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  • Notification doesn't play sound or show lights even though set to

    - by robintw
    In my android application I have the following code: Notification notification = new Notification(icon, tickerText, when); context = context.getApplicationContext(); CharSequence contentTitle = "UK Radio Guide"; CharSequence contentText = title + " on " + channel_id + " at " + start; Intent notificationIntent = new Intent(context, ViewSchedules.class); PendingIntent contentIntent = PendingIntent.getActivity(context, 0, notificationIntent, 0); notification.setLatestEventInfo(context, contentTitle, contentText, contentIntent); notification.ledARGB = 0xff00ff00; notification.ledOnMS = 300; notification.ledOffMS = 1000; notification.flags |= Notification.FLAG_SHOW_LIGHTS; notification.sound = Uri.parse("android.resource://com.robinwilson.radioguide/" +R.raw.chimes); notification.vibrate = new long[] { 0, 300, 200, 300, 400, 300 }; // Actually send the notification nm.notify(0, notification); As far as I am aware, I have followed the steps in the documentation to set it to play a sound from the resources folder, and to flash the lights. However, neither of these happen. It does, however, vibrate, as instructed. Any ideas what I'm doing wrong here? I've looked through the permissions that I can give the app in the AndroidManifest.xml file, but I can't see one for letting it flash the light or make sounds.

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  • N-son tabbed/JsScrollbar, trying to force gif play from click of link using jquery

    - by user314286
    Hello everyone, Let me start off by stating the obvious; I am new here. That said I hope I am not violating some standard I missed by posting this. xD For several days now I've been trying to update a rather old site of mine, to which I wont link to given that the update is so drastic that the current product on which I seek your help for doesn't resemble the old site in any other way then appearance. Anywho! I am using the tabbed div and JsScrollbar created by N-son (http://www.downloadjavascripts.com/list/javasitek60/Details.aspx) and so far have only used jquery to dynamically center content on the page. My problem however is this...I have a gif on the page that acts as a background (it's not tiled) and I'd like to be able to have it so that when you click on one of the links used in n-sons tabs (EX: news) it also causes the gif to load and play through itself once. So far all my attempts at accomplishing this myself have failed and break wither the scrollbar or prevent the content from switching when you click the tabs. (Except for one failed attempt where it all worked fine except the handle for the scrollbar would vanish upon switching tabs) I hope I've been clear in this and that someone is able to help. I know it may seem like a silly question but we're all new at some point. :P If need be I'll upload what coding I have but it is not pretty. Thank you in advance.

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  • Play youtube video in full screen ?

    - by Madhup
    Hi all, First of all sorry, If somebody finds this question is repeated (haven't found any by myself). I am developing for an iPad application and trying to play youtube videos using this code: NSString *embedHTML = @"\ <html><head>\ <style type=\"text/css\">\ body {\ background-color: transparent;\ color: white;\ }\ </style>\ </head><body style=\"margin:0\">\ <embed id=\"yt\" src=\"%@\" type=\"application/x-shockwave-flash\" \ width=\"%0.0f\" height=\"%0.0f\"></embed>\ </body></html>"; NSString *html = [NSString stringWithFormat:embedHTML, youTubeUrl, 142.0, 129.5]; [wbView loadHTMLString:html baseURL:nil]; The code works fine when used in an iphone application (i.e. you touch on the webview and it starts playing the youtube video in fullscreen.) But when used in the iPad, on clicking the web view it starts playing the video in the web view itself and shows options to go to full screen, while I want to start the playback in the full screen from the beginning, like it does in the iPhone. Anybody having some ideas or people who have done it before please help. Thanks, Madhup

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  • How to use WebSockets refresh multi-window for play framework 1.2.7

    - by user2468652
    My code can work.But only refresh a page of one window. If I open window1 and window2 , both open websocket connect. I keyin word "test123" in window1, click sendbutton. Only refresh window1. How to refresh window1 and window2 ? Client <script> window.onload = function() { document.getElementById('sendbutton').addEventListener('click', sendMessage,false); document.getElementById('connectbutton').addEventListener('click', connect, false); } function writeStatus(message) { var html = document.createElement("div"); html.setAttribute('class', 'message'); html.innerHTML = message; document.getElementById("status").appendChild(html); } function connect() { ws = new WebSocket("ws://localhost:9000/ws?name=test"); ws.onopen = function(evt) { writeStatus("connected"); } ws.onmessage = function(evt) { writeStatus("response: " + evt.data); } } function sendMessage() { ws.send(document.getElementById('messagefield').value); } </script> </head> <body> <button id="connectbutton">Connect</button> <input type="text" id="messagefield"/> <button id="sendbutton">Send</button> <div id="status"></div> </body> Play Framework WebSocketController public class WebSocket extends WebSocketController { public static void test(String name) { while(inbound.isOpen()) { WebSocketEvent evt = await(inbound.nextEvent()); if(evt instanceof WebSocketFrame) { WebSocketFrame frame = (WebSocketFrame)evt; System.out.println("received: " + frame.getTextData()); if(!frame.isBinary()) { if(frame.getTextData().equals("quit")) { outbound.send("Bye!"); disconnect(); } else { outbound.send("Echo: %s", frame.getTextData()); } } } } } }

