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  • Nested dereferencing arrows in Perl: to omit or not to omit?

    - by DVK
    In Perl, when you have a nested data structure, it is permissible to omit de-referencing arrows to 2d and more level of nesting. In other words, the following two syntaxes are identical: my $hash_ref = { 1 => [ 11, 12, 13 ], 3 => [31, 32] }; my $elem1 = $hash_ref->{1}->[1]; my $elem2 = $hash_ref->{1}[1]; # exactly the same as above Now, my question is, is there a good reason to choose one style over the other? It seems to be a popular bone of stylistic contention (Just on SO, I accidentally bumped into this and this in the space of 5 minutes). So far, none of the usual suspects says anything definitive: perldoc merely says "you are free to omit the pointer dereferencing arrow". Conway's "Perl Best Practices" says "whenever possible, dereference with arrows", but it appears to only apply to the context of dereferencing the main reference, not optional arrows on 2d level of nested data structures. "MAstering Perl for Bioinfirmatics" author James Tisdall doesn't give very solid preference either: "The sharp-witted reader may have noticed that we seem to be omitting arrow operators between array subscripts. (After all, these are anonymous arrays of anonymous arrays of anonymous arrays, etc., so shouldn't they be written [$array-[$i]-[$j]-[$k]?) Perl allows this; only the arrow operator between the variable name and the first array subscript is required. It make things easier on the eyes and helps avoid carpal tunnel syndrome. On the other hand, you may prefer to keep the dereferencing arrows in place, to make it clear you are dealing with references. Your choice." Personally, i'm on the side of "always put arrows in, since itg's more readable and obvious tiy're dealing with a reference".

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  • Quick question - how to comment if-else structure?

    - by serg555
    Lets say you have: if(condition) { i = 1; } else { i = 2; } and you need to put comments explaining if and else blocks. What's the most readable way of doing it so someone can easily pick them up at first glance? I usually do it like this: //check for condition if(condition) { i = 1; } else { //condition isn't met i = 2; } which I find not good enough as comments are located at different levels, so at quick glance you would just pick up if comment and else comment would look like it belongs to some inner structure. Putting them like this: if(condition) { //check for condition i = 1; } else { //condition isn't met i = 2; } doesn't look good to me either as it would seem like the whole structure is not commented (condition might be big and take multiple lines). Something like that: //check for condition if(condition) { i = 1; //condition isn't met } else { i = 2; } would be probably the best style from comments point of view but confusing as a code structure. How do you comment such blocks?

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  • How to remove all ListBox items?

    - by Nano HE
    Hi, I created two RadioButton (Weight and Height). I will do switch between the two categories. But the they share the same ListBox Controllers (listBox1 and listBox2). Is there any good method to clear all the ListBox items simpler? I didn't find the removeAll() for ListBox. I don't like my complex multi-lines style which I posted here. private void Weight_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("foot"); listBox1.Items.Remove("inch"); listBox1.Items.Remove("meter"); listBox2.Items.Remove("foot"); listBox2.Items.Remove("inch"); listBox2.Items.Remove("meter"); // Add source units items for listBox1 listBox1.Items.Add("kilogram"); listBox1.Items.Add("pound"); // Add target units items for listBox2 listBox2.Items.Add("kilogram"); listBox2.Items.Add("pound"); } private void Height_Click(object sender, RoutedEventArgs e) { // switch between the radioButton "Weith" and "Height" // Clear all the items first listBox1.Items.Remove("kilogram"); listBox1.Items.Remove("pound"); listBox2.Items.Remove("kilogram"); listBox2.Items.Remove("pound"); // Add source units items for listBox1 listBox1.Items.Add("foot"); listBox1.Items.Add("inch"); listBox1.Items.Add("meter"); // Add target units items for listBox2 listBox2.Items.Add("foot"); listBox2.Items.Add("inch"); listBox2.Items.Add("meter"); }

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  • Stackpanel add item animation

    - by grzegorz_p
    Hello, I've been struggling a while with marquee-style image scrolling control. At a moment, I stuck up with templated ItemsControl: <Window.Resources> <DataTemplate x:Key="itemsTemplate"> <Image Source="{Binding AbsolutePath}"></Image> </DataTemplate> </Window.Resources> <ItemsControl ItemTemplate="{StaticResource itemsTemplate}" x:Name="ic" ItemsSource="{Binding ElementName=mainWindow, Path=DataItems}" VirtualizingStackPanel.IsVirtualizing="True"> <ItemsControl.ItemsPanel> <ItemsPanelTemplate> <VirtualizingStackPanel Orientation="Vertical" VerticalAlignment="Bottom" VirtualizingStackPanel.IsVirtualizing="True" > </VirtualizingStackPanel> </ItemsPanelTemplate> </ItemsControl.ItemsPanel> </ItemsControl> ItemsControl is bound to ObservableCollection, so I can add items at runtime. As soon as item goes off-screen it's removed from ObservableCollection. The last thing to do is implementing custom item add behavior (smooth slide-in instead of insert-translateothers behavior). Shall I derive from StackPanel to achieve such effect or just perform DoubleAnimation on currently adding item? Any suggestions appreciated.

