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  • Call asp.net mvc Html Helper within custom html helper with expression parameter

    - by Frank Michael Kraft
    I am trying to write an html helper extension within the asp.net mvc framework. public static MvcHtmlString PlatformNumericTextBoxFor<TModel>(this HtmlHelper instance, TModel model, Expression<Func<TModel,double>> selector) where TModel : TableServiceEntity { var viewModel = new PlatformNumericTextBox(); var func = selector.Compile(); MemberExpression memExpession = (MemberExpression)selector.Body; string name = memExpession.Member.Name; var message = instance.ValidationMessageFor<TModel, double>(selector); viewModel.name = name; viewModel.value = func(model); viewModel.validationMessage = String.Empty; var result = instance.Partial(typeof(PlatformNumericTextBox).Name, viewModel); return result; } The line var message = instance.ValidationMessageFor<TModel, double>(selector); has a syntax error. But I do not understand it. The error is: Fehler 2 "System.Web.Mvc.HtmlHelper" enthält keine Definition für "ValidationMessageFor", und die Überladung der optimalen Erweiterungsmethode "System.Web.Mvc.Html.ValidationExtensions.ValidationMessageFor(System.Web.Mvc.HtmlHelper, System.Linq.Expressions.Expression)" weist einige ungültige Argumente auf. C:\Projects\WorkstreamPlatform\WorkstreamPlatform_WebRole\Extensions\PlatformHtmlHelpersExtensions.cs 97 27 WorkstreamPlatform_WebRole So according to the message, the parameter is invalid. But the method is actually declared like this: public static MvcHtmlString ValidationMessageFor<TModel, TProperty>(this HtmlHelper<TModel> htmlHelper, Expression<Func<TModel, TProperty>> expression); So actually it should work.

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  • Help debugging c fifos code - stack smashing detected - open call not functioning - removing pipes

