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  • Centralized Project Management Brings Needed Cost Controls to Growing Brazilian Firm

    - by Melissa Centurio Lopes
    Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} Fast growth and a significant increase in business activities were creating project management challenges for CPqD, a developer of innovative information and communication technologies for large Brazilian organizations. To bring greater efficiency and centralized project management capabilities to its operations, CPqD chose Oracle’s Primavera P6 Enterprise Project Portfolio Management. “Oracle Primavera is an essential tool for our day-to-day business, and I notice the effort Oracle makes to constantly innovate and to add more functionality in an increasingly shorter period of time,” says Márcio Alexandre da Silva, IT department project coordinator, CPqD. He explains that before CPqD implemented the Oracle solution, the company did not have a corporate view of projects. “Our project monitoring was decentralized and restricted to each coordinator,” the project coordinator says. “With the Oracle solution, we achieved actual shared management, more control, and budgets that stay within projections.” Among the benefits that CPqD now enjoys are The ability to more effectively identify how employees are allocated, enabling managers to increase or reduce resources based on project scope, as well as secure the resources required for unexpected projects and demands A 75 percent reduction in the time it takes to collect project data and indicators—automated and centralized collection means project coordinators no longer have to manually compile information that was spread among various systems Read the complete CPqD company snapshot Read more in the October Edition of the quarterly Information InDepth EPPM Newsletter Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Will polishing my current project be a better learning experience than starting a new one?

    - by Alejandro Cámara
    I started programming many years ago. Now I'm trying to make games. I have read many recommendations to start cloning some well known games like galaga, tetris, arkanoid, etc. I have also read that I should go for the whole game (including menus, sound, score, etc.). Yesterday I finished the first complete version of my arkanoid clone. But it is far from over. I can still work on it for months (I program as a hobby in my free time) implementing a screen resolution switcher, remap of the control keys, power-ups falling from broken bricks, and a huge etc. But I do not want to be forever learning how to clone ONE game. I have the urge to get to the next clone in order to apply some design ideas I have come upon while developing this arkanoid clone (at the same time I am reading the GoF book and much source code from Ludum Dare 21 game contest). So the question is: Should I keep improving the arkanoid clone until it has all the features the original game had? or should I move to the next clone (there are almost infinite games to clone) and start mending the things I did wrong with the previous clone? This can be a very subjective question, so please restrain the answers to the most effective way to learn how to make my own games (not cloning someone ideas). Thank you! CLARIFICATION In order to clarify what I have implemented I make this list: Features implemented: Bouncing capabilities (the ball bounces on walls, on bricks, and on the bar). Sounds when bouncing on bricks and the bar, and when the player wins or loses. Basic title menu (new game and exit only). Also in-game menu and win/lose menus. Only three levels, but the map system is so easy I do not think it will teach me much (am I wrong?). Features not-implemented: Power-ups when breaking the bricks. Complex bricks (with more than one "hit point" and invincible). Better graphics (I am not really good at it). Programming polishing (use more intensively the design patterns). Here's a link to its (minimal) webpage: http://blog.acamara.es/piperine/ I kind of feel ashamed to show it, so please do not hit me too hard :-) My question was related to the not-implemented features. I wondered what was the fastest (optimal) path to learn. 1) implement the not-implemented features in this project which is getting big, or 2) make a new game which probably will teach me those lessons and new ones. ANSWER I choose @ashes999 answer because, in my case, I think I should polish more and try to "ship" the game. I think all the other answers are also important to bear in mind, so if you came here having the same question, before taking a rush decision read all the discussion. Thank you all!

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  • Deleting Team Project in Team Foundation Server 2010

    - by Hosam Kamel
    I’m seeing a lot of people still using some old ways ported from TFS 2008 to delete a team project like TFSDeleteProject utility.   In TFS 2010 the administration tasks are made very easy to help you in a lot of administration stuff, for the deletion point specially you can navigate to the Administration Console then Select Team Project Collection Select the project collection contains the project you want to delete then navigate to Team Projects. Select the project then click Delete, you will have the option to delete any external artifacts and workspace too.   Hope it helps. Originally posted at "Hosam Kamel| Developer & Platform Evangelist"

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  • Proper attribution of derived work in a GPL project

    - by Anton Gogolev
    This is a continuation of me rewriting GPL project. What will be the correct way of attributing my project as being a derivative of some other GPL-licensed project? So far I came up with: HgSharp Original Copyright Matt Mackall <[email protected]> and contributors. The following code is a derivative work of the code from the Mercurial project, which is licensed GPLv2. This code therefore is also licensed under the terms of the GNU Public License, verison 2. For information on the license of this code when distributed with and used in conjunction with the other modules in the HgSharp project, please see the root-level COPYING file. Copyright 2011-2012 Anton Gogolev <[email protected]>

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  • Is there an open source sports manager project?

