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  • Length of array (C) [migrated]

    - by physics
    I have an array of 10 elements. This array stocks some informations but last information is ended by an symbol "END" (which is -1). for exemple: array[0] = 1; array[1] = 1; array[2] = 1; array[3] = 1; array[4] = 1; array[5] = 1; array[6] = END; So in this case the length is 7 instead of 10. Here is my algorithm: for (i = 0; (i < 10) && (array[i] != END); i++) { ; } at the end i contains the length. Is it correct or there is an other methode?

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  • Compare two associative arrays and create a new array with the matched arrays, PHP

    - by user194630
    I have this two arrays: $arr1=array( array("id" => 8, "name" => "test1"), array("id" => 4, "name" => "test2"), array("id" => 3, "name" => "test3") ); $arr2=array( array("id" => 3), array("id" => 4) ); How can i "extract" arrays from $arr1, where id have same value in $arr2, into a new array and leave the extracted array also in a new array, without taking into account key orders? The output i am looking for should be: $arr3=array( array("id" => 8, "name" => "test1") ); $arr4=array( array("id" => 4, "name" => "test2"), array("id" => 3, "name" => "test3") ); Thanks

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  • Array Unique in two dimentional array in PHP

    - by Kaiser
    Hi I have an array that looks like this : Array ( [0] => Array ( [x] => 01 [y] => 244 ) [1] => Array ( [x] => 02 [y] => 244 ) [2] => Array ( [x] => 03 [y] => 244 ) [3] => Array ( [x] => 04 [y] => 243 ) [4] => Array ( [x] => 05 [y] => 243 ) [5] => Array ( [x] => 05 [y] => 244 ) [6] => Array ( [x] => 06 [y] => 242 ) [7] => Array ( [x] => 06 [y] => 243 ) [8] => Array ( [x] => 07 [y] => 243 ) [9] => Array ( [x] => 08 [y] => 243 ) [10] => Array ( [x] => 09 [y] => 242 ) [11] => Array ( [x] => 10 [y] => 244 ) [12] => Array ( [x] => 12 [y] => 243 ) [13] => Array ( [x] => 13 [y] => 243 ) [14] => Array ( [x] => 13 [y] => 243 ) [15] => Array ( [x] => 15 [y] => 243 ) ) x represent days and y values of a certain variable. I would like to display an array of unique days x ( last element ) and values y pragmatically. for example day 6 I have two y values but I want to display only the last one ( 243 ). Thanks for help

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  • Array Unique in two dimensional array in PHP

    - by Kaiser
    Hi I have an array that looks like this : Array ( [0] => Array ( [x] => 01 [y] => 244 ) [1] => Array ( [x] => 02 [y] => 244 ) [2] => Array ( [x] => 03 [y] => 244 ) [3] => Array ( [x] => 04 [y] => 243 ) [4] => Array ( [x] => 05 [y] => 243 ) [5] => Array ( [x] => 05 [y] => 244 ) [6] => Array ( [x] => 06 [y] => 242 ) [7] => Array ( [x] => 06 [y] => 243 ) [8] => Array ( [x] => 07 [y] => 243 ) [9] => Array ( [x] => 08 [y] => 243 ) [10] => Array ( [x] => 09 [y] => 242 ) [11] => Array ( [x] => 10 [y] => 244 ) [12] => Array ( [x] => 12 [y] => 243 ) [13] => Array ( [x] => 13 [y] => 243 ) [14] => Array ( [x] => 13 [y] => 243 ) [15] => Array ( [x] => 15 [y] => 243 ) ) x represent days and y values of a certain variable. I would like to display an array of unique days x ( last element ) and values y pragmatically. for example day 6 I have two y values but I want to display only the last one ( 243 ). Thanks for help

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  • Dynamically creating astar node map by triangular polygonal map

    - by jett
    My game's map format uses a bunch of triangles to make up the platforms and terrain in 2d. Right now I can set up a 2d array of nodes for the astar algorithm that basically is a bunch of rectangles across the maps x and y that can be set to "wall" if the a* algorithm should try to go around it. However I want a function in the map loader to create the node overlay if the nodes are not specified. I was thinking if more than n percent of the a* rectangle overlaid on map was filled by polygons I could mark that entry in the array as "wall". However I'm stuck on how to do this(or even start) where/when the triangles can be overlapping and also of variable size.

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  • storing map template in database

    - by Timigen
    I am working on an application that displays choropleth maps. These maps are of all different types, some display state by county, country by state/province, or world by country. How should I handle storing the map information in the database? My Thoughts: I won't need to do queries to find POI inside a region, so I don't think there is a need to use spatial datatypes. I am considering storing a map as a geoJSON object (I am using JS mapping library that accepts geoJSON). The only issue is what if I want a map of the US northeast. Then I would have geoJSON for the US and a separate one for the US northeast, which would be redundant. Would it make sense to have a shape database where I had each state then when I needed a map of the US I could query for each state, and when I needed a map of the US Northeast I could again query for what I need? Note: I am not concerned with storing the data for each region, just the region itself. I will query for the data on the fly for the specific region.

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  • in_array() and multidimensional array

    - by lauthiamkok
    I use in_array() to check whether a value exists in an array like below, $a = array("Mac", "NT", "Irix", "Linux"); if (in_array("Irix", $a)) { echo "Got Irix"; } //print_r($a); but what about an multidimensional array (below) - how can I check that value whether it exists in the multi-array? $b = array(array("Mac", "NT"), array("Irix", "Linux")); print_r($b); or I shouldn't be using in_array() when comes to the multidimensional array?

