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  • (C++) If statement not effective

    - by Galileo
    void spriteput(int x,int y, int stype) { char sprite1[5]="OOOO"; char sprite2[5]="OOOO"; char sprite3[5]="OOOO"; char sprite4[5]="OOOO"; if (stype == 1) { char sprite1[5] = " OO "; char sprite2[5] = "OOOO"; char sprite3[5] = "OOOO"; char sprite4[5] = " OO "; mvprintw(2,y,"%s \n",sprite1); } mvprintw(x+1,y,"%s \n",sprite2); mvprintw(x+2,y,"%s \n",sprite3); mvprintw(x+3,y,"%s \n",sprite4); } If I'm correct that block of code should print out on a NCURSES screen OO OOOO OOOO OO Instead however, it prints out the default text (the first char statements). Can anyone tell me why this is? The "printw" statement inside the If-block prints out the proper text, so it's being assigned correctly. Thank you in advance.

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  • How to store an interger value of 4 bytes in a memory of chunk which is malloced as type char

    - by Adi
    Dear all, Hello Guys!! This is my first post in the forum . I am really looking forward to having good fun in this site. My question is : int mem_size = 10; char *start_ptr; if((start_ptr= malloc(mem_size*1024*1024*sizeof(char)))==NULL) {return -1;} I have allocated a chunk of memory of type char and size is say 10 MB (i.e mem_size = 10 ); Now I want to store the size information in the header of the memory chunk, To make myself more clear Lets Say : start_ptr = 0xaf868004 (This is the value I got from my execution, it changes every time) Now I want to put the size information in the start of this pointer.. i.e *start_ptr = mem_size*1024*1024; But I am not able to put this information in the start_ptr. I think the reason is because my ptr is of type char which only takes one byte but I am trying to store int which takes 4 bytes, is the problem . I am not sure how to fix this problem.. I would greatly appreciate your suggestions. Cheers!! Aditya

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  • How can variadic char template arguments from user defined literals be converted back into numeric types?

    - by Pubby
    This question is being asked because of this one. C++11 allows you to define literals like this for numeric literals: template<char...> OutputType operator "" _suffix(); Which means that 503_suffix would become <'5','0','3'> This is nice, although it isn't very useful in the form it's in. How can I transform this back into a numeric type? This would turn <'5','0','3'> into a constexpr 503. Additionally, it must also work on floating point literals. <'5','.','3> would turn into int 5 or float 5.3 A partial solution was found in the previous question, but it doesn't work on non-integers: template <typename t> constexpr t pow(t base, int exp) { return (exp > 0) ? base * pow(base, exp-1) : 1; }; template <char...> struct literal; template <> struct literal<> { static const unsigned int to_int = 0; }; template <char c, char ...cv> struct literal<c, cv...> { static const unsigned int to_int = (c - '0') * pow(10, sizeof...(cv)) + literal<cv...>::to_int; }; // use: literal<...>::to_int // literal<'1','.','5'>::to_int doesn't work // literal<'1','.','5'>::to_float not implemented

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  • DLL Exports: not all my functions are exported

    - by carmellose
    I'm trying to create a Windows DLL which exports a number of functions, howver all my functions are exported but one !! I can't figure it out. The macro I use is this simple one : __declspec(dllexport) void myfunction(); It works for all my functions except one. I've looked inside Dependency Walker and here they all are, except one. How can that be ? What would be the cause for that ? I'm stuck. Edit: to be more precise, here is the function in the .h : namespace my { namespace great { namespace namespaaace { __declspec(dllexport) void prob_dump(const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ); }}} And in the .cpp file it goes like this: namespace my { namespace great { namespace namespaaace { namespace { void dump_mtx(std::ostream& ostr, const double *mtx, int rows, int cols, const char *ind = 0) { /* some random code there, nothing special, no statics whatsoever */ } } // end anonymous namespace here // dump the problem specification into a file void prob_dump( const char *filename, const double p[], int nx, const double Q[], const double xlow[], const char ixlow[], const double xupp[], const char ixupp[], const double A[], int my, const double bA[], const double C[], int mz, const double clow[], const char iclow[], const double cupp[], const char icupp[] ) { std::ofstream fout; fout.open(filename, std::ios::trunc); /* implementation there */ dump_mtx(fout, Q, nx, nx); } }}} Thanks

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  • im i doing this right or wrong using pointers in C

    - by Amandeep Singh Dhari
    i like to point out that i need some help with my home work, ok the lectuer gave us the idea of a program and we have to make it from bottom to top. got to have user to type in two set of string. pointers take in the value and then puts into a prototype i need to make a 3rd pointer that has the value of p1 and p2. like this p1 = asd, p2 = qwe and p3 = asdqwe #include "stdafx.h" #include <ctype.h> char *mystrcat(char*s1p, char*s2p); // Prototype char main(void) { char string1[80]; char string2[80]; printf("%s", "enter in your srting one "); gets_s(string1); printf("%s", "enter in your srting two "); gets_s(string2); *mystrcat(string1, string2); return 0; } char *mystrcat(char *s1p,char *s2p) { //char *string3; //char *string4; //string3 = s1p; //string4 = s2p; printf("whatever = %s%s\n", s1p, s2p); return 0; } this is the code that i made so far just need some help, thank guys in advance.

