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  • Best Practise: DNS and VPN (with private network IPs)

    - by ribx
    I am trying to find the best solution for my DNS problem. We are running several services in our company that you can reach only over VPN. Other services, that are reachable through the internet got the domain ... At the moment all services inside the VPN network go by .local... These have an VPN IP of the private network 192.168.252.0/24. Clients reach from Linux over OSX to Windows. I can think of 4 possibilities to implement a DNS infrastructure: Most common: an internal DNS Server, that is pushed by the VPN. But this has several drawbacks: your DNS responses are limited to the speed of the VPN Connection and your own DNS server. Because of very complex websites, this can increase the time for a page to load quite a lot. Also: we have several VPNs that are not connected to each other and all of them have their own DNS server. Several DNS servers locally. These have to be configured by hand. And you have to use some third party tool like dnsmasq. If you start a DNS request, you ask your locally running DNS server, which decides which server to ask for which domain name. One college of mine uses such a solution with this OSX (I am sorry, I don't remember the name of the application). You use your domain hoster. Most of them have APIs available to manipulate your DNS entries. So you could pull your private network informations to your domain hoster. I am not sure whether they all accept private network IPs. But I guess there will be some problems in the same way as in number 4. The one we currently use, because it's for us the most logical choice: we forward the sub domain *.local.. to our own public DNS Server. This works quite good for some public DNS Servers like Google. But most ISPs do not forward the answers. Or don't do that always. Like my ISP sends me a positive result of the a DNS request of a *.local.. domain only every 10th time I make a nslookup. (Can someone explain this?) Here the real Question: Is there another solution we were not thinking about? Or: What of these methods do you use?

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  • Should interfaces extend (and in doing so inherit methods of) other interfaces

    - by dreza
    Although this is a general question it is also specific to a problem I am currently experiencing. I currently have an interface specified in my solution called public interface IContextProvider { IDataContext { get; set; } IAreaContext { get; set; } } This interface is often used throughout the program and hence I have easy access to the objects I need. However at a fairly low level of a part of my program I need access to another class that will use IAreaContext and perform some operations off it. So I have created another factory interface to do this creation called: public interface IEventContextFactory { IEventContext CreateEventContext(int eventId); } I have a class that implements the IContextProvider and is injected using NinJect. The problem I have is that the area where I need to use this IEventContextFactory has access to the IContextProvider only and itself uses another class which will need this new interface. I don't want to have to instantiate this implementation of IEventContextFactory at the low level and would rather work with the IEventContextFactory interface throughout. However I also don't want to have to inject another parameter through the constructors just to have it passed through to the class that needs it i.e. // example of problem public class MyClass { public MyClass(IContextProvider context, IEventContextFactory event) { _context = context; _event = event; } public void DoSomething() { // the only place _event is used in the class is to pass it through var myClass = new MyChildClass(_event); myClass.PerformCalculation(); } } So my main question is, would this be acceptable or is it even common or good practice to do something like this (interface extend another an interface): public interface IContextProvider : IEventContextFactory or should I consider better alternatives to achieving what I need. If I have not provided enough information to give suggestions let me know and I can provide more.

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  • Emacs: methods for debugging python

    - by Tom Willis
    I use emacs for all my code edit needs. Typically, I will use M-x compile to run my test runner which I would say gets me about 70% of what I need to do to keep the code on track however lately I've been wondering how it might be possible to use M-x pdb on occasions where it would be nice to hit a breakpoint and inspect things. In my googling I've found some things that suggest that this is useful/possible. However I have not managed to get it working in a way that I fully understand. I don't know if it's the combination of buildout + appengine that might be making it more difficult but when I try to do something like M-x pdb Run pdb (like this): /Users/twillis/projects/hydrant/bin/python /Users/twillis/bin/pdb /Users/twillis/projects/hydrant/bin/devappserver /Users/twillis/projects/hydrant/parts/hydrant-app/ Where .../bin/python is the interpreter buildout makes with the path set for all the eggs. ~/bin/pdb is a simple script to call into pdb.main using the current python interpreter HellooKitty:hydrant twillis$ cat ~/bin/pdb #! /usr/bin/env python if __name__ == "__main__": import sys sys.version_info import pdb pdb.main() HellooKitty:hydrant twillis$ .../bin/devappserver is the dev_appserver script that the buildout recipe makes for gae project and .../parts/hydrant-app is the path to the app.yaml I am first presented with a prompt Current directory is /Users/twillis/bin/ C-c C-f Nothing happens but HellooKitty:hydrant twillis$ ps aux | grep pdb twillis 469 100.0 1.6 168488 67188 s002 Rs+ 1:03PM 0:52.19 /usr/local/bin/python2.5 /Users/twillis/projects/hydrant/bin/python /Users/twillis/bin/pdb /Users/twillis/projects/hydrant/bin/devappserver /Users/twillis/projects/hydrant/parts/hydrant-app/ twillis 477 0.0 0.0 2435120 420 s000 R+ 1:05PM 0:00.00 grep pdb HellooKitty:hydrant twillis$ something is happening C-x [space] will report that a breakpoint has been set. But I can't manage to get get things going. It feels like I am missing something obvious here. Am I? So, is interactive debugging in emacs worthwhile? is interactive debugging a google appengine app possible? Any suggestions on how I might get this working?

