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  • Implementing game rules in a tactical battle board game

    - by Setzer22
    I'm trying to create a game similar to what one would find in a typical D&D board game combat. For mor examples you could think of games like Advance Wars, Fire Emblem or Disgaea. I should say that I'm using design by component so far, but I can't find a nice way to fit components into the part I want to ask. I'm struggling right now with the "game rules" logic. That is, the code that displays the menu, allows the player to select units, and command them, then tells the unit game objects what to do given the player input. The best way I could thing of handling this was using a big state machine, so everything that could be done in a "turn" is handled by this state machine, and the update code of this state machine does different things depending on the state. This approach, though, leads to a large amount of code (anything not model-related) to go into a big class. Of course I can subdivide this big class into more classes, but it doesn't feel modular and upgradable enough. I'd like to know of better systems to handle this in order to be able to upgrade the game with new rules without having a monstruous if/else chain (or switch / case, for that matter). So, any ideas? I'd also like to ask that if you recommend me a specific design pattern to also provide some kind of example or further explanation and not stick to "Yeah you should use MVC and it'll work".

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  • Battle Zombies on Your Desktop with the Dead Island Theme for Windows 7

    - by Asian Angel
    Do you love battling zombie hordes? Then welcome to Banoi Island where a Zombie outbreak has just occurred and you must race against time to save the other survivors and yourself! The theme comes with eight wallpapers full of zombie fighting goodness to help turn your desktop into the perfect battleground. The theme is available in the following aspect ratios: 4:3 Aspect Ratio Resolutions: 1600*1200, 1280*960, 1152*864, 1024*768 16:9 Aspect Ratio Resolutions: 1920*1080, 1600*900, 1366*768, 1360*768 16:10 Aspect Ratio Resolutions: 1920*1200, 1680*1050, 1440*900, 1280*800 Download the Dead Island Theme for Windows 7 [7 Tutorials] How to See What Web Sites Your Computer is Secretly Connecting To HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast!

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  • The battle for Internet freedom

    <b>Network World:</b> "What are we permitted to post legally on the Internet? Who is responsible for the content of materials posted on Web sites? Two recent legal cases have highlighted the ongoing battles over control of information being posted on the Internet."

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  • Iphone App Similar to the Talking Larry Application

    - by Zeeshan
    I am developing iphone application similar to the Talking Larry Application. I am facing an issue of Low Memory when i pre-load the animations into an NSMutable Array. If i do not pre-load the animations and load it into the Animation Images when the user touch the button then it takes Time and it play back the animation very Slow. And during video making it does not play the complete animations. How can i resolve this issue. I want to play back the animations similar to the Talking Larry app and do not want to get Low Memory Issue.

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  • What forms of non-interactive RPG battle systems exist?

    - by Landstander
    I am interested in systems that allow players to develop a battle plan or setup strategy for the party or characters prior to entering battle. During the battle the player either cannot input commands or can choose not to. Rule Based In this system the player can setup a list of rules in the form of [Condition - Action] that are then ordered by priority. Gambits in Final Fantasy XII Tactics in Dragon Age Origin & II

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  • iPhone: Switching from a map screen to a battle screen without the map progress being reset

    - by user298261
    Hello! I'm trying to make a role-playing game, and I want the game to work so that it transitions to the battle NIB for battles, then returns back to the map NIB afterward, yet still retain all the progress the player has made exploring the dungeon. I've tried proto-typing this with just a view-switcher, where one view creates content, and then switches to the other view, and then coming back from the other view. However, once the view goes back to the original, the original view is reset. How to make the data persistent so that it doesn't reset after every "battle"? Thanks!

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  • Larry Ellison is szerepel az Iron Man 2 c. filmben

    - by Fekete Zoltán
    Az Oracle CEO-ja, Larry Ellison is szerepel az Iron Man 2 címu mozifilmben! :) Tehát nem csupán Scarlett Johansson bájaiban gyönyörködhetünk, hanem az Oracle elso embere, Larry Ellison is megjelenik a színen. Az Oracle-nek az Iron Man 2 filmhez kapcsolódó anyagai itt találhatók. Itt meg tekintheto a film trailere is, illetve háttérképek nagy méretben. Légy Te is szuperhíró! Legyen szuperhos! (sot, Superhero :) ) - innovatív Oracle megoldásával

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  • How can I keep track of a battle log on a web game?