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  • Need to add an array into another array at a specified key value

    - by sologhost
    Ok, I have an array like so, but it's not guaranteed to be laid out in this order all of the time... $array = array( 'sadness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'value', ), 'happiness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ), 'peace' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ) ); Ok, and I'd like to throw in this array right after the happiness key is defined. I can't use the key of "peace" since it must go directly after happiness, and peace might not come after happiness as this array changes. So here's what I need to add after happiness... $another_array['love'] = array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value of love' ); So the final output after it gets inputted directly after happiness should look like this: $array = array( 'sadness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'value', ), 'happiness' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ), 'love' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value of love', ), 'peace' => array( 'info' => 'some info', 'info2' => 'more info', 'value' => 'the value', ) ); Can someone please give me a hand with this. Using array_shift, array_pop, or array_merge doesn't help me at all, since these go at the beginning and at the end of the array. I need to place it directly after a KEY position within $array. Thanks :)

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  • dual map structure implementation?

    - by Danra
    Hey, I'm looking for a standard dual-map structure - is there one implemented in std/boost/another standard C++ library? When I say "dual-map" I mean a map which can be indexed efficiently both by the key and the "value" (it actually has two key types instead of one key type and one value type). for example: dualmap<int,string> m; m[1] = "foo"; m["bar"] = 2 int a = m["bar"]; // a = 2 Thanks, Dan

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  • PHP: Modifying array recursively?

    - by Industrial
    Hi everybody, I have tried to make a function that iterates through the following array to flatten it and add parent id to children, where applicable. I just can't make it work, so I hope that anyone here has an idea of what to do: Here's the starting point: Array ( [0] => Array ( [id] => 1 ) [1] => Array ( [id] => 2 [children] => Array ( [0] => Array ( [id] => 3 ) ) ) ) The expected result : Array ( [0] => array ( [id] => 1 ) [1] => array ( [id] => 2 ) [2] => array ( [id] => 3, [parent] => 2 ) ) Hope that anyone can point me in the right direction. Thanks a lot!

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  • How to sort a date array in PHP

    - by Click Upvote
    I have an array in this format: Array ( [0] => Array ( [28th February, 2009] => 'bla' ) [1] => Array ( [19th March, 2009] => 'bla' ) [2] => Array ( [5th April, 2009] => 'bla' ) [3] => Array ( [19th April, 2009] => 'bla' ) [4] => Array ( [2nd May, 2009] => 'bla' ) ) I want to sort them out in the ascending order of the dates (based on the month, day, and year). What's the best way to do that? Originally the emails are being fetched in the MySQL date format, so its possible for me to get the array in this state: Array [ ['2008-02-28']='some text', ['2008-03-06']='some text' ] Perhaps when its in this format, I can loop through them, remove all the '-' (hyphen) marks so they are left as integars, sort them using array_sort() and loop through them yet again to sort them? Would prefer if there was another way as I'd be doing 3 loops with this per user. Thanks. Edit: I could also do this: $array[$index]=array('human'=>'28 Feb, 2009', 'db'=>'20080228', 'description'=>'Some text here'); But using this, would there be any way to sort the array based on the 'db' element alone? Edit 2: Updated initial var_dump

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  • Using model tools as map editor

    - by cooky451
    I want to make a game which would require a 3D map editor. Of course, I would like to avoid creating such an editor. My idea is now to use modeling tools (3DS Max, Maya, Blender) to create the map, and to give game specific objects specified names. This way I'd just need to write an COLLADA - native map format converter. But I'm not sure if this is possible the way I imagine it, that's why I'd like to hear your thoughts on the matter. Are modeling tools suitable to create big open world maps? Can this "naming convention"-idea for game specific objects work? Are the modeling tools able to export a scene in chunks / in a way that occlusion culling and collision detection can be properly done? If not: Is there a way to build a suitable data structure from the exported data?

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  • Array Multiplication and Division

    - by Narfanator
    I came across a question that (eventually) landed me wondering about array arithmetic. I'm thinking specifically in Ruby, but I think the concepts are language independent. So, addition and subtraction are defined, in Ruby, as such: [1,6,8,3,6] + [5,6,7] == [1,6,8,3,6,5,6,7] # All the elements of the first, then all the elements of the second [1,6,8,3,6] - [5,6,7] == [1,8,3] # From the first, remove anything found in the second and array * scalar is defined: [1,2,3] * 2 == [1,2,3,1,2,3] But What, conceptually, should the following be? None of these are (as far as I can find) defined: Array x Array: [1,2,3] * [1,2,3] #=> ? Array / Scalar: [1,2,3,4,5] / 2 #=> ? Array / Scalar: [1,2,3,4,5] % 2 #=> ? Array / Array: [1,2,3,4,5] / [1,2] #=> ? Array / Array: [1,2,3,4,5] % [1,2] #=> ? I've found some mathematical descriptions of these operations for set theory, but I couldn't really follow them, and sets don't have duplicates (arrays do). Edit: Note, I do not mean vector (matrix) arithmetic, which is completely defined. Edit2: If this is the wrong stack exchange, tell me which is the right one and I'll move it. Edit 3: Add mod operators to the list. Edit 4: I figure array / scalar is derivable from array * scalar: a * b = c => a = b / c [1,2,3] * 3 = [1,2,3]+[1,2,3]+[1,2,3] = [1,2,3,1,2,3,1,2,3] => [1,2,3] = [1,2,3,1,2,3,1,2,3] / 3 Which, given that programmer's division ignore the remained and has modulus: [1,2,3,4,5] / 2 = [[1,2], [3,4]] [1,2,3,4,5] % 2 = [5] Except that these are pretty clearly non-reversible operations (not that modulus ever is), which is non-ideal. Edit: I asked a question over on Math that led me to Multisets. I think maybe extensible arrays are "multisets", but I'm not sure yet.

