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  • How can I pause console output in rxvt?

    - by Javid Jamae
    I'm running rxvt in Cygwin on a Windows box. This is how I invoke it: rxvt -sr -sl 2500 -sb -geometry 90x30 -tn rxvt -fn "Lucida Console-14" -e /usr/bin/bash --login -i Anyone know how to pause the console output in rxvt? I can use Ctrl-S / Ctrl-Q to pause / un-pause, but this won't work if a script is already running and spewing output to stdout. Highlighting the terminal window with the mouse doesn't seem to work like with other consoles such as the standard Cygwin console, or the Windows command prompt console. Some sort of scroll lock would be nice, but I can't seem to find any way to do this. I know I could just pipe my output to a file, but I want a way to pause the output for something that I didn't expect to explode with console output. Basically I want to scroll back while its running without it constantly moving me to the bottom of the output buffer as it updates more data to stdout. I don't particularly care if the solution given actually pauses the script (like when you highlight the mouse in the Windows Command window), or just scroll locks and let's me scroll while its still running the underlying script, though I'd like to know how to do both if its possible.

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  • Pause upgrade halfway through?

    - by rudivonstaden
    With my current Internet connection, it will take about 18 hours to download all the files needed to upgrade from 12.04 to 12.10. Is there a way that I can first download the files in the background and then do the upgrade? Alternatively, if I use the graphical Distribution Upgrade tool via Update Manager, can I Cancel halfway through the downloads and start again where I left off, or will it delete the files it's downloaded so far?

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  • mediaelement.js play/pause on click controls don't work

    - by iKode
    I need to play and pause the video player if any part of the video is clicked, so I implemented something like: $("#promoPlayer").click(function() { $("#promoPlayer").click(function() { if(this.paused){ this.play(); } else { this.pause(); } }); ...but now the controls of the video won't pause/play. You can see it in action here(http://175.107.134.113:8080/). The video is the second slide on the main carousel at the top. I suspect I'm now getting 2 onclick events one from my code above and a second on the actual pause/play button. I don't understand how the actual video controls work, because when I inspect the element, I just see a tag. If I could differentiate the controls, then perhaps I might have figured out a solution by now. Anyone know how I should have done this, or is my solution ok. If my solutions ok, how do I intercept a click on the control, so that I only have one click event to pause / play? If you look on the media element home page, they have a big play button, complete with mouseOver, but I can't see how they have done that? Can someone else help?

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  • Actionscript 3.0 Play and pause add effect.

    - by Jordan Pagaduan
    layer 1 -- an embeded video layer 2 -- an invisible button **Here is my code in layer 3** stop(); var vid:Boolean = true; function vid_event(event:MouseEvent) { if (vid) { stop(); event.target.gotoAndStop('pause'); vid = false; } else { play(); event.target.gotoAndStop('play'); vid = true; } } vid_btn.addEventListener(MouseEvent.CLICK,vid_event); I already get the play and pause fuction (that's all i need). I just want to add an image to show when the video still not playing in and pause. If the video played the image will disappear and if pause the image will appear. Thank You

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  • C++ - Totally suspend windows application

    - by HardCoder1986
    Hello! I am developing a simple WinAPI application and started from writing my own assertion system. I have a macro defined like ASSERT(X) which would make pretty the same thing as assert(X) does, but with more information, more options and etc. At some moment (when that assertion system was already running and working) I realized there is a problem. Suppose I wrote a code that does some action using a timer and (just a simple example) this action is done while handling WM_TIMER message. And now, the situation changes the way that this code starts throwing an assert. This assert message would be shown every TIMER_RESOLUTION milliseconds and would simply flood the screen. Options for solving this situation could be: 1) Totally pause application running (probably also, suspend all threads) when the assertion messagebox is shown and continue running after it is closed 2) Make a static counter for the shown asserts and don't show asserts when one of them is already showing (but this doesn't pause application) 3) Group similiar asserts and show only one for each assert type (but this also doesn't pause application) 4) Modify the application code (for example, Get / Translate / Dispatch message loop) so that it suspends itself when there are any asserts. This is good, but not universal and looks like a hack. To my mind, option number 1 is the best. But I don't know any way how this can be achieved. What I'm seeking for is a way to pause the runtime (something similiar to Pause button in the debugger). Does somebody know how to achieve this? Also, if somebody knows an efficient way to handle this problem - I would appreciate your help. Thank you.

