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  • Hibernate : Foreign key constraint violation problem

    - by Vinze
    I have a com.mysql.jdbc.exceptions.MySQLIntegrityConstraintViolationException in my code (using Hibernate and Spring) and I can't figure why. My entities are Corpus and Semspace and there's a many-to-one relation from Semspace to Corpus as defined in my hibernate mapping configuration : <class name="xxx.entities.Semspace" table="Semspace" lazy="false" batch-size="30"> <id name="id" column="idSemspace" type="java.lang.Integer" unsaved-value="null"> <generator class="identity"/> </id> <property name="name" column="name" type="java.lang.String" not-null="true" unique="true" /> <many-to-one name="corpus" class="xxx.entities.Corpus" column="idCorpus" insert="false" update="false" /> [...] </class> <class name="xxx.entities.Corpus" table="Corpus" lazy="false" batch-size="30"> <id name="id" column="idCorpus" type="java.lang.Integer" unsaved-value="null"> <generator class="identity"/> </id> <property name="name" column="name" type="java.lang.String" not-null="true" unique="true" /> </class> And the Java code generating the exception is : Corpus corpus = Spring.getCorpusDAO().getCorpusById(corpusId); Semspace semspace = new Semspace(); semspace.setCorpus(corpus); semspace.setName(name); Spring.getSemspaceDAO().save(semspace); I checked and the corpus variable is not null (so it is in database as retrieved with the DAO) The full exception is : com.mysql.jdbc.exceptions.MySQLIntegrityConstraintViolationException: Cannot add or update a child row: a foreign key constraint fails (`xxx/Semspace`, CONSTRAINT `FK4D6019AB6556109` FOREIGN KEY (`idCorpus`) REFERENCES `Corpus` (`idCorpus`)) at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:931) at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:2941) at com.mysql.jdbc.MysqlIO.sendCommand(MysqlIO.java:1623) at com.mysql.jdbc.MysqlIO.sqlQueryDirect(MysqlIO.java:1715) at com.mysql.jdbc.Connection.execSQL(Connection.java:3249) at com.mysql.jdbc.PreparedStatement.executeInternal(PreparedStatement.java:1268) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:1541) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:1455) at com.mysql.jdbc.PreparedStatement.executeUpdate(PreparedStatement.java:1440) at org.apache.commons.dbcp.DelegatingPreparedStatement.executeUpdate(DelegatingPreparedStatement.java:102) at org.hibernate.id.IdentityGenerator$GetGeneratedKeysDelegate.executeAndExtract(IdentityGenerator.java:73) at org.hibernate.id.insert.AbstractReturningDelegate.performInsert(AbstractReturningDelegate.java:33) at org.hibernate.persister.entity.AbstractEntityPersister.insert(AbstractEntityPersister.java:2158) at org.hibernate.persister.entity.AbstractEntityPersister.insert(AbstractEntityPersister.java:2638) at org.hibernate.action.EntityIdentityInsertAction.execute(EntityIdentityInsertAction.java:48) at org.hibernate.engine.ActionQueue.execute(ActionQueue.java:250) at org.hibernate.event.def.AbstractSaveEventListener.performSaveOrReplicate(AbstractSaveEventListener.java:298) at org.hibernate.event.def.AbstractSaveEventListener.performSave(AbstractSaveEventListener.java:181) at org.hibernate.event.def.AbstractSaveEventListener.saveWithGeneratedId(AbstractSaveEventListener.java:107) at org.hibernate.event.def.DefaultSaveOrUpdateEventListener.saveWithGeneratedOrRequestedId(DefaultSaveOrUpdateEventListener.java:187) at org.hibernate.event.def.DefaultSaveEventListener.saveWithGeneratedOrRequestedId(DefaultSaveEventListener.java:33) at org.hibernate.event.def.DefaultSaveOrUpdateEventListener.entityIsTransient(DefaultSaveOrUpdateEventListener.java:172) at org.hibernate.event.def.DefaultSaveEventListener.performSaveOrUpdate(DefaultSaveEventListener.java:27) at org.hibernate.event.def.DefaultSaveOrUpdateEventListener.onSaveOrUpdate(DefaultSaveOrUpdateEventListener.java:70) at org.hibernate.impl.SessionImpl.fireSave(SessionImpl.java:535) at org.hibernate.impl.SessionImpl.save(SessionImpl.java:523) at org.hibernate.impl.SessionImpl.save(SessionImpl.java:519) at org.springframework.orm.hibernate3.HibernateTemplate$12.doInHibernate(HibernateTemplate.java:642) at org.springframework.orm.hibernate3.HibernateTemplate.execute(HibernateTemplate.java:373) at org.springframework.orm.hibernate3.HibernateTemplate.save(HibernateTemplate.java:639) at xxx.dao.impl.AbstractDAO.save(AbstractDAO.java:26) at org.apache.jsp.functions.semspaceManagement_jsp._jspService(semspaceManagement_jsp.java:218) [...] The foreign key constraint has been created (and added to database) by hibernate and I don't see where the constraint can be violated. The table are innodb and I tried to drop all tables and recreate it the problem remains... EDIT : Well I think I have a start of answer... I change the log level of hibernate to DEBUG and before it crash I have the following log insert into Semspace (name, [...]) values (?, [...]) So it looks like it does not try to insert the idCorpus and as it is not null it uses the default value "0" which does not refers to an existing entry in Corpus table...

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  • A format for storing personal contacts in a database

    - by Gart
    I'm thinking of the best way to store personal contacts in a database for a business application. The traditional and straightforward approach would be to create a table with columns for each element, i.e. Name, Telephone Number, Job title, Address, etc... However, there are known industry standards for this kind of data, like for example vCard, or hCard, or vCard-RDF/XML or even Windows Contacts XML Schema. Utilizing an standard format would offer some benefits, like inter-operablilty with other systems. But how can I decide which method to use? The requirements are mainly to store the data. Search and ordering queries are highly unlikely but possible. The volume of the data is 100,000 records at maximum. My database engine supports native XML columns. I have been thinking to use some XML-based format to store the personal contacts. Then it will be possible to utilize XML indexes on this data, if searching and ordering is needed. Is this a good approach? Which contacts format and schema would you recommend for this? Edited after first answers Here is why I think the straightforward approach is bad. This is due to the nature of this kind of data - it is not that simple. The personal contacts it is not well-structured data, it may be called semi-structured. Each contact may have different data fields, maybe even such fields which I cannot anticipate. In my opinion, each piece of this data should be treated as important information, i.e. no piece of data could be discarded just because there was no relevant column in the database. If we took it further, assuming that no data may be lost, then we could create a big text column named Comment or Description or Other and put there everything which cannot be fitted well into table columns. But then again - the data would lose structure - this might be bad. If we wanted structured data then - according to the database design principles - the data should be decomposed into entities, and relations should be established between the entities. But this adds complexity - there are just too many entities, and lots of design desicions should be made, like "How do we store Address? Personal Name? Phone number? How do we encode home phone numbers and mobile phone numbers? How about other contact info?.." The relations between entities are complex and multiple, and each relation is a table in the database. Each relation needs to be documented in the design papers. That is a lot of work to do. But it is possible to avoid the complexity entirely - just document that the data is stored according to such and such standard schema, period. Then anybody who would be reading that document should easily understand what it was all about. Finally, this is all about using an industry standard. The standard is, hopefully, designed by some clever people who anticipated and described the structure of personal contacts information much better than I ever could. Why should we all reinvent the wheel?? It's much easier to use a standard schema. The problem is, there are just too many standards - it's not easy to decide which one to use!