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  • Technology vs. Antiquated Methods

    - by AreYouSerious
    So Here I am talking with my Program lead, about technology, and how while my father is the VP of a major company, he still doesn't have a blackberry, or a smart phone. and I think it's funny. Most people would say it's a generational thing. That because he's older, he dosen't accept technology, and that's why. I have trouble swallowing that because this is the same man, who bought a satellite radio for his car, and made sure that the printer for the house was networked so that his and my mom's laptop could print wirelessly from the living room through their wireless network. I think it has to do with more with necessity, and partially with finical responsibility. My father is very financially conciencious. Think about it yourself. you pay for internet at your home. You have internet access at your office. But if you get a smart phone you're going to pay almost the same amount just for that access. A lot of people take it as just another fixed cost... I'm one of those. I don't even think about it, as I check my facebook from the bus, train, or even while sitting in traffic... The convience of having connection everywhere outweigh the financial responsible person screaming at in the back of my mind. However This conversation lead us to another venue of discussion.... what happens when the power dies. if you left your charger at home, or you phone or navi just stops working... are you going to be able to continue on as you did when it was working... let take the navi as an example... if your navi stops working, how many of you know how to use a map, and navigate? can you even find where you are on a map using the cross streets that your stopped at? This is a skill that unfortunatelly is overlooked these days in the child rearing process. Most people don't see the value, while some others can't do it themselves, so how can they teach their offspring? Take another example.... what if your phone gets lost... or stolen, or you drive over it? do you have the numbers in their memorized? are they recorded somewhere? I know that if it weren't for google sync I wouldn't have them backed up... not sufficiently. And what good does that do if you're in timbuckto and your phone dies, think you can get on the internet to look up those numbers? Don't get me wrong. I'm the first to see the value in technology, and am willing to pay the price to not have to wait for prices to come down. I will pay extra to have that newest thing right now. but let me tell you what.... I know that should I ever procreate it will be a requirement for my offspring (children) to learn how to do something manually before I'll let them use technology. Food for thought?? Let everyone else know what you think.... just sayin'

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  • Sharing authentication methods across API and web app

    - by Snixtor
    I'm wanting to share an authentication implementation across a web application, and web API. The web application will be ASP.NET (mostly MVC 4), the API will be mostly ASP.NET WEB API, though I anticipate it will also have a few custom modules or handlers. I want to: Share as much authentication implementation between the app and API as possible. Have the web application behave like forms authentication (attractive log-in page, logout option, redirect to / from login page when a request requires authentication / authorisation). Have API callers use something closer to standard HTTP (401 - Unauthorized, not 302 - Redirect). Provide client and server side logout mechanisms that don't require a change of password (so HTTP basic is out, since clients typically cache their credentials). The way I'm thinking of implementing this is using plain old ASP.NET forms authentication for the web application, and pushing another module into the stack (much like MADAM - Mixed Authentication Disposition ASP.NET Module). This module will look for some HTTP header (implementation specific) which indicates "caller is API". If the header "caller is API" is set, then the service will respond differently than standard ASP.NET forms authentication, it will: 401 instead of 302 on a request lacking authentication. Look for username + pass in a custom "Login" HTTP header, and return a FormsAuthentication ticket in a custom "FormsAuth" header. Look for FormsAuthentication ticket in a custom "FormsAuth" header. My question(s) are: Is there a framework for ASP.NET that already covers this scenario? Are there any glaring holes in this proposed implementation? My primary fear is a security risk that I can't see, but I'm similarly concerned that there may be something about such an implementation that will make it overly restrictive or clumsy to work with.

