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  • text in div not going to next line

    - by Kia Dull
    for some reason the text in my div doesn't go to the next line, i've tried several different css elements which don't seem to work.... word-wrap:break word, just jumbles the letters... what i want is for one there is an extra word it goes down to the next line like it's supposed to here is my code this is the div it's in #top7 { width: 150px; height:auto; margin: 5px; display: block; float: left; word-wrap:break-word; } text that it's in #p6 { font-family: Myriad Pro; margin: 1px; font-size: 22px; background-color:#540f45; padding: 5px 5px 3px 4px; margin:4px; } a { text-decoration: none; color: white; text-align: right; font-family: Myriad Pro; } here is the php function that retrieves the data from the database <p id='p6'><?php echo "<a href='' "</a>"; ?></p> this is all wrapped in these two id's body { background:#603e4f; display: block; } #foursquare { background-color:#603e4f; width: 290px; display: block; position: absolute; }

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  • how to get something to display only once in a while loop

    - by Matt Nathanson
    I've got a mysql query running and it checks to see if an iterator is equal to 1, then display this div title... if ($this->dliterator == 1) {echo "<div class='clientsection' id='downloads'>Downloads</div><br/>";}; The problem is, is that the dl iterator may not necessarily start at 1. (it is directly related to a downloadid from the database). How can I get this to display only for the first time through the loop ONLY? while ($row = mysql_fetch_assoc($result)) { if ($row['download'] != null){ if ($this->dliterator == 1) {echo "<div class='clientsection' id='downloads'>Downloads</div><br/>";}; if ($editDownload == 1) { echo "<div class='clientlink' style='margin-top: 15px;'>"; echo "<input name='downloads[$this->dliterator][name]' type='text' id='download$this->dliterator' value='" . $row['download'] . "'/>"; echo "<input name='downloads[$this->dliterator][title]' type='text' id='downloadtitle$this->dliterator' value='" . $row['downloadtitle'] . "'/>"; echo "<img class='removelink' src='/images/deletelink.png' width='15' />"; echo "<input id='downloadid' name='downloads[$this->dliterator][id]' type='hidden' value='".$row['downloadid']."' style='display: none'/>"; echo "<br/><img id='uploaddownload$uploaditerator' class='uploaddownload' src='../images/upload.png' width='80'/>"; echo "</div>"; }; }; $this->dliterator++; $uploaditerator++; };

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  • Two Overlapping divisions, but upper one is unscrollable

    - by FREAKENGINEER
    I have two divisions in my html page with their respective css <html> <head> #lowerone {position:absolute; bottom:25px; right:25px; height:300px; width:300px;} #upperone {position:absolute; bottom:25px; right:25px; height:300px; width:300px; overflow:scroll;} </head> <body> <div id="lowerone"> </div> <div id="upperone"> <img src="/bg.3.jpg" /> </div> </body> </html> But the upper div i.e. the UPPERONE is unscrollabe.. How to make it scrollable?

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  • Sort List <Rectangle>

    - by user1649498
    How do I sort a rectangle list by their area? Been looking into IComparable at msdn library, but can't figure it out... I wrote this: SortedL= new List<Rectangle>(); int count1 = 0; int count3 = redovi; while (count1 < count3) { int count2 = 0; while (count2 < count3) { int x = Oblici[count1].Width; int y = Oblici[count1].Height; int z = Oblici[count2].Width; int w = Oblici[count2].Height; int area1 = x * y; int area2 = z * w; int a = area1.CompareTo(area2); if (a < 0) { count1 = count2; if (count2 < (count3 - 1)) { count2++; } else break; } else if (a == 0) { if (count2 < (count3 - 1)) { count2++; } else break; } else if (a > 0) { if (count2 < count3 - 1) { count2++; } else break; } } SortedL.Add(Oblici[count1]); Oblici.RemoveAt(count1); count3 = (count3 - 1);}} And it works, but it's pretty ugly, and I know there is an easier way...

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  • Figure and figcaption figures shrink images

    - by Why Not
    I'm attempting to use the figure and figcaption tags to varying success. Someone suggested a great CSS method to get rid of the figure margin and also link up the caption with the image. The problem: all images shrink to an extremely small size. Not sure how to rectify this. These are user-submitted images using Django so they vary in size. But currently, using these fixes, all of these shrink with a caption that does fit the image but defeats the purpose as it results in a tiny image with a caption with an even width. {% if story.pic %} <h2>Image</h2> <figure> <img class="image"src="{{ story.pic.url }}" alt="some_image_alt_text"/> {% if story.caption %} <figcaption>{{story.caption}}</figcaption> {% endif %} </figure> {% endif %} figure {margin:0; display:table; width:1px;} figcaption {display:table-row;}

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  • CSS 3 columns, why is the third column taking over the other 2?

    - by Matt Dawdy
    Here is the smallest amount of code that clearly illustrates my problem: <html> <body> <div style="float: left; width: 200px;">One</div> <div style="float: left; width: 200px;">Two</div> <div style="background-color: #f0f;">Three</div> </body> </html> The first 2 divs are supposed to be 2 left columns. The 3rd should take up the rest of the page. Eventually, I'm going to add options to hide and show the 2 columns on the left. But, why is the color purple extending all the way to the browser's left edge? I am trying to get it to start at the word "Three".