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  • general learning methodology

    - by momo
    just wanted to hear on the different general learning paths people embark on when learning a new language/framework. the one i currently use, which is how i learned bash and am currently learning python, is: instant hacking tutorial (very short tutorial introducing the basic syntax, variable declaration, loops, data types, etc. and how they are generally used) in depth tutorial with good programming style and slightly topic-specific (e.g. Mark Pilgrim's Dive into Python), important topics for me personally are regex methods, file IO, and ways the different data types are utilized best (i wrote a very primitive bayesian spam filter using python's dictionaries to keep track of word occurrences) spaced-repition of syntax or short recipes (i use anki, with questions like 'create dictionary with filename and filesize metadata, human-readable' or simpler ones like 'match 0 - 3 occurences of the letter M in a string', or 'return/create an iterator from two sequences') the use of spaced-repitition has been invaluable, and i credit it with the ease that i can recall/create python algorithms. however, i've recently started looking into django, and i've found that spaced-repitition, at least in my case, doesn't work very well for learning a framework, it works best with short code recipes (either that or i should start looking into more basic django framework tutorials). the problem i'm encountering is that since framework programming is not only algorithms, but actually learning the API, which can be quite complex since you have to learn all the methods, modules, the places where they are stored, and the sequence of which things have to be done. for ex. in django to start a project that deals with polls (from the django tutorial), one has to create the project, edit the settings.py file, create the polls app, edit the models.py file (which requires knowing the classes that are present in the module models), edit the urls.py file, etc. i found that my spaced-repition method didn't work very well for this type of learning, so i wanted to ask you guys what method(s) you use for learning the different frameworks/APIs.

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  • What is the preferred way in C++ for converting a builtin type (int) to bool?

    - by Martin
    When programming with Visual C++, I think every developer is used to see the warning warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' from time to time. The reason obviously is that BOOL is defined as int and directly assigning any of the built-in numerical types to bool is considered a bad idea. So my question is now, given any built-in numerical type (int, short, ...) that is to be interpreted as a boolean value, what is the/your preferred way of actually storing that value into a variable of type bool? Note: While mixing BOOL and bool is probably a bad idea, I think the problem will inevitably pop up whether on Windows or somewhere else, so I think this question is neither Visual-C++ nor Windows specific. Given int nBoolean; I prefer this style: bool b = nBoolean?true:false; The following might be alternatives: bool b = !!nBoolean; bool b = (nBoolean != 0); Is there a generally preferred way? Rationale? I should add: Since I only work with Visual-C++ I cannot really say if this is a VC++ specific question or if the same problem pops up with other compilers. So it would be interesting to specifically hear from g++ or users how they handle the int-bool case. Regarding Standard C++: As David Thornley notes in a comment, the C++ Standard does not require this behavior. In fact it seems to explicitly allow this, so one might consider this a VC++ weirdness. To quote the N3029 draft (which is what I have around atm.): 4.12 Boolean conversions [conv.bool] A prvalue of arithmetic, unscoped enumeration, pointer, or pointer to member type can be converted to a prvalue of type bool. A zero value, null pointer value, or null member pointer value is converted to false; any other value is converted to true. (...)

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  • What are Code Smells? What is the best way to correct them?

    - by Rob Cooper
    OK, so I know what a code smell is, and the Wikipedia Article is pretty clear in its definition: In computer programming, code smell is any symptom in the source code of a computer program that indicates something may be wrong. It generally indicates that the code should be refactored or the overall design should be reexamined. The term appears to have been coined by Kent Beck on WardsWiki. Usage of the term increased after it was featured in Refactoring. Improving the Design of Existing Code. I know it also provides a list of common code smells. But I thought it would be great if we could get clear list of not only what code smells there are, but also how to correct them. Some Rules Now, this is going to be a little subjective in that there are differences to languages, programming style etc. So lets lay down some ground rules: ** ONE SMELL PER ANSWER PLEASE! & ADVISE ON HOW TO CORRECT! ** See this answer for a good display of what this thread should be! DO NOT downmod if a smell doesn't apply to your language or development methodology We are all different. DO NOT just quickly smash in as many as you can think of Think about the smells you want to list and get a good idea down on how to work around. DO downmod answers that just look rushed For example "dupe code - remove dupe code". Let's makes it useful (e.g. Duplicate Code - Refactor into separate methods or even classes, use these links for help on these common.. etc. etc.). DO upmod answers that you would add yourself If you wish to expand, then answer with your thoughts linking to the original answer (if it's detailed) or comment if its a minor point. DO format your answers! Help others to be able to read it, use code snippets, headings and markup to make key points stand out!

