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  • Last Grid Column Not Auto Resizing With Grid

    - by photo_tom
    I'm having a problem with my TextBoxs not "Auto" resizing. I'm trying to create a form that behaves and looks like the Properties Editor in Visual Studio. What appears to be happening is that the third column is not expanding to fill all of the available remaining space in the grid. Image below is how my form looks on startup. The width of the textboxs is determined by the MinWidth setting on the third ColumnDefinition statement. Also, the Width is set to "*". With any other setting, the resizing done with the GridSplitter doesn't work correctly. <StackPanel Orientation="Vertical" VerticalAlignment="Top" x:Name="Stacker" Grid.IsSharedSizeScope="True"> <Expander x:Name="Expand" IsExpanded="True" Header="This is a test of a Second Panel" Width="{Binding Width, ElementName=Stacker}"> <Grid x:Name="EditGrid1" Margin="3" > <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto" MinWidth="50" SharedSizeGroup="SharedSize1" /> <ColumnDefinition Width="Auto" SharedSizeGroup="SharedSize2" /> <ColumnDefinition Width="*" MinWidth="50" x:Name="ValueCol" /> </Grid.ColumnDefinitions> <GridSplitter Grid.Column="1" x:Name="ToolBoxSplitter1" Grid.Row="1" Grid.RowSpan="6" Panel.ZIndex="1" HorizontalAlignment="Stretch" ResizeBehavior="PreviousAndNext" Width="3"/> <TextBlock MaxHeight="40" Grid.Column="0" Grid.Row="1" Text="{x:Static lex:DoSomeThingView.Name}" /> <TextBlock MaxHeight="40" Grid.Column="0" Grid.Row="2" Text="{x:Static lex:DoSomeThingView.Address}" /> <TextBlock MaxHeight="40" Grid.Column="0" Grid.Row="3" Text="{x:Static lex:DoSomeThingView.Zip}" /> <TextBlock MaxHeight="40" Grid.Column="0" Grid.Row="4" Text="{x:Static lex:DoSomeThingView.NumberOfDoors}" TextTrimming="CharacterEllipsis" Grid.IsSharedSizeScope="True" /> <TextBlock MaxHeight="40" Grid.Column="0" Grid.Row="5" Text="{x:Static lex:DoSomeThingView.DoubleNumber}" /> <TextBox Grid.Column="2" Grid.Row="1" x:Name="UserName1" MaxHeight="50" TextWrapping="Wrap" VerticalScrollBarVisibility="Auto" SpellCheck.IsEnabled="True" /> <TextBox Grid.Column="2" Grid.Row="2" x:Name="Address1" /> <TextBox Grid.Column="2" Grid.Row="3" x:Name="Zip1" /> <TextBox Grid.Column="2" Grid.Row="4" x:Name="NumberOfDoors1" /> <TextBox Grid.Column="2" Grid.Row="5" x:Name="DoubleNumber1" /> </Grid> </Expander> </StackPanel> Any suggestions on how to correct this?

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  • Moving to .net 4 results in System.Transactions Critical: 0

