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  • collision detection problems - Javascript/canvas game

    - by Tom Burman
    Ok here is a more detailed version of my question. What i want to do: i simply want the have a 2d array to represent my game map. i want a player sprite and i want that sprite to be able to move around my map freely using the keyboard and also have collisions with certain tiles of my map array. i want to use very large maps so i need a viewport. What i have: I have a loop to load the tile images into an array: /Loop to load tile images into an array var mapTiles = []; for (x = 0; x <= 256; x++) { var imageObj = new Image(); // new instance for each image imageObj.src = "images/prototype/"+x+".jpg"; mapTiles.push(imageObj); } I have a 2d array for my game map: //Array to hold map data var board = [ [1,2,3,4,3,4,3,4,5,6,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [17,18,19,20,19,20,19,20,21,22,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [33,34,35,36,35,36,35,36,37,38,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [49,50,51,52,51,52,51,52,53,54,1,1,1,1,1,1,1,1,1,1,1,1,1,197,198,199,1,1,1,1], [65,66,67,68,146,147,67,68,69,70,1,1,1,1,1,1,1,1,216,217,1,1,1,213,214,215,1,1,1,1], [81,82,83,161,162,163,164,84,85,86,1,1,1,1,1,1,1,1,232,233,1,1,1,229,230,231,1,1,1,1], [97,98,99,177,178,179,180,100,101,102,1,1,1,1,59,1,1,1,248,249,1,1,1,245,246,247,1,1,1,1], [1,1,238,1,1,1,1,239,240,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [216,217,254,1,1,1,1,255,256,1,204,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [232,233,1,1,1,117,118,1,1,1,220,1,1,119,120,1,1,1,1,1,1,1,1,1,1,1,119,120,1,1], [248,249,1,1,1,133,134,1,1,1,1,1,1,135,136,1,1,1,1,1,1,59,1,1,1,1,135,136,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,216,217,1,1,1,1,1,1,60,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,232,233,1,1,1,1,1,1,1,1,1,1,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,248,249,1,1,1,1,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,1,1,216,217,1,1,1], [1,1,1,1,1,1,1,1,1,1,1,1,149,150,151,1,1,1,1,1,1,1,1,1,1,232,233,1,1,1], [12,12,12,12,12,12,12,13,1,1,1,1,165,166,167,1,1,1,1,1,1,119,120,1,1,248,249,1,1,1], [28,28,28,28,28,28,28,29,1,1,1,1,181,182,183,1,1,1,1,1,1,135,136,1,1,1,1,1,1,1], [44,44,44,44,44,15,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,59,1,1,197,198,199,1,1,1,1,119,120,1], [1,1,1,1,1,27,28,29,1,1,216,217,1,1,1,1,1,1,1,1,213,214,215,1,1,1,1,135,136,1], [1,1,1,1,1,27,28,29,1,1,232,233,1,1,1,1,1,1,1,1,229,230,231,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,248,249,1,1,1,1,1,1,1,1,245,246,247,1,1,1,1,1,1,1], [1,1,1,197,198,199,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,213,214,215,28,29,1,1,1,1,1,60,1,1,1,1,204,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,229,230,231,28,29,1,1,1,1,1,1,1,1,1,1,220,1,1,1,1,119,120,1,1,1,1,1], [1,1,1,245,246,247,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,135,136,1,1,60,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1], [1,1,1,1,1,27,28,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1] ]; I have my loop to place the correct tile sin the correct positions: //Loop to place tiles onto screen in correct position for (x = 0; x <= viewWidth; x++){ for (y = 0; y <= viewHeight; y++){ var width = 32; var height = 32; context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); } } I Have my player object : //Place player object context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); I have my viewport setup: //Set viewport pos viewX = playerX - Math.floor(0.5 * viewWidth); if (viewX < 0) viewX = 0; if (viewX+viewWidth > worldWidth) viewX = worldWidth - viewWidth; viewY = playerY - Math.floor(0.5 * viewHeight); if (viewY < 0) viewY = 0; if (viewY+viewHeight > worldHeight) viewY = worldHeight - viewHeight; I have my player movement: canvas.addEventListener('keydown', function(e) { console.log(e); var key = null; switch (e.which) { case 37: // Left if (playerY > 0) playerY--; break; case 38: // Up if (playerX > 0) playerX--; break; case 39: // Right if (playerY < worldWidth) playerY++; break; case 40: // Down if (playerX < worldHeight) playerX++; break; } My Problem: I have my map loading an it looks fine, but my player position thinks it's on a different tile to what it actually is. So for instance, i know that if my player moves left 1 tile, the value of that tile should be 2, but if i print out the value it should be moving to (2), it comes up with a different value. How ive tried to solve the problem: I have tried swap X and Y values for the initialization of my player, for when my map prints. If i swap the x and y values in this part of my code: context.drawImage(mapTiles[board[y+viewY][x+viewX]],x*width, y*height); The map doesnt get draw correctly at all and tiles are placed all in random positions or orientations IF i sway the x and y values for my player in this line : context.drawImage(playerImg, (playerX-viewX)*32,(playerY-viewY)*32, 32, 32); The players movements are inversed, so up and down keys move my player left and right viceversa. My question: Where am i going wrong in my code, and how do i solve it so i have my map looking like it should and my player moving as it should as well as my player returning the correct tileID it is standing on or moving too. Thanks Again ALSO Here is a link to my whole code: prototype

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  • C to C++ Conversion [closed]

    - by Annalyne
    Can someone convert this code to C++, pretty please? :( #include <stdio.h> #include <stdlib.h> #include <time.h> #define WEAPON_ROPE 10 #define WEAPON_REVOLVER 20 #define WEAPON_LEADPIPE 30 #define WEAPON_CANDLESTICK 40 #define WEAPON_KNIFE 50 #define WEAPON_WRENCH 60 #define PEOPLE_MRGREEN 100 #define PEOPLE_MSSCARLET 200 #define PEOPLE_CONLMUSTARD 300 #define PEOPLE_PROFPLUM 400 #define PEOPLE_MISPEACOCK 500 #define PEOPLE_MISWHITE 600 #define PLACE_KITCHEN 1 #define PLACE_HALL 2 #define PLACE_POOLROOM 3 #define PLACE_STUDY 4 #define PLACE_LOUNG 5 #define PLACE_LIBRARY 6 #define PLACE_CONSERVATORY 7 #define PLACE_DINING 8 #define PLACE_BILLIARDS 9 int main() { int die = 0; int players[6][9] = {{0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0}}; int allCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH, PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE, PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int deckSize = 23; // number of cards in allCards array int count; for (count = 0; count < deckSize; ++count) { printf(", %d", allCards[count]); } // End for // These three array's are so you can put a card back, if need be... int weaponCards[] = {WEAPON_ROPE, WEAPON_REVOLVER, WEAPON_LEADPIPE, WEAPON_CANDLESTICK, WEAPON_CANDLESTICK, WEAPON_KNIFE, WEAPON_WRENCH}; int weaponDeckSize = 7; int peopleCards[] = {PEOPLE_MRGREEN, PEOPLE_MSSCARLET, PEOPLE_CONLMUSTARD, PEOPLE_CONLMUSTARD, PEOPLE_PROFPLUM, PEOPLE_MISPEACOCK, PEOPLE_MISWHITE}; int peopleDeckSize = 7; int placeCards[] = {PLACE_KITCHEN, PLACE_HALL, PLACE_POOLROOM, PLACE_STUDY, PLACE_LOUNG, PLACE_LIBRARY, PLACE_CONSERVATORY, PLACE_DINING, PLACE_BILLIARDS}; int placeDeckSize = 9; srand(clock()); // seed rand() using clock() which gives // the current tick your processor is at... int killer[3]; // no need to initialize yet. killer[0-2] will initialize int deckShuffle = rand() % weaponDeckSize; // picks one number out of the deck killer[0] = weaponCards[deckShuffle]; allCards[deckShuffle] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % peopleDeckSize; // picks another random card out of the deck killer[1] = peopleCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize] = 0; // Card drawn. No longer exists in deck deckShuffle = rand() % placeDeckSize; // randomly picks the last card needed killer[2] = placeCards[deckShuffle]; allCards[deckShuffle + weaponDeckSize + peopleDeckSize] = 0; // Card drawn. No longer exists in deck int numberOfCards = 0; printf("CLUE\n"); printf("written by John Schintone\n"); printf("Origonal game delvoped by Hasbro\n"); int numberOfPlayers = 0; while ((numberOfPlayers < 3) || (numberOfPlayers > 6)) { printf("How many players are Going to play :\n"); printf("[number] > "); scanf("%d",&numberOfPlayers); // A very fast if statement which only uses integers/char's switch(numberOfPlayers) { case 6: { numberOfCards = 3; } break; case 5: { numberOfCards = 4; } break; case 4: { numberOfCards = 5; } break; case 3: { numberOfCards = 6; } break; default: { printf("You must enter a number between 3 and 6...\n"); } // End default } // End switch } // End while int index1, index2; // Note: ++index1; is faster than index1++; and will almost always // produce better code (index1++ happens after this statement line. // ++index1 increments index1 before this statement line) for (index1 = 0; index1 < numberOfPlayers; ++index1) { printf("Player %d", index1); for (index2 = 0; index2 < numberOfCards; ++index2) { // Remember that allCards[deckShuffle] == 0 because we removed that // card ages ago... works out well, just don't forget you did that : ) while (allCards[deckShuffle] == 0) { deckShuffle = rand() % deckSize; } // End while players[index1][index2] = allCards[deckShuffle]; allCards[deckShuffle] = 0; // Card removed for after loop... printf(", %d", players[index1][index2]); switch(players[index1][index2]) { case WEAPON_ROPE: { } break; // Add more... case PEOPLE_MRGREEN: { } break; // Add more... case PLACE_KITCHEN: { } break; // Add more... default: { printf("Program has caught player %d cheating...", index1); } // End default } // End switch } // End for printf("\n"); } // End for printf("The killer is %d, with the %d, and in the %d \n\n", killer[0], killer[1], killer[2]); printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); char command = '\0'; // \0 represents zero, or the null character while (command != 'e') { printf("[one character] > "); scanf("%c", &command); if (command == 'r') { die = rand() % 6 + 1; printf("Your number is: %d \n", die); } // end while if (command == 'h') { printf("Type h for this help... \n"); printf("Type e to escape... \n"); printf("Type r to roll the die... \n"); } // End if printf("\n"); } // End while return(0); // Success. Program worked ok } // End main() Function

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  • Microsoft Enterprise Library Caching Application Block not thread safe?!

