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  • Java in Flux: Utopia or Deuteranopia?

    - by Tori Wieldt
    What a difference a year makes, indeed. Steve Harris, Senior VP, App Server Dev, Oracle and Adam Messinger, VP, Fusion Middleware Group, Oracle presented an informative keynote at the TheServerSide Java Symposium today. With a title "Java in Flux: Utopia or Deuteranopia?" you know things are going to be interesting (see Aeon Flux if you don't get the title reference).What a YearThey started with a little background, explaining that the reactions to Oracle's acquisition of Sun (and therefore Java) one year ago varied greatly, from "Freak Out!" to "Don't Panic." From the Oracle perspective, being the steward of and key contributor to Java requires a lot of sausage making.  They admitted to Oracle's fair share of Homer Simpson-esque "D'oh" moments in the past year, which was complicated by Oracle's communication style.   "Oracle has a tradition has a saying a few things and sticking by then, in contrast to Sun who was much more open," Adam explained. "We laid out the Java roadmap and are executing on it, and we hope that speaks to our commitment."Java SEAdam talked about having a long term perspective on the Java language (20+ years), letting ideas mature in more experimental languages, then bringing them into Java. Current priorities include: JVM convergence (getting the best features of JRockit into Hotspot); support of parallel/multi-core programming, and of course, all the improvements in JDK7. The JDK7 Developer Preview is underway (please download now and report bugs!). The Oracle development team is also working on Lambda and modularity (Jigsaw) for SE 8. Less certain, but also under discussion are improvements for Java SE 9. Adam is thinking of it as a "back to basics" release. He mentioned reworking JNI, improving data integration and improved device support.Java EE To provide context about Java EE, Steve said Java EE was great at getting businesses on the internet. The success of Java EE resulted in an incredible expansion of the middleware marketplace for developers and vendors.  But with success, came more. Java EE kept piling on capabilities, but that created excess baggage.  Doing simple things was no longer so simple. That's where Java community is so valuable: "When Java EE was too complex and heavyweight, many people were happy to tell us what we were doing wrong and popularize solutions," Steve explained. Because of that feedback, the Java EE teams focused on making things simple again: POJOs and annotations, and leveraging changes in Java SE.  Steve said that "innovation doesn't happen in expert groups, it happens on the ground where developers are solving problems," and platform stewards need to pay attention and take advantage of changes that are taking place.Enter the Cloud "Developers are restless, they want cloud functionality from their own IT dept" Steve explained. With the cloud, the scope of problem has expanded to include the data center itself, with multiple tenants. To move forward, existing APIs in Java EE need to be updated to be tenant-aware, service-enabled, and EE needs to support various styles of deployment. The goal is to get all that done in Java EE 8.Adam questioned Steve about timing and schedule. "Yes, the schedule is aggressive, but it'll work" Steve said. Then Adam asked about modularization. If Java SE 8 comes out at the end of 2012, when can Java EE deliver modularization? Steve suggested that key stakeholders can come with up some pre-SE 8 agreement on how to expose the metadata about modules. He then alluded to Mark Reinhold and John Duimovich's keynote at EclipseCON next week. Stay tuned.Evil Master PlanIn conclusion, Adam finally admitted to Oracle's Evil Master Plan: 1) Invest in and improve Java SE and EE 2) Collaborate with the community 3) Broaden the marketplace for Java development. Bwaaaaaaaaahahaha! <rubs hands together>Key LinksJDK7 Developer Preview  http://jdk7.java.net/preview/Oracle Technology Network http://www.oracle.com/technetwork/java/index.htmlTheServerSide Java Symposium  http://javasymposium.techtarget.com/"Utopia or Deuteranopia?" http://en.wikipedia.org/wiki/Aeon_Flux

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  • unlinked libraries in a makefile?