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  • JPA IndirectSet changes not reflected in Spring frontend

    - by Jon
    I'm having an issue with Spring JPA and IndirectSets. I have two entities, Parent and Child, defined below. I have a Spring form in which I'm trying to create a new Child and link it to an existing Parent, then have everything reflected in the database and in the web interface. What's happening is that it gets put into the database, but the UI doesn't seem to agree. The two entities that are linked to each other in a OneToMany relationship like so: @Entity @Table(name = "parent", catalog = "myschema", uniqueConstraints = @UniqueConstraint(columnNames = "ChildLinkID")) public class Parent { private Integer id; private String childLinkID; private Set<Child> children = new HashSet<Child>(0); @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @Column(name = "ChildLinkID", unique = true, nullable = false, length = 6) public String getChildLinkID() { return this.childLinkID; } public void setChildLinkID(String childLinkID) { this.childLinkID = childLinkID; } @OneToMany(cascade = CascadeType.ALL, fetch = FetchType.LAZY, mappedBy = "parent") public Set<Child> getChildren() { return this.children; } public void setChildren(Set<Child> children) { this.children = children; } } @Entity @Table(name = "child", catalog = "myschema") public class Child extends private Integer id; private Parent parent; @Id @GeneratedValue(strategy = IDENTITY) @Column(name = "id", unique = true, nullable = false) public Integer getId() { return this.id; } public void setId(Integer id) { this.id = id; } @ManyToOne(fetch = FetchType.LAZY) @JoinColumn(name = "ChildLinkID", referencedColumnName = "ChildLinkID", nullable = false) public Parent getParent() { return this.parent; } public void setParent(Parent parent) { this.parent = parent; } } And of course, assorted simple properties on each of them. Now, the problem is that when I edit those simple properties from my Spring interface, everything works beautifully. I can persist new entities of these types and they'll appear when using the JPATemplate to do a find on, say, all Parents (getJpaTemplate().find("select p from Parent p")) or on individual entities by ID or another property. The problem I'm running into is that now, I'm trying to create a new Child linked to an existing Parent through a link from the Parent's page. Here's the important bits of the Controller (note that I've placed the JPA foo in the controller here to make it clearer; the actual JpaDaoSupport is actually in another class, appropriately tiered): protected Object formBackingObject(HttpServletRequest request) throws Exception { String parentArg = request.getParameter("parent"); int parentId = Integer.parseInt(parentArg); Parent parent = getJpaTemplate().find(Parent.class, parentId); Child child = new Child(); child.setParent(parent); NewChildCommand command = new NewChildCommand(); command.setChild(child); return command; } protected ModelAndView onSubmit(Object cmd) throws Exception { NewChildCommand command = (NewChildCommand)cmd; Child child = command.getChild(); child.getParent().getChildren().add(child); getJpaTemplate().merge(child); return new ModelAndView(new RedirectView(getSuccessView())); } Like I said, I can run through the form and fill in the new values for the Child -- the Parent's details aren't even displayed. When it gets back to the controller, it goes through and saves it to the underlying database, but the interface never reflects it. Once I restart the app, it's all there and populated appropriately. What can I do to clear this up? I've tried to call extra merges, tried refreshes (which gave a transaction exception), everything short of just writing my own database access code. I've made sure that every class has an appropriate equals() and hashCode(), have full JPA debugging on to see that it's making appropriate SQL calls (it doesn't seem to make any new calls to the Child table) and stepped through in the debugger (it's all in IndirectSets, as expected, and between saving and displaying the Parent the object takes on a new memory address). What's my next step?

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  • JPA @Version behaviour

    - by Albert Kam
    Hello, im using JPA2 with Hibernate 3.6.x I have made a simple testing on the @Version. Let's say we have 2 entities, Entity Team has a List of Player Entities, bidirectional relationship, lazy fetchtype, cascade-type All Both entities have @Version And here are the scenarios : Whenever a modification is made to one of the team/player entity, the team/player's version will be increased when flushed/commited (version on the modified record is increased). Adding a new player entity to team's collection using persist, the entity the team's version will be assigned after persist (adding a new entity, that new entity will got it's version). Whenever an addition/modification/removal is made to one of the player entity, the team's version will be increased when flushed/commited. (add/modify/remove child record, parent's version got increased also) I can understand the number 1 and 2, but the number 3, i dont understand, why the team's version got increased ? And that makes me think of other questions : What if i got Parent <- child <- granchildren relation ship. Will an addition or modification on the grandchildren increase the version of child and parent ? In scenario number 2, how can i get the version on the team before it's commited, like perhaps by using flush ? Is it a recommended way to get the parent's version after we do something to the child[s] ? Here's a code sample from my experiment, proving that when ReceivingGoodDetail is the owning side, and the version got increased in the ReceivingGood after flushing. Sorry that this use other entities, but ReceivingGood is like the Team, ReceivingGoodDetail is like the Player. 1 ReceivingGood/Team, many ReceivingGoodDetail/Player. /* Hibernate: select receivingg0_.id as id9_14_, receivingg0_.creationDate as creation2_9_14_, .. too long Hibernate: select product0_.id as id0_4_, product0_.creationDate as creation2_0_4_, .. too long before persisting the new detail, version of header is : 14 persisting the detail 1c9f81e1-8a49-4189-83f5-4484508e71a7 printing the size of the header : Hibernate: select details0_.receivinggood_id as receivi13_9_8_, details0_.id as id8_, details0_.id as id10_7_, .. too long 7 after persisting the new detail, version of header is : 14 Hibernate: insert into ReceivingGoodDetail (creationDate, modificationDate, usercreate_id, usermodify_id, version, buyQuantity, buyUnit, internalQuantity, internalUnit, product_id, receivinggood_id, supplierLotNumber, id) values (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?) Hibernate: update ReceivingGood set creationDate=?, modificationDate=?, usercreate_id=?, usermodify_id=?, version=?, purchaseorder_id=?, supplier_id=?, transactionDate=?, transactionNumber=?, transactionType=?, transactionYearMonth=?, warehouse_id=? where id=? and version=? after flushing, version of header is now : 15 */ public void addDetailWithoutTouchingCollection() { String headerId = "3b373f6a-9cd1-4c9c-9d46-240de37f6b0f"; ReceivingGood receivingGood = em.find(ReceivingGood.class, headerId); // create a new detail ReceivingGoodDetail receivingGoodDetailCumi = new ReceivingGoodDetail(); receivingGoodDetailCumi.setBuyUnit("Drum"); receivingGoodDetailCumi.setBuyQuantity(1L); receivingGoodDetailCumi.setInternalUnit("Liter"); receivingGoodDetailCumi.setInternalQuantity(10L); receivingGoodDetailCumi.setProduct(getProduct("b3e83b2c-d27b-4572-bf8d-ac32f6de5eaa")); receivingGoodDetailCumi.setSupplierLotNumber("Supplier Lot 1"); decorateEntity(receivingGoodDetailCumi, getUser("3978fee3-9690-4377-84bd-9fb05928a6fc")); receivingGoodDetailCumi.setReceivingGood(receivingGood); System.out.println("before persisting the new detail, version of header is : " + receivingGood.getVersion()); // persist it System.out.println("persisting the detail " + receivingGoodDetailCumi.getId()); em.persist(receivingGoodDetailCumi); System.out.println("printing the size of the header : "); System.out.println(receivingGood.getDetails().size()); System.out.println("after persisting the new detail, version of header is : " + receivingGood.getVersion()); em.flush(); System.out.println("after flushing, version of header is now : " + receivingGood.getVersion()); }

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  • Web service client receiving generic FaultException rather than FaultException<T>

