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  • iPad: Detecting External Keyboard

    - by StuartW
    My app uses a UIAccessoryView to provide additional keyboard functionality (such as forward/backward tabs and arrows keys) for the virtual keyboard, but that causes UIKeyboardDidShowNotification to fire even when a physical keyboard is present (the accessory appears at the bottom of the screen). I'd like to check if a physical keyboard is attached when handling UIKeyboardWillShowNotification, to prevent the accessory view from appearing and to prevent my custom view from scrolling up (to make room for the non-existent virtual keyboard). I've tried examining the UIKeyboardFrameEndUserInfoKey key, but it returns a real size for the virtual keyboard, in spite of nothing being displayed. Is there any way to detect the presence of a physical keyboard to prevent this unwanted behaviour? Hmm, the plot thickens. I tried disabling the input accessory by returning nil from the inputAccessoryView property of the Responder object which triggers the keyboard. That suppresses UIKeyboardWillShowNotification and UIKeyboardDidShowNotification when there is a physical keyboard present, but keeps these notifications when there is no such keyboard. All good so far. Then I tried re-enabling inputAccessoryView only after UIKeyboardWillShowNotification had been received. This only fires when a virtual keyboard is needed, so it should allow me to reintroduce the accessory view in those circumstances. Or so I thought. Unfortunately, it seems the OS doesn't check inputAccessoryView after UIKeyboardWillShowNotification, so it fails to show the accessory view when it is needed :o( That leaves me with two options: Include the input accessory view, giving extra functionality for virtual keyboard users, but lose the ability to detect a physical keyboard and hence not supporting physical devices; or Exclude the input accessory altogether, preventing most users from accessing the extra keys, but allowing the app to work with a physical keyboard. Not a great choice, so I'm still keen to see if anyone else has addressed this problem!

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  • Cross-Platform Language + GUI Toolkit for Prototyping Multimedia Applications

    - by msutherl
    I'm looking for a language + GUI toolkit for rapidly prototyping utility applications for multimedia installations. I've been working with Max/MSP/Jitter for many years, but I'd like to add a text-based language to my 'arsenal' for tasks apart from 'content production'. (When it comes to actual media synthesis, my choices are clear [SuperCollider + MSP for audio, Jitter + Quartz + openFrameworks for video]). I'm looking for something that maintains some of the advantages of Max, but is lower-level, faster, more cross-platfrom (Linux support), and text-based. Integration with powerful sound/video libraries is not a requirement. Some requirements: Cross-platform (at least OSX and Linux, Windows is a plus) Fast and easy cross-platform GUIs with no platform-specific modification GUI code separated from backend code as much as possible Good for interfacing with external serial devices (micro-controllers) Good network support (UDP/TCP) Good libraries for multi-media (video, sound, OSC) are a plus Asynchronous synchronous UNIX integration is a plus The options that come to mind: AS3/Flex (not a fan of AS3 or the idea of running in the Flash Player) openFrameworks (C++ framework, perhaps a bit too low level [looking for fast development time] and biased toward video work) Java w/ Processing libraries (like openFrameworks, just slower) Python + Qt (is Qt appropriate for rapid prototyping?) Python + Another GUI toolkit SuperCollider + Swing (yucky GUI development) Java w/ SWT Any other options? What do you recommend?

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  • ios 4.1 doesn't call Phonegap API

    - by Johannes Klauß
    I'm working on a cross platform app for Android 2.2 and iOS 4.1 (dev devices). On Android everything works fine (accelerometer and geolocation) even if it's a little laggy. On iOS it's way more smooth, but he doesn't call the Phonegap functions. That's my JS code: var watchID = null; var shaking = { left: false, right: true }; function startWatch() { // Update acceleration every 100 ms var options = { frequency : 100 }; watchID = navigator.accelerometer.watchAcceleration(function(acceleration) { if(acceleration.x < -8) { shaking.left = true; } else if(acceleration.x > 8) { shaking.right = true; } if(shaking.left && shaking.right) { navigator.notification.vibrate(500); shaking.left = false; shaking.right = false; stopWatch(); } }, null, options); } I just call it with <a href="" onclick="startWatch();">start Accel</a> But iOS doesn't react at all. Is there any special call you need to do in iOS?

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  • C# images cropping,splitting,saving

    - by cheesebunz
    Hi, as stated in subject, i have an image: private Image testing; testing = new Bitmap(@"sampleimg.jpg"); I would like to split it into 3 x 3 matrix meaning 9 images in total and save it.Any tips or tricks to do this simple? I'm using visual studios 2008 and working on smart devices. Tried some ways but i can't get it. This is what i tried: int x = 0; int y = 0; int width = 3; int height = 3; int count = testing.Width / width; Bitmap bmp = new Bitmap(width, height); Graphics g = Graphics.FromImage(bmp); for (int i = 0; i < count; i++) { g.Clear(Color.Transparent); g.DrawImage(testing, new Rectangle(0, 0, width, height), new Rectangle(x, y, width, height), GraphicsUnit.Pixel); bmp.Save(Path.ChangeExtension(@"C\AndrewPictures\", String.Format(".{0}.bmp",i))); x += width; }

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  • Reducing moire when downsampling halftone comic images.