    - by nunos
    I have three bugs/questions regarding the source code pasted below: stack smashing deteced: In order to compile and not have that error I have addedd the gcc compile flag -fno-stack-protector. However, this should be just a temporary solution, since I would like to find where the cause for this is and correct it. However, I haven't been able to do so. Any clues? For some reason, the last open function call doesn't work and the programs just stops there, without an error, even though the fifo already exists. I want to delete the pipes from the filesystem after before terminating the processes. I have added close and unlink statements at the end, but the fifos are not removed. What am I doing wrong? Thanks very much in advance. P.S.: I am pasting here the whole source file for additional clarity. Just ignore the comments, since they are in my own native language. server.c: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <errno.h> #define MAX_INPUT_LENGTH 100 #define FIFO_NAME_MAX_LEN 20 #define FIFO_DIR "/tmp/" #define FIFO_NAME_CMD_CLI_TO_SRV "lrc_cmd_cli_to_srv" typedef enum { false, true } bool; bool background = false; char* logfile = NULL; void read_from_fifo(int fd, char** var) { int n_bytes; read(fd, &n_bytes, sizeof(int)); *var = (char *) malloc (n_bytes); read(fd, *var, n_bytes); printf("read %d bytes '%s'\n", n_bytes, *var); } void write_to_fifo(int fd, char* data) { int n_bytes = (strlen(data)+1) * sizeof(char); write(fd, &n_bytes, sizeof(int)); //primeiro envia o numero de bytes que a proxima instrucao write ira enviar write(fd, data, n_bytes); printf("writing %d bytes '%s'\n", n_bytes, data); } int main(int argc, char* argv[]) { //CRIA FIFO CMD_CLI_TO_SRV, se ainda nao existir char* fifo_name_cmd_cli_to_srv; fifo_name_cmd_cli_to_srv = (char*) malloc ( (strlen(FIFO_NAME_CMD_CLI_TO_SRV) + strlen(FIFO_DIR) + 1) * sizeof(char) ); strcpy(fifo_name_cmd_cli_to_srv, FIFO_DIR); strcat(fifo_name_cmd_cli_to_srv, FIFO_NAME_CMD_CLI_TO_SRV); int n = mkfifo(fifo_name_cmd_cli_to_srv, 0660); //TODO ver permissoes if (n < 0 && errno != EEXIST) //se houver erro, e nao for por causa de ja haver um com o mesmo nome, termina o programa { fprintf(stderr, "erro ao criar o fifo\n"); fprintf(stderr, "errno: %d\n", errno); exit(4); } //se por acaso já existir, nao cria o fifo e continua o programa normalmente //le informacao enviada pelo cliente, nesta ordem: //1. pid (em formato char*) do processo cliente //2. comando /CONNECT //3. nome de fifo INFO_SRV_TO_CLIXXX //4. nome de fifo MSG_SRV_TO_CLIXXX char* command; char* fifo_name_info_srv_to_cli; char* fifo_name_msg_srv_to_cli; char* client_pid_string; int client_pid; int fd_cmd_cli_to_srv, fd_info_srv_to_cli; fd_cmd_cli_to_srv = open(fifo_name_cmd_cli_to_srv, O_RDONLY); read_from_fifo(fd_cmd_cli_to_srv, &client_pid_string); client_pid = atoi(client_pid_string); read_from_fifo(fd_cmd_cli_to_srv, &command); //recebe commando /CONNECT read_from_fifo(fd_cmd_cli_to_srv, &fifo_name_info_srv_to_cli); //recebe nome de fifo INFO_SRV_TO_CLIXXX read_from_fifo(fd_cmd_cli_to_srv, &fifo_name_msg_srv_to_cli); //recebe nome de fifo MSG_TO_SRV_TO_CLIXXX //CIRA FIFO MSG_CLIXXX_TO_SRV char fifo_name_msg_cli_to_srv[FIFO_NAME_MAX_LEN]; strcpy(fifo_name_msg_cli_to_srv, FIFO_DIR); strcat(fifo_name_msg_cli_to_srv, "lrc_msg_cli"); strcat(fifo_name_msg_cli_to_srv, client_pid_string); strcat(fifo_name_msg_cli_to_srv, "_to_srv"); n = mkfifo(fifo_name_msg_cli_to_srv, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_msg_cli_to_srv); fprintf(stderr, "errno: %d\n", errno); exit(5); } //envia ao cliente a resposta ao commando /CONNECT fd_info_srv_to_cli = open(fifo_name_info_srv_to_cli, O_WRONLY); write_to_fifo(fd_info_srv_to_cli, fifo_name_msg_cli_to_srv); free(logfile); free(fifo_name_cmd_cli_to_srv); close(fd_cmd_cli_to_srv); unlink(fifo_name_cmd_cli_to_srv); unlink(fifo_name_msg_cli_to_srv); unlink(fifo_name_msg_srv_to_cli); unlink(fifo_name_info_srv_to_cli); printf("fim\n"); return 0; } client.c: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <errno.h> #define MAX_INPUT_LENGTH 100 #define PID_BUFFER_LEN 10 #define FIFO_NAME_CMD_CLI_TO_SRV "lrc_cmd_cli_to_srv" #define FIFO_NAME_INFO_SRV_TO_CLI "lrc_info_srv_to_cli" #define FIFO_NAME_MSG_SRV_TO_CLI "lrc_msg_srv_to_cli" #define COMMAND_MAX_LEN 100 #define FIFO_DIR "/tmp/" typedef enum { false, true } bool; char* nickname; char* name; char* email; void write_to_fifo(int fd, char* data) { int n_bytes = (strlen(data)+1) * sizeof(char); write(fd, &n_bytes, sizeof(int)); //primeiro envia o numero de bytes que a proxima instrucao write ira enviar write(fd, data, n_bytes); printf("writing %d bytes '%s'\n", n_bytes, data); } void read_from_fifo(int fd, char** var) { int n_bytes; read(fd, &n_bytes, sizeof(int)); *var = (char *) malloc (n_bytes); printf("read '%s'\n", *var); read(fd, *var, n_bytes); } int main(int argc, char* argv[]) { pid_t pid = getpid(); //CRIA FIFO INFO_SRV_TO_CLIXXX char pid_string[PID_BUFFER_LEN]; sprintf(pid_string, "%d", pid); char* fifo_name_info_srv_to_cli; fifo_name_info_srv_to_cli = (char *) malloc ( (strlen(FIFO_DIR) + strlen(FIFO_NAME_INFO_SRV_TO_CLI) + strlen(pid_string) + 1 ) * sizeof(char) ); strcpy(fifo_name_info_srv_to_cli, FIFO_DIR); strcat(fifo_name_info_srv_to_cli, FIFO_NAME_INFO_SRV_TO_CLI); strcat(fifo_name_info_srv_to_cli, pid_string); int n = mkfifo(fifo_name_info_srv_to_cli, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); exit(6); } int fd_cmd_cli_to_srv, fd_info_srv_to_cli; fd_cmd_cli_to_srv = open("/tmp/lrc_cmd_cli_to_srv", O_WRONLY); char command[COMMAND_MAX_LEN]; printf("> "); scanf("%s", command); while (strcmp(command, "/CONNECT")) { printf("O primeiro comando deverá ser \"/CONNECT\"\n"); printf("> "); scanf("%s", command); } //CRIA FIFO MSG_SRV_TO_CLIXXX char* fifo_name_msg_srv_to_cli; fifo_name_msg_srv_to_cli = (char *) malloc ( (strlen(FIFO_DIR) + strlen(FIFO_NAME_MSG_SRV_TO_CLI) + strlen(pid_string) + 1) * sizeof(char) ); strcpy(fifo_name_msg_srv_to_cli, FIFO_DIR); strcat(fifo_name_msg_srv_to_cli, FIFO_NAME_MSG_SRV_TO_CLI); strcat(fifo_name_msg_srv_to_cli, pid_string); n = mkfifo(fifo_name_msg_srv_to_cli, 0660); if (n < 0) { fprintf(stderr, "error creating %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); exit(7); } // ENVIA COMANDO /CONNECT write_to_fifo(fd_cmd_cli_to_srv, pid_string); //envia pid do processo cliente write_to_fifo(fd_cmd_cli_to_srv, command); //envia commando /CONNECT write_to_fifo(fd_cmd_cli_to_srv, fifo_name_info_srv_to_cli); //envia nome de fifo INFO_SRV_TO_CLIXXX write_to_fifo(fd_cmd_cli_to_srv, fifo_name_msg_srv_to_cli); //envia nome de fifo MSG_TO_SRV_TO_CLIXXX // recebe do servidor a resposta ao comanddo /CONNECT printf("msg1\n"); printf("vamos tentar abrir %s\n", fifo_name_info_srv_to_cli); fd_info_srv_to_cli = open(fifo_name_info_srv_to_cli, O_RDONLY); printf("%s aberto", fifo_name_info_srv_to_cli); if (fd_info_srv_to_cli < 0) { fprintf(stderr, "erro ao criar %s\n", fifo_name_info_srv_to_cli); fprintf(stderr, "errno: %d\n", errno); } printf("msg2\n"); char* fifo_name_msg_cli_to_srv; printf("msg3\n"); read_from_fifo(fd_info_srv_to_cli, &fifo_name_msg_cli_to_srv); printf("msg4\n"); free(nickname); free(name); free(email); free(fifo_name_info_srv_to_cli); free(fifo_name_msg_srv_to_cli); unlink(fifo_name_msg_srv_to_cli); unlink(fifo_name_info_srv_to_cli); printf("fim\n"); return 0; } makefile: CC = gcc CFLAGS = -Wall -lpthread -fno-stack-protector all: client server client: client.c $(CC) $(CFLAGS) client.c -o client server: server.c $(CC) $(CFLAGS) server.c -o server clean: rm -f client server *~

