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  • Is it possible to re-cab an Administrative Install Point?

    - by Nathaniel Bannister
    We have Acrobat 8 Pro at work, and our media was painfully out of date. Rather than install all of the machines at 8.0.0 and then do the 6 or 7 consecutive reboots adobe expects you to be ok with I decided I'd integrate the .msp files into the installer. After reading up on it, I figured out the exact patch order that adobe required, extracted my cd to an Administrative install point, and ran the patches against it: msiexec /a AcroPro.msi /p AcrobatUpd810_efgj_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd811_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd812_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd813_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd816_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd817_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd820_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd822_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd823_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd825_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" msiexec /a AcroPro.msi /p AcrobatUpd826_all_incr.msp TARGETDIR="C:\Acrobat8" /log "output.log" Now I have a AIP that is fully patched to 8.2.6 (Tested working prior to attempting to CAB it), but is absolutely huge (1.2gb) what I would like to do is take the folders within the AIP and put them back into a cab file for the sake of convenience in transferring the files around. I tried the command: cscript "C:\Program Files\Microsoft SDKs\Windows\v7.0\Samples\sysmgmt\msi\scripts\WiMakCab.vbs" AcroPro.msi Data1 /L /C /S Per the guide I was using, while this did produce the cab file I Wanted, however the resulting MSI fails to install with an error 2602: It's been a while since I've done something like this, and it's probably a glaring oversight on my part, but any insight would be much appreciated.

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  • Allow opening a new tab with Ctrl+T on all websites in Firefox

    - by Martin J.H.
    In Firefox, certain websites and plugins (Adobe PDF Plugin) appear to "capture" the Control key, so that when I try to open a new tab using "Ctrl+t", nothing happens - or worse, something unexpected happens. Examples: On the Codecademy site, while editing code, Ctrl+T either does nothing, or (when Flash is disabled) switches the position of the two characters next to the cursor. When viewing PDF's with the Adobe PDF Plugin, Ctrl+T does nothing. Is there a way to disable this "feature"? I would like "Ctrl+t" to always "talk" to Firefox! Edit: After searching superuser deeper, this question is very similar to the questions: "How to prevent keystroke grabbing/hijacking by websites in Firefox?" "How do I prevent pages I visit from overriding selected Firefox shortcut keys?". The answers to these questions are interesting and relevant, but do not give a method on how to disable combinatinos such as "Ctrl+t". Maybe a modified Greasemonkey script is the easiest solultion. Edit 2 - Attempt at a solution The following UserScript (Use GreaseMonkey to install it) successfully captures Ctrl+t on some sites (Google Search site, for instance - PopUp "Gotcha" appears), but not on the Codecademy site. I found another question pertaining to this subject here: "How to forbid keyboard shortcut stealing by websites in Firefox". It was raised in 2010, and the consensus was: It can't be done. // ==UserScript== // @name Disable Ctrl T interceptions // @description Stop websites from highjacking keyboard shortcuts // // @run-at document-start // @include * // @grant none // ==/UserScript== // Keycode for 't'. Add more to disable other ctrl+X interceptions keycodes = [84]; var lastPressedButton = [0]; document.addEventListener('keydown', function(e) { //uncomment to find out the keycode for any given key // alert(e.keyCode ); if (keycodes.indexOf(e.keyCode) != -1 && e.ctrlKey) { e.cancelBubble = true; e.stopImmediatePropagation(); alert("Gotcha!"); } return false; });

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  • Is there a free PDF printer / distiller that creates signable documents?