    - by wyatt
    I'm trying to install a libspopc, but when I run the make I get the following output: cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c session.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c queries.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c parsing.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c format.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c objects.c cc -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL -c libspopc.c rm -f libspopc*.a ar r libspopc-0.9n.a session.o queries.o parsing.o format.o objects.o libspopc.o ar: creating libspopc-0.9n.a ranlib libspopc-0.9n.a ln -s libspopc-0.9n.a libspopc.a rm -f libspopc*.so cc -o libspopc-0.9n.so -shared session.o queries.o parsing.o format.o objects.o libspopc.o ln -s libspopc-0.9n.so libspopc.so cc -o poptest1 -Wall -Wextra -pedantic -pipe -fPIC -Os -DUSE_SSL examples/poptest1.c -L. -lspopc -lssl -lcrypto /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_globallookup': dso_dlfcn.c:(.text+0x2d): undefined reference to `dlopen' dso_dlfcn.c:(.text+0x43): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x4d): undefined reference to `dlclose' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_pathbyaddr': dso_dlfcn.c:(.text+0x8f): undefined reference to `dladdr' dso_dlfcn.c:(.text+0xe9): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_bind_func': dso_dlfcn.c:(.text+0x491): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x570): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_bind_var': dso_dlfcn.c:(.text+0x5f1): undefined reference to `dlsym' dso_dlfcn.c:(.text+0x6d0): undefined reference to `dlerror' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_unload': dso_dlfcn.c:(.text+0x735): undefined reference to `dlclose' /usr/local/lib/libcrypto.a(dso_dlfcn.o): In function `dlfcn_load': dso_dlfcn.c:(.text+0x817): undefined reference to `dlopen' dso_dlfcn.c:(.text+0x88e): undefined reference to `dlclose' dso_dlfcn.c:(.text+0x8d5): undefined reference to `dlerror' collect2: ld returned 1 exit status make: *** [poptest1] Error 1 A quick search suggested that this was due to libdl being unlinked, though this seems unlikely in a distributed library, particularly a seemingly relatively popular one. Could anything else be causing this? And if it is due to an unlinked library, how would I go about fixing it? Thanks

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  • How to add a customized box at the bottom left side of wall tab?

    - by Unreality
    Dear all, I have a question about Facebook Page: (NOT user profile page, I mean a facebook page where you can become a fan) How to add a customized box at the bottom left side of wall tab? (I am the page creator/admin) Please don't just give an answer "add the box to the page". Cause I really don't know how. Also, it seems that putting $facebook-api_client-profile_setFBML and $facebook-api_client-profile_setInfo for the application won't provide a way for the page to add the box. Below is an example image that is done by the other. I have circled the box at the image. I would like to know how to do the same to the page that I owned. Many thanks for reading.

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  • How do I create an app to find the User name and put an image model and publish it directly on the wall?

    - by Thony Henrique Mendes
    Good researching to come here on the site that has several script modes more SUBE not fit everything in one part only. The where to get the junta to leave but I think he ta with error'm not sure I'm not a programmer I know only the basics can someone help me? My idea is to create an app that publishes the Wall more people with the name of her ex: Thony Henry The meaning of your name is ex to using the tag image to give an example wanted the name of the person foce written or published emcima image, do not know how I just know to give to. Can anyone help? Thank you!

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  • XNA - Pong Clone - Reflecting ball when it hits a wall?

    - by toleero
    Hi guys, I'm trying to make the ball bounce off of the top and bottom 'Walls' of my UI when creating a 2D Pong Clone. This is my Game.cs public void CheckBallPosition() { if (ball.Position.Y == 0 || ball.Position.Y >= graphics.PreferredBackBufferHeight) ball.Move(true); else ball.Move(false); if (ball.Position.X < 0 || ball.Position.X >= graphics.PreferredBackBufferWidth) ball.Reset(); } At the moment I'm using this in my Ball.cs public void Move(bool IsCollidingWithWall) { if (IsCollidingWithWall) { Vector2 normal = new Vector2(0, 1); Direction = Vector2.Reflect(Direction,normal); this.Position += Direction; Console.WriteLine("WALL COLLISION"); } else this.Position += Direction; } It works, but I'm using a manually typed Normal and I want to know how to calculate the normal of the top and bottom parts of the screen?

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  • Facebook page: How to add a customized box at the bottom left side of wall tab?

    - by Unreality
    Dear all, I have a question about Facebook Page: (NOT user profile page, I mean a facebook page where you can become a fan) How to add a customized box at the bottom left side of wall tab? (I am the page creator/admin) Please don't just give an answer "add the box to the page". Cause I really don't know how. Also, it seems that putting $facebook-api_client-profile_setFBML and $facebook-api_client-profile_setInfo for the application won't provide a way for the page to add the box. Below is an example image that is done by the other. I have circled the box at the image. I would like to know how to do the same to the page that I owned. Many thanks for reading.