    - by john
    Hi I have fully working project in .net 3.5SP1, with EF 1 ORM. I tried to upgrade to .net 4. No issue while upgrading... Then i ran the project and got a NullExecptionError, with no stack trace... and no way to debug. Looking at the output windows i can read this: System.Transactions Critical: 0 : <TraceRecord xmlns="http://schemas.microsoft.com/2004/10/E2ETraceEvent/TraceRecord" Severity="Critical"><TraceIdentifier>http://msdn.microsoft.com/TraceCodes/System/ActivityTracing/2004/07/Reliability/Exception/Unhandled</TraceIdentifier><Description>Unhandled exception</Description><AppDomain>OTCSouscriptions.vshost.exe</AppDomain><Exception><ExceptionType>System.NullReferenceException, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</ExceptionType><Message>Object reference not set to an instance of an object.</Message><StackTrace> at System.Windows.StyleHelper.GetInstanceValue(UncommonField`1 dataField, DependencyObject container, FrameworkElement feChild, FrameworkContentElement fceChild, Int32 childIndex, DependencyProperty dp, Int32 i, EffectiveValueEntry&amp;amp; entry) at System.Windows.FrameworkTemplate.ReceivePropertySet(Object targetObject, XamlMember member, Object value, DependencyObject templatedParent) at System.Windows.FrameworkTemplate.&amp;lt;&amp;gt;c__DisplayClass6.&amp;lt;LoadOptimizedTemplateContent&amp;gt;b__4(Object sender, XamlSetValueEventArgs setArgs) at System.Xaml.XamlObjectWriter.OnSetValue(Object eventSender, XamlMember member, Object value) at System.Xaml.XamlObjectWriter.Logic_ApplyPropertyValue(ObjectWriterContext ctx, XamlMember prop, Object value, Boolean onParent) at System.Xaml.XamlObjectWriter.Logic_DoAssignmentToParentProperty(ObjectWriterContext ctx) at System.Xaml.XamlObjectWriter.Logic_AssignProvidedValue(ObjectWriterContext ctx) at System.Xaml.XamlObjectWriter.WriteEndObject() at System.Xaml.XamlWriter.WriteNode(XamlReader reader) at System.Windows.FrameworkTemplate.LoadTemplateXaml(XamlReader templateReader, XamlObjectWriter currentWriter) Any help appreciated... Thanks John

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  • MVVM: Thin ViewModels and Rich Models

    - by Dan Bryant
    I'm continuing to struggle with the MVVM pattern and, in attempting to create a practical design for a small/medium project, have run into a number of challenges. One of these challenges is figuring out how to get the benefits of decoupling with this pattern without creating a lot of repetitive, hard-to-maintain code. My current strategy has been to create 'rich' Model classes. They are fully aware that they will be consumed by an MVVM pattern and implement INotifyPropertyChanged, allow their collections to be observed and remain cognizant that they may always be under observation. My ViewModel classes tend to be thin, only exposing properties when data actually needs to be transformed, with the bulk of their code being RelayCommand handlers. Views happily bind to either ViewModels or Models directly, depending on whether any data transformation is required. I use AOP (via Postsharp) to ease the pain of INotifyPropertyChanged, making it easy to make all of my Model classes 'rich' in this way. Are there significant disadvantages to using this approach? Can I assume that the ViewModel and View are so tightly coupled that if I need new data transformation for the View, I can simply add it to the ViewModel as needed?

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  • Calling a datatrigger for a radio button inside a datagrid

    - by Farax
    I have a datagrid with one column having a radio button. I want to set the GroupName when a certain condition is reached. Below is the code <Custom:DataGrid.Columns> <!-- ONLY ENABLED WHEN THE ITEM TYPE IS SINGLESELECT OR SINGLESELECT WITH ADDIOTIONAL DATA--> <Custom:DataGridTemplateColumn CanUserResize="False" MinWidth="20" > <Custom:DataGridTemplateColumn.CellTemplate> <DataTemplate> <RadioButton IsChecked="{Binding IsChecked}" d:DesignWidth="16" d:DesignHeight="16" GroupName="SingleChoiceSelection" Template="{DynamicResource RadioButtonTemplate}" Background="{DynamicResource BackgroundNew}" BorderBrush="#FF7A7171" Foreground="#FF6C6C6C" Margin="0" /> </DataTemplate> </Custom:DataGridTemplateColumn.CellTemplate> </Custom:DataGridTemplateColumn> <Custom:DataGridTextColumn Header="Choices" Binding="{Binding ChoiceText}" CellStyle="{DynamicResource DataGridCellStyle2}" MinWidth="150" /> </Custom:DataGrid.Columns> </Custom:DataGrid> The ItemSource contains a property called isChecked and I want to change the foreground color when isChecked is changed to true. How do i do this with a datatrigger?

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  • Win32 API Programming - Is it worth ?