    - by AlanR
    Good aftenoon, I created a super simple console app to test out the Enterprise Library Caching Application Block, and the behavior is blaffling. I'm hoping I screwed something that's easy to fix in the setup. Have each item expire after 5 seconds for testing purposes. Basic setup -- "every second pick a number between 0 and 2. if the cache doesn't already have it, put it in there -- otherwise just grab it from the cache. Do this inside a LOCK statement to ensure thread safety. APP.CONFIG: <configuration> <configSections> <section name="cachingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Caching.Configuration.CacheManagerSettings, Microsoft.Practices.EnterpriseLibrary.Caching, Version=4.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" /> </configSections> <cachingConfiguration defaultCacheManager="Cache Manager"> <cacheManagers> <add expirationPollFrequencyInSeconds="1" maximumElementsInCacheBeforeScavenging="1000" numberToRemoveWhenScavenging="10" backingStoreName="Null Storage" type="Microsoft.Practices.EnterpriseLibrary.Caching.CacheManager, Microsoft.Practices.EnterpriseLibrary.Caching, Version=4.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" name="Cache Manager" /> </cacheManagers> <backingStores> <add encryptionProviderName="" type="Microsoft.Practices.EnterpriseLibrary.Caching.BackingStoreImplementations.NullBackingStore, Microsoft.Practices.EnterpriseLibrary.Caching, Version=4.1.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" name="Null Storage" /> </backingStores> </cachingConfiguration> </configuration> C#: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Practices.EnterpriseLibrary.Common; using Microsoft.Practices.EnterpriseLibrary.Caching; using Microsoft.Practices.EnterpriseLibrary.Caching.Expirations; namespace ConsoleApplication1 { class Program { public static ICacheManager cache = CacheFactory.GetCacheManager("Cache Manager"); static void Main(string[] args) { while (true) { System.Threading.Thread.Sleep(1000); // sleep for one second. var key = new Random().Next(3).ToString(); string value; lock (cache) { if (!cache.Contains(key)) { cache.Add(key, key, CacheItemPriority.Normal, null, new SlidingTime(TimeSpan.FromSeconds(5))); } value = (string)cache.GetData(key); } Console.WriteLine("{0} --> '{1}'", key, value); //if (null == value) throw new Exception(); } } } } OUPUT -- How can I prevent the cache to returning nulls? 2 --> '2' 1 --> '1' 2 --> '2' 0 --> '0' 2 --> '2' 0 --> '0' 1 --> '' 0 --> '0' 1 --> '1' 2 --> '' 0 --> '0' 2 --> '2' 0 --> '0' 1 --> '' 2 --> '2' 1 --> '1' Press any key to continue . . . Thanks in advance, -Alan.

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  • The model item passed into the dictionary is of type ‘mvc.Models.ModelA’ but this dictionary require

    - by Malcolm Frexner
    I have this annoying mistake in some of my builds. There is no error in the project, because if I build again, then the problem disappears. The message only appears, when the site is deployed to a Windows 2008 Server. I first thought that it might be an issue with temporary files, but thats not the case. I deployed the build to a different web and the error still appears. The error appears on random actions of the site. Most of the time builds are ok, but each 3rd or 4th build produces runtime errors. I build using a WebdeploymentProject in release mode. Views are precompiled. It's not http://stackoverflow.com/questions/178194/in-asp-net-mvc-i-encounter-an-incorrect-type-error-when-rendering-a-page-with-the, because views have totally different names. How I can debug this problem or how I can get help for this? Here is my WebDeploymentProject <!-- Microsoft Visual Studio 2008 Web Deployment Project http://go.microsoft.com/fwlink/?LinkID=104956 --> <Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProductVersion>9.0.21022</ProductVersion> <SchemaVersion>2.0</SchemaVersion> <ProjectGuid>{E5E14CEB-0BCD-4203-9A5A-34ABA9C717EA}</ProjectGuid> <SourceWebPhysicalPath>..\B2CWeb</SourceWebPhysicalPath> <SourceWebProject>{3E632DB6-6DB3-4BD0-8CCA-12DE67165B48}|B2CWeb\B2CWeb.csproj</SourceWebProject> <SourceWebVirtualPath>/B2CWeb.csproj</SourceWebVirtualPath> <TargetFrameworkVersion>v3.5</TargetFrameworkVersion> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> <OutputPath>.\Debug</OutputPath> <EnableUpdateable>false</EnableUpdateable> <UseMerge>true</UseMerge> <SingleAssemblyName>B2CWeb_Build</SingleAssemblyName> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugSymbols>false</DebugSymbols> <OutputPath>..\B2CWeb_Deploy\</OutputPath> <EnableUpdateable>false</EnableUpdateable> <UseMerge>true</UseMerge> <SingleAssemblyName>B2C_Web</SingleAssemblyName> <ContentAssemblyName> </ContentAssemblyName> <DeleteAppCodeCompiledFiles>false</DeleteAppCodeCompiledFiles> </PropertyGroup> <ItemGroup> </ItemGroup> <Import Project="$(MSBuildExtensionsPath)\Microsoft\WebDeployment\v9.0\Microsoft.WebDeployment.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.WebDeployment.targets. <Target Name="BeforeBuild"> </Target> <Target Name="BeforeMerge"> </Target> <Target Name="AfterMerge"> </Target> <Target Name="AfterBuild"> </Target> --> </Project>

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  • I created a custom (WPF) DataGridBoundColumn and get unexpected behaviour, what am I missing?

    - by aspic
    Hi, I am using a DataGrid (from Microsoft.Windows.Controls.DataGrid) to display items on and on this DataGrid I use a custom Column which extends DataGridBoundColumn. I have bound an ObservableCollection to the ItemSource of the DataGrid. Conversation is one of my own custom datatypes which a (among other things) has a boolean called active. I bound this boolean to the DataGrid as follows: DataGridActiveImageColumn test = new DataGridActiveImageColumn(); test.Header = "Active"; Binding binding1 = new Binding("Active"); test.Binding = binding1; ConversationsDataGrid.Columns.Add(test); My custom DataGridBoundColumn DataGridActiveImageColumn overrides the GenerateElement method to let it return an Image depending on whether the conversation it is called for is active or not. The code for this is: namespace Microsoft.Windows.Controls { class DataGridActiveImageColumn : DataGridBoundColumn { protected override FrameworkElement GenerateElement(DataGridCell cell, object dataItem) { // Create Image Element Image myImage = new Image(); myImage.Width = 10; bool active=false; if (dataItem is Conversation) { Conversation c = (Conversation)dataItem; active = c.Active; } BitmapImage myBitmapImage = new BitmapImage(); // BitmapImage.UriSource must be in a BeginInit/EndInit block myBitmapImage.BeginInit(); if (active) { myBitmapImage.UriSource = new Uri(@"images\active.png", UriKind.Relative); } else { myBitmapImage.UriSource = new Uri(@"images\inactive.png", UriKind.Relative); } // To save significant application memory, set the DecodePixelWidth or // DecodePixelHeight of the BitmapImage value of the image source to the desired // height or width of the rendered image. If you don't do this, the application will // cache the image as though it were rendered as its normal size rather then just // the size that is displayed. // Note: In order to preserve aspect ratio, set DecodePixelWidth // or DecodePixelHeight but not both. myBitmapImage.DecodePixelWidth = 10; myBitmapImage.EndInit(); myImage.Source = myBitmapImage; return myImage; } protected override FrameworkElement GenerateEditingElement(DataGridCell cell, object dataItem) { throw new NotImplementedException(); } } } All this works as expected, and when during the running of the program the active boolean of conversations changes, this is automatically updated in the DataGrid. However: When there are more entries on the DataGrid then fit at any one time (and vertical scrollbars are added) the behavior with respect to the column for all the conversations is strange. The conversations that are initially loaded are correct, but when I use the scrollbar of the DataGrid conversations that enter the view seems to have a random status (although more inactive than active ones, which corresponds to the actual ratio). When I scroll back up, the active images of the Conversations initially shown (before scrolling) are not correct anymore as well. When I replace my custom DataGridBoundColumn class with (for instance) DataGridCheckBoxColumn it works as intended so my extension of the DataGridBoundColumn class must be incomplete. Personally I think it has something to do with the following: From the MSDN page on the GenerateElement method (http://msdn.microsoft.com/en-us/library/system.windows.controls.datagridcolumn.generateelement%28VS.95%29.aspx): Return Value Type: System.Windows. FrameworkElement A new, read-only element that is bound to the column's Binding property value. I do return a new element (the image) but it is not bound to anything. I am not quite sure what I should do. Should I bind the Image to something? To what exactly? And why? (I have been experimenting, but was unsuccessful thus far, hence this post) Thanks in advance.

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  • Setting up a VPN connection to Amazon VPC - routing

    - by Keeno
    I am having some real issues setting up a VPN between out office and AWS VPC. The "tunnels" appear to be up, however I don't know if they are configured correctly. The device I am using is a Netgear VPN Firewall - FVS336GV2 If you see in the attached config downloaded from VPC (#3 Tunnel Interface Configuration), it gives me some "inside" addresses for the tunnel. When setting up the IPsec tunnels do I use the inside tunnel IP's (e.g. 169.254.254.2/30) or do I use my internal network subnet (10.1.1.0/24) I have tried both, when I tried the local network (10.1.1.x) the tracert stops at the router. When I tried with the "inside" ips, the tracert to the amazon VPC (10.0.0.x) goes out over the internet. this all leads me to the next question, for this router, how do I set up stage #4, the static next hop? What are these seemingly random "inside" addresses and where did amazon generate them from? 169.254.254.x seems odd? With a device like this, is the VPN behind the firewall? I have tweaked any IP addresses below so that they are not "real". I am fully aware, this is probably badly worded. Please if there is any further info/screenshots that will help, let me know. Amazon Web Services Virtual Private Cloud IPSec Tunnel #1 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Your Customer Gateway must be configured with a tunnel interface that is associated with the IPSec tunnel. All traffic transmitted to the tunnel interface is encrypted and transmitted to the Virtual Private Gateway. The Customer Gateway and Virtual Private Gateway each have two addresses that relate to this IPSec tunnel. Each contains an outside address, upon which encrypted traffic is exchanged. Each also contain an inside address associated with the tunnel interface. The Customer Gateway outside IP address was provided when the Customer Gateway was created. Changing the IP address requires the creation of a new Customer Gateway. The Customer Gateway inside IP address should be configured on your tunnel interface. Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.42 Inside IP Addresses - Customer Gateway : 169.254.254.2/30 - Virtual Private Gateway : 169.254.254.1/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: To route traffic between your internal network and your VPC, you will need a static route added to your router. Static Route Configuration Options: - Next hop : 169.254.254.1 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. IPSec Tunnel #2 ================================================================================ #1: Internet Key Exchange Configuration Configure the IKE SA as follows - Authentication Method : Pre-Shared Key - Pre-Shared Key : --- - Authentication Algorithm : sha1 - Encryption Algorithm : aes-128-cbc - Lifetime : 28800 seconds - Phase 1 Negotiation Mode : main - Perfect Forward Secrecy : Diffie-Hellman Group 2 #2: IPSec Configuration Configure the IPSec SA as follows: - Protocol : esp - Authentication Algorithm : hmac-sha1-96 - Encryption Algorithm : aes-128-cbc - Lifetime : 3600 seconds - Mode : tunnel - Perfect Forward Secrecy : Diffie-Hellman Group 2 IPSec Dead Peer Detection (DPD) will be enabled on the AWS Endpoint. We recommend configuring DPD on your endpoint as follows: - DPD Interval : 10 - DPD Retries : 3 IPSec ESP (Encapsulating Security Payload) inserts additional headers to transmit packets. These headers require additional space, which reduces the amount of space available to transmit application data. To limit the impact of this behavior, we recommend the following configuration on your Customer Gateway: - TCP MSS Adjustment : 1387 bytes - Clear Don't Fragment Bit : enabled - Fragmentation : Before encryption #3: Tunnel Interface Configuration Outside IP Addresses: - Customer Gateway : 217.33.22.33 - Virtual Private Gateway : 87.222.33.46 Inside IP Addresses - Customer Gateway : 169.254.254.6/30 - Virtual Private Gateway : 169.254.254.5/30 Configure your tunnel to fragment at the optimal size: - Tunnel interface MTU : 1436 bytes #4: Static Routing Configuration: Static Route Configuration Options: - Next hop : 169.254.254.5 You should add static routes towards your internal network on the VGW. The VGW will then send traffic towards your internal network over the tunnels. EDIT #1 After writing this post, I continued to fiddle and something started to work, just not very reliably. The local IPs to use when setting up the tunnels where indeed my network subnets. Which further confuses me over what these "inside" IP addresses are for. The problem is, results are not consistent what so ever. I can "sometimes" ping, I can "sometimes" RDP using the VPN. Sometimes, Tunnel 1 or Tunnel 2 can be up or down. When I came back into work today, Tunnel 1 was down, so I deleted it and re-created it from scratch. Now I cant ping anything, but Amazon AND the router are telling me tunnel 1/2 are fine. I guess the router/vpn hardware I have just isnt up to the job..... EDIT #2 Now Tunnel 1 is up, Tunnel 2 is down (I didn't change any settings) and I can ping/rdp again. EDIT #3 Screenshot of route table that the router has built up. Current state (tunnel 1 still up and going string, 2 is still down and wont re-connect)