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  • How can the last command's wall time be put in the Bash prompt?

    - by Mr Fooz
    Is there a way to embed the last command's elapsed wall time in a Bash prompt? I'm hoping for something that would look like this: [last: 0s][/my/dir]$ sleep 10 [last: 10s][/my/dir]$ Background I often run long data-crunching jobs and it's useful to know how long they've taken so I can estimate how long it will take for future jobs. For very regular tasks, I go ahead and record this information rigorously using appropriate logging techniques. For less-formal tasks, I'll just prepend the command with time. It would be nice to automatically "time" every single interactive command and have the timing information printed in a few characters rather than 3 lines.

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  • Can I use Blender to create 3D wall image viewer application under Linux?

    - by sgon00
    Hi, Is that possible to use Blender to create Cooliris-like 3D wall image viewer application under Linux? I don't see many people use Blender (BGE) to create desktop application, so I am wondering if this is possible. People normally use Blender for modeling/movie and game engine. I can not find a good way to create 3D application in Linux so far. I was thinking about pyQT+opengl. But I feel that is hard to do. No robust and easy-to-use qt+opengl toolkit available from my research. I know a little bit of Blender, that's why I am asking if Blender is an alternative solution. (python is preferred) The image viewer doesn't have to be windowed. It can be full screen, like a game?. I would like to add many cool effects into this application. Hopefully cooler than Cooliris which is written in flash. Thanks a lot.

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  • How can I implement a login wall for expired or inappropriate pages?

    - by Redandwhite
    I am writing a website that very explicitly requires a login wall. Visitors should be required to log in before they are allowed to view a page. The page being built depends very much on the user's "ID". I am not sure how or where to store the user's login. I am not sure whether I should use a session variable (e.g. Session["userId"]), or some other method. The problem I see with session variables is that it's difficult to time out sessions. Note: I'm using C# 3.5 with ASP.NET in Visual Studio 2008.

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  • I am trying to have a wall follow robot but there are errors on the names not being declared in my s

    - by Sam
    #include <iostream> #include <libplayerc++/playerc++.h> using namespace std; int main(int argc, char *argv[]) { using namespace PlayerCc; PlayerClient robot("localhost"); BumperProxy bp(&robot,0); Position2dProxy pp(&robot,0); pp.SetMotorEnable(true); for(;;) double turnrate, speed; double error; bool wall; motor_a_speed(0); motor_c_speed(0); while(1) { front_bumper = SENSOR_2; left_bumper = SENSOR_3; if (front_bumper > 2) { if (left_bumper < 3) { motor_a_speed(5); motor_c_speed(drive_speed); motor_a_dir(fwd); motor_c_dir(fwd); } else { motor_a_speed(drive_speed); motor_c_speed(5); motor_a_dir(rev); motor_c_dir(rev); } } else { motor_a_speed(drive_speed); motor_c_speed(drive_speed); motor_a_dir(brake); motor_c_dir(brake); mrest(100); cputs("bump"); motor_a_dir(fwd); motor_c_dir(rev); msleep(450); cputs("right"); motor_a_speed(10); motor_a_dir(fwd); motor_c_dir(fwd); mrest(1300); } pp.SetSpeed(speed, turnrate); } }

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  • Error 100 When Attempting to post from app to Facebook wall?

    - by IMAPC
    I'm playing around with the Facebook API, and have gotten far enough to get the access token into my app, but when I go to actually send a post to my Facebook wall I get the error message, {"error":{"message":"(#100) You can't post this because it has a blocked link.","type":"OAuthException","code":100}}1 I'm not attempting to send any kind of link, just "Hello, World!" so this seems pretty weird to me :\ Here's my code so far: $content = urlencode("Hello, World!"); $accesstoken = urlencode($row['fbid']); $result = getPageWithPOST("https://graph.facebook.com/me/feed", "access_token=" . $accesstoken . "&message=" . $content); echo $result; where getPageWithPOST is, function getPageWithPOST($url, $posts) { $c = curl_init(); curl_setopt($c, CURLOPT_URL, $url); curl_setopt($c, CURLOPT_POST, true); curl_setopt($c, CURLOPT_POSTFIELDS, $posts); $content = curl_exec ($c); curl_close ($c); return $content; } thanks!