    - by massive
    For a long time I've tried to search for an open source manager game, but without any luck. I'm looking for a suitable project for a reference to my own pet project. Features like well designed data model, tournament and fixture generation and understandable match simulation algorithm would be a great bonuses. I'm especially interested in game projects like Hattrick and SI Games' Football Manager, although it is irrelevant what the particular sport is. The project should be preferably web-based as Hattrick is. I've crawled through GitHub and SourceForge, but I found only a few sports simulation projects. Projects, which I have found, were either dead or not fulfilling my wishes. Do you know any open source manager game / fantasy sports game project, which would be available as open source, OR at least any material, which would be useful when building a such project?

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  • Unable to create xcode project again from unity

    - by Engr Anum
    I am using unity 4.5.3. I already created/built xcode project from unity. However, there were some strange linking errors I was unable to solve, so I decided to delete my xcode project and rebuilt it again from unity. Unfortunately, whenever I try to build the project, just empty project folder is created. There is nothing inside it. I don't know why it is happening. Please tell me how can I create xcode project again. May be I am missing small thing. Thanks.

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  • Greenfoot project is read-only

    - by AzharHafiz.com
    I received this message when starting greenfoot on ubuntu 11.10 I'm a newbie and not sure where does the file located (greenfoot) The project is read-only.How and where do I change the permission? You will not be able to create objects or execute methods. Either the access rights of the project directory are set as 'read only' for you, or the whole file system is not writable (is it a CD?). To fully use this project, you must ensure that it is on a writable file system (usually your hard disk), and that you have write permission in the project directory and each file within it. This can often be accomplished by choosing "save as" from the Project menu after closing this dialog.

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  • Handling conflicting priorities and expectations in project development

    - by jasonk
    There are any number of situations in the standard day where priority conflicts exist for projects. Management wants maximum productivity from employees. Marketing wants maximum salability and fast turnaround. Ownership wants maximum profit. Customers want usability and low cost. Regardless of the origin of the demands, time and money are always the limiting factor in business. Sometimes project elements have intrinsic or goodwill benefits for which there is not a hard, fast way to measure with monetary means (e.g. arguments for an attractive UI appeal vs. functional but plain). Other elements of software may have a method of providing “mental breaks” or motivating “cool factor” for developers that can get them back on track on other bigger, complex issues. While they may sidetrack the project short term they may have greater results long term through improved job satisfaction, etc. Continued training is a must, but working it in can setup back progress. What are your suggestions for setting priorities? How do you evaluate requests/demands on your projects? What are your suggestions for communicating and passing those on to your team in a way that they stay focused?

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  • Which Project Management Software is adequate for Software & Non-Software Projects?

    - by cusack
    PMS = (Project Management Software) I used trac for software development some time ago. Right now I'm searching for a new more powerful (scheduling, gantt charts, ...) free solution (as in free beer ;-) and free to install on my server) for my current software project. Besides the current software project, abstract project management features like issue-tracking & scheduling would be great for coordinating a group of volunteers for real-life projects as well. I would want one solution for both purposes, so that I have the hassle of installation, getting used to the system and administration only once. So I tried redmine but the problem is it seems to be designed for software projects only. I can't suggest such a solution for the volunteer-group if tickets/issues would have to be of type bug, feature, ... I shortlisted the following six PMS from the wikipedia comparison http://en.wikipedia.org/wiki/List_of_project_management_software Project.net Project-Open Redmine Trac Endeavour Software Project Management eGroupWare I guess they are all more or less fine for software development but would you consider any of these to be good for the non-software project as well? Cliff Notes: I would want a start page situation like in trac. The start-page is a wiki presenting the project and not the PMS. But you can log into the PMS from there. Feature-wish list: wiki, Issue tracking, revision control, scheduling & gantt charts, forums (least important) (Btw: I'm very aware that I can't expect everything to be perfect ;-) 1.)Do you know a suitable solution for software and real-life projects or a highly customizable PMS where I can easily remove sth. like "browse source"(trac) and rename things like ticket/issue-types "bug", "feature"? 2.)Any experience good/bad with the above mentioned six PMS? I would personally guess that "Redmine" and "Endeavour Software Project Management" are too focused on software projects.