    - by Junto
    I am connecting to a Java Axis2 web service using a .NET web service client. The client itself targets the .NET 3.5 framework. The application that wraps the client DLL is 2.0. I'm not sure if that has any bearing. I have been given the WSDL and XSDs by email. From those I have built my proxy class using svcutil. Although I am able to successfully send messages, I am unable to pick up the correct faults when something goes wrong. In the example below, errors are always being picked up by the generic FaultException. catch (FaultException<InvoiceErrorType> fex) { OnLog(enLogLevel.ERROR, fex.Detail.ErrorDescription); } catch (FaultException gfex) { OnLog(enLogLevel.ERROR, gfex.Message); } The proxy client appears to have the appropriate attributes for the FaultContract: // CODEGEN: Generating message contract since the operation SendInvoiceProvider_Prod is neither RPC nor document wrapped. [OperationContractAttribute(Action = "https://private/SendInvoiceProvider", ReplyAction = "*")] [FaultContractAttribute(typeof(InvoiceErrorType), Action = "https://private/SendInvoiceProvider", Name = "InvoiceError", Namespace = "urn:company:schema:entities:base")] [XmlSerializerFormatAttribute(SupportFaults = true)] [ServiceKnownTypeAttribute(typeof(ItemDetail))] [ServiceKnownTypeAttribute(typeof(Supplier))] OutboundComponent.SendInvoiceProviderResponse SendInvoiceProvider_Prod(OutboundComponent.SendInvoiceProvider_Request request); I have enabled tracing and I can see the content of the fault coming back, but .NET is not recognizing it as an InvoiceError. The SOAP fault in full is: <soapenv:Fault> <faultcode xmlns="">soapenv:Client</faultcode> <faultstring xmlns="">Message found to be invalid</faultstring> <faultactor xmlns="">urn:SendInvoiceProvider</faultactor> <detail xmlns=""> <InvoiceError xmlns="urn:company:schema:entities:common:invoiceerror:v01"> <ErrorID>100040</ErrorID> <ErrorType>UNEXPECTED</ErrorType> <ErrorDescription>&lt;![CDATA[&lt;error xmlns="urn:company:schema:errordetail:v01"&gt;&lt;errorCode&gt;1000&lt;/errorCode&gt;&lt;highestSeverity&gt;8&lt;/highestSeverity&gt;&lt;errorDetails count="1"&gt;&lt;errorDetail&gt;&lt;errorType&gt;1&lt;/errorType&gt;&lt;errorSeverity&gt;8&lt;/errorSeverity&gt;&lt;errorDescription&gt;cvc-complex-type.2.4.a: Invalid content was found starting with element 'CompanyName'. One of '{"urn:company:schema:sendinvoice:rq:v01":RoleType}' is expected.&lt;/errorDescription&gt;&lt;errorNamespace&gt;urn:company:schema:sendinvoice:rq:v01&lt;/errorNamespace&gt;&lt;errorNode&gt;CompanyName&lt;/errorNode&gt;&lt;errorLine&gt;1&lt;/errorLine&gt;&lt;errorColumn&gt;2556&lt;/errorColumn&gt;&lt;errorXPath/&gt;&lt;errorSource/&gt;&lt;/errorDetail&gt;&lt;/errorDetails&gt;&lt;/error&gt;]]&gt;</ErrorDescription> <TimeStamp>2010-05-04T21:12:10Z</TimeStamp> </InvoiceError> </detail> </soapenv:Fault> I have noticed the namespace defined on the error: <InvoiceError xmlns="urn:company:schema:entities:common:invoiceerror:v01"> This is nowhere to be seen in the generated proxy class, nor in the WSDLs. The interface WSDL defines the error schema namespace as such: <xs:import namespace="urn:company:schema:entities:base" schemaLocation="InvoiceError.xsd"/> Could this be the reason why the .NET client is not able to parse the typed Fault Exception correctly? I have no control over the web service itself. I see no reason why .NET can't talk to a Java Axis2 web service. This user had a similar issue, but the reason for his problem cannot be the same as mine, since I can see the fault detail in the trace: http://stackoverflow.com/questions/864800/does-wcf-faultexceptiont-support-interop-with-a-java-web-service-fault Any help would be gratefully received.

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  • Magento - Data is not inserted into database, but the id is autoincremented

    - by Joseph
    I am working on a new payment module for Magento and have come across an issue that I cannot explain. The following code that runs after the credit card is verified: $table_prefix = Mage::getConfig()->getTablePrefix(); $tableName = $table_prefix.'authorizecim_magento_id_link'; $resource = Mage::getSingleton('core/resource'); $writeconnection = $resource->getConnection('core_write'); $acPI = $this->_an_customerProfileId; $acAI = $this->_an_customerAddressId; $acPPI = $this->_an_customerPaymentProfileId; $sql = "insert into {$tableName} values ('', '$customerId', '$acPI', '$acPI', '3')"; $writeconnection->query($sql); $sql = "insert into {$tableName} (magCID, anCID, anOID, anObjectType) values ('$customerId', '$acPI', '$acAI', '2')"; $writeconnection->query($sql); $sql = "insert into {$tableName} (magCID, anCID, anOID, anObjectType) values ('$customerId', '$acPI', '$acPPI', '1')"; $writeconnection->query($sql); I have verified using Firebug and FirePHP that the SQL queries are syntactically correct and no errors are returned. The odd thing here is that I have checked the database, and the autoincrement value is incremented on every run of the code. However, no rows are inserted in the database. I have verified this by adding a die(); statement directly after the first write. Any ideas why this would be occuring? The relative portion of the config.xml is this: <config> <global> <models> <authorizecim> <class>CPAP_AuthorizeCim_Model</class> </authorizecim> <authorizecim_mysql4> <class>CPAP_AuthorizeCim_Model_Mysql4</class> <entities> <anlink> <table>authorizecim_magento_id_link</table> </anlink> </entities> <entities> <antypes> <table>authorizecim_magento_types</table> </antypes> </entities> </authorizecim_mysql4> </models> <resources> <authorizecim_setup> <setup> <module>CPAP_AuthorizeCim</module> <class>CPAP_AuthorizeCim_Model_Resource_Mysql4_Setup</class> </setup> <connection> <use>core_setup</use> </connection> </authorizecim_setup> <authorizecim_write> <connection> <use>core_write</use> </connection> </authorizecim_write> <authorizecim_read> <connection> <use>core_read</use> </connection> </authorizecim_read> </resources> </global> </config>

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  • LLBLGen Pro v3.0 with Entity Framework v4.0 (12m video)

    - by FransBouma
    Today I recorded a video in which I illustrate some of the database-first functionality available in LLBLGen Pro v3.0. LLBLGen Pro v3.0 also supports model-first functionality, which I hope to illustrate in an upcoming video. LLBLGen Pro v3.0 is currently in beta and is scheduled to RTM some time in May 2010. It supports the following frameworks out of the box, with more scheduled to follow in the coming year: LLBLGen Pro RTL (our own o/r mapper framework), Linq to Sql, NHibernate and Entity Framework (v1 and v4). The video I linked to below illustrates the creation of an entity model for Entity Framework v4, by reverse engineering the SQL Server 2008 example database 'AdventureWorks'. The following topics (among others) are included in the video: Abbreviation support (example: convert 'Qty' into 'Quantity' during name construction) Flexible, framework specific settings Attribute definitions for various elements (so no requirement for buddy-classes or messing with generated code or templates) Retrieval of relational model data from a database Reverse engineering of tables into entities, automatically placed in groups Auto-creation of inheritance hierarchies Refactoring of entity fields into Value Type Definitions (DDD) Mapping a Typed view onto a stored procedure resultset Creation of a Typed list (definition of a query with a projection) on a set of related entities Validation and correction of found inconsistencies and errors Generating code using one of the pre-defined presets Illustration of the code in vs.net 2010 It also gives a good overview of what it takes with LLBLGen Pro v3.0 to start from a new project, point it to a database, get an entity model, perform tweaks and validation and generate code which is ready to run. I am no video recording expert so there's no audio and some mouse movements might be a little too quickly. If that's the case, please pause the video. It's rather big (52MB). Click here to open the HTML page with the video (Flash). Opens in a new window. LLBLGen Pro v3.0 is currently in beta (available for v2.x customers) and scheduled to be released somewhere in May 2010.

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  • What is Linq?

