDIFACT CUSDEC message. I found a commercial solution (not free) there : http://www.datadirect.com/products/edifact-grid/index.ssp And a quick tutorial here : http://biemond.blogspot.com/2008/09/generate-edifact-message-from-xml.html But ... unfortunately it is not free.. Thanks in advance for your help!

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  • Error while sending message using xmpp4r_facebook

    - by santu
    I am following the instructions presented in http://dalibornasevic.com/posts/35-how-to-send-private-messages-with-facebook-api to send message to my friend and currently testing from command line. Following is the code I am using require 'xmpp4r_facebook' id = '<my facebook id>@chat.facebook.com' to = '<my friend facebook id>@chat.facebook.com' body = "hello, Im not spam!" subject = 'message from ruby' message = Jabber::Message.new to, body message.subject = subject client = Jabber::Client.new Jabber::JID.new(id) client.connect client.auth_sasl(Jabber::SASL::XFacebookPlatform.new(client, '<App ID>', '<access token got from https://developers.facebook.com/tools/explorer>', 'App Secret'), nil) I get the error RuntimeError: not-authorized from /Users/apple/.rvm/gems/ruby-1.9.3-p194/gems/xmpp4r_facebook-0.1.1/lib/xmpp4r_facebook.rb:103:in `auth' from /Users/apple/.rvm/gems/ruby-1.9.3-p194/gems/xmpp4r-0.5/lib/xmpp4r/client.rb:171:in `auth_sasl' from (irb):12 from /Users/apple/.rvm/rubies/ruby-1.9.3-p194/bin/irb:16:in `<main>'

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  • django + xmppy: send a message to two recipients

    - by Agrajag
    I'm trying to use xmpppy for sending jabber-messages from a django-website. This works entirely fine. However, the message only gets sent to the -first- of the recipients in the list. This happens when I run the following function from django, and also if I run it from an interactive python-shell. The weird part though, is that if I extract the -body- of the function and run that interactively, then all the recipients (there's just 2 at the moment) get the message. Also, I do know that the inner for-loop gets run the correct count times (2), because the print-statement does run twice, and return two different message-ids. The function looks like this: def hello_jabber(request, text): jid=xmpp.protocol.JID(settings.JABBER_ID) cl=xmpp.Client(jid.getDomain(),debug=[]) con=cl.connect() auth=cl.auth(jid.getNode(),settings.JABBER_PW,resource=jid.getResource()) for friend in settings.JABBER_FRIENDS: id=cl.send(xmpp.protocol.Message(friend,friend + ' is awesome:' + text)) print 'sent message with id ' + str(id) cl.disconnect() return render_to_response('jabber/sent.htm', locals())

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  • How to replace a multipart message schema in a map without replacing the map

    - by BizTalkMama
    I have an orchestration map that maps two source messages into one destination message. When the schema for one of the source messages changes, I was hoping to be able to click on the input message part and select "Replace Schema" to refresh the schema for just the message part affected. Instead I can only replace the entire multipart message schema with the single message part schema. My only other option seems to be to generate a new map from the orchestration transform shape, but this means I have to recreate all the links in my map... Does anyone know of a more efficient way to update this type of schema?

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  • Pygame's Message-multiple lines?

    - by Jam
    I am using pygame and livewires (though I don't think that part is relevant here) to create a game. I've got the game working, but I'm trying to make something akin to a title screen before the game starts. However, it doesn't recognize when I try to make a new line appear. Here is what I have: begin_message=games.Message(value=""" Destroy the Bricks!\n In this game, you control a paddle,\n controlled by your mouse,\n and attempt to destroy all the rows of bricks.\n Careful though, you only have 1 life.\n Don't mess up! The game will start in\n 5 seconds.""", size=30, x=games.screen.width/2, y=games.screen.height/2, lifetime=500, color=color.white, is_collideable=False) games.screen.add(begin_message) The message appears on the screen, but the newline doesn't happen, so I can only read the first part of the message. Is there a way to make this message actually appear, or can I not use the 'Message' for this?