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  • jquery looping include php

    - by mapet
    Jquery Code: $(function() { $("#submit").click(function(){ var pilaMan = 2; for (i=0; i < pilaMan; i++) { $('#dialog_link').dialog({ modal: false, autoOpen: false, width: 800, height: 300, buttons: { "Ok": function() { $(this).dialog("close"); }, "Cancel": function() { $(this).dialog("close"); } } }); $('#dialog' + i).click(function(){ $('#dialog_link' ).dialog('open'); var lineCode = $('#lineCode').currentElem.prev().val(); alert(lineCode); return false; }); } }); My Problem with my jquery Code i cant get the exact value of $amew.. and also when i alert the lineCode it will return undefined :( php code: $amew = "loso, nimo"; $count = 0; $array = explode(" ", $amew) foreach ($array as $value) { echo '<td width="68" class="rep" id="dialog'.$count.'">'; echo '<input type="text" id="lineCode'" value="'.$value.'">'; echo '</td'; } my problem with my php code is so redundant my jquery codes i solving this for 10 hours and still i cant get it need help guys:(

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  • jQuery: Sustain a hover over two elements

    - by wkdown
    I have an <img> that, once hovered over, animates and fades in the <div> of a larger version of the picture, along with text and a hyperlink. When mousing out, the <div> animates and fades away. This works fine, only my hover function only pertains to the <img> itself. As soon as either a) the <div> appears over the <img>, or b) one mouses off the <img> to get to the <div>, jQuery reads a mouseout and animates the <div> away. How do I re-write my jQuery to allow me to fix this? Thanks in advance ... Here is a portion of the HTML: <img runat="server" src="~/images/pc_blocks_navigation_spec1.gif" class="navigation_spec1" alt="" /> <div class="navigation_spec1_panel"> <p>filler <a href="#">test</a></p> </div> ... and the jQuery ... $('.navigation_spec1_panel').hide().css('opacity','0.0'); $('.navigation_spec1').hover(function() { $('.navigation_spec1_panel').animate({ width: '337px', height: '234px', opacity: 1.0 }, 1250 ); }, function() { $('.navigation_spec1_panel').animate({ width: '1px', height: '1px', opacity: 0.0 }, 1250); }); }); (Side comment: My animated <div> does not appear over / on top of other <div>s coded after this one in IE 6 or 7. The <div> appears behind them instead, regardless of z-index. Suggestions?)

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  • Displaying text in correct column

    - by wrongusername
    After getting a helpful answer here, I have run into yet another problem: displaying two or more strings in the column I want it to be displayed in. For an example of the problem I have, I want this output: Come here! where? not here! but instead get Come here! where? not here! when I use the code cout << left << setw(30) << "Come here!" << " where? " << setw(20) << "not here!" << endl; I made sure (I think) that the width of both columns could contain the two strings, but no matter how large I set the width of the columns to be, the error is still there.

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  • Ajax to read from form

    - by Edwin
    Hello, I'm writing a store system for my game, it worked quite well until I found out that it only takes the amount of first entered Item. function pbuy(buyitem) { var amountc = "amount-"+buyitem, var amount = $("#"+amountc+"").val(); $.ajax({ type: "POST", url: "store2.php", data: "buyitem="+ buyitem+"&amount="+amount, success: function(resp){ document.getElementById('ajaxDiv').innerHTML = resp; }, error: function(e){ alert('Error: ' + e); } }); } I'm trying to give it it the Id of the form like so: function pbuy(buyitem) { var amountc = "amount-"+buyitem, var amount = $("#"+amountc+"").val(); But nothing happens. The code the creation of the forms is: <tr> <td class='items' width='80%' align='center' valign='top'><?PHP echo $itemstore->itemname;?> </td> <td width="20%"> Price:<?PHP echo $itemstore->newprice;?> <form method="post"> <input type='text' id='amount-<?PHP echo $row;?>)' /> <input name="itembid" type="button" onclick="pbuy(<?PHP echo $row;?>)" value="Buy" /></form></td> </tr> If I hardcode the amount in the ajax function it all runs fine like it should.

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  • jquery autocomplete extra spaces

    - by elasticrash
    I got this loop in a jsp file <% for (int i = 0; i < length; i++) { for( int j = 0; j < width; j++) { element = MAP_LIST[j][i]; if (element.equals("A")) {} else if (j == width-1 && i == length-1){ %> <%=element%><%} else { %> <%=element%>,<%} } } %> which gets me a csv list from an oracle database for my autocomplete text field by using jquery function Mapsheets(type,nomos) { $(function() { var f_data; $.get('/gaec_web/MapSheets.jsp',{'datasrc-select':datasource, 'type_1': type, 'nomos': nomos}, function(data){ f_data = data.split(','); $( "#fx_no" ).autocomplete({ source: f_data, minLength: 2 }); }); }); } everything works like a charm, i type the first 2 chars and the autocomplete pops up displays every thing as it was supposed to and when I try to pick a value i get the value with several (5) extra spaces in the tail. And then when it gets submitted it fails cause it doesnt match the mapname in question. the results look like this " 320-197" So what is causing this? if i run the jsp page alone also get normal results for example 372-146, 376-146, 372-149, 368-149, 376-149, 380-149, 380-152, 376-152, 372-152, 368-152, 368-155, 376-155, 372-155, 380-155, 368-158, 380-158, 376-158, 372-158 thanks in advance

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  • How to separate date in php

    - by user225269
    I want to be able to separate the birthday from the mysql data into day, year and month. Using the 3 textbox in html. How do I separate it? I'm trying to think of what can I do with the code below to show the result that I want: Here's the html form with the php code: $idnum = mysql_real_escape_string($_POST['idnum']); mysql_select_db("school", $con); $result = mysql_query("SELECT * FROM student WHERE IDNO='$idnum'"); $month = mysql_real_escape_string($_POST['mm']); ?> <?php while ( $row = mysql_fetch_array($result) ) { ?> <tr> <td width="30" height="35"><font size="2">Month:</td> <td width="30"><input name="mo" type="text" id="mo" onkeypress="return handleEnter(this, event)" value="<?php echo $month = explode("-",$row['BIRTHDAY']);?>"> As you can see the column is the mysql database is called BIRTHDAY. With this format: YYYY-MM-DD How do I do it. So that the data from the single column will be divided into three parts? Please help thanks,