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  • Problem with passing array of pointers to struct among functions in C

    - by karatemonkey
    The Code that follows segfaults on the call to strncpy and I can't see what I am doing wrong. I need another set of eyes to look it this. Essentially I am trying to alloc memory for a struct that is pointed to by an element in a array of pointers to struct. #include <stdio.h> #include <stdlib.h> #include <string.h> #define MAX_POLICY_NAME_SIZE 64 #define POLICY_FILES_TO_BE_PROCESSED "SPFPolicyFilesReceivedOffline\0" typedef struct TarPolicyPair { int AppearanceTime; char *IndividualFile; char *FullPolicyFile; } PolicyPair; enum { bwlist = 0, fzacts, atksig, rules, MaxNumberFileTypes }; void SPFCreateIndividualPolicyListing(PolicyPair *IndividualPolicyPairtoCreate ) { IndividualPolicyPairtoCreate = (PolicyPair *) malloc(sizeof(PolicyPair)); IndividualPolicyPairtoCreate->IndividualFile = (char *)malloc((MAX_POLICY_NAME_SIZE * sizeof(char))); IndividualPolicyPairtoCreate->FullPolicyFile = (char *)malloc((MAX_POLICY_NAME_SIZE * sizeof(char))); IndividualPolicyPairtoCreate->AppearanceTime = 0; memset(IndividualPolicyPairtoCreate->IndividualFile, '\0', (MAX_POLICY_NAME_SIZE * sizeof(char))); memset(IndividualPolicyPairtoCreate->FullPolicyFile, '\0', (MAX_POLICY_NAME_SIZE * sizeof(char))); } void SPFCreateFullPolicyListing(SPFPolicyPair **CurrentPolicyPair, char *PolicyName, char *PolicyRename) { int i; for(i = 0; i < MaxNumberFileTypes; i++) { CreateIndividualPolicyListing((CurrentPolicyPair[i])); // segfaults on this call strncpy((*CurrentPolicyPair)[i].IndividualFile, POLICY_FILES_TO_BE_PROCESSED, (SPF_POLICY_NAME_SIZE * sizeof(char))); } } int main() { SPFPolicyPair *CurrentPolicyPair[MaxNumberFileTypes] = {NULL, NULL, NULL, NULL}; int i; CreateFullPolicyListing(&CurrentPolicyPair, POLICY_FILES_TO_BE_PROCESSED, POLICY_FILES_TO_BE_PROCESSED); return 0; }

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  • How can I change the value or a static char* from a function? C++

    - by flyout
    I am trying to change the value of a "static char *" I define at startup, I do it from inside a function, and when this function returns the var I am trying to re-set the value doesn't retain it. Example: static char *X = "test_1"; void testFunc() { char buf[256]; // fill buf with stuff... X = buf; } How can I achieve this without using static for buf? Should I use another datatype? if so, which one?

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  • Write a function int mystrlen(char *s) that returns the number of characters in a string wuthout str

    - by henry
    heres what i did, i just have ne error that i cant figure out. int mystrlen(char string[]) { char string1[LENGHT], string2[LENGHT]; int len1, len2; char newstring[LENGHT*2]; printf("enter first string:\n"); len1 = mystrlen(string1); printf("enter second string:\n"); len2 = mystrlen(string2); if(len1 == EOF || len2 == EOF) exit(1); strcpy(newstring, string1); strcat(newstring, string2); printf("%s\n", newstring); return 0;

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  • How do I prevent buffer overflow converting a double to char?

    - by Tommy
    I'm converting a double to a char string: char txt[10]; double num; num = 45.344322345 sprintf(txt, "%.1f", num); and using ".1f" to truncate the decimal places, to the tenths digit. i.e. - txt contains 45.3 I usually use precision in sprintf to ensure the char buffer is not overflowed. How can I do that here also truncating the decimal, without using snprintf? (i.e. if num = 345694876345.3 for some reason) Thanks