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  • Building a Map based WebApp fast?

    - by NLemay
    I want to build a WebApp which is basically a map with points of interest, filters, and a list of those points. Something really similar to AirBnB, or any other map based app. Of course, I could just take Google Maps API and build what's around. But I guess a lot of people already did that, and may be I could use their work to make mine faster. Here's what I need : Adding multiples POI A list of POI that are showed on the map A way to filter POI Most have a behavior to handle a lot of POI Can works on mobile and tablet I already know one template that can do nearly all of this, it is call Bootleaf. But I would like to know if you know others that might work better.

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  • Build associative array based on values of another associative array

    - by macek
    I'm looking for an elegant way to turn this array: Array ( [foo] => 1 [bar] => 1 [zim] => 3 [dib] => 6 [gir] => 1 [gaz] => 3 ) Into this array: Array ( [1] => Array ( foo, bar, gir ), [3] => Array ( zim, gaz ), [6] => Array ( dib ) ) Note:, there is no relationship between the keys or values. They are completely arbitrary and used as examples only. The resulting array should be an associative array grouped by the values of the input array. Thanks!

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  • Creating a thematic map

    - by jsharma
    This post describes how to create a simple thematic map, just a state population layer, with no underlying map tile layer. The map shows states color-coded by total population. The map is interactive with info-windows and can be panned and zoomed. The sample code demonstrates the following: Displaying an interactive vector layer with no background map tile layer (i.e. purpose and use of the Universe object) Using a dynamic (i.e. defined via the javascript client API) color bucket style Dynamically changing a layer's rendering style Specifying which attribute value to use in determining the bucket, and hence style, for a feature (FoI) The result is shown in the screenshot below. The states layer was defined, and stored in the user_sdo_themes view of the mvdemo schema, using MapBuilder. The underlying table is defined as SQL> desc states_32775  Name                                      Null?    Type ----------------------------------------- -------- ----------------------------  STATE                                              VARCHAR2(26)  STATE_ABRV                                         VARCHAR2(2) FIPSST                                             VARCHAR2(2) TOTPOP                                             NUMBER PCTSMPLD                                           NUMBER LANDSQMI                                           NUMBER POPPSQMI                                           NUMBER ... MEDHHINC NUMBER AVGHHINC NUMBER GEOM32775 MDSYS.SDO_GEOMETRY We'll use the TOTPOP column value in the advanced (color bucket) style for rendering the states layers. The predefined theme (US_STATES_BI) is defined as follows. SQL> select styling_rules from user_sdo_themes where name='US_STATES_BI'; STYLING_RULES -------------------------------------------------------------------------------- <?xml version="1.0" standalone="yes"?> <styling_rules highlight_style="C.CB_QUAL_8_CLASS_DARK2_1"> <hidden_info> <field column="STATE" name="Name"/> <field column="POPPSQMI" name="POPPSQMI"/> <field column="TOTPOP" name="TOTPOP"/> </hidden_info> <rule column="TOTPOP"> <features style="states_totpop"> </features> <label column="STATE_ABRV" style="T.BLUE_SERIF_10"> 1 </label> </rule> </styling_rules> SQL> The theme definition specifies that the state, poppsqmi, totpop, state_abrv, and geom columns will be queried from the states_32775 table. The state_abrv value will be used to label the state while the totpop value will be used to determine the color-fill from those defined in the states_totpop advanced style. The states_totpop style, which we will not use in our demo, is defined as shown below. SQL> select definition from user_sdo_styles where name='STATES_TOTPOP'; DEFINITION -------------------------------------------------------------------------------- <?xml version="1.0" ?> <AdvancedStyle> <BucketStyle> <Buckets default_style="C.S02_COUNTRY_AREA"> <RangedBucket seq="0" label="10K - 5M" low="10000" high="5000000" style="C.SEQ6_01" /> <RangedBucket seq="1" label="5M - 12M" low="5000001" high="1.2E7" style="C.SEQ6_02" /> <RangedBucket seq="2" label="12M - 20M" low="1.2000001E7" high="2.0E7" style="C.SEQ6_04" /> <RangedBucket seq="3" label="&gt; 20M" low="2.0000001E7" high="5.0E7" style="C.SEQ6_05" /> </Buckets> </BucketStyle> </AdvancedStyle> SQL> The demo defines additional advanced styles via the OM.style object and methods and uses those instead when rendering the states layer.   Now let's look at relevant snippets of code that defines the map extent and zoom levels (i.e. the OM.universe),  loads the states predefined vector layer (OM.layer), and sets up the advanced (color bucket) style. Defining the map extent and zoom levels. function initMap() {   //alert("Initialize map view");     // define the map extent and number of zoom levels.   // The Universe object is similar to the map tile layer configuration   // It defines the map extent, number of zoom levels, and spatial reference system   // well-known ones (like web mercator/google/bing or maps.oracle/elocation are predefined   // The Universe must be defined when there is no underlying map tile layer.   // When there is a map tile layer then that defines the map extent, srid, and zoom levels.      var uni= new OM.universe.Universe(     {         srid : 32775,         bounds : new OM.geometry.Rectangle(                         -3280000, 170000, 2300000, 3200000, 32775),         numberOfZoomLevels: 8     }); The srid specifies the spatial reference system which is Equal-Area Projection (United States). SQL> select cs_name from cs_srs where srid=32775 ; CS_NAME --------------------------------------------------- Equal-Area Projection (United States) The bounds defines the map extent. It is a Rectangle defined using the lower-left and upper-right coordinates and srid. Loading and displaying the states layer This is done in the states() function. The full code is at the end of this post, however here's the snippet which defines the states VectorLayer.     // States is a predefined layer in user_sdo_themes     var  layer2 = new OM.layer.VectorLayer("vLayer2",     {         def:         {             type:OM.layer.VectorLayer.TYPE_PREDEFINED,             dataSource:"mvdemo",             theme:"us_states_bi",             url: baseURL,             loadOnDemand: false         },         boundingTheme:true      }); The first parameter is a layer name, the second is an object literal for a layer config. The config object has two attributes: the first is the layer definition, the second specifies whether the layer is a bounding one (i.e. used to determine the current map zoom and center such that the whole layer is displayed within the map window) or not. The layer config has the following attributes: type - specifies whether is a predefined one, a defined via a SQL query (JDBC), or in a json-format file (DATAPACK) theme - is the predefined theme's name url - is the location of the mapviewer server loadOnDemand - specifies whether to load all the features or just those that lie within the current map window and load additional ones as needed on a pan or zoom The code snippet below dynamically defines an advanced style and then uses it, instead of the 'states_totpop' style, when rendering the states layer. // override predefined rendering style with programmatic one    var theRenderingStyle =      createBucketColorStyle('YlBr5', colorSeries, 'States5', true);   // specify which attribute is used in determining the bucket (i.e. color) to use for the state   // It can be an array because the style could be a chart type (pie/bar)   // which requires multiple attribute columns     // Use the STATE.TOTPOP column (aka attribute) value here    layer2.setRenderingStyle(theRenderingStyle, ["TOTPOP"]); The style itself is defined in the createBucketColorStyle() function. Dynamically defining an advanced style The advanced style used here is a bucket color style, i.e. a color style is associated with each bucket. So first we define the colors and then the buckets.     numClasses = colorSeries[colorName].classes;    // create Color Styles    for (var i=0; i < numClasses; i++)    {         theStyles[i] = new OM.style.Color(                      {fill: colorSeries[colorName].fill[i],                        stroke:colorSeries[colorName].stroke[i],                       strokeOpacity: useGradient? 0.25 : 1                      });    }; numClasses is the number of buckets. The colorSeries array contains the color fill and stroke definitions and is: var colorSeries = { //multi-hue color scheme #10 YlBl. "YlBl3": {   classes:3,                  fill: [0xEDF8B1, 0x7FCDBB, 0x2C7FB8],                  stroke:[0xB5DF9F, 0x72B8A8, 0x2872A6]   }, "YlBl5": {   classes:5,                  fill:[0xFFFFCC, 0xA1DAB4, 0x41B6C4, 0x2C7FB8, 0x253494],                  stroke:[0xE6E6B8, 0x91BCA2, 0x3AA4B0, 0x2872A6, 0x212F85]   }, //multi-hue color scheme #11 YlBr.  "YlBr3": {classes:3,                  fill:[0xFFF7BC, 0xFEC44F, 0xD95F0E],                  stroke:[0xE6DEA9, 0xE5B047, 0xC5360D]   }, "YlBr5": {classes:5,                  fill:[0xFFFFD4, 0xFED98E, 0xFE9929, 0xD95F0E, 0x993404],                  stroke:[0xE6E6BF, 0xE5C380, 0xE58A25, 0xC35663, 0x8A2F04]     }, etc. Next we create the bucket style.    bucketStyleDef = {       numClasses : colorSeries[colorName].classes, //      classification: 'custom',  //since we are supplying all the buckets //      buckets: theBuckets,       classification: 'logarithmic',  // use a logarithmic scale       styles: theStyles,       gradient:  useGradient? 'linear' : 'off' //      gradient:  useGradient? 'radial' : 'off'     };    theBucketStyle = new OM.style.BucketStyle(bucketStyleDef);    return theBucketStyle; A BucketStyle constructor takes a style definition as input. The style definition specifies the number of buckets (numClasses), a classification scheme (which can be equal-ranged, logarithmic scale, or custom), the styles for each bucket, whether to use a gradient effect, and optionally the buckets (required when using a custom classification scheme). The full source for the demo <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <title>Oracle Maps V2 Thematic Map Demo</title> <script src="http://localhost:8080/mapviewer/jslib/v2/oraclemapsv2.js" type="text/javascript"> </script> <script type="text/javascript"> //var $j = jQuery.noConflict(); var baseURL="http://localhost:8080/mapviewer"; // location of mapviewer OM.gv.proxyEnabled =false; // no mvproxy needed OM.gv.setResourcePath(baseURL+"/jslib/v2/images/"); // location of resources for UI elements like nav panel buttons var map = null; // the client mapviewer object var statesLayer = null, stateCountyLayer = null; // The vector layers for states and counties in a state var layerName="States"; // initial map center and zoom var mapCenterLon = -20000; var mapCenterLat = 1750000; var mapZoom = 2; var mpoint = new OM.geometry.Point(mapCenterLon,mapCenterLat,32775); var currentPalette = null, currentStyle=null; // set an onchange listener for the color palette select list // initialize the map // load and display the states layer $(document).ready( function() { $("#demo-htmlselect").change(function() { var theColorScheme = $(this).val(); useSelectedColorScheme(theColorScheme); }); initMap(); states(); } ); /** * color series from ColorBrewer site (http://colorbrewer2.org/). */ var colorSeries = { //multi-hue color scheme #10 YlBl. "YlBl3": { classes:3, fill: [0xEDF8B1, 0x7FCDBB, 0x2C7FB8], stroke:[0xB5DF9F, 0x72B8A8, 0x2872A6] }, "YlBl5": { classes:5, fill:[0xFFFFCC, 0xA1DAB4, 0x41B6C4, 0x2C7FB8, 0x253494], stroke:[0xE6E6B8, 0x91BCA2, 0x3AA4B0, 0x2872A6, 0x212F85] }, //multi-hue color scheme #11 YlBr. "YlBr3": {classes:3, fill:[0xFFF7BC, 0xFEC44F, 0xD95F0E], stroke:[0xE6DEA9, 0xE5B047, 0xC5360D] }, "YlBr5": {classes:5, fill:[0xFFFFD4, 0xFED98E, 0xFE9929, 0xD95F0E, 0x993404], stroke:[0xE6E6BF, 0xE5C380, 0xE58A25, 0xC35663, 0x8A2F04] }, // single-hue color schemes (blues, greens, greys, oranges, reds, purples) "Purples5": {classes:5, fill:[0xf2f0f7, 0xcbc9e2, 0x9e9ac8, 0x756bb1, 0x54278f], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Blues5": {classes:5, fill:[0xEFF3FF, 0xbdd7e7, 0x68aed6, 0x3182bd, 0x18519C], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Greens5": {classes:5, fill:[0xedf8e9, 0xbae4b3, 0x74c476, 0x31a354, 0x116d2c], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Greys5": {classes:5, fill:[0xf7f7f7, 0xcccccc, 0x969696, 0x636363, 0x454545], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Oranges5": {classes:5, fill:[0xfeedde, 0xfdb385, 0xfd8d3c, 0xe6550d, 0xa63603], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] }, "Reds5": {classes:5, fill:[0xfee5d9, 0xfcae91, 0xfb6a4a, 0xde2d26, 0xa50f15], stroke:[0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3, 0xd3d3d3] } }; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) { var theBucketStyle; var bucketStyleDef; var theStyles = []; var theColors = []; var aBucket, aStyle, aColor, aRange; var numClasses ; numClasses = colorSeries[colorName].classes; // create Color Styles for (var i=0; i < numClasses; i++) { theStyles[i] = new OM.style.Color( {fill: colorSeries[colorName].fill[i], stroke:colorSeries[colorName].stroke[i], strokeOpacity: useGradient? 