    - by Coderer
    I've used various methods (mentioned elsewhere on this site) to create PDFs, using a printer driver or converting from PostScript, etc. The common problem is that if I open any of the output files in the newer versions of Adobe Reader, there's an option to "Place Signature" but it's greyed out, or gives an error message that the feature has been disabled for this document. As far as I can tell, there's an option set somewhere in the document metadata that tells Reader "allow the user to sign this document", or don't. None of the free/open source tools that have been been linked to in other SU posts have had this listed as an option (though to be fair I haven't actually downloaded and tried all of them). Is there a tool that does this? Can I just poke a bit with a hex editor somewhere to turn on this functionality? I can sometimes get access to Acrobat Professional to turn on this option, but doing it for every desired case would be more work than I care to do. The current workaround for single-page documents is: Print the document to PDF (possibly via postscript) Open a single-page blank PDF with the "signable" bit turned on in Reader create a custom "stamp" using the Reader markup tools, by importing the printed-to document "stamp" an image of the printed document on the blank page, hoping to get it centered about right place a signature over the document-but-not-really you just stamped This obviously does not scale well at all. It would be much better if I could: Print the document to PDF Drag the document to a simple shortcut / tool / whatever Open the document in Reader Place a signature in the document ETA: Sorry, maybe I should have been clearer -- I'm talking about the certificate-based digital signing available in Adobe Reader, not adding a virtual ink signature. Also, any solution really would have to be available offline.

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  • Custom Dreamweaver DocTypes

    - by Hugh Guiney
    Dreamweaver CS5 with Dreamweaver HTML5 Pack 1.2.7 Windows 7 x64 When I go to create a new document and select the HTML5 DocType, Dreamweaver gives me the legacy encoding/character set declaration: <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> I want to replace it with the new, abbreviated style: <meta charset="utf-8"> The relevant file seems to be %ProgramFiles(x86)%\Adobe\Adobe Dreamweaver CS5\configuration\DocumentTypes\NewDocuments\Default.html, which has a blank charset, that is then apparently replaced with the appropriate character set dynamically: <meta http-equiv="Content-Type" content="text/html; charset="> I changed it, but then new documents show up like this: <meta charset=""> <title>Untitled Document</title> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> It seems Dreamweaver added the legacy declaration back in after my modification—and as far as I can tell, there's no way to specify that the charset definition should go in-between the quotes, either. Additionally, any modifications to Default.html apply to every DocType, whereas I only want this change to apply to the HTML5 DocType. Is there anything in the configuration files that would allow me to make any of these customizations? If not, is there an extension that does it?

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  • How to verify system using right GPU, after system reset [duplicate]

    - by Antoros
    This question already has an answer here: Is my mobile AMD card being used? 2 answers OS: Windows 8 CPU: Intel® Core™ i7 Processor 3635QM GPU 1 : Intel HD Graphics 4000 GPU 2 : AMD Radeon™ HD 8870M other info: System Spects Problem: im unsure that CCC is using AMD card instead of Intel's, i have encountered several issues since updating to 8.1 and i don't know what to do What happened: Installed 8.1 patch first day After 1 minute of use, BBSOD, windows never loaded again System restore wouldnt recognize 8.0 restore points i did a system reset to windows 8 since the laptop was only 3 weeks old System Broke, it did restore to factory BUT kept the registry almost intact, i had to install almost everything again, since the factory drivers where working with the updated one's registry and several problems CCC Broke too <- What i've already done Installing new drivers on top of old ones didnt work, so i used AMD uninstaller first Uninstalled and Re-installed Intel's HD Graphics Driver Tried to install mobile center, but AMD told me that it wasnt compatible (even if thats the only driver that they provide via their page as seen Here) Tried to use Auto-Detect, couldnt install driver because card was disabled because it didnt have the drivers... (see what they did here?) Had to use a workaround with Samsung Update, the driver didnt appear as download so had to use search and downloaded the driver manually. Now the graphic card appears on device manager and catalyst but as 8800 series (not exact model), and cant check the card with neither dxdiag/GPU-z/HWMonitor when right-clicking on CCC only Intel card appears launching a game and using as "high performance" would speed it up a little but i cant be sure How to verify its working properly? HWMonitor wont show AMD card even when set to high performance Latest GPU-Z wont work because a problem with Intel's, and legacy ones wont either what can I do now? I don't even know if I fixed my problem or not, and i also want to to use Adobe Premier with it, and its locked (the option to run it with the amd card not intels) Edit: now it seems to work, but cant change the setting for adobe Premiere and other programs that i Need to

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  • Using Javascript to call the Azure Blob Storage REST API