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  • Not able to play videos (from youtube) in WebView

    - by user1205193
    I am using a webview to display a video (could be from youtube or vimeo) in my app. In order to not load the video webpages in the default Android Browser, I am also extending the WebViewClient so I can override the shouldOverrideUrlLoading method. This way the video webpage loads successfully in the WebView. However, when I click on the embedded video on the WebView, it does not play. If I do not override the shouldOverrideUrlLoading method, and let the video webpages load in the default Android browser, the videos work just fine. Any ideas why the videos are not working in the WebView? Also, the main reason why I overrode the shouldOverrideUrlLoading method is because if I do not do that, then when I exit the Android browser to come back to my activity (by hitting the back button on the phone), I see a white screen. Upon hitting the back button twice, I am able to get back to my Activity. I am using the emulator to do this test. Here is my code: public class YoutubeLink extends Activity { WebView myWebView; String video_url; private class HelloWebViewClient extends WebViewClient { @Override public boolean shouldOverrideUrlLoading(WebView view, String url) { view.loadUrl(url); return true; } } @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.youtubelink); //Retrieving data from ListSample.java Bundle extras = getIntent().getExtras(); if(extras !=null) { video_url = extras.getString("video_url"); Log.d("inside YoutubeLink.java", video_url); } myWebView = (WebView) findViewById(R.id.web); myWebView.getSettings().setJavaScriptEnabled(true); myWebView.setWebViewClient(new HelloWebViewClient()); myWebView.loadUrl(video_url); } @Override public boolean onKeyDown(int keyCode, KeyEvent event) { if ((keyCode == KeyEvent.KEYCODE_BACK) && myWebView.canGoBack()) { myWebView.goBack(); return true; } return super.onKeyDown(keyCode, event); }}

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  • parse.json of authenticated play request

    - by niklassaers
    I've set up authentication in my application like this, always allow when a username is supplied and the API-key is 123: object Auth { def IsAuthenticated(block: => String => Request[AnyContent] => Result) = { Security.Authenticated(RetrieveUser, HandleUnauthorized) { user => Action { request => block(user)(request) } } } def RetrieveUser(request: RequestHeader) = { val auth = new String(base64Decode(request.headers.get("AUTHORIZATION").get.replaceFirst("Basic", ""))) val split = auth.split(":") val user = split(0) val pass = split(1) Option(user) } def HandleUnauthorized(request: RequestHeader) = { Results.Forbidden } def APIKey(apiKey: String)(f: => String => Request[AnyContent] => Result) = IsAuthenticated { user => request => if(apiKey == "123") f(user)(request) else Results.Forbidden } } I want then to define a method in my controller (testOut in this case) that uses the request as application/json only. Now, before I added authentication, I'd say "def testOut = Action(parse.json) {...}", but now that I'm using authentication, how can I add parse.json in to the mix and make this work? def testOut = Auth.APIKey("123") { username => implicit request => var props:Map[String, JsValue] = Map[String, JsValue]() request.body match { case JsObject(fields) => { props = fields.toMap } case _ => {} // Ok("received something else: " + request.body + '\n') } if(!props.contains("UUID")) props.+("UUID" -> UniqueIdGenerator.uuid) if (!props.contains("entity")) props.+("entity" -> "unset") props.+("username" -> username) Ok(props.toString) } As a bonus question, why is only UUID added to the props map, not entity and username? Sorry about the noob factor, I'm trying to learn Scala and Play at the same time. :-) Cheers Nik

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  • How to dynamically order many-to-many relationship in JPA or HQl?

    - by Indrek
    I have a mapping like this: @ManyToMany(cascade = CascadeType.PERSIST) @JoinTable( name="product_product_catalog", joinColumns={@JoinColumn(name="product_catalog", referencedColumnName="product_catalog")}, inverseJoinColumns={@JoinColumn(name="product", referencedColumnName="product")}) public List<Product> products = new ArrayList<Product>(); I can fetch the products for the catalog nicely, but I can't (dynamically) order the products. How could I order them? I probably have to write a many-to-many HQL query with the order-by clause? I though of passing the orderBy field name string to the query, or is there a better solution? Tables are: products, product_catalog, product_product_catalog (associative table) P.S. Using Play! Framework JPASupport for my entities.