    - by Jay W
    Recently I started working on a Web turn-based PvP RPG game. Now I'm working on the battle system but I encountered some issues: How can I keep track of everything that happens in the battle? It should keep track of the characters on the field, inventory, the damage done etc. I first thought I would simply put it in the (MySQL) database, but I think it will be too much. Especially if several people are in a battle. I thought of puting this in sessions or cookies but I don't think thats reliable. Does anyone have an idea how I can do this?

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  • Oracle Database In-Memory Launch - Featuring Larry Ellison - June 10 - Joint the live webcast!

    - by Javier Puerta
    For more than three-and-a-half decades, Oracle has defined database innovation. With our market-leading technologies, customers have been able to out-think and out-perform their competition. Soon they will be able to do that even faster. At a live launch event and simultaneous webcast, Larry Ellison will reveal the future of the database. Promote this strategic event to customers.  Watch Larry Ellison on Tuesday, June 10, 2014 19:00 – 20:30 a.m. CET  6:00 pm - 7:30 pm UK  Join the webcast here!

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  • Oracle Database In-Memory Launch - Featuring Larry Ellison - June 10 - Joint the webcast!

    - by Javier Puerta
    For more than three-and-a-half decades, Oracle has defined database innovation. With our market-leading technologies, customers have been able to out-think and out-perform their competition. Soon they will be able to do that even faster. At a live launch event and simultaneous webcast, Larry Ellison will reveal the future of the database. Promote this strategic event to customers.  Watch Larry Ellison on Tuesday, June 10, 2014 19:00 – 20:30 a.m. CET  6:00 pm - 7:30 pm UK  Join the webcast here!

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  • Recursion - Ship Battle

    - by rgorrosini
    I'm trying to write a little ship battle game in java. It is 100% academic, I made it to practice recursion, so... I want to use it instead of iteration, even if it's simpler and more efficient in most some cases. Let's get down to business. These are the rules: Ships are 1, 2 or 3 cells wide and are placed horizontally only. Water is represented with 0, non-hit ship cells are 1, hit ship cells are 2 and sunken ships have all it's cells in 3. With those rules set, I'm using the following array for testing: int[][] board = new int[][] { {0, 1, 2, 0, 1, 0}, {0, 0, 1, 1, 1, 0}, {0, 3, 0, 0, 0, 0}, {0, 0, 2, 1, 2, 0}, {0, 0, 0, 1, 1, 1}, }; It works pretty good so far, and to make it more user-friendly I would like to add a couple of reports. these are the methods I need for them: Given the matrix, return the amount of ships in it. Same as a), but separating them by state (amount of non-hit ships, hit and sunken ones). I will need a hand with those reports, and I would like to get some ideas. Remember it must be done using recursion, I want to understand this, and the only way to go is practice! Thanks a lot for your time and patience :).

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  • Why do my backup fail when I target a network share hosted by a Synology DS211 disk station?

    - by Larry
    My backups are failing when I try to use a network share hosted by a Synology DS211 disk station. They work fine if I target a different network share (i.e. \server1\data\larry). When I run the following command: Wbadmin start backup -backupTarget:\\diskstation\backup-larry -include:C: This is what I get: wbadmin 1.0 - Backup command-line tool (C) Copyright 2004 Microsoft Corp. Note: The backed up data cannot be securely protected at this destination. Backups stored on a remote shared folder might be accessible by other people on the network. You should only save your backups to a location where you trust the other users who have access to the location or on a network that has additional security precautions in place. Retrieving volume information... This will back up volume WIN7(C:) to \\diskstation\backup-larry. Do you want to start the backup operation? [Y] Yes [N] No y Note: The list of volumes included for backup does not include all the volumes that contain operating system components. This backup cannot be used to perform a system recovery. However, you can recover other items if the destination media type supports it. The backup operation to \\diskstation\backup-larry is starting. Creating a shadow copy of the volumes specified for backup... Creating a shadow copy of the volumes specified for backup... The backup operation stopped before completing. Summary of the backup operation: ------------------ The backup operation stopped before completing. Detailed error: Access is denied. Windows Backup failed to write the file: '<backup location>\WindowsImageBackup\<Computer Name>\MediaId'. Access is denied. The backup creates the following path \\diskstation\backup-larry\WindowsImageBackup\LARRY-MYDOMAIN\ but its empty. I definitely have read/write access on the target directory (\diskstation\backup-larry). I have verified this by looking at the permission and by actually copying files to this location. Any suggestions?