0.25 : 1 }); }; bucketStyleDef = { numClasses : colorSeries[colorName].classes, // classification: 'custom', //since we are supplying all the buckets // buckets: theBuckets, classification: 'logarithmic', // use a logarithmic scale styles: theStyles, gradient: useGradient? 'linear' : 'off' // gradient: useGradient? 'radial' : 'off' }; theBucketStyle = new OM.style.BucketStyle(bucketStyleDef); return theBucketStyle; } function initMap() { //alert("Initialize map view"); // define the map extent and number of zoom levels. // The Universe object is similar to the map tile layer configuration // It defines the map extent, number of zoom levels, and spatial reference system // well-known ones (like web mercator/google/bing or maps.oracle/elocation are predefined // The Universe must be defined when there is no underlying map tile layer. // When there is a map tile layer then that defines the map extent, srid, and zoom levels. var uni= new OM.universe.Universe( { srid : 32775, bounds : new OM.geometry.Rectangle( -3280000, 170000, 2300000, 3200000, 32775), numberOfZoomLevels: 8 }); map = new OM.Map( document.getElementById('map'), { mapviewerURL: baseURL, universe:uni }) ; var navigationPanelBar = new OM.control.NavigationPanelBar(); map.addMapDecoration(navigationPanelBar); } // end initMap function states() { //alert("Load and display states"); layerName = "States"; if(statesLayer) { // states were already visible but the style may have changed // so set the style to the currently selected one var theData = $('#demo-htmlselect').val(); setStyle(theData); } else { // States is a predefined layer in user_sdo_themes var layer2 = new OM.layer.VectorLayer("vLayer2", { def: { type:OM.layer.VectorLayer.TYPE_PREDEFINED, dataSource:"mvdemo", theme:"us_states_bi", url: baseURL, loadOnDemand: false }, boundingTheme:true }); // add drop shadow effect and hover style var shadowFilter = new OM.visualfilter.DropShadow({opacity:0.5, color:"#000000", offset:6, radius:10}); var hoverStyle = new OM.style.Color( {stroke:"#838383", strokeThickness:2}); layer2.setHoverStyle(hoverStyle); layer2.setHoverVisualFilter(shadowFilter); layer2.enableFeatureHover(true); layer2.enableFeatureSelection(false); layer2.setLabelsVisible(true); // override predefined rendering style with programmatic one var theRenderingStyle = createBucketColorStyle('YlBr5', colorSeries, 'States5', true); // specify which attribute is used in determining the bucket (i.e. color) to use for the state // It can be an array because the style could be a chart type (pie/bar) // which requires multiple attribute columns // Use the STATE.TOTPOP column (aka attribute) value here layer2.setRenderingStyle(theRenderingStyle, ["TOTPOP"]); currentPalette = "YlBr5"; var stLayerIdx = map.addLayer(layer2); //alert('State Layer Idx = ' + stLayerIdx); map.setMapCenter(mpoint); map.setMapZoomLevel(mapZoom) ; // display the map map.init() ; statesLayer=layer2; // add rt-click event listener to show counties for the state layer2.addListener(OM.event.MouseEvent.MOUSE_RIGHT_CLICK,stateRtClick); } // end if } // end states function setStyle(styleName) { // alert("Selected Style = " + styleName); // there may be a counties layer also displayed. // that wll have different bucket ranges so create // one style for states and one for counties var newRenderingStyle = null; if (layerName === "States") { if(/3/.test(styleName)) { newRenderingStyle = createBucketColorStyle(styleName, colorSeries, 'States3', false); currentStyle = createBucketColorStyle(styleName, colorSeries, 'Counties3', false); } else { newRenderingStyle = createBucketColorStyle(styleName, colorSeries, 'States5', false); currentStyle = createBucketColorStyle(styleName, colorSeries, 'Counties5', false); } statesLayer.setRenderingStyle(newRenderingStyle, ["TOTPOP"]); if (stateCountyLayer) stateCountyLayer.setRenderingStyle(currentStyle, ["TOTPOP"]); } } // end setStyle function stateRtClick(evt){ var foi = evt.feature; //alert('Rt-Click on State: ' + foi.attributes['_label_'] + // ' with pop ' + foi.attributes['TOTPOP']); // display another layer with counties info // layer may change on each rt-click so create and add each time. var countyByState = null ; // the _label_ attribute of a feature in this case is the state abbreviation // we will use that to query and get the counties for a state var sqlText = "select totpop,geom32775 from counties_32775_moved where state_abrv="+ "'"+foi.getAttributeValue('_label_')+"'"; // alert(sqlText); if (currentStyle === null) currentStyle = createBucketColorStyle('YlBr5', colorSeries, 'Counties5', false); /* try a simple style instead new OM.style.ColorStyle( { stroke: "#B8F4FF", fill: "#18E5F4", fillOpacity:0 } ); */ // remove existing layer if any if(stateCountyLayer) map.removeLayer(stateCountyLayer); countyByState = new OM.layer.VectorLayer("stCountyLayer", {def:{type:OM.layer.VectorLayer.TYPE_JDBC, dataSource:"mvdemo", sql:sqlText, url:baseURL}}); // url:baseURL}, // renderingStyle:currentStyle}); countyByState.setVisible(true); // specify which attribute is used in determining the bucket (i.e. color) to use for the state countyByState.setRenderingStyle(currentStyle, ["TOTPOP"]); var ctLayerIdx = map.addLayer(countyByState); // alert('County Layer Idx = ' + ctLayerIdx); //map.addLayer(countyByState); stateCountyLayer = countyByState; } // end stateRtClick function useSelectedColorScheme(theColorScheme) { if(map) { // code to update renderStyle goes here //alert('will try to change render style'); setStyle(theColorScheme); } else { // do nothing } } </script> </head> <body bgcolor="#b4c5cc" style="height:100%;font-family:Arial,Helvetica,Verdana"> <h3 align="center">State population thematic map </h3> <div id="demo" style="position:absolute; left:68%; top:44px; width:28%; height:100%"> <HR/> <p/> Choose Color Scheme: <select id="demo-htmlselect"> <option value="YlBl3"> YellowBlue3</option> <option value="YlBr3"> YellowBrown3</option> <option value="YlBl5"> YellowBlue5</option> <option value="YlBr5" selected="selected"> YellowBrown5</option> <option value="Blues5"> Blues</option> <option value="Greens5"> Greens</option> <option value="Greys5"> Greys</option> <option value="Oranges5"> Oranges</option> <option value="Purples5"> Purples</option> <option value="Reds5"> Reds</option> </select> <p/> </div> <div id="map" style="position:absolute; left:10px; top:50px; width:65%; height:75%; background-color:#778f99"></div> <div style="position:absolute;top:85%; left:10px;width:98%" class="noprint"> <HR/> <p> Note: This demo uses HTML5 Canvas and requires IE9+, Firefox 10+, or Chrome. No map will show up in IE8 or earlier. </p> </div> </body> </html>