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  • "bad record MAC" SSL error between Java and PortgreSQL

    - by Stéphane Bagnier
    Hello there ! We've got here a problem of random disconnections between our Java apps and our PostgreSQL 8.3 server with a "bad record MAC" SSL error. We run Debian / Lenny on both side. On the client side, we see : 2010-03-09 02:36:27,980 WARN org.hibernate.util.JDBCExceptionReporter.logExceptions(JDBCExceptionReporter.java:100) - SQL Error: 0, SQLState: 08006 2010-03-09 02:36:27,980 ERROR org.hibernate.util.JDBCExceptionReporter.logExceptions(JDBCExceptionReporter.java:101) - An I/O error occured while sending to the backend. 2010-03-09 02:36:27,981 ERROR org.hibernate.transaction.JDBCTransaction.toggleAutoCommit(JDBCTransaction.java:232) - Could not toggle autocommit org.postgresql.util.PSQLException: An I/O error occured while sending to the backend. at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:220) at org.postgresql.jdbc2.AbstractJdbc2Connection.executeTransactionCommand(AbstractJdbc2Connection.java:650) at org.postgresql.jdbc2.AbstractJdbc2Connection.commit(AbstractJdbc2Connection.java:670) at org.postgresql.jdbc2.AbstractJdbc2Connection.setAutoCommit(AbstractJdbc2Connection.java:633) at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.springframework.jdbc.datasource.SingleConnectionDataSource$CloseSuppressingInvocationHandler.invoke(SingleConnectionDataSource.java:336) at $Proxy17.setAutoCommit(Unknown Source) at org.hibernate.transaction.JDBCTransaction.toggleAutoCommit(JDBCTransaction.java:228) at org.hibernate.transaction.JDBCTransaction.rollbackAndResetAutoCommit(JDBCTransaction.java:220) at org.hibernate.transaction.JDBCTransaction.rollback(JDBCTransaction.java:196) at org.hibernate.ejb.TransactionImpl.rollback(TransactionImpl.java:85) at org.springframework.orm.jpa.JpaTransactionManager.doRollback(JpaTransactionManager.java:482) at org.springframework.transaction.support.AbstractPlatformTransactionManager.processRollback(AbstractPlatformTransactionManager.java:823) at org.springframework.transaction.support.AbstractPlatformTransactionManager.rollback(AbstractPlatformTransactionManager.java:800) at org.springframework.transaction.interceptor.TransactionAspectSupport.completeTransactionAfterThrowing(TransactionAspectSupport.java:339) at org.springframework.transaction.interceptor.TransactionInterceptor.invoke(TransactionInterceptor.java:110) at org.springframework.aop.framework.ReflectiveMethodInvocation.proceed(ReflectiveMethodInvocation.java:171) at org.springframework.aop.framework.Cglib2AopProxy$DynamicAdvisedInterceptor.intercept(Cglib2AopProxy.java:635) ... Caused by: javax.net.ssl.SSLException: Connection has been shutdown: javax.net.ssl.SSLException: bad record MAC at com.sun.net.ssl.internal.ssl.SSLSocketImpl.checkEOF(SSLSocketImpl.java:1255) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.checkWrite(SSLSocketImpl.java:1267) at com.sun.net.ssl.internal.ssl.AppOutputStream.write(AppOutputStream.java:43) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123) at org.postgresql.core.PGStream.flush(PGStream.java:508) at org.postgresql.core.v3.QueryExecutorImpl.sendSync(QueryExecutorImpl.java:692) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:193) ... 22 more Caused by: javax.net.ssl.SSLException: bad record MAC at com.sun.net.ssl.internal.ssl.Alerts.getSSLException(Alerts.java:190) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1611) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.fatal(SSLSocketImpl.java:1569) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.readRecord(SSLSocketImpl.java:850) at com.sun.net.ssl.internal.ssl.SSLSocketImpl.readDataRecord(SSLSocketImpl.java:746) at com.sun.net.ssl.internal.ssl.AppInputStream.read(AppInputStream.java:75) at org.postgresql.core.VisibleBufferedInputStream.readMore(VisibleBufferedInputStream.java:135) at org.postgresql.core.VisibleBufferedInputStream.ensureBytes(VisibleBufferedInputStream.java:104) at org.postgresql.core.VisibleBufferedInputStream.read(VisibleBufferedInputStream.java:186) at org.postgresql.core.PGStream.Receive(PGStream.java:445) at org.postgresql.core.PGStream.ReceiveTupleV3(PGStream.java:350) at org.postgresql.core.v3.QueryExecutorImpl.processResults(QueryExecutorImpl.java:1322) at org.postgresql.core.v3.QueryExecutorImpl.execute(QueryExecutorImpl.java:194) at org.postgresql.jdbc2.AbstractJdbc2Statement.execute(AbstractJdbc2Statement.java:451) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeWithFlags(AbstractJdbc2Statement.java:350) at org.postgresql.jdbc2.AbstractJdbc2Statement.executeQuery(AbstractJdbc2Statement.java:254) at org.hibernate.jdbc.AbstractBatcher.getResultSet(AbstractBatcher.java:208) at org.hibernate.loader.Loader.getResultSet(Loader.java:1808) at org.hibernate.loader.Loader.doQuery(Loader.java:697) at org.hibernate.loader.Loader.doQueryAndInitializeNonLazyCollections(Loader.java:259) at org.hibernate.loader.Loader.loadCollection(Loader.java:2015) at org.hibernate.loader.collection.CollectionLoader.initialize(CollectionLoader.java:59) at org.hibernate.persister.collection.AbstractCollectionPersister.initialize(AbstractCollectionPersister.java:587) at org.hibernate.event.def.DefaultInitializeCollectionEventListener.onInitializeCollection(DefaultInitializeCollectionEventListener.java:83) at org.hibernate.impl.SessionImpl.initializeCollection(SessionImpl.java:1743) at org.hibernate.collection.AbstractPersistentCollection.initialize(AbstractPersistentCollection.java:366) at org.hibernate.collection.PersistentSet.add(PersistentSet.java:212) ... the cypher suite SSL_RSA_WITH_RC4_128_SHA was used. We tried on the client side : the OpenJDK package the sun JDK package the sun tar package the libbcprov-java package the PostgreSQL driver 8.3 instead of 8.4 On the server side we see : 2010-03-01 08:26:05 CET [18513]: [161833-1] LOG: SSL error: sslv3 alert bad record mac 2010-03-01 08:26:05 CET [18513]: [161834-1] LOG: could not receive data from client: Connection reset by peer 2010-03-01 08:26:05 CET [18513]: [161835-1] LOG: unexpected EOF on client connection the error type seams to be SSL_R_SSLV3_ALERT_BAD_RECORD_MAC. the SSL layer is configured with : ssl_ciphers = 'ALL:!ADH:!LOW:!EXP:!MD5:@STRENGTH' and on the server side we changed the cipher suites to : 'ALL:!SSLv2:!MEDIUM:!AES:!ADH:!LOW:!EXP:!MD5:@STRENGTH' but none of these changes fixed the problem. Suggestions appreciated !

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  • building median for each string in IList<IDictionary<string, double>>

    - by Oliver
    Actually i have a little brain bender and and just can't find the right direction to get it to work: Given is an IList<IDictionary<string, double>> and it is filled as followed: Name|Value ----+----- "x" | 3.8 "y" | 4.2 "z" | 1.5 ----+----- "x" | 7.2 "y" | 2.9 "z" | 1.3 ----+----- ... | ... To fill this up with some random data i used the following methods: var list = CreateRandomPoints(new string[] { "x", "y", "z" }, 20); This will work as followed: private IList<IDictionary<string, double>> CreateRandomPoints(string[] variableNames, int count) { var list = new List<IDictionary<string, double>>(count); list.AddRange(CreateRandomPoints(variableNames).Take(count)); return list; } private IEnumerable<IDictionary<string, double>> CreateRandomPoints(string[] variableNames) { while (true) yield return CreateRandomLine(variableNames); } private IDictionary<string, double> CreateRandomLine(string[] variableNames) { var dict = new Dictionary<string, double>(variableNames.Length); foreach (var variable in variableNames) { dict.Add(variable, _Rand.NextDouble() * 10); } return dict; } Also i can say that it is already ensured that every Dictionary within the list contains the same keys (but from list to list the names and count of the keys can change). So that's what i got. Now to the things i need: I'd like to get the median (or any other math aggregate operation) of each Key within all the dictionaries, so that my function to call would look something like: IDictionary<string, double> GetMedianOfRows(this IList<IDictionary<string, double>> list) The best would be to give some kind of aggregate operation as a parameter to the function to make it more generic (don't know if the func has the correct parameters, but should imagine what i'd like to do): private IDictionary<string, double> Aggregate(this IList<IDictionary<string, double>> list, Func<IEnumerable<double>, double> aggregator) Also my actual biggest problem is to do the job with a single iteration over the list, cause if within the list are 20 variables with 1000 values i don't like to iterate 20 times over the list. Instead i would go one time over the list and compute all twenty variables at once (The biggest advantage of doing it that way would be to use this also as IEnumerable<T> on any part of the list in a later step). So here is the code i already got: public static IDictionary<string, double> GetMedianOfRows(this IList<IDictionary<string, double>> list) { //Check of parameters is left out! //Get first item for initialization of result dictionary var firstItem = list[0]; //Create result dictionary and fill in variable names var dict = new Dictionary<string, double>(firstItem.Count); //Iterate over the whole list foreach (IDictionary<string, double> row in list) { //Iterate over each key/value pair within the list foreach (var kvp in row) { //How to determine median of all values? } } return dict; } Just to be sure here is a little explanation about the Median.