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  • CKEditor doesn't apply inline styles to links

    - by jomanlk
    I'm using ckeditor version 3 as a text editor to create markup to be sent through email. This means that I have to have all the styles inline and anything that needs to be styled will definitely need the style applied. I'm currently using addStylesSet to generate custom styles that can be applied to elements. The problem I have is that although this works on most elements, styles don't seem to be applied to <a> <ol> <ul> and <li> I really need to be able to apply inline styles to these elements as well. I've been looking at the examples on the ckeditor site, but even they just seem to be wrapping a <span> around the link. Is there anyway I can apply inline styles to <a> tags or failing that, can I just give ckeditor a bunch of classes that can be applied to any tag (Like TinyMCE does with it's link to an external css file)? so that I can at least do a textreplace on them to get the styles inline? I haven't pasted any code here because it's exactly the same as what's been done on the ckeditor site.

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  • Strange issue with fixed form border styles in Vista

    - by Nazgulled
    My previous post about this issue didn't got too many answers and it was kinda specific and hard to understand. I think I've managed to understand the problem better and I now believe it to be a Vista issue... The problem lies on all types of fixed border styles like FixedDialog, Fixed3D, FixedSingle and FixedToolWindow. It does not happen on the sizable ones. This problem, like I said, it also happens only on Vista. Let's say you have a form with any of the fixed border styles and set the starting location to 0,0. What you want here is for the form to be snapped to the top left corner of the screen. This works just fine if the form border style is one of the sizable options, if it's fixed, well, the form will be a little bit outside of the screen working area both to the left and top. What's more strange about this is that the form location does not change, it sill is 0,0, but a few pixels of the form are still drawn outside of the working screen area. I tested this on XP and it didn't happen, the problem is Vista specific. On XP, the only difference was the border size that change a bit between any of the styles. But the form was always perfectly snapped to position 0,0. If possible, without finding how many pixels are being drawn outside of the working area and then add that to the form location, is there a possible way to fix or workaround this?

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  • Javascript storing properties and functions in variables

    - by richard
    Hello, I'm having trouble with my programming style and I hope to get some feedback here. I recently bought Javascript: The Good Parts and while I find this a big help, I'm still having trouble designing this application. Especially when it comes to writing function and methods. Example: I have a function that let's the user switches games in my app. This function updates game-specific information in the current view. var games = { active: Titanium.App.Properties.getString('active_game'), gameswitcher_positions: { 'Game 1': 0, 'Game 2': 1, 'Game 3': 2, 'Game 4': 3, 'Game 5': 4 }, change: function(game) { if (active_game !== game) { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('_selected', ''); gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage.replace('.png', '_selected.png'); events.update(game); this.active = game; } }, init: function() { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('.png', '_selected.png'); events.update(this.active); } }; gameswitcher is a container view which contains buttons to switch games. I am not satisfied with this approach but I cannot think of a better one. Should I place the gameswitcher_positions outside of the variable in a seperate variable instead of as a property? And what about the active game? Please give me feedback, what am I doing wrong?

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  • Nice way to break a reply up into pieces in ruby

    - by ChaosR
    Hello, I'm writing an IRCd. For this topic it doesn't really matter if you know much about IRC. Its a simple code style problem. Quick overview of the problem: No message may be longer than 512 characters If the message is more, it must be broken into pieces The NAMES reply sends all the nicknames of users on a channel, and quickly grows beyond 512 characters. I currently concocted this marvelous piece of code, it works perfectly. However, its just not "ruby-like". This piece of code is more what you expect in some piece of C code. # 11 is the number of all fixed characters combined in the reply pre_length = 11 + servername.length + mynick.length + channel.name.length list = [""] i = 0 channel.nicks.each do |nick, client| list[i+=1] = "" if list[i].length + nick.length + pre_length > 500 list[i] << "#{channel.mode_char(client)}#{client.nick} " end list.each { |l| send_numeric(RPL_NAMREPLY, channel.name, l.strip) } send_numeric(RPL_ENDOFNAMES, channel.name) So my question is, any ideas to do this more nicely? PS. code has been slightly modified to make it easier to understand out-of-context

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  • Modify columns in a data frame in R more cleanly - maybe using with() or apply()?

    - by Mittenchops
    I understand the answer in R to repetitive things is usually "apply()" rather than loop. Is there a better R-design pattern for a nasty bit of code I create frequently? So, pulling tabular data from HTML, I usually need to change the data type, and end up running something like this, to convert the first column to date format (from decimal), and columns 2-4 from character strings with comma thousand separators like "2,400,000" to numeric "2400000." X[,1] <- decYY2YY(as.numeric(X[,1])) X[,2] <- as.numeric(gsub(",", "", X[,2])) X[,3] <- as.numeric(gsub(",", "", X[,3])) X[,4] <- as.numeric(gsub(",", "", X[,4])) I don't like that I have X[,number] repeated on both the left and ride sides here, or that I have basically the same statement repeated for 2-4. Is there a very R-style way of making X[,2] less repetitive but still loop-free? Something that sort of says "apply this to columns 2,3,4---a function that reassigns the current column to a modified version in place?" I don't want to create a whole, repeatable cleaning function, really, just a quick anonymous function that does this with less repetition.