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  • Planning a programming project by example (C# or C++)

    - by Lunan
    I am in the last year of undergraduate degree and i am stumped by the lack of example in c++ and c# large project in my university. All the mini project and assignment are based on text based database, which is so inefficient, and console display and command, which is frustrating. I want to develop a complete prototype of corporate software which deals in Inventory, Sales, Marketing, etc. Everything you would usually find in SAP. I am grateful if any of you could direct me to a books or article or sample program. Some of the question are : How to plan for this kind of programming? should i use the concept of 1 object(such as inventory) have its own process and program and have an integrator sit for all the program, or should i integrate it in 1 big program? How to build and address a database? i have little bit knowledge in database and i know SQL but i never address database in a program before. Database are table, and how do you suppose to represent a table in a OOP way? For development type, which is better PHP and C++ or C# and ASP.NET? I am planning to use Web Interface to set form and information, but using a background program to handle the compute. .NET is very much integrated and coding should be much faster, but i really wonder about performance if compared to PHP and C++ package thank you for the info

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  • Charging by the hour/project

    - by thesam18888
    This is related to a question I asked earlier - How to end a relationship with a client without pissing them off? What are your obligations when charging by the hour vs charging by project? If you agree to take on a project, give a rough estimate that it might take 10 days for you to work on and charge £X per hour - are you obligated to work for free after those 10 days are up and you have still not managed to complete your project due to unanticipated issues? What if you have delivered the project but bugs are found - should you fix these bugs for free if the 10 days are up or should you charge your client? Also, for the above project, what should be the result when you start on the project, but after the 10 days for whatever reason you have to give up and tell your client that you cannot do it anymore? I realise that this does nothing to build your reputation and relationship with the client but are you obligated to pay back the money paid to you or do you just deliver the half/nearly completed source code and help them find someone else to complete it? The reason I am asking the above questions is because I am very new to freelancing and would like to know how to deal with the above situations if they ever crop up. Thanks!

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  • How much knowledge do I need to begin a project in Django

    - by Smock
    I started learning django about a month ago. I have an intermediate C, Java programming experience. I read the first 8 chapters of the django book . Afterwards, I picked up Practical Django Projects by James Bennett and did the first two projects: CMS & Web Blog. Although, I started getting lost when he got to the generic views part. I know that's important but I'm not sure how important that is when trying to implement a project. Anyway, I have a project in mind that I'd like to start; however, I'm nervous as to where to begin. I'm overwhelmed with the number of things that I'd like my project to do but no knowledge or minimal knowledge as to how e.g. how do i implement css and javascript in my project. Moreover, I am aware that some django packages exists to ease development but I don't know if I should use them or not. Anyway, I apologize for my length message. I just want some advice/encouragement. I have a project in mind but do you think I need to read more materials/tutorials or is it smart to just start working on my project based on the minimal knowledge i've gained from those books? Any information that can be provided is much appreciated. I really want to get good at this but I just need some direction.

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  • Charging by the hour/project

    - by thesam18888
    This is related to a question I asked earlier - How to end a relationship with a client without pissing them off? What are your obligations when charging by the hour vs charging by project? If you agree to take on a project, give a rough estimate that it might take 10 days for you to work on and charge £X per hour - are you obligated to work for free after those 10 days are up and you have still not managed to complete your project due to unanticipated issues? What if you have delivered the project but bugs are found - should you fix these bugs for free if the 10 days are up or should you charge your client? Also, for the above project, what should be the result when you start on the project, but after the 10 days for whatever reason you have to give up and tell your client that you cannot do it anymore? I realise that this does nothing to build your reputation and relationship with the client but are you obligated to pay back the money paid to you or do you just deliver the half/nearly completed source code and help them find someone else to complete it? The reason I am asking the above questions is because I am very new to freelancing and would like to know how to deal with the above situations if they ever crop up. Thanks!

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  • Should I make my project free software?