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  • Map null column as 0 in a legacy database (JPA)

    - by Indrek
    Using Play! framework and it's JPASupport class I have run into a problem with a legacy database. I have the following class: @Entity @Table(name="product_catalog") public class ProductCatalog extends JPASupport { @Id @GeneratedValue(strategy = GenerationType.IDENTITY) public Integer product_catalog; @OneToOne @JoinColumn(name="upper_catalog") public ProductCatalog upper_catalog; public String name; } Some product catalogs don't have an upper catalog, and this is referenced as 0 in a legacy database. If I supply the upper_catalog as NULL, then expectedly JPA inserts a NULL value to that database column. How could I force the null values to be 0 when writing to the database and the other way around when reading from the database?

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  • How to dynamically order many-to-many relationship with JPA or HQl?

    - by Indrek
    I have a mapping like this: @ManyToMany(cascade = CascadeType.PERSIST) @JoinTable( name="product_product_catalog", joinColumns={@JoinColumn(name="product_catalog", referencedColumnName="product_catalog")}, inverseJoinColumns={@JoinColumn(name="product", referencedColumnName="product")}) public List<Product> products = new ArrayList<Product>(); I can fetch the products for the catalog nicely, but I can't (dynamically) order the products. How could I order them? I probably have to write a many-to-many HQL query with the order-by clause? I though of passing the orderBy field name string to the query, or is there a better solution? Tables are: products, product_catalog, product_product_catalog (associative table) P.S. Using Play! Framework JPASupport for my entities.

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  • disable download of my paid app in Android

    - by Boy
    I have a paid app in the store which will remove the ads in another app when it is installed on that device. Now I want to remove this 'remove ads' app, as I want to have an in-app payement for this for instance (or maybe I just keep the ads version only). But the problem is, if I unpublish the app, people who bought it will not be able to download it again when they get a new phone or reset their phone. How to I keep the app in the Play Store, but prevent people from buying it? Is this possible? My backup plan is: make the app cost 10.000 euro's and put in the message that this app should not be bought anymore. But I don't like that...

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  • How to get GWT 2.0 and Restlet 2.0 to play nice

    - by Holograham
    Hello, I am having trouble getting Restlet to play nice with GWT in the same project. I have been trying the examples from Restlets website to no avail I am using Eclipse, Maven2 plugin, GWT, and Restlet GWT. I have never used server side code in this GWT project before and I know there is some custom setup involved. I am deploying locally for the time being using the built in Jetty in GWT Hosted Mode. I can get my front end to display but my back end is not executing. I did add this to my web.xml file which is from the example (for the time being I am trying to drop the example into my project). <servlet> <servlet-name>adapter</servlet-name> <servlet-class>org.restlet.ext.gwt.GwtShellServletWrapper</servlet-class> <init-param> <param-name>org.restlet.application</param-name> <param-value>org.restlet.example.gwt.server.TestServerApplication</param-value> </init-param> </servlet> <servlet-mapping> <servlet-name>adapter</servlet-name> <url-pattern>/*</url-pattern> </servlet-mapping> I did notice that my web.xml file is located separately from my war deployment directory. My project dir structure is setup as follows. Project Root src/main/java src/main/resources src/main/test JRE Maven Dependecies GWT SDK src main webapp WEB-INF web.xml target war <my project dir> WEB-INF lib pom.xml So there is no web.xml under my war files WEB-INF directory. I am new to this type of application so it is most likely a matter of me not understanding the directory structure and how my GWT project is compiling into these dirs. Any help is appreciated! If I need to provide any more info let me know. Thanks

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  • Bruxelles conteste la TVA réduite pour les FAI, les prix des abonnements triple play vont-ils augmen

    Mise à jour du 27.04.2010 par Katleen Bruxelles conteste la TVA réduite pour les FAI, les abonnements triple play vont-ils augmenter ? Quelques mois après l'annonce de l'arrivée prochaine d'abonnements Internet à tarifs sociaux, c'est une nouvelle inverse qui pointe le bout de son nez. Le gouvernement français vient en effet d'être mis en demeure par la Commission européenne, qui lui reproche d'avoir accordé une fiscalité réduite sur la moitié de la facture des offres triple play (Internet, téléphone, télévision). Cette &quo...

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  • Lancement du forum d'entraide dédié à Play! framework, le framework Open Source Java pour le dévelop

    Bonjour, Ce forum a pour objectif de permettre à la communauté francophone d'échanger autour de Play! framework, framework Web qui je le rappelle est à l'initiative du français Guillaume Bort, aidé d'autres francophones comme Nicolas Leroux, tous deux ayant déjà eu l'occasion de faire des présentations de Play! dans les JUGs. N'oubliez pas les ressources à votre disposition :Le site officiel anglais autour du framework Le Google Group pour vos questions en anglais La traduction français du tutoriel...

