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Search found 923 results on 37 pages for 'art shayderov'.

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  • category title and affect on SEO and ranking

    - by Mark
    We are working on a jobs and skills website (similiar to Skill Pages) and are deciding on categories. Rather than having load of categories like, for example, Builder, Electrician, Carpenter etc, we would like to have one word more general categories. So for example we have House, Computer, Education, Art etc. So a builder would be in category Home and a few others. Will this style negatively effect our SEO and ranking? And if so, should we abandon and go back to traditional categories and sub-categories?

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  • What do you use to create sprite graphics? [closed]

    - by SimpleRookie
    Possible Duplicate: What tools do you use for 2D art/sprite creation? What do you folks suggest for creating sprite graphics and sprite sheets? I fiddle with pixelformer and tilestudio. Pixelfromer has a kicken interface, it is quick and easy to make graphics, but a bit cumbersom if you want to make a spritemap. Tile Studio is a interesting mix or tiles and maps, but it is a bit buggy and basic. The Adobe series, just don't really seem to handle tiny graphics well. (there is a previous posting of this question existing, but it is a year old and I was hoping for further/updated input from the community)

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  • Is there a definitive reference on Pinball playfield design?

    - by World Engineer
    I'm looking at designing tables for Future Pinball but I'm not sure where to start as I've little background in game design per se. I've played scores of pinball tables over the years so I've a fairly good idea of what is "fun" in those terms. However, I'd like to know if there is a definitive "bible" of pinball design as far as layout and scoring/mode design goes. I've looked but there doesn't seem to be anything really coherent that I could find. Is it simply a lost art or am I missing some buried gem?

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  • What kind of math should I be expecting in advanced programming?

    - by I_Question_Things_Deeply
    And I don't mean just space shooters and such, because in non-3D environments it's obvious that not much beyond elementary math is needed to implement. Most of the programming in 2D games is mostly going to involve basic arithmetic, algorithms for enemy AI and dimensional worlds, rotation, and maybe some Algebra as well depending on how you want to design. But I ask because I'm not really gifted with math at all. I get frustrated and worn out just by doing Pre-Algebra, so Algebra 2 and Calculus would likely be futile for me. I guess I'm not so "right-brained" when it comes down to pure numbers and math formulas, but the bad part is that I'm no art-expert either. What do you people here suppose I should do? Go along avoiding as much of the extremely difficult maths I can't fathom, or try to ease into more complex math as I excel at programming?

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  • How to Do SEO of Your Website

    To succeed in the internet world through your website, you have to have a good knowledge about search engine optimization (SEO) and its tips. SEO is basically the science and art of making your website reach a good ranking on major search engines for relevant keywords. In fact, getting a high ranking on search engines itself is a great advertising tool on the web as millions of searches are carried out a day. And it is only the sties that appear near the top of these searches that get free advertising. Here are some tips for effective SEO for your website.

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  • List of freely available programming books

