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  • How can you generate the same MD5 Hashcode in C# and Java?

    - by Sem Dendoncker
    Hi, I have a function that generates a MD5 hash in C# like this: MD5 md5 = new MD5CryptoServiceProvider(); byte[] result = md5.ComputeHash(data); StringBuilder sb = new StringBuilder(); for (int i = 0; i < result.Length; i++) { sb.Append(result[i].ToString("X2")); } return sb.ToString(); In java my function looks like this: MessageDigest m = MessageDigest.getInstance("MD5"); m.update(bytes,0,bytes.length); String hashcode = new BigInteger(1,m.digest()).toString(16); return hashcode; While the C# code generates: "02945C9171FBFEF0296D22B0607D522D" the java codes generates: "5a700e63fa29a8eae77ebe0443d59239". Is there a way to generate the same md5 hash for the same bytearray? Cheers

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  • AS3 and the loader class

    - by Acti67
    Hi, I write here, because after looking for a solution, I could not resolve my error... var test:MovieClip; var sign:Loader = new Loader(); sign.contentLoaderInfo.addEventListener(Event.COMPLETE, completSIGN); sign.load(new URLRequest("http://files.zebest-3000.com/278374/3011/3011.swf")); function completSIGN(e:Event):void { test = MovieClip(e.target.content); addChild(test); } This is the error: TypeError: Error #1009: Il est impossible d'accéder à la propriété ou à la méthode d'une référence d'objet nul. at Main::StateManager() So, the movie (some videos work perfectly and others not) does not want to load in my container ; it seems there is a problem in the mapping... and can't modify the distant movie. Is there an other method of loading a movie inside one other (I have try also to load with bytearray, but it's the same)? Can we catch this error and relocate the instance to help him to find the correct way?

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  • How to extract byte-array from one xml and store it in another in Java

    - by grobartn
    So I am using DocumentBuilderFactory and DocumentBuilder to parse an xml. So it is DOM parser. But what I am trying to do is extract byte-array data (its an image encoded in base64) Store it in one object and later in code write it out to another xml encoded in base64. What is the best way to store this in btw. Store it as string? or as ByteArray? How can I extract byte array data in best way and write it out. I am not experienced with this so wanted to get opinion from the group. UPDATE: I am given XML I do not have control of incoming XML that comes in binary64 encoded < byte-array > ... base64 encoded image ... < /byte-array > Using parser I have I need to store this node and question is should that be byte or string and then writing it out to another node in new xml. again in base64 encoding. thanks

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  • Byte array serialization in JSON.NET

    - by Daniel Earwicker
    Given this simple class: class HasBytes { public byte[] Bytes { get; set; } } I can round-trip it through JSON using JSON.NET such that the byte array is base-64 encoded: var bytes = new HasBytes { Bytes = new byte[] { 1, 2, 3, 4 } }; // turn it into a JSON string var json = JsonConvert.SerializeObject(bytes); // get back a new instance of HasBytes var result1 = JsonConvert.DeserializeObject<HasBytes>(json); // all is well Debug.Assert(bytes.Bytes.SequenceEqual(result1.Bytes)); But if I deserialize this-a-wise: var result2 = (HasBytes)new JsonSerializer().Deserialize( new JTokenReader( JToken.ReadFrom(new JsonTextReader( new StringReader(json)))), typeof(HasBytes)); ... it throws an exception, "Expected bytes but got string". What other options/flags/whatever would need to be added to the "complicated" version to make it properly decode the base-64 string to initialize the byte array? Obviously I'd prefer to use the simple version but I'm trying to work with a CouchDB wrapper library called Divan, which sadly uses the complicated version, with the responsibilities for tokenizing/deserializing widely separated, and I want to make the simplest possible patch to how it currently works.

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  • C: WinAPI CreateDIBitmap() from byte[] problem

    - by zipcodeman
    I have been working on this problem for a while now. I am trying to add JPEG support to a program with libjpeg. For the most part, it is working fairly well, But for some JPEGs, they show up like the picture on the left. It may not be obvious, but the background shows up with alternating red green and blue rows. If anyone has seen this behavior before and knows a probable cause, I would appreciate any input. I have padded the rows to be multiples of four bytes, and it only slightly helped the issue.