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  • MySQL is hogging my server resources

    - by Reacen
    Does anyone have any idea of what can cause this weird behaviour and how I go about fixing it? This is all coming from MySQL only (both RAM and CPU usage), for about 10 minutes after I reboot my Java game server (that has a pool of 256 connections). There are not that many queries and I think it may be more of a MySQL misconfiguration problem. My server: 3.20 GHz * 6 core / 24 GB RAM / 64 bit Windows Server 2003. My game server: Java server, with 256 MySQL connections pool (MyISAM engine), about 500,000 accounts, and 9 million rows of game items in database and about 3,000 players are connected. After about 15 minutes of the game server reboot, the server resumes its stability and CPU usage drop down to 1% ~ 5% and memory to 6 GB. Here is a copy of my MySQL configuration. Also, any advice about my MySQL configuration will be appreciated. I really set it up almost at random. # Example MySQL config file for very large systems. # # This is for a large system with memory of 1G-2G where the system runs mainly # MySQL. # # You can copy this file to # /etc/my.cnf to set global options, # mysql-data-dir/my.cnf to set server-specific options (in this # installation this directory is C:\mysql\data) or # ~/.my.cnf to set user-specific options. # # In this file, you can use all long options that a program supports. # If you want to know which options a program supports, run the program # with the "--help" option. # The following options will be passed to all MySQL clients [client] #password = your_password port = 3306 socket = /tmp/mysql.sock # Here follows entries for some specific programs # The MySQL server [mysqld] #log=c:\mysql.log port = 3306 socket = /tmp/mysql.sock skip-locking key_buffer_size = 2572M max_allowed_packet = 64M table_open_cache = 512 sort_buffer_size = 128M read_buffer_size = 128M read_rnd_buffer_size = 128M myisam_sort_buffer_size = 500M thread_cache_size = 32 query_cache_size = 1948M # Try number of CPU's*2 for thread_concurrency thread_concurrency = 12 max_connections = 5000 # Don't listen on a TCP/IP port at all. This can be a security enhancement, # if all processes that need to connect to mysqld run on the same host. # All interaction with mysqld must be made via Unix sockets or named pipes. # Note that using this option without enabling named pipes on Windows # (via the "enable-named-pipe" option) will render mysqld useless! # #skip-networking # Replication Master Server (default) # binary logging is required for replication log-bin=mysql-bin # required unique id between 1 and 2^32 - 1 # defaults to 1 if master-host is not set # but will not function as a master if omitted server-id = 1 # Replication Slave (comment out master section to use this) # # To configure this host as a replication slave, you can choose between # two methods : # # 1) Use the CHANGE MASTER TO command (fully described in our manual) - # the syntax is: # # CHANGE MASTER TO MASTER_HOST=<host>, MASTER_PORT=<port>, # MASTER_USER=<user>, MASTER_PASSWORD=<password> ; # # where you replace <host>, <user>, <password> by quoted strings and # <port> by the master's port number (3306 by default). # # Example: # # CHANGE MASTER TO MASTER_HOST='125.564.12.1', MASTER_PORT=3306, # MASTER_USER='joe', MASTER_PASSWORD='secret'; # # OR # # 2) Set the variables below. However, in case you choose this method, then # start replication for the first time (even unsuccessfully, for example # if you mistyped the password in master-password and the slave fails to # connect), the slave will create a master.info file, and any later # change in this file to the variables' values below will be ignored and # overridden by the content of the master.info file, unless you shutdown # the slave server, delete master.info and restart the slaver server. # For that reason, you may want to leave the lines below untouched # (commented) and instead use CHANGE MASTER TO (see above) # # required unique id between 2 and 2^32 - 1 # (and different from the master) # defaults to 2 if master-host is set # but will not function as a slave if omitted #server-id = 2 # # The replication master for this slave - required #master-host = <hostname> # # The username the slave will use for authentication when connecting # to the master - required #master-user = <username> # # The password the slave will authenticate with when connecting to # the master - required #master-password = <password> # # The port the master is listening on. # optional - defaults to 3306 #master-port = <port> # # binary logging - not required for slaves, but recommended #log-bin=mysql-bin # # binary logging format - mixed recommended #binlog_format=mixed # Point the following paths to different dedicated disks #tmpdir = /tmp/ #log-update = /path-to-dedicated-directory/hostname # Uncomment the following if you are using InnoDB tables #innodb_data_home_dir = C:\mysql\data/ #innodb_data_file_path = ibdata1:2000M;ibdata2:10M:autoextend #innodb_log_group_home_dir = C:\mysql\data/ # You can set .._buffer_pool_size up to 50 - 80 % # of RAM but beware of setting memory usage too high #innodb_buffer_pool_size = 384M #innodb_additional_mem_pool_size = 20M # Set .._log_file_size to 25 % of buffer pool size #innodb_log_file_size = 100M #innodb_log_buffer_size = 8M #innodb_flush_log_at_trx_commit = 1 #innodb_lock_wait_timeout = 50 [mysqldump] quick max_allowed_packet = 64M [mysql] no-auto-rehash # Remove the next comment character if you are not familiar with SQL #safe-updates [myisamchk] key_buffer_size = 256M sort_buffer_size = 256M read_buffer = 8M write_buffer = 8M [mysqlhotcopy] interactive-timeout

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  • Hyper-V File Server Clustering - at my wit’s end

    - by René Kåbis
    I am at my wit’s end with File Server clustering under Hyper-V. I am hoping that someone might be able to help me figure out this Gordian Knot of a technology that seems to have dead ends (like forcing cluster VMs to use iSCSI drives where normally-attached VHDX drives could suffice) where logic and reason would normally provide a logical solution. My hardware: I will be running three servers (in the end), but right now everything is taking place on one server. One of the secondary servers will exist purely as a witness/quorum, and another slightly more powerful one will be acting as an emergency backup (with additional storage, just not redundant) to hold the secondary AD VM and the other halves of a set of clustered VMs: the SQL VM and the file system VM. Please note, these each are the depreciated nodes of a cluster, the main nodes will be on the most powerful first machine. My heavy lifter is a machine that also contains all of the truly redundant storage on the network. If this gives anyone the heebie-geebies, too bad. It has a 6TB (usable) RAID-10 array, and will (in the end) hold the primary nodes of both aforementioned clusters, but is right now holding all VMs. This is, right now: DC01, DC02, SQL01, SQL02, FS01 & FS02. Eventually, I will be adding additional VMs to handle Exchange, Sharepoint and Lync, but only to this main server (the secondary server won't be able to handle more than three or four VMs, so why burden it? The AD, SQL & FS VMs are the most critical for the business). If anyone is now saying, “wait, what about a SAN or a NAS for the file servers?”, well too bad. What exists on the main machine is what I have to deal with. I followed these instructions, but I seem to be unable to get things to work. In order to make the file server truly redundant, I cannot trust any one machine to hold the only data store on the network. Therefore, I have created a set of iSCSI drives on the VM-host of the main machine, and attached one to each file server VM. The end result is that I want my FS01 to sit on the heavy lifter, along with its iSCSI “drive”, and FS02 will sit on the secondary machine with its own iSCSI “drive” there as well. That is, neither iSCSI drive will end up sitting on the same machine as the other. As such, the clustered FS will utterly duplicate the contents of the iSCSI drives between each other, so that if one physical machine (or the FS VM) goes toes-up, the other has got a full copy of the data on its own iSCSI drive. My problem occurs when I try to apply the file server role within the failover cluster manager. Actually, it is even before that -- it occurs when adding the disks. Since I have added each disk preferentially to a specific VM (by limiting the initiator by DNS hostname, and by adding two-way CHAP authentication), this forces each VM to be in control of its own iSCSI disk. However, when I try to add the disks to the Disks section of Storage within Failover Cluster Manager, the entire process fails for a random disk of the pair. That is, one will get online, but the other will remain offline because it does not have the correct “owner node”. I mean, really -- WTF? Of course it doesn’t have the right owner node, both drives are showing the same node name!! I cannot seem to have one drive show up with one node name as owner, and the other drive show up with the other node name as owner. And because both drives are not “online”, I cannot create a pool to apply to a cluster role. Talk about getting stuck between a rock and a hard place! I’ve got more to add, but my work is closing for the day and I have to wrap things up. I will try to add more tomorrow morning when I get in. My main objective is to have a file server VM on each machine, the storage on each machine, but a transparent failover in case one physical machine fails. Essentially, a failover FS that doesn’t care which machine fails -- the storage contents are replicated equally on each machine. Am I even heading in the right direction?

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  • Launching Intent.ACTION_VIEW intent not working on saved image file

    - by Savvas Dalkitsis
    First of all let me say that this questions is slightly connected to another question by me. Actually it was created because of that. I have the following code to write a bitmap downloaded from the net to a file in the sd card: // Get image from url URL u = new URL(url); HttpGet httpRequest = new HttpGet(u.toURI()); HttpClient httpclient = new DefaultHttpClient(); HttpResponse response = (HttpResponse) httpclient.execute(httpRequest); HttpEntity entity = response.getEntity(); BufferedHttpEntity bufHttpEntity = new BufferedHttpEntity(entity); InputStream instream = bufHttpEntity.getContent(); Bitmap bmImg = BitmapFactory.decodeStream(instream); instream.close(); // Write image to a file in sd card File posterFile = new File(Environment.getExternalStorageDirectory().getAbsolutePath()+"/Android/data/com.myapp/files/image.jpg"); posterFile.createNewFile(); BufferedOutputStream out = new BufferedOutputStream(new FileOutputStream(posterFile)); Bitmap mutable = Bitmap.createScaledBitmap(bmImg,bmImg.getWidth(),bmImg.getHeight(),true); mutable.compress(Bitmap.CompressFormat.JPEG, 100, out); out.flush(); out.close(); // Launch default viewer for the file Intent intent = new Intent(); intent.setAction(android.content.Intent.ACTION_VIEW); intent.setDataAndType(Uri.parse(posterFile.getAbsolutePath()),"image/*"); ((Activity) getContext()).startActivity(intent); A few notes. I am creating the "mutable" bitmap after seeing someone using it and it seems to work better than without it. And i am using the parse method on the Uri class and not the fromFile because in my code i am calling these in different places and when i am creating the intent i have a string path instead of a file. Now for my problem. The file gets created. The intent launches a dialog asking me to select a viewer. I have 3 viewers installed. The Astro image viewer, the default media gallery (i have a milstone on 2.1 but on the milestone the 2.1 update did not include the 3d gallery so it's the old one) and the 3d gallery from the nexus one (i found the apk in the wild). Now when i launch the 3 viewers the following happen: Astro image viewer: The activity launches but i see nothing but a black screen. Media Gallery: i get an exception dialog shown "The application Media Gallery (process com.motorola.gallery) has stopped unexpectedly. Please try again" with a force close option. 3D gallery: Everything works as it should. When i try to simply open the file using the Astro file manager (browse to it and simply click) i get the same option dialog but this time things are different: Astro image viewer: Everything works as it should. Media Gallery: Everything works as it should. 3D gallery: The activity launches but i see nothing but a black screen. As you can see everything is a complete mess. I have no idea why this happens but it happens like this every single time. It's not a random bug. Am i missing something when i am creating the intent? Or when i am creating the image file? Any ideas?