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  • Problem with waveOutWrite and waveOutGetPosition deadlock

    - by MusiGenesis
    I'm working on an app that plays audio continuously using the waveOut... API from winmm.dll. The app uses "leapfrog" buffers, which are basically a bunch of arrays of samples that you dump into the audio queue. Windows plays them seamlessly in sequence, and as each buffer completes Windows calls a callback function. Inside this function, I load the next set of samples into the buffer, process them however, and then dump the buffer back into the audio queue. In this way, the audio plays indefinitely. For animation purposes, I'm trying to incorporate waveOutGetPosition into the application (since the "buffer done" callbacks are irregular enough to cause jerky animation). waveOutGetPosition returns the current position of playback, so it's hyper-precise. The problem is that in my application, making calls to waveOutGetPosition eventually causes the application to lock up - the sound stops and the call never returns. I've boiled things down to a simple app that demonstrates the problem. You can run the app here: http://www.musigenesis.com/SO/waveOut%20demo.exe If you just hear a tiny bit of piano over and over, it's working. It's just meant to demonstrate the problem. The source code for this project is here: http://www.musigenesis.com/SO/WaveOutDemo.zip The first button runs the app in leapfrog mode without making the calls to waveOutGetPosition. If you click this, the app will play forever without breaking (the X button will close it and shut it off). The second button starts the leapfrogger and also starts a forms timer that calls the waveOutGetPosition and displays the current position. Click this and the app will run for a short while and then lock up. On my laptop, it usually locks up in 15-30 seconds; at most it's taken a minute. I have no idea how to fix this, so any help or suggestions would be most welcome. I've found very few posts on this issue, but it seems that there is a potential deadlock, either from multiple calls to waveOutGetPosition or from calls to that and waveOutWrite that occur at the same time. It's possible that I'm calling this too frequently for the system to handle.

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  • AI for a mixed Turn Based + Real Time battle system - Something "Gambit like" the right approach?

    - by Jason L.
    This is maybe a question that's been asked 100 times 1,000 different ways. I apologize for that :) I'm in the process of building the AI for a game I'm working on. The game is a turn based one, in the vein of Final Fantasy but also has a set of things that happen in real time (reactions). I've experimented with FSM, HFSMs, and Behavior Trees. None of them felt "right" to me and all felt either too limiting or too generic / big. The idea I'm toying with now is something like a "Rules engine" that could be likened to the Gambit system from Final Fantasy 12. I would have a set of predefined personalities. Each of these personalities would have a set of conditions it would check on each event (Turn start, time to react, etc). These conditions would be priority ordered, and the first one that returns true would be the action I take. These conditions can also point to a "choice" action, which is just an action that will make a choice based on some Utility function. Sort of a mix of FSM/HFSM and a Utility Function approach. So, a "gambit" with the personality of "Healer" may look something like this: (ON) Ally HP = 0% - Choose "Relife" spell (ON) Ally HP < 50% - Choose Heal spell (ON) Self HP < 65% - Choose Heal spell (ON) Ally Debuff - Choose Debuff Removal spell (ON) Ally Lost Buff - Choose Buff spell Likewise, a "gambit" with the personality of "Agressor" may look like this: (ON) Foe HP < 10% - Choose Attack skill (ON) Foe any - Choose target - Choose Attack skill (ON) Self Lost Buff - Choose Buff spell (ON) Foe HP = 0% - Taunt the player What I like about this approach is it makes sense in my head. It also would be extremely easy to build an "AI Editor" with an approach like this. What I'm worried about is.. would it be too limiting? Would it maybe get too complicated? Does anyone have any experience with AIs in Turn Based games that could maybe provide me some insight into this approach.. or suggest a different approach? Many thanks in advance!!!

