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  • Javascript frameworks for large development teams

    - by pllee
    My company is reevaluating what kind of web framework we want to use. We are currently using the Ext 4.0 framework but there are questions being raised that it may not be the right framework to use. I like what Ext has to offer (rich GUIs, data package and class system) are there other frameworks out there that are similar? Are there frameworks out there tailored to medium/large software companies? Info: Potentially 100's of developers converting thick client screens to the web. Data modeling is important and well as rich GUI support. Maintainability and uniformity across multiple products important as well. Any info is greatly appreciated.

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  • Workflow of sharing code for small teams

    - by Mihalis Bagos
    Problem is, we have developed a small CMS, that is different per implementation (currently). Of course development of this is never complete. Sometimes, we are working on more than one project that implements it (by copying-pasting the code files of the CMS to each project), and we add a new feature that we want to share on other projects as well (these can be small ones too, ie a custom ajax JSON controller - we use MVC) What we want to do is quickly and uniformly share the code with all other projects, via a version control system (or something similar), and generally organize the workflow as we know this isn't a very good workflow that we have. What would you suggest? Also, at the momment, the software we use is Visual Studio 2010, so we are strongly considering TFS, but even if we get it we still don't know the ideal workflow, or even if TFS supports what we want to do. Edit: Also note, we have specific implementations that have modifications over the CMS base that we want to KEEP only in the project area. (ie: a specific feature that we DONT want to share with the base CMS code)

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  • Games for software development teams? [closed]

    - by g.foley
    We have been running weekly meetings for the team in the interest of learning. I'd like to mix these up from sit and listen type exercises to something more engaging. So I'm looking for a fun games to play with a team of 10 developers. They are of ranging experience, and the games must provide some kind of insight to some fundamental concept of programming the developers tend to forget. All ideas welcome!

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  • Organizing development teams

    - by Patrick
    A long time ago, when my company was much smaller, dividing the development work over teams was quite easy: the 'application' team developed the applications-specific logic, often requiring a deep insight of specific industry problems) the 'generic' team developed the parts that were common/generic for all applications (user interface related stuff, database access, low-level Windows stuff, ...) Over the years the boundaries between the teams have become fuzzy: the 'application' teams often write application-specific functionality with a 'generic' part, so instead of asking the 'generic' team to write that part for them, they write it themselves to speed up the developments; then donate it to the 'generic' team the 'generic' team's focus seems to be more 'maintenance oriented'. All of the 'very generic' code has already been written, so no new developments are needed in it, but instead they continuously have to support all the functionality donated by the application teams. All this seems to indicate that it's not a good idea anymore to have this split in teams. Maybe the 'generic' team should evolve into a 'software quality' team (defining and guarding the rules for writing good quality software), or into a 'software deployment' team (defining how software should be deployed, installed, ...). How do you split up the work in different teams if you have different applications? everybody can write generic code and donates it to a central 'generic' team? everybody can write generic code, but nobody 'manages' this generic code (everybody is the owner) generic code is written by a 'generic' team only and the applications have to wait until the 'generic' team delivers the generic part (via a library, via a DLL) there is no overlap in code between the different applications some other way? Notice that thee advantage of having the mix (allowing everybody to write everywhere in the code) is that: code is written in a more flexible way it's easier to debug the code since you can easily step into the 'generic' code in the debugger But the big (and maybe only) disadvantage is that this generic code may become nobody's responsibility if there is no clear team that manages it anymore. What is your vision?

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  • How do I model teams and gameplay in this scorekeeping application?

    - by Eric Hill
    I'm writing a scorekeeping application for card game that has a few possibly-interesting constraints. The application accepts user registrations for players, then lets them check-in to a particular game (modeled as Event). After the final player registers, the app should generate teams, singles or doubles, depending on the preference of the person running the game and some validations (can't do doubles if there's an odd number checked in). There are @event.teams.count rounds in the game. To sum up: An event consists of `@event.teams.count` rounds; Teams can have 1 or more players Events have n or n/2 teams (depending on whether it's singles or doubles) Users will be members of different teams at different events Currently I have a rat's nest of associations: class User < ActiveRecord::Base has_many :teams, :through => :players has_many :events, :through => :teams class Event < ActiveRecord::Base has_many :rounds has_many :teams has_many :players, :through => :teams class Player < ActiveRecord::Base belongs_to :user belongs_to :team end class Team < ActiveRecord::Base has_many :players belongs_to :event end class Round < ActiveRecord::Base belongs_to :event belongs_to :user end The sticky part is team generation. I have basically a "start game" button that should freeze the registrations and pair up teams either singly or doubly, and render to Round#new so that the first (and subsequent) matches can be scored. Currently I'm implementing this as a check on Round#new that calls Event#generate_teams and displays the view: # Event#generate_teams def generate_teams # User has_many :events, :through => :registrations # self.doubles is a boolean denoting 2 players per team registrations.in_groups_of(self.doubles ? 2 : 1, nil).each do |side| self.teams << Player.create(self,side) end end Which doesn't work. Should there maybe be a Game model that ties everything together rather than (my current method) defining the game as an abstraction via the relationships between Events, Users, and Rounds (and Teams and Players and etc.)? My head is swimming.