    - by Aamir Hasan
    The way data can be retrieved in .NET. LINQ provides a uniform way to retrieve data from any object that implements the IEnumerable<T> interface. With LINQ, arrays, collections, relational data, and XML are all potential data sources. Why LINQ?With LINQ, you can use the same syntax to retrieve data from any data source:var query = from e in employeeswhere e.id == 1select e.nameThe middle level represents the three main parts of the LINQ project: LINQ to Objects is an API that provides methods that represent a set of standard query operators (SQOs) to retrieve data from any object whose class implements the IEnumerable<T> interface. These queries are performed against in-memory data.LINQ to ADO.NET augments SQOs to work against relational data. It is composed of three parts.LINQ to SQL (formerly DLinq) is use to query relational databases such as Microsoft SQL Server. LINQ to DataSet supports queries by using ADO.NET data sets and data tables. LINQ to Entities is a Microsoft ORM solution, allowing developers to use Entities (an ADO.NET 3.0 feature) to declaratively specify the structure of business objects and use LINQ to query them. LINQ to XML (formerly XLinq) not only augments SQOs but also includes a host of XML-specific features for XML document creation and queries. What You Need to Use LINQLINQ is a combination of extensions to .NET languages and class libraries that support them. To use it, you’ll need the following: Obviously LINQ, which is available from the new Microsoft .NET Framework 3.5 that you can download at http://go.microsoft.com/?linkid=7755937.You can speed up your application development time with LINQ using Visual Studio 2008, which offers visual tools such as LINQ to SQL designer and the Intellisense  support with LINQ’s syntax.Optionally, you can download the Visual C# 2008 Expression Edition tool at www.microsoft.com/vstudio/express/download. It is the free edition of Visual Studio 2008 and offers a lot of LINQ support such as Intellisense and LINQ to SQL designer. To use LINQ to ADO.NET, you need SQL

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  • Implementing a generic repository for WCF data services

    - by cibrax
    The repository implementation I am going to discuss here is not exactly what someone would call repository in terms of DDD, but it is an abstraction layer that becomes handy at the moment of unit testing the code around this repository. In other words, you can easily create a mock to replace the real repository implementation. The WCF Data Services update for .NET 3.5 introduced a nice feature to support two way data bindings, which is very helpful for developing WPF or Silverlight based application but also for implementing the repository I am going to talk about. As part of this feature, the WCF Data Services Client library introduced a new collection DataServiceCollection<T> that implements INotifyPropertyChanged to notify the data context (DataServiceContext) about any change in the association links. This means that it is not longer necessary to manually set or remove the links in the data context when an item is added or removed from a collection. Before having this new collection, you basically used the following code to add a new item to a collection. Order order = new Order {   Name = "Foo" }; OrderItem item = new OrderItem {   Name = "bar",   UnitPrice = 10,   Qty = 1 }; var context = new OrderContext(); context.AddToOrders(order); context.AddToOrderItems(item); context.SetLink(item, "Order", order); context.SaveChanges(); Now, thanks to this new collection, everything is much simpler and similar to what you have in other ORMs like Entity Framework or L2S. Order order = new Order {   Name = "Foo" }; OrderItem item = new OrderItem {   Name = "bar",   UnitPrice = 10,   Qty = 1 }; order.Items.Add(item); var context = new OrderContext(); context.AddToOrders(order); context.SaveChanges(); In order to use this new feature, you first need to enable V2 in the data service, and then use some specific arguments in the datasvcutil tool (You can find more information about this new feature and how to use it in this post). DataSvcUtil /uri:"http://localhost:3655/MyDataService.svc/" /out:Reference.cs /dataservicecollection /version:2.0 Once you use those two arguments, the generated proxy classes will use DataServiceCollection<T> rather than a simple ObjectCollection<T>, which was the default collection in V1. There are some aspects that you need to know to use this feature correctly. 1. All the entities retrieved directly from the data context with a query track the changes and report those to the data context automatically. 2. A entity created with “new” does not track any change in the properties or associations. In order to enable change tracking in this entity, you need to do the following trick. public Order CreateOrder() {   var collection = new DataServiceCollection<Order>(this.context);   var order = new Order();   collection.Add(order);   return order; } You basically need to create a collection, and add the entity to that collection with the “Add” method to enable change tracking on that entity. 3. If you need to attach an existing entity (For example, if you created the entity with the “new” operator rather than retrieving it from the data context with a query) to a data context for tracking changes, you can use the “Load” method in the DataServiceCollection. var order = new Order {   Id = 1 }; var collection = new DataServiceCollection<Order>(this.context); collection.Load(order); In this case, the order with Id = 1 must exist on the data source exposed by the Data service. Otherwise, you will get an error because the entity did not exist. These cool extensions methods discussed by Stuart Leeks in this post to replace all the magic strings in the “Expand” operation with Expression Trees represent another feature I am going to use to implement this generic repository. Thanks to these extension methods, you could replace the following query with magic strings by a piece of code that only uses expressions. Magic strings, var customers = dataContext.Customers .Expand("Orders")         .Expand("Orders/Items") Expressions, var customers = dataContext.Customers .Expand(c => c.Orders.SubExpand(o => o.Items)) That query basically returns all the customers with their orders and order items. Ok, now that we have the automatic change tracking support and the expression support for explicitly loading entity associations, we are ready to create the repository. The interface for this repository looks like this,public interface IRepository { T Create<T>() where T : new(); void Update<T>(T entity); void Delete<T>(T entity); IQueryable<T> RetrieveAll<T>(params Expression<Func<T, object>>[] eagerProperties); IQueryable<T> Retrieve<T>(Expression<Func<T, bool>> predicate, params Expression<Func<T, object>>[] eagerProperties); void Attach<T>(T entity); void SaveChanges(); } The Retrieve and RetrieveAll methods are used to execute queries against the data service context. While both methods receive an array of expressions to load associations explicitly, only the Retrieve method receives a predicate representing the “where” clause. The following code represents the final implementation of this repository.public class DataServiceRepository: IRepository { ResourceRepositoryContext context; public DataServiceRepository() : this (new DataServiceContext()) { } public DataServiceRepository(DataServiceContext context) { this.context = context; } private static string ResolveEntitySet(Type type) { var entitySetAttribute = (EntitySetAttribute)type.GetCustomAttributes(typeof(EntitySetAttribute), true).FirstOrDefault(); if (entitySetAttribute != null) return entitySetAttribute.EntitySet; return null; } public T Create<T>() where T : new() { var collection = new DataServiceCollection<T>(this.context); var entity = new T(); collection.Add(entity); return entity; } public void Update<T>(T entity) { this.context.UpdateObject(entity); } public void Delete<T>(T entity) { this.context.DeleteObject(entity); } public void Attach<T>(T entity) { var collection = new DataServiceCollection<T>(this.context); collection.Load(entity); } public IQueryable<T> Retrieve<T>(Expression<Func<T, bool>> predicate, params Expression<Func<T, object>>[] eagerProperties) { var entitySet = ResolveEntitySet(typeof(T)); var query = context.CreateQuery<T>(entitySet); foreach (var e in eagerProperties) { query = query.Expand(e); } return query.Where(predicate); } public IQueryable<T> RetrieveAll<T>(params Expression<Func<T, object>>[] eagerProperties) { var entitySet = ResolveEntitySet(typeof(T)); var query = context.CreateQuery<T>(entitySet); foreach (var e in eagerProperties) { query = query.Expand(e); } return query; } public void SaveChanges() { this.context.SaveChanges(SaveChangesOptions.Batch); } } For instance, you can use the following code to retrieve customers with First name equal to “John”, and all their orders in a single call. repository.Retrieve<Customer>(    c => c.FirstName == “John”, //Where    c => c.Orders.SubExpand(o => o.Items)); In case, you want to have some pre-defined queries that you are going to use across several places, you can put them in an specific class. public static class CustomerQueries {   public static Expression<Func<Customer, bool>> LastNameEqualsTo(string lastName)   {     return c => c.LastName == lastName;   } } And then, use it with the repository. repository.Retrieve<Customer>(    CustomerQueries.LastNameEqualsTo("foo"),    c => c.Orders.SubExpand(o => o.Items));

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  • 3-Tier Architecture in asp.net

    - by Aamir Hasan
    Three-tier (layer) is a client-server architecture in which the user interface, business process (business rules) and data storage and data access are developed and maintained as independent modules or most often on separate platforms. Basically, there are 3 layers, tier 1 (presentation tier, GUI tier), tier 2 (business objects, business logic tier) and tier 3 (data access tier). These tiers can be developed and tested separately. 3 - Tier Architecture is like following : 1. Presentation Layer 2.Data Manager Layer 3. Data Access Layer  The communication between all these layers need to be done using Business Entities. 1. Presentation Layer is the one where the UI comes into picture 2. Data Manager Layer is the one where all the maipulative code is written. Basically in this layer all the functional code needs to mentioned. 3. Data Access Layer is the one which communicates directly to the database. Data from one layer to other needs to be tranformed using Entities.