    - by nXqd
    Now I code win32 api windows explorer . But it seems quite hard to me.I've a month to do it. But through the time I code, I wonder is it worth that I code win32 api ? . When we can create GUI easily with MFC or even easier with C#. What should I do ? 1- Keep coding with win32 api to deeply understand about them. 2- Just learn and code some programs to understand how they work. Can you determine how many time does it take in each choice ( or how many projects ). Thx for reading, as a 2nd student of IT University I really want your advice in this. My purpose is becoming a good and effective programmer :) PS: recommended books are really appreciated.

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  • Bind Command to MenuItem

    - by Neir0
    Hi I have ListView and i am trying to bind command to ContextMenu of ListView. <ListView x:Name="listView1" ItemsSource="{Binding Path=Persons}"> <ListView.Resources> <ContextMenu x:Key="ItemContextMenu"> <MenuItem Header="Add" /> <MenuItem Header="Edit"/> <Separator/> <MenuItem Header="Delete" Command="{Binding Msg}" /> </ContextMenu> </ListView.Resources> <ListView.ItemContainerStyle> <Style TargetType="ListViewItem"> <!--<EventSetter Event="PreviewMouseLeftButtonDown" />--><!--Handler="OnListViewItem_PreviewMouseLeftButtonDown" />--> <Setter Property="ContextMenu" Value="{StaticResource ItemContextMenu}"/> <Setter Property="HorizontalContentAlignment" Value="Stretch" /> </Style> </ListView.ItemContainerStyle> <ListView.View> <GridView> <GridViewColumn Header="Name" DisplayMemberBinding="{Binding Path=Name}" /> <GridViewColumn Header="Sur Name" DisplayMemberBinding="{Binding Path=SurName}" /> <GridViewColumn Header="Age" DisplayMemberBinding="{Binding Path=Age}" /> </GridView> </ListView.View> </ListView> <Button Content="Message" Command="{Binding Msg}" /> Binding to Button works well but when i click to delete item in ContextMenu, command is not working! Why?

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  • Access objects in button event handler

    - by developer
    How to access list of observable collection objects that I create in my constructor to bind to the UI, in the Save button event handler. I have created a observable collection of objects in my constructor and then I bind that in the UI. Now how will I access those objects, as I want to save them in the database. I tried doing ProgramViewModel newtest = DataContext as ProgramViewModel; But newtest is always null. Though I can see the data in when I hover my mouse over DataContext while debugging..

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  • How do I get the ListBox from a ListBoxItem?

    - by Shimmy
    Sub FindAncestor(Of TParent, reference As DependencyObject) As TParent 'find the parent ListBox container End Sub 'Usage Sub Handle(lbi As ListBoxItem) Dim lb = GetListBox(lbi) End Sub I have a button in a ListBoxItem datatemplate, I want in the handler of the button to access the parent ListBox (this is the way I want to access it, since it's all nested in other DataTemplates, ItemsControls and stuff).

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  • Why does my IMultiBindingConverter get an array of strings when used to set TextBox.Text?

    - by mcohen75
    Hi- I'm trying to use a MultiBinding with a converter where the child elements also have a converter. The XAML looks like so: <TextBlock> <TextBlock.Text> <MultiBinding Converter="{StaticResource localizedMessageConverter}" ConverterParameter="{x:Static res:Resources.RecordsFound}" > <Binding Converter="{StaticResource localizedMessageParameterConverter}" ConverterParameter="ALIAS" Path="Alias" Mode="OneWay" /> <Binding Converter="{StaticResource localizedMessageParameterConverter}" ConverterParameter="COUNT" Path="Count" Mode="OneWay" /> </MultiBinding> </TextBlock.Text> The problem I'm facing here is, whenever this is used with a TextBlock to specify the Text property, my IMultiValueConverter implementation gets an object collection of strings instead of the class returned by the IValueConverter. It seems that the ToString() method is called on the result of the inner converter and passed to the IMultiValueConverter. If used to specify the Content property of Label, all is well. It seems to me that the framework is assuming that the return type will be string, but why? I can see this for the MultiBinding since it should yield a result that is compatible with TextBlock.Text, but why would this also be the case for the Bindings inside a MultiBinding? If I remove the converter from the inner Binding elements, the native types are returned. In my case string and int.

