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  • Facebook Chat through XMPP protocol on Pidgin Portable - Will not Authorize

    - by Sara Neff
    I heard you can use facebook chat on desktops now. Thats awsome! What i didn't hear is that it is a pain in the butt! Not awsome! I've followed six nearly identical sets of instructions from six different websides, including the one that facebook generates for you, to get facebook chat connected through Pidgin. Its the latest portable version, so from what i hear the plugin is out of the question. Whenever I go to try and connect i get a message saying "Not Authorized" and buttons to either modify the account info, or retry. NOTHING i have done has fixed this, and I can't find anything remotely usefull anywhere. I am running windows xp, and running pidgin (portable) off of a flash drive. Someone please tell me what i have to do. I read about authorizing the chat on my actual facebook page. I'd have tried that if i could find out how to do it, but if its there they hid it good. HELP?!

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  • Matrix xmpp for windows phone with sockets

    - by user1608857
    I am developing a chat application in windows phone. I am using Matrix XMPP library for that. It worked fine using BOSH. Matrix has released a new version for windows phone which supports sockets. I tried connecting to XMPP using the new version. I tried with both BOSH and Sockets. But it is not working. But it didn't worked for me. I have to develop the application with sockets. I included the line xmppClient.Transport=Transport.Bosh; And tried with sockets also xmppClient.Transport=Transport.Sockets;

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  • MSN XMPP API fails to connect

    - by Rui
    I'm trying to use MSN XMPP API via Actionscript, but connection to MSN always fails. I can identify this error on logs: I DONT KNOW HOW TO HANDLE DER stuff of TYPE 22 I DONT KNOW HOW TO HANDLE DER stuff of TYPE 12 I DONT KNOW HOW TO HANDLE DER stuff of TYPE 22 I DONT KNOW HOW TO HANDLE DER stuff of TYPE 22 (..) > <stream:error > xmlns:stream="http://etherx.jabber.org/streams"><see-other-host > xmlns="urn:ietf:params:xml:ns:xmpp-streams">BY2MSG4020608.gateway.edge.messenger.live.com</see-other-host></stream:error> </stream:stream> Anyone knows what is this related to?

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  • XMPP/jabber client help

    - by akshay
    I want to develop a chat application with floowing features 1)user A visits website clinks on chat . 2)Website picks another user B who is single(who is not paired) and pairs him with A. 3)Now A and B can chat till they want. Now here neight A or B are registered member of website.Neight they ave any accouunt. Can i develop such things using jabber/XMPP on appengine ??If yes how??please provide some pointers so that i can start off.

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  • Creating an Instante Messenger using XMPP and C#.NET

    - by NLV
    Hello I've been trying to create an Instant Messaging application in my ASP.NET site using C#. I came to know about XMPP which is a protocol used for instant messaging by GChat. I was wondering how to implement it in my ASP.NET application. Any insights provided on this are very much appreciated. Thank you. NLV

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  • Best XMPP Client PHP/Javascript

    - by araja
    Which one is the best XMPP client library for PHP/javascript? I have gone through many of these like: JSJaC XMPPHP MISSUS Kaazing Gateway Some one having experience in using these will have better idea.

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  • XMPP TLS connection with SslStream

    - by Marcom
    I am trying to create a simple xmpp client that connects to Gtalk. The first part of the handshake seems to work. Ror the TLS handshake I created a client SslStream, connected to the intended server (talk.google.com) and successfully got authenticated . The first SSlStream.Read is to receive the greeting reply, it went fine . I do a SslStream.write to send my first command, but when i do my Sslstream.Read() to get the reply , i get this error."System.IO.IOException: Unable to read data from the transport connection: An established connection was aborted by the software in your host machine." Can anyone point me to the right direction? I am using code very similar to the example on msdn http://msdn.microsoft.com/en-us/library/system.net.security.sslstream.aspx except that I switch from a Network stream to a Sslstream when TLS is negotiated. netStream.Flush(); sslStream = new SslStream(netStream, true, new RemoteCertificateValidationCallback(ValidateServerCertificate), null ); sslStream.AuthenticateAsClient("talk.google.com");