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  • rearrange multidimensional array on basis of value of inner array

    - by I Like PHP
    i have an array like this Array ( [0] => Array ( [cat_name] => Clothing [cat_id] => 1 [item_name] => shirt [item_id] => 1 [src] => 177 [sic] => 78 ) [1] => Array ( [cat_name] => Stationary [cat_id] => 3 [item_name] => note book [item_id] => 8 [src] => 50 [sic] => 10 ) [2] => Array ( [cat_name] => Stationary [cat_id] => 3 [item_name] => ball pen [item_id] => 10 [src] => 59 [sic] => 58 ) [3] => Array ( [cat_name] => Expandable [cat_id] => 4 [item_name] => vim powder [item_id] => 14 [src] => 34 [sic] => 23 ) [4] => Array ( [cat_name] => Clothing [cat_id] => 1 [item_name] => pant [item_id] => 16 [src] => 100 [sic] => 10 ) ) now what i want first it sorted by cat_id and then a create a new array having below structure Array ( [0] =>"Clothing"=>Array ( [0]=>Array ( [item_name] => shirt [item_id] => 1 [src] => 177 [sic] => 78 ) [1] => Array ( [item_name] => pant [item_id] => 16 [src] => 100 [sic] => 10 ) ) [1] => "Stationary"=>Array ( [0] => Array ( [item_name] => note book [item_id] => 8 [src] => 50 [sic] => 10 ) [1] => Array ( [item_name] => ball pen [item_id] => 10 [src] => 59 [sic] => 58 ) ) [2]=>"Expandable => Array ( [0] => Array ( [item_name] => vim powder [item_id] => 14 [src] => 34 [sic] => 23 ) ) )

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  • How to retrieve an array from Multidimensional Array.