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  • jQuery: serializing array returns empty string

    - by John Smith
    I did not forget to add name attributes as is a common problem and yet my serialized form is returning an empty string. What am I doing wrong? HTML/javascript: <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/2.1.0/jquery.min.js"></script> <script> $( document ).ready( function() { $('#word_form').submit(function(e) { e.preventDefault(); console.log($(this).serialize()); //returns an empty string }); }); </script> </head> <body> <div id="wrapper"> <form name="word_form" id="word_form" method="POST"> <input type="image" name="thumbsUp" id="thumb1" value="1" src="http://upload.wikimedia.org/wikipedia/commons/8/87/Symbol_thumbs_up.svg" style="width:50px;height:50px;"> <input type="image" name="thumbsDown" id="thumb2" value="2" src="http://upload.wikimedia.org/wikipedia/commons/8/84/Symbol_thumbs_down.svg" style="width:50px;height:50px;"> </form> </div> </body> Thanks!

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  • Why can I not echo out the value from an input text?

    - by user3684783
    I am using Wordpress to do an auction website. Here is what the code looks like <form method="post" action="<?php echo ProjectTheme_post_new_with_pid_stuff_thg($pid, '1');?>"> <?php do_action('ProjectTheme_step1_before_title'); ?> <!--////////// Project Title /////////////--> <li> <h2><?php echo __('Your Project Title', 'ProjectTheme'); ?>: <img src="../../images/help-icon.png" width="16" height="16" id="showhelp1"/></h2> <div id="help1">Your Project Title should be informative and brief.</div> <p><input type="text" style="width:90%;" class="do_input" name="project_title" value="Enter an informative & brief title..." onfocus="this.value = this.value=='Enter an informative & brief title...'?'':this.value;" onblur="this.value = this.value==''?'Enter an informative & brief title...':this.value;" /></p> <input type="submit" class="post-button" name="project_submit1" value="<?php _e("Next Step", 'ProjectTheme'); ?> &raquo;" /> </form> I am using a step by step form for users to fill in and I wanted to do a preview page, however I tried to use: if(isset($_POST['project_submit1'])){ $Name = $_POST['project_title']; echo "$Name"; } It shows up nothing.

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  • CSS: image link, change on hover

    - by AP257
    I have an image that is a link. I want to show a different image when the user hovers over the link. Currently I'm using this code: <a href="http://twitter.com/me" title="Twitter link"> <div id="twitterbird" class="sidebar-poster"></div></a> div.sidebar-poster { margin-bottom: 10px; background-position: center top; background-repeat: no-repeat; width: 160px; } #twitterbird { background-image: url('twitterbird.png'); } #twitterbird:hover { background-image: url('twitterbird_hover.png'); } But I'm having loads of problems: the div isn't picking up the CSS rules (the element just isn't showing the related CSS rules when I view it in Firebug). Perhaps this is because (as I know) this is invalid HTML: you can't put an <a> around a <div>. However, if I switch to <span> then it seems I get bigger problems, because you can't set a height and width on a span reliably. Help! How can I do this better?

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  • TreeNode Selection Problems in C#

    - by user455046
    Whenever I click outside the tree nodes text, on the control part, it tigers a node click event- but doesn't highlight the node. I am unsure why this is happening. I want the node to be selected on a click- when you click the nodes text- not the whitespace- I only assume that the nodes width reaches across the whole Treenode? I have the Treeview on dock.fill mode if that has something to do with it- I tried everything but can't get it to behave correctly. Maybe someone will know what's going on. Update: if (e.Location.IsEmpty) { Seems to work better- but still selects the node in the blank place where there is no text- Obviously the node width extends across the whole treeview it seems? Is there a better way to accomplish what I want? Or is that the best way? UPDATE: Previous idea isn't working- sigh- I thought it did it but it didn't. New Problem : I think part of the problem is related to the focus now when I switch from treeview.

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  • Dropdown menu not showing when using position: absolute;

    - by Xiy
    I've just turned my website into a responsive layout and along the way I've somehow managed to make my dropdown menus not work. When hovering over 'Drop-downs' they don't display unless I'm using position: relative. They worked before using position: absolute - but it seems they only work with position relative now. When using relative it uses the width which messes up the navigation bar. Using relative: http://d.pr/i/tp5R Using absolute: http://d.pr/i/j7r1 CSS for my sub-menu div.left_first_header ul.sub-menu { width: 125px; top: 14px; z-index: 2; height: 100%; position: absolute; -webkit-border-radius: 0px 0px 4px 4px; -moz-border-radius: 0px 0px 4px 4px; background: url(images/drop_down_bg.jpg); padding-left: 15px; padding-right: 15px; background-repeat: repeat; } jQuery for the drop down functionality jQuery(document).ready(function ($) { jQuery("ul.dropdown li").hover(function() { $('ul:first',this).css('visibility', 'visible'); }, function() { jQuery(this).removeClass("hover"); jQuery('ul:first',this).css('visibility', 'hidden'); }); }); My website http://wpvault.com/kahlam/ Considering it's 4am I've probably made a really stupid simple mistake. I apologise if I've missed anything.

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  • problem by displaying images stored in a MySQL database?