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  • Android P2P Multiplayer game (with a) XMPP/Google talk b) JXTA peerdroid c) other way)

    - by Kristof
    Hi, I am an android developer and I made some board games. Now i want to make some of my board games multiplayer. I don't want to create and host my own web service, so i thought about P2P. The first thing i found was the XMPP protocol, however it's not real P2P, but if i can use the existing google talk service, i'm ready to go. Is this possible while using your existing google account without interfering with the normal working of your google talk client? Then i heard about JXTA, a real P2P solution, and it's already ported from J2ME to Android (http://code.google.com/p/peerdroid/). Maybe i am overcomplexing things here (as i do sometimes) I just want to know the easiest way to do simple P2P for a boardgame. All your opinions are welcome! Thanks in advance

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  • Using couchdb authentication by xmpp users

    - by flossy
    Hi, I'd like use couchdb for a web application with external user authentication by a XMPP-Server (Openfire). How can I achieve that? Let's say we have thre users: [email protected] [email protected] [email protected] Now [email protected] should be able to read all documents that are suited for basic users. [email protected] should be able to read AND write all documents that are suited for basic users. [email protected] should be able to read all documents that are suited for basic and advanced users. Is that possible?

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  • How to learn more XMPP/Jabber command

    - by user359277
    Hi, I am using ejabberd as a chatting server now. And I am writing a client to chat and register new user. Right now, I know some of the protocol to register a new account, like sending the following command to register new user: <iq type="set"><query xmlns="jabber:iq:register"><username>wfwfewegwegwewefg</username><password>wfwefwefwefwef</password></query></iq> My question is: I want to learn more command/protocol to talk to the server. So where can I learn more? For example, How can I ask the server if the user name exists or not. How can I ask the server to unregister a user. What is the key word I should search for? Should I search for Jabber XMPP protocol or what? Thanks

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  • Best way to parse XMPP-like XML streams?

    - by codethief
    I am working on a server application which receives data over a TCP socket in an XMPP-like XML format, i.e. every child of the <root> element essentially represents one separate request (stanza). The connection is closed as soon as </root> is received. I do know that I must use a stream parser like SAX, somehow. Though, for convenience, I'd prefer to have a tree-like interface to access each stanza's child elements. (The data sent with every request is not large so I think it makes sense to read each stanza as a whole.) What's the best way to realize that in Python (preferably v3)? This is the code I'd like to build it in. Feel free to point me in a totally different direction to solve this issue. import socketserver import settings class MyServer(socketserver.ThreadingMixIn, socketserver.TCPServer): pass class MyRequestHandler(socketserver.StreamRequestHandler): def handle(self): pass if __name__ == '__main__': server = MyServer((settings.host, settings.port), MyRequestHandler) server.serve_forever()

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  • Getting service unavailable message when sending messages to google xmpp using wokkel

    - by Code freak
    Hi, I made a wokkel (twisted python) bot to send and receive messages from the google xmpp service. Everything (auth, presence) etc works fine. One of the rquirements of our prject is that we need to send broadcast messages to everyone in the list. Normal messages and replies work fin, but when i snd a broadcast message, i get this service unavailable error 503 message. There are about 1000 user in my contact list. Is this some bug in the code or is it google policy to prevent rapid messaging. Also, how do other google bots cater to a large contact base ? does google provide a commercial solution for such applications ? Thanks

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  • How to retrieve old facebook/XMPP messages as well as new with kopete?

    - by searchfgold6789
    I have been considering using Kopete to use Facebook chat instead of logging on to Facebook with a web browser. That way, I can integrate messages with my KDE desktop better. The problem is, when I open Kopete, I am unable to see messages that I recieved in Facebook while Kopete was not opened. I can only see messages that I sent or received when Kopete was open. The same thing happens in Outlook.com (which is a website that connects to Facebook), Pidgin software, and other instant messaging tools. So my question is, how can I receive these messages with a desktop chat application in KDE, such as Kopete? Facebook has made their API publicly available to developers, and KDE has its own Facebook integration plugin. So it would seem achievable.