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  • Google Analytics and Whos.amung.us in realtime visitors, why such an enormous discrepancy?

    - by jacouh
    Since years I use in a site both Google Analytics and Whos.amung.us, both Google analytics and whos.amung.us javascripts are inserted in the same pages in the tracked part of the site. In real-time visitors, why such an enormous discrepancy ? for example at the moment, Google analytics gives me 9 visitors, whos.amung.us indicates 59, a ratio of 6 times? Why whos.amung.us is 6 times optimistic than Google Analytics in terms of the realtime visitors? Google whos.amung.us My question is: whos.amung.us does not detect robots while Google does? GA ignores visitors from some countries, not whos.amung.us? Some robots/bots execute whos.amung.us javascript for tracking? While no robots/bots can execute the tracking javascript provided by Google Analytics? To facilitate your analysis, I copy JS code used below: Google analytics: <script type="text/javascript"> var _gaq = _gaq || []; _gaq.push(['_setAccount', 'MyGaAccountNo']); _gaq.push(['_trackPageview']); (function() { var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true; ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s); })(); </script> Whos.amung.us: <script>var _wau = _wau || []; _wau.push(["tab", "MyWAUAccountNo", "c6x", "right-upper"]);(function() { var s=document.createElement("script"); s.async=true; s.src="http://widgets.amung.us/tab.js";document.getElementsByTagName("head")[0].appendChild(s);})();</script> I've aleady signaled this to WAU staff some time ago, NR, I've not done this to Google as they don't handle this kind of feedback. Thank you for your explanations.

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  • Using transactions with LINQ-to-SQL

    - by Jalpesh P. Vadgama
    Today one of my colleague asked that how we can use transactions with the LINQ-to-SQL Classes when we use more then one entities updated at same time. It was a good question. Here is my answer for that.For ASP.NET 2.0  or higher version have a new class called TransactionScope which can be used to manage transaction with the LINQ. Let’s take a simple scenario we are having a shopping cart application in which we are storing details or particular order placed into the database using LINQ-to-SQL. There are two tables Order and OrderDetails which will have all the information related to order. Order will store particular information about orders while OrderDetails table will have product and quantity of product for particular order.We need to insert data in both tables as same time and if any errors comes then it should rollback the transaction. To use TransactionScope in above scenario first we have add a reference to System.Transactions like below. After adding the transaction we need to drag and drop the Order and Order Details tables into Linq-To-SQL Classes it will create entities for that. Below is the code for transaction scope to use mange transaction with Linq Context. MyContextDataContext objContext = new MyContextDataContext(); using (System.Transactions.TransactionScope tScope = new System.Transactions.TransactionScope(TransactionScopeOption.Required)) { objContext.Order.InsertOnSubmit(Order); objContext.OrderDetails.InsertOnSumbit(OrderDetails); objContext.SubmitChanges(); tScope.Complete(); } Here it will commit transaction only if using blocks will run successfully. Hope this will help you. Technorati Tags: Linq,Transaction,System.Transactions,ASP.NET

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  • New TFS Template Available - "Agile Dev in a Waterfall Environment"–GovDev

    - by Hosam Kamel
      Microsoft Team Foundation Server (TFS) 2010 is the collaboration platform at the core of Microsoft’s application lifecycle management solution. In addition to core features like source control, build automation and work-item tracking, TFS enables teams to align projects with industry processes such as Agile, Scrum and CMMi via the use of customable XML Process Templates. Since 2005, TFS has been a welcomed addition to the Microsoft developer tool line-up by Government Agencies of all sizes and missions. However, many government development teams consistently struggle with leveraging an iterative development process all while providing the structure, visibility and status reporting that is required by many Government, waterfall-centric, project methodologies. GovDev is an open source, TFS Process Template that combines the formality of CMMi/Waterfall with the flexibility of Agile/Iterative: The GovDev for TFS Accelerator also implements two new custom reports to support the customized process and provide the real-time visibility across the lifecycle with full traceability and drill down to tasks, tests and code: The TFS Accelerator contains: A custom TFS process template that implements a requirements centric, yet iterative process with extreme traceability throughout the lifecycle. A custom “Requirements Traceability Report” that provides a single view of traceability for the project.   Within the Traceability Report, you can also view live status indicators and “click-through” to the individual assets (even changesets). A custom report that focuses on “Contributions by Team Member” tracking things like “number of check-ins” and “Net lines added”.  Fully integrated documentation on the entire process and features. For a 45min demo of GovDev, visit: https://msevents.microsoft.com/CUI/EventDetail.aspx?EventID=1032508359&culture=en-us Download it from Codeplex here.     Originally posted at "Hosam Kamel| Developer & Platform Evangelist" http://blogs.msdn.com/hkamel

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  • Iterative Conversion

    - by stuart ramage
    Question Received: I am toying with the idea of migrating the current information first and the remainder of the history at a later date. I have heard that the conversion tool copes with this, but haven't found any information on how it does. Answer: The Toolkit will support iterative conversions as long as the original master data key tables (the CK_* tables) are not cleared down from Staging (the already converted Transactional Data would need to be cleared down) and the Production instance being migrated into is actually Production (we have migrated into a pre-prod instance in the past and then unloaded this and loaded it into the real PROD instance, but this will not work for your situation. You need to be migrating directly into your intended environment). In this case the migration tool will still know all about the original keys and the generated keys for the primary objects (Account, SA, etc.) and as such it will be able to link the data converted as part of a second pass onto these entities. It should be noted that this may result in the original opening balances potentially being displayed with an incorrect value (if we are talking about Financial Transactions) and also that care will have to be taken to ensure that all related objects are aligned (eg. A Bill must have a set to bill segments, meter reads and a financial transactions, and these entities cannot exist independantly). It should also be noted that subsequent runs of the conversion tool would need to be 'trimmed' to ensure that they are only doing work on the objects affected. You would not want to revalidate and migrate all Person, Account, SA, SA/SP, SP and Premise details since this information has already been processed, but you would definitely want to run the affected transactional record validation and keygen processes. There is no real "hard-and-fast" rule around this processing since is it specific to each implmentations needs, but the majority of the effort required should be detailed in the Conversion Tool section of the online help (under Adminstration/ The Conversion Tool). The major rule is to ensure that you only run the steps and validation/keygen steps that you need and do not do a complete rerun for your subsequent conversion.

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  • Google Analytics setting cookies on static content despite being on entirely separate domain

    - by Donald Jenkins
    I recently decided to comply with the YSlow recommendation that static content is hosted on a cookieless domain. As I already use the root of my domain (donaldjenkins.com) to host my website—on which Google Analytics sets a few cookies—that meant I had to move the CNAME URL for the CDN serving the static files from cdn.donaldjenkins.com to an entirely separate, dedicated domain. I purchased cdn.dj (yes, it's a real Djibouti domain name), hosted the files on the root (which contains nothing else, other than a robots.txt file) and set a CNAME of e.cdn.dj for the CDN. This setup works, but I was rather surprised to find that YSlow was still flagging the static files for not being cookie-free: here's a screenshot: The cdn.djdomain was new, and was never used for anything other than hosting these static files. Running httpfox on the site shows the _utma and _utmz Google Analytics cookies are being set on the static files listed above—despite their being hosted on an entirely separate, dedicated domain. Here's my Google Analytics code: //Google Analytics tracking code var _gaq=[['_setAccount','UA-5245947-5'],['_trackPageview']]; (function(d,t){var g=d.createElement(t),s=d.getElementsByTagName(t)[0]; g.src=('https:'==location.protocol?'//ssl':'//www')+'.google-analytics.com/ga.js'; s.parentNode.insertBefore(g,s)}(document,'script')); // [END] Google Analytics tracking code I'm not obsessing about this issue—I know it's not really affecting server performance—but I'd like to just understand what is causing it not to go away...

