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  • Concurrent Generation of Sequential Keys

    - by GenTiradentes
    I'm working on a project which generates a very large number of sequential text strings, in a very tight loop. My application makes heavy use of SIMD instruction set extensions like SSE and MMX, in other parts of the program, but the key generator is plain C++. The way my key generator works is I have a keyGenerator class, which holds a single char array that stores the current key. To get the next key, there is a function called "incrementKey," which treats the string as a number, adding one to the string, carrying where necessary. Now, the problem is, the keygen is somewhat of a bottleneck. It's fast, but it would be nice if it were faster. One of the biggest problems is that when I'm generating a set of sequential keys to be processed using my SSE2 code, I have to have the entire set stored in an array, which means I have to sequentially generate and copy 12 strings into an array, one by one, like so: char* keys[12]; for(int i = 0; i < 12; i++) { keys[i] = new char[16]; strcmp(keys[i], keygen++); } So how would you efficiently generate these plaintext strings in order? I need some ideas to help move this along. Concurrency would be nice; as my code is right now, each successive key depends on the previous one, which means that the processor can't start work on the next key until the current one has been completely generated. Here is the code relevant to the key generator: KeyGenerator.h class keyGenerator { public: keyGenerator(unsigned long long location, characterSet* charset) : location(location), charset(charset) { for(int i = 0; i < 16; i++) key[i] = 0; charsetStr = charset->getCharsetStr(); integerToKey(); } ~keyGenerator() { } inline void incrementKey() { register size_t keyLength = strlen(key); for(register char* place = key; place; place++) { if(*place == charset->maxChar) { // Overflow, reset char at place *place = charset->minChar; if(!*(place+1)) { // Carry, no space, insert char *(place+1) = charset->minChar; ++keyLength; break; } else { continue; } } else { // Space available, increment char at place if(*place == charset->charSecEnd[0]) *place = charset->charSecBegin[0]; else if(*place == charset->charSecEnd[1]) *place = charset->charSecBegin[1]; (*place)++; break; } } } inline char* operator++() // Pre-increment { incrementKey(); return key; } inline char* operator++(int) // Post-increment { memcpy(postIncrementRetval, key, 16); incrementKey(); return postIncrementRetval; } void integerToKey() { register unsigned long long num = location; if(!num) { key[0] = charsetStr[0]; } else { num++; while(num) { num--; unsigned int remainder = num % charset->length; num /= charset->length; key[strlen(key)] = charsetStr[remainder]; } } } inline unsigned long long keyToInteger() { // TODO return 0; } inline char* getKey() { return key; } private: unsigned long long location; characterSet* charset; std::string charsetStr; char key[16]; // We need a place to store the key for the post increment operation. char postIncrementRetval[16]; }; CharacterSet.h struct characterSet { characterSet() { } characterSet(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { init(length, min, max, charsec0, charsec1, charsec2, charsec3); } void init(unsigned int len, int min, int max, int charsec0, int charsec1, int charsec2, int charsec3) { length = len; minChar = min; maxChar = max; charSecEnd[0] = charsec0; charSecBegin[0] = charsec1; charSecEnd[1] = charsec2; charSecBegin[1] = charsec3; } std::string getCharsetStr() { std::string retval; for(int chr = minChar; chr != maxChar; chr++) { for(int i = 0; i < 2; i++) if(chr == charSecEnd[i]) chr = charSecBegin[i]; retval += chr; } return retval; } int minChar, maxChar; // charSec = character set section int charSecEnd[2], charSecBegin[2]; unsigned int length; };

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  • Problems with generation of dynamic code

