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  • How to Install Mac OS X Lion on Your HP ProBook (or Compatible Laptop)

    - by Usman
    There’s nothing more satisfying than building a hackintosh, i.e. installing Mac OS X on a non-Apple machine. Although it isn’t as easy as it sounds, but the end result is worth the effort. Building a PC with specific components and installing Mac OS X on it can save you thousands of dollars you might spend on a real Mac. And now, it’s time to step into the portable world. Today we will show how you can turn an HP ProBook (or any compatible Sandy Bridge laptop) into a 95% MacBook Pro! Why should (or shouldn’t) you do it? Let’s clarify whether or not it should be done. Firstly, we all know Apple makes awesome laptops. The design, build quality, and the aesthetics (not to mention, the glowing Apple) would make you crave for one. Secondly, all these Apple laptops are bundled with Mac OS X, which (for some people) is the most user-friendly and annoyance-free operating system. Digital artists, musicians, video editors, they all prefer Mac for a reason. So the verdict is, if hardware design is what you really look for, you should get a real Mac, and we are not at all stopping you from doing so. But if you’re only concerned with the OS (and saving a few bucks in your pocket), you may consider giving this a shot. But remember, it may not perform as good as a real Mac does. The results vary, so hope for the best, and proceed with caution. Why HP ProBook? How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers

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  • Store value of os.system or os.popen

    - by chrissygormley
    Hello, I want to grep the error's out of a log file and save the value as an error. When I use: errors = os.system("cat log.txt | grep 'ERROR' | wc -l") I get the return code that the command worked or not. When I use: errors = os.popen("cat log.txt | grep 'ERROR' | wc -l") I get what the command is trying to do. When I run this in the command line I get 3 as thats how many errors there are. Can anyone suggest another way? Thanks

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  • NullReferenceException when changing skin/theme via Application.Current.Resources

    - by CoolCat
    I am writing an wpf application with multiple skins. The code to switch theme is as below: try { Application.Current.Resources.MergedDictionaries.Add( resource ); } catch( Exception ex ) { } The first time the code is called (to switch to a new theme), it is executed successfully; however, any subsequent calls to the same code would throw System.NullReferenceException. The way I set up my themes are similar to what described here: http://www.codewrecks.com/blog/index.php/2008/05/22/simple-skinnable-and-theme-management-in-wpf-user-interface/. Has anyone seen this error before? How do I go about debugging this since the exception is thrown else where? Any help is greatly appreciated. StackTrace: at System.Windows.EffectiveValueEntry.GetFlattenedEntry(RequestFlags requests) at System.Windows.DependencyObject.EvaluateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry newEntry, OperationType operationType) at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, OperationType operationType) at System.Windows.StyleHelper.ApplyStyleOrTemplateValue(FrameworkObject fo, DependencyProperty dp) at System.Windows.StyleHelper.InvalidateContainerDependents(DependencyObject container, FrugalStructList`1& exclusionContainerDependents, FrugalStructList`1& oldContainerDependents, FrugalStructList`1& newContainerDependents) at System.Windows.StyleHelper.DoStyleInvalidations(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle) at System.Windows.StyleHelper.UpdateStyleCache(FrameworkElement fe, FrameworkContentElement fce, Style oldStyle, Style newStyle, Style& styleCache) at System.Windows.FrameworkElement.OnStyleChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.FrameworkElement.OnPropertyChanged(DependencyPropertyChangedEventArgs e) at System.Windows.DependencyObject.NotifyPropertyChange(DependencyPropertyChangedEventArgs args) at System.Windows.DependencyObject.UpdateEffectiveValue(EntryIndex entryIndex, DependencyProperty dp, PropertyMetadata metadata, EffectiveValueEntry oldEntry, EffectiveValueEntry& newEntry, Boolean coerceWithDeferredReference, OperationType operationType) at System.Windows.DependencyObject.InvalidateProperty(DependencyProperty dp) at System.Windows.FrameworkElement.UpdateStyleProperty() at System.Windows.TreeWalkHelper.InvalidateStyleAndReferences(DependencyObject d, ResourcesChangeInfo info, Boolean containsTypeOfKey) at System.Windows.TreeWalkHelper.OnResourcesChanged(DependencyObject d, ResourcesChangeInfo info, Boolean raiseResourceChangedEvent) at System.Windows.TreeWalkHelper.OnResourcesChangedCallback(DependencyObject d, ResourcesChangeInfo info) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1._VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.VisitNode(FrameworkElement fe) at System.Windows.DescendentsWalker`1.VisitNode(DependencyObject d) at System.Windows.DescendentsWalker`1.WalkLogicalChildren(FrameworkElement feParent, FrameworkContentElement fceParent, IEnumerator logicalChildren) at System.Windows.DescendentsWalker`1.WalkFrameworkElementLogicalThenVisualChildren(FrameworkElement feParent, Boolean hasLogicalChildren) at System.Windows.DescendentsWalker`1.IterateChildren(DependencyObject d) at System.Windows.DescendentsWalker`1.StartWalk(DependencyObject startNode, Boolean skipStartNode) at System.Windows.TreeWalkHelper.InvalidateOnResourcesChange(FrameworkElement fe, FrameworkContentElement fce, ResourcesChangeInfo info) at System.Windows.Application.InvalidateResourceReferenceOnWindowCollection(WindowCollection wc, ResourcesChangeInfo info) at System.Windows.ResourceDictionary.NotifyOwners(ResourcesChangeInfo info) at System.Windows.ResourceDictionary.OnMergedDictionariesChanged(Object sender, NotifyCollectionChangedEventArgs e) at System.Collections.ObjectModel.ObservableCollection`1.OnCollectionChanged(NotifyCollectionChangedEventArgs e) at System.Collections.ObjectModel.ObservableCollection`1.InsertItem(Int32 index, T item) at System.Windows.ResourceDictionaryCollection.InsertItem(Int32 index, ResourceDictionary item) at System.Collections.ObjectModel.Collection`1.Add(T item)