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  • BizTalk 2009 - BizTalk Server Best Practice Analyser

    - by StuartBrierley
    The BizTalk Server Best Practices Analyser  allows you to carry out a configuration level verification of your BizTalk installation, evaluating the deployed configuration but not modifying or tuning anything that it finds. The Best Practices Analyser uses "reading and reporting" to gather data from different sources, such as: Windows Management Instrumentation (WMI) classes SQL Server databases Registry entries When I first ran the analyser I got a number of errors, if you get any errors these should all be acted upon to resolve them, you should then run the scan again and see if any thing else is reported that needs acting upon. As you can see in the image above, the initial issue that jumped out to me was that the SQL Server Agent was not started. The reasons for this was absent mindedness - this run was against my development PC and I don't have SQL/BizTalk actively running unless I am using them.  Starting the agent service and running the scan again gave me the following results: This resolved most of the issues for me, but next major issue to look at was that there was no tracking host running.  You can also see that I was still getting an error with two of the SQL jobs.  The problem here was that I had not yet configured these two SQL jobs.  Configuring the backup and purge jobs and then starting the tracking host before running the scan again gave: This had cleared all the critical issues, but I did stil have a number of warnings.  For example on this report I was warned that the BizTalk Message box is hosted on the BizTalk Server.  While this is known to be less than ideal, it is as I expected on my development environment where I have installed Visual Studio, SQL and BizTalk on my laptop and I was happy to ignore this and other similar warnings. In your case you should take a look at any warnings you receive and decide what you want to do about each of them in turn.

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  • Software management for 2 programmers

    - by kajo
    Hi all, me and my very good friend do a small bussiness. We have company and we develop web apps using Scala. We have started 3 months ago and we have a lot of work now. We cannot afford to employ another programmer because we can't pay him now. Until now we try to manage entire developing process very simply. We use excel sheets for simple bug tracking and we work on client requests on the fly. We have no plan for next week or something similar. But now I find it very inefficient and useless. I am trying to find some rules or some methodology for small team or for only two guys. For example Scrum is, imo, unadapted for us. There are a lot of roles (ScrumMaster, Product Owner, Team...) and it seems overkill. Can you something advise me? Have you any experiences with software management in small teams? Is any methodology of current agile development fitten for pair of programmers? Is there any software management for simple bug tracking, maybe wiki or time management for two coders? thanks a lot for sharing.

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  • Node.js MMO - process and/or map division

    - by Gipsy King
    I am in the phase of designing a mmo browser based game (certainly not massive, but all connected players are in the same universe), and I am struggling with finding a good solution to the problem of distributing players across processes. I'm using node.js with socket.io. I have read this helpful article, but I would like some advice since I am also concerned with different processes. Solution 1: Tie a process to a map location (like a map-cell), connect players to the process corresponding to their location. When a player performs an action, transmit it to all other players in this process. When a player moves away, he will eventually have to connect to another process (automatically). Pros: Easier to implement Cons: Must divide map into zones Player reconnection when moving into a different zone is probably annoying If one zone/process is always busy (has players in it), it doesn't really load-balance, unless I split the zone which may not be always viable There shouldn't be any visible borders Solution 1b: Same as 1, but connect processes of bordering cells, so that players on the other side of the border are visible and such. Maybe even let them interact. Solution 2: Spawn processes on demand, unrelated to a location. Have one special process to keep track of all connected player handles, their location, and the process they're connected to. Then when a player performs an action, the process finds all other nearby players (from the special player-process-location tracking node), and instructs their matching processes to relay the action. Pros: Easy load balancing: spawn more processes Avoids player reconnecting / borders between zones Cons: Harder to implement and test Additional steps of finding players, and relaying event/action to another process If the player-location-process tracking process fails, all other fail too I would like to hear if I'm missing something, or completely off track.

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  • How can I make OpenGL textures scale without becoming blurry?

    - by adorablepuppy
    I'm using OpenGL through LWJGL. I have a 16x16 textured quad rendering at 16x16. When I change it's scale amount, the quad grows, then becomes blurrier as it gets larger. How can I make it scale without becoming blurry, like in Minecraft. Here is the code inside my RenderableEntity object: public void render(){ Color.white.bind(); this.spriteSheet.bind(); GL11.glBegin(GL11.GL_QUADS); GL11.glTexCoord2f(0,0); GL11.glVertex2f(this.x, this.y); GL11.glTexCoord2f(1,0); GL11.glVertex2f(getDrawingWidth(), this.y); GL11.glTexCoord2f(1,1); GL11.glVertex2f(getDrawingWidth(), getDrawingHeight()); GL11.glTexCoord2f(0,1); GL11.glVertex2f(this.x, getDrawingHeight()); GL11.glEnd(); } And here is code from my initGL method in my game class GL11.glEnable(GL11.GL_TEXTURE_2D); GL11.glClearColor(0.46f,0.46f,0.90f,1.0f); GL11.glViewport(0,0,width,height); GL11.glOrtho(0,width,height,0,1,-1); And here is the code that does the actual drawing public void start(){ initGL(800,600); init(); while(true){ GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); for(int i=0;i<entities.size();i++){ ((RenderableEntity)entities.get(i)).render(); } Display.update(); Display.sync(100); if(Display.isCloseRequested()){ Display.destroy(); System.exit(0); } } }

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  • 11 ADF Mobile Apps in 30 Hours

    - by Shay Shmeltzer
    The Oracle ADF Mobile team took part in a special "hackathon" this weekend, where 11 teams of new college hires who joined Oracle lately spent 30 hours building enterprise mobile applications leveraging ADF Mobile. One important thing to note - none of the participants worked with Oracle ADF Mobile before! In fact 90% of them didn't develop with ADF previously. All they had is a 2 hour training session before the event - and that's all they needed. From that point on they were able to build great cross device mobile applications. So what did they build? Here are some examples: A mileage expense tracking system: An ad campaign analysis system An expense report entry system Bug tracking system with data analysis: Carpooling social system: College Hiring system with CV scanning: Shipment management system for Farmers: Project time entry system: For sale post-it system (with item location): Conference event experience system with conference map and twitter feed integration: It was great to see how fast developers were able to learn and leverage ADF Mobile - and how creative the teams were. Here they are in action: So how about you? What would you build next? What would be your first ADF Mobile application? Start today!

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  • How do I stop XNA/Visual Studio from rebuilding my content project every time I build?