    - by drawnonward
    How can I reduce moire effects when downsampling halftone comic book images during live zoom on an iPhone or iPad? I am writing a comic book viewer. It would be nice to provide higher resolution images and allow the user to zoom in while reading the comic book. However, my client is averse to moire effects and will not allow this feature if there are noticeable moire artifacts while zooming, which of course there are. Modifying the images to be less susceptible to moire would only work if the modifications were not perceptible. Blur was specifically prohibited, as is anything that removes the beloved halftone dots. The images are black and white halftone and line art. The originals are 600 dpi but what we ship with the application will be half that at best, so probably 2500 pixels or less tall. So what are my options? If I write a custom downsampling algorithm would it be fast enough for real time on these devices? Are there other tricks I can do? Would it work to just avoid the size ratios that have the most visual moire effects? As you zoom in an out, there are definitely peaks where the moire effects are worst. Is there a way to calculate what those points are and just zoom to a nearby scale that is not as bad? Any suggestions are welcome. I have very little experience with image and signal processing, but am enjoying the opportunity to learn. I know nothing of wavelets and acutance and other jargon, so please be verbose.

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  • Google Web Toolkit or Microsoft Technology (Silverlight, ASP.NET)

    - by NativeByte
    We have a large code base in MFC and VB. A few applications are in .NET. All these applications interoperate with each other on the user's machine and also connect with Unix servers via sockets. Recently we have started discussing a re-write of our applications and possibility of moving a lot of these desktop applications to web (they would run in intranet). A straight forward way is rewritting them in one of the .NET technologies. But a suggestion about using Google Web tookit has popped up and the argument is that it would help creating applications that would run in a browser on both desktop and mobile devices. One of the key problem that I see is that GWT is a large abstraction over Javascript. This will require the team to learn GWT, Javascript, IDEs etc as their experience has been primarily Microsoft technologies and not Java. It would be easier for them to learn .NET technologies instead of GWT. I do not have a depth of GWT and its drawback pittfalls and do not know about a parallel Microsoft Technology that I should investigate. So I would appreciate if people here can share their views or experiences using GWT or equivalent Microsoft technology.

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  • How to flush DNS cache in Windows Mobile programmatically?

    - by Bounded
    Hello, My windows mobile application (written in C# with the compact framework) needs to know if a particular machine is active or not. To achieve this goal, I thought to use a ping mechanism. I tried to use the Ping class implemented in the opennetcf framework (the System.Net.NetworkInformation.Ping class for the .NET Framework is not part of the compact framework). Because I give to the Ping.Send function a host name, it first tries to resolve this host name and to retrieve an IP address. But i observe the following problem : If the first dns resolution fails (because the network is down at this moment), and if the application tries immediately again to send the ping, it fails too, even if the network is note down anymore. I check with a famous network protocol analyzer and i saw that only the requests concerning the first dns resolution are sent. The requests concerning the dns resolution of the second ping are not sent. Why is the second dns request not sent ? Is there any dns cache mechanism on such Windows Mobile devices ? If yes, can this mechanism beeing flushed programmatically ? EDIT : I gave up finding a solution to this DNS flush. I chose to ping an IP adress instead of a name machine. The problem of pinging an hard coded adress IP is that we have to be 100% sure that this IP will not change. The gateway IP can be used because it's always reachable (if it does not, it means the network is down).

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  • send SMS from WAP page

    - by user217069
    This question is related to sending an SMS from a link in a WAP page? Historically I have used sms: which has worked on SonyEricsson, Nokia and other such 'legacy' devices. An example of the mark-up would be; <a href="sms:0123456789?body=test%20message">send</a> I am aware that i-phone does not allow you to specify the body. If the body tag is present then the device closes the browser and opens the SMS application but does not go as far as taking the user to message creation. As such the following does not really work; <a href="sms:0123456789?body=test%20message">send</a> however, this partially does... in that it takes the user to the editor and selects the recipient. <a href="sms:0123456789">send</a> My tests with Android (HTC desire) cause the message editor to crash (with the above examples). I have managed to get the message editor to open successfully but not managed to pass any details (recipient or message body) using; <a href="sms://0123456789">send</a> Note the :// which is not correct according to the Nokia specs. Has anyone had any more success? Sorry if this is a bit hazy, its probably more of a discussion than a question.