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  • Windows Phone Marketplace franchit la barre des 100 000 applications en 20 mois contre 24 pour Google Play

    Windows Phone Marketplace franchit la barre des 100 000 applications En 20 mois contre 24 pour Google Play Mise à jour du 6 juin 2012 par Idelways Un grand jour pour le système d'exploitation mobile de Microsoft. Windows Phone Marketplace franchit la barre des 100 000 applications et rejoint le club très fermé des galeries d'applications à 6 chiffres. En 20 mois, 313 applications ont été soumises en moyenne chaque jour. En terme de croissance, le Marketplace arrache donc une place entre Google Play (

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  • Play and record streaming audio

    - by Igor
    I'm working on an iPhone app that should be able to play and record audio streaming data simultaneously. Is it actually possible? I'm trying to mix SpeakHere and AudioRecorder samples and getting an empty file with no audio data... Here is my .m code: import "AzRadioViewController.h" @implementation azRadioViewController static const CFOptionFlags kNetworkEvents = kCFStreamEventOpenCompleted | kCFStreamEventHasBytesAvailable | kCFStreamEventEndEncountered | kCFStreamEventErrorOccurred; void MyAudioQueueOutputCallback( void* inClientData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer, const AudioTimeStamp inStartTime, UInt32 inNumberPacketDescriptions, const AudioStreamPacketDescription inPacketDesc ) { NSLog(@"start MyAudioQueueOutputCallback"); MyData* myData = (MyData*)inClientData; NSLog(@"--- %i", inNumberPacketDescriptions); if(inNumberPacketDescriptions == 0 && myData-dataFormat.mBytesPerPacket != 0) { inNumberPacketDescriptions = inBuffer-mAudioDataByteSize / myData-dataFormat.mBytesPerPacket; } OSStatus status = AudioFileWritePackets(myData-audioFile, FALSE, inBuffer-mAudioDataByteSize, inPacketDesc, myData-currentPacket, &inNumberPacketDescriptions, inBuffer-mAudioData); if(status == 0) { myData-currentPacket += inNumberPacketDescriptions; } NSLog(@"status:%i curpac:%i pcdesct: %i", status, myData-currentPacket, inNumberPacketDescriptions); unsigned int bufIndex = MyFindQueueBuffer(myData, inBuffer); pthread_mutex_lock(&myData-mutex); myData-inuse[bufIndex] = false; pthread_cond_signal(&myData-cond); pthread_mutex_unlock(&myData-mutex); } OSStatus StartQueueIfNeeded(MyData* myData) { NSLog(@"start StartQueueIfNeeded"); OSStatus err = noErr; if (!myData-started) { err = AudioQueueStart(myData-queue, NULL); if (err) { PRINTERROR("AudioQueueStart"); myData-failed = true; return err; } myData-started = true; printf("started\n"); } return err; } OSStatus MyEnqueueBuffer(MyData* myData) { NSLog(@"start MyEnqueueBuffer"); OSStatus err = noErr; myData-inuse[myData-fillBufferIndex] = true; AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; fillBuf-mAudioDataByteSize = myData-bytesFilled; err = AudioQueueEnqueueBuffer(myData-queue, fillBuf, myData-packetsFilled, myData-packetDescs); if (err) { PRINTERROR("AudioQueueEnqueueBuffer"); myData-failed = true; return err; } StartQueueIfNeeded(myData); return err; } void WaitForFreeBuffer(MyData* myData) { NSLog(@"start WaitForFreeBuffer"); if (++myData-fillBufferIndex = kNumAQBufs) myData-fillBufferIndex = 0; myData-bytesFilled = 0; myData-packetsFilled = 0; printf("-lock\n"); pthread_mutex_lock(&myData-mutex); while (myData-inuse[myData-fillBufferIndex]) { printf("... WAITING ...