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  • All downloads being interrupted

    - by Jake
    System: Windows 7 Professional 64bit. 8GB RAM, Intel i5-2400 CPU, +300GB free on the hard drive. AVG Internet Security 2012 (enabled & disabled, with firewall enabled and disabled - no effect for either). This computer is less than a year old. Network: This problem is occurring on a single computer on a network with multiple computers. The router is a Motorola Netopia 3347-02 (DSL Modem/Wireless Router combined). The computer is plugged in directly to the modem, other computers are using the wireless successfully. The router has been reset. The only thing odd about the connection between the router and computer is that it is configured to allow RDP through, so it is assigned a static IP by the router and port forwarding is enabled for port 3389. Also, though I doubt it matters, a second wireless router is active behind this router providing a second network that some computers in the area use without issues. Details: All downloads initiated on this specific computer eventually fail, this includes streaming from youtube, specialized downloads (itunes), downloads from websites, FTP downloads, etc. Failure occurs with all browsers, but in chrome this is the process it takes: 1) Download begins normally, 2) At some point between (observed) 7MBs and 229MBs the download stops progressing (at this point, if watching chrome's task manager, you can see the network activity for the downloading tab drop to 0kps), 3) for some time the download sits there still attempting to complete, but will eventually display "123,049,871/0 B, Interrupted" (where the number is whatever it actually got to). The file I am using to test this is a very large .zip file located on a server I control, but the problem seems to occur on any site. The amount downloaded is completely random, and seems to be more time-based than anything (if I start a download immediately after the last one fails, it tends to get further than the last one). Small files can get through for this reason, though they can fail as well. In a test where I simultaneously downloaded the same file via HTTP (chrome) and FTP (windows explorer), both downloads failed at the same instant, though explorer displayed "Connection timed out" several minutes before chrome finally showed the download as interrupted. Other things I have tried based on advice given to people with similar/identical problems: Setting my MTU to 1492 (as described here: http://blog.thecompwiz.com/2011/08/networking-issues.html) Disabling write caching to the hard drive storing the download on an external device successfully transmitted +1GB file from one computer on the same network to this computer disabling indexing in the folder the download was being stored in disabling all security software checked to make sure all drivers were up to date read about 50 accounts with nearly exact descriptions of what I'm experiencing, none of which had a solution given Running Processes: Image Name PID Session Name Session# Mem Usage ========================= ======== ================ =========== ============ System Idle Process 0 Services 0 24 K System 4 Services 0 104,836 K smss.exe 332 Services 0 1,276 K csrss.exe 764 Services 0 5,060 K wininit.exe 820 Services 0 4,748 K csrss.exe 844 Console 1 23,764 K services.exe 876 Services 0 11,856 K lsass.exe 892 Services 0 14,420 K lsm.exe 900 Services 0 7,820 K winlogon.exe 944 Console 1 7,716 K svchost.exe 428 Services 0 12,744 K svchost.exe 796 Services 0 12,240 K svchost.exe 1036 Services 0 22,372 K svchost.exe 1084 Services 0 174,132 K svchost.exe 1112 Services 0 56,144 K svchost.exe 1288 Services 0 18,640 K svchost.exe 1404 Services 0 29,616 K spoolsv.exe 1576 Services 0 25,924 K svchost.exe 1616 Services 0 12,788 K AppleMobileDeviceService. 1728 Services 0 9,796 K avgwdsvc.exe 1820 Services 0 8,268 K mDNSResponder.exe 1844 Services 0 5,832 K w3dbsmgr.exe 1108 Services 0 43,760 K QBCFMonitorService.exe 1336 Services 0 16,408 K svchost.exe 2404 Services 0 28,240 K taskhost.exe 3020 Console 1 12,372 K dwm.exe 2280 Console 1 5,968 K explorer.exe 2964 Console 1 152,476 K WUDFHost.exe 3316 Services 0 6,740 K svchost.exe 3408 Services 0 5,556 K RAVCpl64.exe 3684 Console 1 13,864 K igfxtray.exe 3700 Console 1 7,804 K hkcmd.exe 3772 Console 1 7,868 K igfxpers.exe 3788 Console 1 10,940 K sidebar.exe 3836 Console 1 84,400 K chrome.exe 3964 Console 1 19,640 K pptd40nt.exe 4068 Console 1 5,156 K acrotray.exe 3908 Console 1 14,676 K avgtray.exe 3872 Console 1 9,508 K jusched.exe 4076 Console 1 4,412 K iTunesHelper.exe 1532 Console 1 87,308 K SearchIndexer.exe 3492 Services 0 36,948 K iPodService.exe 4136 Services 0 7,944 K BrccMCtl.exe 4276 Console 1 18,132 K splwow64.exe 4380 Console 1 32,600 K qbupdate.exe 4836 Console 1 24,236 K svchost.exe 4288 Services 0 20,700 K wmpnetwk.exe 3112 Services 0 9,516 K FNPLicensingService.exe 5248 Services 0 5,852 K QBW32.EXE 5508 Console 1 127,068 K QBDBMgrN.exe 5600 Services 0 42,252 K EXCEL.EXE 2512 Console 1 99,100 K LMS.exe 3188 Services 0 5,616 K UNS.exe 1600 Services 0 7,308 K axlbridge.exe 5260 Console 1 5,132 K chrome.exe 5888 Console 1 200,336 K chrome.exe 3536 Console 1 26,076 K chrome.exe 1952 Console 1 20,168 K chrome.exe 4596 Console 1 24,696 K chrome.exe 4292 Console 1 48,096 K chrome.exe 2796 Console 1 23,520 K Acrobat.exe 1240 Console 1 87,252 K 123w.exe 4892 Console 1 22,728 K calc.exe 1700 Console 1 12,636 K chrome.exe 1328 Console 1 28,888 K chrome.exe 3696 Console 1 47,012 K rundll32.exe 6320 Console 1 7,104 K chrome.exe 4928 Console 1 44,248 K AVGIDSAgent.exe 260 Services 0 12,940 K avgfws.exe 6052 Services 0 26,912 K avgnsa.exe 5064 Services 0 2,496 K avgrsa.exe 3088 Services 0 2,200 K avgcsrva.exe 2596 Services 0 380 K avgcsrva.exe 6948 Services 0 408 K StikyNot.exe 452 Console 1 14,772 K chrome.exe 4580 Console 1 28,200 K chrome.exe 4016 Console 1 57,756 K svchost.exe 7140 Services 0 4,500 K chrome.exe 6264 Console 1 56,824 K chrome.exe 7008 Console 1 56,896 K chrome.exe 2224 Console 1 38,032 K taskhost.exe 612 Console 1 7,228 K chrome.exe 6000 Console 1 10,928 K chrome.exe 2568 Console 1 43,052 K chrome.exe 272 Console 1 75,988 K chrome.exe 7328 Console 1 53,240 K PaprPort.exe 7976 Console 1 137,152 K pplinks.exe 7500 Console 1 14,052 K ppscanmg.exe 5744 Console 1 18,996 K taskeng.exe 7388 Console 1 6,308 K SearchProtocolHost.exe 8024 Services 0 8,804 K SearchFilterHost.exe 7232 Services 0 7,848 K chrome.exe 8016 Console 1 37,440 K cmd.exe 7692 Console 1 3,096 K conhost.exe 7516 Console 1 5,872 K tasklist.exe 8160 Console 1 5,772 K WmiPrvSE.exe 7684 Services 0 6,400 K Any help with this would be greatly appreciated, I've been beating my head against a wall over this all day. This computer serves dual purpose as the main company document server and the Owner's work computer, it's fairly important it be fully functional and I cannot figure this out.

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  • Converting AES encryption token code in C# to php

    - by joey
    Hello, I have the following .Net code which takes two inputs. 1) A 128 bit base 64 encoded key and 2) the userid. It outputs the AES encrypted token. I need the php equivalent of the same code, but dont know which corresponding php classes are to be used for RNGCryptoServiceProvider,RijndaelManaged,ICryptoTransform,MemoryStream and CryptoStream. Im stuck so any help regarding this would be really appreciated. using System; using System.Text; using System.IO; using System.Security.Cryptography; class AESToken { [STAThread] static int Main(string[] args) { if (args.Length != 2) { Console.WriteLine("Usage: AESToken key userId\n"); Console.WriteLine("key Specifies 128-bit AES key base64 encoded supplied by MediaNet to the partner"); Console.WriteLine("userId specifies the unique id"); return -1; } string key = args[0]; string userId = args[1]; StringBuilder sb = new StringBuilder(); // This example code uses the magic string “CAMB2B”. The implementer // must use the appropriate magic string for the web services API. sb.Append("CAMB2B"); sb.Append(args[1]); // userId sb.Append('|'); // pipe char sb.Append(System.DateTime.UtcNow.ToString("yyyy-MM-dd HH:mm:ssUTC")); //timestamp Byte[] payload = Encoding.ASCII.GetBytes(sb.ToString()); byte[] salt = new Byte[16]; // 16 bytes of random salt RNGCryptoServiceProvider rng = new RNGCryptoServiceProvider(); rng.GetBytes(salt); // the plaintext is 16 bytes of salt followed by the payload. byte[] plaintext = new byte[salt.Length + payload.Length]; salt.CopyTo(plaintext, 0); payload.CopyTo(plaintext, salt.Length); // the AES cryptor: 128-bit key, 128-bit block size, CBC mode RijndaelManaged cryptor = new RijndaelManaged(); cryptor.KeySize = 128; cryptor.BlockSize = 128; cryptor.Mode = CipherMode.CBC; cryptor.GenerateIV(); cryptor.Key = Convert.FromBase64String(args[0]); // the key byte[] iv = cryptor.IV; // the IV. // do the encryption ICryptoTransform encryptor = cryptor.CreateEncryptor(cryptor.Key, iv); MemoryStream ms = new MemoryStream(); CryptoStream cs = new CryptoStream(ms, encryptor, CryptoStreamMode.Write); cs.Write(plaintext, 0, plaintext.Length); cs.FlushFinalBlock(); byte[] ciphertext = ms.ToArray(); ms.Close(); cs.Close(); // build the token byte[] tokenBytes = new byte[iv.Length + ciphertext.Length]; iv.CopyTo(tokenBytes, 0); ciphertext.CopyTo(tokenBytes, iv.Length); string token = Convert.ToBase64String(tokenBytes); Console.WriteLine(token); return 0; } } Please help. Thank You.

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  • How to use pthread_atfork() and pthread_once() to reinitialize mutexes in child processes

    - by Blair Zajac
    We have a C++ shared library that uses ZeroC's Ice library for RPC and unless we shut down Ice's runtime, we've observed child processes hanging on random mutexes. The Ice runtime starts threads, has many internal mutexes and keeps open file descriptors to servers. Additionally, we have a few of mutexes of our own to protect our internal state. Our shared library is used by hundreds of internal applications so we don't have control over when the process calls fork(), so we need a way to safely shutdown Ice and lock our mutexes while the process forks. Reading the POSIX standard on pthread_atfork() on handling mutexes and internal state: Alternatively, some libraries might have been able to supply just a child routine that reinitializes the mutexes in the library and all associated states to some known value (for example, what it was when the image was originally executed). This approach is not possible, though, because implementations are allowed to fail *_init() and *_destroy() calls for mutexes and locks if the mutex or lock is still locked. In this case, the child routine is not able to reinitialize the mutexes and locks. On Linux, the this test C program returns EPERM from pthread_mutex_unlock() in the child pthread_atfork() handler. Linux requires adding _NP to the PTHREAD_MUTEX_ERRORCHECK macro for it to compile. This program is linked from this good thread. Given that it's technically not safe or legal to unlock or destroy a mutex in the child, I'm thinking it's better to have pointers to mutexes and then have the child make new pthread_mutex_t on the heap and leave the parent's mutexes alone, thereby having a small memory leak. The only issue is how to reinitialize the state of the library and I'm thinking of reseting a pthread_once_t. Maybe because POSIX has an initializer for pthread_once_t that it can be reset to its initial state. #include <pthread.h> #include <stdlib.h> #include <string.h> static pthread_once_t once_control = PTHREAD_ONCE_INIT; static pthread_mutex_t *mutex_ptr = 0; static void setup_new_mutex() { mutex_ptr = malloc(sizeof(*mutex_ptr)); pthread_mutex_init(mutex_ptr, 0); } static void prepare() { pthread_mutex_lock(mutex_ptr); } static void parent() { pthread_mutex_unlock(mutex_ptr); } static void child() { // Reset the once control. pthread_once_t once = PTHREAD_ONCE_INIT; memcpy(&once_control, &once, sizeof(once_control)); setup_new_mutex(); } static void init() { setup_new_mutex(); pthread_atfork(&prepare, &parent, &child); } int my_library_call(int arg) { pthread_once(&once_control, &init); pthread_mutex_lock(mutex_ptr); // Do something here that requires the lock. int result = 2*arg; pthread_mutex_unlock(mutex_ptr); return result; } In the above sample in the child() I only reset the pthread_once_t by making a copy of a fresh pthread_once_t initialized with PTHREAD_ONCE_INIT. A new pthread_mutex_t is only created when the library function is invoked in the child process. This is hacky but maybe the best way of dealing with this skirting the standards. If the pthread_once_t contains a mutex then the system must have a way of initializing it from its PTHREAD_ONCE_INIT state. If it contains a pointer to a mutex allocated on the heap than it'll be forced to allocate a new one and set the address in the pthread_once_t. I'm hoping it doesn't use the address of the pthread_once_t for anything special which would defeat this. Searching comp.programming.threads group for pthread_atfork() shows a lot of good discussion and how little the POSIX standards really provides to solve this problem. There's also the issue that one should only call async-signal-safe functions from pthread_atfork() handlers, and it appears the most important one is the child handler, where only a memcpy() is done. Does this work? Is there a better way of dealing with the requirements of our shared library?