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  • How to refactor a Python “god class”?

    - by Zearin
    Problem I’m working on a Python project whose main class is a bit “God Object”. There are so friggin’ many attributes and methods! I want to refactor the class. So Far… For the first step, I want to do something relatively simple; but when I tried the most straightforward approach, it broke some tests and existing examples. Basically, the class has a loooong list of attributes—but I can clearly look over them and think, “These 5 attributes are related…These 8 are also related…and then there’s the rest.” getattr I basically just wanted to group the related attributes into a dict-like helper class. I had a feeling __getattr__ would be ideal for the job. So I moved the attributes to a separate class, and, sure enough, __getattr__ worked its magic perfectly well… At first. But then I tried running one of the examples. The example subclass tries to set one of these attributes directly (at the class level). But since the attribute was no longer “physically located” in the parent class, I got an error saying that the attribute did not exist. @property I then read up about the @property decorator. But then I also read that it creates problems for subclasses that want to do self.x = blah when x is a property of the parent class. Desired Have all client code continue to work using self.whatever, even if the parent’s whatever property is not “physically located” in the class (or instance) itself. Group related attributes into dict-like containers. Reduce the extreme noisiness of the code in the main class. For example, I don’t simply want to change this: larry = 2 curly = 'abcd' moe = self.doh() Into this: larry = something_else('larry') curly = something_else('curly') moe = yet_another_thing.moe() …because that’s still noisy. Although that successfully makes a simply attribute into something that can manage the data, the original had 3 variables and the tweaked version still has 3 variables. However, I would be fine with something like this: stooges = Stooges() And if a lookup for self.larry fails, something would check stooges and see if larry is there. (But it must also work if a subclass tries to do larry = 'blah' at the class level.) Summary Want to replace related groups of attributes in a parent class with a single attribute that stores all the data elsewhere Want to work with existing client code that uses (e.g.) larry = 'blah' at the class level Want to continue to allow subclasses to extend, override, and modify these refactored attributes without knowing anything has changed Is this possible? Or am I barking up the wrong tree?

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  • Excel VBA - How to copy/transpose multiple columns record into individual single row

    - by larry
    I'm working on data migration, need some help on doing a macro to copy/transpose multiple columns record into individual single row. There are also a "tag" in the first row, which indicates the columns that should not be included in the copy/transpose. From: Tag x Name Jan Feb Mar Apr Larry 2 20 34 56 Harry 3 45 77 88 Marry 5 66 44 33 To: Larry Jan 2 Larry Feb 20 Larry Apr 56 Harry Jan 3 Harry Feb 45 Harry Apr 88 Marry Jan 5 Marry Feb 66 Marry Apr 33 The "Mar" data was omitted due to there's a tag (X) above it. The data might be near hundred columns (few years), and some of the months need to be omitted. Any expert able to help on this? I had been spending whole day cracking my head on this. Worse come to worse I might have to manually copy and paste, that would probably took me a decade.

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  • VNC server failed to start CentOS