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  • Ajax Rich Internet Application framework for Linux + Firefox _AND_ iPhone consumption

    - by Maroloccio
    For a zero-budget (e.g. University) project we need to build a rich web UI for Firefox and iPhone clients. Firm requirement: all technologies to be free and open-source. Nice-to-have: all development to be done in Java/Eclipse. I generally like the Google's AppEngine + GWT combo but this project will require much more interactivity than what's in GWT 2.0. Something along the lines of: http://www.smartclient.com/smartgwt/showcase/. I know trusty plain ol' GWT won't cut it this time. Straight question: is there something that does the sort of thing that SmartGWT does and works really well on Safari/iPhone? I would say the mobile experience is even more important for this project than the desktop one. Optional question: perhaps this is not the best route to go at all? How could we otherwise render a rich UI with such capabilities and interactivity on both screen sizes? Windows, drag-and-drop, advanced tabs, dynamic grids... We don't need to support any other mobile devices. Yet. ;-)

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  • Will Apple bundle the Mono Touch runtime with every iPhone?

    - by Zoran Simic
    It strikes me as a good idea for Apple to negotiate with Novell and bundle the Mono Touch runtime (only the runtime of course) into every iPhone and iPod Touch. Perhaps even make it a "one time install" that automatically gets downloaded from the App Store the first time one downloads an app build with Mono Touch, making every subsequent Mono Touch app much lighter to download (without the runtime). Doing so would be similar in a way to adding Bootcamp to OS X: it would make it easier for C# developers to join the party, but that wouldn't mean these developers will all stick to C#... What convinced me to buy a Mac is Bootcamp - I figured I could always install Windows if I didn't like OS X (and I liked the hardware, so no problem there). 6 months later, I'm using OS X full time... Would there be any technical issues in doing so? I see only advantages for all parties, not one disadvantage to anyone (except maybe for the few unfortunate Apple employees who would have to test the crap out of the Mono Touch runtime before bundling it): Novell wins because Mono Touch becomes much more viable (Mono Touch apps become much lighter all of the sudden) Developers win because now there's one more tool in the tool belt Many C# Developers would be very interested by this Apple wins because that would bring even more attention to the platform, more revenue in developer fees, more potential great apps, etc Users win because less space is used by different Apps having copies of the same runtime accumulating on their devices Would there be a major technical obstacle in bundling Mono Touch to iPhone OS? Edit: Changed the title from "Should" to "Will Apple bundle the runtime?", I think the consensus on predicting that means a lot to those considering going with Mono Touch.

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  • Printing is not working in tomcat, when i start server with services.msc(From client side we could not print )

    - by maya
    I am using JasperReports 1.3.1 to print the report. I am sing eclipse and tomcat for development purpose. In eclipse, when i run the application, the below code will show the listed printer devices and print button. If i click the print button, the report is printing by selected device. PrintRequestAttributeSet printRequestAttributeSet = new HashPrintRequestAttributeSet(); printRequestAttributeSet.add(MediaSizeName.ISO_A5); PrintServiceAttributeSet printServiceAttributeSet = new HashPrintServiceAttributeSet(); JRPrintServiceExporter exporter = new JRPrintServiceExporter(); exporter.setParameter(JRExporterParameter.JASPER_PRINT, jasperPrint); exporter.setParameter(JRPrintServiceExporterParameter.PRINT_REQUEST_ATTRIBUTE_SET, printRequestAttributeSet); exporter.setParameter(JRPrintServiceExporterParameter.PRINT_SERVICE_ATTRIBUTE_SET, printServiceAttributeSet); exporter.setParameter(JRPrintServiceExporterParameter.DISPLAY_PAGE_DIALOG, Boolean.FALSE); exporter.setParameter(JRPrintServiceExporterParameter.DISPLAY_PRINT_DIALOG, Boolean.TRUE); exporter.exportReport(); Here I am passing jasperPrint as a parameter which i manually construted.Its working good My problem is: I created war file and pasted in tomcat Apache Software Foundation\Tomcat 6.0\webapps directory and started the tomcat by using services.msc. At this point, its not displaying the listed printer details and also not printing. I put some logger, I found that, the code is hanging with exporter.exportReport(); after this line code is not executing . Please suggest me for how to print from client side using jasper

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  • Developing cross platform mobile application