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  • Send location with message on windows phone

    - by Ivan Crojach Karacic
    I am developing an app and would like to attach my location to a message and make this location "clickable" so that they can see it on a map/get a link which opens a map. I am getting the correct location and store it into currentPosition but I am not able to send it so that the user can click on the link/map and see where I am. Is this even possible with the Windows Phone var smsComposeTask = new SmsComposeTask(); var message = Message; message += string.Format("\r\n My location is\r\n {0}",_currentPosition); smsComposeTask.Body = message; smsComposeTask.Show();

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  • MSMQ sending message problem... (c#)

    - by Paul
    My code : string _path = "mymachine\\Private$\\example"; // create a message queue object MessageQueue MQueue = new MessageQueue(_path); // create the message and set the base properties Message Msg = new Message("Messagem"); Msg.ResponseQueue = MQueue; Msg.Priority = MessagePriority.Normal; Msg.UseJournalQueue = true; Msg.Label = "gps1"; // send the message MQueue.Send(Msg); // close the mesage queue MQueue.Close(); No error, but nothing in my MessageQueue... Any help?

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  • IOC Container Handling State Params in Non-Default Constructor

    - by Mystagogue
    For the purpose of this discussion, there are two kinds of parameters an object constructor might take: state dependency or service dependency. Supplying a service dependency with an IOC container is easy: DI takes over. But in contrast, state dependencies are usually only known to the client. That is, the object requestor. It turns out that having a client supply the state params through an IOC Container is quite painful. I will show several different ways to do this, all of which have big problems, and ask the community if there is another option I'm missing. Let's begin: Before I added an IOC container to my project code, I started with a class like this: class Foobar { //parameters are state dependencies, not service dependencies public Foobar(string alpha, int omega){...}; //...other stuff } I decide to add a Logger service depdendency to the Foobar class, which perhaps I'll provide through DI: class Foobar { public Foobar(string alpha, int omega, ILogger log){...}; //...other stuff } But then I'm also told I need to make class Foobar itself "swappable." That is, I'm required to service-locate a Foobar instance. I add a new interface into the mix: class Foobar : IFoobar { public Foobar(string alpha, int omega, ILogger log){...}; //...other stuff } When I make the service locator call, it will DI the ILogger service dependency for me. Unfortunately the same is not true of the state dependencies Alpha and Omega. Some containers offer a syntax to address this: //Unity 2.0 pseudo-ish code: myContainer.Resolve<IFoobar>( new parameterOverride[] { {"alpha", "one"}, {"omega",2} } ); I like the feature, but I don't like that it is untyped and not evident to the developer what parameters must be passed (via intellisense, etc). So I look at another solution: //This is a "boiler plate" heavy approach! class Foobar : IFoobar { public Foobar (string alpha, int omega){...}; //...stuff } class FoobarFactory : IFoobarFactory { public IFoobar IFoobarFactory.Create(string alpha, int omega){ return new Foobar(alpha, omega); } } //fetch it... myContainer.Resolve<IFoobarFactory>().Create("one", 2); The above solves the type-safety and intellisense problem, but it (1) forced class Foobar to fetch an ILogger through a service locator rather than DI and (2) it requires me to make a bunch of boiler-plate (XXXFactory, IXXXFactory) for all varieties of Foobar implementations I might use. Should I decide to go with a pure service locator approach, it may not be a problem. But I still can't stand all the boiler-plate needed to make this work. So then I try this: //code named "concrete creator" class Foobar : IFoobar { public Foobar(string alpha, int omega, ILogger log){...}; static IFoobar Create(string alpha, int omega){ //unity 2.0 pseudo-ish code. Assume a common //service locator, or singleton holds the container... return Container.Resolve<IFoobar>( new parameterOverride[] {{"alpha", alpha},{"omega", omega} } ); } //Get my instance: Foobar.Create("alpha",2); I actually don't mind that I'm using the concrete "Foobar" class to create an IFoobar. It represents a base concept that I don't expect to change in my code. I also don't mind the lack of type-safety in the static "Create", because it is now encapsulated. My intellisense is working too! Any concrete instance made this way will ignore the supplied state params if they don't apply (a Unity 2.0 behavior). Perhaps a different concrete implementation "FooFoobar" might have a formal arg name mismatch, but I'm still pretty happy with it. But the big problem with this approach is that it only works effectively with Unity 2.0 (a mismatched parameter in Structure Map will throw an exception). So it is good only if I stay with Unity. The problem is, I'm beginning to like Structure Map a lot more. So now I go onto yet another option: class Foobar : IFoobar, IFoobarInit { public Foobar(ILogger log){...}; public IFoobar IFoobarInit.Initialize(string alpha, int omega){ this.alpha = alpha; this.omega = omega; return this; } } //now create it... IFoobar foo = myContainer.resolve<IFoobarInit>().Initialize("one", 2) Now with this I've got a somewhat nice compromise with the other approaches: (1) My arguments are type-safe / intellisense aware (2) I have a choice of fetching the ILogger via DI (shown above) or service locator, (3) there is no need to make one or more seperate concrete FoobarFactory classes (contrast with the verbose "boiler-plate" example code earlier), and (4) it reasonably upholds the principle "make interfaces easy to use correctly, and hard to use incorrectly." At least it arguably is no worse than the alternatives previously discussed. One acceptance barrier yet remains: I also want to apply "design by contract." Every sample I presented was intentionally favoring constructor injection (for state dependencies) because I want to preserve "invariant" support as most commonly practiced. Namely, the invariant is established when the constructor completes. In the sample above, the invarient is not established when object construction completes. As long as I'm doing home-grown "design by contract" I could just tell developers not to test the invariant until the Initialize(...) method is called. But more to the point, when .net 4.0 comes out I want to use its "code contract" support for design by contract. From what I read, it will not be compatible with this last approach. Curses! Of course it also occurs to me that my entire philosophy is off. Perhaps I'd be told that conjuring a Foobar : IFoobar via a service locator implies that it is a service - and services only have other service dependencies, they don't have state dependencies (such as the Alpha and Omega of these examples). I'm open to listening to such philosophical matters as well, but I'd also like to know what semi-authorative reference to read that would steer me down that thought path. So now I turn it to the community. What approach should I consider that I havn't yet? Must I really believe I've exhausted my options?