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  • Help- CSS styles for text links also affecting image links

    - by blabus
    I've been working on this one for about an hour now, and I'm about ready to pull my hair out. What seems like it should be a simple one or two lines of CSS apparently isn't. I have a Posterous blog with a custom theme I designed for a client, viewable here: http://phar-ma.com/ I obviously use CSS to style the text links in the posts. My problem is, the same styles are also being applied to images that have a larger version to view, since Posterous automatically turns them into links to the larger versions (the smaller images aren't turned into links). So basically I need to figure out how the return the styling of the link images to the same as the non-link images. Right now they have weird spacing and borders around them (because of the styles for the text links) and those change when you hover over them. They're also not centered correctly. I've tried just about every piece of CSS code I know, and I've had absolutely no luck. I also searched on Google and found this: http://perishablepress.com/press/2008/10/14/css-remove-link-underlines-borders-linked-images/ but still no luck with that either. So, if anyone has any ideas, I'd appreciate it. Thanks!

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  • How can data templates in generic.xaml get applied automatically?

    - by Thiado de Arruda
    I have a custom control that has a ContentPresenter that will have an arbitrary object set as it content. This object does not have any constraint on its type, so I want this control to display its content based on any data templates defined by application or by data templates defined in Generic.xaml. If in a application I define some data template(without a key because I want it to be applied automatically to objects of that type) and I use the custom control bound to an object of that type, the data template gets applied automatically. But I have some data templates defined for some types in the generic.xaml where I define the custom control style, and these templates are not getting applied automatically. Here is the generic.xaml : If I set an object of type 'PredefinedType' as the content in the contentpresenter, the data template does not get applied. However, If it works if I define the data template in the app.xaml for the application thats using the custom control. Does someone got a clue? I really cant assume that the user of the control will define this data template, so I need some way to tie it up with the custom control.

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  • [jQuery UI - Accordion] Styling active header?

    - by RC
    Hi, Simple issue: I am using Accordion without any UI themes (just barebones, using my own CSS). So far, so good, except that I cannot figure out how to set an "active" style for the currently selected header. The jQuery code: $("#menu").accordion({ event:"mouseover",header:"a.top" }); The HTML code: <a href="#" class="top">XXX1</a> <div class="sub"> <a href="#">Subheading 1</a> <a href="#">Subheading 2</a> <a href="#">Subheading 3</a> </div> <a href="#" class="top">XXX2</a> <div class="sub"> <a href="#">Subheading 1</a> <a href="#">Subheading 2</a> <a href="#">Subheading 3</a> </div> This works great, except that I cannot find a way to define the styles for the active header without using ThemeRoller. Manually setting the following styles in my CSS has no effect: .ui-state-active .ui-widget-content .ui-state-active .ui-state-active a .ui-state-active a:link .ui-state-active a:visited Assistance, please?

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  • Validation errors prevent the property setter being called

    - by HA
    Hi, I am looking for a simple solution to the following problem: I am using a simple TextBox control with the Text property bound to a property in the code behind. Additionally I am using a validation rule to notify the user of malformed input. ... error display style here ... Now after entering valid data into the TextBox the user can hit a button to send the data. When clicking the button the data from the bound property UserName in the code behind is evaluated and sent. The problem is that a user can enter valid data into the TextBox and this will be set in the property UserName. If the user then decides to change the text in the TextBox and the data becomes invalid, the setter of the property UserName is not called after the failed validation. This means that the last valid data remains in the property UserName, while the TextBox display the invalid data with the error indicator. If the user then clicks on the button to send the data, the last valid data will be sent instead of the current TextBox content. I know I could deactivate the button if the data is invalid and in fact I do, but the method is called in the setter of UserName. And if that is not called after a failed validation the button stays enabled. So the question is: How do I enable calling of the property setter after a failed validation?

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  • C++11 decltype requires instantiated object

    - by snipes83
    I was experimenting a little with the C++11 standard and came up with this problem: In C++11 you can use auto and decltype to automatically get return type for a function as, for example the begin() and end() functions below: #include <vector> template <typename T> class Container { private: std::vector<T> v; public: auto begin() -> decltype(v.begin()) { return v.begin(); }; auto end() -> decltype(v.end()) { return v.end(); }; }; My problem here is that I have to declare the private vector<T> v before the public declarations which is against my coding style. I would like to declare all my private members after my public members. You have to declare the vector before the function declaration because the expression in decltype is a call to vector member function begin() and requires an instance of the object. Is there a way around this?