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  • AdornedElement Properties in a Trigger

    - by Chris Nicol
    I have an Adorner in XAML that I'm using for ErrorValidation. Basically I have a grid that I want to display on two conditions (if the "AdornedElement" IsFocused or IsMouseOver). Below is a code snippet where I'm binding - successfully - to the IsFocused of the AdornedElement, but as you can tell that only solves 1/2 the conditions. Now I can't pass another binding into the converter, nor can I create a property that handles both (needs to be XAML only solution). <AdornedElementPlaceholder x:Name="errorAdorner" /> ... <Grid x:Name="ErrorDetails" Visibility="{Binding ElementName=errorAdorner, Path=AdornedElement.IsFocused, Converter={StaticResource BooleanToVisibilityConverter}}" /> ... What I want to do is use triggers to handle this, the only problem is I can't access the AdornedElement's properties on a trigger. Something like this ... <Trigger SourceName="errorAdorner" Property="AdornedElement.IsFocused" Value="True"> <Setter TargetName="ErrorDetails" Property="Visibility" Value="Visible" /> </Trigger> This would also help as part of what I want to do is trigger animations, rather than just setting the visibility. Any help would be great.

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  • something like INotifyCollectionChanged fires on xml file changed

    - by netmajor
    It's possible to implement INotifyCollectionChanged or other interface like IObservable to enable to bind filtered data from xml file on this file changed ? I see examples with properties or collection, but what with files changes ? I have that code to filter and bind xml data to list box: XmlDocument channelsDoc = new XmlDocument(); channelsDoc.Load("RssChannels.xml"); XmlNodeList channelsList = channelsDoc.GetElementsByTagName("channel"); this.RssChannelsListBox.DataContext = channelsList;

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  • How do I change the CellErrorStyle for an Xceed Datagrid?

    - by Bob
    So in the Xceed documentation there is a code example that does not work for me. It may be because my grid is bound to a DataGridCollectionView. The objects in the collection used by the datagridcollection are what implement IDataErrorInfo. The errors are showing up just fine. The problem is that they are using the default orange background for errors...I need a red border. Below is the XAML instantiation of my grid. I set the DataCell background property to red just so I could be sure I had access to the grid's properties... I do. I just can't find the way to identify the cell's w/ errors so I can style them. Thanks! <XceedDG:DataGridControl Grid.Row="1" Grid.ColumnSpan="5" ItemsSource="{Binding Path = ABGDataGridCollectionView, UpdateSourceTrigger=PropertyChanged}" Background="{x:Static Views:DataGridControlBackgroundBrushes.ElementalBlue}" IsDeleteCommandEnabled="True" FontSize="16" AutoCreateColumns="False" x:Name="EncounterDataGrid" AllowDrop="True"> <XceedDG:DataGridControl.View> <Views:TableView ColumnStretchMode="All" ShowRowSelectorPane="True" ColumnStretchMinWidth="100"> <Views:TableView.FixedHeaders> <DataTemplate> <XceedDG:InsertionRow Height="40"/> </DataTemplate> </Views:TableView.FixedHeaders> </Views:TableView> </XceedDG:DataGridControl.View> <!--Group Header formatting--> <XceedDG:DataGridControl.Resources> <Style TargetType="{x:Type XceedDG:GroupByControl}"> <Setter Property="Visibility" Value="Collapsed"/> </Style> <Style TargetType="{x:Type XceedDG:DataCell}"> <Setter Property="Background" Value="Red"/> </Style> </XceedDG:DataGridControl.Resources> ...