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  • 2D XNA Tile Based Lighting. Ideas and Methods

    - by Twitchy
    I am currently working on developing a 2D tile based game, similar to the game 'Terraria'. We have the base tile and chunk engine working and are now looking to implement lighting. Instead of the tile based lighting that terraria uses, I want to implement point lights for torches, etc. I have seen Catalin Zima’s shader based shadows, and this would be perfect for the torches (point lights). My problem here is that the tiles on the surface of the world need to be illuminated, doing this by a big point light is firstly extremely expensive, but also doesn't look right. What I need help with (overall) is... To have a surface that is illuminated regardless of torches, etc. To also have point lights, or smooth tile lighting similar to Catalin Zima’s shader based shadows. Looking forward to your replies. Any ideas are appreciated.

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  • SQL SERVER – Select the Most Optimal Backup Methods for Server

    - by pinaldave
    Backup and Restore are very interesting concepts and one should be very much with the concept if you are dealing with production database. One never knows when a natural disaster or user error will surface and the first thing everybody wants is to get back on point in time when things were all fine. Well, in this article I have attempted to answer a few of the common questions related to Backup methodology. How to Select a SQL Server Backup Type In order to select a proper SQL Server backup type, a SQL Server administrator needs to understand the difference between the major backup types clearly. Since a picture is worth a thousand words, let me offer it to you below. Select a Recovery Model First The very first question that you should ask yourself is: Can I afford to lose at least a little (15 min, 1 hour, 1 day) worth of data? Resist the temptation to save it all as it comes with the overhead – majority of businesses outside finances can actually afford to lose a bit of data. If your answer is YES, I can afford to lose some data – select a SIMPLE (default) recovery model in the properties of your database, otherwise you need to select a FULL recovery model. The additional advantage of the Full recovery model is that it allows you to restore the data to a specific point in time vs to only last backup time in the Simple recovery model, but it exceeds the scope of this article Backups in SIMPLE Recovery Model In SIMPLE recovery model you can select to do just Full backups or Full + Differential. Full Backup This is the simplest type of backup that contains all information needed to restore the database and should be your first choice. It is often sufficient for small databases, but note that it makes a big impact on the performance of your database Full + Differential Backup After Full, Differential backup picks up all of the changes since the last Full backup. This means if you made Full, Diff, Diff backup – the last Diff backup contains all of the changes and you don’t need the previous Differential backup. Differential backup is obviously smaller and carries less performance overhead Backups in FULL Recovery Model In FULL recovery model you can select Full + Transaction Log or Full + Differential + Transaction Log backup. You have to create Transaction Log backup, because at that time the log is being truncated. Otherwise your Transaction Log will grow uncontrollably. Full + Transaction Log Backup You would always need to perform a Full backup first. Then a series of Transaction log backup. Note that (in contrast to Differential) you need ALL transactions to log since the last Full of Diff backup to properly restore. Transaction log backups have the smallest performance overhead and can be performed often. Full + Differential + Transaction Log Backup If you want to ease the performance overhead on your server, you can replace some of the Full backup in the previous scenario with Differential. You restore scenario would start from Full, then the Last Differential, then all of the remaining transactions log backups Typical backup Scenarios You may say “Well, it is all nice – give me the examples now”. As you may already know, my favorite SQL backup software is SQLBackupAndFTP. If you go to Advanced Backup Schedule form in this program and click “Load a typical backup plan…” link, it will give you these scenarios that I think are quite common – see the image below. The Simplest Way to Schedule SQL Backups I hate to repeat myself, but backup scheduling in SQL agent leaves a lot to be desired. I do not know the simple way to schedule your SQL server backups than in SQLBackupAndFTP – see the image below. The whole backup scheduling with compression, encryption and upload to a Network Folder / HDD / NAS Drive / FTP / Dropbox / Google Drive / Amazon S3 takes just a few minutes – see my previous post for the review. Final Words This post offered an explanation for major backup types only. For more complicated scenarios or to research other options as usually go to MSDN. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Backup and Restore, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • How advanced are author-recognition methods?