    - by Mike Smith
    So I have a multi-dimensional array looks like this. $config = array( "First Name" => array( "user" => $_POST['firstname'], "limit" => 35, ), "Last Name" => array( "user" => $_POST['lastname'], "limit" => 40, ), ); I want use the array that's within the config array, so my approach is to use a foreach loop. foreach($config as $field => $data) { } Now I know that $data will be my array, but it seems I can't use it outside of the foreach statement because I only get half of whats already there. Using print_r you can see what it shows outside the loop: Array ( [user] => lastname [limit] => 40 ) But when inside the loop and I use print_r here is my result: Array ( [user] => firstname [limit] => 35 ) Array ( [user] => lastname [limit] => 40 ) I imagine it has to do something with it being with the foreach loop. I've tried to run a foreach on the $data array to populate another array, but that didn't work as well. Is there a way to use this outside of a foreach loop? Sorry if this a dumb question, I'm sure there is a quite a simple answer to this, but I'm just stumped, and can't think of a way to do this. Thanks.

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  • Equivalent of #map in ruby in golang

    - by Oct
    I'm playing with Go and run into something I'm unable to find in Google, although there is certainly something that exists: I'm using the following struct: type Syntax struct { name string extensions *regexp.Regexp } type Scanner struct { classifier * bayesian.Classifier save_file string name_to_syntax map[string] *Syntax extensions_to_syntax map[*regexp.Regexp] *Syntax } I'd like to perform the following using Go and I'm quoting ruby because it's how I'd do that using ruby: test_regexpes = my_scanner.extensions_to_syntax.keys My goal is to get an array of *regexp.Regexp . Any idea on how to do that in a simple way ? Thank you !

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  • PHP manipulating multidimensional array values

    - by Joker
    I have a result set as an array from a database that looks like: array ( 0 => array ( "a" => "something" "b" => "something" "c" => "something" ) 1 => array ( "a" => "something" "b" => "something" "c" => "something" ) 2 => array ( "a" => "something" "b" => "something" "c" => "something" ) ) How would I apply a function to replace the values of an array only on the array key with b? Normally I would just rebuild a new array with a foreach loop and apply the function if the array key is b, but I'm not sure if it's the best way. I've tried taking a look at many array functions and it seemed like array_walk_recursive is something I might use, but I didn't have luck in getting it to do what I want. If I'm not describing it well enough, basically I want to be able to do as the code below does: $arr = array(); foreach ($result as $key => $value) { foreach ($value as $key2 => $value2) { $arr[$key][$key2] = ($key2 == 'b' ? $this->_my_method($value2) : $value2); } } Should I stick with that, or is there a better way?

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  • (PHP) Converting an array of arrays from one format into another

    - by Richard Carter
    Hi, I currently have an array, created from a database, an example of which looks like the following: Array( [0] => Array ( objectid => 2, name => title, value => apple ), [1] => Array ( objectid => 2, name => colour, value => red ), [2] => Array ( objectid => 3, name => title, value => pear ), [3] => Array ( objectid => 3, name => colour, value => green ) ) What I would like to do is group all the items in the array by their objectid, and convert the 'name' values into keys and 'value' values into values of an associative array....like below: Array ( [0] => Array ( objectid => 2, title => apple, colour => red ), [1] => Array ( objectid => 3, title => pear, colour => green ) ) I've tried a few things but haven't really got anywhere.. Any ideas? Thanks in advance

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  • Loop through multi-dimensional array and remove certain keys

    - by Webkungen
    Hi! I've got a nested tree structure which is based on the array below: Array ( [1] = Array ( [id] = 1 [parent] = 0 [name] = Startpage [uri] = 125 [basename] = index.php [child] = ) [23] = Array ( [id] = 23 [parent] = 0 [name] = Events [uri] = 0 [basename] = [child] = Array ( [24] = Array ( [id] = 24 [parent] = 23 [name] = Public news [uri] = 0 [basename] = [child] = Array ( [27] = Array ( [id] = 27 [parent] = 24 [name] = Add [uri] = 100 [basename] = news.public.add.php [child] = ) [28] = Array ( [id] = 28 [parent] = 24 [name] = Overview [uri] = 101 [basename] = news.public.overview.php [child] = ) ) ) [25] = Array ( [id] = 25 [parent] = 23 [name] = Private news [uri] = 0 [basename] = [child] = Array ( [29] = Array ( [id] = 29 [parent] = 25 [name] = Add [uri] = 67 [basename] = news.private.add.php [child] = ) [30] = Array ( [id] = 30 [parent] = 25 [name] = Overview [uri] = 68 [basename] = news.private.overview.php [child] = ) ) ) [26] = Array ( [id] = 26 [parent] = 23 [name] = Calendar [uri] = 0 [basename] = [child] = Array ( [31] = Array ( [id] = 31 [parent] = 26 [name] = Add [uri] = 69 [basename] = news.event.add.php [child] = ) [32] = Array ( [id] = 32 [parent] = 26 [name] = Overview [uri] = 70 [basename] = news.event.overview.php [child] = ) ) ) ) ) ) I'm looking for a function to loop (recursive?) through the array and remove some keys. I my system I can allow users to certain functions/pages and if I deny access to the whole "block" "Events", the array will look like this: Array ( [1] = Array ( [id] = 1 [parent] = 0 [name] = Startpage [uri] = 125 [basename] = index.php [child] = ) [23] = Array ( [id] = 23 [parent] = 0 [name] = Events [uri] = 0 [basename] = [child] = Array ( [24] = Array ( [id] = 24 [parent] = 23 [name] = Public news [uri] = 0 [basename] = [child] = ) [25] = Array ( [id] = 25 [parent] = 23 [name] = Private news [uri] = 0 [basename] = [child] = ) [26] = Array ( [id] = 26 [parent] = 23 [name] = Calendar [uri] = 0 [basename] = [child] = ) ) ) ) As you can see above, the whole "block" "Events" is useless right now, becuase there is no page associated with each option. So I need to find all "keys" where "basename" is null AND where child is not an array or where the array is empty and remove them. I found this function when searching the site: function searchAndDestroy(&$a, $key, $val){ foreach($a as $k = &$v){ if(is_array($v)){ $r = searchAndDestroy($v, $key, $val); if($r){ unset($a[$k]); } }elseif($key == $k && $val == $v){ return true; } } return false; } It can be used to remove a key any where in the array, but only based in one thing, for example remove all keys where "parent" equals "23". But I need to find and remove (unset) all keys where "basename" is null AND where child isn't an array or where the array is empty. Can anyone help me out and possibly tweak the function above? Thank you,