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  • Avoid the collapsing effect on TreeView after updating data

    - by Manolete
    I have a TreeView used to display events. It works great, however every time new events are coming in and populating the tree collapse the tree again to the original position. That is very annoying when the refresh time is less than 1 second and it does not allow the user to interact with the items of the tree. Is there any way to avoid this behaviour? <TreeView Margin="1" BorderThickness="0" Name="eventsTree" ItemsSource="{Binding EventAlertContainers}" Background="#00000000" ScrollViewer.VerticalScrollBarVisibility="Auto" FontSize="14" VirtualizingStackPanel.IsVirtualizing="True"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type C:EventAlertContainer}" ItemsSource="{Binding EventAlerts}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="3,0" Source="Resources\Process_info_32.png" /> <TextBlock FontWeight="Bold" FontSize="16" Text="{Binding Description}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:EventAlert}" ItemsSource="{Binding Events}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\clock2_32.jpg" /> <TextBlock FontWeight="DemiBold" FontSize="14" Text="{Binding Name}" /> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type C:Event}"> <StackPanel Orientation="Horizontal"> <Image Width="20" Height="20" Margin="0,0" Source="Resources\Task_32.png" /> <StackPanel Orientation="Vertical"> <TextBlock FontSize="12" Text="{Binding Name}" /> </StackPanel> </StackPanel> </HierarchicalDataTemplate> </TreeView.Resources> </TreeView>

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  • System.WIndows.Application static members are thread safe?

    - by Lirik
    The Application static members are supposed to be thread safe: The public static (Shared in Visual Basic) members of this type are thread safe. In addition, the FindResource and TryFindResource methods and the Properties and Resources properties are thread safe.1 How much can we trust that statement in a multithreaded environment when calling static member methods of System.Windows.Application? Update: It's all in reference to this question: http://stackoverflow.com/questions/2463822/threading-errors-with-application-loadcomponent-key-already-exists/2463866#2463866 I never thought I'd see a real bug in the library, but this must be the day for me... that question seems to show a genuine bug. Usually it's "user error," but this doesn't seem to be the case.

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  • How to make XmlnsDefinition work on the local assembly?

    - by Scott Bilas
    I've started using the XmlnsDefinition attribute to tie together some CLR namespaces into a single xmlns for convenience in XAML. Unfortunately, it seems that this only works when using foreign assemblies. If I have a XAML file in the same assembly as the types that are in the namespace I'm referencing from XmlnsDefinition, then it says the type does not exist in the xmlns I am defining. Moving the type to a foreign assembly fixes the problem. Is there a way to use XmlnsDefinition on an assembly and have it be used from within that assembly via XAML?

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  • WPF- Why can't my custom textbox be selected?