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  • why i failed to build vsftp?

    - by hugemeow
    make, then failed with the following message. the main point is /lib/libcap.so.1: could not read symbols: File in wrong format, confusing... gcc -c readwrite.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c opts.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ssl.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sslslave.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ptracesandbox.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c ftppolicy.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sysutil.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -c sysdeputil.c -O2 -Wall -W -Wshadow -idirafter dummyinc gcc -o vsftpd main.o utility.o prelogin.o ftpcmdio.o postlogin.o privsock.o tunables.o ftpdataio.o secbuf.o ls.o postprivparent.o logging.o str.o netstr.o sysstr.o strlist.o banner.o filestr.o parseconf.o secutil.o ascii.o oneprocess.o twoprocess.o privops.o standalone.o hash.o tcpwrap.o ipaddrparse.o access.o features.o readwrite.o opts.o ssl.o sslslave.o ptracesandbox.o ftppolicy.o sysutil.o sysdeputil.o -Wl,-s `./vsf_findlibs.sh` /lib/libcap.so.1: could not read symbols: File in wrong format collect2: ld returned 1 exit status make: *** [vsftpd] Error 1 [mirror@hugemeow vsftpd]$ ls /lib/libc libc-2.5.so libcap.so.1.10 libcidn.so.1 libcom_err.so.2.1 libcrypto.so.0.9.8e libcrypt.so.1 libcap.so.1 libcidn-2.5.so libcom_err.so.2 libcrypt-2.5.so libcrypto.so.6 libc.so.6 [mirror@hugemeow vsftpd]$ ls /lib/libc libc-2.5.so libcap.so.1.10 libcidn.so.1 libcom_err.so.2.1 libcrypto.so.0.9.8e libcrypt.so.1 libcap.so.1 libcidn-2.5.so libcom_err.so.2 libcrypt-2.5.so libcrypto.so.6 libc.so.6 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -l lrwxrwxrwx 1 root root 14 Mar 20 2012 /lib/libcap.so.1 -> libcap.so.1.10 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -lh lrwxrwxrwx 1 root root 14 Mar 20 2012 /lib/libcap.so.1 -> libcap.so.1.10 [mirror@hugemeow vsftpd]$ ls /lib/libcap.so.1 -lhL -rwxr-xr-x 1 root root 12K Mar 15 2007 /lib/libcap.so.1 this may have something to do with 64 bit system, but i have make modification to vsf_findlibs.sh 48 # Look for libcap (capabilities) 49 if locate_library /lib64/libcap.so.1; then 50 echo "/lib/libcap.so.1"; 51 elif locate_library /lib64/libcap.so.2; then 52 echo "/lib/libcap.so.2"; 53 else 54 # locate_library /usr/lib/libcap.so && echo "-lcap"; 55 # locate_library /lib/libcap.so && echo "-lcap"; 56 locate_library /lib64/libcap.so.1 && echo "-lcap"; 57 fi but make failed with the same error, why?

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  • Why does CPU processing time matter when compared to real wall clock time?

    - by PeanutsMonkey
    I am running the command time 7zr a -mx=9 sample.7z sample.log to gauge how long it takes to compress a file larger than 1GB. The results I get are as follows. real 10m40.156s user 17m38.862s sys 0m5.944s I have a basic understanding of the difference but don't understand how this plays a role in the time in takes to compress the file. For example should I be looking at real or user + sys?

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  • compare two windows paths, one containing tilde, in python

    - by Steve Cooper
    I'm trying to use the TMP environment variable in a program. When I ask for tmp = os.path.expandvars("$TMP") I get C:\Users\STEVE~1.COO\AppData\Local\Temp Which contains the old-school, tilde form. A function I have no control over returns paths like C:\Users\steve.cooper\AppData\Local\Temp\file.txt My problem is this; I'd like to check if the file is in my temp drive, but I can't find a way to compare them. How do you tell if these two Windows directories; C:\Users\STEVE~1.COO\AppData\Local\Temp C:\Users\steve.cooper\AppData\Local\Temp are the same?

