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  • How does Against The Wall create an infinite wall?

    - by Zolani13
    There is a game called Against The Wall, developed by Michael P. Consoli. It's a fantastic game, as I've always been stumped at how the game creates an infinitely spanning wall. In the game, you can fall forever, and the wall will keep spanning. I can fall as long as I like, and still be able to climb back to where I was before. The game is developed in Unity. How can a game do this without crashing, or creating some kind of memory overload?

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  • Steve Miranda is the Next Guest on The Bill Kutik Radio Show®

    - by Jay Richey, HCM Product Marketing
    Be sure to catch Steve Miranda, Senior Vice President for Oracle Fusion Development, tomorrow on The Bill Kutik Radio Show®.  Bill will be asking the tough questions once again and Steve will be answering.  It is sure to be a lively discussion, with more details on Fusion and Oracle's co-existence strategy with PeopleSoft, E-Business Suite, and JD Edwards HCM applications.  Wednesday, March 28, at noon ET, 9 am PT.  Listen live, afterward to the replay, or download from iTunes. http://www.knowledgeinfusion.com/ondemand/docs/DOC-9903 Produced by Knowledge Infusion and hosted by independent industry analyst Bill Kutik, the bi-weekly interview show provides leading HR business content and insight into up-to-the-minute trends.

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  • La reconnaissance vocale sera l'avenir de l'informatique, d'après le co-fondateur d'Apple Steve Wozniak

    La reconnaissance vocale sera l'avenir de l'informatique, d'après le co-fondateur d'Apple Steve Wozniak La reconnaissance vocale pourrait bientôt émerger, selon Steve Wozniak, co-fondateur d'Apple. Elle serait même "la prochaine frontière" de l'informatique, et ouvrirait la porte à "l'interprétation de nombreuses variétés de commandes différentes", selon lui. Cette technologie pourrait profondément modifier l'utilisation domestique des ordinateurs, et même révolutionner l'informatique telle que nous la connaissons aujourd'hui. L'homme n'a tout de fois pas été plus prolixe sur le sujet, préférant poursuivre en dénigrant Microsoft et tout particulièrement son OS Windows, pour lequel il "ressent...

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  • Steve Jobs explique pourquoi Apple a choisi H.264 au lieu de Theora

    La lettre ouverte de Steve Jobs concernant Flash a fait grand bruit, et, comme on va le voir ici, pas seulement chez les acteurs concernés de près ou de loin par Flash. En effet, Hugo Roy (1), qui se définit lui-même comme étant un "Free Software hacktivist @FSFE" (2) a réagi en postant une lettre ouverte adressée à Steve Jobs (3) dont voici un extrait de la version française de sa lettre (4) Citation: Puis-je vous rappeler que H.264 n?est pas un standard ouvert? Ce codec vidéo est couvert par d...

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  • Pixar Animation Techniques That Powered Movies Like Toy Story & Wall E

    - by Gopinath
    Pixar few of the worlds best animation movies like Toy Story, Cars, Wall E and A Bug Life. For those who love these movies and would like to know how Pixar makes the incredibly beautiful animations here is a two minutes video. This article titled,Pixar Animation Techniques That Powered Movies Like Toy Story & Wall E, was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

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  • Follow Steve Jobs WWDC 2010 Keynote Live Blogging On Popular Websites

    - by Gopinath
    As Apple’s WWDC 2010 is around the corner, we thought of providing links of popular blogs that cover the event live blogging. I would not have prepared this list if Gizmodo is live blogging this event. Gizmodo had done exceptionally well in covering the live events of Apple and providing great insights from live events. But this time, Gizmodo is kicked out of WWDC event as they spoiled Apple’s party by revealing the secrets of next version of iPhone. So I thought just like me many of you guys would be searching for popular blogs that cover the Steve Jobs keynote live from WWDC 2010. Here are here few popular blogs and links to their live blogging pages: gdgt live WWDC coverage Technolizer WWDC Live Blogging The Apple Blog WWDC Live Coverage Mac Observer WWDC 2010 Live Blog Coverage MacRumors WWDC Live Event Coverage Ars Technica Wired NYT Mac Life   I love the watch live of Steve Jobs key note, but I could not figure out any websites that offer live streaming of this event. If you happen to find any site that offer live streaming of the event, let us hear in the comments. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Java Champion Dick Wall Explores the Virtues of Scala (otn interview)