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  • LSP packet modify

    - by kellogs
    Hello, anybody care to share some insights on how to use LSP for packet modifying ? I am using the non IFS subtype and I can see how (pseudo?) packets first enter WSPRecv. But how do I modify them ? My inquiry is about one single HTTP response that causes WSPRecv to be called 3 times :((. I need to modify several parts of this response, but since it comes in 3 slices, it is pretty hard to modify it accordingly. And, maybe on other machines or under different conditions (such as high traffic) there would only be one sole WSPRecv call, or maybe 10 calls. What is the best way to work arround this (please no NDIS :D), and how to properly change the buffer (lpBuffers-buf) by increasing it ? int WSPAPI WSPRecv( SOCKET s, LPWSABUF lpBuffers, DWORD dwBufferCount, LPDWORD lpNumberOfBytesRecvd, LPDWORD lpFlags, LPWSAOVERLAPPED lpOverlapped, LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine, LPWSATHREADID lpThreadId, LPINT lpErrno ) { LPWSAOVERLAPPEDPLUS ProviderOverlapped = NULL; SOCK_INFO *SocketContext = NULL; int ret = SOCKET_ERROR; *lpErrno = NO_ERROR; // // Find our provider socket corresponding to this one // SocketContext = FindAndRefSocketContext(s, lpErrno); if ( NULL == SocketContext ) { dbgprint( "WSPRecv: FindAndRefSocketContext failed!" ); goto cleanup; } // // Check for overlapped I/O // if ( NULL != lpOverlapped ) { /*bla bla .. not interesting in my case*/ } else { ASSERT( SocketContext->Provider->NextProcTable.lpWSPRecv ); SetBlockingProvider(SocketContext->Provider); ret = SocketContext->Provider->NextProcTable.lpWSPRecv( SocketContext->ProviderSocket, lpBuffers, dwBufferCount, lpNumberOfBytesRecvd, lpFlags, lpOverlapped, lpCompletionRoutine, lpThreadId, lpErrno); SetBlockingProvider(NULL); //is this the place to modify packet length and contents ? if (strstr(lpBuffers->buf, "var mapObj = null;")) { int nLen = strlen(lpBuffers->buf) + 200; /*CHAR *szNewBuf = new CHAR[]; CHAR *pIndex; pIndex = strstr(lpBuffers->buf, "var mapObj = null;"); nLen = strlen(strncpy(szNewBuf, lpBuffers->buf, (pIndex - lpBuffers->buf) * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "var com = null;\r\n", 17 * sizeof(CHAR))); pIndex += 18 * sizeof(CHAR); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), pIndex, 1330 * sizeof (CHAR))); nLen = strlen(strncpy(szNewBuf + nLen * sizeof(CHAR), "if (com == null)\r\n" \ "com = new ActiveXObject(\"InterCommJS.Gateway\");\r\n" \ "com.lat = latitude;\r\n" \ "com.lon = longitude;\r\n}", 111 * sizeof (CHAR))); pIndex = strstr(szNewBuf, "Content-Length:"); pIndex += 16 * sizeof(CHAR); strncpy(pIndex, "1465", 4 * sizeof(CHAR)); lpBuffers->buf = szNewBuf; lpBuffers->len += 128;*/ } if ( SOCKET_ERROR != ret ) { SocketContext->BytesRecv += *lpNumberOfBytesRecvd; } } cleanup: if ( NULL != SocketContext ) DerefSocketContext( SocketContext, lpErrno ); return ret; } Thank you

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  • C Programming - My program is good enough for my assignment but I know its not good

    - by Joe
    Hi there I'm just starting an assignment for uni and it's raised a question for me. I don't understand how to return a string from a function without having a memory leak. char* trim(char* line) { int start = 0; int end = strlen(line) - 1; /* find the start position of the string */ while(isspace(line[start]) != 0) { start++; } //printf("start is %d\n", start); /* find the position end of the string */ while(isspace(line[end]) != 0) { end--; } //printf("end is %d\n", end); /* calculate string length and add 1 for the sentinel */ int len = end - start + 2; /* initialise char array to len and read in characters */ int i; char* trimmed = calloc(sizeof(char), len); for(i = 0; i < (len - 1); i++) { trimmed[i] = line[start + i]; } trimmed[len - 1] = '\0'; return trimmed; } as you can see I am returning a pointer to char which is an array. I found that if I tried to make the 'trimmed' array by something like: char trimmed[len]; then the compiler would throw up a message saying that a constant was expected on this line. I assume this meant that for some reason you can't use variables as the array length when initialising an array, although something tells me that can't be right. So instead I made my array by allocating some memory to a char pointer. I understand that this function is probably waaaaay sub-optimal for what it is trying to do, but what I really want to know is: 1. Can you normally initialise an array using a variable to declare the length like: char trimmed[len]; ? 2. If I had an array that was of that type (char trimmed[]) would it have the same return type as a pointer to char (ie char*). 3. If I make my array by callocing some memory and allocating it to a char pointer, how do I free this memory. It seems to me that once I have returned this array, I can't access it to free it as it is a local variable. Many thanks in advance Joe

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  • How to clean and simplify this code?