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  • Changes in resolving .resx in Visual Studio 2010?

    - by MADMap
    Hi, I'm working on a quite simple Webpage (MVC2), using localisation based on ResourceFiles. I have the MVC2 Project and the Resources in a seperate Assembly. The Resources contains 3 languages (Resource.resx, Resource.de.resx, Resource.en.resx, Resource.ja.resx) and I'm querying them via the ResourceManager. Call from the .aspx <% Resources.Res resman = new Resources.Res(); %> <%=resman.GetString("String1", new System.Globalization.CultureInfo("en")) %><br /> <%=resman.GetString("String1", new System.Globalization.CultureInfo("ja")) %><br /> <%=resman.GetString("String1", new System.Globalization.CultureInfo("de")) %><br /> ResourceManager: public class Res { private readonly ResourceManager Manager = Resources.Resource1.ResourceManager; public string GetString(string id, CultureInfo info) { return Manager.GetString(id, info); } } And for the compiled Version in VS2008 I get smth like this: String1EN String1JA String1DE Compiled in Visual Studio 2008, this works fine: but I'm having Troubles if I compile the Solution in Visual Studio 2010 (also 3.5 as TargetFramework). There the result shows smth like: String1DEFAULT String1JA String1DEFAULT I don't know what it can be: is this still a bug from the VS2010 RC or am I doing smth. wrong here?

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  • trying to delete a song from a list UITableView sigbart error - addMusic Example

    - by Pavan
    hi im trying to implement a delete feature into the addmusic example this is the code ive added it doesnt work, i cant get my head around whats wrong. can someone please tell me whats wrong and what i need to do to make sure it works. - (void)tableView:(UITableView*)tableView willBeginEditingRowAtIndexPath:(NSIndexPath *)indexPath { } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { // If row is deleted, remove it from the list. if (editingStyle == UITableViewCellEditingStyleDelete) { MainViewController *mainViewController = (MainViewController *) self.delegate; NSUInteger index = [indexPath row]; MPMediaItem *itemToDelete = [mainViewController.userMediaItemCollection mediaItemAtIndex:index]; if ([itemToDelete isEqual:mainViewController.musicPlayer.nowPlayingItem]) { [mainViewController.musicPlayer skipToNextItem]; } MPMediaItemCollection *newCollection = [mainViewController.userMediaItemCollection collectionByDeletingMediaItemAtIndex:index]; mainViewController.userMediaItemCollection = newCollection; NSUInteger indices[] = {0, index}; NSIndexPath *deletePath = [NSIndexPath indexPathWithIndexes:indices length:2]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:deletePath] withRowAnimation:UITableViewRowAnimationFade]; I also get these warnings when i compile the program and run it: heres the image: http://www.freeimagehosting.net/uploads/6e42f166b9.png Any ideas and help appreciated.

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  • Cannot find interface declaration for 'UIResponder'

    - by lfe-eo
    Hi all, I am running into this issue when trying to compile code for an iPhone app that I inherited from a previous developer. I've poked around on a couple forums and it seems like the culprit may be a circular #import somewhere. First - Is there any easy way to find if this is the case/find what files the loop is in? Second - Its definitely possible this isn't the problem. This is the full error (truncated file paths so its easier to view here): In file included from [...]/Frameworks/UIKit.framework/Headers/UIView.h:9, from [...]/Frameworks/UIKit.framework/Headers/UIActivityIndicatorView.h:8, from [...]/Frameworks/UIKit.framework/Headers/UIKit.h:11, from /Users/wbs/Documents/EINetIPhone/EINetIPhone_Prefix.pch:13: [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:15: error: expected ')' before 'UIResponder' [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:17: error: expected '{' before '-' token [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:42: warning: '@end' must appear in an @implementation context [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:51: error: expected ':' before ';' token [...]/Frameworks/UIKit.framework/Headers/UIResponder.h:58: error: cannot find interface declaration for 'UIResponder' As you can see, there are other errors alongside this one. These seem to be simple syntax errors, however, they appear in one of Apple's UIKit files (not my own) so I am seriously doubting that Apple's code is truly producing these errors. I'm stumped as to how to solve this issue. If anyone has any ideas of things I could try or ways/places I could get more info on the problem, I'd really appreciate it. I'm very new to Obj-C and iPhone coding.