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  • Expose UserControl property to XAML

    - by Jared
    WPF controls have certain properties (UserControl.Resources, UserControl.CommandBindings) that can have items added to them from the XAML of a user control declaration. Example: <UserControl ... > <UserControl.CommandBindings> ... </UserControl.CommandBindings> <UserControl.Resources> ... </UserControl.Resources> </UserControl> I have a new list property defined in my user control: public partial class ArchetypeControl : UserControl { ... public List<Object> UICommands { get; set; } I want to add items to this list like I can with resources and CommandBindings, but when I do this: <c:ArchetypeControl.UICommands> </c:ArchetypeControl.UICommands> I get the error "Error 4 The attachable property 'UICommands' was not found in type 'ArchetypeControl'. " Suggestions? - Given the comments, I've created a test control to show the entire code and reproduce the problem. I'm using visual studio 2010. <UserControl x:Class="ArchetypesUI.TestControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:c="clr-namespace:ArchetypesUI" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="300"> <c:TestControl.TestObject> </c:TestControl.TestObject> <Grid> </Grid> </UserControl> - namespace ArchetypesUI { /// <summary> /// Interaction logic for TestControl.xaml /// </summary> public partial class TestControl : UserControl { public Object TestObject { get; set; } public TestControl() { InitializeComponent(); } } } Now the error I get is "Error 2 The attached property 'TestControl.TestObject' is not defined on 'UserControl' or one of its base classes."

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  • Need additional help with binding multiple CommandParameters using MultiBinding

    - by Dave
    I need to have a command handler for a ToggleButton that can take multiple parameters, namely the IsChecked property of said ToggleButton, along with a constant value, which could be a string, byte, int... doesn't matter. I found this great question on SO and followed the answer's link and read up on MultiBinding and IMultiValueConverter. It went really smoothly until I had to write the MultiBinding, when I realized that I also need to pass a constant value and couldn't do something like <Binding Value="1" /> I then came across another similar question that Kent Boogaart answered, and then I started to think about ways that I could get around this. One possible way is to not use MVVM and simply add the Tag property to my ToggleButton, in which case my MultiBinding would look like this: <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" /> <Binding Path="Tag" /> </MultiBinding.Bindings> </MultiBinding> Kent had made a comment along the lines of, "if you're using MVVM you should be able to get around this issue". However, I'm not sure that's an option for me, even though I have adopted MVVM as my WPF pattern of necessity choice. The reason why I say this is that I have wayyyy more than one ToggleButton in the UserControl, and each of the ToggleButtons' Commands need to call the same function. But since they are ToggleButtons, I can't use the property bound to IsChecked in the ViewModel, because I don't know which one was last clicked. I suppose I could add another private property to keep track of this, but it seems a little silly. As far as the constant goes, I could probably get rid of this if I did the tracking idea, but not sure of any other way to get around it. Does anyone have good suggestions for me here? :) EDIT -- ok, so I need to update my bindings, which still don't work quite right: <ToggleButton Tag="1" Command="{Binding MyCommand}" Style="{StaticResource PassFailToggleButtonStyle}" HorizontalContentAlignment="Center" Background="Transparent" BorderBrush="Transparent" BorderThickness="0"> <ToggleButton.CommandParameter> <MultiBinding Converter="{StaticResource MyConverter}"> <MultiBinding.Bindings> <Binding Path="IsChecked" RelativeSource="{RelativeSource Mode=Self}" /> <Binding Path="Tag" RelativeSource="{RelativeSource Mode=Self}" /> </MultiBinding.Bindings> </MultiBinding> </ToggleButton.CommandParameter> </ToggleButton> IsChecked was working, but not Tag. I just realized that Tag is a string... duh. It's working now! The key was to use a RelativeSource of Self.

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  • Rx Reactive extensions: Unit testing with FromAsyncPattern

    - by Andrew Anderson
    The Reactive Extensions have a sexy little hook to simplify calling async methods: var func = Observable.FromAsyncPattern<InType, OutType>( myWcfService.BeginDoStuff, myWcfService.EndDoStuff); func(inData).ObserveOnDispatcher().Subscribe(x => Foo(x)); I am using this in an WPF project, and it works great at runtime. Unfortunately, when trying to unit test methods that use this technique I am experiencing random failures. ~3 out of every five executions of a test that contain this code fails. Here is a sample test (implemented using a Rhino/unity auto-mocking container): [TestMethod()] public void SomeTest() { // arrange var container = GetAutoMockingContainer(); container.Resolve<IMyWcfServiceClient>() .Expect(x => x.BeginDoStuff(null, null, null)) .IgnoreArguments() .Do( new Func<Specification, AsyncCallback, object, IAsyncResult>((inData, asyncCallback, state) => { return new CompletedAsyncResult(asyncCallback, state); })); container.Resolve<IRepositoryServiceClient>() .Expect(x => x.EndRetrieveAttributeDefinitionsForSorting(null)) .IgnoreArguments() .Do( new Func<IAsyncResult, OutData>((ar) => { return someMockData; })); // act var target = CreateTestSubject(container); target.DoMethodThatInvokesService(); // Run the dispatcher for everything over background priority Dispatcher.CurrentDispatcher.Invoke(DispatcherPriority.Background, new Action(() => { })); // assert Assert.IsTrue(my operation ran as expected); } The problem that I see is that the code that I specified to run when the async action completed (in this case, Foo(x)), is never called. I can verify this by setting breakpoints in Foo and observing that they are never reached. Further, I can force a long delay after calling DoMethodThatInvokesService (which kicks off the async call), and the code is still never run. I do know that the lines of code invoking the Rx framework were called. Other things I've tried: I have attempted to modify the second last line according to the suggestions here: Reactive Extensions Rx - unit testing something with ObserveOnDispatcher No love. I have added .Take(1) to the Rx code as follows: func(inData).ObserveOnDispatcher().Take(1).Subscribe(x = Foo(x)); This improved my failure rate to something like 1 in 5, but they still occurred. I have rewritten the Rx code to use the plain jane Async pattern. This works, however my developer ego really would love to use Rx instead of boring old begin/end. In the end I do have a work around in hand (i.e. don't use Rx), however I feel that it is not ideal. If anyone has ran into this problem in the past and found a solution, I'd dearly love to hear it.