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  • curl multipart/form-data help

    - by user253530
    Hi am trying to post some data on a website using CURL. The posting process has 3 steps. 1. enter a URL, submit and get to the 2nd step with some fields already completed 2. submit again, after you entered some more data and preview the form. 3. submit the final data. The problem is that after the second step, the form data looks like this POSTDATA =-----------------------------12249266671528 Content-Disposition: form-data; name="title" Filme 2010, filme 2009, filme noi, programe TV, program cinema, premiere cinema, trailere filme - CineMagia.ro -----------------------------12249266671528 Content-Disposition: form-data; name="category" 3 -----------------------------12249266671528 Content-Disposition: form-data; name="tags" filme, programe tv, program cinema -----------------------------12249266671528 Content-Disposition: form-data; name="bodytext" Filme 2010, filme 2009, filme noi, programe TV, program cinema, premiere cinema, trailere filme -----------------------------12249266671528 Content-Disposition: form-data; name="trackback" -----------------------------12249266671528 Content-Disposition: form-data; name="url" http://cinemagia.ro -----------------------------12249266671528 Content-Disposition: form-data; name="phase" 2 -----------------------------12249266671528 Content-Disposition: form-data; name="randkey" 9510520 -----------------------------12249266671528 Content-Disposition: form-data; name="id" 17753 -----------------------------12249266671528-- I am stuck trying to devise an algorithm that will generate this kind of POST data for the second step. Just to mention the URL of the form never changes. It is always: http://www.xxx.com/submit. There is only a hidden input called "phase" that changes according to the step i am currently on (phase = 1, phase = 2, phase = 3). Any help, be it either code, pseudo-code or just guidance would be greatly appreciated. My code so far: function postBlvsocialbookmarkingcom($curl,$vars) { extract($vars); $baseUrl = "http://www.blv-socialbookmarking.com/"; //step 1: login $curl->setRedirect(); $page = $curl->post ($baseUrl.'login.php?return=/index.php', array ('username' => $username, 'password' => $password, 'processlogin' => '1', 'return' => '/index.php')); if ($err = $curl->getError ()) { return $err; } //post step 1---- //get random key $page = $curl->post($baseUrl.'/submit', array()); $randomKey = explode('<input type="hidden" name="randkey" value="',$page); $randKey = explode('"',$randomKey[1]); //------------------------------------- $page = $curl->post($baseUrl.'/submit', array('url'=>$address,'phase'=>'1','randkey'=>$randKey[0],'id'=>'c_1')); if ($err = $curl->getError ()) { return $err; } //echo $page; // //post step 2 $page = $curl->post ($baseUrl.'/submit', array ('title' => $title, 'category'=>'1', 'tags' => $tags, 'bodytext' => $description, 'phase' => '2')); if ($err = $curl->getError ()) { return $err; } echo $page; //post step 3 $page = $curl->post ($baseUrl.'/submit', array ('phase' => '3')); if ($err = $curl->getError ()) { return $err; } echo $page; }

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  • AT91SAM7X512's SPI peripheral gets disabled on write to SPI_TDR

    - by Dor
    My AT91SAM7X512's SPI peripheral gets disabled on the X time (X varies) that I write to SPI_TDR. As a result, the processor hangs on the while loop that checks the TDRE flag in SPI_SR. This while loop is located in the function SPI_Write() that belongs to the software package/library provided by ATMEL. The problem occurs arbitrarily - sometimes everything works OK and sometimes it fails on repeated attempts (attemp = downloading the same binary to the MCU and running the program). Configurations are (defined in the order of writing): SPI_MR: MSTR = 1 PS = 0 PCSDEC = 0 PCS = 0111 DLYBCS = 0 SPI_CSR[3]: CPOL = 0 NCPHA = 1 CSAAT = 0 BITS = 0000 SCBR = 20 DLYBS = 0 DLYBCT = 0 SPI_CR: SPIEN = 1 After setting the configurations, the code verifies that the SPI is enabled, by checking the SPIENS flag. I perform a transmission of bytes as follows: const short int dataSize = 5; // Filling array with random data unsigned char data[dataSize] = {0xA5, 0x34, 0x12, 0x00, 0xFF}; short int i = 0; volatile unsigned short dummyRead; SetCS3(); // NPCS3 == PIOA15 while(i-- < dataSize) { mySPI_Write(data[i]); while((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TXEMPTY) == 0); dummyRead = SPI_Read(); // SPI_Read() from Atmel's library } ClearCS3(); /**********************************/ void mySPI_Write(unsigned char data) { while ((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TXEMPTY) == 0); AT91C_BASE_SPI0->SPI_TDR = data; while ((AT91C_BASE_SPI0->SPI_SR & AT91C_SPI_TDRE) == 0); // <-- This is where // the processor hangs, because that the SPI peripheral is disabled // (SPIENS equals 0), which makes TDRE equal to 0 forever. } Questions: What's causing the SPI peripheral to become disabled on the write to SPI_TDR? Should I un-comment the line in SPI_Write() that reads the SPI_RDR register? Means, the 4th line in the following code: (The 4th line is originally marked as a comment) void SPI_Write(AT91S_SPI *spi, unsigned int npcs, unsigned short data) { // Discard contents of RDR register //volatile unsigned int discard = spi->SPI_RDR; /* Send data */ while ((spi->SPI_SR & AT91C_SPI_TXEMPTY) == 0); spi->SPI_TDR = data | SPI_PCS(npcs); while ((spi->SPI_SR & AT91C_SPI_TDRE) == 0); } Is there something wrong with the code above that transmits 5 bytes of data? Please note: The NPCS line num. 3 is a GPIO line (means, in PIO mode), and is not controlled by the SPI controller. I'm controlling this line by myself in the code, by de/asserting the ChipSelect#3 (NPCS3) pin when needed. The reason that I'm doing so is because that problems occurred while trying to let the SPI controller to control this pin. I didn't reset the SPI peripheral twice, because that the errata tells to reset it twice only if I perform a reset - which I don't do. Quoting the errata: If a software reset (SWRST in the SPI Control Register) is performed, the SPI may not work properly (the clock is enabled before the chip select.) Problem Fix/Workaround The SPI Control Register field, SWRST (Software Reset) needs to be written twice to be cor- rectly set. I noticed that sometimes, if I put a delay before the write to the SPI_TDR register (in SPI_Write()), then the code works perfectly and the communications succeeds. Useful links: AT91SAM7X Series Preliminary.pdf ATMEL software package/library spi.c from Atmel's library spi.h from Atmel's library An example of initializing the SPI and performing a transfer of 5 bytes is highly appreciated and helpful.

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  • Update twitter profile image using OAuth

    - by sjobe
    I'm trying to get twitter update_profile_image to work using OAuth. I was using curl with regular authentication and everything was working fine, but I switched to OAuth using this library, and now everything except update_profile_image works. I read something about twitter OAuth having problems with multipart data, but that was a while ago and the plugin is supposed to have dealt with that issue. My working regular authentication with curl code $url = 'http://api.twitter.com/1/account/update_profile_image.xml'; $uname = $_POST['username']; $pword = $_POST['password']; $img_path = 'xxx'; $userpwd = $uname . ':' . $pword; $img_post = array('image' => '@' . $img_path . ';type=image/jpeg', 'tile' => 'true'); $format = 'xml'; //alternative: json $message = 'Test update with a random num'.rand(); $opts = array(CURLOPT_URL => $url, CURLOPT_FOLLOWLOCATION => true, CURLOPT_RETURNTRANSFER => true, CURLOPT_HEADER => true, CURLOPT_POST => true, CURLOPT_POSTFIELDS => $img_post, CURLOPT_HTTPAUTH => CURLAUTH_ANY, CURLOPT_USERPWD => $userpwd, CURLOPT_HTTPHEADER => array('Expect:'), CURLINFO_HEADER_OUT => true); $ch = curl_init(); curl_setopt_array($ch, $opts); $response = curl_exec($ch); $err = curl_error($ch); $info = curl_getinfo($ch); curl_close($ch); My current OAuth code [I had to cut it down, so do not minor look for syntax errors] include 'EpiCurl.php'; include 'EpiOAuth.php'; include 'EpiTwitter.php'; include 'secret.php'; $twitterObj = new EpiTwitter($consumer_key, $consumer_secret); $twitterObj->setToken($_GET['oauth_token']); $token = $twitterObj->getAccessToken(); $twitterObj->setToken($token->oauth_token, $token->oauth_token_secret); try{ $img_path = 'xxx'; //$twitterObj->post_accountUpdate_profile_image(array('@image' => "@".$img_path)); $twitterObj->post('/account/update_profile_image.json', array('@image' => "@".$img_path)); $twitterObj->post_statusesUpdate(array('status' => 'This is my new status:'.rand())); //This works $twitterInfo= $twitterObj->get_accountVerify_credentials(); echo $twitterInfo->responseText; }catch(Exception $e){ echo $e->getMessage(); } I've been trying to figure this out for a while, ANY help would be greatly appreciated. I'm not in any way tied to this library, so feel free to recommend others.