    - by sohilv
    More and more mobile platforms are being launched and sdk's are available to developers. There are various mobile platform are available, Android,iOS,Moblin,Windows mobile 7,RIM,symbian,bada,maemo etc. And making of corss platform application is headache for developers. I am searching common thing across the platforms which will help to developers who want to port application to all platforms.Like what is the diff screen resolution, input methods, open gl support etc. please share details that you know for the any of platform . or is there possibilities , by writing code in html (widget type of thing) and load it into native application. I know about the android , in which we can add the web view into application. by calling setContentView(view) Please share the class details where we can add the html view into native application of different type of platforms that you know. Purpose of this thread is share common details across developers. marking as community wiki. Cross platform tools & library XMLVM and iSpectrum (cross compile Java code from an Android app or creating one from scratch Phone Gap (cross platform mobile apps) Titanium (to build native mobile and desktop apps with web technologies) Mono Touch ( C# for iphone ) rhomobile - http://rhomobile.com/ samples are here: http://github.com/rhomobile/rhodes-system-api-samples Sencha Touch - Sencha Touch is a HTML5 mobile app framework that allows you to develop web apps that look and feel native on Apple iOS and Google Android touchscreen devices. http://www.sencha.com/products/touch/ Corona - Iphone/Ipad / Android application cross platform library . Too awesome. http://anscamobile.com/corona/ A guide to port existing Android app to Windows Phone 7 http://windowsphone.interoperabilitybridges.com/articles/windows-phone-7-guide-for-iphone-application-developers

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  • Elegant way of parsing Data files for Simulation

    - by sc_ray
    I am working on this project where I need to read in a lot of data from .dat files and use the data to perform simulations. The data in my .dat file looks as follows: DeviceID InteractingDeviceID InteractionStartTime InteractionEndTime 1 2 1101 1105 1,2 1101 and 1105 are tab delimited and it means Device 1 interacted with Device 2 at 1101 ms and ended the interaction at 1105ms. I have a trace data sets that compile thousands of such interactions and my job is to analyze these interactions. The first step is to parse the file. The language of choice is C++. The approach I was thinking of taking was to read the file, for every line that's read create a Device Object. This Device object will contain the property DeviceId and an array/vector of structs, that will contain a list of all the devices the given DeviceId interacted with over the course of the simulation.The struct will contain the Interacting Device Id, Interaction Start Time and Interaction End Time. I have a two fold question here: Is my approach correct? If I am on the right track, how do I rapidly parse these tab delimited data files and create Device objects without excessive memory overhead using C++? A push in the right direction will be much appreciated. Thanks

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  • Blackberry app stuck trying to access a server.

    - by Tejaswi Yerukalapudi
    Hi, I've built a ASP.NET webservice and I'm trying to access it from a Blackberry. I've been testing it out with multiple devices and the simulator and it works fine, but there's just the one Blackberry 9000 (It's not the model, I've tried it out with another Blackberry 9000), and it's stuck waiting for a response from the server. Relevant section of the code that accesses this - System.out.println("IN ntwk access thread, start point"); HttpConnection connection = (HttpConnection)Connector.open(serviceURL + WSNAME); connection.setRequestMethod(HttpConnection.POST); connection.setRequestProperty("Content-type", "application/x-www-form-urlencoded"); connection.setRequestProperty("Content-length", Integer.toString(postData1.length)); OutputStream requestOutput = connection.openOutputStream(); requestOutput.write(postData1); requestOutput.close(); final int responseCode = connection.getResponseCode(); if(responseCode!= HttpConnection.HTTP_OK) { //Process the error condition } // Request succeeded process the data. It seems to be getting stuck after connection.getResponseCode(). Is there some way I can verify what's going wrong with this particular device? Thanks, Teja

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  • How to accommodate for the iPhone 4 screen resolution?

    - by dontWatchMyProfile
    This is a programming question! Read on before you vote to close! According to Apple, the iPhone 4 has a new and better screen resolution: 3.5-inch (diagonal) widescreen Multi-Touch display 960-by-640-pixel resolution at 326 ppi This little detail affects our apps in a heavy way. Most of the demo apps on the net have one thing in common: They position views in the believe that the screen has a fixed size of 320 x 480 pixels. So what most -if not all- developers do is: They designed everything in such a way, that a touchable area is -for example- 50 x 50 pixels big. Just enough to tap it. Things have been positioned relative to the upper left, to reach a specific position on screen - let's say the center, or somewhere at the bottom. Edit: It seems Apple has integrated an switch that allows to tell if an app is highRes or not. Nice. When we develop high-resolution apps, they probably won't work on older devices. And if they do, they would suffer a lot from 4-times the size of any image, having to scale them down in memory.

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  • while I scroll between the layout it takes too long to be able to scroll between the gallerie's pictures. Is there any way to reduce this time?