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  • Databinding to ObservableCollection in a different UserControl?

    - by Dave
    Question re-written on 2010-03-24 I have two UserControls, where one is a dialog that has a TabControl, and the other is one that appears within said TabControl. I'll just call them CandyDialog and CandyNameViewer for simplicity's sake. There's also a data management class called Tracker that manages information storage, which for all intents and purposes just exposes a public property that is an ObservableCollection. I display the CandyNameViewer in CandyDialog via code behind, like this: private void CandyDialog_Loaded( object sender, RoutedEventArgs e) { _candyviewer = new CandyViewer(); _candyviewer.DataContext = _tracker; candy_tab.Content = _candyviewer; } The CandyViewer's XAML looks like this (edited for kaxaml): <Page xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"> <Page.Resources> <DataTemplate x:Key="CandyItemTemplate"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition Width="120"></ColumnDefinition> <ColumnDefinition Width="150"></ColumnDefinition> </Grid.ColumnDefinitions> <TextBox Grid.Column="0" Text="{Binding CandyName}" Margin="3"></TextBox> <!-- just binding to DataContext ends up using InventoryItem as parent, so we need to get to the UserControl --> <ComboBox Grid.Column="1" SelectedItem="{Binding SelectedCandy, Mode=TwoWay}" ItemsSource="{Binding RelativeSource={RelativeSource FindAncestor, AncestorType={x:Type UserControl}}, Path=DataContext.CandyNames}" Margin="3"></ComboBox> </Grid> </DataTemplate> </Page.Resources> <Grid> <ListBox DockPanel.Dock="Top" ItemsSource="{Binding CandyBoxContents, Mode=TwoWay}" ItemTemplate="{StaticResource CandyItemTemplate}" /> </Grid> </Page> Now everything works fine when the controls are loaded. As long as CandyNames is populated first, and then the consumer UserControl is displayed, all of the names are there. I obviously don't get any errors in the Output Window or anything like that. The issue I have is that when the ObservableCollection is modified from the model, those changes are not reflected in the consumer UserControl! I've never had this problem before; all of my previous uses of ObservableCollection updated fine, although in those cases I wasn't databinding across assemblies. Although I am currently only adding and removing candy names to/from the ObservableCollection, at a later date I will likely also allow renaming from the model side. Is there something I did wrong? Is there a good way to actually debug this? Reed Copsey indicates here that inter-UserControl databinding is possible. Unfortunately, my favorite Bea Stollnitz article on WPF databinding debugging doesn't suggest anything that I could use for this particular problem.

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  • How can I pass a reference to another control as an IValueConverter parameter?