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  • Problem with custom paging in ASP.NET

    - by JohnCC
    I'm trying to add custom paging to my site using the ObjectDataSource paging. I believe I've correctly added the stored procedures I need, and brought them up through the DAL and BLL. The problem I have is that when I try to use it on a page, I get an empty datagrid. <%@ Page Language="C#" AutoEventWireup="true" CodeFile="PageTest.aspx.cs" Inherits="developer_PageTest" %> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head runat="server"> <title></title> </head> <body> <form id="form1" runat="server"> <div> <asp:ObjectDataSource ID="ObjectDataSource1" SelectMethod="GetMessagesPaged" EnablePaging="true" SelectCountMethod="GetMessagesCount" TypeName="MessageTable" runat="server" > <SelectParameters> <asp:Parameter Name="DeviceID" Type="Int32" DefaultValue="112" /> <asp:Parameter Name="StartDate" Type="DateTime" DefaultValue="" ConvertEmptyStringToNull="true"/> <asp:Parameter Name="EndDate" Type="DateTime" DefaultValue="" ConvertEmptyStringToNull="true"/> <asp:Parameter Name="BasicMatch" Type="Boolean" ConvertEmptyStringToNull="true" DefaultValue="" /> <asp:Parameter Name="ContainsPosition" Type="Boolean" ConvertEmptyStringToNull="true" DefaultValue="" /> <asp:Parameter Name="Decoded" Type="Boolean" ConvertEmptyStringToNull="true" DefaultValue="" /> <%-- <asp:Parameter Name="StartRowIndex" Type="Int32" DefaultValue="10" /> <asp:Parameter Name="MaximumRows" Type="Int32" DefaultValue="10" /> --%> </SelectParameters> </asp:ObjectDataSource> <asp:GridView ID="GridView1" runat="server" DataSourceID="ObjectDataSource1" AllowPaging="true" PageSize="10"></asp:GridView> <br /> <asp:Label runat="server" ID="lblCount"></asp:Label> </div> </form> </body> </html> When I set EnablePaging to false on the ODS, and add the commented out StartRowIndex and MaximumRows params in the markup, I get data so it really seems like the data layer is behaving as it should. There's code in code file to put the value of the GetMessagesCount call in the lblCount, and that always has a sensible value in it. I've tried breaking in the BLL and stepping through, and the backend is getting called, and it is returning what looks like the right information and data, but somehow between the ODS and the GridView it's vanishing. I created a mock data source which returned numbered rows of random numbers and attached it to this form, and the custom paging worked so I think my understanding of the technique is good. I just can't see why it fails here! Any help really appreciated. (EDIT .. here's the code behind). using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.ComponentModel; public partial class developer_PageTest : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { lblCount.Text = String.Format("Count = {0}", MessageTable.GetMessagesCount(112, null, null, null, null, null)) } }

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  • Does an ESEUTIL defrag of an Exchange store also perform an integrity check/repair on it?

    - by Bigbio2002
    Earlier this morning, store.exe fuzzled up in one way or another, which necessitated a restart of our Exchange server. It came back online with no errors or problems, all the transaction logs replayed successfully, and all the stores mounted as normal. To me, it was just one of those random crashes; however, our consultant suspects it was caused by corruption in one of the stores. Perhaps he's correct, since he has far more experience than me, but that's not the point. To fix the suspected errors, he's planinng to run an ESEUTIL defrag (via PerfectDisk) to fix them, which he claims will also fix any errors present. From what I understand, defrag, verify, and repair are 3 separate actions, and a defrag does not imply any kind of integrity check. Is this correct? Are there any dangers of running a straight-up defrag on a database that might be corrupt? Edit: Here's the first error in the event log, which indicated the start of the problems we were having. Anyone know what it might indicate? Event Type: Error Event Source: Microsoft Exchange Server Event Category: None Event ID: 1000 Date: 11/23/2011 Time: 8:15:47 AM User: N/A Computer: SERVER Description: Faulting application exsp.dll, version 6.5.7638.1, stamp 430e735b, faulting module kernel32.dll, version 5.2.3790.4480, stamp 49c51f0a, debug? 0, fault address 0x0000bef7. For more information, see Help and Support Center at http://go.microsoft.com/fwlink/events.asp. Data: 0000: 41 00 70 00 70 00 6c 00 A.p.p.l. 0008: 69 00 63 00 61 00 74 00 i.c.a.t. 0010: 69 00 6f 00 6e 00 20 00 i.o.n. . 0018: 46 00 61 00 69 00 6c 00 F.a.i.l. 0020: 75 00 72 00 65 00 20 00 u.r.e. . 0028: 20 00 65 00 78 00 73 00 .e.x.s. 0030: 70 00 2e 00 64 00 6c 00 p...d.l. 0038: 6c 00 20 00 36 00 2e 00 l. .6... 0040: 35 00 2e 00 37 00 36 00 5...7.6. 0048: 33 00 38 00 2e 00 31 00 3.8...1. 0050: 20 00 34 00 33 00 30 00 .4.3.0. 0058: 65 00 37 00 33 00 35 00 e.7.3.5. 0060: 62 00 20 00 69 00 6e 00 b. .i.n. 0068: 20 00 6b 00 65 00 72 00 .k.e.r. 0070: 6e 00 65 00 6c 00 33 00 n.e.l.3. 0078: 32 00 2e 00 64 00 6c 00 2...d.l. 0080: 6c 00 20 00 35 00 2e 00 l. .5... 0088: 32 00 2e 00 33 00 37 00 2...3.7. 0090: 39 00 30 00 2e 00 34 00 9.0...4. 0098: 34 00 38 00 30 00 20 00 4.8.0. . 00a0: 34 00 39 00 63 00 35 00 4.9.c.5. 00a8: 31 00 66 00 30 00 61 00 1.f.0.a. 00b0: 20 00 66 00 44 00 65 00 .f.D.e. 00b8: 62 00 75 00 67 00 20 00 b.u.g. . 00c0: 30 00 20 00 61 00 74 00 0. .a.t. 00c8: 20 00 6f 00 66 00 66 00 .o.f.f. 00d0: 73 00 65 00 74 00 20 00 s.e.t. . 00d8: 30 00 30 00 30 00 30 00 0.0.0.0. 00e0: 62 00 65 00 66 00 37 00 b.e.f.7. 00e8: 0d 00 0a 00 ....

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  • Performance in backpropagation algorithm

    - by Taban
    I've written a matlab program for standard backpropagation algorithm, it is my homework and I should not use matlab toolbox, so I write the entire code by myself. This link helped me for backpropagation algorithm. I have a data set of 40 random number and initial weights randomly. As output, I want to see a diagram that shows the performance. I used mse and plot function to see performance for 20 epochs but the result is this: I heard that performance should go up through backpropagation, so I want to know is there any problem with my code or this result is normal because local minimums. This is my code: Hidden_node=inputdlg('Enter the number of Hidden nodes'); a=0.5;%initialize learning rate hiddenn=str2num(Hidden_node{1,1}); randn('seed',0); %creating data set s=2; N=10; m=[5 -5 5 5;-5 -5 5 -5]; S = s*eye(2); [l,c] = size(m); x = []; % Creating the training set for i = 1:c x = [x mvnrnd(m(:,i)',S,N)']; end % target value toutput=[ones(1,N) zeros(1,N) ones(1,N) zeros(1,N)]; for epoch=1:20; %number of epochs for kk=1:40; %number of patterns %initial weights of hidden layer for ii=1 : 2; for jj=1 :hiddenn; whidden{ii,jj}=rand(1); end end initial the wights of output layer for ii=1 : hiddenn; woutput{ii,1}=rand(1); end for ii=1:hiddenn; x1=x(1,kk); x2=x(2,kk); w1=whidden{1,ii}; w2=whidden{2,ii}; activation{1,ii}=(x1(1,1)*w1(1,1))+(x2(1,1)*w2(1,1)); end %calculate output of hidden nodes for ii=1:hiddenn; hidden_to_out{1,ii}=logsig(activation{1,ii}); end activation_O{1,1}=0; for jj=1:hiddenn; activation_O{1,1} = activation_O{1,1}+(hidden_to_out{1,jj}*woutput{jj,1}); end %calculate output out{1,1}=logsig(activation_O{1,1}); out_for_plot(1,kk)= out{1,ii}; %calculate error for output node delta_out{1,1}=(toutput(1,kk)-out{1,1}); %update weight of output node for ii=1:hiddenn; woutput{ii,jj}=woutput{ii,jj}+delta_out{1,jj}*hidden_to_out{1,ii}*dlogsig(activation_O{1,jj},logsig(activation_O{1,jj}))*a; end %calculate error of hidden nodes for ii=1:hiddenn; delta_hidden{1,ii}=woutput{ii,1}*delta_out{1,1}; end %update weight of hidden nodes for ii=1:hiddenn; for jj=1:2; whidden{jj,ii}= whidden{jj,ii}+(delta_hidden{1,ii}*dlogsig(activation{1,ii},logsig(activation{1,ii}))*x(jj,kk)*a); end end a=a/(1.1);%decrease learning rate end %calculate performance e=toutput(1,kk)-out_for_plot(1,1); perf(1,epoch)=mse(e); end plot(perf); Thanks a lot.

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  • Is SHA-1 secure for password storage?

    - by Tgr
    Some people throw around remarks like "SHA-1 is broken" a lot, so I'm trying to understand what exactly that means. Let's assume I have a database of SHA-1 password hashes, and an attacker whith a state of the art SHA-1 breaking algorithm and a botnet with 100,000 machines gets access to it. (Having control over 100k home computers would mean they can do about 10^15 operations per second.) How much time would they need to find out the password of any one user? find out the password of a given user? find out the password of all users? find a way to log in as one of the users? find a way to log in as a specific user? How does that change if the passwords are salted? Does the method of salting (prefix, postfix, both, or something more complicated like xor-ing) matter? Here is my current understanding, after some googling. Please correct in the answers if I misunderstood something. If there is no salt, a rainbow attack will immediately find all passwords (except extremely long ones). If there is a sufficiently long random salt, the most effective way to find out the passwords is a brute force or dictionary attack. Neither collision nor preimage attacks are any help in finding out the actual password, so cryptographic attacks against SHA-1 are no help here. It doesn't even matter much what algorithm is used - one could even use MD5 or MD4 and the passwords would be just as safe (there is a slight difference because computing a SHA-1 hash is slower). To evaluate how safe "just as safe" is, let's assume that a single sha1 run takes 1000 operations and passwords contain uppercase, lowercase and digits (that is, 60 characters). That means the attacker can test 1015*60*60*24 / 1000 ~= 1017 potential password a day. For a brute force attack, that would mean testing all passwords up to 9 characters in 3 hours, up to 10 characters in a week, up to 11 characters in a year. (It takes 60 times as much for every additional character.) A dictionary attack is much, much faster (even an attacker with a single computer could pull it off in hours), but only finds weak passwords. To log in as a user, the attacker does not need to find out the exact password; it is enough to find a string that results in the same hash. This is called a first preimage attack. As far as I could find, there are no preimage attacks against SHA-1. (A bruteforce attack would take 2160 operations, which means our theoretical attacker would need 1030 years to pull it off. Limits of theoretical possibility are around 260 operations, at which the attack would take a few years.) There are preimage attacks against reduced versions of SHA-1 with negligible effect (for the reduced SHA-1 which uses 44 steps instead of 80, attack time is down from 2160 operations to 2157). There are collision attacks against SHA-1 which are well within theoretical possibility (the best I found brings the time down from 280 to 252), but those are useless against password hashes, even without salting. In short, storing passwords with SHA-1 seems perfectly safe. Did I miss something?

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  • How do I get a Java to call data from the Internet? Where to even start??