    - by Mateo
    Hello, this is my first question here, though I've being reading this forum for quite a while. Most of the answers to my doubts are from here :) Getting back on topic. I'm developing an Android application. I'm drawing a dynamic layout that are basically Galleries, inside a LinearLayout, inside a ScrollView, inside a RelativeLayout. The ScrollView is a must, because I'm drawing a dynamic amount of galleries that most probably will not fit on the screen. When I scroll inside the layout, I have to wait 3/4 seconds until the ScrollView "deactivates" to be able to scroll inside the galleries. What I want to do is to reduce this time to a minimum. Preferably I would like to be able to scroll inside the galleries as soon as I lift my finger from the screen, though anything lower than 2 seconds would be great as well. I've being googling around for a solution but all I could find until now where layout tutorials that didn't tackle this particular issue. I was hoping someone here knows if this is possible and if so to give me some hints on how to do so. I would prefer not to do my own ScrollView to solve this. But if that is the only way I would appreciate some help because I'm not really sure how would I solve this issue by doing that. this is my layout: public class PicturesL extends Activity implements OnClickListener, OnItemClickListener, OnItemLongClickListener { private ArrayList<ImageView> imageView = new ArrayList<ImageView>(); private StringBuilder PicsDate = new StringBuilder(); private CaWaApplication application; private long ListID; private ArrayList<Gallery> gallery = new ArrayList<Gallery>(); private ArrayList<Bitmap> Thumbails = new ArrayList<Bitmap>(); private String idioma; private ArrayList<Long> Days = new ArrayList<Long>(); private long oldDay; private long oldThumbsLoaded; private ArrayList<Long> ThumbailsDays = new ArrayList<Long>(); private ArrayList<ArrayList<Long>> IDs = new ArrayList<ArrayList<Long>>(); @Override public void onCreate(Bundle savedInstancedState) { super.onCreate(savedInstancedState); RelativeLayout layout = new RelativeLayout(this); ScrollView scroll = new ScrollView(this); LinearLayout realLayout = new LinearLayout(this); ArrayList<TextView> texts = new ArrayList<TextView>(); Button TakePic = new Button(this); idioma = com.mateloft.cawa.prefs.getLang(this); if (idioma.equals("en")) { TakePic.setText("Take Picture"); } else if (idioma.equals("es")) { TakePic.setText("Sacar Foto"); } RelativeLayout.LayoutParams scrollLP = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.FILL_PARENT, RelativeLayout.LayoutParams.FILL_PARENT); layout.addView(scroll, scrollLP); realLayout.setOrientation(LinearLayout.VERTICAL); realLayout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); scroll.addView(realLayout); TakePic.setId(67); TakePic.setOnClickListener(this); application = (CaWaApplication) getApplication(); ListID = getIntent().getExtras().getLong("listid"); getAllThumbailsOfID(); LinearLayout.LayoutParams TakeLP = new LinearLayout.LayoutParams(LinearLayout.LayoutParams.WRAP_CONTENT, LinearLayout.LayoutParams.WRAP_CONTENT); realLayout.addView(TakePic); oldThumbsLoaded = 0; int galler = 100; for (int z = 0; z < Days.size(); z++) { ThumbailsManager croppedThumbs = new ThumbailsManager(Thumbails, oldThumbsLoaded, ThumbailsDays.get(z)); oldThumbsLoaded = ThumbailsDays.get(z); texts.add(new TextView(this)); texts.get(z).setText("Day " + Days.get(z).toString()); gallery.add(new Gallery(this)); gallery.get(z).setAdapter(new ImageAdapter(this, croppedThumbs.getGallery(), 250, 175, true, ListID)); gallery.get(z).setOnItemClickListener(this); gallery.get(z).setOnItemLongClickListener(this); gallery.get(z).setId(galler); galler++; realLayout.addView(texts.get(z)); realLayout.addView(gallery.get(z)); } Log.d("PicturesL", "ListID: " + ListID); setContentView(layout); } private void getAllThumbailsOfID() { ArrayList<ModelPics> Pictures = new ArrayList<ModelPics>(); ArrayList<String> ThumbailsPath = new ArrayList<String>(); Pictures = application.dataManager.selectAllPics(); long thumbpathloaded = 0; int currentID = 0; for (int x = 0; x < Pictures.size(); x++) { if (Pictures.get(x).walkname == ListID) { if (Days.size() == 0) { Days.add(Pictures.get(x).day); oldDay = Pictures.get(x).day; IDs.add(new ArrayList<Long>()); currentID = 0; } if (oldDay != Pictures.get(x).day) { oldDay = Pictures.get(x).day; ThumbailsDays.add(thumbpathloaded); Days.add(Pictures.get(x).day); IDs.add(new ArrayList<Long>()); currentID++; } StringBuilder tpath = new StringBuilder(); tpath.append(Pictures.get(x).path.substring(0, Pictures.get(x).path.length() - 4)); tpath.append("-t.jpg"); IDs.get(currentID).add(Pictures.get(x).id); ThumbailsPath.add(tpath.toString()); thumbpathloaded++; if (x == Pictures.size() - 1) { Log.d("PicturesL", "El ultimo de los arrays, tamaño: " + Days.size()); ThumbailsDays.add(thumbpathloaded); } } } for (int y = 0; y < ThumbailsPath.size(); y++) { Thumbails.add(BitmapFactory.decodeFile(ThumbailsPath.get(y))); } } I had a memory leak on another activity when screen orientation changed that was making it slower, now it is working better. The scroller is not locking up. But sometimes, when it stops scrolling, it takes a few seconds (2/3) to disable itself. I just want it to be a little more dynamic, is there any way to override the listener and make it stop scrolling ON_ACTION_UP or something like that? I don't want to use the listview because I want to have each gallery separated by other views, now I just have text, but I will probably separate them with images with a different size than the galleries. I'm not really sure if this is possible with a listadapter and a listview, I assumed that a view can only handle only one type of object, so I'm using a scrollview of a layout, if I'm wrong please correct me :) Also this activity works as a preview or selecting the pictures you want to view in full size and manage their values. So its working only with thumbnails. Each one weights 40 kb. Guessing that is very unlikely that a user gets more than 1000~1500 pictures in this view, i thought that the activity wouldn't use more than 40~50 mb of ram in this case, adding 10 more if I open the fullsized view. So I guessed as well most devices are able to display this view in full size. If it doesn't work on low-end devices my plan was to add an option in the app preferences to let user chop this view according to some database values. And a last reason is that during most of this activity "life-cycle" (the app has pics that are relevant to the view, when it ends the value that selects which pictures are displayed has to change and no more pictures are added inside this instance of this activity); the view will be unpopulated, so most of the time showing everything wont cost much, just at the end of its cycle That was more or less what I thought at the time i created this layout. I'm open to any sort of suggestion or opinion, I just created this layout a few days ago and I'm trying to see if it can work right, because it suits my app needs. Though if there is a better way i would love to hear it Thanks Mateo