    - by Shaun
    I followed a tutorial on how to install and get VNCserver to run on CentOS 6 (since freenx isnt supported yet) and I keep getting Starting VNC server: 1:user [FAILED] How do I figure out whats going on here? Im new to Linux/CentOS and im trying to get RDP going so I can step away from SSH as much as possible (you know us Windows users love our pretty GUI's). So, where is the error log at and how do I find it? Or maybe someone else has experienced this and knows the solution based on the simple error given? After running in debug mode, here is my error + . /etc/init.d/functions ++ TEXTDOMAIN=initscripts ++ umask 022 ++ PATH=/sbin:/usr/sbin:/bin:/usr/bin ++ export PATH ++ '[' -z '' ']' ++ COLUMNS=80 ++ '[' -z '' ']' +++ /sbin/consoletype ++ CONSOLETYPE=pty ++ '[' -f /etc/sysconfig/i18n -a -z '' -a -z '' ']' ++ . /etc/profile.d/lang.sh ++ unset LANGSH_SOURCED ++ '[' -z '' ']' ++ '[' -f /etc/sysconfig/init ']' ++ . /etc/sysconfig/init +++ BOOTUP=color +++ RES_COL=60 +++ MOVE_TO_COL='echo -en \033[60G' +++ SETCOLOR_SUCCESS='echo -en \033[0;32m' +++ SETCOLOR_FAILURE='echo -en \033[0;31m' +++ SETCOLOR_WARNING='echo -en \033[0;33m' +++ SETCOLOR_NORMAL='echo -en \033[0;39m' +++ PROMPT=yes +++ AUTOSWAP=no +++ ACTIVE_CONSOLES='/dev/tty[1-6]' +++ SINGLE=/sbin/sushell ++ '[' pty = serial ']' ++ __sed_discard_ignored_files='/\(~\|\.bak\|\.orig\|\.rpmnew\|\.rpmorig\|\.rpmsave\)$/d' + '[' -r /etc/sysconfig/vncservers ']' + . /etc/sysconfig/vncservers ++ VNCSERVERS='1:larry 2:moe 3:curly' ++ VNCSERVERARGS[1]='-geometry 800x600' ++ VNCSERVERARGS[2]='-geometry 640x480' ++ VNCSERVERARGS[3]='-geometry 640x480' + prog='VNC server' + RETVAL=0 + case "$1" in + start + '[' 0 '!=' 0 ']' + . /etc/sysconfig/network ++ NETWORKING=yes ++ HOSTNAME=vps.binaryvisionaries.com ++ DOMAINNAME=server.name ++ GATEWAYDEV=venet0 ++ NETWORKING_IPV6=yes ++ IPV6_DEFAULTDEV=venet0 + '[' yes = no ']' + '[' -x /usr/bin/vncserver ']' + '[' -x /usr/bin/Xvnc ']' + echo -n 'Starting VNC server: ' Starting VNC server: + RETVAL=0 + '[' '!' -d /tmp/.X11-unix ']' + for display in '${VNCSERVERS}' + SERVS=1 + echo -n '1:larry ' 1:larry + DISP=1 + USER=larry + VNCUSERARGS='-geometry 800x600' + runuser -l larry -c 'cd ~larry && [ -r .vnc/passwd ] && vncserver :1 -geometry 800x600' + RETVAL=1 + '[' 1 -eq 0 ']' + break + '[' -z 1 ']' + '[' 1 -eq 0 ']' + failure 'vncserver start' + local rc=1 + '[' color '!=' verbose -a -z '' ']' + echo_failure + '[' color = color ']' + echo -en '\033[60G' + echo -n '[' [+ '[' color = color ']' + echo -en '\033[0;31m' + echo -n FAILED FAILED+ '[' color = color ']' + echo -en '\033[0;39m' + echo -n ']' ]+ echo -ne '\r' + return 1 + '[' -x /usr/bin/plymouth ']' + /usr/bin/plymouth --details + return 1 + echo + '[' 1 -eq 98 ']' + return 1 + exit 1

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  • Interactive Fiction engine and Tech Support - has anyone done this? [on hold]

    - by Larry G. Wapnitsky
    I've always been a big fan of Interactive Fiction and have been wanting to try my hand at it for a while. I have a need to create a decision tree for my tech support group (L1-L3) and feel as though presenting a decision tree in the form of an IF game would be rather interesting and helpful. I plan on using Inform7, but am curious if anyone has done anything like this in the past. If so, can you present examples, links to examples, opinions? Thanks, Larry

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  • Can't get my OpenVpn client to connect