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  • adding up value of array and getting the average

    - by sea_1987
    I have an array that looks similar to this, [4] => Common_Model Object ( [id] => 4 [name] => [date_created] => [last_updated] => [user_id_updated] => [_table] => [_aliases] => Array ( [id] => 4 [name] => [date_created] => [date_updated] => [user_id_updated] => [rating] => 3 [recipe_id] => 5 ) [_nonDBAliases] => Array ( ) [_default] => Array ( ) [_related] => Array ( ) [_enums] => [_alsoDelete] => Array ( ) [_readOnly] => Array ( [0] => date_updated ) [_valArgs] => Array ( ) [_valArgsHash] => Array ( [default] => Array ( ) ) [_valAliases] => Array ( ) [_extraData] => Array ( ) [_inputs] => Array ( ) [_tableName] => jm_ratings [_tablePrefix] => [_niceDateUpdated] => 1st Jan 70 [_niceDateCreated] => 1st Jan 70 [_fetchAdminData] => [_mCache] => [_assets] => Array ( ) ) [3] => Common_Model Object ( [id] => 3 [name] => [date_created] => [last_updated] => [user_id_updated] => [_table] => [_aliases] => Array ( [id] => 3 [name] => [date_created] => [date_updated] => [user_id_updated] => [rating] => 1 [recipe_id] => 5 ) [_nonDBAliases] => Array ( ) [_default] => Array ( ) [_related] => Array ( ) [_enums] => [_alsoDelete] => Array ( ) [_readOnly] => Array ( [0] => date_updated ) [_valArgs] => Array ( ) [_valArgsHash] => Array ( [default] => Array ( ) ) [_valAliases] => Array ( ) [_extraData] => Array ( ) [_inputs] => Array ( ) [_tableName] => jm_ratings [_tablePrefix] => [_niceDateUpdated] => 1st Jan 70 [_niceDateCreated] => 1st Jan 70 [_fetchAdminData] => [_mCache] => [_assets] => Array ( ) ) [2] => Common_Model Object ( [id] => 2 [name] => [date_created] => [last_updated] => [user_id_updated] => [_table] => [_aliases] => Array ( [id] => 2 [name] => [date_created] => [date_updated] => [user_id_updated] => [rating] => 1 [recipe_id] => 5 ) [_nonDBAliases] => Array ( ) [_default] => Array ( ) [_related] => Array ( ) [_enums] => [_alsoDelete] => Array ( ) [_readOnly] => Array ( [0] => date_updated ) [_valArgs] => Array ( ) [_valArgsHash] => Array ( [default] => Array ( ) ) [_valAliases] => Array ( ) [_extraData] => Array ( ) [_inputs] => Array ( ) [_tableName] => jm_ratings [_tablePrefix] => [_niceDateUpdated] => 1st Jan 70 [_niceDateCreated] => 1st Jan 70 [_fetchAdminData] => [_mCache] => [_assets] => Array ( ) ) I wanting to add up the [rating] and get the mean average. But I dont know how do this with PHP, my attempt looks like this, <?php foreach ($rt as $rating) { $total = $rating->rating + $rating->rating } $total / count($rt); ?>

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  • Easiest way to remove Keys from a 2D Array?

    - by dbemerlin
    Hi, I have an Array that looks like this: array( 0 => array( 'key1' => 'a', 'key2' => 'b', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key2' => 'b', 'key3' => 'a' ), ... ) I need a function to get an array containing just a (variable) number of keys, i.e. reduce_array(array('key1', 'key3')); should return: array( 0 => array( 'key1' => 'a', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key3' => 'a' ), ... ) What is the easiest way to do this? If possible without any additional helper function like array_filter or array_map as my coworkers already complain about me using too many functions. The source array will always have the given keys so it's not required to check for existance. Bonus points if the values are unique (the keys will always be related to each other, meaning that if key1 has value a then the other key(s) will always have value b). My current solution which works but is quite clumsy (even the name is horrible but can't find a better one): function get_unique_values_from_array_by_keys(array $array, array $keys) { $result = array(); $found = array(); if (count($keys) > 0) { foreach ($array as $item) { if (in_array($item[$keys[0]], $found)) continue; array_push($found, $item[$keys[0]]); $result_item = array(); foreach ($keys as $key) { $result_item[$key] = $item[$key]; } array_push($result, $result_item); } } return $result; } Addition: PHP Version is 5.1.6.

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