    - by user350829
    I'm developing a Flash app that saves files to the Azure Blob Storage API. I've learned that you should use the REST API directly rather than a go-between WCF service as this is the most efficient (using a web role is a bottleneck). The problem is that Flash can't do PUT or DELETE methods over Http and has to use external Javascript. This is not an area that I'm familiar with and need some advice/links to examples of using Javascript to work with the Storage API (I've obviously Googled this to no avail). Is this even possible? The Javascript would be hosted in a web role on the same domain. Many thanks, Ed

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  • ExternalInterface in flex calling javascript function works for mozilla/chrome but NOT IE

    - by Rees
    hello, i have a flex application that does a simple ExternalInterface.call("shareOptions"), which calls a shareOptions() javascript method and works absolutely fine with Mozilla and chrome, however when I test with IE i get the following error: Error: [object Error] at flash.external::ExternalInterface$/_toAS() at flash.external::ExternalInterface$/call() I looked at the adobe livedocs documentation but can't determine what the issue is with IE. is there something i'm missing?? if anyone knows, please let me know ASAP! thanks in advance. private function shareOptions(event:MouseEvent):void{ ExternalInterface.marshallExceptions = true; if (ExternalInterface.available){ ExternalInterface.call("shareOptions"); } } the javascript <script language="JavaScript" type="text/javascript"> function shareOptions() { myWin = window.open('http://www.mysite.shareOptions.php','yeee!','width=640,height=690,toolbar=no,location=0,directories=no,status=no,menubar=no,scrollbars=no,copyhistory=no,resizable=yes,x=500,y=500'); myWin.moveTo(300,300); } </script>

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  • Pixel Shader Effect Examples

    - by Chris Nicol
    I've seen a number of pixel-shader effect examples, stuff like swirl on an image. But I'm wondering if anyone knows of any examples or tutorials for more practical uses of shader effects? I'm not saying that a swirl effect doesn't have it's uses, it's just that many of the examples I've found have the basic effect explained and don't go into how it might be used subtly with another effect or transition to produce a wonderful effect. There's a video here, that outlines all the WPF Effects Library, but I'm not sure how I would use some of them in a practical context. For example, when Flash 8 came out with effects like blur, I found a wonderful video that showed how to use the blur effect to create a cool effect with speeding text, that video inspired many ideas of what I could do with the effects in Flash 8. I'm looking for something similar with Pixel Shader Effects.

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  • How to catch all exceptions in Flex?

    - by Yaba
    When I run a Flex application in the debug flash player I get an exception pop up as soon as something unexpected happened. However when a customer uses the application he does not use the debug flash player. In this case he does not get an exception pop up, but he UI is not working. So for supportability reasons, I would like to catch any exception that can happen anywhere in the Flex UI and present an error message in a Flex internal popup. By using Java I would just encapsulate the whole UI code in a try/catch block, but with MXML applications in Flex I do not know, where I could perform such a general try/catch.

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  • sIFR 3 HTML text does not display, .sIFR-alternate causing problem

    - by Jeremy Schultz
    It seems my sIFR 3 text does not show HTML text if the Flash text is not displayed. Here's one of the pages in question: http://www.jeremyschultz.com/client/orchardplace/website/beta/volunteer/ One person has reported not seeing anything when viewing this page, and I can recreate it by removing the Flash text with Firebug. Testing with Firebug also suggests the .sIFR-alternate class is what's causing this: when I remove it, the text shows up, and it disappears again when I restore it. I copied the original CSS and also tried applying a few new CSS rules to .sIFR-alternate but nothing has solved it. What do you think? Jeremy [email protected]

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  • Why use wmode at all?

    - by Captain Phoenix
    What benefit does using wmode give if you're not needing transparency? I've look through this forum and found posts talking about the different wmode attributes here, but I want to know why I need to use it in the first place and if removing it will break anything else. My application uses wmode="opaque" at the moment but it seems to stop scrolling in Firefox. I use JavaScript focus() to allow the user to type directly into the flash ap. Otherwise I'm using the stock standard Flex Builder 3 HTML template. Edit: The ap uses the whole page, without any additional elements needing to be displayed over the flash part.