    - by Larry
    Hi Guys, I am trying to setup a test vpn between my home desktop and my laptop. So far I have got the server on the desktop to connect fine but I can not get my laptop to finish the connection. I have tried several different configurations and they all give me the same result. Obviously it has nothing to do with my Client configuration but possibly something on my laptop? Here is the message I get in the log when it stops then times out and restarts. Mon Oct 18 20:10:55 2010 UDPv4 link local: [undef] Mon Oct 18 20:10:55 2010 UDPv4 link remote: 74.190.29.236:1194 Mon Oct 18 20:11:55 2010 TLS Error: TLS key negotiation failed to occur within 60 seconds (check your network connectivity) Mon Oct 18 20:11:55 2010 TLS Error: TLS handshake failed here are my configurations server.ovpn port 1194 proto udp dev tun ca ca.crt cert server.crt key server.key dh dh1024.pem server 10.8.0.1 255.255.255.252 ifconfig-pool-persist ipp.txt push "route 10.0.0.1 255.255.255.0" push "dhcp-option WINS 10.0.0.5" push "dhcp-option DNS 10.0.0.5" push "dhcp-option DOMAIN acme.com.local" keepalive 10 120 comp-lzo max-clients 1 persist-key persist-tun status openvpn-status.log verb 3 LArry.ovpn client proto udp dev tun remote doublel.hopto.org 1194 resolv-retry infinite nobind persist-key persist-tun ca ca.crt cert client1.crt key client1.key comp-lzo verb 3 dev tun local 206.162.148.9 remote 134.28.54.2 ifconfig 192.168.99.1 192.168.99.2 route 10.0.0.0 255.0.0.0 192.168.99.2 I just need a simple vpn for one user. Am I headed down the right path? Thanks, Larry

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  • Is 'second' a keyword in mysql full-text searches?

    - by Larry
    I have a simple MySQL table that is setup for full text search. | id | title | ---------------------- | 1 | test event | | 2 | Second test | | 3 | Larry's event | | 4 | this second | When I use the query: SELECT * FROM EVENTS WHERE MATCH (title) AGAINST ('test event' IN BOOLEAN MODE); I get back 3 rows; the ones containing 'test event', 'Second test', and 'Larry's Event'. Now If I run the following query: SELECT * FROM EVENTS WHERE MATCH (title) AGAINST ('second' IN BOOLEAN MODE); Nothing is returned... strange? Lastly, if I run the query: SELECT * FROM EVENTS WHERE MATCH (title) AGAINST ('second test' IN BOOLEAN MODE); I get back 2 rows; the ones containing 'test event' and 'Second test'. I appears that the word 'second' cannot be searched or needs to be escaped somehow. Am I missing something?

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  • Reach for the Stars…Even if you Miss you’ll Land in the Cloud

    - by Kristin Rose
    “You make investment in the next generation of technology, while continuing to invest in your existing.” – Larry Ellison Last week’s Oracle Cloud and Oracle Platinum Services announcement highlighted some of the exciting ways in which Oracle made the switch from being an On-Premise Application provider to both an On-Premise and Cloud Application provider. The announcement was lead by Oracle CEO Larry Ellison, and Oracle President Mark Hurd. Together they announced the industry’s broadest and most advanced Cloud strategy and introduced Oracle Cloud Social Services, a broad Enterprise Social Platform offering. Attendees also anxiously awaited Larry’s first tweet.Be sure to watch the webcast replay below to learn more about the new developments in Oracle's Cloud strategy, and game-changing advances in Oracle Support. Sending you Cloud Dreams and Twitter Wishes,The OPN Communications Team

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  • Building Java EE in the Cloud–Webcast August 30th 2012

    - by JuergenKress
    Building Java EE in the Cloud Thursday, August 30, 2012 at 10:00 AM PDT While cloud computing is making big strides, there are challenges in enterprises to start meaningful adoption of the technology. Steps to cloud adoption by the enterprises are different - often with varying results. Some choose to optimize current applications with basic steps, resulting in minimal benefits. Others transform the entire portfolio, with a complete architecture overhaul, and build business agility as a result. Join Anand Kothari, Principal Product Manager for Oracle Cloud Java Service and Larry Carvalho, Principal Analyst at Robust Cloud, LLC as they discuss the evolution of the cloud, and how Oracle Cloud Java Service enables enterprises to make transformational changes. Speakers: Anand Kothari and Larry Carvalho For details please visit the registration page WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Anand Kothari,Larry Carvalho,Java,Java EE6,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress,Cloud

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