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  • GDI handles in a DotNET application

    - by David Rutten
    My pure DotNET library runs as a plugin inside an unmanaged desktop application. I've been getting a steady (though low) stream of crash reports that seem to indicate a problem with GDI handles (fonts in error messages etc. revert to the system font, display of all sorts of controls break down, massive crash shortly after). My Forms have few controls, but I do a lot of GDI+ drawing in User controls. What's a good way to tell how many handles I'm using, or even leaking? Thanks, David

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  • java.lang.Error: "Not enough storage is available to process this command" when generating images

    - by jhericks
    I am running a web application on BEA Weblogic 9.2. Until recently, we were using JDK 1.5.0_04, with JAI 1.1.2_01 and Image IO 1.1. In some circumstances (we never figured out exactly why), when we were processing large images (but not that large - a few MB), the JVM would crash without any error message or stack trace or anything. This didn't happen much in production, but enough to be a nuisance and eventually we were able to reproduce it. We decided to switch to JRockit90 1.5.0_04 and we were no longer able to reproduce the problem in our test environment, so we thought we had it licked. Now, however, after the application server has been up for a while, we start getting the error message, "Not enough storage is available to process this command" during image operations. For example: java.lang.Error: Error starting thread: Not enough storage is available to process this command. at java.lang.Thread.start()V(Unknown Source) at sun.awt.image.ImageFetcher$1.run(ImageFetcher.java:279) at sun.awt.image.ImageFetcher.createFetchers(ImageFetcher.java:272) at sun.awt.image.ImageFetcher.add(ImageFetcher.java:55) at sun.awt.image.InputStreamImageSource.startProduction(InputStreamImageSource.java:149) at sun.awt.image.InputStreamImageSource.addConsumer(InputStreamImageSource.java:106) at sun.awt.image.InputStreamImageSource.startProduction(InputStreamImageSource.java:144) at sun.awt.image.ImageRepresentation.startProduction(ImageRepresentation.java:647) at sun.awt.image.ImageRepresentation.prepare(ImageRepresentation.java:684) at sun.awt.SunToolkit.prepareImage(SunToolkit.java:734) at java.awt.Component.prepareImage(Component.java:3073) at java.awt.ImageMediaEntry.startLoad(MediaTracker.java:906) at java.awt.MediaEntry.getStatus(MediaTracker.java:851) at java.awt.ImageMediaEntry.getStatus(MediaTracker.java:902) at java.awt.MediaTracker.statusAll(MediaTracker.java:454) at java.awt.MediaTracker.waitForAll(MediaTracker.java:405) at java.awt.MediaTracker.waitForAll(MediaTracker.java:375) at SfxNET.System.Drawing.ImageLoader.loadImage(Ljava.awt.Image;)Ljava.awt.image.BufferedImage;(Unknown Source) at SfxNET.System.Drawing.ImageLoader.loadImage(Ljava.net.URL;)Ljava.awt.image.BufferedImage;(Unknown Source) at Resources.Tools.Commands.W$zw(Ljava.lang.ClassLoader;)V(Unknown Source) at Resources.Tools.Commands.getContents()[[Ljava.lang.Object;(Unknown Source) at SfxNET.sfxUtils.SfxResourceBundle.handleGetObject(Ljava.lang.String;)Ljava.lang.Object;(Unknown Source) at java.util.ResourceBundle.getObject(ResourceBundle.java:320) at SoftwareFX.internal.ChartFX.wxvw.yxWW(Ljava.lang.String;Z)Ljava.lang.Object;(Unknown Source) at SoftwareFX.internal.ChartFX.wxvw.vxWW(Ljava.lang.String;)Ljava.lang.Object;(Unknown Source) at SoftwareFX.internal.ChartFX.CommandBar.YWww(LSoftwareFX.internal.ChartFX.wxvw;IIII)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.xxvw.YzzW(LSoftwareFX.internal.ChartFX.Internet.Server.ChartCore;Z)LSoftwareFX.internal.ChartFX.CommandBar;(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.xxvw.XzzW(LSoftwareFX.internal.ChartFX.Internet.Server.ChartCore;)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.ChartCore.OnDeserialization(Ljava.lang.Object;)V(Unknown Source) at SoftwareFX.internal.ChartFX.Internet.Server.ChartCore.Zvvz(LSoftwareFX.internal.ChartFX.Base.wzzy;)V(Unknown Source) Has anyone seen something like this before? Any clue what might be happening?