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  • Error Cannot create an Instance of "ObjectName" in Designer when using <UserControl.Resources>

    - by Mike Bynum
    Hi All, I'm tryihg to bind a combobox item source to a static resource. I'm oversimplfying my example so that it's easy to understand what i'm doing. So I have created a class public class A : ObservableCollection<string> { public A() { IKBDomainContext Context = new IKBDomainContext(); Context.Load(Context.GetIBOptionsQuery("2C6C1Q"), p => { foreach (var item in SkinContext.IKBOptions) { this.Add(item); } }, null); } } So the class has a constructor that populates itself using a domaincontext that gets data from a persisted database. I'm only doing reads on this list so dont have to worry about persisting back. in xaml i add a reference to the namespace of this class then I add it as a usercontrol.resources to the page control. <UserControl.Resources> <This:A x:Key="A"/> </UserControl.Resources> and then i use it this staticresource to bind it to my combobox items source.in reality i have to use a datatemplate to display this object properly but i wont add that here. <Combobox ItemsSource="{StaticResource A}"/> Now when I'm in the designer I get the error: Cannot Create an Instance of "A". If i compile and run the code, it runs just fine. This seems to only affect the editing of the xaml page. What am I doing wrong?

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  • C# - closures over class fields inside an initializer?

    - by Richard Berg
    Consider the following code: using System; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { var square = new Square(4); Console.WriteLine(square.Calculate()); } } class MathOp { protected MathOp(Func<int> calc) { _calc = calc; } public int Calculate() { return _calc(); } private Func<int> _calc; } class Square : MathOp { public Square(int operand) : base(() => _operand * _operand) // runtime exception { _operand = operand; } private int _operand; } } (ignore the class design; I'm not actually writing a calculator! this code merely represents a minimal repro for a much bigger problem that took awhile to narrow down) I would expect it to either: print "16", OR throw a compile time error if closing over a member field is not allowed in this scenario Instead I get a nonsensical exception thrown at the indicated line. On the 3.0 CLR it's a NullReferenceException; on the Silverlight CLR it's the infamous Operation could destabilize the runtime.

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  • Polynomial operations using operator overloading

    - by Vlad
    I'm trying to use operator overloading to define the basic operations (+,-,*,/) for my polynomial class but when i run the program it crashes and my computer frozes. Update3 Ok i successfully done the first two operations(+,-). Now at multiplication, after multiplying each term of the first polynomial with each of the second i want to sort the poly list descending and then if there are more than one term with the same power to merge them in only one term, but for some reason it doesn't compile because of the sort function which doesn't work. Here's what I got: polinom operator*(const polinom& P) const { polinom Result; constIter i, j, lastItem = Result.poly.end(); Iter it1, it2; int nr_matches; for (i = poly.begin() ; i != poly.end(); i++) { for (j = P.poly.begin(); j != P.poly.end(); j++) Result.insert(i->coef * j->coef, i->pow + j->pow); } sort(Result.poly.begin(), Result.poly.end(), SortDescending()); lastItem--; while (true) { nr_matches = 0; for (it1 = Result.poly.begin(); it < lastItem; it1++) { for (it2 = it1 + 1;; it2 <= lastItem; it2++){ if (it2->pow == it1->pow) { it1->coef += it2->coef; nr_matches++; } } Result.poly.erase(it1 + 1, it1 + (nr_matches + 1)); } return Result; } Also here's SortDescending: struct SortDescending { bool operator()(const term& t1, const term& t2) { return t2.pow < t1.pow; } }; What did i do wrong? Thanks!

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  • Updating CoreData xcdatamodel file troubles - attribute type change

    - by San
    I noticed several questions related to this topic go unanswered. Is this such a gray area that nobody really understands it? Here is my problem: I am a midway in the development of my app and the app has never been used ouside of my iphone simulator.One of the attributes in my core data structure requires a type change.Since my app has never been used outside of my iPhone Simulator, I first deleted the sqlite file. Doubling the effort of this step, I also went into iPhone Simulator menu and selected "Reset Content and Settings...". Than, I edited the xcdatamodel file and changed the type of my attribute. I saved the file and exited. Without any other changes, I compiled. I expected it to fail because of my type change. It did not! After this, I assigned a value with new type to my attribute and it fails to compile?! Is there something else that I need to do for the change to take an effect? I would really, really appreciate an answer to my question. Thank you!