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  • SIFR 3.0 - Font Size

    - by Nick
    I have been working with SIFR 3.0 for some time now and the font-size never seems to work correctly. I understand the most basic concepts behind SIFR. SIFR runs when you load the page. It does some calculations one the size of the HTML rendered font and then replaces it with a flash movie that is roughly equal to that size. Because of this, you want to style your HTML font to match the size of your SIFR font as close as possible. My problem always comes up when trying to style these two font sizes to match. Let's say I want to use a SIFR font of Helvetica Neue Lt at about 32px. The HTML equivalent is something like Arial Narrow at about 36px with some negative letter spacing. So here is what I do. In sifr.css I'll write: @media screen { .sIFR-active h1 { visibility: hidden; z-index: 0 !important; font-size: 36px; } } Great, that gets the default HTML font the size I need. Now I need to update the flash SIFR font size. So I go into sifr-config.js and write something like this: sIFR.replace(HelveticaNeueThinCond, { selector: 'h1', css: '.sIFR-root { color: #762123; font-size: 32px; line-height: 1em; }', transparent: true }); So right now everything is working great. That is until my h1 text wraps more than one line. For some reason, when the text wraps it only shows the first line. It seems calculates the height wrong. This is very weird because I ran some tests. I took "visibility: hidden" off of "sIFR-active h1" to make sure that the HTML rendered text was the right size. It is, it takes up two lines. However, when the Flash replaces this text it gives it a min-height of one line of text. Odd. The only way I could find to fix this wrapping problem was to remove "font-size: 32px;" from "sIFR.replace(HelveticaNeueThinCond" in sifr-config. The problem I run into then is that it inherits the font-size set in sifr.css. Now the problem is that my HTML text is bigger then the SIFR text. So occasional my HTML text will wrap to a new line before my SIFR text leaving a big white space. So, how do I set two different font-size (one for my HTML text and one for my SIFR) without losing the wrapping. The only time I have been able to use the successfully is when I have a SIFR font that is so similar to a web safe font that they can share the same font-size attribute. Thanks

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  • microphone volume control from javascript

    - by paleozogt
    I'd like to be able to control the system microphone volume from the browser. I know that the microphone can be recorded from using Flash or Silverlight, but these don't allow control of the microphone volume. (Flash has Microphone.gain, but as its just a software multiplier, it doesn't help when the system mic volume is muted or too loud.) I've heard that HTML5 will have some sort of microphone access, but whether it will allow volume control is unclear to me. At any rate, I don't think any browsers support it yet. Are there any plugins that would allow volume control? The old Google Gears project has some AudioApi docs, though these don't seem to have made it into the actual plugin. There's also the Google Talk plugin- it seems to do some kind of gain control, but its unclear if there's an api to the plugin. Perhaps there's a draft HTML5 implementation plugin for microphone access (like indexeddb, for example)?

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  • How do I get Flex Builder to use the selected framework?

    - by Michael Prescott
    I'm attempting to create a Flex Project that will cause the Flash Player to cache the Flex framework. Flex Builder comes with Flex SDK 3.2.0.3958 and setting the Framework Linkage to use Runtime shared Library (RSL) under Project Properties - Flex Build Path will separate the framework from my main application and I see that my project's bin-debug directory contains framework_3.2.0.3958.swf and *.swz for distribution. Flex SDK 3.4 fixes a few bugs, so I configured it as another available sdk and set it as the default SDK. When I compile, I expect the bin-debug directory to contain framework_3.4.0.9271.swf and *.swz; however, Flex Builder is still writing framework_3.2.0.3958.swf and *.swz. How do I configure Flex Builder to package the correct framework files for Flash Player caching?

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  • Why does WPF toggle button pulse once unchecked

    - by randyc
    Wihtin a Desktop app I have a toggle button: For the Checked event I am setting a value and then executing a method FilterView(); //ommitting code Unchecked state is just the opposite. resets a variable and executed the method again The question I have is I noticed when I uncheck the toggle button the button continues to pulse or flash ( going from blue to chrome) as if it still has focus. The button will stay like this until another button is clicked. Is there a way to remove this focus so that when the button is unchecked the button goes back to a unchecked state without the flashing / pulsing color. As you can see from above this is a standard toggle button no styles or custom I tested this on just a regular button and I found the same occured when clicked the button will continue to pulse / flash until another button is clicked. How do you work around this or prevent this effect from happening. Thank you

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  • car race game collision condition.