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  • AS3 change lineStyle of existing line

    - by Ozzy
    Hi all im drawing a line from 0,0 to 100,100 im using this to modify the linestyle: draw_line.graphics.lineStyle(1, 0xFF0000); That line is now of 1 thickness. Is there anyway i can change the thickness of the line to say 10, but without redrawing the line?

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  • UML sequence diagram

    - by Upul
    I have a question regarding sequence diagrams. When drawing sequence diagrams, Is it enough to draw one diagram per user case ? or do we need to draw a set of sequence diagrams to cover each user case instance ? (is a sequence of actions a system performs that yields an observable result of value to a particular Use Case Actor)

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  • image segmentation using pil/any package of python

    - by sag
    hi all., i need to segment an image into regions .i'm using pil.i found no module to segment image in pil. I need this segmented regions as a list or dictionary. Actually i'm trying to compare the images for similarity in content aware fashion.for that i need to segment the image. i tried segwin tool but it is drawing another image(which is not required and also time consuming) thans in advance

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  • Uncaught Error: INDEX_SIZE_ERR

    - by Gart
    I am drawing on a canvas with the following line: ctx.drawImage(compositeImage, 0, 0, image.width, image.height, i, j, scaledCompositeImageWidth, scaledCompositeImageHeight); This code has executed error free on Safari, Chrome, Firefox (and even IE using google's excanvas library). However, a recent update to Chrome now throws the following error: Uncaught Error: INDEX_SIZE_ERR: DOM Exception 1 This code often positions part or all of the drawn image OFF the canvas, anyone got any idea what's going on here?

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  • Images next to the checkbox in CheckedListBox

    - by comii
    Hi! I have CheckedListBox, now i want to put image from the ImageList next to the every checkbox. I try to do that with this: CheckedListBox1.Items.Add(ImageList1.Images(0)) But with this I get only checkbox with text System.Drawing.Bitmap! What I am doing wrong, I and how i can put image next to the checkbox? Thanks!

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  • Prevent command window showing when NAnt compiling windows forms application

    - by HollyStyles
    I have been playing with creating little windows forms apps without visual studio. I create my source in Notepad++ and compile with a NAnt build file. When I run the application a command window is also displayed as well as the application window. How can I prevent the command window showing up? using System; using System.Drawing; using System.Windows.Forms; using System.Media; using System.IO; namespace mynamespace { class MyForm : Form { public Button btnPlay; MyForm() { this.SuspendLayout(); this.Text = "My Application"; InitialiseForm(); this.ResumeLayout(false); } private void InitialiseForm() { btnPlay = new Button(); btnPlay.Location = new System.Drawing.Point(30,40); btnPlay.Text = "Play"; btnPlay.Click += new System.EventHandler(btnPlay_Click); this.Controls.Add(btnPlay); } protected void btnPlay_Click(object sender, EventArgs e) { string wav = "testing123.wav"; Stream resourceStream = System.Reflection.Assembly.GetExecutingAssembly().GetManifestResourceStream(wav); SoundPlayer player = new SoundPlayer(resourceStream); player.Play(); } public static void Main() { Application.Run(new MyForm()); } } } Build file <?xml version="1.0"?> <project name="myform" default="build" basedir="."> <description>My Form app</description> <property name="debug" value="true" overwrite="false"/> <target name="clean" description="Remove all generated files"> <delete dir="build"/> </target> <target name="build" description="Compile the source" depends="clean"> <mkdir dir="build"/> <csc target="exe" output="build\MyForm.exe" debug="${debug}" verbose="true"> <resources> <include name="app\resources\*.wav" /> </resources> <sources> <include name="app\MyForm.cs"/> </sources> </csc> </target> </project>

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  • AutoScaleMode problems with changed default font