    - by Nick Rtz
    From a written text by an author if a computer program analyses the text, how much can a computer program tell today about the author of some (long enough to be statistically significant) texts? Can the computer program even tell with "certainty" whether a man or a woman wrote this text based solely on the contents of the text and not an investigation such as ip numbers etc? I'm interested to know if there are algorithms in use for instance to automatically know whether an author was male or female or similar characteristics of an author that a computer program can decide based on analyses of the written text by an author. It could be useful to know before you read a message what a computer analyses says about the author, do you agree? If I for instance get a longer message from my wife that she has had an accident in Nigeria and the computer program says that with 99 % probability the message was written by a male author in his sixties of non-caucasian origin or likewise, or by somebody who is not my wife, then the computer program could help me investigate why a certain message differs in characteristics. There can also be other uses for instance just detecting outliers in a geographically or demographically bounded larger data set. Scam detection is the obvious use I'm thinking of but there could also be other uses. Are there already such programs that analyse a written text to tell something about the author based on word choice, use of pronouns, unusual language usage, or likewise?

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  • Different methods of ammo resupply

    - by Chris Mantle
    I'm writing a small game at the moment. Presently, I have one or two design elements that aren't locked down yet, and I wanted to ask for input on one of these. For dramatic effect, the player's character in my game is immobilised, alone and has a supposedly limited amount of ammo for their weapons. However, I would like to periodically resupply the player with ammo (for the purpose of balancing the level of difficulty and to allow the player to continue if they're doing well). I'm trying to think of a method of resupply that's different to the more familiar strategies of making ammo magically appear or having the antagonists drop some when they die. I'd like to emphasise the notion of the player's isolation as much as possible, and finding a way of 'sneaking' ammo to the player without removing too much of that emphasis is basically what I'm trying to think of (it's definitely a valid argument that resupplying the player removes it anyway) I have considered a sort of simple in-game 'store', where kills get you points that you can spend on ammo for your favourite weapon. This might work well, and may also be good for supporting a simple micro-transaction business model within the game. However, you'd have to pause the game often to make purchases, which would interrupt the action, and it works against the notion of isolation. Any thoughts?

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  • Methods to Validate User Supplied Data

    - by clifgray
    I am working on a website where users record data from certain locations and they input an address to tag that location with a GPS coordinate. Pretty frequently those locations are tagged more than a mile away from the actual location and I am trying to implement a few ways to validate the data. Right now I am thinkiing of: having a tag of location pages for other users to say "incorrect location" so I can go one by one and fix it letting users with a decent amount of experience (reputation) edit the location GPS coordinates making the location be validated by a mod before it goes live and they make sure it is a good location Are these reasonable? I know the first will take a lot of my time and I would love some suggestions.

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  • One method with many behaviours or many methods

    - by Krowar
    This question is quite general and not related to a specific language, but more to coding best practices. Recently, I've been developing a feature for my app that is requested in many cases with slightly different behaviours. This function send emails , but to different receivers, or with different texts according to the parameters. The method signature is something like public static sendMail (t_message message = null , t_user receiver = null , stream attachedPiece = null) And then there are many condition inside the method, like if(attachedPiece != null) { } I've made the choice to do it this way (with a single method) because it prevents me to rewrite the (nearly) same method 10 times, but I'm not sure that it's a good practice. What should I have done? Write 10 sendMail method with different parameters? Are there obvious pros and cons for these different ways of programming? Thanks a lot.

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  • SAF Evaluation part II the Formal Methods

    OnI talked about evaluating a candidate architecture in code. This post is dedicated to evaluation on paper.I remember one system I was working on, I was keen on making the architecture asynchronous and message oriented (it was all circa 2001 by the way) However, I was new on the team and my role (as the [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Methods of Geotargeting and optimising for location

    - by Switchfire
    This is somewhat an SEO question and somewhat a general web developer question. Our company website is pretty awful, I'm currently redesigning the new one, the problem is they have a directory called regions, which contains page for around 200 different locations around the country, all stuffed to the brim with keywords and useless things. Some of these pages work and the traffic's good enough to keep a few of them. Apart from creating a page for everyone again, is there another way of targeting all these locations without having to create a new page for each or is the a more dynamic way to do it? Any ideas or suggestions?

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  • Good book or tutorial for learning how to apply integration methods

    - by Cumatru
    I'm looking to animate a graph layout using edges as springs and nodes as weights ( a node with more links will have a bigger weight ). I'm not capable of wrapping my head around the usage of mathematical and physics relations in my application. As far as i read, Runge Kutta 4 ( preferably ) or Verlet will be a good choice, but i have problems with understanding how they really work, and what physics equations should i apply. If i can't understand them, i can't use them. I'm looking for a book or a tutorial which describe the things that i need.