    - by Janice J. Heiss
    In a new interview up on otn/java, titled “Java Champion Dick Wall on the Virtues of Scala (Part 2),” Dick Wall explains why, after a long career in programming exploring Lisp, C, C++, Python, and Java, he has finally settled on Scala as his language of choice. From the interview: “I was always on the lookout for a language that would give me both Python-like productivity and simplicity for just writing something and quickly having it work and that also offers strong performance, toolability, and type safety (all of which I like in Java). Scala is simply the first language that offers all those features in a package that suits me. Programming in Scala feels like programming in Python (if you can think it, you can do it), but with the benefit of having a compiler looking over your shoulder and telling you that you have the wrong type here or the wrong method name there.The final ‘aha!’ moment came about a year and a half ago. I had a quick task to complete, and I started writing it in Python (as I have for many years) but then realized that I could probably write it just as fast in Scala. I tried, and indeed I managed to write it just about as fast.”Wall makes the remarkable claim that once Java developers have learned to work in Scala, when they work on large projects, they typically find themselves more productive than they are in Java. “Of course,” he points out, “people are always going to argue about these claims, but I can put my hand over my heart and say that I am much more productive in Scala than I was in Java, and I see no reason why the many people I know using Scala wouldn’t say the same without some reason.”Read the interview here.

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  • Wall jumping collision detection anomaly

    - by Nanor
    I'm creating a game where the player ascends a tower by wall jumping his way to the top. When the player has collided with the right wall they can only jump left and vice versa. Here is my current implementation: if(wallCollision() == "left"){ player.setPosX(0); player.setVelX(0); ignoreCollisions = true; player.setCanJump(true); player.setFacingLeft(false); } else if (wallCollision() == "right"){ player.setPosX(screenWidth-playerWidth*2); player.setVelX(0); ignoreCollisions = true; player.setCanJump(true); player.setFacingLeft(true); } else{ player.setVelY(player.getVelY() + gravity); } and private String wallCollision(){ if(player.getPosX() < playerWidth && !ignoreCollisions) return "left"; else if(player.getPosX() > screenWidth - playerWidth*2 && !ignoreCollisions) return "right"; else{ timeToJump += Gdx.graphics.getDeltaTime(); if(timeToJump > 0.50f){ timeToJump = 0; ignoreCollisions = false; } return "jumping"; } } If the player is colliding with the left wall it will switch between the states left and jumping repeatedly due to the varible ignoreCollisions being switched repeatedly in collision checks. This will give a chance to either jump as intended or simply ascend vertically instead of diagonally. I can't figure out an implementation that will reliably make sure the player jumps as intended. Does anyone have any pointers?

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  • Intro On AppFabric on EndPoint.tv (Steve & Danny)

    - by Benny Mathew
    http://channel9.msdn.com/shows/Endpoint/endpointtv-Pro-Windows-Server-AppFabric/   Here is a nice intro to Windows Server Appfabric by a good friend and colleague Steve and Danny.Cutting through all the hype and misunderstandings especially between AppFabric in the Cloud vs. Windows Server AppFabric. Also on when to position BizTalk versus Windows Server AppFabric.

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  • SQLPeople Interviews - Steve Fibich and Cindy Gross

    - by andyleonard
    Introduction Late last year I announced an exciting new endeavor called SQLPeople . At the end of 2010 I announced the 2010 SQLPeople Person of the Year . Check out these new interviews from some cool SQLPeople ! Interviews To Date Cindy Gross Steve Fibich Tim Mitchell Jeremiah Peschka Crys Manson Ben McEwan Thomas LaRock Lori Edwards Brent Ozar Michael Coles Rob Farley Jamie Thomson Conclusion I plan to post two or three interviews each week for the forseeable future. SQLPeople is just one of the...(read more)

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  • Wall avoidance steering

    - by Vodemki
    I making a small steering simulator using the reynolds boid algorythm. Now I want to add a wall avoidance feature. My walls are in 3D and defined using two points like that: ---------. P2 | | P1 .--------- My agents have a velocity, a position, etc... Could you tell me how to make avoidance with my agents ? Vector2D ReynoldsSteeringModel::repulsionFromWalls() { Vector2D force; vector<Wall *> wallsList = walls(); Point2D pos = self()->position(); Vector2D velocity = self()->velocity(); for (unsigned i=0; i<wallsList.size(); i++) { //TODO } return force; } Then I use all the forces returned by my boid functions and I apply it to my agent. I just need to know how to do that with my walls ? Thanks for your help.

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  • The Presentation Secrets of Steve Jobs

    - by guybarrette
    A few years go, I got interested in presentation styles after reading Cliff Atkinson’s Beyond Bullet Points book.  At that time, it was obvious that the Microsoft presentation culture was kind of missing the point by having far too many bullet points. I recently picked up Carmine Gallo’s The Presentation Secrets of Steve Jobs.  I enjoyed this short read (238 pages) book full of presentation tips.  The best advise that I got from reading this book is that you must have an antagonist in your presentation.  This will help the audience visualize and understand the problem (antagonist) and the solution (what you present).  When presenting a technical topic, it is easy to forget to explain what problem is being solved by using this new technology/technique/pattern/API. This is a great read for anyone giving presentations, technical or not.     var addthis_pub="guybarrette";

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  • The Presentation Secrets of Steve Jobs