    - by user308344
    This code gif an exception: Invocation exception, please help, I don't know what happen, I think is some thing with the Add because he work when I push onto the stack intergers, and when i push lvalue It's didn't work, thanks static void Main(string[] args) { AppDomain dominioAplicacion = System.Threading.Thread.GetDomain(); AssemblyName nombre_Del_Ensamblado = new AssemblyName("ASS"); AssemblyBuilder ensambladoBld = dominioAplicacion.DefineDynamicAssembly(nombre_Del_Ensamblado, AssemblyBuilderAccess.RunAndSave); ModuleBuilder moduloBld = ensambladoBld.DefineDynamicModule("<MOD"); TypeBuilder claseContenedoraBld = moduloBld.DefineType("claseContenedora"); MethodBuilder mainBld = claseContenedoraBld.DefineMethod("main", MethodAttributes.Public | MethodAttributes.Static, typeof(void), Type.EmptyTypes); ILGenerator il = mainBld.GetILGenerator(); FieldBuilder campoBld = claseContenedoraBld.DefineField("x", typeof(int), FieldAttributes.Public | FieldAttributes.Static); il.Emit(OpCodes.Ldc_I4, 2); il.Emit(OpCodes.Stsfld, campoBld); FieldBuilder campoBld1 = claseContenedoraBld.DefineField("x1", typeof(int), FieldAttributes.Public | FieldAttributes.Static); il.Emit(OpCodes.Ldc_I4, 2); il.Emit(OpCodes.Stsfld, campoBld1); il.Emit(OpCodes.Ldftn, campoBld); //il.Emit(OpCodes.Unbox, typeof(int)); //il.Emit(OpCodes.Stloc_0); il.Emit(OpCodes.Ldloc_0); il.Emit(OpCodes.Ldftn, campoBld1); //il.Emit(OpCodes.Unbox, typeof(int)); il.Emit(OpCodes.Stloc_1); il.Emit(OpCodes.Ldloc_1); //il.Emit(OpCodes.Box, typeof(int)); //il.Emit(OpCodes.Ldftn, campoBld1); //il.Emit(OpCodes.Unbox, typeof(int)); il.Emit(OpCodes.Add); il.Emit(OpCodes.Pop); //il.Emit(OpCodes.Stsfld, campoBld1); il.Emit(OpCodes.Ret); Type t = claseContenedoraBld.CreateType(); object ptInstance = Activator.CreateInstance(t, new Type[] { }); t.InvokeMember("main", BindingFlags.InvokeMethod | BindingFlags.Static | BindingFlags.Public, null, ptInstance, new object[0]); var x = t.GetField("x"); }

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  • Learning to create beautiful /next-generation GUI

    - by ShaChris23
    I really want to create a stunning-looking GUI desktop application that looks like, for example: Mac OS X interface Picasa desktop client on windows IPhone apps Office 2007 I've mostly been programming GUI using Qt/Swing/WinForm and I'm tired of creating so plain looking GUI, lol. So I was thinking about diving into stuff like: jQuery WPF/C# iPhone SDK Silverlight Adobe Air/Flex Just to get some ideas on how to create really cool looking UI. Does that sound like a good list? Any developers here that could share what platform they use to create very cool looking desktop app? On a sidenote, I really wonder what developers at Apple / Microsoft use to develop their own cool-looking software. EDIT A lot of responses talk about the importance of usability over "cool-looking".. I totally agree that usability and simplicity are the most important aspects of user interface design. I've been doing GUI development for a while now ( 3 years), so that I understand. But using cool-looking UI also improves user experience + it could make big difference on whether or not your software sells. I mean, otherwise why would Microsoft/Apple try to make their OS UI look "cooler" everytime there's a new version? Why would websites like pragprog.com, or versionsapp.com. make their websites look like that? Basically you kill 2 birds with one stone: stunnning-looking UI + super usability (because it looks simple and intuitive). That is what I'm striving for. And as far as I know, I cannot achieve that using Qt/Winform. Most of the books I have read just show you how to make average-looking (read: 1990's) UI. I want to learn how to create cool-looking UI. And the only place I see cool-looking UIs these days are the technology I list above. I'm not enamored with any technology; but I just want to know how things are done in other technology to see if I could apply them to the technology I'm using, or see if I could use those technology in my line of work. An example: if I were to pick between this UI and this UI, I probably would pick the latter, if just based on looks alone. Functionally, they are just the same UI; they both allow you to keep track of your time. They both contain buttons and textboxes, etc. But the fact that they look different, also differentiate them in terms of attractiveness. So in all, I think the "ice on the cake" is very important. I would say it's the thing you strive for after you are certain you have a totally intuitive, usable UI.