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  • Convert byte array to wav file in C#

    - by Eyla
    Greetings, I'm trying to play a wav sound that stored in byte array called bytes. I know that I should convert the byte array to wav file and save it in my local drive then called the saved file but I was not able to convert the byte array to wav file. please help me to give sample code to convert byte arrary of wav sound to wav file. here is my code: protected void Button1_Click(object sender, EventArgs e) { byte[] bytes = GetbyteArray(); //missing code to convert the byte array to wav file ..................... System.Media.SoundPlayer myPlayer = new System.Media.SoundPlayer(myfile); myPlayer.Stream = new MemoryStream(); myPlayer.Play(); }

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  • Failed sending bytes array to JAX-WS web service on Axis

    - by user304309
    Hi I have made a small example to show my problem. Here is my web-service: package service; import javax.jws.WebMethod; import javax.jws.WebService; @WebService public class BytesService { @WebMethod public String redirectString(String string){ return string+" - is what you sended"; } @WebMethod public byte[] redirectBytes(byte[] bytes) { System.out.println("### redirectBytes"); System.out.println("### bytes lenght:" + bytes.length); System.out.println("### message" + new String(bytes)); return bytes; } @WebMethod public byte[] genBytes() { byte[] bytes = "Hello".getBytes(); return bytes; } } I pack it in jar file and store in "axis2-1.5.1/repository/servicejars" folder. Then I generate client Proxy using Eclipse for EE default utils. And use it in my code in the following way: BytesService service = new BytesServiceProxy(); System.out.println("Redirect string"); System.out.println(service.redirectString("Hello")); System.out.println("Redirect bytes"); byte[] param = { (byte)21, (byte)22, (byte)23 }; System.out.println(param.length); param = service.redirectBytes(param); System.out.println(param.length); System.out.println("Gen bytes"); param = service.genBytes(); System.out.println(param.length); And here is what my client prints: Redirect string Hello - is what you sended Redirect bytes 3 0 Gen bytes 5 And on server I have: ### redirectBytes ### bytes lenght:0 ### message So byte array can normally be transfered from service, but is not accepted from the client. And it works fine with strings. Now I use Base64Encoder, but I dislike this solution.

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  • java socket send & receive byte array

    - by quan
    in server, I have send a byte array to client through java socket byte[] message = ... ; DataOutputStream dout = new DataOutputStream(client.getOutputStream()); dout.write(message); How can I receive this byte array from client? anyone give me some code example to do this thanks in advance

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  • IOException reading a large file from a UNC path into a byte array using .NET

    - by Matt
    I am using the following code to attempt to read a large file (280Mb) into a byte array from a UNC path public void ReadWholeArray(string fileName, byte[] data) { int offset = 0; int remaining = data.Length; log.Debug("ReadWholeArray"); FileStream stream = new FileStream(fileName, FileMode.Open, FileAccess.Read); while (remaining > 0) { int read = stream.Read(data, offset, remaining); if (read <= 0) throw new EndOfStreamException (String.Format("End of stream reached with {0} bytes left to read", remaining)); remaining -= read; offset += read; } } This is blowing up with the following error. System.IO.IOException: Insufficient system resources exist to complete the requested If I run this using a local path it works fine, in my test case the UNC path is actually pointing to the local box. Any thoughts what is going on here ?

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  • Performance: use a BinaryReader on a MemoryStream to read a byte array, or read directly?

    - by Virtlink
    I would like to know whether using a BinaryReader on a MemoryStream created from a byte array (byte[]) would reduce performance significantly. There is binary data I want to read, and I get that data as an array of bytes. I am currently deciding between two approaches to read the data, and have to implement many reading methods accordingly. After each reading action, I need the position right after the read data, and therefor I am considering using a BinaryReader. The first, non-BinaryReader approach: object Read(byte[] data, ref int offset); The second approach: object Read(BinaryReader reader); Such Read() methods will be called very often, in succession on the same data until all data has been read. So, using a BinaryReader feels more natural, but has it much impact on the performance?

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  • Display Image from Byte Array in WPF - Memory Issues

    - by ChrisFletcher
    Hi, I've developed an application to capture and save images to a database, but I'm having an issue with memory usage. On my domain object I have 3 properties: Image - Byte array, contents are a jpg RealImageThumb - The byte array converted to a BitmapImage and shrunk, displayed to the user in a gridview with other thumbnails RealImage - Has no setter, the byte array converted to a bitmap source, this is shown in a tooltip when the user hovers over it. The issue I have is that if a user hovers over each image in turn the memory usage spirals. I realise that as a user hovers over bitmap sources are generated and the memory isn't freed up, I've tried giving RealImage a backing property and assigning this to null after but again the memory isn't freed up (waiting for the garbage colelctor?.