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  • Bit reversal of an integer, ignoring integer size and endianness

    - by ??O?????
    Given an integer typedef: typedef unsigned int TYPE; or typedef unsigned long TYPE; I have the following code to reverse the bits of an integer: TYPE max_bit= (TYPE)-1; void reverse_int_setup() { TYPE bits= (TYPE)max_bit; while (bits <<= 1) max_bit= bits; } TYPE reverse_int(TYPE arg) { TYPE bit_setter= 1, bit_tester= max_bit, result= 0; for (result= 0; bit_tester; bit_tester>>= 1, bit_setter<<= 1) if (arg & bit_tester) result|= bit_setter; return result; } One just needs first to run reverse_int_setup(), which stores an integer with the highest bit turned on, then any call to reverse_int(arg) returns arg with its bits reversed (to be used as a key to a binary tree, taken from an increasing counter, but that's more or less irrelevant). Is there a platform-agnostic way to have in compile-time the correct value for max_int after the call to reverse_int_setup(); Otherwise, is there an algorithm you consider better/leaner than the one I have for reverse_int()? Thanks.

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  • trouble accessing non-static functions from static functions in AS3

    - by Dogmatixed
    I have a class containing, among other things, a drop down menu. With the aim of saving space, and since the contents of the menu will never change, I've made a static DataProvider for the whole class that populates each instances menu. I was hoping to populate the list with actual functions like so: tmpArr.push({label:"Details...", funct:openDetailsMenu, args:""}); and then assign tmpArr to the DataProvider. Because the DataProvider is static the function that contains that code also needs to be static, but the functions in the array are non-static. At first it didn't seem like a problem, because when the user clicks on a menu item the drop down menu can call a non-static "executeFunction(funct, args)" on its parent. However, when I try to compile, the static function setting up the DataProvider it can't find the non-static functions being passed. If the compiler would just trust me the code would work fine! The simple solution is to just pass strings and use a switch statement to call functions based on that, but that's big, ugly, inelegant, and difficult to maintain, especially if something inherits from this class. The simpler solution is to just make the DataProvider non-static, but I'm wondering if anyone else has a good way of dealing with this? Making the static function able to see its non-static brethren? Thanks.

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  • Command /Developer/usr/bin/dsymutil failed with exit code 10

    - by Evan Robinson
    I am getting the above error message randomly (so far as I can tell) on iPhone projects. Occasionally it will go away upon either: Clean Restart XCode Reboot Reinstall XCode But sometimes it won't. When it won't the only solution I have found is to take all the source material, import it into a new project, and then redo all the connections in IB. Then I'm good until it strikes again. Anybody have any suggestions? [update 20091030] I have tried building both debug and release versions, both full and lite versions. I've also tried switching the debug symbols from DWARF with external dSYM file to DWARF and to stabs. Clean builds in all formats make no differences. Permission repairs change nothing. Setting up a new user has no effect. Same error on the builds. Thanks for the suggestions! [Update 20091031] Here's an easier and (apparently) reliable workaround. It hinges upon the discovery that the problem is linked to a target not a project In the same project file, create a new target Option-Drag (copy) all the files from the BAD target 'Copy Bundle Resources' folder to the NEW target 'Copy Bundle Resources' folder Repeat (2) with 'Compile Sources' and 'Link Binary With Libraries' Duplicate the Info.plist file for the BAD target and name it correctly for the NEW target. Build the NEW target! [Update 20100222] Apparently an IDE bug, now apparently fixed, although Apple does not allow direct access to the original bug of a duplicate. I can no longer reproduce this behaviour, so hopefully it is dead, dead, dead.

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  • Iphone SQLite Databse with german umlauts results in NULL value

    - by Daniel
    Hi guys, I'm quite new to the Iphone development and after search for an answer for 3 hours now, I hope that you guys can give me a hand. My problem is that I have a SQLite Database with german umlauts. Looking at it with a SQLite browser tool shows me that the data is stored with german umlauts, correctly. But selecting fields with german umlauts in it results in a NULL value. I'm already using "stringWithUTF8String", so I don't get the point where the problem is placed. Here is my code: -(void) readSearchFromDatabase { searchFlag = YES; // Setup the database object sqlite3 *database; // Init the SCode Array searchSCodes = [[NSMutableArray alloc] init]; // Open the database from the users filessytem if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK) { NSString *wildcard =@"%"; // Setup the SQL Statement and compile it NSString *sql = [NSString stringWithFormat:@"SELECT * FROM scode WHERE ta LIKE '%@%@%@' OR descriptionde LIKE '%@%@%@' OR descriptionen LIKE '%@%@%@'", wildcard, searchBar.text, wildcard, wildcard, searchBar.text, wildcard, wildcard, searchBar.text, wildcard, wildcard, searchBar.text, wildcard]; //Creating a const char SQL Statement especially for SQLite const char *sqlStatement = [sql UTF8String]; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(database, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { // Loop through the results and add them to the feeds array while(sqlite3_step(compiledStatement) == SQLITE_ROW) { // Read the data from the result row NSString *aTa = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 0)]; NSString *aReport = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 1)]; NSString *aDescriptionDE = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; NSString *aDescriptionEN = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 3)]; //Results a NULL value NSLog(@"Output: %@", aDescriptionDE); // Create a new SCode object with the data from the database SCode *searchSCode = [[SCode alloc] initWithTa:aTa report:aReport descriptionDE:aDescriptionDE descriptionEN:aDescriptionEN]; // Add the SCode object to the SCodes Array [searchSCodes addObject:searchSCode]; [searchSCode release]; } } // Release the compiled statement from memory sqlite3_finalize(compiledStatement); } sqlite3_close(database); }