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  • Dynamic/runtime method creation (code generation) in Python

    - by Eli Bendersky
    Hello, I need to generate code for a method at runtime. It's important to be able to run arbitrary code and have a docstring. I came up with a solution combining exec and setattr, here's a dummy example: class Viking(object): def __init__(self): code = ''' def dynamo(self, arg): """ dynamo's a dynamic method! """ self.weight += 1 return arg * self.weight ''' self.weight = 50 d = {} exec code.strip() in d setattr(self.__class__, 'dynamo', d['dynamo']) if __name__ == "__main__": v = Viking() print v.dynamo(10) print v.dynamo(10) print v.dynamo.__doc__ Is there a better / safer / more idiomatic way of achieving the same result?

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  • Jquery Json dynamic variable name generation

    - by PlanetUnknown
    I make a jquery .ajax call and I'm expecting a json result. The catch is, if there are say 5 authors, I'll get author_details_0, author_details_1, author_details_2, etc.... How can I dynamically construct the name of the variable to retrieve from json ? I don't know how many authors I'll get, there could be hundreds. $.ajax({ type: "POST", url: "/authordetails/show_my_details/", data: af_pTempString, dataType: "json", beforeSend: function() { }, success: function(jsonData) { console.log("Incoming from backend : " + jsonData.toSource()); if(jsonData.AuthorCount) { console.log("Number of Authors : " + jsonData.AuthorCount); for (i = 0; i < jsonData.AuthorCount; i++) { temp = 'author_details_' + i; <-------------------This is the name of the variable I'm expecting. console.log("Farm information : " + eval(jsonData.temp) ); <----- This doesn't work, how can I get jsonData.author_details_2 for example, 'coz I don't know how many authors are there, there could be hundreds. } } Please let me know if you have any idea how to solve this ! Much appreciated.

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  • No Binary File Generation

    - by Nathan Campos
    I've just bought a new laptop for me on the travel, then on my free time, I've started to test MinGW on it by trying to compile my own OS that is written in C++, then I've created all the files needed and the kernel.cpp: extern "C" void _main(struct multiboot_data* mbd, unsigned int magic); void _main( struct multiboot_data* mbd, unsigned int magic ) { char * boot_loader_name =(char*) ((long*)mbd)[16]; /* Print a letter to screen to see everything is working: */ unsigned char *videoram = (unsigned char *) 0xb8000; videoram[0] = 65; /* character 'A' */ videoram[1] = 0x07; /* forground, background color. */ } And tried to compile it with g++ G: g++ -o C:\kernel.o -c kernel.cpp -Wall -Wextra -Werror -nostdlib -nostartfiles -nodefaultlibs kernel.cpp: In function `void _main(multiboot_data*, unsigned int)': kernel.cpp:8: warning: unused variable 'boot_loader_name' kernel.cpp: At global scope: kernel.cpp:4: warning: unused parameter 'magic' G: But it don't create any binary file at C:/, what can I do?

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  • Castle ActiveRecord - schema generation without enforcing referential integrity?

    - by Simon
    Hi all, I've just started playing with Castle active record as it seems like a gentle way into NHibernate. I really like the idea of the database schema being generate from my classes during development. I want to do something similar to the following: [ActiveRecord] public class Camera : ActiveRecordBase<Camera> { [PrimaryKey] public int CameraId {get; set;} [Property] public int CamKitId {get; set;} [Property] public string serialNo {get; set;} } [ActiveRecord] public class Tripod : ActiveRecordBase<Tripod> { [PrimaryKey] public int TripodId {get; set;} [Property] public int CamKitId {get; set;} [Property] public string serialNo {get; set;} } [ActiveRecord] public class CameraKit : ActiveRecordBase<CameraKit> { [PrimaryKey] public int CamKitId {get; set;} [Property] public string description {get; set;} [HasMany(Inverse=true, Table="Cameras", ColumnKey="CamKitId")] public IList<Camera> Cameras {get; set;} [HasMany(Inverse=true, Table="Tripods", ColumnKey="CamKitId")] public IList<Camera> Tripods {get; set;} } A camerakit should contain any number of tripods and cameras. Camera kits exist independently of cameras and tripods, but are sometimes related. The problem is, if I use createschema, this will put foreign key constraints on the Camera and Tripod tables. I don't want this, I want to be able to to set CamKitId to null on the tripod and camera tables to indicate that it is not part of a CameraKit. Is there a way to tell activerecord/nhibernate to still see it as related, without enforcing the integrity? I was thinking I could have a cameraKit record in there to indicate "no camera kit", but it seems like oeverkill. Or is my schema wrong? Am I doing something I shouldn't with an ORM? (I've not really used ORMs much) Thanks!