\n"); pthread_cond_wait(&myData-cond, &myData-mutex); } pthread_mutex_unlock(&myData-mutex); printf("<-unlock\n"); } int MyFindQueueBuffer(MyData* myData, AudioQueueBufferRef inBuffer) { NSLog(@"start MyFindQueueBuffer"); for (unsigned int i = 0; i < kNumAQBufs; ++i) { if (inBuffer == myData-audioQueueBuffer[i]) return i; } return -1; } void MyAudioQueueIsRunningCallback( void* inClientData, AudioQueueRef inAQ, AudioQueuePropertyID inID) { NSLog(@"start MyAudioQueueIsRunningCallback"); MyData* myData = (MyData*)inClientData; UInt32 running; UInt32 size; OSStatus err = AudioQueueGetProperty(inAQ, kAudioQueueProperty_IsRunning, &running, &size); if (err) { PRINTERROR("get kAudioQueueProperty_IsRunning"); return; } if (!running) { pthread_mutex_lock(&myData-mutex); pthread_cond_signal(&myData-done); pthread_mutex_unlock(&myData-mutex); } } void MyPropertyListenerProc( void * inClientData, AudioFileStreamID inAudioFileStream, AudioFileStreamPropertyID inPropertyID, UInt32 * ioFlags) { NSLog(@"start MyPropertyListenerProc"); MyData* myData = (MyData*)inClientData; OSStatus err = noErr; printf("found property '%c%c%c%c'\n", (inPropertyID24)&255, (inPropertyID16)&255, (inPropertyID8)&255, inPropertyID&255); switch (inPropertyID) { case kAudioFileStreamProperty_ReadyToProducePackets : { AudioStreamBasicDescription asbd; UInt32 asbdSize = sizeof(asbd); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_DataFormat, &asbdSize, &asbd); if (err) { PRINTERROR("get kAudioFileStreamProperty_DataFormat"); myData-failed = true; break; } err = AudioQueueNewOutput(&asbd, MyAudioQueueOutputCallback, myData, NULL, NULL, 0, &myData-queue); if (err) { PRINTERROR("AudioQueueNewOutput"); myData-failed = true; break; } for (unsigned int i = 0; i < kNumAQBufs; ++i) { err = AudioQueueAllocateBuffer(myData-queue, kAQBufSize, &myData-audioQueueBuffer[i]); if (err) { PRINTERROR("AudioQueueAllocateBuffer"); myData-failed = true; break; } } UInt32 cookieSize; Boolean writable; err = AudioFileStreamGetPropertyInfo(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, &writable); if (err) { PRINTERROR("info kAudioFileStreamProperty_MagicCookieData"); break; } printf("cookieSize %d\n", cookieSize); void* cookieData = calloc(1, cookieSize); err = AudioFileStreamGetProperty(inAudioFileStream, kAudioFileStreamProperty_MagicCookieData, &cookieSize, cookieData); if (err) { PRINTERROR("get kAudioFileStreamProperty_MagicCookieData"); free(cookieData); break; } err = AudioQueueSetProperty(myData-queue, kAudioQueueProperty_MagicCookie, cookieData, cookieSize); free(cookieData); if (err) { PRINTERROR("set kAudioQueueProperty_MagicCookie"); break; } err = AudioQueueAddPropertyListener(myData-queue, kAudioQueueProperty_IsRunning, MyAudioQueueIsRunningCallback, myData); if (err) { PRINTERROR("AudioQueueAddPropertyListener"); myData-failed = true; break; } break; } } } static void ReadStreamClientCallBack(CFReadStreamRef stream, CFStreamEventType type, void *clientCallBackInfo) { NSLog(@"start ReadStreamClientCallBack"); if(type == kCFStreamEventHasBytesAvailable) { UInt8 buffer[2048]; CFIndex bytesRead = CFReadStreamRead(stream, buffer, sizeof(buffer)); if (bytesRead < 0) { } else if (bytesRead) { OSStatus err = AudioFileStreamParseBytes(globalMyData-audioFileStream, bytesRead, buffer, 0); if (err) { PRINTERROR("AudioFileStreamParseBytes"); } } } } void MyPacketsProc(void * inClientData, UInt32 inNumberBytes, UInt32 inNumberPackets, const void * inInputData, AudioStreamPacketDescription inPacketDescriptions) { NSLog(@"start MyPacketsProc"); MyData myData = (MyData*)inClientData; printf("got data. bytes: %d packets: %d\n", inNumberBytes, inNumberPackets); for (int i = 0; i < inNumberPackets; ++i) { SInt64 packetOffset = inPacketDescriptions[i].mStartOffset; SInt64 packetSize = inPacketDescriptions[i].mDataByteSize; size_t bufSpaceRemaining = kAQBufSize - myData-bytesFilled; if (bufSpaceRemaining < packetSize) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } AudioQueueBufferRef fillBuf = myData-audioQueueBuffer[myData-fillBufferIndex]; memcpy((char*)fillBuf-mAudioData + myData-bytesFilled, (const char*)inInputData + packetOffset, packetSize); myData-packetDescs[myData-packetsFilled] = inPacketDescriptions[i]; myData-packetDescs[myData-packetsFilled].mStartOffset = myData-bytesFilled; myData-bytesFilled += packetSize; myData-packetsFilled += 1; size_t packetsDescsRemaining = kAQMaxPacketDescs - myData-packetsFilled; if (packetsDescsRemaining == 0) { MyEnqueueBuffer(myData); WaitForFreeBuffer(myData); } } } (IBAction)buttonPlayPressedid)sender { label.text = @"Buffering"; [self connectionStart]; } (IBAction)buttonSavePressedid)sender { NSLog(@"save"); AudioFileClose(myData.audioFile); AudioQueueDispose(myData.queue, TRUE); } bool getFilename(char* buffer,int maxBufferLength) { NSArray paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString docDir = [paths objectAtIndex:0]; NSString* file = [docDir stringByAppendingString:@"/rec.caf"]; return [file getCString:buffer maxLength:maxBufferLength encoding:NSUTF8StringEncoding]; } -(void)connectionStart { @try { MyData* myData = (MyData*)calloc(1, sizeof(MyData)); globalMyData = myData; pthread_mutex_init(&myData-mutex, NULL); pthread_cond_init(&myData-cond, NULL); pthread_cond_init(&myData-done, NULL); NSLog(@"Start"); myData-dataFormat.mSampleRate = 16000.0f; myData-dataFormat.mFormatID = kAudioFormatLinearPCM; myData-dataFormat.mFramesPerPacket = 1; myData-dataFormat.mChannelsPerFrame = 1; myData-dataFormat.mBytesPerFrame = 2; myData-dataFormat.mBytesPerPacket = 2; myData-dataFormat.mBitsPerChannel = 16; myData-dataFormat.mReserved = 0; myData-dataFormat.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked; int i, bufferByteSize; UInt32 size; AudioQueueNewInput( &myData-dataFormat, MyAudioQueueOutputCallback, &myData, NULL /* run loop /, kCFRunLoopCommonModes / run loop mode /, 0 / flags */, &myData-queue); size = sizeof(&myData-dataFormat); AudioQueueGetProperty(&myData-queue, kAudioQueueProperty_StreamDescription, &myData-dataFormat, &size); CFURLRef fileURL; char path[256]; memset(path,0,sizeof(path)); getFilename(path,256); fileURL = CFURLCreateFromFileSystemRepresentation(NULL, (UInt8*)path, strlen(path), FALSE); AudioFileCreateWithURL(fileURL, kAudioFileCAFType, &myData-dataFormat, kAudioFileFlags_EraseFile, &myData-audioFile); OSStatus err = AudioFileStreamOpen(myData, MyPropertyListenerProc, MyPacketsProc, kAudioFileMP3Type, &myData-audioFileStream); if (err) { PRINTERROR("AudioFileStreamOpen"); return 1; } CFStreamClientContext ctxt = {0, self, NULL, NULL, NULL}; CFStringRef bodyData = CFSTR(""); // Usually used for POST data CFStringRef headerFieldName = CFSTR("X-My-Favorite-Field"); CFStringRef headerFieldValue = CFSTR("Dreams"); CFStringRef url = CFSTR(RADIO_LOCATION); CFURLRef myURL = CFURLCreateWithString(kCFAllocatorDefault, url, NULL); CFStringRef requestMethod = CFSTR("GET"); CFHTTPMessageRef myRequest = CFHTTPMessageCreateRequest(kCFAllocatorDefault, requestMethod, myURL, kCFHTTPVersion1_1); CFHTTPMessageSetBody(myRequest, bodyData); CFHTTPMessageSetHeaderFieldValue(myRequest, headerFieldName, headerFieldValue); CFReadStreamRef stream = CFReadStreamCreateForHTTPRequest(kCFAllocatorDefault, myRequest); if (!stream) { NSLog(@"Creating the stream failed"); return; } if (!CFReadStreamSetClient(stream, kNetworkEvents, ReadStreamClientCallBack, &ctxt)) { CFRelease(stream); NSLog(@"Setting the stream's client failed."); return; } CFReadStreamScheduleWithRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); if (!CFReadStreamOpen(stream)) { CFReadStreamSetClient(stream, 0, NULL, NULL); CFReadStreamUnscheduleFromRunLoop(stream, CFRunLoopGetCurrent(), kCFRunLoopCommonModes); CFRelease(stream); NSLog(@"Opening the stream failed."); return; } } @catch (NSException *exception) { NSLog(@"main: Caught %@: %@", [exception name], [exception reason]); } } (void)viewDidLoad { [[UIApplication sharedApplication] setIdleTimerDisabled:YES]; [super viewDidLoad]; } (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } (void)viewDidUnload { } (void)dealloc { [super dealloc]; } @end