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  • Super key to pause, mute mic, and mute speakers in windows

    - by Bruce Connor
    EDIT:Just rephrasing the question: Does anyone know how to mute the mic using autohotkey? Here's why I need it: Whenever someone walks in my office I have to pause the media player. Sometimes, when I'm watching a video, I also have to mute the headphone speakers. And if I'm on a skype call I have to mute the mic. I want to assign all those functions to a single hotkey for convienience (probably the "mute" or "play/pause" key) and I'm pretty sure autohotkey can do that, but I don't know how to mute the mic using autohotkey. Plus, I also want to assign all reverse commands (play and unmute) to a single key (could be a different one or the same one). (I don't think it matters, but I'm using windows 7)

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  • Long pause when accessing DFS namespace

    - by Matt
    We've recently migrated our Windows network to use DFS for shared files. DFS is working well, except for one annoying problem: users experience a significant delay when they try to access a DFS namespace that they have not accessed for some time. I have tried to troubleshoot the issue but have not had any success so far, and I was hoping someone here may have some pointers to help resolve the problem. Firstly, some background on our network: The network uses a Windows 2008 functional level Active Directory domain with two Windows 2008 DCs and two DNS servers (one on each of the DCs). The network is DNS only - no WINS. All computers are located at the same site and connected by Gigabit Ethernet. We have approximately 20 Domain-based DFS namespaces in Windows 2008 mode, and each DFS namespace has two Windows 2008 DFS namespace servers (the same two servers for all namespaces). All namespace servers are in FQDN mode and all folder targets are specified using their FQDN. All computers are up-to-date with Service Packs and patches. The actual folder targets (i.e. the SMB shares our DFS folders point to) are scattered across several file and application servers, all running Windows 2008 bar two application servers which run Windows 2003 R2, with no replication setup at all (e.g. all DFS folders currently only have one folder target). Some more detail on the problem: The namespace access delay is generally 1 - 10 seconds long and seems to occur when a particular computer has not accessed the requested namespace for approximately five minutes or more. For example, if the user has not accessed \\domain.name\namespace1\ for more than five minutes and attempts to access \\domain.name\namespace1\ via Windows Explorer, the Explorer window will freeze for 1 - 10 seconds before finally resuming and displaying the folders that exist in \\domain.name\namespace1. If they then close the Explorer window and attempt to access \\domain.name\namespace1\ again within five minutes the contents will be displayed almost instantly - if they wait longer than five minutes it will go through the 1 - 10 second pause again. Once "inside" the namespace everything is nice and snappy, it's just the initial connection to the namespace that is slow. The browsing delays seem to affect all variants of Windows that we use (Windows 2008 x64 SP2, Windows 2003 R2 x86 SP2, Windows XP Pro x86 SP3) - it is possibly a bit worse in Windows XP / 2003 than in Windows 2008, but I'm not sure if the difference isn't just psychological. Accessing the underlying folder targets directly exhibits no delay at all - i.e. if the SMB shares pointed to by DFS are accessed directly (bypassing DFS) then there is no pause. During trouble-shooting I noticed that the "Cache duration" for all of our DFS roots is set to 300 seconds - 5 minutes. Given that this is the same amount of time required to trigger the pause I assume that this caching is somehow related, although I am unsure exactly what is cached on the client and hence what needs to be looked up again after 5 minutes have elapsed. In trying to resolve the problem I have already tried / checked the following (without success): Run dcdiag on both Domain Controllers - no problems found Done some basic DNS server checks without finding any problems - I don't know how to check the DNS servers in detail, but I would add that the network is not exhibiting any other strange behavior that may point to a DNS problem Disabled Anti-virus on clients and servers Removing one of the namespace servers from a couple of namespaces - no difference So that's where I'm up to - and I'm out of ideas. Can anyone suggest what may be causing the delays and/or what I should be trying next?