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  • uniform generation of points on 3D box

    - by Myx
    Hello: I would like to generate random points on a 3D box defined by its (minx, miny, minz) and (maxx, maxy, maxz) corners. I was thinking of generating a random point inside of the box and then somehow projecting it onto one of the box sides. However, I don't have explicit plane information for the box sides and this seems like it will not produce a uniform distribution of points since if some sides of the box are bigger than others, those sides should have more points generated on them. Any suggestions are appreciated. Thanks.

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  • Using gluLookAt to move camera in 2D iPhone game ?

    - by Mr.Gando
    Hey guys, I'm trying to use gluLookAt to move the camera in my iPhone game, but every time I've tried to use gluLookAt my screen just goes "blank" ( grey in this case ) I'm trying to render a simple triangle and to move the camera, this is my code: to setup my scene I do: glViewport(0, 0, backingWidth, backingHeight); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glRotatef(-90.0, 0.0, 0.0, 1.0); //using iPhone in horizontal mode glOrthof(-240, 240, -160, 160, -1, 1); glMatrixMode(GL_MODELVIEW); then my "triangle rendering" code looks like: GLfloat triangle[] = {0, 100, 100, 0, -100, 0,}; glClearColor(0.7, 0.7, 0.7, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnableClientState(GL_VERTEX_ARRAY); glColor4f(1.0, 0.0, 0.0, 1.0); glVertexPointer(2, GL_FLOAT, 0, &triangle); glDrawArrays(GL_TRIANGLES, 0, 6); glDisableClientState(GL_VERTEX_ARRAY); This draws a red triangle in the middle of the screen, when I try to apply gluLookAt ( I got the implementation of the function from Cocos2D so I asume it's correct ), i do: glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(0,0,1,0,0,0,0,0,1); // try to move the camera a bit ? GLfloat triangle[] = {0, 100, 100, 0, -100, 0,}; glClearColor(0.7, 0.7, 0.7, 1.0); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glEnableClientState(GL_VERTEX_ARRAY); glColor4f(1.0, 0.0, 0.0, 1.0); glVertexPointer(2, GL_FLOAT, 0, &triangle); glDrawArrays(GL_TRIANGLES, 0, 6); glDisableClientState(GL_VERTEX_ARRAY); This leads me to grey screen (glClearColor is grey), I've tried all sort of things and read what I've found about gluLookAt on the net, but no luck :(, if someone could explain me or show me how to move to move the camera in a top-down fashion ( zelda, etc ), I would really appreciate it. Thanks!

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  • RijndaelManaged: IV Generation?

    - by cam
    I want to implement the most secure, and most reliable form of symmetric key cryptography in my application. The user should input a password to encrypt/decrypt, and that's all. For RijndaelManaged, one must enter a key and an IV. I'm not sure how to address the situation. Right now, I have the entered password being hashed by SHA256 and then being used as the key for the Rijndael. What do I use for the IV? Another password?

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  • uniform generation of 3D points on cylinder/cone

    - by Myx
    Hello: I wish to randomly and uniformly generate points on a cylinder and a cone (separately). The cylinder is defined by its center, its radius and height. Same specifications for the cone. I am able to get the bounding box for each shape so I was thinking of generating points within the bounding box. However, I'm not sure how to project them onto the cylinder/cone or if this is the best idea. Any suggestions? Thanks.