    - by user1400
    i have images in my blob field in database i use blow colde for displaying image but it does not show any pic , someone could tell me where is my wrong? this is my model: public function getListUser() { $select = $this->select() ->order('lastname DESC'); $adapter = new Zend_Paginator_Adapter_DbTableSelect ($select); return $adapter; } this my controller: $userModel = new Admin_Model_User(); $adapter = $userModel->getListUser(); $paginator = new Zend_Paginator ($adapter); $paginator->setItemCountPerPage(1); $page = $this->_request->getParam('page', 1); $paginator->setCurrentPageNumber($page); $this->view->paginator = $paginator; this my view code: <td style="width: 20%;"> <?php echo $this->lastname ?> </td> <td style="width: 20%;"><?php header("Content-type: image/gif"); print $this->image; ?></td>

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  • Manage the scrolling of just one element in a ScrollView

    - by morgan1189
    So, I have a ScrollView which has cards on it. ScrollView must be paging enabled. The goal is that the user must be able to scroll it, even if it has only one card. Since i am having the frame of ScrollView of exactly the same width and height as a picture of a card, i decided to increase the width of a ScrollView.contentSize and add one point to it. It turns out to be working fine, but it glitches a bit - when i drag the card to the left, and then grab it again it moves to right a little bit (i guess, for the value of that one point). If i increase the contentSize, the shift increases too (for example, if the content size is increased by ten, the shift value is ten points too). It really irritates me a lot and I want to get rid of it. Any advice on how to do that? Help is much appreciated. UPD: I tried to manually re-center the card in the scrollViewDidEndDecelerating but that didn't help. My guess for now is that the problem can be solved by setting the content offset to the right value (because now it's (0,0)), but I can't figure out how to do it.

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  • Putting cursor into dynamically added input fields with jQuery

    - by Sandoichi
    I wrote a script that allows users to click onto a table cell and edit the value with jQuery. Basically, when they click the cell, the HTML in the cell gets replaced with an input box and any text that was previously in the cell gets added to the input. My issue is that whenever they click on the cell, the input doesn't get focused and they have to click a second time to put the cursor in. I have tried a bunch of selectors with .focus() to try and put the cursor in but I'm not having any luck. Here is the function that gets called when the user clicks on a cell: function edit_cell() { if($(this).hasClass('edit_box')) if(!$(this).hasClass('editable')){ $(this).addClass('editable'); string = $(this).text(); $(this).html("<input type='text' value='" + string + "'/>"); } } Also, is there a way to make the size of the input box relative to the width of the cell it gets added too? I don't know how to relate the size attribute to the width for the cell...and it is driving me crazy!

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  • absolute positioned element not getting 100% height

    - by vitto
    hi here's my code (a bit simplified) <div id="wrapper" style="width:960px; margin:0 auto; position: relative;"> <img src="img/bg/wrapper.jpg" alt="" width="960" id="bg" style="position:absolute; top:0; left:0; z-index:0; height:100%;" /> <some more div></div> </div> here's my problem: if i give my image 100% height it works correctly in firefox/chrome (it stretches all allong its wrapper) while in explorer it inherits the page height!! causing an overheighted page. I tried with height=inherit but in firefox/chrome image doesn't stretch at all, in explorer the problem remains the same. Height=auto: the same as above in F/C + explorer doesn't stretch too. Any idea? Thanks Vitto

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  • CSS 100% height with padding/margin

    - by Toji
    This has been driving me crazy for a couple of days now, but in reality it's a problem that I've hit off and on for the last few years: With HTML/CSS how can I make an element that has a width and/or height that is 100% of it's parent element and still has proper padding or margins? By "proper" I mean that if my parent element is 200px tall and I specify 100% height with 5px padding I would expect that I should get a 190px high element with 5px "border" on all sides, nicely centered in the parent element. Now, I know that that's not how the standard box model specifies it should work (although I'd like to know why, exactly...), so the obvious answer doesn't work: #myDiv { width: 100% height: 100%; padding: 5px; } But it would seem to me that there must be SOME way of reliably producing this effect for a parent of arbitrary size. Does anyone know of a way of accomplishing this (seemingly simple) task? Oh, and for the record I'm not terribly interested in IE compatibility so that should (hopefully) make things a bit easier. EDIT: Since an example was asked for, here's the simplest one I can think of: <html style="height: 100%"> <body style="height: 100%"> <div style="background-color: black; height: 100%; padding: 25px"></div> </body> </html> The challenge is then to get the black box to show up with a 25 pixel padding on all edges without the page growing big enough to require scrollbars.

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  • Using multiple column layout with HTML 5 and CSS 3