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  • Would You Pay for Smartphone OS Updates? [Poll]

    - by Jason Fitzpatrick
    For most phone ecosystems, manufacturer/carrier provided updates are few and far between (or outright nonexistent). To get access to mobile OS updates, would you open your wallet? While iPhone users are used to regular (and free) OS updates, the rest of us our largely left out in the cold. Over at ExtremeTech, Ryan Whitwam argues that we should be willing to pay for smartphone OS updates. The core of his argument is updates cost money and there is no financial incentive for carriers like Sprint and Verizon to turn back to their supplies (say, Motorola or LG) and pay them to provide an update pack for a phone they stopped selling last quarter. He writes: It might be hard to swallow, but the manufacturer of your phone is out to make money for its shareholders. The truth of the matter is that you’re not even the customer; the carrier is. Carriers buy thousands of phones at a time, and unless the carrier wants an update, there won’t be one because there is no one else to pay for it. Imagine if, instead of burning money for little or no benefit, an OEM actually had a financial incentive to port ICS to its older devices. Instantly, the idea of updating phones goes from the customer service back-burner to the forefront of a company’s moneymaking strategy. If the system proves a success, carriers could get involved and have a taste of the update fees as compensation for deploying the update over the air. This is more viable now than ever before thanks to the huge number of Android phones in the market. Samsung, for example, has sold over 30 million Galaxy S II phones since last summer. It has just started rolling Android 4.0 updates out to some countries, but most users are still waiting. If it charged just $10 for access to the update, that would be $150 million if only half of all users wanted an official update. Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header? The How-To Geek Guide to Getting Started with TrueCrypt

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  • How to Create a Minimize All Windows (Win + M) Hotkey for Mac OS X

    - by The Geek
    Windows users have been able to minimize every window on their desktop ever since keyboards with the Win key started showing up — just tap WIN + M on your keyboard, and every window is minimized. For Mac OS X, it’s not quite as simple. You can, of course, use the CMD + OPT + H + M shortcut key combination to hide most windows… but that’s a lot of keys to hit at once, and it doesn’t always minimize everything in my experience. So like everything else I wanted from Windows, it was time to figure out how to get it on OS X as well. This method uses QuickSilver to provide the shortcut key trigger — if there’s a better way to do that, please let us know. Luckily OS X includes a nice scripting platform, and we can use the following script from a helpful person over at SuperUser to make this all happen. tell application "Finder" to activate tell application "System Events" tell application process "Finder" tell menu bar 1 click menu item "Hide Others" of menu of menu bar item "Finder" click menu item "Minimize All" of menu of menu bar item "Window" end tell end tell end tell Open up a new AppleScript Editor window and paste in the script from above. Then go to File and Save.    