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  • Random number generation

    - by Chandan Shetty SP
    I am using below code to generate random numbers in range... int randomNumberWithinRange(int min,int max) { int snowSize = 0; do { snowSize = rand()%max; } while( snowSize < min || snowSize > max ); return snowSize; } for(int i = 0; i < 10 ; i++) NSlog("@"%d",\t", randomNumberWithinRange(1,100)); If I quit my application and restart, same set of numbers are generated. How to generate different set of random numbers for every launching.

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  • Symfony forms: how to change default widget for form generation

    - by caymcorp
    I'm using a custom Widget for date fields, and I want to use it in all my forms. The problem is that symfony uses the default sfWidgetFormDate. What I want is to change this default widget in order to generate forms with my custom Widget. I don't want to change by hand all the forms generated. The only approach I have found is the treak of modify BaseFormDoctrine.php: public function setup() { foreach($this->getWidgetSchema()->getFields() as $name=>$widget) { if($widget instanceof sfWidgetFormDate) { $this->widgetSchema[$name] = new sfWidgetFormJQueryDate(array( 'config' => '{}', 'image'=>'/images/calendar.png', )); } } }

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  • mysql to excel generation using php

    - by pmms
    <?php // DB Connection here mysql_connect("localhost","root",""); mysql_select_db("hitnrunf_db"); $select = "SELECT * FROM jos_users "; $export = mysql_query ( $select ) or die ( "Sql error : " . mysql_error( ) ); $fields = mysql_num_fields ( $export ); for ( $i = 0; $i < $fields; $i++ ) { $header .= mysql_field_name( $export , $i ) . "\t"; } while( $row = mysql_fetch_row( $export ) ) { $line = ''; foreach( $row as $value ) { if ( ( !isset( $value ) ) || ( $value == "" ) ) { $value = "\t"; } else { $value = str_replace( '"' , '""' , $value ); $value = '"' . $value . '"' . "\t"; } $line .= $value; } $data .= trim( $line ) . "\n"; } $data = str_replace( "\r" , "" , $data ); if ( $data == "" ) { $data = "\n(0) Records Found!\n"; } header("Content-type: application/octet-stream"); header("Content-Disposition: attachment; filename=your_desired_name.xls"); header("Pragma: no-cache"); header("Expires: 0"); print "$header\n$data"; ?> The code above is used for generating an Excel spreadsheet from a MySQL database, but we are getting following error: The file you are trying to open, 'users.xls', is in a different format than specified by the file extension. Verify that the file is not corrupted and is from a trusted source before opening the file. Do you want to open the file now? What is the problem and how do we fix it?

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  • Ray Generation Inconsistency

    - by Myx
    I have written code that generates a ray from the "eye" of the camera to the viewing plane some distance away from the camera's eye: R3Ray ConstructRayThroughPixel(...) { R3Point p; double increments_x = (lr.X() - ul.X())/(double)width; double increments_y = (ul.Y() - lr.Y())/(double)height; p.SetX( ul.X() + ((double)i_pos+0.5)*increments_x ); p.SetY( lr.Y() + ((double)j_pos+0.5)*increments_y ); p.SetZ( lr.Z() ); R3Vector v = p-camera_pos; R3Ray new_ray(camera_pos,v); return new_ray; } ul is the upper left corner of the viewing plane and lr is the lower left corner of the viewing plane. They are defined as follows: R3Point org = scene->camera.eye + scene->camera.towards * radius; R3Vector dx = scene->camera.right * radius * tan(scene->camera.xfov); R3Vector dy = scene->camera.up * radius * tan(scene->camera.yfov); R3Point lr = org + dx - dy; R3Point ul = org - dx + dy; Here, org is the center of the viewing plane with radius being the distance between the viewing plane and the camera eye, dx and dy are the displacements in the x and y directions from the center of the viewing plane. The ConstructRayThroughPixel(...) function works perfectly for a camera whose eye is at (0,0,0). However, when the camera is at some different position, not all needed rays are produced for the image. Any suggestions what could be going wrong? Maybe something wrong with my equations? Thanks for the help.