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  • How to manage two separate testing teams using different test tracking tools

    - by newuser
    I have two independent testing teams currently testing the same application. One team is using ClearQuest, and the other is using Mantis. It has been a huge effort to manage all of the duplicate reported bugs. What options would improve this situation? My constraint is that the ClearQuest team will not change test reporting tools. The migration to ClearQuest also comes with a large training effort.

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  • Business Units vs Teams in CRM 2011

    - by GuruJ
    I've been told a few times that Business Units in CRM 2011 are "tricky" and shouldn't be set up lightly since they have irreversible consequences for a CRM 2011 implementation. On the other hand, teams in CRM 2011 seem much more flexible in managing record security. For what reason would I still choose to set up Business Units in CRM 2011? What can I do with Business Units that I can't with Teams (and vice versa)?

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  • Why to avoid SELECT * from tables in your Views

    - by Jeff Smith
    -- clean up any messes left over from before: if OBJECT_ID('AllTeams') is not null  drop view AllTeams go if OBJECT_ID('Teams') is not null  drop table Teams go -- sample table: create table Teams (  id int primary key,  City varchar(20),  TeamName varchar(20) ) go -- sample data: insert into Teams (id, City, TeamName ) select 1,'Boston','Red Sox' union all select 2,'New York','Yankees' go create view AllTeams as  select * from Teams go select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Now, add a new column to the Teams table: alter table Teams add League varchar(10) go -- put some data in there: update Teams set League='AL' -- run it again select * from AllTeams --Results: -- --id          City                 TeamName ------------- -------------------- -------------------- --1           Boston               Red Sox --2           New York             Yankees -- Notice that League is not displayed! -- Here's an even worse scenario, when the table gets altered in ways beyond adding columns: drop table Teams go -- recreate table putting the League column before the City: -- (i.e., simulate re-ordering and/or inserting a column) create table Teams (  id int primary key,  League varchar(10),  City varchar(20),  TeamName varchar(20) ) go -- put in some data: insert into Teams (id,League,City,TeamName) select 1,'AL','Boston','Red Sox' union all select 2,'AL','New York','Yankees' -- Now, Select again for our view: select * from AllTeams --Results: -- --id          City       TeamName ------------- ---------- -------------------- --1           AL         Boston --2           AL         New York -- The column labeled "City" in the View is actually the League, and the column labelled TeamName is actually the City! go -- clean up: drop view AllTeams drop table Teams

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  • How to run developer team meetings?

    - by Bill Iacocca
    Our team of 10 developers meet weekly. The meetings are rather boring and not particularly useful. What format/agenda do you utilize to have good meetings? We meet weekly in the conference room with pizza provided. The format is we go around the room and list the status of various tasks we are working on and discuss tasks for the next week. Managers will provide an overview of upcoming projects and priorities for the coming months and year ahead. Update The goal of these meeting is more or less - general team building, to share the knowledge of what everyone is working on, and to keep everyone aware of shifting company initiatives. It is not to formally 'hand out' work assignments (that is done via other means).

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  • Light Voip and IM server for small teams

    - by Sihan Zheng
    So I have a small group that would need a self hosted Im/voip and possibly video conferencing solution. My goal is for a small group of people (no more than 40) to be able to collaborate within a local area network. I need something that is self hosted, so unfortunately outside solutions like Skype and hosted Lync would not work. I'm looking for something that would allow both one on one, and group communication, so and IRC server would not work. I'm hopefully looking for something that does not require multiple servers, or is too complex to set up. As a student, I have a license of Lync 2013, but setting that up on a single server without active directory is practically impossible. Would Lync 2010 be easier to do on a single server? Are there any other good solutions? Thanks

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  • Best Photo Sharing Website for Teams/Organizations [closed]

    - by Patrick Cuff
    I manage the website for my daughter's U-10 soccer team. I'd like to set up a place where team members can both view and upload pictures. It needs to be secure, so that only authorized/registered members can view and upload pics. I've looked into Picasa and Flickr, and while both are good for sharing photos, only one registered user can upload. Are there any good sites that allow multiple people to upload photos?

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  • Managing web.config for teams in VS2010 & TFS

    - by Jarrett
    With VS2010's mandate that web.config be included in the project, how do we allow everyone to keep their own custom config file without getting into source control problems? Previously, we would simply leave web.config out of our project, allowing everyone to keep their own local version of web.config on their machine. We moved to VS2010, and it is now forcing me to add web.config to my project in order to run debug mode. Because our project is linked to TFS, it automatically adds web.config to source control and tries to maintain it that way. Is there a way to run in debug mode without including web.config in your project? Or is there a better way to manage config files?

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  • Fossil gpg workflow for teams

    - by Alex_coder
    I'm learning fossil and trying to reproduce a workflow for two people modifying the same source code tree. So, Alice and Bob both have local repositories of some source code. Both have autosync off. Alice hacks some more, does some commits signing check-ins with her gpg key. This part is fine, as Alice I've managed to generate gpg keys, fossil asked me the key password when commiting. I'm also aware of gpg-agent but don't use it yet, because I'm trying to keep things as simple as possible for now. Now, at some point Bob pulls changes from Alice's fossil repo. How would he verify Alice's signed check-ins?