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  • SceneManagers as systems in entity system or as a core class used by a system?

    - by Hatoru Hansou
    It seems entity systems are really popular here. Links posted by other users convinced me of the power of such system and I decided to try it. (Well, that and my original code getting messy) In my project, I originally had a SceneManager class that maintained needed logic and structures to organize the scene (QuadTree, 2D game). Before rendering I call selectRect() and pass the x,y of the camera and the width and height of the screen and then obtain a minimized list containing only visible entities ordered from back to front. Now with Systems, originally in my first attempt my Render system required to get added all entities it should handle. This may sound like the correct approach but I realized this was not efficient. Trying to optimize It I reused the SceneManager class internally in the Renderer system, but then I realized I needed methods such as selectRect() in others systems too (AI principally) and make the SceneManager accessible globally again. Currently I converted SceneManager to a system, and ended up with the following interface (only relevant methods): /// Base system interface class System { public: virtual void tick (double delta_time) = 0; // (methods to add and remove entities) }; typedef std::vector<Entity*> EntitiesVector; /// Specialized system interface to allow query the scene class SceneManager: public System { public: virtual EntitiesVector& cull () = 0; /// Sets the entity to be used as the camera and replaces previous ones. virtual void setCamera (Entity* entity) = 0; }; class SceneRenderer // Not a system { vitual void render (EntitiesVector& entities) = 0; }; Also I could not guess how to convert renderers to systems. My game separates logic updates from screen updates, my main class have a tick() method and a render() method that may not be called the same times. In my first attempt renderers were systems but they was saved in a separated manager, updated only in render() and not in tick() like all other systems. I realized that was silly and simply created a SceneRenderer interface and give up about converting them to systems, but that may be for another question. Then... something does not feel right, isn't it? If I understood correctly a system should not depend on another or even count with another system exposing an specific interface. Each system should care only about its entities, or nodes (as optimization, so they have direct references to relevant components without having to constantly call the component() or getComponent() method of the entity).

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  • FormatException with IsolatedStorageSettings