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  • Unable to disable generation of sources JAR with maven-release-plugin

    - by Chris Lieb
    I am trying to release a web project using Maven 2.2.1 and the maven-release-plugin 2.0-beta-9, but it always fails when doing release:perform on generating the sources jar for the EAR project, which makes sense since the EAR project doesn't have any source. [INFO] [INFO] [source:jar {execution: attach-sources}] [INFO] [INFO] ------------------------------------------------------------------------ [INFO] [ERROR] BUILD ERROR [INFO] [INFO] ------------------------------------------------------------------------ [INFO] [INFO] Error creating source archive: You must set at least one file. To try to disable the building of a sources JAR for the EAR project, I added the following to the POM for my EAR project (the version of the release plugin is set in a parent POM): <build> <plugins> ... <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-release-plugin</artifactId> <configuration> <useReleaseProfile>false</useReleaseProfile> </configuration> </plugin> </plugins> </build> Upon running the release again after checking in this change, I got the same error while generating the sources JAR for the EAR project, even though this should have been disabled by the previous POM snippet. What am I doing wrong? Why is the sources JAR still being built? Edit: I've tried to make the source plugin include my application.xml file so that this error doesn't occur by adding the following POM snippet: <build> <plugins> ... <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-source-plugin</artifactId> <configuration> <includes> <include>${basedir}/META-INF/**/*</include> </includes> <useDefaultExcludes>false</useDefaultExcludes> </configuration> </plugin> </plugins> </build> Unfortunately, this does not fix the problem either.

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  • Define a swig interface file for generation of wrapper to every type from some header file

    - by Dmitriy Matveev
    Hi! We're using some C library in our Java project. Several years ago some other developer which has retired few years ago (as always) has created all the wrappers for us. The wrappers were generated by the swig, but the interface file is lost now. The basic idea of library and the wrappers for it is following: There only one function which returns pointer to some complex object. And there are wrapper for that function. The complex object is a tree-like structure with dozens of node kinds and types (C structures) used to represent them. There are hundreds of wrappers for every field of every type and we're trying to use them all. The library was updated some time ago and now there are some new data we unaware of which yet, but would like to use. This data is contained in some of the objects indirectly contained or referenced from the object created by the function we call (Some new fields and types were added). I know that I shouldn't make any changes to the wrappers by hand and should rather modify the interface, but as I already wrote it's missing. For now I only want to generate wrappers some few types which are added/changed and them to our old wrappers, but later I want to start creation of interface file which will define "what and how should be wrapped". All the definitions necessary for us are defined in single header file. Is it possible to tell swig to generate wrappers for every type in this header? If so, how can I write such interface file?

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  • automatic id generation which is a primary key

    - by abhi
    in vb.net while entering a new entry i want to assign a record a unique id like in case of numeric i do this way Dim ItemID As Integer KAYAReqConn.Open() SQLCmd = New SqlCommand("SELECT ISNULL(MAX(ItemID),0) AS ItemID from MstItem", ReqConn) Dim dr As SqlDataReader dr = SQLCmd.ExecuteReader If dr.HasRows Then dr.Read() ItemID = dr("ItemID") + 1 End If dr.Close() in this case m using itemid as a unique id and the format is 1,2,3... and m finding out the max and assigning to a new record but how to assign if the previous id is of the a00001,a00002,a00003,a00004...so on. how i do i produce a unique id in this case

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  • Multiple Cookie Generation Issue