    - by ashok patidar
    in this how can rotate car when it goes to collied with the track side. package { import flash.display.MovieClip; import flash.events.Event; import flash.events.KeyboardEvent; import flash.text.TextField; import flash.ui.Keyboard; import Math; /** * ... * @author Ashok */ public class F1race extends MovieClip { public var increment:Number = 0; //amount the car moves each frame public var posNeg:Number = 1; public var acceleration:Number = .05; //acceleration of the car, or the amount increment gets increased by. public var speed:Number = 0; //the speed of the car that will be displayed on screen public var maxSpeed:Number = 100; public var keyLeftPressed:Boolean; public var keyRightPressed:Boolean; public var keyUpPressed:Boolean; public var keyDownPressed:Boolean; public var spedometer:TextField = new TextField(); public var carRotation:Number ; public var txt_hit:TextField = new TextField(); public function F1race() { carRotation = carMC.rotation; trace(carMC.rotation); //addChild(spedometer); //spedometer.x = 0; //spedometer.y = 0; addChild(txt_hit); txt_hit.x = 0; txt_hit.y = 100; //rotation of the car addEventListener(Event.ENTER_FRAME, onEnterFrameFunction); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed,false); stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased,false); carMC.addEventListener(Event.ENTER_FRAME, carOver_road) } public function carOver_road(event:Event):void { //trace(texture.hitTestPoint(carMC.x,carMC.y,true),"--"); /* if(!texture.hitTestPoint(carMC.x,carMC.y,true)) { txt_hit.text = "WRONG WAY"; if(increment!=0) { increment=1; } } else { txt_hit.text = ""; //increment++; }*/ if (roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y,true)) { trace("left Hit" + carMC.rotation); //acceleration = .005; //if(carMC.rotation>90 || carMC.rotation>90 //carMC.rotation += 2; if ((carMC.rotation >= 90) && (carMC.rotation <= 180)) { carMC.rotation += 3; carMC.x += 3; } if ((carMC.rotation <= -90) && (carMC.rotation >= -180)) { carMC.rotation += 3; texture.y -= 3; } if ((carMC.rotation > -90) && (carMC.rotation <= -1)) { carMC.rotation += 3; texture.y -= 3; } if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x + carMC.width / 2, carMC.y,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if (roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) { trace("left right"); //carMC.rotation -= 2; if(increment<0) { increment += 1.5 * acceleration; } if(increment>0) { increment -= 1.5 * acceleration; } } if ((!roadless.hitTestPoint(carMC.x - carMC.width / 2, carMC.y, true)) && (!roadless.hitTestPoint(carMC.x, carMC.y- carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true)) && (!roadless.hitTestPoint(carMC.x, carMC.y+ carMC.height / 2,true))) { //acceleration = .05; } } public function onEnterFrameFunction(events:Event):void { speed = Math.round((increment) * 5); spedometer.text = String(speed); if ((carMC.rotation < 180)&&(carMC.rotation >= 0)){ carRotation = carMC.rotation; posNeg = 1; } if ((carMC.rotation < 0)&&(carMC.rotation > -180)){ carRotation = -1 * carMC.rotation; posNeg = -1; } if (keyRightPressed) { carMC.rotation += .5 * increment; carMC.LWheel.rotation = 8; carMC.RWheel.rotation = 8; steering.gotoAndStop(2); } if (keyLeftPressed) { carMC.rotation -= .5 * increment; carMC.LWheel.rotation = -8; carMC.RWheel.rotation = -8; steering.gotoAndStop(3); } if (keyDownPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; increment -= 0.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment -= 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } if ((Math.abs(speed)) == (Math.abs(maxSpeed))) { trace("hello"); } } if (keyUpPressed) { steering.gotoAndStop(1); carMC.LWheel.rotation = 0; carMC.RWheel.rotation = 0; //trace(carMC.rotation); texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } increment += 1 * acceleration; if ((Math.abs(speed)) < (Math.abs(maxSpeed))) { increment += acceleration; } } if ((!keyUpPressed) && (!keyDownPressed)){ /*if (increment > 0 && (!keyUpPressed)&& (!keyDownPressed)) { //texture.y -= ((90-carRotation)/90)*increment; increment -= 1.5 * acceleration; } if((increment==0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment = 0; } if((increment<0)&&(!keyUpPressed)&& (!keyDownPressed)) { increment += 1.5 * acceleration; }*/ if (increment > 0) { increment -= 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } if (increment == 0) { increment = 0; } if (increment < 0) { increment += 1.5 * acceleration; texture.y -= ((90 - carRotation) / 90) * increment; roadless.y = texture.y; if (((carMC.rotation > 90)&&(carMC.rotation < 180))||((carMC.rotation < -90)&&(carMC.rotation > -180))) { texture.x += posNeg * (((((1 - (carRotation / 360)) * 360) - 180) / 90) * increment); roadless.x = texture.x; } if (((carMC.rotation <= 90)&&(carMC.rotation > 0))||((carMC.rotation >= -90)&&(carMC.rotation < -1))) { texture.x += posNeg * ((carRotation) / 90) * increment; roadless.x = texture.x; } } } } public function keyPressed(event:KeyboardEvent):void { trace("keyPressed"); if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = true; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = true; } if (event.keyCode == Keyboard.UP) { keyUpPressed = true; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = true; } } public function keyReleased(event:KeyboardEvent):void { trace("keyReleased..."); //increment -= 1.5 * acceleration; //increment--; if (event.keyCode == Keyboard.LEFT) { keyLeftPressed = false; } if (event.keyCode == Keyboard.RIGHT) { keyRightPressed = false; } if (event.keyCode == Keyboard.UP) { keyUpPressed = false; } if (event.keyCode == Keyboard.DOWN) { keyDownPressed = false; } } } }