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  • Drupal development workflow for teams

    - by Raul Singahn
    In my last Drupal project we were 5 people doing coding and installing new modules, at the same type our client was putting up content. Since we chose to have only one server for simplicity there were times were many people needed to write to the same files like style.css or page.tpl.php or when someones broken code would prevent others from working Are there any best practises for a team that works with Drupal? How can leverage code repositories or sandboxes?

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  • How big teams work with database

    - by Michael Riva
    Lets say I have a team, 20 developers. And we are making a project on .net. In team every one can easy create their tables according to their modules working on it. And we think to use an ORM, can you tell me how can and which ORM tools for good to working with team. Is there any proven way? I m asking becouse I never work with a team, so I dont know the best practices. So you guys what kind of pattern you use?. I realy wonder. The team members can write their unit tests and supply necessary design patterns. What kind of approach I need to create to manage team? What kind of ORM tools that we have to use?

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  • Divide people into teams for most satisfaction

    - by Jweede
    Just a curiosity question. Remember when in class groupwork the professor would divide people up into groups of a certain number (n)? Some of my professors would take a list of n people one wants to work with and n people one doesn't want to work with from each student, and then magically turn out groups of n where students would be matched up with people they prefer and avoid working with people they don't prefer. To me this algorithm sounds a lot like a Knapsack problem, but I thought I would ask around about what your approach to this sort of problem would be.

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  • How can architects work with self-organizing Scrum teams?

    - by Martin Wickman
    An organization with a number of agile Scrum teams also has a small group of people appointed as "enterprise architects". The EA group acts as control and gatekeeper for quality and adherence to decisions. This leads to overlaps between the team decision and EA decisions. For instance, the team might want to use library X or want to use REST instead of SOAP, but the EA does not approve of that. Now, this can lead to frustration when team decisions are overruled. Taken far enough, it can potentially lead to a situation where the EA people "grabs" all power and the team ends up feeling demotivated and not very agile at all. The Scrum guides has this to say about it: Self-organizing: No one (not even the Scrum Master) tells the Development Team how to turn Product Backlog into Increments of potentially releasable functionality. Is that reasonable? Should the EA team be disbanded? Should the teams refuse or simply comply?

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  • Move a player to another team, with players stored in one arraylist and teams in another using java

    - by user1056758
    Basically I have a team class, which has an array list that store the players in. In the driver class theres an arraylist that stores the teams. Anyhow I've worked out how to add a player to a specific team and like wise remove a player from said team. Where I'm hitting problems is when I try to transfer one player to another. My understanding is to scan through the first team,and get the player. Then some how add this player to another, by scanning through the chosen team and add to it? I've tried this way but it seems to replace the original player with the new player in both teams. My other approach would be to somehow return the parameters of the player object, create another with the return parameters, remove the orignal then add the new instance in the other team? Really not quite generally how I can go about this, been trying all afternoon! If someone could offer me a general idea, then I can go off and apply the understanding to practice. Many thanks

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  • What effects has working in rotating shifts on programming teams?

    - by eKek0
    I work in a bank, and the boss now want's that we, the programming team, work on rotating shifts. He wants that sometimes we work from 7am to 3pm, and sometimes on 11.30am to 7.30pm. He says that we will be more productive working this way, because he has worked with teams just like that and he just knows that. Nobody of the team wants this change, but we don't know how to effectively reject this new rule. I was trying to find some empirical (or almost) evidence about how rotating shifts affects performance of programming teams, and I couldn't. I had read something about rotating shifts, but not exactly about the effect of this on programming teams. Do you know any research about rotating shifts on programming teams? Did you have any experience with this kind of work? EDIT: Other teams of the company, like the database administrators team, the help desk team, the communication team or the network administrators team are already working in rotating shifts, and they don't like this but they do it anyway. I think the boss want that we work on rotating shifts too because of them, but since only we do programming I think the effects of rotating shifts could be, at least, different for us.

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  • ESPN API - How can I retrieve college basketball conferences using the Teams API?

    - by nomad
    The support forums on ESPN.com recommend using Stack Overflow with the ESPN tag. That's why I'm here. I'm trying to obtain a list of all NCAA college basketball teams using ESPN's Teams API. I started with this GET request: http://api.espn.com/v1/sports/basketball/mens-college-basketball/teams?apikey=MY_API_KEY That gave me a list of teams, but many of them are missing. For example, there is no Nebraska. So then I thought that maybe I need to get a list of teams by conference. So I read this in the documentation: GROUPS: Allows for filtering by "group" or division, e.g. AL East, NFC South, etc. For group IDs and their corresponding values, make a request to http://developer.espn.com/v1/{resource}/leagues. Not applicable to golf and tennis. So then I try to make a request to `http://developer.espn.com/v1/basketball/mens-college-basketball/leagues?apikey=MY_API_KEY' and it says the page does not exist. Is this a bug or user error?

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