    - by Doc Brown
    Hi, I have some problems with the Form.AutoScaleMode property together with fixed size controls, when using a non-default font. I boiled it down to a simple test application (WinForms 2.0) with only one form, some fixed size controls and the following properties: class Form1 : Form { // ... private void InitializeComponent() { // ... this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi; this.Font = new System.Drawing.Font("Tahoma", 9.25F); // ... } } Under 96dpi, Windows XP, the form looks correctly like this 96 dpi example. Under 120 dpi, Windows XP, the the Windows Forms autoscaling feature produces this 120 dpi example. As you can see, groupboxes, buttons, list or tree views are scaled correctly, multiline text boxes get too big in the vertical axis, and a fixed size label does not scale correctly in both vertical and horizontal direction. Seems to be bug in the .NET framework? Using the default font (Microsoft Sans Serif 8.25pt), this problem does not occur. Using AutoScaleMode=Font (with adequate AutoScaleDimensions, of course) either does not scale at all or scales exactly like seen above, depending on when the Font is set (before or after the change of AutoScaleMode). The problem is not specific to the "Tahoma" Font, it occurs also with Microsoft Sans Serif, 9.25pt. And yes, i already read this SO post http://stackoverflow.com/questions/2114857/high-dpi-problems but it does not really help me. Any suggestions how to come around this? EDIT: I changed my image hoster, hope this one works better. EDIT2: Some additional information about my intention: I have about 50 already working fixed size dialogs with several hundreds of properly placed, fixed size controls. They were migrated from an older C++ GUI framework to C#/Winforms, that's why they are all fixed-size. All of them look fine with 96 dpi using a 9.25pt font. Under the old framework, scaling to 120 dpi worked fine - all fixed size controls scaled equal in both dimensions. Last week, we detected this strange scaling behaviour under WinForms when switching to 120 dpi. You can imagine that most of our dialogs now look very bad under 120 dpi. We are looking for a solution that avoids a complete redesign all those dialogs.

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  • display Icon in wpf Image

    - by irco
    I have a wpf application that needs to extract the icon off of an executable I found here that i can do this Icon ico = Icon.ExtractAssociatedIcon(theProcess.MainModule.FileName); but when I try to set the source of a wpf Image I get "Cannot implicitly convert type 'System.Drawing.Icon' to 'System.Windows.Media.ImageSource' Any suggestions ?

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  • Online Flowchart Diagram Tool (run from private wiki)

    - by red.october
    Hi, Is there some flowchart diagram tool that would (or could be made to) integrate with a self-hosted wiki? Requirements: basic functionality (e.g., drawing some boxes and some arrows) would strongly prefer it to be visual (i.e., not written out in text that then gets converted) it is important that it can be integrated into the wiki (e.g., as an extra panel somewhere) can be run from a personal server free I've looked around at other threads here concerning a diagram tool, but they are either desktop applications, online ones which reside on third-party servers, or cost money.

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  • Android: SlidingDrawer disappears under SurfaceView

    - by ykrasik
    Hi, I'm trying to create a SlidingDrawer with LinearLayout content over a FrameLayout. At first it all seems fine, I get my SlidingDrawer's handle at the bottom of the screen. But then, if I start dragging the handle up and the content starts showing, it gets clipped by the border rectangle of the handle. If I drag the handle all the way up the entire content eventually gets shown, however if I now drag the handle down, it will be clipped by the border rectangle of the content. Also, if the handle is all the way up, as soon as I start dragging it the whole content disappears. I can still click on where the handle should be on the screen, drag it and the content would show, but I need to guess where the handle is. What seems to be causing this is the fact that I have a SurfaceView in the xml file just before SlidingDrawer. Removing the view from the xml solves this problem, however I need this view. Here's the xml: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent"> <!-- Removing this DrawView from here solves the problem --> <com.package.DrawView android:id="@+id/main" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <SlidingDrawer android:id="@+id/SlidingDrawer" android:layout_width="wrap_content" android:layout_height="wrap_content" android:allowSingleTap="true" android:animateOnClick="true" android:handle="@+id/slideHandleButton" android:content="@+id/contentLayout" android:padding="10dip"> <Button android:id="@+id/slideHandleButton" android:layout_width="fill_parent" android:layout_height="wrap_content" android:background="@drawable/sliding_button"> </Button> <LinearLayout android:id="@+id/contentLayout" android:layout_width="wrap_content" android:layout_height="wrap_content" android:orientation="vertical"> <Button android:id="@+id/clearButton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="Test"> </Button> </LinearLayout> </SlidingDrawer> </FrameLayout> Java: package com.package; import android.app.Activity; import android.os.Bundle; public class SlideTest extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } package com.package; import android.content.Context; import android.util.AttributeSet; import android.view.SurfaceView; public class DrawView extends SurfaceView { public DrawView(Context context, AttributeSet attrs) { super(context, attrs); } } Edit: I just noticed that if DrawView extends View and not SurfaceView this problem goes away. However, I'm using a dedicated drawing thread and according to the documentation (and LunarLander example) when using a dedicated drawing thread, it should draw to a SurfaceView. Any help would be greatly appreciated!