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  • Does Scala's BigDecimal violate the equals/hashCode contract?

    - by oxbow_lakes
    As the Ordered trait demands, the equals method on Scala's BigDecimal class is consistent with the ordering. However, the hashcode is simply taken from the wrapped java.math.BigDecimal and is therefore inconsistent with equals. object DecTest { def main(args: Array[String]) { val d1 = BigDecimal("2") val d2 = BigDecimal("2.00") println(d1 == d2) //prints true println(d1.hashCode == d2.hashCode) //prints false } } I can't find any reference to this being a known issue. Am I missing something?

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  • check_snmp with snmpv3 protocol giving "Unkown Report message" error

    - by John
    I'm trying to add a nagios command to use snmpv3 for monitoring printer status messages. When using the check_snmp command, I get the following error: External command error: snmpget: Unknown Report message Here is the command I'm typing in: ./check_snmp -P 3 -H <hostname> -L authPriv -U snmpuser -A snmppassword -X snmppassword -o 1.3.6.1.4.1.11.2.4.3.1.2.0 -C public -d "STRING:" -a MD5 These values for auth key, private key, username, etc all work when using snmpwalk. Can someone enlighten me as to what that error message really means? EDIT: It looks like check_snmp isn't taking my v3 credentials when passing over to snmpget. Here is my input with the verbose option: ./check_snmp -H <hostname> -o 1.3.6.1.2.1.2.2.1.10.1 -C public -m ALL -P 3 -L authPriv -U snmpuser -a MD5 -A snmppassword -x DES -X snmppassword -v And here is the output: /usr/bin/snmpget -t 1 -r 5 -m ALL -v 3 [authpriv] <hostname>:161 1.3.6.1.2.1.2.2.1.10.1 External command error: snmpget: Unknown Report message So I guess now my question would be: why isn't check_snmp passing all the commandline options to snmpget?

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  • Duplex Contract GetCallbackChannel always returns a null-instance