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  • how to pause and stop a changing ImageView

    - by user270811
    hi, i have an ImageView in which the picture switches every 5s, i am trying to add a pause and resume button that can stop and restart the action. i am using a Handler, Runnable, and postDelay() for image switch, and i put the code on onResume. i am thinking about using wait and notify for the pause and resume, but that would mean creating an extra thread. so far for the thread, i have this: class RecipeDisplayThread extends Thread { boolean pleaseWait = false; // This method is called when the thread runs public void run() { while (true) { // Do work // Check if should wait synchronized (this) { while (pleaseWait) { try { wait(); } catch (Exception e) { } } } // Do work } } } and in the main activity's onCreate(): Button pauseButton = (Button) findViewById(R.id.pause); pauseButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { while (true) { synchronized (thread) { thread.pleaseWait = true; } } } }); Button resumeButton = (Button) findViewById(R.id.resume); resumeButton.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { while (true) { // Resume the thread synchronized (thread) { thread.pleaseWait = false; thread.notify(); } } } }); the pause button seems to work, but then after that i can't press any other button, such as the resume button. thanks.

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  • DOS "pause" in Linux?

    - by user2930466
    Firstly, I'm REALLY new to programming. I've just started my first programming class two weeks ago, and I apologize if I sound newbish. My professor wants me to implement a "press any key to continue..." thing in my program. Basically when I run a program, he wants one line to come up [like printf("jfdskaljlfja");] then what would come up is "press any key to continue," before the next line runs. he told us that the DOS equivalent is system("pause"), but he wants us to do it linux. This is what my code looks like: #include <stdio.h> int main() { printf("This is the first line of this program); system("pause"); printf("This is the second line); } Except he wants us to do this in Linux, so system("pause") won't work in this case. Is there a way to have it do exactly what pause does, but in linux terms? again, sorry if i sound newbish. thank you so much! Also, he doesn't really care if the code is efficient or anything, as long as it runs. Again, i'm really new to programming, so the simplest answer would be much appreciated :)

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  • Pause que in Windows Video?

    - by thomas
    Is therer a way to make pause ques in Windows Media Video, like sprites in Quicktime? I want to be able to run a wmv file in Windows Media Player that stops automaticly on a text, then I click and the film starts again and goes on to the next text and stops, and so on.

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  • How program a pause when automatically dialing a conference call number with Skype

    - by Carambar
    I am sure I am not the only one that asked this question. we have a daily conf call that tanks place in a foreign country. too early to attend so I decided to use skype and record it automatically. I use Task Scheduler "c:\Program Files (x86)\Skype\Phone\Skype.exe"/callto:+XXXXXXXXXX,,,125 the dialer is supposed to dial the XX number and wait a few seconds (the ",") then dial the 125 access code. Unfortunatly Skype doesnt accept the "," pause Any solution ? thank you

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  • How to pause a setTimeout call ?

    - by Pablo
    Im using jQuery and working on a notification system for my site. The notifications automatically fadeout using the setTimeout function. How can i stop the timer of the setTimeout call? For example i would like to pause the setTimeout call while the mouse is over the notification and continue the count down mouseout... I googled "pause setTimeout" with no luck. Im currently clearing the setTimeout call with clearTimeout and at same time fading out the notification on mouseout but it would be nice to have that pause effect. Any ideas?

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  • Pause and Resume AsyncTasks? (Android)

    - by Matt Swanson
    I have an AsyncTask that acts as a countdown timer for my game. When it completes the countdown it displays the out of time end screen and it also updates the timer displayed on the screen. Everything works fine, except I need to be able to pause and resume this when the pause button in the game is pressed. If I cancel it and try to re-execute it, it crashes with an IllegalStateException. If I cancel it and instantiate a new AsyncTask in its place the old one begins to run again and the new one runs at the same time. Is there a way to cancel/pause the timer and restart it using AsyncTasks or is there a different way I should be going about doing this?

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  • HAProxy -- pause/queue all traffic without losing requests

    - by Marc
    I basically have the same problem as mentioned in this thread -- I would like to temporarily suspend all requests to all servers of a certain backend, so that I can upgrade the backend and the database it uses. Since this is a live system, I would like to queue up requests, and send them to the backend servers once they've been upgraded. Since I'm doing a database upgrade with the code change, I have to upgrade all backend servers simultaneously, so I can't just bring one down at a time. I tried using the tcp-request options combined with removing the static healthcheck file as mentioned in that thread, but had no luck. Setting the default "maxconn" value to 0 seems to pause and queue connections as desired, but then there seems to be no way to increase the value back to a positive number without restarting HAProxy, which kills all requests that had been queued up until that point. (The "hot-reconfiguration" options using -sf and -st start a new process, which doesn't seem to do what I want). Is what I'm trying to do possible?