    - by Jurgen Camilleri
    I have a problem when serializing a Dictionary<string,Person> to IsolatedStorageSettings. I'm doing the following: public Dictionary<string, Person> Names = new Dictionary<string, Person>(); if (!IsolatedStorageSettings.ApplicationSettings.Contains("Names")) { //Add to dictionary Names.Add("key", new Person(false, new System.Device.Location.GeoCoordinate(0, 0), new List<GeoCoordinate>() { new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8974, 14.5099), new GeoCoordinate(35.8973, 14.5100), new GeoCoordinate(35.8973, 14.5099) })); //Serialize dictionary to IsolatedStorage IsolatedStorageSettings.ApplicationSettings.Add("Names", Names); IsolatedStorageSettings.ApplicationSettings.Save(); } Here is my Person class: [DataContract] public class Person { [DataMember] public bool Unlocked { get; set; } [DataMember] public GeoCoordinate Location { get; set; } [DataMember] public List<GeoCoordinate> Bounds { get; set; } public Person(bool unlocked, GeoCoordinate location, List<GeoCoordinate> bounds) { this.Unlocked = unlocked; this.Location = location; this.Bounds = bounds; } } The code works the first time, however on the second run I get a System.FormatException at the if condition. Any help would be highly appreciated thanks. P.S.: I tried an IsolatedStorageSettings.ApplicationSettings.Clear() but the call to Clear also gives a FormatException. I have found something new...the exception occurs twenty-five times, or at least that's how many times it shows up in the Output window. However after that, the data is deserialized perfectly. Should I be worried about the exceptions if they do not stop the execution of the program? EDIT: Here's the call stack when the exception occurs: mscorlib.dll!double.Parse(string s, System.Globalization.NumberStyles style, System.IFormatProvider provider) + 0x17 bytes System.Xml.dll!System.Xml.XmlConvert.ToDouble(string s) + 0x4b bytes System.Xml.dll!System.Xml.XmlReader.ReadContentAsDouble() + 0x1f bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.XmlWrappedReader.ReadContentAsDouble() + 0xb bytes System.Runtime.Serialization.dll!System.Xml.XmlDictionaryReader.ReadElementContentAsDouble() + 0x35 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlReaderDelegator.ReadElementContentAsDouble() + 0x19 bytes mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo rtmi, object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object parameters, System.Globalization.CultureInfo culture, bool isBinderDefault, System.Reflection.Assembly caller, bool verifyAccess, ref System.Threading.StackCrawlMark stackMark) mscorlib.dll!System.Reflection.RuntimeMethodInfo.InternalInvoke(object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, object[] parameters, System.Globalization.CultureInfo culture, ref System.Threading.StackCrawlMark stackMark) + 0x168 bytes mscorlib.dll!System.Reflection.MethodBase.Invoke(object obj, object[] parameters) + 0xa bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadValue(System.Type type, string name, string ns, System.Runtime.Serialization.XmlObjectSerializerReadContext context, System.Runtime.Serialization.XmlReaderDelegator xmlReader) + 0x138 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadMemberAtMemberIndex(System.Runtime.Serialization.ClassDataContract classContract, ref object objectLocal, System.Runtime.Serialization.DeserializedObject desObj) + 0xc4 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.ReadClass(System.Runtime.Serialization.DeserializedObject desObj, System.Runtime.Serialization.ClassDataContract classContract, int membersRead) + 0xf3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.Deserialize(System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x36 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlFormatReader.InitializeCallStack(System.Runtime.Serialization.DataContract clContract, System.Runtime.Serialization.XmlReaderDelegator xmlReaderDelegator, System.Runtime.Serialization.XmlObjectSerializerReadContext xmlObjContext, System.Xml.XmlDictionaryString[] memberNamesColl, System.Xml.XmlDictionaryString[] memberNamespacesColl) + 0x77 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.CollectionDataContract.ReadXmlValue(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Runtime.Serialization.XmlObjectSerializerReadContext context) + 0x5d bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.ReadDataContractValue(System.Runtime.Serialization.DataContract dataContract, System.Runtime.Serialization.XmlReaderDelegator reader) + 0x3 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator reader, string name, string ns, ref System.Runtime.Serialization.DataContract dataContract) + 0x10e bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializerReadContext.InternalDeserialize(System.Runtime.Serialization.XmlReaderDelegator xmlReader, System.Type declaredType, System.Runtime.Serialization.DataContract dataContract, string name, string ns) + 0xb bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.DataContractSerializer.InternalReadObject(System.Runtime.Serialization.XmlReaderDelegator xmlReader, bool verifyObjectName) + 0x124 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObjectHandleExceptions(System.Runtime.Serialization.XmlReaderDelegator reader, bool verifyObjectName) + 0xe bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.Xml.XmlDictionaryReader reader) + 0x7 bytes System.Runtime.Serialization.dll!System.Runtime.Serialization.XmlObjectSerializer.ReadObject(System.IO.Stream stream) + 0x17 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.Reload() + 0xa3 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.IsolatedStorageSettings(bool useSiteSettings) + 0x20 bytes System.Windows.dll!System.IO.IsolatedStorage.IsolatedStorageSettings.ApplicationSettings.get() + 0xd bytes

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  • OS Development. Only Few Particular Questions

