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  • Creating a handle to a class' property

    - by shadeMe
    Would it be possible to create a handle ( or a tracking handle ) to a class' property ? For instance, System::Windows::Forms::CheckBox^ Box = gcnew System::Windows::Forms::CheckBox() I'd like to create a handle to its Checked property and use it to access and modify the same.

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  • ASP session variables leak

    - by Rafael Soto
    Hi folks, How can i look every user session variable on IIS Application Server. This issue is to find a biggest session variable on my application to find a leak because my session timeout requirement is too high.

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  • Why does jquery leak memory so badly?

    - by Thomas Lane
    This is kind of a follow-up to a question I posted last week: http://stackoverflow.com/questions/2429056/simple-jquery-ajax-call-leaks-memory-in-ie I love the jquery syntax and all of its nice features, but I've been having trouble with a page that automatically updates table cells via ajax calls leaking memory. So I created two simple test pages

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  • iPhone app memory leak

    - by Marian Busoi
    Any idea why this code gives me a memory leak? As you can see, I'm running out of ideas as to what I can do to stop it. (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; NSArray *allSketches = [project.sketches allObjects]; NSMutableArray *temp = [[NSMutableArray alloc] initWithArray:allSketches];

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  • Singleton design potential leak

    - by iBrad Apps
    I have downloaded a library off of github and have noticed that in the main singleton of the library there is a possible leak in this bit of code: +(DDGameKitHelper*) sharedGameKitHelper { @synchronized(self) { if (instanceOfGameKitHelper == nil) { [[DDGameKitHelper alloc] init];

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  • Displaying Video using a Window Handle

    - by fergs
    I'm working on a C# wrapper for Dallmeier camera's and currently have a working wrapper. I can connect to a camera via passing the window handle (in my application its a picture box handle), this is used to send video and messages. Once connected I can then send the StartLiveView command and then a live stream video

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  • Memory Leak question

    - by franz
    I am having a memory leak issue with the following code. As much as I can tell I don't see why the problem persists but it still does not release when called. I am detecting the problem in instruments and the following code is keeping its "cards" classes alive even when it should had released them. Any help welcome.

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  • .NET memory leak?

    - by SA
    I have an MDI which has a child form. The child form has a DataGridView in it. I load huge amount of data in the datagrid view. When I close the child form the disposing method is called in which I dispose the datagridview this.dataGrid.Dispose(); this.dataGrid = null; When I close the form the memory

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  • Calling matlab callback/function handle from Java

    - by jakob
    How do I pass a matlab function handle to a Java object and invoke it from within Java (that is, I want Java to tell matlab when it is ready with a calculation). I am trying to use the com.mathworks.jmi.Matlab class for evaluating Matlab expressions in the Java object, but I can't see how to 1) transfer the

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  • WPF WriteableBitmap Memory Leak?

    - by Mario
    Hello, everyone! I'm trying to figure out how to release a WriteableBitmap memory. In the next section of code I fill the backbuffer of a WriteableBitmap with a really large amount of data from "BigImage" (3600 * 4800 px, just for testing) If I comment the lines where bitmap and image are equaled to

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  • ToolStrip memory leak

    - by Marcus
    Hi, I've been having trouble with memory leaks with the SWF-ToolStrip. According to this http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=115600# is has been resolved. But here it seemes not. Anyone know how to resolve this?

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  • GLKit Memory Leak copywithZone

    - by TommyT39
    Running the instruments utility against the game I'm writing shows a bunch of memory leaks related to copy with Zone when I cycle through an array and draw some simple cube objects. Im not sure the best way to track this down as I'm new to OpenGL programming. My program

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