    - by highone
    I have this custom textbox that I am working on and I can use it in xaml, but when I run my app I cannot select it or type in it. Here is my code: public class ModdedTextBox : TextBox { private bool selectionStartChangeFromUI; private bool selectionLengthChangeFromUI; private bool selectedTextChangeFromUI; static ModdedTextBox() { DefaultStyleKeyProperty.OverrideMetadata(typeof(ModdedTextBox), new FrameworkPropertyMetadata(typeof(ModdedTextBox))); //this.SelectionChanged += this.OnSelectionChanged; //PropertyDescriptor VerticalOffsetProperty = TypeDescriptor.GetProperties(typeof(ModdedTextBox))["VerticalOffset"]; //VerticalOffsetProperty.AddValueChanged(this, this.OnVerticalOffsetChanged); } public static readonly DependencyProperty BindableSelectionStartProperty = DependencyProperty.Register( "BindableSelectionStart", typeof(int), typeof(ModdedTextBox), new PropertyMetadata(OnBindableSelectionStartChanged)); public static readonly DependencyProperty BindableSelectionLengthProperty = DependencyProperty.Register( "BindableSelectionLength", typeof(int), typeof(ModdedTextBox), new PropertyMetadata(OnBindableSelectionLengthChanged)); public static readonly DependencyProperty BindableSelectedTextProperty = DependencyProperty.Register( "BindableSelectedText", typeof(string), typeof(ModdedTextBox), new PropertyMetadata(OnBindableSelectedTextChanged)); public static readonly DependencyProperty DelayedTextProperty = DependencyProperty.Register( "DelayedText", typeof(string), typeof(ModdedTextBox), new PropertyMetadata(OnDelayedTextChanged)); public int BindableSelectionStart { get { return (int)this.GetValue(BindableSelectionStartProperty); } set { this.SetValue(BindableSelectionStartProperty, value); } } public int BindableSelectionLength { get { return (int)this.GetValue(BindableSelectionLengthProperty); } set { this.SetValue(BindableSelectionLengthProperty, value); } } public string BindableSelectedText { get { return (string)this.GetValue(BindableSelectedTextProperty); } private set { this.SetValue(BindableSelectedTextProperty, value); } } public string DelayedText { get { return (string)this.GetValue(DelayedTextProperty); } private set { this.SetValue(DelayedTextProperty, value); } } private static void OnBindableSelectionStartChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs args) { var textBox = dependencyObject as ModdedTextBox; if (!textBox.selectionStartChangeFromUI) { int newValue = (int)args.NewValue; textBox.SelectionStart = newValue; } else { textBox.selectionStartChangeFromUI = false; } } private static void OnBindableSelectionLengthChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs args) { var textBox = dependencyObject as ModdedTextBox; if (!textBox.selectionLengthChangeFromUI) { int newValue = (int)args.NewValue; textBox.SelectionLength = newValue; } else { textBox.selectionLengthChangeFromUI = false; } } private static void OnBindableSelectedTextChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs args) { var textBox = dependencyObject as ModdedTextBox; if (!textBox.selectedTextChangeFromUI) { string newValue = (string)args.NewValue; textBox.BindableSelectedText = newValue; } else { textBox.selectedTextChangeFromUI = false; } } private static void OnDelayedTextChanged(DependencyObject dependencyObject, DependencyPropertyChangedEventArgs args) { } private void OnSelectionChanged(object sender, RoutedEventArgs e) { if (this.BindableSelectionStart != this.SelectionStart) { this.selectionStartChangeFromUI = true; this.BindableSelectionStart = this.SelectionStart; } if (this.BindableSelectionLength != this.SelectionLength) { this.selectionLengthChangeFromUI = true; this.BindableSelectionLength = this.SelectionLength; } if (this.BindableSelectedText != this.SelectedText) { this.selectedTextChangeFromUI = true; this.BindableSelectedText = this.SelectedText; } } private void OnVerticalOffsetChanged(object sender, EventArgs e) { MessageBox.Show("hello the vertical offset works"); } }

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  • Shift+Tab not working in TreeView control

    - by Christian
    I cannot get backwards navigation using Shift+Tab to work in a TreeView that contains TextBoxs, forward navigation using Tab works fine and jump from TextBox to TextBox inside the TreeView. Anytime Shift+Tab is used when one of the TextBoxes inside the TreeView, then the focus is move to the previous control outside the TreeView, instead of the previous control inside the TreeView. Also its only Shift+Tab navigation that are not working correctly, Ctrl+Shift+Tab work as expected and in the correct order. Any suggestions to what I'm doing wrong? Example code: <Window x:Class="TestTabTreeView.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <Style TargetType="TreeViewItem"> <Setter Property="KeyboardNavigation.TabNavigation" Value="Continue" /> </Style> </Window.Resources> <Grid> <Grid.RowDefinitions> <RowDefinition Height="Auto" /> <RowDefinition Height="*" /> <RowDefinition Height="Auto" /> </Grid.RowDefinitions> <TextBox Text="First Line" Grid.Row="0" /> <TreeView Grid.Row="1" KeyboardNavigation.TabNavigation="Continue" IsTabStop="False"> <TreeViewItem IsExpanded="True"><TreeViewItem.Header><TextBox Text="Popular Words"/></TreeViewItem.Header> <TreeViewItem><TreeViewItem.Header><TextBox Text="Foo"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Bar"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Hello"/></TreeViewItem.Header></TreeViewItem> </TreeViewItem> <TreeViewItem IsExpanded="True"><TreeViewItem.Header><TextBox Text="Unpopular Words"/></TreeViewItem.Header> <TreeViewItem><TreeViewItem.Header><TextBox Text="Work"/></TreeViewItem.Header></TreeViewItem> <TreeViewItem><TreeViewItem.Header><TextBox Text="Duplication"/></TreeViewItem.Header></TreeViewItem> </TreeViewItem> </TreeView> <TextBox Text="Last Line" Grid.Row="2" /> </Grid>