    - by nikolaosk
    This is going to be the fourth post in a series of posts regarding HTML 5. You can find the other posts here , here and here.In this post I will provide a hands-on example with HTML 5 and CSS 3 on how to create a page with multiple columns and proper layout.I will show you how to use CSS 3 to create columns much easier than relying on DIV elements and the float CSS rule.I will also show you how to use browser-specific prefix rules (-ms for Internet Explorer and -moz for Firefox ) for browsers that do not fully support CSS 3.In order to be absolutely clear this is not (and could not be) a detailed tutorial on HTML 5. There are other great resources for that.Navigate to the excellent interactive tutorials of W3School.Another excellent resource is HTML 5 Doctor.Two very nice sites that show you what features and specifications are implemented by various browsers and their versions are http://caniuse.com/ and http://html5test.com/. At this times Chrome seems to support most of HTML 5 specifications.Another excellent way to find out if the browser supports HTML 5 and CSS 3 features is to use the Javascript lightweight library Modernizr.In this hands-on example I will be using Expression Web 4.0.This application is not a free application. You can use any HTML editor you like.You can use Visual Studio 2012 Express edition. You can download it here.I will create a simple page with information about HTML 5, CSS 3 and JQuery. This is the full HTML 5 code. <!DOCTYPE html><html lang="en">  <head>    <title>HTML 5, CSS3 and JQuery</title>    <meta http-equiv="Content-Type" content="text/html;charset=utf-8" >    <link rel="stylesheet" type="text/css" href="style.css">       </head>  <body>    <div id="header">      <h1>Learn cutting edge technologies</h1>      <p>HTML 5, JQuery, CSS3</p>    </div>    <div id="main">      <div id="mainnews">        <div>          <h2>HTML 5</h2>        </div>        <div>          <p>            HTML5 is the latest version of HTML and XHTML. The HTML standard defines a single language that can be written in HTML and XML. It attempts to solve issues found in previous iterations of HTML and addresses the needs of Web Applications, an area previously not adequately covered by HTML.          </p>          <div class="quote">            <h4>Do More with Less</h4>            <p>             jQuery is a fast and concise JavaScript Library that simplifies HTML document traversing, event handling, animating, and Ajax interactions for rapid web development.             </p>            </div>          <p>            The HTML5 test(html5test.com) score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications. Even though the specification isn't finalized yet, all major browser manufacturers are making sure their browser is ready for the future. Find out which parts of HTML5 are already supported by your browser today and compare the results with other browsers.                      The HTML5 test does not try to test all of the new features offered by HTML5, nor does it try to test the functionality of each feature it does detect. Despite these shortcomings we hope that by quantifying the level of support users and web developers will get an idea of how hard the browser manufacturers work on improving their browsers and the web as a development platform.</p>        </div>      </div>              <div id="CSS">        <div>          <h2>CSS 3 Intro</h2>        </div>        <div>          <p>          Cascading Style Sheets (CSS) is a style sheet language used for describing the presentation semantics (the look and formatting) of a document written in a markup language. Its most common application is to style web pages written in HTML and XHTML, but the language can also be applied to any kind of XML document, including plain XML, SVG and XUL.          </p>        </div>      </div>            <div id="CSSmore">        <div>          <h2>CSS 3 Purpose</h2>        </div>        <div>          <p>            CSS is designed primarily to enable the separation of document content (written in HTML or a similar markup language) from document presentation, including elements such as the layout, colors, and fonts.[1] This separation can improve content accessibility, provide more flexibility and control in the specification of presentation characteristics, enable multiple pages to share formatting, and reduce complexity and repetition in the structural content (such as by allowing for tableless web design).          </p>        </div>      </div>                </div>    <div id="footer">        <p>Feel free to google more about the subject</p>      </div>     </body>  </html>  The markup is very easy to follow. I have used some HTML 5 tags and the relevant HTML 5 doctype.The CSS code (style.css) follows  body{        line-height: 30px;        width: 1024px;        background-color:#eee;      }            p{        font-size:17px;    font-family:"Comic Sans MS"      }      p,h2,h3,h4{        margin: 0 0 20px 0;      }            #main, #header, #footer{        width: 100%;        margin: 0px auto;        display:block;      }            #header{        text-align: center;         border-bottom: 1px solid #000;         margin-bottom: 30px;      }            #footer{        text-align: center;         border-top: 1px solid #000;         margin-bottom: 30px;      }            .quote{        width: 200px;       margin-left: 10px;       padding: 5px;       float: right;       border: 2px solid #000;       background-color:#F9ACAE;      }            .quote :last-child{        margin-bottom: 0;      }            #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000;      }       All the rules in the css code are pretty simple. The layout is achieved with that CSS rule #main{        column-count:2;        column-gap:20px;        column-rule: 1px solid #000;        -moz-column-count: 2;        -webkit-column-count: 2;        -moz-column-gap: 20px;        -webkit-column-gap: 20px;        -moz-column-rule: 1px solid #000;        -webkit-column-rule: 1px solid #000; Do note the column-count,column-gap and column-rule properties. These properties make the two column layout possible.Please have a look at the picture below to see why I used prefixes for Chrome (webkit) and Firefox(moz).It clearly indicates that the CSS 3 column layout are not supported from Firefox and Chrome.   Finally I test my simple HTML 5 page using the latest versions of Firefox,Internet Explorer and Chrome. In my machine I have installed Firefox 15.0.1.Have a look at the picture below to see how the page looks  I have installed Google Chrome 21.0 in my machine.Have a look at the picture below to see how the page looks Have a look at the picture below to see how my page looks in IE 10.  My page looks the same in all browsers. Hope it helps!!!

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  • EM12c: Using the LIST verb in emcli