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  • send xmpp <message> to component on other domain

    - by cometta
    step 1:on the same domain(.myserver.kicks-ass.net), i able to send to the mycomponent,succesfully. step 2:when i login to other domain ,example gmail.com and try send to another user on [email protected], success as well. step 3:just like step2, but i send the to mycomponent.myserver.kicks-ass.net , i get below error <message xmlns='jabber:client' to='mycomponent.myserver.kicks-ass.net' from='[email protected]/123' type='chat'> <body> just t4st </body> <x xmlns='jabber:x:event'> <offline/> <composing/> </x> </message> <message xmlns='jabber:client' to='[email protected]/123' from='mycomponent.myserver.kicks-ass.net' type='error'> <body> just t4st </body> <x xmlns='jabber:x:event'> <offline/> <composing/> </x> <error code='404' type='cancel'> <remote-server-not-found xmlns='urn:ietf:params:xml:ns:xmpp-stanzas'/> </error> </message>

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  • External XMPP component - Anyone know a Tutorial or Open Source Example please?

    - by gav
    Hi All, I want to run an XMPP server (Openfire) and register an external component to handle the messages it will recieve (using the Whack library). The external component will run my game logic and I will be using XMPP to send player moves to the server and status updates in the other direction. The bonus with XMPP is that we get built in chat for free. The trouble is, although Ignite look fairly established, I can't find a tutorial on how to write, register and debug an External XMPP component written with Whack, there are very few in general for that matter. I am not invested in either the server implementation or the External Component library, java is just my language of choice. If I was to move to Erlang or Scala or something it would have to be a very simple in that language. A single tutorial or example would go a long way here, I just need an basic External XMPP component pretty please! Kind regards, Gavin

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  • How do I prevent Pidgin from loading XMPP chat room history on join?

    - by Mr. Jefferson
    In Pidgin, when I join a chat room, it loads the chat room history. iChat on the Mac has a preference in the Accounts section to set a variable amount of history to load, or disable loading history entirely. How do I do the same thing in Pidgin? Is there a preference somewhere that I've missed? The object is to have the chat room start fresh each day, so I'd also be fine with disabling chat room history entirely on the server if that's possible. But I didn't see that option either when I looked in Server Admin on the server. I found this list of XMPP room types, and it looks like creating a Temporary Room might be the best way to do this, but I don't want to have to create the room manually every morning. Right now I've got Pidgin set to auto-join the room when I log in; I want it to do that without loading history. EDIT: The XMPP multi-user chat spec referenced above also contains a section on managing history. And I got this to work by pulling up the XMPP Console plugin in Pidgin, copying the <presence /> stanza it sent when I joined the room, closing the room, pasting the stanza into the console, adding the <history /> element and sending it. When I opened the room again, I had no history. But it all came back the next time! So: how do I get Pidgin to send the <history /> stanza by default?

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  • How to resume XMPP groupchat window in Irssi (using bitlbee)?

    - by mcnesium
    I use Bitlbee to chat in XMPP-networks within my IRC-client Irssi. This works great so far, and recently I started using XMPP Multi User Chats as an alternative to IRC-channels. I set up a channel using chat add <account> <[email protected]> in the &bitlbee control window, set chan <room> set autojoin true and entered /join #room in the &bitlbee window to join that groupchat. It then appears as a unique Irssi window in the status bar. This seems to work ok too, but with one exception: Since I idle in the channels 24/7 my irssi has to cope with the every-night-24h-DSL-disconnection by the ISP. After it automatically reconnects, it does kind of rejoin that XMPP-groupchat, but the traffic of the groupchat does not go back to the unique irssi window, but keeps flooding &bitlbee with messages from root telling me about a Groupchat Message from unknown JID <jid>: <message> - which is the traffic of the groupchat. The unique groupchat window is gone after the reconnect, and I will again have to go /join #room in &bitlbee to get it back. Even worse, the window number is unused before I rejoin the groupchat, and if I get a query from any network, the window nests in that unused window spot, so I will first have to remove that query from the spot, and then move the rejoined groupchat to that window number. I want my groupchat window to resume after the reconnect just like every other IRC channel too. How can I get this done? Any ideas?

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