    - by Total Anime Immersion
    I am new to this site as a member but have consulted its answers quite a lot of times. Besides my questions regarding OS Development hasn't been answered in any forum. In OS Dev. we make a bootloader. The org point is 7C00H. Why so? Why not 0000h? What are the last two signatures in the bootloader used for? People on every forum have answered that it is important for the system to recognize it as a bootable media. But I want a specific answer. What do each of those signatures do. I have the basic concept of a kernel. Point is.. it relates to different files required in a system. It sort of binds up everything that is individually developed. Now the thing is that that I have floating ideas in my mind regarding different aspects like keyboard, mouse, etc.. how do I put them all together? Which should I start with first? If possible please provide a step by step procedure of the startups of the kernel. Suppose I have developed my language entirely in C and Assembly. Now questions is will exe files work on my system.. if it doesn't then I have to create my own files and publish them. Which is a bad idea.. next step would be for me to go for a compiler for a language which I have designed myself. Now the point is.. How do I implement the compiler into my OS? After all this my final question is that.. How do you go about multitasking and multithreading? and I don't want to use int 21h as its dos specific.. how do I go about making files, renaming them, etc. and all assembly books teach 16 but programming.. how do i go about doing 32 bit or 64 bit with the knowledge I have.. if the basics and instructions are the same.. I don't mind.. but how do i go about otherwise? Don't tell me to give up the idea because I WON'T. And don't tell me it's too complex because I have a sharp knowledge of working of a system, C, Java, Assembly, C++ and python, C#, visual basic.. and not just basics but full fledged api developments.. but I really want to go deep into the systems part.. so I want professional help.. And I have gone through many OS project files but I want help particularly from this site as there are people with knowledge depth who can guide me the right way. And please don't suggest any books above 20$ and they should be available on flipkart as amazon charges massively for shipping and I prefer free shipping from flipkart.

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  • Elementary OS boots to a terminal (other OS) [on hold]

    - by Benjamin Watson
    Im new to this site, please forgive me if I missed some posting protocol of some sort. I am attempting to install Luna on my samsung s2 laptop (a8 amd radeon 7640g) and when I click on try luna, it just pulls up a terminal after the insignia (curvy E). When I install it, same issue. CTRL-ALT-f7 reveals this (hand typed, sorry if there's typos) Starting preload: *starting CUPS printing spooler/server *stopping save kernel messages preload. fsck from util-linux 2.20.1 fsck from util-linux 2.20.1 dosfsck 3.0.12, 29 oct 2011 FAT32, LFN /dev/sda1: 3 files, 245/189518 clusters /dev/sda2: clean, 133841/30294016 files, 2529529/121164544 blocks Skipping profile in /etc/apparmor.d/disable: usr.sbin.rsyslogd *starting AppArmor profiles speech-dispacher disabled; edit /etc/default/speech-dispenser *stopping system V initialisation compatibility *starting system V runlevel compatability *starting apci daemon *starting anac(h)ronistic cron *starting save kernal messages *starting ntp server ntpd *starting regular background program processing damon *starting deferred execution scheduler *stopping anac(h)ronistic cron *starting LightDM Display Manager *starting bluetooth daemon *starting mDNS/DNS-SD daemon *starting CPU interrupts balancing daemon *stopping Send an event to indicate plymouth is up saned disabled ; edit /etc/default/saned *starting network connection manager *starting crash report submission daemon *checking battery state... That's it. I can't make heads or tails of it. Please note that while I've been running linux for about a year, I'm still fairly new to all of this, so try to be detailed in your explanations and/or descriptions of what I need to do. Any/all help would be appreciated. Thank you for your time.

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  • Byte Size Tips: How to Disable the Useless Dashboard on Mac OS X

    - by The Geek
    After getting my new MacBook Air with the awesome battery life, I decided to give OS X a spin for a while to see how I liked it. About 34 seconds later, I encountered my first irritation: The stupid Dashboard feature is just completely useless. Here’s how to disable it. Note: overall, Mac OS X is a really great operating system. It’s just this one feature that makes no sense. Simply Remove Dashboard from Spaces     

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  • Byte Size Tips: How to Stop OS X from Changing the Display Brightness Automatically

    - by The Geek
    After getting a new MacBook Air and deciding to try out OS X for a while, I started wondering why the battery would suddenly start dying really fast, but only when I was sitting at the kitchen table. That’s when I noticed the display brightness kept changing on its own… and realized the problem. OS X, just like your phone, and any modern device, tries to figure out the brightness of the room you’re in, and adjust the brightness of the screen. If you are over in Windows, it’s called “Adaptive” brightness, while your phone will just call it “Auto”. While this technology is great in theory, I don’t really need max brightness all the time, and I like to control it manually to make sure I’m getting the best battery life. Open up System Preferences, head to Displays. Then uncheck the Automatically adjust brightness setting.     

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  • Best IDE for Palm OS devices

    - by Jawad
    Does anyone have experience with using a good quality IDE for Palm OS? In particular I'm looking for the ability to compile small non-colour .prc files for roll out to older Palm III models (8MB).