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  • Creating a tiled world with OpenGL

    - by Tamir
    Hello, I'm planning to create a tiled world with OpenGL, with slightly rotated tiles and houses and building in the world will be made of models. Can anybody suggest me what projection(Orthogonal, Perspective) should I use, and how to setup the View matrix(using OpenGL)? If you can't figure what style of world I'm planning to create, look at this game: http://www.youtube.com/watch?v=i6eYtLjFu-Y&feature=PlayList&p=00E63EDCF757EADF&index=2

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  • Binding to XMLDataProvider in Code Behind

    - by Robert Vernunft
    Hello, i have a problem moving a XMLDataprovider Binding with XPath from Xaml to code behind. Labels.xml <?xml version="1.0" encoding="utf-8" ?> <Labels> <btnOne Label="Button1"/> <btnTwo Label="Button2"/> </Labels> MainWindow.xaml <Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" x:Class="bindings.MainWindow" Title="MainWindow" Height="350" Width="525"> <Window.Resources> <XmlDataProvider x:Key="XMLLabels" Source="Labels.xml" XPath="Labels"/> </Window.Resources> <Grid> <Button Content="{Binding Source={StaticResource XMLLabels}, XPath=btnOne/@Label}" Height="23" HorizontalAlignment="Left" Margin="12,12,0,276" Name="btnOne" Width="75" /> <Button Content="Button" Height="23" HorizontalAlignment="Left" Margin="93,12,0,276" Name="btnTwo" Width="75" Loaded="btnTwo_Loaded" /> </Grid> </Window> MainWindow.xaml.cs ... private void btnTwo_Loaded(object sender, RoutedEventArgs e) { String Type = sender.GetType().Name; if (Type == "Button") { Button btn = sender as Button; Binding label = new Binding("XMLBind"); XmlDataProvider xmlLabels = (XmlDataProvider)this.FindResource("XMLLabels"); label.Source = xmlLabels; label.XPath = "btnTwo/@Header"; btn.SetBinding(Button.ContentProperty, label); } } ... The binding to content of btnOne works as aspected "Button1". But btnTwo is set to an empty string. The Output shows no errors. Thanks for any advice.

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  • How do I add VisualStateManager to my Surface project?

    - by AskAboutGadgets
    I have a surface project and I would like to use controls designed in Blend. I added these controls to my microsoft surface project, but I receive an error when I try to compile it. Error 1 The tag 'VisualStateManager.VisualStateGroups' does not exist in XML namespace 'http://schemas.microsoft.com/winfx/2006/xaml/presentation'. Line 12 Position 4. UserControl1.xaml 12 4 How can I solve this issue? Can I use the VisualStateManager in Surface application at all?

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  • Problem implementing Blinn–Phong shading model