    - by SubinDaniVarughese
    Many of us who use EM CLI to write scripts and automate our daily tasks should not miss out on the new list verb released with Oracle Enterprise Manager 12.1.0.3.0. The combination of list and Jython based scripting support in EM CLI makes it easier to achieve automation for complex tasks with just a few lines of code. Before I jump into a script, let me highlight the key attributes of the list verb and why it’s simply excellent! 1. Multiple resources under a single verb:A resource can be set of users or targets, etc. Using the list verb, you can retrieve information about a resource from the repository database.Here is an example which retrieves the list of administrators within EM.Standard mode$ emcli list -resource="Administrators" Interactive modeemcli>list(resource="Administrators")The output will be the same as standard mode.Standard mode$ emcli @myAdmin.pyEnter password :  ******The output will be the same as standard mode.Contents of myAdmin.py scriptlogin()print list(resource="Administrators",jsonout=False).out()To get a list of all available resources use$ emcli list -helpWith every release of EM, more resources are being added to the list verb. If you have a resource which you feel would be valuable then go ahead and contact Oracle Support to log an enhancement request with product development. Be sure to say how the resource is going to help improve your daily tasks. 2. Consistent Formatting:It is possible to format the output of any resource consistently using these options:  –column  This option is used to specify which columns should be shown in the output. Here is an example which shows the list of administrators and their account status$ emcli list -resource="Administrators" -columns="USER_NAME,REPOS_ACCOUNT_STATUS" To get a list of columns in a resource use:$ emcli list -resource="Administrators" -help You can also specify the width of the each column. For example, here the column width of user_type is set to 20 and department to 30. $ emcli list -resource=Administrators -columns="USER_NAME,USER_TYPE:20,COST_CENTER,CONTACT,DEPARTMENT:30"This is useful if your terminal is too small or you need to fine tune a list of specific columns for your quick use or improved readability.  –colsize  This option is used to resize column widths.Here is the same example as above, but using -colsize to define the width of user_type to 20 and department to 30.$ emcli list -resource=Administrators -columns="USER_NAME,USER_TYPE,COST_CENTER,CONTACT,DEPARTMENT" -colsize="USER_TYPE:20,DEPARTMENT:30" The existing standard EMCLI formatting options are also available in list verb. They are: -format="name:pretty" | -format="name:script” | -format="name:csv" | -noheader | -scriptThere are so many uses depending on your needs. Have a look at the resources and columns in each resource. Refer to the EMCLI book in EM documentation for more information.3. Search:Using the -search option in the list verb makes it is possible to search for a specific row in a specific column within a resource. This is similar to the sqlplus where clause. The following operators are supported:           =           !=           >           <           >=           <=           like           is (Must be followed by null or not null)Here is an example which searches for all EM administrators in the marketing department located in the USA.$emcli list -resource="Administrators" -search="DEPARTMENT ='Marketing'" -search="LOCATION='USA'" Here is another example which shows all the named credentials created since a specific date.  $emcli list -resource=NamedCredentials -search="CredCreatedDate > '11-Nov-2013 12:37:20 PM'"Note that the timestamp has to be in the format DD-MON-YYYY HH:MI:SS AM/PM Some resources need a bind variable to be passed to get output. A bind variable is created in the resource and then referenced in the command. For example, this command will list all the default preferred credentials for target type oracle_database.Here is an example$ emcli list -resource="PreferredCredentialsDefault" -bind="TargetType='oracle_database'" -colsize="SetName:15,TargetType:15" You can provide multiple bind variables. To verify if a column is searchable or requires a bind variable, use the –help option. Here is an example:$ emcli list -resource="PreferredCredentialsDefault" -help 4. Secure accessWhen list verb collects the data, it only displays content for which the administrator currently logged into emcli, has access. For example consider this usecase:AdminA has access only to TargetA. AdminA logs into EM CLIExecuting the list verb to get the list of all targets will only show TargetA.5. User defined SQLUsing the –sql option, user defined sql can be executed. The SQL provided in the -sql option is executed as the EM user MGMT_VIEW, which has read-only access to the EM published MGMT$ database views in the SYSMAN schema. To get the list of EM published MGMT$ database views, go to the Extensibility Programmer's Reference book in EM documentation. There is a chapter about Using Management Repository Views. It’s always recommended to reference the documentation for the supported MGMT$ database views.  Consider you are using the MGMT$ABC view which is not in the chapter. During upgrade, it is possible, since the view was not in the book and not supported, it is likely the view might undergo a change in its structure or the data in it. Using a supported view ensures that your scripts using -sql will continue working after upgrade.Here’s an example  $ emcli list -sql='select * from mgmt$target' 6. JSON output support    JSON (JavaScript Object Notation) enables data to be displayed in a collection of name/value pairs. There is lot of reading material about JSON on line for more information.As an example, we had a requirement where an EM administrator had many 11.2 databases in their test environment and the developers had requested an Administrator to change the lifecycle status from Test to Production which meant the admin had to go to the EM “All targets” page and identify the set of 11.2 databases and then to go into each target database page and manually changes the property to Production. Sounds easy to say, but this Administrator had numerous targets and this task is repeated for every release cycle.We told him there is an easier way to do this with a script and he can reuse the script whenever anyone wanted to change a set of targets to a different Lifecycle status. Here is a jython script which uses list and JSON to change all 11.2 database target’s LifeCycle Property value.If you are new to scripting and Jython, I would suggest visiting the basic chapters in any Jython tutorials. Understanding Jython is important to write the logic depending on your usecase.If you are already writing scripts like perl or shell or know a programming language like java, then you can easily understand the logic.Disclaimer: The scripts in this post are subject to the Oracle Terms of Use located here.  1 from emcli import *  2  search_list = ['PROPERTY_NAME=\'DBVersion\'','TARGET_TYPE= \'oracle_database\'','PROPERTY_VALUE LIKE \'11.2%\'']  3 if len(sys.argv) == 2:  4    print login(username=sys.argv[0])  5    l_prop_val_to_set = sys.argv[1]  6      l_targets = list(resource="TargetProperties", search=search_list,   columns="TARGET_NAME,TARGET_TYPE,PROPERTY_NAME")  7    for target in l_targets.out()['data']:  8       t_pn = 'LifeCycle Status'  9      print "INFO: Setting Property name " + t_pn + " to value " +       l_prop_val_to_set + " for " + target['TARGET_NAME']  10      print  set_target_property_value(property_records=      target['TARGET_NAME']+":"+target['TARGET_TYPE']+":"+      t_pn+":"+l_prop_val_to_set)  11  else:  12   print "\n ERROR: Property value argument is missing"  13   print "\n INFO: Format to run this file is filename.py <username>   <Database Target LifeCycle Status Property Value>" You can download the script from here. I could not upload the file with .py extension so you need to rename the file to myScript.py before executing it using emcli.A line by line explanation for beginners: Line  1 Imports the emcli verbs as functions  2 search_list is a variable to pass to the search option in list verb. I am using escape character for the single quotes. In list verb to pass more than one value for the same option, you should define as above comma separated values, surrounded by square brackets.  3 This is an “if” condition to ensure the user does provide two arguments with the script, else in line #15, it prints an error message.  4 Logging into EM. You can remove this if you have setup emcli with autologin. For more details about setup and autologin, please go the EM CLI book in EM documentation.  5 l_prop_val_to_set is another variable. This is the property value to be set. Remember we are changing the value from Test to Production. The benefit of this variable is you can reuse the script to change the property value from and to any other values.  6 Here the output of the list verb is stored in l_targets. In the list verb I am passing the resource as TargetProperties, search as the search_list variable and I only need these three columns – target_name, target_type and property_name. I don’t need the other columns for my task.  7 This is a for loop. The data in l_targets is available in JSON format. Using the for loop, each pair will now be available in the ‘target’ variable.  8 t_pn is the “LifeCycle Status” variable. If required, I can have this also as an input and then use my script to change any target property. In this example, I just wanted to change the “LifeCycle Status”.  9 This a message informing the user the script is setting the property value for dbxyz.  10 This line shows the set_target_property_value verb which sets the value using the property_records option. Once it is set for a target pair, it moves to the next one. In my example, I am just showing three dbs, but the real use is when you have 20 or 50 targets. The script is executed as:$ emcli @myScript.py subin Production The recommendation is to first test the scripts before running it on a production system. We tested on a small set of targets and optimizing the script for fewer lines of code and better messaging.For your quick reference, the resources available in Enterprise Manager 12.1.0.4.0 with list verb are:$ emcli list -helpWatch this space for more blog posts using the list verb and EM CLI Scripting use cases. I hope you enjoyed reading this blog post and it has helped you gain more information about the list verb. Happy Scripting!!Disclaimer: The scripts in this post are subject to the Oracle Terms of Use located here. Stay Connected: Twitter | Facebook | YouTube | Linkedin | Newsletter mt=8">Download the Oracle Enterprise Manager 12c Mobile app