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  • Binary to strings as binary? C #/.NET

    - by acidzombie24
    Redis keys are binary safe. I'd like to mess around and put binary into redis using C#. My client of choice doesn't support writing binary keys it uses keys and it make sense. However i am just fooling around so tell me how i can do this. How do i convert a raw byte[] into a string? At first i was thinking about converting a byte[] to a utf8 string however unicode has some checks to see if its valid or not. So raw binary should fail. Actually i tried it out. Instead of failing i got a strange result. My main question is how do i convert a raw byte[] to the equivalent string? My unimportant question is why did i get a 512 byte string instead of an exception saying this is not a valid UTF8 string? code var rainbow = new byte[256]; for (int i = 0; i < 256; i++) { rainbow[i] = (byte)i; } var sz = Encoding.UTF8.GetString(rainbow); var szarr = Encoding.UTF8.GetBytes(sz); Console.WriteLine("{0} {1} {2}", ByteArraysEqual(szarr, rainbow), szarr.Length, rainbow.Length); Output False 512 256

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  • Convert 2 bytes to a number

    - by Vaccano
    I have a control that has a byte array in it. Every now and then there are two bytes that tell me some info about number of future items in the array. So as an example I could have: ... ... Item [4] = 7 Item [5] = 0 ... ... The value of this is clearly 7. But what about this? ... ... Item [4] = 0 Item [5] = 7 ... ... Any idea on what that equates to (as an normal int)? I went to binary and thought it may be 11100000000 which equals 1792. But I don't know if that is how it really works (ie does it use the whole 8 items for the byte). Is there any way to know this with out testing? Note: I am using C# 3.0 and visual studio 2008

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  • Having trouble with extension methods for byte arrays

    - by Dave
    I'm working with a device that sends back an image, and when I request an image, there is some undocumented information that comes before the image data. I was only able to realize this by looking through the binary data and identifying the image header information inside. I've been able to make everything work fine by writing a method that takes a byte[] and returns another byte[] with all of this preamble "stuff" removed. However, what I really want is an extension method so I can write image_buffer.RemoveUpToByteArray(new byte[] { 0x42, 0x4D }); instead of byte[] new_buffer = RemoveUpToByteArray( image_buffer, new byte[] { 0x42, 0x4D }); I first tried to write it like everywhere else I've seen online: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this byte[] buffer, byte[] header) { ... } } but then I get an error complaining that there isn't an extension method where the first parameter is a System.Array. Weird, everyone else seems to do it this way, but okay: public static class MyExtensionMethods { public static void RemoveUpToByteArray(this Array buffer, byte[] header) { ... } } Great, that takes now, but still doesn't compile. It doesn't compile because Array is an abstract class and my existing code that gets called after calling RemoveUpToByteArray used to work on byte arrays. I could rewrite my subsequent code to work with Array, but I am curious -- what am I doing wrong that prevents me from just using byte[] as the first parameter in my extension method?

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  • Convert byte array to wav file

    - by Eyla
    I'm trying to play a wav sound that stored in byte array called bytes. I know that I should convert the byte array to wav file and save it in my local drive then called the saved file but I was not able to convert the byte array to wav file. please help me to give sample code to convert byte arrary of wav sound to wav file. here is my code: protected void Button1_Click(object sender, EventArgs e) { byte[] bytes = GetbyteArray(); //missing code to convert the byte array to wav file ..................... System.Media.SoundPlayer myPlayer = new System.Media.SoundPlayer(myfile); myPlayer.Stream = new MemoryStream(); myPlayer.Play(); }

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  • Cannot convert CString to BYTE array

    - by chekalin-v
    I need to convert CString to BYTE array. I don't know why, but everything that I found in internet does not work :( For example, I have CString str = _T("string"); I've been trying so 1) BYTE *pbBuffer = (BYTE*)(LPCTSTR)str; 2) BYTE *pbBuffer = new BYTE[str.GetLength()+1]; memcpy(pbBuffer, (VOID*)(LPCTSTR)StrRegID, str.GetLength()); 3) BYTE *pbBuffer = (BYTE*)str.GetString(); And always pbBuffer contains just first letter of str DWORD dwBufferLen = strlen((char *)pbBuffer)+1; is 2 But if I use const string: BYTE *pbBuffer = (BYTE*)"string"; pbBuffer contains whole string Where is my mistake?