    - by MKing
    I am binding some business objects to a WPF ItemsControl. They are displayed using a custom IValueConverter implementation used to produce the Geometry for a Path object in the DataTemplate as shown here: <ItemsControl x:Name="Display" Background="White" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" ItemsSource="{Binding ElementName=ViewPlaneSelector, Path=SelectedItem.VisibleElements}" > <ItemsControl.Resources> <!-- This object is just used to get around the fact that ConverterParameter can't be a binding directly (it's not a DependencyProperty on a DependencyObject --> <this:GeometryConverterData x:Key="ConverterParameter2" Plane="{Binding ElementName=ViewPlaneSelector, Path=SelectedItem}" /> <DataTemplate DataType="{x:Type o:SlenderMember}"> <Path Stroke="Blue" StrokeThickness=".5" Data='{Binding Converter={StaticResource SlenderMemberConverter}, ConverterParameter={StaticResource ConverterParameter2}}' ToolTip="{Binding AsString}"> </Path> </DataTemplate> </ItemsControl.Resources> </ItemsControl> Note that the items for the ItemsControl are drawn from the ViewPlaneSelector (a ComboBox) SelectedItem.VisibleElements property. I need that same ViewPlaneSelector.SelectedItem in the SlenderMemberConverter to figure out how to display this element. I'm trying to get a reference to it into the converter by creating the intermediate GeometryConverterData object in the Resources section. This object exists solely to get around the problem of not being able to bind directly to the ConverterParameter property (as mentioned in the comments). Here is the code for the GeometryDataConverter class: class GeometryConverterData : FrameworkElement { public static readonly DependencyProperty PlaneProperty = DependencyProperty.Register("Plane", typeof(ViewPlane), typeof(GeometryConverterData), null, ValidValue); public static bool ValidValue(object o){ return true; } public ViewPlane Plane { get{ return GetValue(PlaneProperty) as ViewPlane; }set{ SetValue(PlaneProperty, value); } } } I added the ValidValue function for debugging, to see what this property was getting bound it. It only and always gets set to null. I know that the ViewPlaneSelector.SelectedItem isn't always null since the ItemsControl has items, and it's items are drawn from the same property on the same object... so what gives? How can I get a reference to this ComboBox into my ValueConverter. Or, alternately, why is what I'm doing silly and overly complicated. I'm as guilty as many of sometimes getting it into my head that something has to be done a certain way and then killing myself to make it happen when there's a much cleaner and simpler solution.

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  • What does this WCF error mean: "Custom tool warning: Cannot import wsdl:portType"

    - by stiank81
    I created a WCF service library project in my solution, and have service references to this. I use the services from a class library, so I have references from my WPF application project in addition to the class library. Services are set up straight forward - only changed to get async service functions. Everything was working fine - until I wanted to update my service references. It failed, so I eventually rolled back and retried, but it failed even then! So - updating the service references fails without doing any changes to it. Why?! The error I get is this one: Custom tool error: Failed to generate code for the service reference 'MyServiceReference'. Please check other error and warning messages for details. The warning gives more information: Custom tool warning: Cannot import wsdl:portType Detail: An exception was thrown while running a WSDL import extension: System.ServiceModel.Description.DataContractSerializerMessageContractImporter Error: List of referenced types contains more than one type with data contract name 'Patient' in namespace 'http://schemas.datacontract.org/2004/07/MyApp.Model'. Need to exclude all but one of the following types. Only matching types can be valid references: "MyApp.Dashboard.MyServiceReference.Patient, Medski.Dashboard, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" (matching) "MyApp.Model.Patient, MyApp.Model, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null" (matching) XPath to Error Source: //wsdl:definitions[@targetNamespace='http://tempuri.org/']/wsdl:portType[@name='ISomeService'] There are two similar warnings too saying: Custom tool warning: Cannot import wsdl:binding Detail: There was an error importing a wsdl:portType that the wsdl:binding is dependent on. XPath to wsdl:portType: //wsdl:definitions[@targetNamespace='http://tempuri.org/']/wsdl:portType[@name='ISomeService'] XPath to Error Source: //wsdl:definitions[@targetNamespace='http://tempuri.org/']/wsdl:binding[@name='WSHttpBinding_ISomeService'] And the same for: Custom tool warning: Cannot import wsdl:port .. I find this all confusing.. I don't have a Patient class on the client side Dashboard except the one I got through the service reference. So what does it mean? And why does it suddenly show? Remember: I didn't even change anything! Now, the solution to this was found here, but without an explanation to what this means. So; in the "Configure service reference" for the service I uncheck the "Reuse types in the referenced assemblies" checkbox. Rebuilding now it all works fine without problems. But what did I really change? Will this make an impact on my application? And when should one uncheck this? I do want to reuse the types I've set up DataContract on, but no more. Will I still get access to those without this checked?

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  • Implementing INotifyPropertyChanged with PostSharp 1.5