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  • problem loading texture with transparency with OpenGL ES and Android

    - by Evan Kimia
    Im trying to load an image that has background transparency that will be layered over another texture. When i try and load it, all i get is a white screen. The texture is 512 by 512, and its saved in photoshop as a 24 bit PNG (standard PNG specs in the Photoshop Save for Web and Devices config window). Any idea why its not showing? The texture without transparency shows without a problem. Here is my loadTextures method: public void loadGLTexture(GL10 gl, Context context) { //Get the texture from the Android resource directory Bitmap bitmap = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1); Bitmap normalScheduleLines = BitmapFactory.decodeResource(context.getResources(), R.drawable.m1n); //Generate texture pointers... gl.glGenTextures(3, textures, 0); //...and bind it to our array gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[1]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, bitmap, 0); bitmap.recycle(); //Bind our normal schedule bus map lines gl.glBindTexture(GL10.GL_TEXTURE_2D, textures[0]); //Create Nearest Filtered Texture gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MIN_FILTER, GL10.GL_LINEAR_MIPMAP_NEAREST); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_MAG_FILTER, GL10.GL_LINEAR); gl.glTexParameterf(GL11.GL_TEXTURE_2D, GL11.GL_GENERATE_MIPMAP, GL11.GL_TRUE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_S, GL10.GL_CLAMP_TO_EDGE); gl.glTexParameterf(GL10.GL_TEXTURE_2D, GL10.GL_TEXTURE_WRAP_T, GL10.GL_CLAMP_TO_EDGE); GLUtils.texImage2D(GL10.GL_TEXTURE_2D, 0, GL10.GL_RGBA, normalScheduleLines, 0); normalScheduleLines.recycle(); }

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  • Python: How can I use Twisted as the transport for SUDS?

    - by jathanism
    I have a project that is based on Twisted used to communicate with network devices and I am adding support for a new vendor (Citrix NetScaler) whose API is SOAP. Unfortunately the support for SOAP in Twisted still relies on SOAPpy, which is badly out of date. In fact as of this question (I just checked), twisted.web.soap itself hasn't even been updated in 21 months! I would like to ask if anyone has any experience they would be willing to share with utilizing Twisted's superb asynchronous transport functionality with SUDS. It seems like plugging in a custom Twisted transport would be a natural fit in SUDS' Client.options.transport, I'm just having a hard time wrapping my head around it. I did come up with a way to call the SOAP method with SUDS asynchronously by utilizing twisted.internet.threads.deferToThread(), but this feels like a hack to me. Here is an example of what I've done, to give you an idea: # netscaler is a module I wrote using suds to interface with NetScaler SOAP # Source: http://bitbucket.org/jathanism/netscaler-api/src import netscaler import os import sys from twisted.internet import reactor, defer, threads # netscaler.API is the class that sets up the suds.client.Client object host = 'netscaler.local' username = password = 'nsroot' wsdl_url = 'file://' + os.path.join(os.getcwd(), 'NSUserAdmin.wsdl') api = netscaler.API(host, username=username, password=password, wsdl_url=wsdl_url) results = [] errors = [] def handleResult(result): print '\tgot result: %s' % (result,) results.append(result) def handleError(err): sys.stderr.write('\tgot failure: %s' % (err,)) errors.append(err) # this converts the api.login() call to a Twisted thread. # api.login() should return True and is is equivalent to: # api.service.login(username=self.username, password=self.password) deferred = threads.deferToThread(api.login) deferred.addCallbacks(handleResult, handleError) reactor.run() This works as expected and defers return of the api.login() call until it is complete, instead of blocking. But as I said, it doesn't feel right. Thanks in advance for any help, guidance, feedback, criticism, insults, or total solutions.