    - by Yaroslav
    Hi! Here is the server code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.Runtime.Serialization; using System.ServiceModel.Description; namespace Console_Chat { [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IMyCallbackContract))] public interface IMyService { [OperationContract(IsOneWay = true)] void NewMessageToServer(string msg); [OperationContract(IsOneWay = false)] bool ServerIsResponsible(); } [ServiceContract] public interface IMyCallbackContract { [OperationContract(IsOneWay = true)] void NewMessageToClient(string msg); [OperationContract(IsOneWay = true)] void ClientIsResponsible(); } [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] public class MyService : IMyService { public IMyCallbackContract callback = null; /* { get { return OperationContext.Current.GetCallbackChannel<IMyCallbackContract>(); } } */ public MyService() { callback = OperationContext.Current.GetCallbackChannel<IMyCallbackContract>(); } public void NewMessageToServer(string msg) { Console.WriteLine(msg); } public void NewMessageToClient( string msg) { callback.NewMessageToClient(msg); } public bool ServerIsResponsible() { return true; } } class Server { static void Main(string[] args) { String msg = "none"; ServiceMetadataBehavior behavior = new ServiceMetadataBehavior(); ServiceHost serviceHost = new ServiceHost( typeof(MyService), new Uri("http://localhost:8080/")); serviceHost.Description.Behaviors.Add(behavior); serviceHost.AddServiceEndpoint( typeof(IMetadataExchange), MetadataExchangeBindings.CreateMexHttpBinding(), "mex"); serviceHost.AddServiceEndpoint( typeof(IMyService), new WSDualHttpBinding(), "ServiceEndpoint" ); serviceHost.Open(); Console.WriteLine("Server is up and running"); MyService server = new MyService(); server.NewMessageToClient("Hey client!"); /* do { msg = Console.ReadLine(); // callback.NewMessageToClient(msg); } while (msg != "ex"); */ Console.ReadLine(); } } } Here is the client's: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.ServiceModel; using System.Runtime.Serialization; using System.ServiceModel.Description; using Console_Chat_Client.MyHTTPServiceReference; namespace Console_Chat_Client { [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(IMyCallbackContract))] public interface IMyService { [OperationContract(IsOneWay = true)] void NewMessageToServer(string msg); [OperationContract(IsOneWay = false)] bool ServerIsResponsible(); } [ServiceContract] public interface IMyCallbackContract { [OperationContract(IsOneWay = true)] void NewMessageToClient(string msg); [OperationContract(IsOneWay = true)] void ClientIsResponsible(); } public class MyCallback : Console_Chat_Client.MyHTTPServiceReference.IMyServiceCallback { static InstanceContext ctx = new InstanceContext(new MyCallback()); static MyServiceClient client = new MyServiceClient(ctx); public void NewMessageToClient(string msg) { Console.WriteLine(msg); } public void ClientIsResponsible() { } class Client { static void Main(string[] args) { String msg = "none"; client.NewMessageToServer(String.Format("Hello server!")); do { msg = Console.ReadLine(); if (msg != "ex") client.NewMessageToServer(msg); else client.NewMessageToServer(String.Format("Client terminated")); } while (msg != "ex"); } } } } callback = OperationContext.Current.GetCallbackChannel(); This line constanly throws a NullReferenceException, what's the problem? Thanks!

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  • Data Contract Serialization Not Working For All Elements

    - by splatto
    I have an XML file that I'm trying to serialize into an object. Some elements are being ignored. My XML File: <?xml version="1.0" encoding="utf-8" ?> <License xmlns="http://schemas.datacontract.org/2004/07/MyApp.Domain"> <Guid>7FF07F74-CD5F-4369-8FC7-9BF50274A8E8</Guid> <Url>http://www.gmail.com</Url> <ValidKey>true</ValidKey> <CurrentDate>3/1/2010 9:39:28 PM</CurrentDate> <RegistrationDate>3/8/2010 9:39:28 PM</RegistrationDate> <ExpirationDate>3/8/2099 9:39:28 PM</ExpirationDate> </License> My class definition: [DataContract] public class License { [DataMember] public virtual int Id { get; set; } [DataMember] public virtual string Guid { get; set; } [DataMember] public virtual string ValidKey { get; set; } [DataMember] public virtual string Url { get; set; } [DataMember] public virtual string CurrentDate { get; set; } [DataMember] public virtual string RegistrationDate { get; set; } [DataMember] public virtual string ExpirationDate { get; set; } } And my Serialization attempt: XmlDocument Xmldoc = new XmlDocument(); Xmldoc.Load(string.Format(url)); string xml = Xmldoc.InnerXml; var serializer = new DataContractSerializer(typeof(License)); var memoryStream = new MemoryStream(Encoding.UTF8.GetBytes(xml)); License license = (License)serializer.ReadObject(memoryStream); memoryStream.Close(); The following elements are serialized: Guid ValidKey The following elements are not serialized: Url CurrentDate RegistrationDate ExpirationDate Replacing the string dates in the xml file with "blah" doesn't work either. What gives?