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  • Can't get gitosis and ssh to play nice on cygwin

    - by Noel Kennedy
    I have followed this guide to setting up gitosis on a windows 2003 server via cygwin. I have now got to a point where it largely works. I can clone, pull and push. The problem I am having is that I think I have not got the ssh bit right at all. When I connect via msysgit from machines and accounts where I have not created or uploaded ssh keys it works. Every time I clone, pull or push I get a password challenge for the 'git' user running on the server but basically I can execute git commands. When I connect with users with an ssh key in the ~/.ssh folder, I don't get the password challange and instead I get a permissions failure: DEBUG:gitosis.serve.main:Got command "git-upload-pack '/cris.git'" DEBUG:gitosis.access.haveAccess:Access check for 'teamcity@hhit24808' as 'writable' on 'cris.git'... DEBUG:gitosis.access.haveAccess:Stripping .git suffix from 'cris.git', new value 'cris' DEBUG:gitosis.access.haveAccess:Access check for 'teamcity@hhit24808' as 'writeable' on 'cris.git'... DEBUG:gitosis.access.haveAccess:Stripping .git suffix from 'cris.git', new value 'cris' DEBUG:gitosis.access.haveAccess:Access check for 'teamcity@hhit24808' as 'readonly' on 'cris.git'... DEBUG:gitosis.access.haveAccess:Stripping .git suffix from 'cris.git', new value 'cris' ERROR:gitosis.serve.main:Repository read access denied fatal: The remote end hung up unexpectedly I have uploaded the public rsa key into the key_dir folder. Here is my conf file: [gitosis] loglevel = DEBUG [group gitosis-admin] writable = gitosis-admin members = myemail@mydomain [group cris-developers] members = myemail@mydomain TeamCity@HHIT24808 writable = cris If it matters, I have generated a key without a passphrase as I believe this is necessary to enable ssh for automated scripts. When I use keys with a passphrase, I get challanged for the phrase but then get the same permissions problem. I have tried 'writable' and 'writeable' for permissions. Help!! Update 1: When I try to clone a non-existant repo, I get the same error message, co-incidence? Update 2: Wierd, I've got one machine and one login working. It seems to be something to do with the syntax for addressing git over ssh. This now works on one machine for one login: git clone git@servername:cris.git The same command fails for a user on another machine without an uploaded ssh key. But this command works (after being challanged for git@servername's password) git clone git@servername:/home/git/repositories/cris.git neither command works on a 2nd login whose ssh key has been uploaded

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  • Java Speech Example: Encode, Stream, Decode, Play

    - by Dewayne
    I have been trying to find an example of this that I could use for a couple years, I'm ashamed to admit. I would like to see a working, compileable example (most that I find online don't compile or don't actually work) of reading from the microphone, encoding the voice data in a speech-friendly encoding such as Speex, and streaming that information in real time to a Decoder which then plays the audio. I suppose this example would simply echo what is said. I would like to ultimately use this to learn to make an audio mixing chat server.

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  • Resharper doesn't play well with XAML?

    - by John Weldon
    I've been noticing a pattern with ReSharper (both 4.5 and 5). Very often (almost always) when I have solution-wide analysis turned on, and WPF code in my solution, ReSharper will mark a number of the .xaml.cs files as being broken. When I navigate to the file, sometimes it magically updates and displays no errors, and other times I have to open other files that are not being correctly read and close them again to force resharper to correctly analyze them. I assume it has something to do with the temporary .cs code that is generated with XAML, but does anyone know why this is actually happening, and if there is a work around? Should I just file a bug report with JetBrains? Does anyone else experience this?

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  • jPlayer does not play MP3 files

    - by pierre-guillaume-degans
    Hello, I tried to set up a playlist with jPlayer, like this demo shows. You can find my code here. I've checked the playList var, everything is okay (it contains all mp3 URLs for each <article> element which represents a track). The swfPath to jPlayer.swf is correct too. So I really don't understand where is the problem ? Any idea ? Thank you. :-) Edit: I found the issue. The Jplayer.swf was not on the same domain as the rest of the code.

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  • DataAnnotations and Resources don't play nicely

    - by devlife
    I'm using dataannotations in an MVC2 app and am a little discouraged when trying to use RESX file resources for error messages. I've tried the following but keep getting the exception "An attribute [Required(ErrorMessage = Resources.ErrorMessages.Required)] [Required(ErrorMessageResourceName = Resources.ErrorMessages.Required, ErrorMessageResourceType = typof(Resources.ErrorMessages)] I keep getting that error message unless I replace ErrorMessageResourceName with "Required" instead of Resources.ErrorMessages.Required. Can anyone tell me if I'm doing this right?

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  • IPHONE MPMoviePlayer: Playing video under button layers that can be interacted with while video play

    - by nicholas
    I would like to have layers of buttons over video playing in the background on my IPHONE application. Basically, I'm looking to adjust the Movie Player code, in order to allow the application user to tap on different portions of the screen while a video plays and call other commands (for example a video of puppets talking, if you touch one of the puppets, the video pauses and a second (smaller) window appears with a list of information about that puppet; when you exit that list, the video continues where it was paused).