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  • Tips for XNA WP7 Developers

    - by Michael B. McLaughlin
    There are several things any XNA developer should know/consider when coming to the Windows Phone 7 platform. This post assumes you are familiar with the XNA Framework and with the changes between XNA 3.1 and XNA 4.0. It’s not exhaustive; it’s simply a list of things I’ve gathered over time. I may come back and add to it over time, and I’m happy to add anything anyone else has experienced or learned as well. Display · The screen is either 800x480 or 480x800. · But you aren’t required to use only those resolutions. · The hardware scaler on the phone will scale up from 240x240. · One dimension will be capped at 800 and the other at 480; which depends on your code, but you cannot have, e.g., an 800x600 back buffer – that will be created as 800x480. · The hardware scaler will not normally change aspect ratio, though, so no unintended stretching. · Any dimension (width, height, or both) below 240 will be adjusted to 240 (without any aspect ratio adjustment such that, e.g. 200x240 will be treated as 240x240). · Dimensions below 240 will be honored in terms of calculating whether to use portrait or landscape. · If dimensions are exactly equal or if height is greater than width then game will be in portrait. · If width is greater than height, the game will be in landscape. · Landscape games will automatically flip if the user turns the phone 180°; no code required. · Default landscape is top = left. In other words a user holding a phone who starts a landscape game will see the first image presented so that the “top” of the screen is along the right edge of his/her phone, such that the natural behavior would be to turn the phone 90° so that the top of the phone will be held in the user’s left hand and the bottom would be held in the user’s right hand. · The status bar (where the clock, battery power, etc., are found) is hidden when the Game-derived class sets GraphicsDeviceManager.IsFullScreen = true. It is shown when IsFullScreen = false. The default value is false (i.e. the status bar is shown). · You should have a good reason for hiding the status bar. Users find it helpful to know what time it is, how much charge their battery has left, and whether or not their phone is in service range. This is especially true for casual games that you expect someone to play for a few minutes at a time, e.g. while waiting for some event to start, for a phone call to come in, or for a train, bus, or subway to arrive. · In portrait mode, the status bar occupies 32 pixels of space. This means that a game with a back buffer of 480x800 will be scaled down to occupy approximately 461x768 screen pixels. Setting the back buffer to 480x768 (or some resolution with the same 0.625 aspect ratio) will avoid this scaling. · In landscape mode, the status bar occupies 72 pixels of space. This means that a game with a back buffer of 800x480 will be scaled down to occupy approximately 728x437 screen pixels. Setting the back buffer to 728x480 (or some resolution with the same 1.51666667 aspect ratio) will avoid this scaling. Input · Touch input is scaled with screen size. · So if your back buffer is 600x360, a tap in the bottom right corner will come in as (599,359). You don’t need to do anything special to get this automatic scaling of touch behavior. · If you do not use full area of the screen, any touch input outside the area you use will still register as a touch input. For example, if you set a portrait resolution of 240x240, it would be scaled up to occupy a 480x480 area, centered in the screen. If you touch anywhere above this area, you will get a touch input of (X,0) where X is a number from 0 to 239 (in accordance with your 240 pixel wide back buffer). Any touch below this area will give a touch input of (X,239). · If you keep the status bar visible, touches within its area will not be passed to your game. · In general, a screen measurement is the diagonal. So a 3.5” screen is 3.5” long from the bottom right corner to the top left corner. With an aspect ratio of 0.6 (480/800 = 0.6), this means that a phone with a 3.5” screen is only approximately 1.8” wide by 3” tall. So there are approximately 267 pixels in an inch on a 3.5” screen. · Again, this time in metric! 3.5 inches is approximately 8.89 cm. So an 8.89 cm screen is 8.89 cm long from the bottom right corner to the top left corner. With an aspect ratio of 0.6, this means that a phone with an 8.89 cm screen is only approximately 4.57 cm wide by 7.62 cm tall. So there are approximately 105 pixels in a centimeter on an 8.89 cm screen. · Think about the size of your finger tip. If you do not have large hands, think about the size of the fingertip of someone with large hands. Consider that when you are sizing your touch input. Especially consider that when you are spacing two touch targets near one another. You need to judge it for yourself, but items that are next to each other and are each 100x100 should be fine when it comes to selecting items individually. Smaller targets than that are ok provided that you leave space between them. · You want your users to have a pleasant experience. Making touch controls too small or too close to one another will make them nervous about whether they will touch the right target. Take this into account when you plan out your game initially. If possible, do some quick size mockups on an actual phone using colored rectangles that you position and size where you plan to have your game controls. Adjust as necessary. · People do not have transparent hands! Nor are their hands the size of a mouse pointer icon. Consider leaving a dedicated space for input rather than forcing the user to cover up to one-third of the screen with a finger just to play the game. · Another benefit of designing your controls to use a dedicated area is that you’re less likely to have players moving their finger(s) so frantically that they accidentally hit the back button, start