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  • Precompile asp.net webpart dll

    - by mathias florin
    Hi, I have built a few custom webparts for WSS 3 using the Visual Studio 2010 Web application template. When I compile the application, Visual Studio creates the assembly file in the bin directory which I copy over later to the production server (another machine) with WSS 3. The compiled webpart dll is copied into the bin folder inside the virtual directory of WSS. I would like to precompile the webpart / dll using the aspnet_precompiler on my development machine to reduce the delay when the page is first requested. I have used the following command to precompile the entire Web Application: aspnet_precompile -v / -p PATH_TO_WEB_APPLICATION C:\WebApp -errorstack The compilation runs fine without any errors and I end up with a couple of .compiled files and also a Web_App_xxxxx.dll file inside the C:\WebApp\bin folder. From here onwards I am a bit lost how to proceed. Could you give me an advise to which folder I need to copy the compiled files on the production server? Do they need to go into the bin folder on the server or better inside the temporary asp.net folder %SystemRoot%\Microsoft.NET\Framework\versionNumber\Temporary ASP.NET Files folder? Can I precompile the Web application on a development machine without the IIS metabase? Cheers, Mathias

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  • Implicit conversion : const reference vs non-const reference vs non-reference

    - by Nawaz
    Consider this code, struct A {}; struct B { B(const A&) {} }; void f(B) { cout << "f()"<<endl; } void g(A &a) { cout << "g()" <<endl; f(a); //a is implicitly converted into B. } int main() { A a; g(a); } This compiles fine, runs fine. But if I change f(B) to f(B&), it doesn't compile. If I write f(const B&), it again compiles fine, runs fine. Why is the reason and rationale? Summary: void f(B); //okay void f(B&); //error void f(const B&); //okay I would like to hear reasons, rationale and reference(s) from the language specification, for each of these cases. Of course, the function signatures themselves are not incorrect. Rather A implicitly converts into B and const B&, but not into B&, and that causes the compilation error.

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  • linking to boost regex in gcc

    - by rboorgapally
    i am trying to compile my program which uses regex on linux. I built the boost library in the libs/regex/build by typing make -fgcc.mak which created a directory gcc which contains the following four files boost_regex-gcc-1_35 boost_regex-gcc-d-1_35 libboost_regex-gcc-1_35.a libboost_regex-gcc-d-1_35.a Now I want to use regex from my program which is in some arbitrary directory. I #included boost/regex.hpp I got the error which stated that regex.hpp is not found. Then I gave the -I option in the g++ compiler. I didn't get that error. But I get the following error undefined reference to `boost::re_detail::perl_matcher<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<boost::sub_match<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, boost::regex_traits<char, boost::cpp_regex_traits<char> > >::construct_init(boost::basic_regex<char, boost::regex_traits<char, boost::cpp_regex_traits<char> > > const&, boost::regex_constants::_match_flags)' I googled and found that I need to somehow link one of the above 4 libraries to my program. How can I do it. Which one should I link and why?

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  • SubSonic missing stored procedures in StoredProcedures.cs when generated with SubCommander sonic.exe

    - by Mark
    We have been using SubSonic to generate our DAL with a lot of success on VS2005 and SubSonic Tools 2.0.3. SubSonic Tools do not work on VS2008 (as far as we can work out) so we have tried to use SubCommander\sonic.exe and are now hitting some problems. When we regenerate the project using SubCommander\sonic.exe and try to compile we get some errors reporting missing members (which should have been automatically generated based on the stored procedures we have). On closer inspection it looks like my StoredProcedures.cs file is missing some (not all) automatically generated methods for my classes. As an example, I have 2 procs: [dbo]._ClassA_Func1 [dbo]._ClassA_Func2 Only one of these is being generated in the StoredProcedures.cs file. These methods generate fine using the SubSonic Tools plugin. We have tried now with versions 2.1 and 2.2 of SubSonic with the same issue. We are still on .NET 2.0 so cannot use SubSonic 3.0. I have checked the permissions of both procs using fn_my_permissions and they seem identical. Does anyone have any ideas on what I can check? Thanks -- Mark

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  • Parallel WCF calls to multiple servers

    - by gregmac
    I have a WCF service (the same one) running on multiple servers, and I'd like to call all instances in parallel from a single client. I'm using ChannelFactory and the interface (contract) to call the service. Each service has a local <endpoint> client defined in the .config file. What I'm trying to do is build some kind of generic framework to avoid code duplication. For example a synchronous call in a single thread looks something like this: Dim remoteName As String = "endpointName1" Dim svcProxy As ChannelFactory(Of IMyService) = New ChannelFactory(Of IMyService)(remoteName) Try svcProxy.Open() Dim svc As IMyService = svcProxy.CreateChannel() nodeResult = svc.TestRemote("foo") Finally svcProxy.Close() End Try The part I'm having difficulty with is how to specify and actually invoke the actual remote method (eg "TestRemote") without having to duplicate the above code, and all the thread-related stuff that invokes that, for each method. In the end, I'd like to be able to write code along the lines of (consider this psuedo code): Dim results as Dictionary(Of Node, ExpectedReturnType) results = ParallelInvoke(IMyService.SomeMethod, parameter1, parameter2) where ParallelInvoke() will take the method as an argument, as well as the parameters (paramArray or object() .. whatever) and then go run the request on each remote node, block until they all return an answer or timeout, and then return the results into a Dictionary with the key as the node, and the value as whatever value it returned. I can then (depending on the method) pick out the single value I need, or aggregate all the values from each server together, etc. I'm pretty sure I can do this using reflection and InvokeMember(), but that requires passing the method as a string (which can lead to errors like calling a non-existing method that can't be caught at compile time), so I'd like to see if there is a cleaner way to do this. Thanks