    - by Phil Quinn
    My group and I are working on a game in XNA 4.0 with Visual Studio 2010/2012. The main solution has 6 projects: 2 XNA game projects (1 executable/ 1 class library), 1 WPF executable for the level editor, 2 standard class libraries, and a content project. Originally, the editor and engine XNA game projects had a content reference to separate content projects. Recently, I consolidated the content projects into one to simplify asset additions. Since pushing these changes to our git repo, certain members of my group have been experiencing weird build issues. Every time they run the project, they have to re-build all of the assets. This happens regardless of whether any changes were made, even if they just run the project directly after building. I've taken a few steps to figure out why this is happening. Below is the MSBuild output set on Normal verbosity. The seemingly important part is at 4, with the line 4> Rebuilding all content because build settings have changed 1>------ Build started: Project: Engine.Core, Configuration: Debug x86 ------ 1>Build started 11/29/2012 3:24:24 AM. 1>ResolveAssemblyReferences: 1> A TargetFramework profile exclusion list will be generated. 1>EmbedXnaFrameworkRuntimeProfile: 1>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 1>GenerateTargetFrameworkMonikerAttribute: 1>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 1>CoreCompile: 1>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 1>XnaWriteCacheFile: 1>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 1>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 1> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 1>_CopyAppConfigFile: 1>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 1>CopyFilesToOutputDirectory: 1> Engine.Core -> <solution-dir>\src\Engine.Core\bin\x86\Debug\TimeSink.Engine.Core.dll 1> 1>Build succeeded. 1> 1>Time Elapsed 00:00:00.13 2>------ Build started: Project: TimeSink.Entities, Configuration: Debug x86 ------ 2>Build started 11/29/2012 3:24:25 AM. 2>ResolveAssemblyReferences: 2> A TargetFramework profile exclusion list will be generated. 2>EmbedXnaFrameworkRuntimeProfile: 2>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 2>GenerateTargetFrameworkMonikerAttribute: 2>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 2>CoreCompile: 2>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 2>XnaWriteCacheFile: 2>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 2>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 2> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 2>CopyFilesToOutputDirectory: 2> TimeSink.Entities -> <solution-dir>\src\TimeSink.Entities\bin\x86\Debug\TimeSink.Entities.dll 2> 2>Build succeeded. 2> 2>Time Elapsed 00:00:00.11 3>------ Build started: Project: Editor (Editor\Editor), Configuration: Debug x86 ------ 4>------ Build started: Project: Engine.Game, Configuration: Debug x86 ------ 3>Build started 11/29/2012 3:24:25 AM. 3>CoreCompile: 3> All content is already up to date 3>ResolveAssemblyReferences: 3> A TargetFramework profile exclusion list will be generated. 3>EmbedXnaFrameworkRuntimeProfile: 3>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 3>GenerateTargetFrameworkMonikerAttribute: 3>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 3>CoreCompile: 3>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 3>XnaWriteCacheFile: 3>Skipping target "XnaWriteCacheFile" because all output files are up-to-date with respect to the input files. 3>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 3> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 3>_CopyOutOfDateNestedContentItemsToOutputDirectory: 3>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 3>CopyFilesToOutputDirectory: 3> Editor -> <solution-dir>\src\Editor\Editor\bin\x86\Debug\Editor.dll 3> 3>Build succeeded. 3> 3>Time Elapsed 00:00:00.39 4>Build started 11/29/2012 3:24:25 AM. 4>CoreCompile: 4> Rebuilding all content because build settings have changed 4> Building Textures\circle.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Importing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\circle.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\circle.xnb 4> Building Textures\giroux.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Importing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\giroux.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\giroux.xnb 4> Building Textures\Body_Neutral.png -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Importing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.TextureImporter 4> Processing Textures\Body_Neutral.png with Microsoft.Xna.Framework.Content.Pipeline.Processors.TextureProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\Textures\Body_Neutral.xnb 4> Building font.spritefont -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4> Importing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.FontDescriptionImporter 4> Processing font.spritefont with Microsoft.Xna.Framework.Content.Pipeline.Processors.FontDescriptionProcessor 4> Compiling <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Content\font.xnb 4>ResolveAssemblyReferences: 4> A TargetFramework profile exclusion list will be generated. 4>EmbedXnaFrameworkRuntimeProfile: 4>Skipping target "EmbedXnaFrameworkRuntimeProfile" because all output files are up-to-date with respect to the input files. 4>GenerateTargetFrameworkMonikerAttribute: 4>Skipping target "GenerateTargetFrameworkMonikerAttribute" because all output files are up-to-date with respect to the input files. 4>CoreCompile: 4>Skipping target "CoreCompile" because all output files are up-to-date with respect to the input files. 4>_CopyOutOfDateSourceItemsToOutputDirectoryAlways: 4> Copying file from "<solution-dir>\src\Engine.Core\DialoguePrototypeTestDB.s3db" to "bin\x86\Debug\DialoguePrototypeTestDB.s3db". 4>_CopyOutOfDateNestedContentItemsToOutputDirectory: 4>Skipping target "_CopyOutOfDateNestedContentItemsToOutputDirectory" because all output files are up-to-date with respect to the input files. 4>_CopyAppConfigFile: 4>Skipping target "_CopyAppConfigFile" because all output files are up-to-date with respect to the input files. 4>CopyFilesToOutputDirectory: 4> Engine.Game -> <solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Engine.Game.exe 4>IncrementalClean: 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\circle.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\giroux.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\Body_Neutral.xnb". 4> Deleting file "<solution-dir>\src\Engine.Game\Engine.Game\bin\x86\Debug\font.xnb". 4> 4>Build succeeded. 4> 4>Time Elapsed 00:00:01.72 ========== Build: 4 succeeded, 0 failed, 1 up-to-date, 0 skipped ========== I can't think of how build settings could change between consecutive executions. Like I said, this only happens for half our group. One member is on a 32-bit Windows 7 Prof bootcamp partition on a Mac. Everyone else, including those who don't have the issue, are running straight 64-bit Windows 7 Prof. Both have tried using VS 2010 and VS 2012. Any insight would be greatly appreciated. Also, I can post more details upon request if this isn't thorough enough.

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  • How do I implement a Bullet Physics CollisionObject that represents my cube like terrain?

    - by Byte56
    I've successfully integrated the Bullet Physics library into my entity/component system. Entities can collide with each other. Now I need to enable them to collide with the terrain, which is finite and cube-like (think InfiniMiner or it's clone Minecraft). I only started using the Bullet Physics library yesterday, so perhaps I'm missing something obvious. So far I've extended the RigidBody class to override the checkCollisionWith(CollisionObject co) function. At the moment it's just a simple check of the origin, not using the other shape. I'll iterate on that later. For now it looks like this: @Override public boolean checkCollideWith(CollisionObject co) { Transform t = new Transform(); co.getWorldTransform(t); if(COLONY.SolidAtPoint(t.origin.x, t.origin.y,t.origin.z)){ return true; } return false; } This works great, as far as detecting when collisions happen. However, this doesn't handle the collision response. It seems that the default collision response is to move the colliding objects outside of each others shapes, possibly their AABBs. At the moment the shape of the terrain is just a box the size of the world. This means the entities that collide with the terrain just shoot away to outside that world size box. So it's clear that I either need to modify the collision response or I need to create a shape that conforms directly to the shape of the terrain. So which option is best and how do I go about implementing it? It should be noted that the terrain is dynamic and frequently modified by the player.

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  • Role of systems in entity systems architecture

    - by bio595
    I've been reading a lot about entity components and systems and have thought that the idea of an entity just being an ID is quite interesting. However I don't know how this completely works with the components aspect or the systems aspect. A component is just a data object managed by some relevant system. A collision system uses some BoundsComponent together with a spatial data structure to determine if collisions have happened. All good so far, but what if multiple systems need access to the same component? Where should the data live? An input system could modify an entities BoundsComponent, but the physics system(s) need access to the same component as does some rendering system. Also, how are entities constructed? One of the advantages I've read so much about is flexibility in entity construction. Are systems intrinsically tied to a component? If I want to introduce some new component, do I also have to introduce a new system or modify an existing one? Another thing that I've read often is that the 'type' of an entity is inferred by what components it has. If my entity is just an id how can I know that my robot entity needs to be moved or rendered and thus modified by some system? Sorry for the long post (or at least it seems so from my phone screen)!

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  • CodePlex Daily Summary for Sunday, November 06, 2011