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  • Virtualize a 64 bit guest OS on 32 bit host OS

    - by Manesh Karunakaran
    If you want to run a 64 bit virtual machine on a 32 bit host you have two options 1. VMWare Server (or a Workstation version that supports 64bit guests) 2. Sun Virtual box Though 64 bit guests on 32 bit hosts is possible, it requires that you are running x64 (not ia64) hardware. All the new Intel processors are 64 bit compatible (if you have T5200/T550 on your laptop, you are out of luck) VMWare has a free tool you can download to check whether your machine can run 64bit guests. Microsoft Vitual PC and Microsoft Windows Virtual PC do not support 64 bit guests. Also Hyper-V will run only on a 64 bit host. So if you are looking for a Microsoft solution, then tough luck!   Technorati Tags: Virtualization,64 bit guest OS on 32 bit host,VirtualBox,VMWare,VirtualPC,Windows Virtual PC,Hyper-V

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  • Integrating Nagios with a ticketing system/incident mnagement system

    - by sektor
    Is there a free ticketing system/incident management system which will help me in achieving the following? 1) If a service goes down then Nagios alerts the on-duty staff and pushes the status to some backend or DB as a ticket, say the initial status is "New". 2) The on-duty staff logs in through a frontend and acknowledges the new ticket by marking it as "In progress", so now the status of the ticket changes from "New" to "In progress". 3) If even after "n" number of minutes no person from on-duty staff has changed the ticket status to "In progress" then Nagios alerts the next level of contacts. Although if the on-duty staff has acknowledged the ticket then there is no need to alert the next level. 4) When the service comes up Nagios closes the ticket by marking it "Closed" Now I already have Nagios monitoring set up and currently it alerts by sending text messages and mails, what I'm looking for is some framework which only escalates the issue(alerts the second level) if the first level(on-duty staff) fails to respond to the initial alert. By "responding to the alert" I mean, the on-duty staff can login via some frontend and basically change the status to something like "Acknowledged" or "In progress".

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  • [Silverlight] Suggestion – Move INotifyCollectionChanged from System.Windows.dll to System.dll

    - by Benjamin Roux
    I just submitted a suggestion on Microsoft Connect to move the INotifyCollectionChanged from System.Windows.dll to System.dll. You can review it here: https://connect.microsoft.com/VisualStudio/feedback/details/560184/move-inotifycollectionchanged-from-system-windows-dll-to-system-dll Here’s the reason why I suggest that. Actually I wanted to take advantages of the new feature of Silverlight/Visual Studio 2010 for sharing assemblies (see http://blogs.msdn.com/clrteam/archive/2009/12/01/sharing-silverlight-assemblies-with-net-apps.aspx). Everything went fine until I try to share a custom collection (with custom business logic) implementing INotifyCollectionChanged. This modification has been made in the .NET Framework 4 (see https://connect.microsoft.com/VisualStudio/feedback/details/488607/move-inotifycollectionchanged-to-system-dll) so maybe it could be done in Silverlight too. If you think this is justifiable you can vote for it.

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  • Setup was unable to create a new system partition or locate an existing system partition

    - by PearlFactory
    Have got a new kickn server as new DEV machine It has got two 3ware 9650 Cached Controllers with 8 x 300gig Velociraptor Drives First Problem was the 9.5.1.1 drivers Had to press F8 as soon as the Win 2008 r2 server cd started to load. Once in Adavanced Startup options Disable Driver Signing options Next Issue was I got everything running and accidently selected wrong raid part to do install once I restarted All I would get after waiting the 10 mins for the reboot to start & loading the driver was "setup was unable to create a new system partition or locate an existing system partition"  Finally after about 1 hour I removed all drives apart from the 2 needed for system part on cont 0 deleted system part and recreated this RAID1 mirror. (ALso make sure all USB drives are out on boot..only add them when browsing  the driver to be added )  Restarted loaded driver selected install and Once system is up I will go back and add drives and new parts on both controllers AT least I did not get stuck for a day as is the norm..lol

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  • OT: Fixing choppy video playback on OS X