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  • How to manually disable/blacklist Maven repository

    - by cetnar
    In my base project I use dependency of JasperReports which has non-existent repository declaration in its pom. When I run every Maven commad there is dependency looking for commons-collection in this Jasper repository so I need to wait for timeout. This is my base project and is used as dependency in my others projects so again I need to wait for timeout. Is there are a way to move this repository to blacklisted or override this settings? Notes: 1.Why it search in Jasper repository, maybe bacause of ranges <dependency> <groupId>commons-collections</groupId> <artifactId>commons-collections</artifactId> <version>[2.1,)</version> <scope>compile</scope> </dependency> 2.My idea to resolve this problem is to change jasper pom and use proxy repository, but I looking to another option. 3.I use jasperreports 1.3.3 version and I'd like don't change it.

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  • Building ARM assembler vorbis decoder lib 'Tremolo' for iPhone

    - by Joachim Bengtsson
    I'm trying to compile Tremolo for iPhone. I've pulled in the files bitwise.c bitwiseARM.s codebook.c dpen.s dsp.c floor0.c floor1.c floor1ARM.s floor_lookup.c framing.c info.c mapping0.c mdct.c mdctARM.s misc.c res012.c into a new target, added the following custom settings: GCC_PREPROCESSOR_DEFINITIONS = _ARM_ASSEM_ GCC_C_LANGUAGE_STANDARD = gnu99 GCC_THUMB_SUPPORT = YES ... but as soon as xcode reaches the first assembler file, bitwiseARM.s, I get errors like these: /tremolo/bitwiseARM.s:3:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:3:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:4:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:4:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:5:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:5:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:6:Unknown pseudo-op: .global /tremolo/bitwiseARM.s:6:Rest of line ignored. 1st junk character valued 111 (o). /tremolo/bitwiseARM.s:11:bad instruction `STMFD r13!,{r10,r11,r14}' /tremolo/bitwiseARM.s:12:bad instruction `LDMIA r0,{r2,r3,r12}' /tremolo/bitwiseARM.s:16:bad instruction `SUBS r2,r2,r1' /tremolo/bitwiseARM.s:17:bad instruction `BLT look_slow' /tremolo/bitwiseARM.s:19:bad instruction `LDR r10,[r3]' The first error I could google, and changing .global to .globl fixed the first errors, but I still get the bad instructions, and I don't get why. Googling for the ARM instruction set, the above instructions look valid to me. I've tried toggling thumb support, and building for just armv7 instead of armv6, but neither helped.

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  • Accessing type-parameter of a type-parameter

    - by itemState
    i would like to access, in a trait, the type-parameter of a type-parameter of that trait. without adding this "second-order" type-parameter as another "first-order" parameter to the trait. the following illustrates this problem: sealed trait A; sealed trait A1 extends A; sealed trait A2 extends A trait B[ ASpecific <: A ] { type ASpec = ASpecific } trait D[ ASpecific <: A ] extends B[ ASpecific ] trait C[ +BSpecific <: B[ _ <: A ]] { def unaryOp : C[ D[ BSpecific#ASpec ]] } def test( c: C[ B[ A1 ]]) : C[ D[ A1 ]] = c.unaryOp the test fails to compile because apparently, the c.unaryOp has a result of type C[D[A]] and not C[D[A1]], indicating that ASpec is merely a shortcut for _ <: A and does not refer to the specific type parameter. the two-type-parameter solution is simple: sealed trait A; sealed trait A1 extends A; sealed trait A2 extends A trait B[ ASpecific <: A ] trait D[ ASpecific <: A ] extends B[ ASpecific ] trait C[ ASpecific <: A, +BSpecific <: B[ ASpecific ]] { def unaryOp : C[ ASpecific, D[ ASpecific ]] } def test( c: C[ A1, B[ A1 ]]) : C[ A1, D[ A1 ]] = c.unaryOp but i don't understand why i need to clutter my source with this second, obviously redundant, parameter. is there no way to retrieve it from trait B?