    CodePlex Daily Summary for Sunday, November 06, 2011Popular ReleasesSelf-Tracking Entity Generator for WPF and Silverlight: Self-Tracking Entity Generator v 0.9.9 Update 2: Self-Tracking Entity Generator v 0.9.9 for Entity Framework 4.0. No change to the self-tracking entity generator v 0.9.9. WPF sample (SchoolSample) is updated with unit testing for both ViewModel and Model classes.SubExtractor: Release 1020: Feature: added "baseline double quotes" character to selector box Feature: added option to save SRT files as ANSI Feature: made "Save Sup files to Source directory" apply to both Sup and Idx source files. Fix: removed SDH text (...) or ... that is split over 2 lines Fix: better decision-making in when to prefix a line with a '-' because SDH was removedAcDown????? - Anime&Comic Downloader: AcDown????? v3.6.1: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6.1?? ??.hlv...Track Folder Changes: Track Folder Changes 1.1: Fixed exception when right-clicking the root nodeKinect Toolbox: Kinect Toolbox v1.1.0.2: This version adds support for the Kinect for Windows SDK beta 2.MapWindow 4: MapWindow GIS v4.8.6 - Final release - 32Bit: This is the final release of MapWindow v4.8. It has 4.8.6 as version number. This version has been thoroughly tested. If you do get an exception send the exception to us. Don't forget to include your e-mail address. Use the forums at http://www.mapwindow.org/phorum/ for questions. Please consider donating a small portion of the money you have saved by having free GIS tools: http://www.mapwindow.org/pages/donate.php What’s New in 4.8.6 (Final release) · A few minor issues have been fixed Wha...Kinect Mouse Cursor: Kinect Mouse Cursor 1.1: Updated for Kinect for Windows SDK v1.0 Beta 2!Coding4Fun Kinect Toolkit: Coding4Fun Kinect Toolkit 1.1: Updated for Kinect for Windows SDK v1.0 Beta 2!Async Executor: 1.0: Source code of the AsyncExecutorMedia Companion: MC 3.421b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) TV Show Resolutions... Fix to show the season-specials.tbn when selecting an episode from season 00. Before, MC would try & load season00.tbn Fix for issue #197 - new show added by 'Manually Add Path' not being picked up. Also made non-visible the same thing in Root Folders...Nearforums - ASP.NET MVC forum engine: Nearforums v7.0: Version 7.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: UI: Flexible layout to handle both list and table-like template layouts. Theming - Visual choice of themes: Deliver some templates on installation, export/import functionality, preview. Allow site owners to choose default list sort order for the forums. Forum latest activity. Visit the project Roadmap for more details. Webdeploy packages sha1 checksum: e6bb913e591543ab292a753d1a16cdb779488c10?????????? - ????????: All-In-One Code Framework ??? 2011-11-02: http://download.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1codechs&DownloadId=216140 ??????,11??,?????20????Microsoft OneCode Sample,????6?Program Language Sample,2?Windows Base Sample,2?GDI+ Sample,4?Internet Explorer Sample?6?ASP.NET Sample。?????????????。 ????,?????。http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=1code&DownloadId=128165 Program Language CSImageFullScreenSlideShow VBImageFullScreenSlideShow CSDynamicallyBuildLambdaExpressionWithFie...Python Tools for Visual Studio: 1.1 Alpha: We’re pleased to announce the release of Python Tools for Visual Studio 1.1 Alpha. Python Tools for Visual Studio (PTVS) is an open-source plug-in for Visual Studio which supports programming with the Python programming language. This release includes new core IDE features, a couple of new sample libraries for interacting with Kinect and Excel, and many bug fixes for issues reported since the release of 1.0. For the core IDE features we’ve added many new features which improve the basic edit...BExplorer (Better Explorer): Better Explorer 2.0.0.631 Alpha: Changelog: Added: Some new functions in ribbon Added: Possibility to choose displayed columns Added: Basic Search Fixed: Some bugs after navigation Fixed: Attempt to fix slow navigation and slow start Known issues: - BreadcrumbBar fails on some situations - Basic search not work quite well in some situations Please if anyone find bugs be kind and report them at the Issue Tracker! Thanks!DotNetNuke® Community Edition: 05.06.04: Major Highlights Fixed issue with upgrades on systems that had upgraded the Telerik library to 6.0.0 Fixed issue with Razor Host upgrade to 5.6.3 The logic for module administration checks contains incorrect logic in 1 place, opening the possibility of a user with edit permissions gaining access to functionality they should not have through a particularly crafted url Security FixesBrowsers support the ability to remember common strings such as usernames/addresses etc. Code was adde...Terminals: Version 2.0 - Beta 3 Release: Beta 3 Refresh Dont forget to backup your config files BEFORE upgrading! The team has finally put the nail into the official release date for version 2.0. As bugs are winding down on the 2.0 Roadmap we decided to push out another build - the first 2.0 Beta build. Please take time to use and abuse this release. We left logging in place, and this is a debug build so be sure to submit your logs on each bug reported, and please do report all bugs! Check the source code page on the site, th...iTuner - The iTunes Companion: iTuner 1.4.4322: Added German (unverified, apologies if incorrect) Properly source invariant resources with correct resIDs Replaced obsolete lyric providers with working providers Fix Pseudolater to correctly morph every third char Fix null reference in CatalogBaseTumbleDeck: TumbleDeck 1.0.1 Alpha: New version of TumbleDeck is out! Check it out, it's great, we will be testing it and releasing more stable versions all the time. If you spot any unwanted bugs or features you want added please, please, please email us at tumbledeck@mail.com or contact us on the Discussions tab! If you can see your old version of TumbleDeck, please uninstall it and install this version again. Thanks.VidCoder: 1.2.1: Fixed a couple regressions: video encoder was blank in queue and crashes with the High Profile preset when opening the Settings window. Fixed problem with auto-update introduced in 1.2.0. If you have 1.2.0 you will need to update manually to get this.AssaultCube Reloaded: Release 2.3: THE RELEASE YOU'VE ALL BEEN WAITING FOR! IT CAN NOW BE CONSIDERED STABLE Linux has Debian 64-bit precompiled binaries, but you can compile your own as it also contains the source. If you are using Mac or other operating systems, download the Linux package. The server pack is ready for both Windows and Linux, but you might need to compile your own for linux (source included) If you are using Windows and require the source code, download the source package!New ProjectsApploft: Apploft is a new App Platform for windows allowing you to run apps based on powerful code which can pull content from Online.Bugshooting Output for Microsoft Dynamics CRM: Provides an output DLL to use with Bugshooting.Bulk Copy Test Cases Tool for Microsoft Test Manager & TFS: A while ago I had written a blog post Microsoft Test Manager Test Case Versioning on how to manage Test Cases over multiple releases which required you to manually copy test cases individually. I have created a tool to help with the bulk copying of Test Cases that updates the ItDiagnostics Tool for Microsoft Dynamics CRM 2011: Diagnostics Tool for Microsoft Dynamics CRM 2011 helps CRM developers and administrators to enable trace and devErrors on CRM server. It also generates an HTML report file with information about the CRM deployment.Ege University Renewable Energy Society: Ege University Renewable Energy Society Open Source Projectsfirst use of tfs: first project. connection to tfsFlagFtp: FlagFtp is a FTP library for .NET which supports various operations, such as retrieving file lists, write and read from/to files, retrieving file and directory infos, etc...LJCommon: LJCommonnwrole: .Net Worker RoleOrchard Mango Theme: Orchard Mango Theme is a simple inspired Microsoft Windows Phone OS. Original creator and designer Marco Siniscalco (http://www.marcosiniscalco.com)Project Rainbow: This is a school project from KAHO-SL in Belgium, ghent. although this is an open source site, we wish to ask not to copy or steal any of our code if you are related to our school and/or project.Rawler -The Web scraping Framework using XAML: This is the Web scraping Framework using XAML .This framework makes Web scraping possible by only XAML. TenneySoftware Graphing Calculator: A 2D and 3D graphing calculator inspired by Analog's ZPlotter, utilizing my very own libraries to manage the 2D and 3D plotting. The article from Analog, an 8-bit Atari computer magazine from the 80's, can be located here: http://www.cyberroach.com/analog/an30/ZpltAn30.htmThe GINA bot: under constructionTime To Go: A little handy app that shows you how long you've got left until stuff.Windows Azure WordPress Accelerator: Accelerator to deploy WordPress in Windows AzureWP7 App site template: The WP7 App Site Template is intended to make it easier for Windows Phone 7 developers to market their apps. It's currently a simple one page site template, but any contributions/suggestions welcome.ZViewTV.NET: ZViewTV.NET est un programme de visualisation de flux audio-vidéo. Il a été créé par l'equipe qui à fait ZGuideTV.NET

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  • Slick2D + LWJGL collision system

    - by Connor W
    So I've been learning java for a while and have explored slick and lwjgl before but went away from using Slick for a while. But I've recently gone back to using it (as I'm making a platformer and Tiled will be really helpful). But here's where my problems begin: collision. I have a player polygon and I check to see if it's colliding with my tiled map with this method: public static boolean playerCollisionWith() { for(int i = 0; i < Blockmap.entities.size(); i++) { Block entity1 = (Block) Blockmap.entities.get(i); if(playerPoly.intersects(entity1.poly)) { return true; } } return false; } This would work normally but I'm using a different method for movement. Instead of just adding a speed variable to the player's x axis. I move like this: if(Keyboard.isKeyDown(Keyboard.KEY_RIGHT)) { speedX = Math.min(5, speedX + 1); moving = true; playerPoly.setX(x); if(playerCollisionWith()) { speedX = -5; playerPoly.setX(x); } } That Math.min call is what is messing me up =. I can't just call speedX = -5, because when I do the player "bounces" when the right mouse button is down and it's colliding. Bounces as in flashes back and forth REALLY quickly. But I don't really know how I would make it so that collisions on the y axis would work either, whether the player is jumping or not. So if I could get some help with how to fix this problem that would be great. Thank you for the help!

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