    - by Shannon
    Hi all, jQuery newbie here. I need to be able to set multiple cookies within the code without have to change out this variable each and every time. Is there any way to make this code generate unique cookies for different pages? As it is now, I'm having to rename that variable for each page that the jQuery animations exist on. (sbbcookiename) Background on the issue: We are having issues with the sliders not autoplaying once one has already been triggered, due to it the cookie having been cached. Thanks for your help. (function(){ jQuery.noConflict(); var _TIMEOUT= 1000, initTimer= 0, sbLoaded= false, _re= null ; initTimer= setTimeout(initSlider, _TIMEOUT); jQuery(document).ready(initSlider); function initSlider(){ if(sbLoaded) return; if (jQuery('#campaign_name').length > 0) { var sbbcookiename = jQuery('#campaign_name').attr('class'); } else { var sbbcookiename = "slider728x90"; } var slideTimeout //timer ,sbTrigger = jQuery('#slidebartrigger') //convenience ,sbFirstSlide = (document.cookie.indexOf(sbbcookiename) == -1) //check cookie for 'already seen today' ; clearTimeout(initTimer); sbLoaded= true; function toggleSlideboxes(){ if(slideTimeout) clearTimeout(slideTimeout); var isDown = sbTrigger.is('.closeSlide'); jQuery('#slidebar')['slide' + (isDown ? 'Up' : 'Down')]((isDown ? 1000 : 1000), function(){ if(sbFirstSlide){ //if 'first time today' then clear for click-to-replay sbTrigger.removeClass('firstSlide'); sbFirstSlide = false; } sbTrigger[(isDown ? 'remove' : 'add') + 'Class']('closeSlide').one('click', toggleSlideboxes); if(!isDown) slideTimeout = setTimeout(toggleSlideboxes, 4000); }); } if(sbFirstSlide){ //not seen yet today so set a cookie for expire tomorrow, then toggle the slide boxes... var oneDay = new Date(); oneDay.setUTCDate(oneDay.getUTCDate()+1); oneDay.setUTCHours(0, 0, 0, 0); //set to literally day-by-day, rather than 24 hours document.cookie=sbbcookiename+"=true;path=/;expires="+oneDay.toUTCString(); toggleSlideboxes(); }else{ //already seen today so show the trigger and set a click event on it... sbTrigger.removeClass('firstSlide').one('click', toggleSlideboxes); } } })();

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  • snippet generation in php

    - by daniel
    Hi, I have a long chunk of text that came back from a search query. I'd like to display a snippet of the text, not the entire thing, and highlight the search query within the snippet. I realize that decided what part of the text to slice can be complicated, and I was hoping for any ideas on how do to this? Thanks!

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  • Question regarding XST bitstream generation

    - by Richi
    Hi all, I have a very simple VHDL module, consisting of a few lines of code. The thing is, when I generate the bitstream, I end up with a huge bitstream. The reason for this is, I guess, that XST adds lots of extra information so that the bitstream can run standalone on a FPGA. However, for my purpose it would be interesting to see the size of the bitstream of the module alone without any extra bits and pieces, just the vaniall module alone. Is there an option in Xilinx ISE 12.1 that allows me to do that? Many thanks, Richi

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  • make include directive and dependency generation with -MM

    - by Robert S. Barnes
    I want a build rule to be triggered by an include directive if the target of the include is out of date or doesn't exist. Currently the makefile looks like this: program_NAME := wget++ program_H_SRCS := $(wildcard *.h) program_CXX_SRCS := $(wildcard *.cpp) program_CXX_OBJS := ${program_CXX_SRCS:.cpp=.o} program_OBJS := $(program_CXX_OBJS) DEPS = make.deps .PHONY: all clean distclean all: $(program_NAME) $(DEPS) $(program_NAME): $(program_OBJS) $(LINK.cc) $(program_OBJS) -o $(program_NAME) clean: @- $(RM) $(program_NAME) @- $(RM) $(program_OBJS) @- $(RM) make.deps distclean: clean make.deps: $(program_CXX_SRCS) $(program_H_SRCS) $(CXX) $(CPPFLAGS) -MM $(program_CXX_SRCS) > make.deps include $(DEPS) The problem is that it seems like the include directive is executing before the rule to build make.deps which effectively means make either getting no dependency list if make.deps doesn't exist or always getting the make.deps from the previous build and not the current one. For example: $ make clean $ make makefile:32: make.deps: No such file or directory g++ -MM addrCache.cpp connCache.cpp httpClient.cpp wget++.cpp > make.deps g++ -c -o addrCache.o addrCache.cpp g++ -c -o connCache.o connCache.cpp g++ -c -o httpClient.o httpClient.cpp g++ -c -o wget++.o wget++.cpp g++ addrCache.o connCache.o httpClient.o wget++.o -o wget++

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