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  • Nant build fails - but only in TeamCity

    - by wayne
    Hi I have a nant build file set up which works fine from the cmd line but not in TeamCity. I've checked that the comand I execute is run from the same directory TC is working in and checked all the references but it still fails with the following error: [build] Compile the project using Debug configuration... [10:30:05]: [build] msbuild (1m:18s) [10:30:06]: [msbuild] Starting MSBuild... [10:30:07]: [msbuild] Starting 'C:\WINDOWS\Microsoft.NET\Framework\v3.5\msbuild.exe (@"G:\TeamCity\buildAgent\work\9de21b975852dd95\src\Irm.Web.App\Irm.Web.App.sln.teamcity.msbuild.tcargs")' in 'G:\TeamCity\buildAgent\work\9de21b975852dd95' [10:30:09]: [msbuild] MSBUILD : error MSB1025: An internal failure occurred while running MSBuild. [10:31:18]: [msbuild] Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object. [10:31:18]: [msbuild] at Microsoft.Build.CommandLine.MSBuildApp.BuildProject(String projectFile, String[] targets, String toolsVersion, BuildPropertyGroup propertyBag, ILogger[] loggers, LoggerVerbosity verbosity, DistributedLoggerRecord[] distributedLoggerRecords, Boolean needToValidateProject, String schemaFile, Int32 cpuCount, Boolean enableNodeReuse) [10:31:18]: [msbuild] at Microsoft.Build.CommandLine.MSBuildApp.Execute(String commandLine) [10:31:18]: [msbuild] at Microsoft.Build.CommandLine.MSBuildApp.Main() [10:31:24]: G:\TeamCity\buildAgent\work\9de21b975852dd95\Irm-deploy.build(22,10): External Program Failed: msbuild (return code was -1073741819) Does anyone have any idea why TC would not be able to run the build yet I know it works? Cheers w://

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  • Can't find compiled resource bundles

    - by user351032
    I am using Adobe Flash Builder 4. I've run into this issue with my latest project, but I was able to re-create it with an almost empty project. Here is what I've done. Created a new Flex Project Created a locale/en_US folder within this project. Added a class that extends SparkDownloadProgressBar. All this class does is attempt to create a Label. When I try to debug this application, I get the following error. Error: Could not find compiled resource bundle 'components' for locale 'en_US'. at mx.resources::ResourceManagerImpl/installCompiledResourceBundle()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:340] at mx.resources::ResourceManagerImpl/installCompiledResourceBundles()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:269] at mx.resources::ResourceManagerImpl/processInfo()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:387] at mx.resources::ResourceManagerImpl()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:122] at mx.resources::ResourceManager$/getInstance()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManager.as:111] at mx.core::UIComponent()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\core\UIComponent.as:3728] at spark.components.supportClasses::TextBase()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\TextBase.as:154] at spark.components::Label()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\Label.as:384] at Preloader()[C:\SVN\Games\Social\Test\src\Preloader.as:21] at mx.preloaders::Preloader/initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\preloaders\Preloader.as:253] at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1925] at mx.managers::SystemManager/initHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:2419] The Flex Compiler/Additional Compiler Arguments section does contain "-locale en_US", but I do not want to just remove this as I am planning to have this load different property files based on the localization region at run-time and how I understand it, I will need to add each locale that I am planning to use on the compile argument line. I am at a loss as to how to attack this problem. If you need anymore information from me to help with this, I will be more than happy to provide it. Thanks ahead of time for the help!

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  • How can I combine several Expressions into a fast method?

    - by chillitom
    Suppose I have the following expressions: Expression<Action<T, StringBuilder>> expr1 = (t, sb) => sb.Append(t.Name); Expression<Action<T, StringBuilder>> expr2 = (t, sb) => sb.Append(", "); Expression<Action<T, StringBuilder>> expr3 = (t, sb) => sb.Append(t.Description); I'd like to be able to compile these into a method/delegate equivalent to the following: void Method(T t, StringBuilder sb) { sb.Append(t.Name); sb.Append(", "); sb.Append(t.Description); } What is the best way to approach this? I'd like it to perform well, ideally with performance equivalent to the above method. UPDATE So, whilst it appears that there is no way to do this directly in C#3 is there a way to convert an expression to IL so that I can use it with System.Reflection.Emit?

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  • Checking if a RoutedEvent has any handlers

    - by AK
    I've got a custom Button class, that always performs the same action when it gets clicked (opening a specific window). I'm adding a Click event that can be assigned in the button's XAML, like a regular button. When it gets clicked, I want to execute the Click event handler if one has been assigned, otherwise I want to execute the default action. The problem is that there's apparently no way to check if any handlers have been added to an event. I thought a null check on the event would do it: if (Click == null) { DefaultClickAction(); } else { RaiseEvent(new RoutedEventArgs(ClickEvent, this));; } ...but that doesn't compile. The compiler tells me that I can't do anything other than += or -= to an event outside of the defining class, event though I'm trying to do this check INSIDE the defining class. I've implemented the correct behavior myself, but it's ugly and verbose and I can't believe there isn't a built-in way to do this. I must be missing something. Here's the relevant code: public class MyButtonClass : Control { //... public static readonly RoutedEvent ClickEvent = EventManager.RegisterRoutedEvent("Click", RoutingStrategy.Bubble, typeof(RoutedEventHandler), typeof(MyButtonClass)); public event RoutedEventHandler Click { add { ClickHandlerCount++; AddHandler(ClickEvent, value); } remove { ClickHandlerCount--; RemoveHandler(ClickEvent, value); } } private int ClickHandlerCount = 0; private Boolean ClickHandlerExists { get { return ClickHandlerCount > 0; } } //... }

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