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  • Pause/play AJAX on particular tabs in firefox

    - by bguiz
    Hi, I want to know if there is some method to disable AJAX on particular tabs within Firefox and re-enable them later. My concern is that I have metered bandwidth, and I need to conserve my usage. But I also like to leave several Gmail tabs open in the background. It would be great if I could just hit a "Pause AJAX" button, to stop the contents of that tab from sending or receiving anything, and then later on hit a "Play" button when I want it to start doing its thing again. Any suggestions?

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  • baffling stat pauses - (reiserfs)

    - by Twirrim
    I've got a SuSE server with reiserfs formatted partitions, all on a RAID1 mirror. I'm noticing odd spikes in iowait, but generally all seems okay. iostat claims not even 3% iowait in general: avg-cpu: %user %nice %system %iowait %steal %idle 6.53 0.03 1.45 2.92 0.00 89.07 After tracking down some odd behaviour when ls'ing, it appears "stat" (ls is aliased to include color which does a stat process on each file) randomly takes 5 seconds on a file in the directory. ReiserFS does a file system sync every 5 seconds, but that's interval between not length of time taken to sync. Out of curiosity I did remount using noatime to see if that would help though as it would reduce sync's workload, but no joy. Anyone got any thoughts what might be causing this pause? Disks appear healthy, RAID controller believes the RAID is healthy, and io stats show the disks aren't working very hard at all.

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  • Ruby: play, pause, resume aac (audio) files

    - by rahul
    I need to play, pause and resume AAC (audio) files from a ruby console program (much like iTunes or any music player). After much searching, I've come across these libraries: mp3info metadata id3lib-ruby rvideo (uses ffmpeg) These seem to help me in getting track length and tags which i also need, but I need something to play AAC (at least) and if possible other formats. I also must be able to pause and resume (so shelling a program like mpg321 is out).

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  • Pausing and restarting an Animation

    - by Sandeep
    I'm running a CAKeyframeAnimation in a subclass of UIViewController. I want to pause the animation on pressing a "Pause" button and start back from where it paused on pressing a "Resume" button. I've come across an answer to a similar question on this site, but it doesn't work for me. I would appreciate any help.

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  • Increse gap (pause) between songs

    - by holms
    Hello, I googled a lot before asking. This is really a problem. I know that there's an option in preference to switch off cross fading, but this is not what I want to do. Cross fading doesn't add any gap at all. If there's no gap between two songs, so you won't hear any. I need a real GAP between song, I mean a REAL pause about 2 seconds. Why? My MD player can't handle songs if there are no gaps in line input. Even with 1 second gap MD records 2 songs as 1. Is there any software that can increase the gap in the playlist? I know that Winamp has a plugin for putting pauses between songs. Is there anything for iTunes or Mac OS X? Another work around is to add a 2 sec MP3 between each song in the playlist but this is really killing me to do. I'm more on lossless stuff, so .CUE files would be an option too (using XLD for converting)

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  • The Unspoken - The Why of GC Ergonomics