    - by Karan Bhangui
    I'm trying to amass a list of programming books with opensource licenses, like Creative Commons, GPL, etc. The books can be about a particular programming language or about computers in general. Hoping you guys could help: Languages BASH Advanced Bash-Scripting Guide (An in-depth exploration of the art of shell scripting) C The C book C++ Thinking in C++ C++ Annotations How to Think Like a Computer Scientist C# .NET Book Zero: What the C or C++ Programmer Needs to Know About C# and the .NET Framework Illustrated C# 2008 (Dead Link) Data Structures and Algorithms with Object-Oriented Design Patterns in C# Threading in C# Common Lisp Practical Common Lisp On Lisp Java Thinking in Java How to Think Like a Computer Scientist Java Thin-Client Programming JavaScript Eloquent JavaScript Haskell Real world Haskell Learn You a Haskell for Great Good! Objective-C The Objective-C Programming Language Perl Extreme Perl (license not specified - home page is saying "freely available") The Mason Book (Open Publication License) Practical mod_perl (CreativeCommons Attribution Share-Alike License) Higher-Order Perl Learning Perl the Hard Way PHP Practical PHP Programming Zend Framework: Survive the Deep End PowerShell Mastering PowerShell Prolog Building Expert Systems in Prolog Adventure in Prolog Prolog Programming A First Course Logic, Programming and Prolog (2ed) Introduction to Prolog for Mathematicians Learn Prolog Now! Natural Language Processing Techniques in Prolog Python Dive Into Python Dive Into Python 3 How to Think Like a Computer Scientist A Byte of Python Python for Fun Invent Your Own Computer Games With Python Ruby Why's (Poignant) Guide to Ruby Programming Ruby - The Pragmatic Programmer's Guide Mr. Neighborly's Humble Little Ruby Book SQL Practical PostgreSQL x86 assembly Paul Carter's tutorial Lua Programming In Lua (for v5 but still largely relevant) Algorithms and Data Structures Algorithms Data Structures and Algorithms with Object-Oriented Design Patterns in Java Planning Algorithms Frameworks/Projects The Django Book The Pylons Book Introduction to Design Patterns in C++ with Qt 4 (Open Publication License) Version control The SVN Book Mercurial: The Definitive Guide Pro Git UNIX / Linux The Art of Unix Programming Linux Device Drivers, Third Edition Others Structure and Interpretation of Computer Programs The Little Book of Semaphores Mathematical Logic - an Introduction An Introduction to the Theory of Computation Developers Developers Developers Developers Linkers and loaders Beej's Guide to Network Programming Maven: The Definitive Guide I will expand on this list as I get comments or when I think of more :D Related: Programming texts and reference material for my Kindle What are some good free programming books? Can anyone recommend a free software engineering book? Edit: Oh I didn't notice the community wiki feature. Feel free to edit your suggestions right in!

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  • What are unusual and creative usages of html5 canvas

    - by stej
    Canvas from html5 was introduced some time ago. Currently it's used (almost) only for demonstrations how cool it is - it's mainly related to painting, games and charts. Many of them can be found at Canvas demos. How creatively / unusually can canvas be used? Some examples: jsAscii - ASCII art from images with Javascript and Canvas (yea, I know, it's painting but not the classic one) Javascript compression using PNG and Canvas

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  • What Issue Tracking System to select?

    - by Mikee
    What Issue Tracking Sytem is the most appropriate for fast, big, multilingual and international websites? The system has to handle both technical and content/editorial issues. What's the size and type of your site do you run? Whart System are you using for the keeping it state of the art? Thanks a lot for sharing your good or bad experience.

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  • Most Up-To-Date C# Duck-Typing Library

    - by Anton Gogolev
    The title says it all, basically. What is the current state of the art on duck typing for C# below version 4.0? I know about Duck Typing Project, I know that BLTookit has something to that end, but I'd like to know if I'm missing something really wicked apart from DLR languages and C# 4.0. The inevitable:

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  • Caching web API proxy?

    - by Jeremy Dunck
    I was wondering if anyone knows of a caching proxy specifically for dealing with API responses? Ideally, I'd be able to declare what caching policy to use for different API semantics, e.g. cache album art for 1 day, cache favorite tweets for 5 minutes, cache map tiles forever, except invalidate when this other API is called. I know about using Apache, Squid, etc for caching in general -- I'm just hoping for something with nicer usage semantics by restricting the design goal to dealing with APIs rather than the web in general.

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  • WinForms: Making a set of controls scale vertically.

    - by DonaldRay
    I have a Windows Form that displays several DataGridViews in the following layout: (No access to image hosting at work, so please pardon the ASCII art...) +-----------------------------------------+ ¦+-----------++--------------------------+¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------++--------------------------+¦ +-----------------------------------------+ Unfortunately, when the user resizes the form to be taller, the form ends up looking like this: +-----------------------------------------+ ¦+-----------++--------------------------+¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ | | || | | || |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ | | || | | || |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------++--------------------------+¦ +-----------------------------------------+ Instead of this: +-----------------------------------------+ ¦+-----------++--------------------------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------+¦ ¦¦ |+-----------+¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦¦ ¦+-----------++--------------------------+¦ +-----------------------------------------+ To reproduce this, anchor the Top-Left DataGridView to Top-Left, the Center-Left DataGridView to Left, and the Bottom-Left DataGridView to Bottom-Left, and the big DataGridView to all 4. What can I do to get the behavior I want?