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  • CIL and JVM Little endian to big endian in c# and java

    - by Haythem
    Hello, I am using on the client C# where I am converting double values to byte array. I am using java on the server and I am using writeDouble and readDouble to convert double values to byte arrays. The problem is the double values from java at the end are not the double values at the begin giving to c# writeDouble in Java Converts the double argument to a long using the doubleToLongBits method , and then writes that long value to the underlying output stream as an 8-byte quantity, high byte first. DoubleToLongBits Returns a representation of the specified floating-point value according to the IEEE 754 floating-point "double format" bit layout. The Program on the server is waiting of 64-102-112-0-0-0-0-0 from C# to convert it to 1700.0 but he si becoming 0000014415464 from c# after c# converted 1700.0 this is my code in c#: class User { double workingStatus; public void persist() { byte[] dataByte; using (MemoryStream ms = new MemoryStream()) { using (BinaryWriter bw = new BinaryWriter(ms)) { bw.Write(workingStatus); bw.Flush(); bw.Close(); } dataByte = ms.ToArray(); for (int j = 0; j < dataByte.Length; j++) { Console.Write(dataByte[j]); } } public double WorkingStatus { get { return workingStatus; } set { workingStatus = value; } } } class Test { static void Main() { User user = new User(); user.WorkingStatus = 1700.0; user.persist(); } thank you for the help.

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  • how to convert byte array to key format??

    - by sebby_zml
    hi everyone, i would like to know how to convert byte array into key. i am doing an AES encryption/decryption. instead of generating a key, i would like to use my generated byte array. byte[] clientCK = Milenage.f3(sharedSecret16, RANDbytes, opc); let say i have a byte array called clientCK, stated above. i want to use it in AES encryption as shown below. Cipher c = Cipher.getInstance("AES"); c.init(Cipher.ENCRYPT_MODE, key); byte[] encValue = c.doFinal(valueToEnc.getBytes()); String encryptedValue = new BASE64Encoder().encode(encValue); therefore, i need to convert that byte array clientCK into key format. please help.

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  • Creating Bitmaps from ARGB strings (in actionscript-3)???

    - by ashenwraith
    Hi, in actionscript 3, what's the fastest way to dump your data (not from a file) into a bitmap for display? I have it working with setPixels and colored rects but that's way too slow/inefficient. Is there a way to load in the raw bytes or hijack the loader class to put in custom loader data? What would be the best/fastest--should I start writing a byte encoder?

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  • AS3 computeSpectrum fft true

    - by cr1ms0n3cho
    I am just trying to understand what the values sent back from computeSpectrum(bytes,true,0) mean. I have values ranging from 0 to 1 for each float i read from the byte array but does each value represent a range of Hz Thanks!

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  • How to fill byte array with junk?

    - by flyout
    I am using this: byte[] buffer = new byte[10240]; As I understand this initialize the buffer array of 10kb filled with 0s. Whats the fastest way to fill this array (or initialize it) with junk data every time? I need to use that array like 5000 times and fill it every time with different junk data, that's why I am looking for a fast method to do it. The array size will also have to change every time.

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  • Using LINQ to search a byte array for all subarrays that start/stop with certain byte

    - by Joel B
    I'm dealing with a COM port application and we have a defined variable-length packet structure that I'm talking to a micro-controller with. The packet has delimiters for the start and stop bytes. The trouble is that sometimes the read buffer can contain extraneous characters. It seems like I'll always get the whole packet, just some extra chatter before/after the actual data. So I have a buffer that I append data to whenever new data is received from the COM port. What is the best way to search this buffer for any possible occurrences of my packet? For example: Say my packet delimiter is 0xFF and I have an array as such { 0x00, 0xFF, 0x02, 0xDA, 0xFF, 0x55, 0xFF, 0x04 } How can I create a function/LINQ-statment that returns all subarrays that start and end with the delimiter (almost like a sliding-correlator with wildcards)? The sample would return the following 3 arrays: {0xFF, 0x02, 0xDA, 0xFF}, {0xFF, 0x55, 0xFF}, and {0xFF, 0x02, 0xDA, 0xFF, 0x55, 0xFF}

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