    - by no9
    Hello all. Im new to .NET and WPF so i hope i will ask the question correctly. I am using INotifyPropertyChanged implemented using PostSharp 1.5: [Serializable, DebuggerNonUserCode, AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class, AllowMultiple = false, Inherited = false), MulticastAttributeUsage(MulticastTargets.Class, AllowMultiple = false, Inheritance = MulticastInheritance.None, AllowExternalAssemblies = true)] public sealed class NotifyPropertyChangedAttribute : CompoundAspect { public int AspectPriority { get; set; } public override void ProvideAspects(object element, LaosReflectionAspectCollection collection) { Type targetType = (Type)element; collection.AddAspect(targetType, new PropertyChangedAspect { AspectPriority = AspectPriority }); foreach (var info in targetType.GetProperties(BindingFlags.Public | BindingFlags.Instance).Where(pi => pi.GetSetMethod() != null)) { collection.AddAspect(info.GetSetMethod(), new NotifyPropertyChangedAspect(info.Name) { AspectPriority = AspectPriority }); } } } [Serializable] internal sealed class PropertyChangedAspect : CompositionAspect { public override object CreateImplementationObject(InstanceBoundLaosEventArgs eventArgs) { return new PropertyChangedImpl(eventArgs.Instance); } public override Type GetPublicInterface(Type containerType) { return typeof(INotifyPropertyChanged); } public override CompositionAspectOptions GetOptions() { return CompositionAspectOptions.GenerateImplementationAccessor; } } [Serializable] internal sealed class NotifyPropertyChangedAspect : OnMethodBoundaryAspect { private readonly string _propertyName; public NotifyPropertyChangedAspect(string propertyName) { if (string.IsNullOrEmpty(propertyName)) throw new ArgumentNullException("propertyName"); _propertyName = propertyName; } public override void OnEntry(MethodExecutionEventArgs eventArgs) { var targetType = eventArgs.Instance.GetType(); var setSetMethod = targetType.GetProperty(_propertyName); if (setSetMethod == null) throw new AccessViolationException(); var oldValue = setSetMethod.GetValue(eventArgs.Instance, null); var newValue = eventArgs.GetReadOnlyArgumentArray()[0]; if (oldValue == newValue) eventArgs.FlowBehavior = FlowBehavior.Return; } public override void OnSuccess(MethodExecutionEventArgs eventArgs) { var instance = eventArgs.Instance as IComposed<INotifyPropertyChanged>; var imp = instance.GetImplementation(eventArgs.InstanceCredentials) as PropertyChangedImpl; imp.OnPropertyChanged(_propertyName); } } [Serializable] internal sealed class PropertyChangedImpl : INotifyPropertyChanged { private readonly object _instance; public PropertyChangedImpl(object instance) { if (instance == null) throw new ArgumentNullException("instance"); _instance = instance; } public event PropertyChangedEventHandler PropertyChanged; internal void OnPropertyChanged(string propertyName) { if (string.IsNullOrEmpty(propertyName)) throw new ArgumentNullException("propertyName"); var handler = PropertyChanged as PropertyChangedEventHandler; if (handler != null) handler(_instance, new PropertyChangedEventArgs(propertyName)); } } } Then i have a couple of classes (user and adress) that implement [NotifyPropertyChanged]. It works fine. But what i want would be that if the child object changes (in my example address) that the parent object gets notified (in my case user). Would it be possible to expand this code so it automaticly creates listeners on parent objects that listen for changes in its child objets?

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  • Having trouble getting MEF imports to be resolved

    - by Dave
    This is sort of a continuation of one of my earlier posts, which involves the resolving of modules in my WPF application. This question is specifically related to the effect of interdependencies of modules and the method of constructing those modules (i.e. via MEF or through new) on MEF's ability to resolve relationships. First of all, here is a simple UML diagram of my test application: I have tried two approaches: left approach: the App implements IError right approach: the App has a member that implements IError Left approach My code behind looked like this (just the MEF-related stuff): // app.cs [Export(typeof(IError))] public partial class Window1 : Window, IError { [Import] public CandyCo.Shared.LibraryInterfaces.IPlugin Plugin { get; set; } [Export] public CandyCo.Shared.LibraryInterfaces.ICandySettings Settings { get; set; } private ICandySettings Settings; public Window1() { // I create the preferences here with new, instead of using MEF. I wonder // if that's my whole problem? If I use MEF, and want to have parameters // going to the constructor, then do I have to [Export] a POCO (i.e. string)? Settings = new CandySettings( "Settings", @"c:\settings.xml"); var catalog = new DirectoryCatalog( "."); var container = new CompositionContainer( catalog); try { container.ComposeParts( this); } catch( CompositionException ex) { foreach( CompositionError e in ex.Errors) { string description = e.Description; string details = e.Exception.Message; } throw; } } } // plugin.cs [Export(typeof(IPlugin))] public class Plugin : IPlugin { [Import] public CandyCo.Shared.LibraryInterfaces.ICandySettings CandySettings { get; set; } [Import] public CandyCo.Shared.LibraryInterfaces.IError ErrorInterface { get; set; } [ImportingConstructor] public Plugin( ICandySettings candy_settings, IError error_interface) { CandySettings = candy_settings; ErrorInterface = error_interface; } } // candysettings.cs [Export(typeof(ICandySettings))] public class CandySettings : ICandySettings { ... } Right-side approach Basically the same as the left-side approach, except that I created a class that inherits from IError in the same assembly as Window1. I then used an [Import] to try to get MEF to resolve that for me. Can anyone explain how the two ways I have approached MEF here are flawed? I have been in the dark for so long that instead of reading about MEF and trying different suggestions, I've added MEF to my solution and am stepping into the code. The part where it looks like it fails is when it calls partManager.GetSavedImport(). For some reason, the importCache is null, which I don't understand. All the way up to this point, it's been looking at the part (Window1) and trying to resolve two imported interfaces -- IError and IPlugin. I would have expected it to enter code that looks at other assemblies in the same executable folder, and then check it for exports so that it knows how to resolve the imports...

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