    - by Joe Hopfgartner
    I did this very simple, perfectly working, implementation of Phong Relflection Model (There is no ambience implemented yet, but that doesn't bother me for now). The functions should be self explaining. /** * Implements the classic Phong illumination Model using a reflected light * vector. */ public class PhongIllumination implements IlluminationModel { @RGBParam(r = 0, g = 0, b = 0) public Vec3 ambient; @RGBParam(r = 1, g = 1, b = 1) public Vec3 diffuse; @RGBParam(r = 1, g = 1, b = 1) public Vec3 specular; @FloatParam(value = 20, min = 1, max = 200.0f) public float shininess; /* * Calculate the intensity of light reflected to the viewer . * * @param P = The surface position expressed in world coordinates. * * @param V = Normalized viewing vector from surface to eye in world * coordinates. * * @param N = Normalized normal vector at surface point in world * coordinates. * * @param surfaceColor = surfaceColor Color of the surface at the current * position. * * @param lights = The active light sources in the scene. * * @return Reflected light intensity I. */ public Vec3 shade(Vec3 P, Vec3 V, Vec3 N, Vec3 surfaceColor, Light lights[]) { Vec3 surfaceColordiffused = Vec3.mul(surfaceColor, diffuse); Vec3 totalintensity = new Vec3(0, 0, 0); for (int i = 0; i < lights.length; i++) { Vec3 L = lights[i].calcDirection(P); N = N.normalize(); V = V.normalize(); Vec3 R = Vec3.reflect(L, N); // reflection vector float diffuseLight = Vec3.dot(N, L); float specularLight = Vec3.dot(V, R); if (diffuseLight > 0) { totalintensity = Vec3.add(Vec3.mul(Vec3.mul( surfaceColordiffused, lights[i].calcIntensity(P)), diffuseLight), totalintensity); if (specularLight > 0) { Vec3 Il = lights[i].calcIntensity(P); Vec3 Ilincident = Vec3.mul(Il, Math.max(0.0f, Vec3 .dot(N, L))); Vec3 intensity = Vec3.mul(Vec3.mul(specular, Ilincident), (float) Math.pow(specularLight, shininess)); totalintensity = Vec3.add(totalintensity, intensity); } } } return totalintensity; } } Now i need to adapt it to become a Blinn-Phong illumination model I used the formulas from hearn and baker, followed pseudocodes and tried to implement it multiple times according to wikipedia articles in several languages but it never worked. I just get no specular reflections or they are so weak and/or are at the wrong place and/or have the wrong color. From the numerous wrong implementations I post some little code that already seems to be wrong. So I calculate my Half Way vector and my new specular light like so: Vec3 H = Vec3.mul(Vec3.add(L.normalize(), V), Vec3.add(L.normalize(), V).length()); float specularLight = Vec3.dot(H, N); With theese little changes it should already work (maby not with correct intensity but basically it should be correct). But the result is wrong. Here are two images. Left how it should render correctly and right how it renders. If i lower the shininess factor you can see a little specular light at the top right: Altough I understand the concept of Phong illumination and also the simplified more performant adaptaion of blinn phong I am trying around for days and just cant get it to work. Any help is appriciated. Edit: I was made aware of an error by this answer, that i am mutiplying by |L+V| instead of dividing by it when calculating H. I changed to deviding doing so: Vec3 H = Vec3.mul(Vec3.add(L.normalize(), V), 1/Vec3.add(L.normalize(), V).length()); Unfortunately this doesnt change much. The results look like this: and if I rise the specular constant and lower the shininess You can see the effects more clearly in a smilar wrong way: However this division just the normalisation. I think I am missing one step. Because the formulas like this just dont make sense to me. If you look at this picture: http://en.wikipedia.org/wiki/File:Blinn-Phong_vectors.svg The projection of H to N is far less than V to R. And if you imagine changing the vector V in the picture the angle is the same when the viewing vector is "on the left side". and becomes more and more different when going to the right. I pesonally would multiply the whole projection by two to become something similiar (and the hole point is to avoid the calculation of R). Altough I didnt read anythinga bout that anywehre i am gonna try this out... Result: The intension of the specular light is far too much (white areas) and the position is still wrong. I think I am messing something else up because teh reflection are just at the wrong place. But what? Edit: Now I read on wikipedia in the notes that the angle of N/H is in fact approximalty half or V/R. To compensate that i should multiply my shineness exponent by 4 rather than my projection. If i do that I end up with this: Far to intense but still one thing. The projection is at the wrong place. Where could i mess up my vectors?

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