button, or search button (many phones have one or more of these on the screen itself – it’s easy to hit one by accident and really annoying if you hit, e.g., the search button and then quickly tap back only to find out that the game didn’t save your progress such that you just wasted all the time you spent playing). · People do not like doing somersaults in order to move something forward with accelerometer-based controls. Test your accelerometer-based controls extensively and get a lot of feedback. Very well-known games from noted publishers have created really bad accelerometer controls and been virtually unplayable as a result. Also be wary of exceptions and other possible failures that the documentation warns about. · When done properly, the accelerometer can add a nice touch to your game (see, e.g. ilomilo where the accelerometer was used to move the background; it added a nice touch without frustrating the user; I also think CarniVale does direct accelerometer controls very well). However, if done poorly, it will make your game an abomination unto the Marketplace. Days, weeks, perhaps even months of development time that you will never get back. I won’t name names; you can search the marketplace for games with terrible reviews and you’ll find them. Graphics · The maximum frame rate is 30 frames per second. This was set as a compromise between battery life and quality. · At least one model of phone is known to have a screen refresh rate that is between 59 and 60 hertz. Because of this, using a fixed time step with a target frame rate of 30 will cause a slight internal delay to build up as the framework is forced to wait slightly for the next refresh. Eventually the delay will get to the point where a draw is skipped in order to recover from the delay. (See Nick's comment below for clarification.) · To deal with that delay, you can either stay with a fixed time step and set the frame rate slightly lower or else you can go to a variable time step and make sure to adjust all of your update data (e.g. player movement distance) to take into account the elapsed time from the last update. A variable time step makes your update logic slightly more complicated but will avoid frame skips entirely. · Currently there are no custom shaders. This might change in the future (there is no hardware limitation preventing it; it simply wasn’t a feature that could be implemented in the time available before launch). · There are five built-in shaders. You can create a lot of nice effects with the built-in shaders. · There is more power on the CPU than there is on the GPU so things you might typically off-load to the GPU will instead make sense to do on the CPU side. · This is a phone. It is not a PC. It is not an Xbox 360. The emulator runs on a PC and uses the full power of your PC. It is very good for testing your code for bugs and doing early prototyping and layout. You should not use it to measure performance. Use actual phone hardware instead. · There are many phone models, each of which has slightly different performance levels for I/O, screen blitting, CPU performance, etc. Do not take your game right to the performance limit on your phone since for some other phones you might be crossing their limits and leaving players with a bad experience. Leave a cushion to account for hardware differences. · Smaller screened phones will have slightly more dots per inch (dpi). Larger screened phones will have slightly less. Either way, the dpi will be much higher than the typical 96 found on most computer screens. Make sure that whoever is doing art for your game takes this into account. · Screens are only required to have 16 bit color (65,536 colors). This is common among smart phones. Using gradients on a 16 bit display can produce an ugly artifact known as banding. Banding is when, rather than a smooth transition from one color to another, you instead see distinct lines. Be careful to avoid this when possible. Banding can be avoided through careful art creation. Its effects can be minimized and even unnoticeable when the texture in question is always moving. You should be careful not to rely on “looks good on my phone” since some phones do have 32-bit displays and thus you’ll find yourself wondering why you’re getting bad reviews that complain about the graphics. Avoid gradients; if you can’t, make sure they are 16-bit safe. Audio · Never rely on sounds as your sole signal to the player that something is happening in the game. They might have the sound off. They might be playing somewhere loud. Etc. · You have to provide controls to disable sound & music. These should be separate. · On at least one model of phone, the volume control API currently has no effect. Players can adjust sound with their hardware volume buttons, but in game selectors simply won’t work. As such, it may not be worth the effort of providing anything beyond on/off switches for sound and music. · MediaPlayer.GameHasControl will return true when a game is hooked up to a PC running Zune. When Zune is running, any attempts to do anything (beyond check GameHasControl) with MediaPlayer will cause an exception to be thrown. If this exception is thrown, catch it and disable music. Exceptions take time to propagate; you don’t want one popping up in every single run of your game’s Update method. · Remember that players can already be listening to music or using the FM radio. In this case GameHasControl will be false and you should handle this appropriately. You can, alternately, ask the player for permission to stop their current music and play your music instead, but the (current) requirement that you restore their music when done is very hard (if not impossible) to deal with. · You can still play sound effects even when the game doesn’t have control of the music, but don’t think this is a backdoor to playing music. Your game will fail certification if your “sound effect” seems to be more like music in scope and length.

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