    - by cdg
    Hello oh great wizards of all things android. I really need your help. Mostly because my little brain just doesn't know were to start. I am trying to pull data from the internet to make a widget for the home screen. I have the layout built: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/Layout" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@drawable/widget_bg_normal" android:clipChildren="false" > <TextView android:id="@+id/text_view" android:layout_width="100px" android:layout_height="wrap_content" android:paddingTop="18px" android:layout_centerHorizontal="true" android:textSize="8px" android:text="158x154 Image downloaded from the internet goes here. Needs to be updated every evening at midnight or unless the button below is pressed. Now if I could only figure out exactly how to do this, life would be good." /> <Button android:id="@+id/new_button" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="Get New" android:layout_below="@+id/scroll_image" android:layout_centerHorizontal="true" android:padding="0px" android:textSize="10px" android:height="8px" android:includeFontPadding="false" /> </RelativeLayout> Got the provider xml bulit: <?xml version="1.0" encoding="utf-8"?> <appwidget-provider xmlns:android="http://schemas.android.com/apk/res/android" android:minWidth="150dip" android:minHeight="150dip" android:updatePeriodMillis="10000" android:initialLayout="@layout/widget" /> The Manifest works great. <?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.dge.myandroid" android:versionCode="1" android:versionName="1.0"> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name=".myactivty" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <!-- Widget --> <receiver android:name=".mywidget" android:label="@string/app_name" > <intent-filter> <action android:name="android.appwidget.action.APPWIDGET_UPDATE" /> </intent-filter> <meta-data android:name="android.appwidget.widgetprovider" android:resource="@xml/widgetprovider" /> </receiver> <!-- Widget End --> </application> <uses-permission android:name="android.permission.INTERNET" /> <uses-sdk android:minSdkVersion="7" /> </manifest> The data it is calling looks something like this when it is called. It basically goes to a website that uses php to random the image: <html><body bgcolor="#000000">center> <a href="http://www.website.com" target="_blank"> <img border="0" src="http://www.webiste.com//0.gif"></a> <img src="http://www.webiste.com" style="border:none;" /> </center></body></html> But here is were I am stuck. I just don't know where to start at all. The java is so far beyond my little head that I don't know what to do. package com.dge.myandroid; import android.appwidget.AppWidgetProvider; public class mywidget extends AppWidgetProvider { } The wiki example just confused me more. I just don't know where to begin. Please help.

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  • Running an allocation simulation repeatedly breaks after the first run.

    - by Az
    Background I have a bunch of students, their desired projects and the supervisors for the respective projects. I'm running a battery of simulations to see which projects the students end up with, which will allow me to get some useful statistics required for feedback. So, this is essentially a Monte-Carlo simulation where I'm randomising the list of students and then iterating through it, allocating projects until I hit the end of the list. Then the process is repeated again. Note that, within a single session, after each successful allocation of a project the following take place: + the project is set to allocated and cannot be given to another student + the supervisor has a fixed quota of students he can supervise. This is decremented by 1 + Once the quota hits 0, all the projects from that supervisor become blocked and this has the same effect as a project being allocated Code def resetData(): for student in students.itervalues(): student.allocated_project = None for supervisor in supervisors.itervalues(): supervisor.quota = 0 for project in projects.itervalues(): project.allocated = False project.blocked = False The role of resetData() is to "reset" certain bits of the data. For example, when a project is successfully allocated, project.allocated for that project is flipped to True. While that's useful for a single run, for the next run I need to be deallocated. Above I'm iterating through thee three dictionaries - one each for students, projects and supervisors - where the information is stored. The next bit is the "Monte-Carlo" simulation for the allocation algorithm. sesh_id = 1 for trial in range(50): for id in randomiseStudents(1): stud_id = id student = students[id] if not student.preferences: # Ignoring the students who've not entered any preferences for rank in ranks: temp_proj = random.choice(list(student.preferences[rank])) if not (temp_proj.allocated or temp_proj.blocked): alloc_proj = student.allocated_proj_ref = temp_proj.proj_id alloc_proj_rank = student.allocated_rank = rank successActions(temp_proj) temp_alloc = Allocated(sesh_id, stud_id, alloc_proj, alloc_proj_rank) print temp_alloc # Explained break sesh_id += 1 resetData() # Refer to def resetData() above All randomiseStudents(1) does is randomise the order of students. Allocated is a class defined as such: class Allocated(object): def __init__(self, sesh_id, stud_id, alloc_proj, alloc_proj_rank): self.sesh_id = sesh_id self.stud_id = stud_id self.alloc_proj = alloc_proj self.alloc_proj_rank = alloc_proj_rank def __repr__(self): return str(self) def __str__(self): return "%s - Student: %s (Project: %s - Rank: %s)" %(self.sesh_id, self.stud_id, self.alloc_proj, self.alloc_proj_rank) Output and problem Now if I run this I get an output such as this (truncated): 1 - Student: 7720 (Project: 1100241 - Rank: 1) 1 - Student: 7832 (Project: 1100339 - Rank: 1) 1 - Student: 7743 (Project: 1100359 - Rank: 1) 1 - Student: 7820 (Project: 1100261 - Rank: 2) 1 - Student: 7829 (Project: 1100270 - Rank: 1) . . . 1 - Student: 7822 (Project: 1100280 - Rank: 1) 1 - Student: 7792 (Project: 1100141 - Rank: 7) 2 - Student: 7739 (Project: 1100267 - Rank: 1) 3 - Student: 7806 (Project: 1100272 - Rank: 1) . . . 45 - Student: 7806 (Project: 1100272 - Rank: 1) 46 - Student: 7714 (Project: 1100317 - Rank: 1) 47 - Student: 7930 (Project: 1100343 - Rank: 1) 48 - Student: 7757 (Project: 1100358 - Rank: 1) 49 - Student: 7759 (Project: 1100269 - Rank: 1) 50 - Student: 7778 (Project: 1100301 - Rank: 1) Basically, it works perfectly for the first run, but on subsequent runs leading upto the nth run, in this case 50, only a single student-project allocation pair is returned. Thus, the main issue I'm having trouble with is figuring out what is causing this anomalous behaviour especially since the first run works smoothly. Thanks in advance, Az

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  • Ad Server does not serve ads in Firefox, but works fine in Chrome, IE, & Safari!?

    - by HipHop-opatamus
    I'm having a strange (likely JavaScript) related issue. I'm running Open X Ad Server ( http://www.openx.org ) which serves ads to the website http://upsidedowndogs.com . The ads load fine every time when visiting the site via Chrome, IE, or Safari, but sometimes don't load at all in FireFox - Hence, it is a client side issue, which leads me to believe its something up with the javascript. The fact that the problem is intermittent, and does not through any error codes to FireBug, also doesn't make it any easier to diagnose and address. Any ideas how to diagnose / address this issue? Thanks! Here is the code generated by OpenX (it goes in the page header - additional code is then used in each ad unit, as seen on the page) if (typeof(OA_zones) != 'undefined') { var OA_zoneids = ''; for (var zonename in OA_zones) OA_zoneids += escape(zonename+'=' + OA_zones[zonename] + "|"); OA_zoneids += '&amp;nz=1'; } else { var OA_zoneids = escape('1|2|3|4'); } if (typeof(OA_source) == 'undefined') { OA_source = ''; } var OA_p=location.protocol=='https:'?'https://ads.offleashmedia.com/server/www/delivery/spc.php':'http://ads.offleashmedia.com/server/www/delivery/spc.php'; var OA_r=Math.floor(Math.random()*99999999); OA_output = new Array(); var OA_spc="<"+"script type='text/javascript' "; OA_spc+="src='"+OA_p+"?zones="+OA_zoneids; OA_spc+="&amp;source="+escape(OA_source)+"&amp;r="+OA_r; OA_spc+=(document.charset ? '&amp;charset='+document.charset : (document.characterSet ? '&amp;charset='+document.characterSet : '')); if (window.location) OA_spc+="&amp;loc="+escape(window.location); if (document.referrer) OA_spc+="&amp;referer="+escape(document.referrer); OA_spc+="'><"+"/script>"; document.write(OA_spc); function OA_show(name) { if (typeof(OA_output[name]) == 'undefined') { return; } else { document.write(OA_output[name]); } } function OA_showpop(name) { zones = window.OA_zones ? window.OA_zones : false; var zoneid = name; if (typeof(window.OA_zones) != 'undefined') { if (typeof(zones[name]) == 'undefined') { return; } zoneid = zones[name]; } OA_p=location.protocol=='https:'?'https://ads.offleashmedia.com/server/www/delivery/apu.php':'http://ads.offleashmedia.com/server/www/delivery/apu.php'; var OA_pop="<"+"script type='text/javascript' "; OA_pop+="src='"+OA_p+"?zoneid="+zoneid; OA_pop+="&amp;source="+escape(OA_source)+"&amp;r="+OA_r; if (window.location) OA_pop+="&amp;loc="+escape(window.location); if (document.referrer) OA_pop+="&amp;referer="+escape(document.referrer); OA_pop+="'><"+"/script>"; document.write(OA_pop); } var OA_fo = ''; OA_fo += "<"+"script type=\'text/javascript\' src=\'http://ads.offleashmedia.com/server/www/delivery/fl.js\'><"+"/script>\n"; document.write(OA_fo);

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  • Openlayers - LayerRedraw() / Feature rotation / Linestring coords

    - by Ozaki
    TLDR: I have an Openlayers map with a layer called 'track' I want to remove track and add track back in. Or figure out how to plot a triangle based off one set of coords & a heading(see below). I have an image 'imageFeature' on a layer that rotates on load to the direction being set. I want it to update this rotation that is set in 'styleMap' on a layer called 'tracking'. I set the var 'stylemap' to apply the external image & rotation. The 'imageFeature' is added to the layer at the coords specified. 'imageFeature' is removed. 'imageFeature' is added again in its new location. Rotation is not applied.. As the 'styleMap' applies to the layer I think that I have to remove the layer and add it again rather than just the 'imageFeature' Layer: var tracking = new OpenLayers.Layer.GML("Tracking", "coordinates.json", { format: OpenLayers.Format.GeoJSON, styleMap: styleMap }); styleMap: var styleMap = new OpenLayers.StyleMap({ fillOpacity: 1, pointRadius: 10, rotation: heading, }); Now wrapped in a timed function the imageFeature: map.layers[3].addFeatures(new OpenLayers.Feature.Vector( new OpenLayers.Geometry.Point(longitude, latitude), {rotation: heading, type: parseInt(Math.random() * 3)} )); Type refers to a lookup of 1 of 3 images.: styleMap.addUniqueValueRules("default", "type", lookup); var lookup = { 0: {externalGraphic: "Image1.png", rotation: heading}, 1: {externalGraphic: "Image2.png", rotation: heading}, 2: {externalGraphic: "Image3.png", rotation: heading} } I have tried the 'redraw()' function: but it returns "tracking is undefined" or "map.layers[2]" is undefined. tracking.redraw(true); map.layers[2].redraw(true); Heading is a variable: from a JSON feed. var heading = 13.542; But so far can't get anything to work it will only rotate the image onload. The image will move in coordinates as it should though. So what am I doing wrong with the redraw function or how can I get this image to rotate live? Thanks in advance -Ozaki Add: I managed to get map.layers[2].redraw(true); to sucessfully redraw layer 2. But it still does not update the rotation. I am thinking because the stylemap is updating. But it runs through the style map every n sec, but no updates to rotation and the variable for heading is updating correctly if i put a watch on it in firebug. If I were to draw a triangle with an array of points & linestring. How would I go about facing the triangle towards the heading. I have the Lon/lat of one point and the heading. var points = new Array( new OpenLayers.Geometry.Point(lon1, lat1), new OpenLayers.Geometry.Point(lon2, lat2), new OpenLayers.Geometry.Point(lon3, lat3) ); var line = new OpenLayers.Geometry.LineString(points); Looking for any way to solve this problem Image or Line anyone know how to do either added a 100rep bounty I am really stuck with this.

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