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  • Opinions on collision detection objects with a moving scene

    - by Evan Teran
    So my question is simple, and I guess it boils down to how anal you want to be about collision detection. To keep things simple, lets assume we're talking about 2D sprites defined by a bounding box. In addition, let's assume that my sprite object has a function to detect collisions like this: S.collidesWith(other); Finally the scene is moving and "walls" in the scene can move, an object may not touch a wall. So a simple implementation might look like this (psuedo code): moveWalls(); moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } The problem with this is that if the sprite and wall move towards each other, depending on the circumstances (such as diagonal moment). They may pass though each other (unlikely but could happen). So I may do this instead. moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } This takes care of the passing through each other issue, but another rare issue comes up. If they are adjacent to each other (literally the next pixel) and both the wall and the sprite are moving left, then I will get an invalid collision since the wall moves, checks for collision (hit) then the sprite is moved. Which seems unfair. In addition, to that, the redundant collision detection feels very inefficient. I could give the player movement priority alleviating the first issue but it is still checking twice. moveSprite(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } moveWalls(); foreach(wall as w) { if(s.collidesWith(w)) { gameover(); } } Am I simply over thinking this issue, should this just be chalked up to "it'll happen rare enough that no one will care"? Certainly looking at old sprite based games, I often find situations where the collision detection has subtle flaws, but I figure by now we can do better :-P. What are people's thoughts?

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  • ffmpeg cutting video duration

    - by Steve Spence
    When using ffmpeg on linux, my 4.3GB 2.21 second video is being chopped down to 1.56 duration. I'm trying to reduce file size, but not lose frames. steve@steve-OptiPlex-170L:~/Desktop$ ffmpeg -i microbe.avi microbe.mp4 ffmpeg version 0.8.3-4:0.8.3-0ubuntu0.12.04.1, Copyright (c) 2000-2012 the Libav developers built on Jun 12 2012 16:37:58 with gcc 4.6.3 * THIS PROGRAM IS DEPRECATED * This program is only provided for compatibility and will be removed in a future release. Please use avconv instead. Input #0, avi, from 'microbe.avi': Duration: 00:02:21.80, start: 0.000000, bitrate: 242311 kb/s Stream #0.0: Video: rawvideo, bgr24, 1280x960, 10 tbr, 10 tbn, 10 tbc Incompatible pixel format 'bgr24' for codec 'mpeg4', auto-selecting format 'yuv420p' [buffer @ 0x9f861e0] w:1280 h:960 pixfmt:bgr24 [avsink @ 0x9f86440] auto-inserting filter 'auto-inserted scaler 0' between the filter 'src' and the filter 'out' [scale @ 0x9f7d800] w:1280 h:960 fmt:bgr24 - w:1280 h:960 fmt:yuv420p flags:0x4 Output #0, mp4, to 'microbe.mp4': Metadata: encoder : Lavf53.21.0 Stream #0.0: Video: mpeg4, yuv420p, 1280x960, q=2-31, 200 kb/s, 10 tbn, 10 tbc Stream mapping: Stream #0.0 - #0.0 Press ctrl-c to stop encoding frame= 1164 fps= 6 q=31.0 Lsize= 3775kB time=116.40 bitrate= 265.7kbits/s video:3765kB audio:0kB global headers:0kB muxing overhead 0.272870% steve@steve-OptiPlex-170L:~/Desktop$

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  • Quotas - Using quotas on ZFSSA shares and projects and users