    A few years go, I got interested in presentation styles after reading Cliff Atkinsons Beyond Bullet Points book.  At that time, it was obvious that the Microsoft presentation culture was kind of missing the point by having far too many bullet points. I recently picked up Carmine Gallos The Presentation Secrets of Steve Jobs.  I enjoyed this short read (238 pages) book full of presentation tips.  The best advise that I got from reading this book is that you must have an antagonist...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • "Ceux qui veulent du porno peuvent acheter un téléphone Android", répond Steve Jobs à un consommateu

    Mise à jour du 20.04.2010 par Katleen "Ceux qui veulent du porno peuvent acheter un téléphone Android", répond Steve Jobs à un consommateur mécontent Marki Fiore est devenu doublement célèbre il y a peu. D'abord, il est le premier web journaliste (il publie uniquement en ligne) a avoir reçu le prix Pulitzer. Et puis, son application comportant des "satires de personnages publics" a été rejetée de l'AppStore. Cette nouvelle censure de la part de la firme à la pomme a crée une nouvelle polémique, aussi énorme qu'inattendue, tant et si bien que sous les pressions du peuple Apple a décidé d'intégrer cette application dans sa boutique, et a donc demandé à son autour de la lui so...

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  • Adobe dévoile une tablette sous Android supportant Flash, un pied de nez technologique à Steve Jobs

    Adobe dévoile une tablette sous Android supportant Flash, un pied de nez technologique à Steve Jobs Il semblerait qu'au final, Adobe se fiche pas mal que l'iPad refuse Flash. La compagnie vient en effet de présenter une tablette tournant sous Android (l'OS de Google), et prenant Flash et Air en charge de manière on ne peut plus fluide. L'objet permet de lire des vidéos YouTube en natif dans le navigateur intégré. Sur les vidéos de l'objet (voir plus bas), on le voit aussi afficher une version bêta de l'application du magazine Wired, qui a été conçue avec Air d'Adobe. D'après une source anonyme, il devrait y avoir plusieurs tablettes Android sur le marché d'ici à la fin de l'année. En to...

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  • Wall jacks to patch panel?

    - by rj454me
    OK, I'm by no means a seasoned networking pro and I had no say so in the design of our current server room which is in dire need of an extreme makeover. Basically, in our server room we have 12 wall plates with 4 RJ-45 ports on each - 48 total RJ-45 ports. From these 48 ports is a spaghetti bowl of network cables feeding our servers located in a rack - there is no patch panel currently, just straight from the wall jack to each server. What I was wondering is, is it feasible to mount a 48 port patch panel in our server rack and feed into this patch panel from the wall jacks (of course nicely routing this cable through some new cable trays)? We really don't have the funds to mount the patch panel and have it fed directly from the switches in the telcom closet which is several hundred feet away. Current: Switch (Telcom Closet) - Wall Jacks - Servers Proposed: Switch (Telcom Closet) - Wall Jacks - Patch Panel - Servers

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  • XNA 2D vehicle wall collisions

    - by mike
    I am attempting to implement collisions for my truck game, where the truck can drive around the world and hit walls surrounding the level and various randomly placed walls within the level. I am able to get direct collisions working correctly. However, it is getting very complicated and tricky very quickly. I am trying to accommodate various other collisions such as when a truck is against the wall then turns an adjacent direction or when they reverse into a wall. Both of these result in a slight collision as the image of the truck flips around to the direction the player wants to move. All of this has resulted in a whole lot of if statements to check how I should be fixing the collision. This in turn makes the player jump to random locations and "teleport" around corners, etc. The rest of my game is fine, I am not completely new to game development or C# for that matter. It's just the logic of collisions. Any ideas on how I can approach this? Image of the collisions I am trying to resolve: http://tinypic.com/r/2qtflvq/6

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  • CloudPlug Wall Wart Backs Up Linux

    <b>Linux Planet:</b> "Tiny wall wart computers are everywhere, providing useful services, ease of use, and using little power. Paul Ferrill reviews the CloudPlug, a cross-platform, expandable backup server for both local and offsite storage"

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  • Linux wall command won't broadcast strings

    - by mjb
    I read here that this should work, but it doesn't: //usage: wall [file] root@sys:~> mesg is y root@sys:~> wall "who's out there" wall: can't read who's out there. If mesg is set to y, what's preventing me from broadcasting a string? Note, I did confirm that the file option works: root@sys:~> wall test Broadcast Message from root@sys (/dev/pts/1) at 15:23 ... Who's out there? Teach me knowledge please. mjb

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  • Turn the Cables from Your Gaming or Electronics Setup into a Wall-Based Work of Art

    - by Asian Angel
    When it comes to gaming setups or our favorite electronics, there are always lots of cables to deal with. Now you could just bundle those cables up and try to hide them as best you can or you could turn them into a work of art… You can see additional pictures and find out how to set up your own wall-based work of art with those cables by visiting the blog post linked below. Feature Friday: Cords Away [via There I Fixed It] Here’s How to Download Windows 8 Release Preview Right Now HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre

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