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  • Xaml parse exception is thrown when i define a duplex contract

    - by Yaroslav
    Hi! I've got a WPF application containing a WCF service. The Xaml code is pretty simple: Enter your text here Send Address: Here is the service: namespace WpfApplication1 { [ServiceContract(CallbackContract=typeof(IMyCallbackContract))] public interface IMyService { [OperationContract(IsOneWay = true)] void NewMessageToServer(string msg); [OperationContract(IsOneWay = true)] bool ServerIsResponsible(); } [ServiceContract] public interface IMyCallbackContract { [OperationContract] void NewMessageToClient(string msg); [OperationContract] void ClientIsResponsible(); } /// <summary> /// Interaction logic for Window1.xaml /// </summary> public partial class Window1 : Window { public Window1() { InitializeComponent(); ServiceMetadataBehavior behavior = new ServiceMetadataBehavior(); //behavior.HttpGetEnabled = true; //behavior. ServiceHost serviceHost = new ServiceHost( typeof(MyService), new Uri("net.tcp://localhost:8080/")); serviceHost.Description.Behaviors.Add(behavior); serviceHost.AddServiceEndpoint( typeof(IMetadataExchange), MetadataExchangeBindings.CreateMexTcpBinding(), "mex"); serviceHost.AddServiceEndpoint( typeof(IMyService), new NetTcpBinding(), "ServiceEndpoint"); serviceHost.Open(); MessageBox.Show( "server is up"); // label1.Content = label1.Content + String.Format(" net.tcp://localhost:8080/"); } } public class MyService : IMyService { public void NewMessageToServer(string msg) { } public bool ServerIsResponsible() { return true; } } } I am getting a Xaml parse exception in Line 1, what can be the problem? Thanks!

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  • WCF: Use a Message Contract to make a Soap Header

    - by Vaccano
    I need to add a soap header to my web service. I plan to use this to validate my clients (Windows Mobile Devices). I found this link: http://www.c-sharpcorner.com/UploadFile/rog_21/soapheaders05172007120046PM/soapheaders.aspx Which is exactly what I want to do. But it is not written for WCF. I have done some research and I seem to be paralyzed by the number of options. I basically want to add a simple header to my soap object that will be a user name and password. The client does not use WCF, so the soap header needs to just be a normal soap header. Any Sample code or shoves in the right direction would be appreciated.

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  • Text message intent - catch and send

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

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  • StorageClientException: The specified message does not exist?

    - by Aaron
    I have a simple video encoding worker role that pulls messages from a queue encodes a video then uploads the video to storage. Everything seems to be working but occasionally when deleting the message after I am done encoding and uploading I get a "StorageClientException: The specified message does not exist." Although the video is processed, I believe the message is reappearing in the queue because it's not being deleted correctly. Is it possible that another instance of the Worker role is processing and deleting the message? Doesn't the GetMessage() prevent other worker roles from picking up the same message? Am I doing something wrong in the setup of my queue? What could be causing this message to not be found on delete? some code... //onStart() queue setup var queueStorage = _storageAccount.CreateCloudQueueClient(); _queue = queueStorage.GetQueueReference(QueueReference); queueStorage.RetryPolicy = RetryPolicies.Retry(5, new TimeSpan(0, 5, 0)); _queue.CreateIfNotExist(); public override void Run() { while (true) { try { var msg = _queue.GetMessage(new TimeSpan(0, 5, 0)); if (msg != null) { EncodeIt(msg); PostIt(msg); _queue.DeleteMessage(msg); } else { Thread.Sleep(WaitTime); } } catch (StorageClientException exception) { BlobTrace.Write(exception.ToString()); Thread.Sleep(WaitTime); } } }

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  • WCF Callback Contract Fiddler Debugging

    - by DavyMac23
    I'm trying to debug a WCF self-hosted service utilizing callbacks. Every 1/2 I make a callback to a SL3 app to display the latest changes (yes, there are tons of changes every 1/2 second). There are 3 services, one has new data every 1/2 second, one has new data every second, and another has new data every hour. I've set all of my timeouts, Send, Receive, Open and Close to 2 days 23 hours and 23 minutes, but I still get time out errors on the service side when I go to issue the callback. I'm using Fiddler and I notice that my service that has new data every hour is still showing up every 10 seconds. Fiddlier shows a Body length of -1, then 10 seconds later it changes to 0 and the response is HTTP 200, but the overall elapsed time is 10 seconds. What's going on here?

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  • Wcf service operation contract change

    - by pdiddy
    I recently added a parameter to one of the method of a wcf. It was a string parameter. The thing is that I didn't update the service reference on the client side but I was still able to call the wcf service ..... Wasn't it suppose to break?