    - by Steve Tunstall
    So you don't want your users to fill up your entire storage pool with their MP3 files, right? Good idea to make some quotas. There's some good tips and tricks here, including a helpful workflow (a script) that will allow you to set a default quota on all of the users of a share at once. Let's start with some basics. I mad a project called "small" and inside it I made a share called "Share1". You can set quotas on the project level, which will affect all of the shares in it, or you can do it on the share level like I am here. Go the the share's General property page. First, I'm using a Windows client, so I need to make sure I have my SMB mountpoint. Do you know this trick yet? Go to the Protocol page of the share. See the SMB section? It needs a resource name to make the UNC path for the SMB (Windows) users. You do NOT have to type this name in for every share you make! Do this at the Project level. Before you make any shares, go to the Protocol properties of the Project, and set the SMB Resource name to "On". This special code will automatically make the SMB resource name of every share in the project the same as the share name. Note the UNC path name I got below. Since I did this at the Project level, I didn't have to lift a finger for it to work on every share I make in this project. Simple. So I have now mapped my Windows "Z:" drive to this Share1. I logged in as the user "Joe". Note that my computer shows my Z: drive as 34GB, which is the entire size of my Pool that this share is in. Right now, Joe could fill this drive up and it would fill up my pool.  Now, go back to the General properties of Share1. In the "Space Usage" area, over on the right, click on the "Show All" text under the Users & Groups section. Sure enough, Joe and some other users are in here and have some data. Note this is also a handy window to use just to see how much space your users are using in any given share.  Ok, Joe owes us money from lunch last week, so we want to give him a quota of 100MB. Type his name in the Users box. Notice how it now shows you how much data he's currently using. Go ahead and give him a 100M quota and hit the Apply button. If I go back to "Show All", I can see that Joe now has a quota, and no one else does. Sure enough, as soon as I refresh my screen back on Joe's client, he sees that his Z: drive is now only 100MB, and he's more than half way full.  That was easy enough, but what if you wanted to make the whole share have a quota, so that the share itself, no matter who uses it, can only grow to a certain size? That's even easier. Just use the Quota box on the left hand side. Here, I use a Quota on the share of 300MB.  So now I log off as Joe, and log in as Steve. Even though Steve does NOT have a quota, it is showing my Z: drive as 300MB. This would effect anyone, INCLUDING the ROOT user, becuase you specified the Quota to be on the SHARE, not on a person.  Note that back in the Share, if you click the "Show All" text, the window does NOT show Steve, or anyone else, to have a quota of 300MB. Yet we do, because it's on the share itself, not on any user, so this panel does not see that. Ok, here is where it gets FUN.... Let's say you do NOT want a quota on the SHARE, because you want SOME people, like Root and yourself, to have FULL access to it and you want the ability to fill the whole thing up if you darn well feel like it. HOWEVER, you want to give the other users a quota. HOWEVER you have, say, 200 users, and you do NOT feel like typing in each of their names and giving them each a quota, and they are not all members of a AD global group you could use or anything like that.  Hmmmmmm.... No worries, mate. We have a handy-dandy script that can do this for us. Now, this script was written a few years back by Tim Graves, one of our ZFSSA engineers out of the UK. This is not my script. It is NOT supported by Oracle support in any way. It does work fine with the 2011.1.4 code as best as I can tell, but Oracle, and I, are NOT responsible for ANYTHING that you do with this script. Furthermore, I will NOT give you this script, so do not ask me for it. You need to get this from your local Oracle storage SC. I will give it to them. I want this only going to my fellow SCs, who can then work with you to have it and show you how it works.  Here's what it does...Once you add this workflow to the Maintenance-->Workflows section, you click it once to run it. Nothing seems to happen at this point, but something did.   Go back to any share or project. You will see that you now have four new, custom properties on the bottom.  Do NOT touch the bottom two properties, EVER. Only touch the top two. Here, I'm going to give my users a default quota of about 40MB each. The beauty of this script is that it will only effect users that do NOT already have any kind of personal quota. It will only change people who have no quota at all. It does not effect the Root user.  After I hit Apply on the Share screen. Nothing will happen until I go back and run the script again. The first time you run it, it creates the custom properties. The second and all subsequent times you run it, it checks the shares for any users, and applies your quota number to each one of them, UNLESS they already have one set. Notice in the readout below how it did NOT apply to my Joe user, since Joe had a quota set.  Sure enough, when I go back to the "Show All" in the share properties, all of the users who did not have a quota, now have one for 39.1MB. Hmmm... I did my math wrong, didn't I?    That's OK, I'll just change the number of the Custom Default quota again. Here, I am adding a zero on the end.  After I click Apply, and then run the script again, all of my users, except Joe, now have a quota of 391MB  You can customize a person at any time. Here, I took the Steve user, and specifically gave him a Quota of zero. Now when I run the script again, he is different from the rest, so he is no longer effected by the script. Under Show All, I see that Joe is at 100, and Steve has no Quota at all. I can do this all day long. es, you will have to re-run the script every time new users get added. The script only applies the default quota to users that are present at the time the script is ran. However, it would be a simple thing to schedule the script to run each night, or to make an alert to run the script when certain events occur.  For you power users, if you ever want to delete these custom properties and remove the script completely, you will find these properties under the "Schema" section under the Shares section. You can remove them here. There's no need to, however, they don't hurt a thing if you just don't use them.  I hope these tips have helped you out there. Quotas can be fun. 