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  • How to use Watin 64-bit with MSIE 32-bit

    - by dontomaso
    Hi, I have a C#-application running on Windows 7. I am using Watin to test some flash and quicktime movies in Internet Explorer. I am running in x64 mode due to some memory limitations I encountered in x86-mode. So I run my application which uses Watin, which starts MSIE. Watin starts the 64-bit version of MSIE. So far so good. The problem is, flash and quicktime do not seem to work in MSIE 64-bit, so testing playing of movies will not work. What must be done to run my C# application in 64-bit mode but to get Watin to run MSIE in 32-bit mode?

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  • echoing javascript when an ajax funtion is called

    - by Roland
    I'm doing a ajax call via the normal jquery ajax funtion My ajax looks as follows jQuery('#yt10').live('click',function(){jQuery.ajax({'data':{'set':$("#booking_set_id1").val(),'setStat':$("#booking_stockStatus").val(),'setNum':$("#booking_setNum").val()},'beforeSend':function(){ if($("#booking_set_id1").val() == "" || $("#booking_stockStatus").val() == "" || $("#booking_setNum").val() == ""){ $("#error").addClass("flash-error"); $("#error").html("Please fill in all relevant set details before adding a set"); return false; } },'dataType':'html','success':function(data,status){ $("#mainrow").show(); $("#error").removeClass("flash-error"); $("#error").html(""); $("#setTable tr:last").after(data); $("#booking_set_id1").val(""); $("#booking_stockStatus").val(""); $("#booking_setNum").val(""); },'url':'/booking/newSet','cache':false});return false;}); Now the function newSet needs to echo javascript to the bowser but somehow jquery filters the javscript out. Is it possible to echo javascript via ajax

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  • HTML/JavaScript: mouseover effect for image maps?

    - by MVCDummy09
    I'm trying to help out a nonprofit by doing their website. They want (ugh) their logo to serve as an HTML image map. In other words, when you click on different parts of the logo, you're directed to different web pages. They also, however, want mouseover effects: when you mouseover a particular portion of the image map, that piece of the graphic should be highlighted. If the logo was simple, I would slice it up into rectangles and attach mouseover and click events to the appropriate rectangles. With the complexity of their logo, this is not possible, however. Has anyone done anything like this without Flash? I'm not a Flash developer but this is looking like a very difficult task in just HTML/JavaScript. Any ideas? Thanks!