    - by SkyDan
    The story Over the last couple month I have been working on a pretty big project. It's an enterprise-level software, I designed to be used at a local gym, but I believe it can be used in other places, where things like keeping track of clients, attendances, purchases and payments are required. The problem Well recently, I started to think on how to mature this project from being home-made. Not just because I want my project to grow but also because I would like to have some gain from it. The solutions? And here I saw 2 paths: License the software under some restricted license and try to sell the software to other business around. This way I can get some money for college (I am a high school junior right now) License the software under some free license, publish it on GitHub or something, and try to engage other developers to participate in the project. This way I get experience of working in a team and a better chance that the project will keep growing. The latter would be a good + for my resume, when I'll trying to find a job. So far both ways seem pretty exciting and beneficial to me. The first one offers a good college career, while the second one offers some additional experience and the project's growth. The questions Can anyone point to some other +/- of these 2 options? What would the better option in my situation and why? Or are there other options?

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  • Thinking about open-sourcing quiz project [closed]

    - by user72727
    I was thinking about starting an open source project. I have a few projects that might work ok as an open project but thought I might dip my toe into the water with a simple quiz project. The idea is you can add questions to a quiz, arrange questions by topic, difficulty or location. Users would hopefully get an interesting quiz, tuned to their ability. At the end they'd get a score and hopefully they might provide either some feedback on the questions or even supply a few questions of their own. I couldn't see a similar project (fame's last words). I have a basic version of the project that gives the user a bunch of questions to answer in 10 minutes. It doesn't currently group the questions into topics, and no feedback is taken. I've also been told the graphical questions don't work on Ipads for some reason. Would this be a suitable project to go open source? I did find various quiz's out there but all seemed rather narrowly focused. I really wanted something that could cover any type of question on any type of subject. I prefer to keep the questions in MySQL but I could see how this might make it more difficult for others to get on board - should I move to data files? How do I proceed? http://www.checkmypages.com/numbers

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  • How can I import tasks into Project that have already been started?

    - by unknown
    I am writing a feature to import tasks from an online bug tracking / project management tool into Microsoft Project, primarily for resource leveling. Currently I am importing all tasks in as Fixed work, and giving them an assignment to a single resource for 100% of the work. The duration is then dynamically calculated, which at import time is equal to the amount of work. However, I am not a project manager by any means, and am having difficulty on how to get the start dates to calculate correctly. I've never used Project either. I am using Schedule From Start and setting the Project Start Date to the date the contract was signed / work was approved. However, this can be in the past, and I do not want current tasks scheduled from that date. Should it be today then? Another problem I have is with tasks that were already started. I have remaining work set, and I was placing a constraint on them to be started on the day the work was first applied. However, the remaining work for the task would be scheduled from that date, which was sometimes in the past. Using task constraints, a project start date, and whatever other settings available to me that I don't know about, what is the correct way to have the tasks scheduled?

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  • Good Project Organization Software

    - by QAH
    Hello everyone! I am really having a hard time trying to set a schedule with development of my game. I would do better and quicker development if I had some sort of schedule to go by. What are some good programs out there, desktop or web, that allow you to easily organize your project and set development goals and milestones? I would prefer options that are free in cost, but feel free to mention non-free programs also. Thanks alot

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  • Project management with bug tracking integrated

    - by guytom
    Hi, Can someone recommend a hosted solution that answers the following requirements (I have seen other questions but none with these specific requests): Project management with tasks, wiki, milestones Bug tracking integrated Collaborative - suitable for working with external developers Subversion integration I know Jira but it seems to be too complex and lacks on the collaboration Thanks

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  • Tasks carried out for a Software Project

    - by Sara
    Hi, We were asked to propose a web based system for a shop, for an assignment. As i'm a newbee for project management stuff find it quite difficult to come with Tasks for our Gantt chart. Can someone pls suggest a sample gantt or main tasks followed in developing such system Thanks

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  • How do you save compare options in Visual Studio 2010 > SQL 2012 Database Project

    - by profMamba
    Been using the new SQL 2012 Data Tools SQL Server Database Project in VS 2010. Every time we do a schema compare we have to set the options for the current compare. This does not seem to be tied back to the global compare options you can set in Tools Options. Does anybody know where to set the 'new' global compare options. NOTE: This is the new SQL 2012 compare from Data Tools, and not the old 2005/2008 compare that comes standard with Studio 2010.

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