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  • How to explain to a client that you've gone over-budget and you'll need more money/time to deliver w

    - by General Tapioca
    My situation is that I have agreed on a per-project proposal with the client. The proposal is vague, but still names functionality in a way that can be argued as to whether it's included or not, while leaving some room for interpretation. I originally pressed as much as I could to get a per-month contract, arguing that the project is mostly non-predictable, but the client refused. Being a small company, I had to fold and signed a contract on an estimate based on my group's estimations. At this point we have reached completion on about 85% of the features (we think) but we ran out of budget. We have been working for almost two years with this client in previous contracts, and we have delivered a good product that they are happy with, so we have a good standing relationship. More info: -There has been a bit of scope-creep, but I don't think enough for me to hide behind that argument -We've been delivering partial releases about monthly. -We don't have systematic user-testing in place.

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  • Message driven bean not responding until client method is complete

    - by poijoi
    Hi, I have a MDB deployed on Jboss 4.2.2 and a client on the same server that produces messages and expects a reply from the MDB via a temporary queue created before the message is sent. When I run the client, I see that it creates the message, puts it in the queue and waits for the reply (no problem so far) ... but when I check in the logs I see that the timeout is reached and no response is received. When the timeout occurs and the client's method is complete the MDB starts processing the message that should have been processed the moment the client put it in the queue. As a consequence of this timing issue, when the MDB tries to reply to the temp queue, it fails since the client is already gone. If I run the same client from a remote server, I have no problem... The MDB picks up the message from the queue right away and the client receives its response right after the processing is complete. I'm using container managed transactions. I suspect it has something to do with that... I think the client's "send message/receive reply" might be all be considered a transaction before it commits to put the message in the queue... but I'm not sure if this is correct. If this is the case, why did I not see the same behavior from the remote client? is client managed transaction the default setting and that's what my remote server was using? Any idea how to fix this? Thanks in advance! PJ

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  • How to catch an incomming text message

    - by Espen
    Hi! I want to be able to control incoming text messages. My application is still on a "proof of concept" version and I'm trying to learn Android programming as I go. First my application need to catch incomming text messages. And if the message is from a known number then deal with it. If not, then send the message as nothing has happened to the default text message application. I have no doubt it can be done, but I still have some concern and I see some pitfalls at how things are done on Android. So getting the incomming text message could be fairly easy - except when there are other messaging applications installed and maybe the user wants to have normal text messages to pop up on one of them - and it will, after my application has had a look at it first. How to be sure my application get first pick of incomming text messages? And after that I need to send most text messages through to any other text message application the user has chosen so the user can actually read the message my application didn't need. Since Android uses intents that are relative at best, I don't see how I can enforce my application to get a peek at all incomming text messages, and then stop it or send it through to the default text messaging application...

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  • Java, Massive message processing with queue manager (trading)

    - by Ronny
    Hello, I would like to design a simple application (without j2ee and jms) that can process massive amount of messages (like in trading systems) I have created a service that can receive messages and place them in a queue to so that the system won't stuck when overloaded. Then I created a service (QueueService) that wraps the queue and has a pop method that pops out a message from the queue and if there is no messages returns null, this method is marked as "synchronized" for the next step. I have created a class that knows how process the message (MessageHandler) and another class that can "listen" for messages in a new thread (MessageListener). The thread has a "while(true)" and all the time tries to pop a message. If a message was returned, the thread calls the MessageHandler class and when it's done, he will ask for another message. Now, I have configured the application to open 10 MessageListener to allow multi message processing. I have now 10 threads that all time are in a loop. Is that a good design?? Can anyone reference me to some books or sites how to handle such scenario?? Thanks, Ronny

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  • Notify user of message arrival in another mailbox

    - by Tim Alexander
    This is very similar to this question but has a few differences. Basically we have a user dealing with a conflict of interest case. To separate the mail from prying eyes (and the draconian routing system we have in place) the user has been granted access to a second conflicts mailbox that is only accessible to him via OWA. This has worked fine for years but now the user would like a notification to be sent to him when a message arrives in his conflicts mailbox. Initially I thought an Outlook rule would work but of course the client is never logged in so the Outlook rules are never processed. This led me to think that an Exchange Transport rule might work but the only options I can see are to Forward or Copy the message to another user. this would bypass the conflicts setup. All I really need is a notification and not the actual message to be sent. Is this at all possible with Exchange 2007? Or if not is there any thirdparty addition or workaround that anyone has come across?

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