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  • Why Android for enterprise applications?

    - by mcabral
    Recently one of our clients is considering the posibility of picking up an old WinMobile 5.0 project. Several features are to be added to the point it will be a major version update. The client is worried about the mobile market, and thinks there's a chance all the effort put in this development will have to be thrown away in a couple of year due to the dinamics of the mobile market and the deprecation of mobile devices. So, the client is not sure whether he should continue with Windows Mobile (changing from WM 5.0 to 6.X) or starting from scratch with another technology. From our part we have been studing the mobile market, looking for clues for which will be the winning horse. The safe move seems to continue with WM just because re writing an entire application from scratch involves more risks and delays. On the other hand WM seems to be losing market and the ghost of an exit on their part is growing stronger everyday. But what can be say about Android? Everyone is talking about it and is growing at full speed but what avantagies will it bring to the table? Why should we start a fresh applicaction on this technology? So the question remains the same.. is Andriod mature enough for an enterprise application? Will you recomend it to one of your clients? Will you port/rewrite a WM application to Andriod? What's the trade-off? EDIT: Addressing commentaries. The app is entirely built with C# and Compact Framework. The app is for logistics/management.

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  • jQuery e.target bubbling best practice ?

    - by olouv
    In my heavy-ajax code, i always bind "click" the body tag & act depending on $(e.target) & using $.fn.hasClass(). However when i click on an anchor that has a </span> tag inside, my $(e.target) equals this node, and not the parent anchor as i would like it to. From now on, i have used this trick (var $t = $(e.target);) : /** bubbling **/ if($t.get(0).tagName !== "A" && $t.get(0).tagName !== "AREA") { $t = $t.parent("a"); if(empty($t)) return true; //else console.log("$t.bubble()", $t); } It feels wrong somehow... Do you have any better implementation ? $.fn.live() does not solve my issue as it still returns the span as the target. Moreover i'm looking for speed (running on atom-based touch devices) & live appeared to be way slower (twice) : http://jsperf.com/bind-vs-click/3 In fact, as @Guffa pointed, using $.fn.live() solves the span bubbling issue as i don't need the event.target anymore. I guess there is no other "right" answer here (using bind).

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  • Is there a limit for the number of files in a directory on an SD card?

    - by jamesh
    I have a project written for Android devices. It generates a large number of files, each day. These are all text files and images. The app uses a database to reference these files. The app is supposed to clear up these files after a little use (perhaps after a few days), but this process may or may not be working. This is not the subject of this question. Due to a historic accident, the organization of the files are somewhat naive: everything is in the same directory; a .hidden directory which contains a zero byte .nomedia file to prevent the MediaScanner indexing it. Today, I am seeing an error reported: java.io.IOException: Cannot create: /sdcard/.hidden/file-4200.html at java.io.File.createNewFile(File.java:1263) Regarding the sdcard, I see it has plenty of storage left, but counting $ cd /Volumes/NO_NAME/.hidden $ ls | wc -w 9058 Deleting a number of files seems to have allowed the file creation for today to proceed. Regrettably, I did not try touching a new file to try and reproduce the error on a commandline; I also deleted several hundred files rather than a handful. However, my question is: are there hard limits on filesize or number of files in a directory? am I even on the right track here? Nota Bene: The SD card is as-is - i.e. I haven't formatted it, so I would guess it would be a FAT-* format. The FAT-32 format has hard limits of filesize of 2GB (well above the filesizes I am dealing with) and a limit of number of files in the root directory. I am definitely not writing files in the root directory.

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  • Strange resource not found issue?