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  • Higher-order unification

    - by rwallace
    I'm working on a higher-order theorem prover, of which unification seems to be the most difficult subproblem. If Huet's algorithm is still considered state-of-the-art, does anyone have any links to explanations of it that are written to be understood by a programmer rather than a mathematician? Or even any examples of where it works and the usual first-order algorithm doesn't?

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  • Alternatives to requiring users to register for an account?

    - by jamieb
    I'm working on a side project to build a new web app idea of mine. For the sake of discussion, let's say this app displays a random photograph of a famous work of art. On a scale of 1 to 5, users are asked to rate how well they like each piece of art, and then are shown the next photo. Eventually, the app is able to get an sense of the person's style and is able to recommend artwork that he/she may find pleasing. The whole concept is similar to Netflix. I understand how to do all the preference matching logic (although not as sophisticated as Netflix). But I'd like to find a way to do this without requiring that users create an account first. This is a novelty website that a typical user might use only a handful of times. Requiring registration is overkill and will likely drastically reduce it's utility. I'd like to allow people to begin rating artwork within five seconds of their initial pageview, yet maintain the integrity of the voting (since recommendations are predicated on how other people have rated the various pieces of artwork). Can it be done? Some ideas: OpenID. The perfect solution except for the fact that it's not wildly used and my target audience isn't the most technically adept demographic. Text message. User inputs phone number and is texted a four digit code to key into the web app. Quick, easy, and great way to limit abuse. However, privacy concerns abound... people are probably even less likely to give me their phone number than their email address. Facebook login. I personally don't have a Facebook account due to privacy concerns. And I'd really hate to support such a proprietary platform. Hash code/Bookmark. Vistor's initial pageview generates a 5 or 6 digit alphanumeric code that is embedded in each subsequent URL. They can bookmark any page to save their state. Good: Very simple system that doesn't require any user action. Bad: Very easy to stuff the ballot box, might be difficult to account for users sharing the link containing their ID code via email or social networking sites.

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  • Align UItextFields one below the other in interface builder

    - by Dave
    How to align 2 textfields one below the other in a tool bar and display a button on the left side (or right side) in the vertical middle of those two fields? Please see the image to know what I am talking about. http://developer.apple.com/iphone/library/documentation/userexperience/conceptual/mobilehig/art/ui_textfields.jpg

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  • Holiday Book Recommendation

    - by dalton
    I'm after a book to read whilst on holiday. Some criteria: The book has to be relatively short. < 500 pages. I'd prefer a book that changes your thinking, rather than reams of syntax to look at. So the last two years here have been my books: Last year, The Craftsman by Richard Sennet (Changed how I viewed career development, quality) Year before, Zen and The art of motorcycle maintenance (Makes you think about quality, maintenance)

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  • C program that prints out another C program in Japanese

    - by Bryan Bueter
    There was a C program written for a contest that was formatted in ASCII art as a Japanese character. When compiled and ran it printed out another program formatted in a different Japanese character, then another, then finally it printed out the first again. I was looking for the code to that and could not find it on the internet. I dont remember what contest nor what the name of the program was. Thanks.

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  • Missing Coordinates. Basic Trigonometry Help.

    - by TheDarkIn1978
    please refer to my quick diagram attached below. what i'm trying to do is get the coordinates of the yellow dots by using the angle from the red dots' known coordinates. assuming each yellow dot is about 20 pixels away from the x:50/y:250 red dot at a right angle (i think that's what it's called) how do i get their coordinates? i believe this is very basic trigonometry and i should use Math.tan(), but they didn't teach us much math in art school.

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  • JavaScript Collection of one-line Useful Functions

    - by Wilq32
    This is a question to put as many interesting and useful JavaScript functions written in one line as we can. I made this question because I'm curious how many people around like the art of one-Line programming in JavaScript, and I want to see their progress in action. Put variations of each code inside comments.

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  • A strategy to troubleshoot/ fix application crashes in Windows?

    - by Manav Sharma
    All, Over a period of time I have observed that fixing issues related to application crash is a discipline in itself. Some people have this nice way of attacking such problems. Ranging from Viewing the 'Event Viewer' to running Static/ Dynamic memory analysis tools to some of their 'personal favorites', these people have developed this art. Can we share articles/ links/ personal approaches that we use to understand/ troubleshoot/ fix such issues? Thanks

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