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  • Meaning of offset in pygame Mask.overlap methods

    - by Alan
    I have a situation in which two rectangles collide, and I have to detect how much did they collide so so I can redraw the objects in a way that they are only touching each others edges. It's a situation in which a moving ball should hit a completely unmovable wall and instantly stop moving. Since the ball sometimes moves multiple pixels per screen refresh, it it possible that it enters the wall with more that half its surface when the collision is detected, in which case i want to shift it position back to the point where it only touches the edges of the wall. Here is the conceptual image it: I decided to implement this with masks, and thought that i could supply the masks of both objects (wall and ball) and get the surface (as a square) of their intersection. However, there is also the offset parameter which i don't understand. Here are the docs for the method: Mask.overlap Returns the point of intersection if the masks overlap with the given offset - or None if it does not overlap. Mask.overlap(othermask, offset) -> x,y The overlap tests uses the following offsets (which may be negative): +----+----------.. |A | yoffset | +-+----------.. +--|B |xoffset | | : :

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  • Parent variable inheritance methods Unity3D/C#

    - by Timothy Williams
    I'm creating a system where there is a base "Hero" class and each hero inherits from that with their own stats and abilities. What I'm wondering is, how could I call a variable from one of the child scripts in the parent script (something like maxMP = MP) or call a function in a parent class that is specified in each child class (in the parent update is alarms() in the child classes alarms() is specified to do something.) Is this possible at all? Or not? Thanks.

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  • Where to find clients who are willing to pay top dollar for highly reliable code?

    - by Robin Green
    I'm looking to find clients who are willing to pay a premium above usual contractor rates, for software that is developed with advanced tools and techniques to eliminate certain classes of bugs. However, I have little experience of contracting, and relatively few contacts. It's important to state that the kind of tools and techniques I'm thinking of (e.g. formal verification) are used commercially extremely rarely, as far as I'm aware. There is kind of a continuum of approaches to higher reliability, with basic testing and basic static typing at one end and full-blown formal verification at the other, but the methods I'm thinking of are towards the latter end of the spectrum.

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  • Stairway to XML: Level 5 - The XML exist() and nodes() Methods

    The XML exist() method is used, often in a WHERE clause, to check the existence of an element within an XML document or fragment. The nodes() method lets you shred an XML instance and return the information as relational data. 12 essential tools for database professionalsThe SQL Developer Bundle contains 12 tools designed with the SQL Server developer and DBA in mind. Try it now.

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  • Developing configuration syntax - best practise/rules/methods?

    - by Isaac
    I am currently developing a small application, which checks if provided data meets certain requirements. The requirements are actually a long list, and might be changing, so I defined a syntax which allows me to state all of the requirements briefly and in a seperate file. Now the overall requirements for the application have changed, and I need to change my configuration syntax. Which leeds me to wonder if there is methodoloy or best practise for developing such syntaxes. Currently what I do is I think about the requirements and come up with an initial syntax, start configuring the first few items and see how it works. If I come upon something that does not work well or not at all with the current syntax, I change the syntax, if possible in a backward compatible way. This somehow works for me, but it feels a bit like fishing in troubled water. Also I feel it does not nessessarly lead to the most concise and easy to understand/use syntax. So I was wondering what other people do, especially if there is a better approach to this.

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  • Generated Methods with Type Hints

    - by Ondrej Brejla
    Hi all! Today we would like to introduce you just another feature from upcoming NetBeans 7.3. It's about generating setters, constructors and type hints of their parameters. For years, you can use Insert Code action to generate setters, getters, constructors and such. Nothing new. But from NetBeans 7.3 you can generate Fluent Setters! What does it mean? Simply that $this is returned from a generated setter. This is how it looks like: But that's not everything :) As you know, before a method is generated, you have to choose a field, which will be associated with that method (in case of constructors, you choose fileds which should be initialized by that constructor). And from NetBeans 7.3, type hints are generated automatically for these parameters! But only if a proper PHPDoc is used in a corresponding field declaration, of course. Here is how it looks like. And that's all for today and as usual, please test it and if you find something strange, don't hesitate to file a new issue (product php, component Editor). Thanks a lot!

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