    - by jonthecollector
    Do you use GC ergonomics, -XX:+UseAdaptiveSizePolicy, with the UseParallelGC collector? The jist of GC ergonomics for that collector is that it tries to grow or shrink the heap to meet a specified goal. The goals that you can choose are maximum pause time and/or throughput. Don't get too excited there. I'm speaking about UseParallelGC (the throughput collector) so there are definite limits to what pause goals can be achieved. When you say out loud "I don't care about pause times, give me the best throughput I can get" and then say to yourself "Well, maybe 10 seconds really is too long", then think about a pause time goal. By default there is no pause time goal and the throughput goal is high (98% of the time doing application work and 2% of the time doing GC work). You can get more details on this in my very first blog. GC ergonomics The UseG1GC has its own version of GC ergonomics, but I'll be talking only about the UseParallelGC version. If you use this option and wanted to know what it (GC ergonomics) was thinking, try -XX:AdaptiveSizePolicyOutputInterval=1 This will print out information every i-th GC (above i is 1) about what the GC ergonomics to trying to do. For example, UseAdaptiveSizePolicy actions to meet *** throughput goal *** GC overhead (%) Young generation: 16.10 (attempted to grow) Tenured generation: 4.67 (attempted to grow) Tenuring threshold: (attempted to decrease to balance GC costs) = 1 GC ergonomics tries to meet (in order) Pause time goal Throughput goal Minimum footprint The first line says that it's trying to meet the throughput goal. UseAdaptiveSizePolicy actions to meet *** throughput goal *** This run has the default pause time goal (i.e., no pause time goal) so it is trying to reach a 98% throughput. The lines Young generation: 16.10 (attempted to grow) Tenured generation: 4.67 (attempted to grow) say that we're currently spending about 16% of the time doing young GC's and about 5% of the time doing full GC's. These percentages are a decaying, weighted average (earlier contributions to the average are given less weight). The source code is available as part of the OpenJDK so you can take a look at it if you want the exact definition. GC ergonomics is trying to increase the throughput by growing the heap (so says the "attempted to grow"). The last line Tenuring threshold: (attempted to decrease to balance GC costs) = 1 says that the ergonomics is trying to balance the GC times between young GC's and full GC's by decreasing the tenuring threshold. During a young collection the younger objects are copied to the survivor spaces while the older objects are copied to the tenured generation. Younger and older are defined by the tenuring threshold. If the tenuring threshold hold is 4, an object that has survived fewer than 4 young collections (and has remained in the young generation by being copied to the part of the young generation called a survivor space) it is younger and copied again to a survivor space. If it has survived 4 or more young collections, it is older and gets copied to the tenured generation. A lower tenuring threshold moves objects more eagerly to the tenured generation and, conversely a higher tenuring threshold keeps copying objects between survivor spaces longer. The tenuring threshold varies dynamically with the UseParallelGC collector. That is different than our other collectors which have a static tenuring threshold. GC ergonomics tries to balance the amount of work done by the young GC's and the full GC's by varying the tenuring threshold. Want more work done in the young GC's? Keep objects longer in the survivor spaces by increasing the tenuring threshold. This is an example of the output when GC ergonomics is trying to achieve a pause time goal UseAdaptiveSizePolicy actions to meet *** pause time goal *** GC overhead (%) Young generation: 20.74 (no change) Tenured generation: 31.70 (attempted to shrink) The pause goal was set at 50 millisecs and the last GC was 0.415: [Full GC (Ergonomics) [PSYoungGen: 2048K-0K(26624K)] [ParOldGen: 26095K-9711K(28992K)] 28143K-9711K(55616K), [Metaspace: 1719K-1719K(2473K/6528K)], 0.0758940 secs] [Times: user=0.28 sys=0.00, real=0.08 secs] The full collection took about 76 millisecs so GC ergonomics wants to shrink the tenured generation to reduce that pause time. The previous young GC was 0.346: [GC (Allocation Failure) [PSYoungGen: 26624K-2048K(26624K)] 40547K-22223K(56768K), 0.0136501 secs] [Times: user=0.06 sys=0.00, real=0.02 secs] so the pause time there was about 14 millisecs so no changes are needed. If trying to meet a pause time goal, the generations are typically shrunk. With a pause time goal in play, watch the GC overhead numbers and you will usually see the cost of setting a pause time goal (i.e., throughput goes down). If the pause goal is too low, you won't achieve your pause time goal and you will spend all your time doing GC. GC ergonomics is meant to be simple because it is meant to be used by anyone. It was not meant to be mysterious and so this output was added. If you don't like what GC ergonomics is doing, you can turn it off with -XX:-UseAdaptiveSizePolicy, but be pre-warned that you have to manage the size of the generations explicitly. If UseAdaptiveSizePolicy is turned off, the heap does not grow. The size of the heap (and the generations) at the start of execution is always the size of the heap. I don't like that and tried to fix it once (with some help from an OpenJDK contributor) but it unfortunately never made it out the door. I still have hope though. Just a side note. With the default throughput goal of 98% the heap often grows to it's maximum value and stays there. Definitely reduce the throughput goal if footprint is important. Start with -XX:GCTimeRatio=4 for a more modest throughput goal (%20 of the time spent in GC). A higher value means a smaller amount of time in GC (as the throughput goal).

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