    - by xBroak
    i seem to be having a very strange problem, when the app is run on my test phone it works perfectly, and plays a sound from the raw folder via soundpool on button press, however when i submit my app to testing after building it it crashes on 120+ devices for 'Resource not found' codes below: Please also note, the file is in fact there, in both the R file, in the compiled APK file and i have also cleaned numerous times. http://www.appthwack.com/public/FUVGFZn42q '01-03 21:09:36.828 26762 26762 W System.err: java.lang.RuntimeException: Unable to start activity ComponentInfo{appinventor.ai_Broak.PaintballWiz/com.muo.paintballwiz.PaintballWiz}: android.content.res.Resources$NotFoundException: File res/raw/pballshot.ogg from drawable resource ID #0x7f050000 - 1 occurrence' soundPool = new SoundPool(4, AudioManager.STREAM_MUSIC, 100); //soundPoolMap = new SparseIntArray(); soundPoolMap = new HashMap<Integer, Integer>(); // soundPoolMap.put(soundID, soundPool.load(this, R.raw.midi_sound, 1)); int myAudioFile = getResId("pballshot", R.raw.class); soundPoolMap.put(soundID, soundPool.load(PaintballWiz.this, myAudioFile, 1)); audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE); curVolume = audioManager .getStreamVolume(AudioManager.STREAM_MUSIC); maxVolume = audioManager .getStreamMaxVolume(AudioManager.STREAM_MUSIC); leftVolume = curVolume / maxVolume; rightVolume = curVolume / maxVolume; soundPool.play(soundID, leftVolume, rightVolume, priority, no_loop, normal_playback_rate); soundPool.play(soundID, 0, 0, 1, -1, 1f);

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  • Jquery tabs enable tab?

    - by user342391
    I am trying to enable a disabled tab in Jquery but it doesn't work I have my tabs: <!--Jquery AJAX Tabs Start--> <div id="signuptabs"> <ul> <li><a href="type.php"><span>Number type</span></a></li> <li><a href="ber.php"><span>Choose Number</span></a></li> <li><a href="ces.php"><span>Devices</span></a></li> <li><a href="ups.php"><span>Ring Groups</span></a></li> <li><a href="t.php"><span>IVR Text</span></a></li> <li><a href="nu.php"><span>IVR Menu</span></a></li> <li><a href="nfo.php"><span>Billing Information</span></a></li> </ul> </div> <!--Jquery AJAX Tabs End--> Then I have my Javascript: $(document).ready(function() { $("#signuptabs").tabs({ disabled: [1, 2, 3, 4, 5, 6, 7] }); //number type button $('#target').click(function() { $('#signuptabs').enableTab(2); // enables third tab }); }); I have a button with an ID 'target' that when clicked is supposed to enable the (2) tab. The tabs show as disabled but will not enable. what is wrong??

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  • MySql: Query multiple identical dynamic tables.

    - by JYelton
    I have a database with 500+ tables, each with identical structure, that contain historical data from sensors. I am trying to come up with a query that will locate, for example, all instances where sensor n exceeds x. The problem is that the tables are dynamic, the query must be able to dynamically obtain the list of tables. I can query information_schema.tables to get a list of the tables, like so: SELECT table_name FROM information_schema.tables WHERE table_schema = 'database_name'; I can use this to create a loop in the program and then query the database repeatedly, however it seems like there should be a way to have MySql do the multiple table search. I have not been able to make a stored procedure that works, but the examples I can find are generally for searching for a string in any column. I want to specifically find data in a specific column that exists in all tables. I admit I do not understand how to properly use stored procedures nor if they are the appropriate solution to this problem. An example query inside the loop would be: SELECT device_name, sensor_value FROM device_table WHERE sensor_value > 10; Trying the following does not work: SELECT device_name, sensor_value FROM ( SELECT table_name FROM information_schema.tables WHERE table_schema = 'database_name' ) WHERE sensor_value > 10; It results in an error: "Every derived table must have its own alias." The goal is to have a list of all devices that have had a given sensor value occur anywhere in their log (table). Ultimately, should I just loop in my program once I've obtained a list of tables, or is there a query structure that would be more efficient?

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  • SIGABRT on iPhone when changing xib

    - by Boz
    I've just finished off an app for the iPhone which, until today, ran fine on the iPhone simulator and actual devices. I tried changing the xib which is loaded in the applicationDidFinishLaunching method in my application delegate class - all I did was change the string in initWithNibName. When I launch the app on the simulator, the Default.png image is shown, then the app crashes with an uncaught exception. When running on a device, the Default.png image is shown for about 10 seconds, the UI is never loaded and I get 'GDB: Program received signal: "SIGABRT".' on the Xcode status bar. Debugging shows that applicationDidFinishLaunching is never actually reached before the app crashes. Setting the starting xib back to the original solves the issue, but now I've made a change and saved it in the Interface Builder and the app shows the same issues as above - I've made no code changes at all. Is this a memory issue, or a known issue of a common mistake? NOTE: I've made no code changes whatsoever, and the only changes I've made to the xib are cosmetic, the IBOutlets are all intact.

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