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  • Trace() method doesnt work in FlashDevelop

    - by numerical25
    When I put a trace("test"); at the entry point of my flashdevelop project and run it. The application runs fine but I do not see the trace in the output. Below is my code package { import flash.display.Sprite; import flash.events.Event; /** * ... * @author Anthony Gordon */ public class Main extends Sprite { public function Main():void { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test"); removeEventListener(Event.ADDED_TO_STAGE, init); // entry point var game:Game = new Game(stage); addChild(game); } }

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  • Access current_user in model

    - by LearnRails
    I have 3 tables items (columns are: name , type) history(columns are: date, username, item_id) user(username, password) When a user say "ABC" logs in and creates a new item, a history record gets created with the following after_create filter. How to assign this username ‘ABC’ to the username field in history table through this filter. class Item < ActiveRecord::Base has_many :histories after_create :update_history def update_history histories.create(:date=Time.now, username= ?) end My login method in session_controller def login if request.post? user=User.authenticate(params[:username]) if user session[:user_id] =user.id redirect_to( :action='home') flash[:message] = "Successfully logged in " else flash[:notice] = "Incorrect user/password combination" redirect_to(:action="login") end end end I am not using any authentication plugin. I would appreciate if someone could tell me how to achieve this without using plugin(like userstamp etc.) if possible.

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  • VB Script - Unmount USB drive

    - by user736887
    I have tedious project coming up. I need to insert a usb flash drive into a computer, then copy over three files to that drive, and then unmount it and repeat 3000 times (literally). I was hoping to come up with some VB Script that can reduce my input to just 1.) insert the usb and 2.) double click on the .vbs file and remove the usb flash drive. I figure it isnt too difficult to come up with the copy and paste part of the code as long as I am inserting the usb into the same port every time. Is this assumption correct? However, the real problem is unmounting/ejecting the usb drive. Is there any simple VB Script code that can accomplish this? Thank you, -Corey

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  • TinyMCE is modifying the XHTML 1.0 Strict HTML I input. How can I stop it?

    - by Matt
    The code I want to have saved through TinyMCE is as follows: <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="550" height="90" id="homepage-banner"> <param name="movie" value="/images/header.swf" /> <param name="wmode" value="transparent" /> <!--[if !IE]>--> <object type="application/x-shockwave-flash" data="/images/header.swf" width="550" height="90"> <param name="wmode" value="transparent" /> <!--<![endif]--> <img src="/images/header.jpg" width="550" height="90" alt="" border="0" /> <!--[if !IE]>--> </object> <!--<![endif]--> </object> Sadly, what I end up with is: <object data="/images/header.swf" height="90" type="application/x-shockwave-flash" width="550"> <param name="id" value="homepage-banner" /> <param name="wmode" value="transparent" /> <param name="src" value="/images/header.swf" /> </object> The purpose of the stripped parts of the code is to provide a fallback image if flash is not available on the client. In my tinyMCE.init({ ... }); I am using verify_html: true and valid_elements is set as per this forum topic whereby all valid XHTML 1.0 Strict elements are allowed. I have checked and the above code does comply with the XHTML 1.0 Strict standard. I have tried just setting verify_html to false but it had no effect. How can TinyMCE be configured to leave my HTML alone?!

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  • OpenID register on login (authlogic_openid)

    - by Glex
    What is the proper way to register users automatically when they log in with openid? I am using authlogic with an authlogic-oid gem (and an older version of openid_authentication). The stuff I read online so far seems to be obsolete. Does anyone know the proper way to do it with the new gem? What I do now is: options = params[:user_session] || {} [:openid_identifier].each { |k| options[k] = params[k] if params[k] } @user_session = UserSession.new(options) @user_session.save do |result| if result flash[:notice] = "Login successful! (#{result.inspect})" redirect_back_or_default account_url else render :action => :new end end By the way, I don't see the Login Successful flash (but that is not that big of a deal).

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