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  • Taking screenshot with Win32 API (C# pInvoke) not working in IIS

    - by Dillen Meijboom
    I want to take a screenshot of an external website. Currently my workflow is to start a Firefox instance with the specified URL and take a screenshot using PrintWindow in the Win32 API When I run this application in IISExpress it works fine but when I run the same application in IIS on a windows VPS it is not working (screenshot is blank). I don't know what I'm doing wrong? My code: using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Imaging; using System.Linq; using System.Runtime.InteropServices; using System.Security; using System.Threading; using System.Web; namespace WebTools.Web { public class RemoteScreenshot { public static Bitmap TakeScreenshot(Process process) { // may need a process Refresh before return TakeScreenshot(process.MainWindowHandle); } public static Bitmap TakeScreenshot(IntPtr handle) { RECT rc = new RECT(); GetWindowRect(handle, ref rc); Bitmap bitmap = new Bitmap(rc.right - rc.left, rc.bottom - rc.top); using (Graphics graphics = Graphics.FromImage(bitmap)) { PrintWindow(handle, graphics.GetHdc(), 0); } return bitmap; } [DllImport("user32.dll")] private static extern bool GetWindowRect(IntPtr hWnd, ref RECT rect); [DllImport("user32.dll")] private static extern bool PrintWindow(IntPtr hWnd, IntPtr hDC, int flags); [StructLayout(LayoutKind.Sequential)] private struct RECT { public int left; public int top; public int right; public int bottom; } public static void Save(string url, string file, int timeout = 0) { Process.Start(new ProcessStartInfo("C:\\Program Files (x86)\\Mozilla Firefox\\firefox.exe", url) { CreateNoWindow = false, WindowStyle = ProcessWindowStyle.Maximized }); Thread.Sleep(timeout); var bitmap = TakeScreenshot(Process.GetProcessesByName("firefox").First()); bitmap.Save(file, ImageFormat.Png); bitmap.Dispose(); Process.GetProcessesByName("firefox").First().Kill(); } } } EDIT: Running Firefox works fine because the AppPool is under another account that has the rights to execute firefox.

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  • Javascript Uncaught Error: INDEX_SIZE_ERR: - Google Chrome - Canvas

    - by Gart
    I am drawing on a canvas with the following line: ctx.drawImage(compositeImage, 0, 0, image.width, image.height, i, j, scaledCompositeImageWidth, scaledCompositeImageHeight); This code has executed error free on Safari, Chrome, Firefox (and even IE using google's excanvas library). However, a recent update to Chrome now throws the following error: Uncaught Error: INDEX_SIZE_ERR: DOM Exception 1 This code often positions part or all of the drawn image OFF the canvas, anyone got any idea what's going on here?

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  • Long overdue (for me) question about disposing managed objects in .Net, VB.Net, C#

    - by Jules
    I can't believe I'm still confused about this but, any way, lets finally nail it: I have a class that overrides OnPaint to do some drawing. To speed things up, I create the pens, brushes etc before hand, in the construtor, so that OnPaint does not need to keep creating and disposing them. Now, I make sure that I always dispose of such objects, but I have the feeling I don't need to because, despite the fact they implement IDisposable, they're managed objects. Is this correct?

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  • Move delete control in custom UITableViewCell

    - by Macatomy
    I have a UITableViewCell with a custom backgroundView (for custom cell drawing). To make it look proper with my cell, I need to move both the delete disclosure indicator (the red circle with a white line through it) and the Delete button itself over a few pixels. How do I change the position? Thanks

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  • WinForms: Control ListView checkbox painting

    - by Telanor
    It seems that the checkbox used in a ListView when CheckBoxes = true isn't a proper checkbox. It doesn't draw the MouseOver or MouseDown state and it doesn't support the Indeterminate/Intermediate state. How can I replace the checkbox with a standard checkbox control or take control of the drawing of just the checkbox so I can use the CheckBoxRenderer class?

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  • Can I get a new UIImage object from clipping an image using CGMutablePathRef ?

    - by Noodle3D
    I encountered a problem which in a word is clipping an image using user's path I know there are many code about drawing a clipped image, however that can not solve my problem, I want to get the clipped image object using the provided path. I am using CGMutablePathRef to get the path, but what next? to generate a mask? can anyone give me some advice, and direction will be greatly appreciated.

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