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  • Getting IIS6 to play nice with WordPress Pretty Permalinks

    - by Ptah Dunbar
    I've got a WordPress powered blog that I'm trying to get setup on our IIS6 server and everything works besides the permalink structure which I'm having a big headache with. After googling around/wordpress codex I learned that it's because IIS6 doesn't have the equivalent of Apache's mod_rewrite which is required for this feature to work. So that's where I'm at now. I can't seem to find a functional solution to get the pretty permalinks to work without the "index.php/," anyone have any recommendations? What I can't do: Upgrade to IIS7 Switch to Apache Quit my job Those suggestions have been offered to me, which sadly, I can't do any of those. Just an, FYI. Much thanks for anyone who can lead me in the right direction.

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  • How do I get syncdb db_table and app_label to play nicely together

    - by Chris Heisel
    I've got a model that looks something like this: class HeiselFoo(models.Model): title = models.CharField(max_length=250) class Meta: """ Meta """ app_label = "Foos" db_table = u"medley_heiselfoo_heiselfoo" And whenever I run my test suite, I get an error because Django isn't creating the tables for that model. It appears to be an interaction between app_label and db_table -- as the test suite runs normally if db_table is set, but app_label isn't. Here's a link to the full source code: http://github.com/cmheisel/heiselfoo Here's the traceback from the test suite: E ====================================================================== ERROR: test_truth (heiselfoo.tests.HeiselFooTests) ---------------------------------------------------------------------- Traceback (most recent call last): File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/heiselfoo/tests.py", line 10, in test_truth f.save() File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/base.py", line 434, in save self.save_base(using=using, force_insert=force_insert, force_update=force_update) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/base.py", line 527, in save_base result = manager._insert(values, return_id=update_pk, using=using) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/manager.py", line 195, in _insert return insert_query(self.model, values, **kwargs) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/query.py", line 1479, in insert_query return query.get_compiler(using=using).execute_sql(return_id) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 783, in execute_sql cursor = super(SQLInsertCompiler, self).execute_sql(None) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/models/sql/compiler.py", line 727, in execute_sql cursor.execute(sql, params) File "/Users/chris/Code/heiselfoo/ve/lib/python2.6/site-packages/django/db/backends/sqlite3/base.py", line 200, in execute return Database.Cursor.execute(self, query, params) DatabaseError: no such table: medley_heiselfoo_heiselfoo ---------------------------------------------------------------------- Ran 1 test in 0.004s FAILED (errors=1) Creating test database 'default'... No fixtures found. medley_heiselfoo_heiselfoo Destroying test database 'default'...

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  • Play ogg inside a page?

    - by acidzombie24
    I was pretty surprised when i saw http://www.vorbis.com/music/Hydrate-Kenny_Beltrey.ogg link not give me a download option but had a player that was not flash playing the audio back. (FireFox) Is there a way i can embed this onto a page?

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  • How to make Flash 'play well with others'?

    - by Sensei James
    What up fam. So this isn't a question asking about memory management schemes; for those of you who may not know, the Flash Virtual Machine relies on garbage collection by using reference counting and mark and sweep (for good coverage of these topics, check out Grant Skinner's article and presentation). And yes, Flash also provides the "delete" operator, which can (unfortunately only) be used to remove the properties of dynamic objects. What I want to know is how to make it so that Flash programs don't continue to consume CPU and memory while running in the background (save loading content or communicating remotely, for example). The motivation for this question comes in part from Apple's ban on cross compiled applications (in its SDK 4) on the grounds that they do not behave as predicted with the multitasking feature central to iPhone OS 4. My intention is not only to make Flash programs that will 'pass muster' as far as multitasking in iPhone OS 4, but also to simply make better (behaving) Flash programs. Put another way, how might a Flash application mimic the multitasking feature of iPhone OS 4? Does the Flash API provide the means for a developer to put their applications to 'sleep' while other programs run, and then to 'awaken' them just as quickly? In our own program, we might do something as crude as detecting when the user has been idle (no mouse motion or key press) for (say) four seconds: var idle_id:uint = setInterval(4000, pause_program); var current_movie_clip:MovieClip; var current_frame:uint; ... // on Mouse move or key press... clearInterval(idle_id); idle_id = setInterval(4000, pause_program); ... function pause_program():void { current_movie_clip = event.target as MovieClip; current_frame = current_movie_clip.currentFrame; MovieClip(root).gotoAndStop("program_pause_screen"); } (on the program pause screen) resume_button.addEventListener(MouseEvent.CLICK, resume_program); function resume_program(event:MouseEvent) { current_movie_clip.gotoAndPlay(current_frame); } If that's the right idea, what's the best way to detect that an application should be shelved? And, more importantly, is it possible for Flash Player to detect that some of its running programs are idle, and to similarly shelve them until the user performs an action to resume them? (Please feel free to answer as much or as little of the many questions I've posed.)

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