    - by terrencebarr
    This is a bit off-topic but I wanted to share because it seems a lot of people are running into issues with choppy video playback and stutter on Mac OS X. I am using a Mac Mini with Snow Leopard (10.6.8) as a home media center and it has worked great in the past, playing back music and videos from multiple sources (web, quicktime, VLC, EyeTV). A few weeks ago the video playback from all my sources started to become choppy, to stutter, and often the picture would hang for seconds at a time. Totally unusable. Drove me nuts for two weeks. After much research and trial-and-error it turns out the problem was an outdated Flash Player which seems to have messed up the video pipeline for the entire system. The short is, I updated the Flash Player to version 11 directly from the Adobe web site, rebooted the Mac Mini, and all is well again! Judging from the various posts across the web, video playback appears to be a fairly widespread problem for Mac users and I hope this helps some of you out there! And I can’t wait to get rid of Flash altogether – I can’t remember the times it has crashed my browser, hung my system, and screwed up things. Thanks Adobe ;-( Cheers, – Terrence Filed under: Uncategorized Tagged: Adobe Flash, Mac OS X

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  • How to Change the Cmd+Q Shortcut Key in OS X (to Stop Accidentally Closing Apps)

    - by The Geek
    If you’ve spent any time using Mac OS X, you’ve figured out that the Cmd+W shortcut key closes a window or tab, while the Cmd+Q key quits the entire app. The problem? The keys are right next to each other, and way too easy to accidentally hit! Here’s how to change it. This problem is compounded even more when you’re using an application like Google Chrome, Safari, or Firefox, where you’re opening or closing tabs all the time, and probably using the Cmd+W key to close just the current tab. If you aren’t careful, you’ll accidentally hit Cmd+Q instead, and your entire browser gets closed. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? Awesome WebGL Demo – Flight of the Navigator from Mozilla Sunrise on the Alien Desert Planet Wallpaper Add Falling Snow to Webpages with the Snowfall Extension for Opera [Browser Fun] Automatically Keep Up With the Latest Releases from Mozilla Labs in Firefox 4.0 A Look Back at 2010 Through Infographics Monitor the Weather with the Weather Forecast Extension for Opera

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  • OS choice for functional developing

    - by Carsten König
    I'm mainly a .NET developer so I normaly use Windows/VisualStudio (that means: I'm spoiled) but I'm enjoying Haskell and other (mostly functional) languagues in my spare time. Now for Haskell the windows-support is ok (you can get the Haskell-Platform) but latley I tried to get a basic Clojure/Scheme environment set up and it's just a pain on windows. So I'm thinking about trying out another OS for better tooling and languague support. Of course that leaves me with MacOS or some Linux distribution. I never used MacOS before and of course Linux would be cheaper (free) and I don't think I can parallel-boot MacOS on your normal PC-Hardware (can you?). PLUS: I don't have a clue about the tools you can use on those (to me) forign OSs. To make it short: I want to explore more Haskell, Clojure, Scala, Scheme and of course need at least good tooling for JavaScript/HTML5/Css. Support for .NET/Mono/F# would be great but for this I will still have my Win7 boot. So I like to know: - what is your prefered OS, Distribution (is Ubuntu viable?) - what Editor/IDE are you using Thank you for your help! PS: I'm not sure if this is the right place for this question but I surely hope so - if not please let me know where I should move this to (StackOverflow don't seem to be the right place IMHO)

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  • How to deal with OpenGL and Fullscreen on OS X

    - by Armin Ronacher
    I do most of my development on OS X and for my current game project this is my target environment. However when I play games I play on Windows. As a windows gamer I am used to Alt+Tab switching from within the game to the last application that was open. On OS X I currently can't find either a game that supports that nor can I find a way to make it possible. My current project is based on SDL 1.3 and I can see that cmd+tab is a sequence that is sent directly to my application and not intercepted by the operating system. Now my first attempt was to hide the rendering window on cmd+tab which certainly works, but has the disadvantage that a hidden OpenGL window in SDL cannot be restored when the user tabs back to the application. First of all, there is no event fired for that or I can't find it, secondly the core problem is that when that application window is hidden, my game is still the active application, just that the window disappeared. That is incredible annoying. Any ideas how to approximate the windows / linux behavior for alt+tab?