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  • .htaccess RedirectMatch 301 issue

    - by Steve
    Hi. I've moved my Wordpress installation from one domain to another, and I want to use an .htaccess file on the original to redirect visitors to the new page on the new website. The old site is http://www.steve.doig.com.au/wordpress/. The new site is http://www.superlogical.net I tried using tried using the following .htaccess file in the /wordpress directory: RedirectMatch 301 http://www.steve.doig.com.au/wordpress(.*) http://www.superlogical.net/$1 However, all this does is redirect visitors to the URL: http://www.superlogical.net/wordpress/ I guess this is working properly, but I don't have Wordpress installed in a /wordpress folder on the new domain. How do I remove this from the URL redirected to? Thanks..

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  • 2D Rectangle Collision Response with Multiple Rectangles

    - by Justin Skiles
    Similar to: Collision rectangle response I have a level made up of tiles where the edges of the level are made up of collidable rectangles. The player's collision box is represented by a rectangle as well. The player can move in 8 directions. The player's velocity is equal in X and Y directions and constant. Each update, I am checking the player's collision against all tiles that are a certain distance away. When the player collides with a rectangle, I am finding the intersection depth and resolving along the most shallow axis followed by the other axis. This resolution happens for both axes simultaneously. See below for two examples of situations where I am having trouble. Moving up-left against the left wall In the scenario below, the player is colliding with two tiles. The tile intersection depth is equal on both axes for the top tile and more shallow in the X axis for the middle tile. Because the player is moving up the wall, the player should slide in an upward direction along the wall. This works properly as long as the rectangle with the more shallow depth is evaluated first. If the equal intersection depth rectangle is evaluated first, there is a chance the player becomes stuck. Moving up-left against the top wall Here is an identical scenario with the exception that the collision is with the top wall. The same problem occurs at the corners when intersection depth is equal for both axes. I guess my overall question is: How can I ensure that collision response occurs on tiles that have non-equal intersection depth before tiles that have equal intersection depth in order to get around the weirdness that occurs at these corners. Sean's answer in the linked question was good, but his solution required having different velocity components in a certain direction. My situation has equal velocities, so there's no good way to tell which direction to resolve at corners. I hope I have made my explanation clear.

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  • It's All In The Cloud

    - by Natalia Rachelson
    People turned out in droves for Steve Miranda's Apps Cloud General Session. Steve, as engaging as ever, covered our Apps strategy in the cloud and reinforced that Oracle has a complete set of cloud services including: •    Human Capital Management•    Talent Management•    Sales and Marketing•    Customer Service and Support•    Financial Management•    Procurement, Sourcing, and Inventory•    Project Portfolio Management•    Governance, Risk, and Compliance... all delivered on top of the Social, Platform, and Common Infrastructure.Steve talked about Fusion being the centerpiece of our Cloud Services. The fact that Fusion is 100 percent standards based is a big, big deal! In addition, our ERP Cloud Service is the most complete cloud service on the market. And email marketing is dead -- social marketing is where the action is. It's also where Oracle is investing heavily from a Sales & Marketing Cloud perspective. Steve covered the strategic acquisitions Oracle has made to enhance our organic Cloud offering. Specifically, Oracle bought RightNow to make our Customer Service and Support Cloud service complete. We also bought Taleo to add Recruiting and Learning capabilities to our Talent Management Cloud. Steve talked about our customers and how they are benefiting from the use of a variety of our Cloud Services. Red Robin is driving lower labor and food costs with Oracle ERP Cloud Service. He used Elizabeth Arden as the profile customer for HCM and Talent Management Service, UBS for HCM and Talent Management Service, and Brocade for Talent Management. All these customers are benefiting from a comprehensive and fully integrated HR platform that aligns compensation with performance and enhances workforce motivation and retention. At the same time, Hitachi Data Systems is using Oracle Taleo Performance Management Cloud to recruit the right competencies, pinpoint areas of improvement, and develop and monitor employee goals to support the global account organization. KLM and Overstock.com are gaining the benefits of Oracle's Customer Service and Support Service from RightNow by better engaging and serving customer needs online and through call centers. And last but not least, Graco and Key Energy are leveraging mobility features and sales forecasting and territory management capabilities within the Oracle Sales and Marketing Service. They expect to gain better visibility to sales information and drive more efficient sales campaigns and empower their sales force with data they need to make sales. Overall, Oracle Apps Cloud Services are enjoying a significant momentum in the marketplace. Steve projected an air of confidence and enthusiasm highlighting Oracle's latest successes with Cloud services.