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  • How to Use Vim-Style Keyboard Shortcuts for OS X Tab Navigation

    - by The Geek
    After switching to OS X when I got a new MacBook Air, one of the first things I needed to duplicate was my extremely customized AutoHotkey setup — the most important of which is using the J and K keys to navigate throughout tabbed windows easily. Yeah, I’m a Vim user. I’ve never been a fan of having to use CTRL + TAB to switch from one tab to the next — to start with, you have to move your hands from the home row, and it’s awkward, and why should I have to do that just because somebody decided that keyboard shortcut before tabs became popular? If you think about it, if tabbed browsers were popular back when keyboard shortcuts were being invented, they would have definitely reserved some of the good shortcuts for switching tabs. On Windows, I’ve always used an AutoHotkey script to make things the way I wanted it:  ALT + J and ALT + K for selecting previous and next tabs. Once you get used to it, it’s extremely awesome, and so much faster than using CTRL + TAB. Of course, I also hacked CTRL + T and CTRL + W into ALT + T and ALT + W so I could open new tabs and close them without moving my hands from the home row. Over on OS X, it turns out that it’s incredibly simple and easy to use CMD + J and CMD + K for next/previous tab navigation, and it works in most applications that support tabs, like Terminal, Safari, or Google Chrome.    

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  • How to Switch Mac OS X to Use OpenDNS or Google DNS

    - by The Geek
    Are you still using your service provider’s DNS servers? If you’re on Comcast, you probably noticed their DNS servers completely died recently, taking down the internet—but anybody using the more reliable OpenDNS or Google DNS had no problems. Here’s how to set it up on your Mac OS X computer. There’s lots of other reasons to use OpenDNS or Google DNS other than just their rock-solid reliability—they are often much faster than your ISP’s DNS server, and in the case of OpenDNS, there’s loads of extra features like content filtering, typo correction, anti-phishing, and child protection controls. If you’re using Windows, be sure and check out some of our other articles on the subject: Speed Up Your Web Browsing with Google Public DNS Easily Add OpenDNS To Your Router Protect Your Kids Online Using Open DNS Otherwise, keep reading for how to set it up on your Mac. Latest Features How-To Geek ETC The Complete List of iPad Tips, Tricks, and Tutorials The 50 Best Registry Hacks that Make Windows Better The How-To Geek Holiday Gift Guide (Geeky Stuff We Like) LCD? LED? Plasma? The How-To Geek Guide to HDTV Technology The How-To Geek Guide to Learning Photoshop, Part 8: Filters Improve Digital Photography by Calibrating Your Monitor Exploring the Jungle Ruins Wallpaper Protect Your Privacy When Browsing with Chrome and Iron Browser Free Shipping Day is Friday, December 17, 2010 – National Free Shipping Day Find an Applicable Quote for Any Programming Situation Winter Theme for Windows 7 from Microsoft Score Free In-Flight Wi-Fi Courtesy of Google Chrome

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  • Byte Size Tips: How to Change Your Computer Name on Mac OS X

    - by The Geek
    When you’re sharing stuff back and forth between your computers, the names of those computers actually start to matter — in my case, I upgraded to a new MacBook Air because my old one has a dead screen and is out of warranty, so I made it into a desktop with an external monitor. That’s when I got an error that my two Macs had the same name. Oops! Luckily it’s an extremely easy fix. Just open up System Preferences, go to Sharing, and change the computer name. Done! You can also change it from the Terminal using this command, though obviously it’s much simpler to just change it under Sharing.     

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  • Object-Oriented Operating System

    - by nmagerko
    As I thought about writing an operating system, I came across a point that I really couldn't figure out on my own: Can an operating system truly be written in an Object-Oriented Programming (OOP) Language? Being that these types of languages do not allow for direct accessing of memory, wouldn't this make it impossible for a developer to write an entire operating system using only an OOP Language? Take, for example, the Android Operating System that runs many phones and some tablets in use around the world. I believe that this operating system uses only Java, an Object-Oriented language. In Java, I have been unsuccessful in trying to point at and manipulate a specific memory address that the run-time environment (JRE) has not assigned to my program implicitly. In C, C++, and other non-OOP languages, I can do this in a few lines. So this makes me question whether or not an operating system can be written in an OOP, especially Java. Any counterexamples or other information is appreciated.

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