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  • (CanvsEngine) Collission problem ( TypeError: this._polygon[this._frame] is undefined) [on hold]

    - by user2127102
    How can i fix this error TypeError: this._polygon[this._frame] is undefined Heres my code: html: <!DOCTYPE Html> <head> <meta charset="utf-8"> <title>Project</title> <link href="css/style.css" rel="stylesheet"> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js" type="text/javascript"></script> <script src="js/canvasengine-1.3.0.all.min.js"></script> <script src="js/extends/Input.js"></script> <script src="main.js"></script> </head> <body> <canvas id="window"></canvas> </body> main.js: var canvas = CE.defines("window"). extend(Input). ready(function() { canvas.Scene.call("Game"); }); canvas.Scene.new({ name: "Game", materials: { images: { player: "img/character.png", Wall: "img/TestWall.png" } }, ready: function(stage) { var _canvas = this.getCanvas(); _canvas.setSize("browser", "strech"); this.Player = Class.new("Entity", [stage]); this.Player.el.drawImage("player"); stage.append(this.Player.el); this.Wall = Class.new("Entity", [stage]); this.Wall.el.drawImage("Wall"); this.Wall.position(300, 0); stage.append(this.Wall.el); }, render: function(stage) { //Controls ====== //Control calculations var self = this; this.Mover_A; this.Mover_D; this.Mover_W; this.Mover_S; canvas.Input.keyDown(Input.A, function(e) { self.Mover_A = true; }); canvas.Input.keyDown(Input.D, function(e) { self.Mover_D = true; }); canvas.Input.keyDown(Input.W, function(e) { self.Mover_W = true; }); canvas.Input.keyDown(Input.S, function(e) { self.Mover_S = true; console.log(self.Mover_S); }); canvas.Input.keyUp(Input.A, function(e) { self.Mover_A = false; }); canvas.Input.keyUp(Input.D, function(e) { self.Mover_D = false; }); canvas.Input.keyUp(Input.W, function(e) { self.Mover_W = false; }); canvas.Input.keyUp(Input.S, function(e) { self.Mover_S = false; }); x = 0; y = 0; if(this.Mover_A)x -= 1.5; //A if(this.Mover_D)x += 1.5;//D if(this.Mover_W)y -= 1.5;//W if(this.Mover_S)y += 1.5; //S this.Player.move(x, y); this.Player.hit("over", [this.Wall], function(state, el) { this.Player.move(x * -1, y * -1); }); //End Controls ===== stage.refresh(); } });

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  • Changing direction after collision

    - by Balint
    In the first tutorial for GameMaker (catch the clown), I want to set the direction of the clown after the collision with the wall. I want to do it by pressing the wall object with the mouse (before the collision, to set the angle parameter). For example by pressing only once the wall object it would change the clown's direction after collision by 45 degrees, twice by 90 degrees, and so on. How can I do that?

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  • Pathfinding in Warcraft 1

    - by Valmond
    Dijkstra and A* are all nice and popular but what kind of algorithm was used in Warcraft 1 for pathfinding? I remember that the enemy could get trapped in bowl-like caverns which means there were (most probably) no full-path calculations from "start to end". If I recall correctly, the algorithm could be something like this: A) Move towards enemy until success or hitting a wall B) If blocked by a wall, follow the wall until you can move towards the enemy without being blocked and then do A) But I'd like to know, if someone knows :-)

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  • Microsoft préparerait son concurrent des Google Glass, la montre connectée de la société serait en phase de test

    Bientôt des "Microsoft Glass" ? C'est ce qu'affirme un billet sur le blog du Wall Street Journal. La firme de Redmond aurait dans les cartons un projet de lunette connectée comparable aux Google Glass.Le Wall Street Journal affirme que plusieurs fournisseurs chinois auraient été contactés pour mettre au point ces lunettes.Une montre connectée serait également dans les cartons de Microsoft, qui tente de rattraper son retard dans le virage du mobile. Source : Wall Street Journal Microsoft...

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