    - by alkalim
    After thinking about This Question and giving an answer to it I wanted to do more about that to train myself. So I wrote a function which will calc the length of an given function. Th given php-file has to start at the beginning of the needed function. Example: If the function is in a big phpfile with lots of functions, like /* lots of functions */ function f_interesting($arg) { /* function */ } /* lots of other functions */ then $part3 of my function will require to begin like that (after the starting-{ of the interesting function): /* function */ } /* lots of other functions */ Now that's not the problem, but I would like to know if there are an cleaner or simplier ways to do this. Here's my function: (I already cleaned a lot of testing-echo-commands) (The idea behind it is explained here) function f_analysis ($part3) { if(isset($part3)) { $char_array = str_split($part3); //get array of chars $end_key = false; //length of function $depth = 0; //How much of unclosed '{' $in_sstr = false; //is next char inside in ''-String? $in_dstr = false; //is nect char inside an ""-String? $in_sl_comment = false; //inside an //-comment? $in_ml_comment = false; //inside an /* */-comment? $may_comment = false; //was the last char an '/' which can start a comment? $may_ml_comment_end = false; //was the last char an '*' which may end a /**/-comment? foreach($char_array as $key=>$char) { if($in_sstr) { if ($char == "'") { $in_sstr = false; } } else if($in_dstr) { if($char == '"') { $in_dstr = false; } } else if($in_sl_comment) { if($char == "\n") { $in_sl_comment = false; } } else if($in_ml_comment) { if($may_ml_comment_end) { $may_ml_comment_end = false; if($char == '/') { $in_ml_comment = false; } } if($char == '*') { $may_ml_comment_end = true; } } else if ($may_comment) { if($char == '/') { $in_sl_comment = true; } else if($char == '*') { $in_ml_comment = true; } $may_comment = false; } else { switch ($char) { case '{': $depth++; break; case '}': $depth--; break; case '/': $may_comment = true; break; case '"': $in_dstr = true; break; case "'": $in_sstr = true; break; } } if($depth < 0) { $last_key = $key; break; } } } else echo '<br>$part3 of f_analysis not set!'; return ($last_key===false) ? false : $last_key+1; //will be false or the length of the function }

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  • please help me to find Bug in my Code (segmentation fault)

    - by Vikramaditya Battina
    i am tring to solve this http://www.spoj.com/problems/LEXISORT/ question it working fine in visual studio compiler and IDEone also but when i running in SPOJ compiler it is getting SEGSIGV error Here my code goes #include<stdio.h> #include<stdlib.h> #include<string.h> char *getString(); void lexisort(char **str,int num); void countsort(char **str,int i,int num); int main() { int num_test; int num_strings; char **str; int i,j; scanf("%d",&num_test); for(i=0;i<num_test;i++) { scanf("%d",&num_strings); str=(char **)malloc(sizeof(char *)*num_strings); for(j=0;j<num_strings;j++) { str[j]=(char *)malloc(sizeof(char)*11); scanf("%s",str[j]); } lexisort(str,num_strings); for(j=0;j<num_strings;j++) { printf("%s\n",str[j]); free(str[j]); } free(str); } return 0; } void lexisort(char **str,int num) { int i; for(i=9;i>=0;i--) { countsort(str,i,num); } } void countsort(char **str,int i,int num) { int buff[52]={0,0},k,x; char **temp=(char **)malloc(sizeof(char *)*num); for(k=0;k<52;k++) { buff[k]=0; } for(k=0;k<num;k++) { if(str[k][i]>='A' && str[k][i]<='Z') { buff[(str[k][i]-'A')]++; } else { buff[26+(str[k][i]-'a')]++; } } for(k=1;k<52;k++) { buff[k]=buff[k]+buff[k-1]; } for(k=num-1;k>=0;k--) { if(str[k][i]>='A' && str[k][i]<='Z') { x=buff[(str[k][i]-'A')]; temp[x-1]=str[k]; buff[(str[k][i]-'A')]--; } else { x=buff[26+(str[k][i]-'a')]; temp[x-1]=str[k]; buff[26+(str[k][i]-'a')]--; } } for(k=0;k<num;k++) { str[k]=temp[k]; } free(temp); }

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  • pointer to preallocated memory as an input parameter and have the function fill it

    - by djones2010
    test code: void modify_it(char * mystuff) { char test[7] = "123456"; //last element is null i presume for c style strings here. //static char test[] = "123123"; //when i do this i thought i should be able to gain access to this bit of memory when the function is destroyed but that does not seem to be the case. //char * test = new char[7]; //this is also creating memory on stack and not the heap i reckon and gets destroyed once the function is done with. strcpy_s(mystuff,7,test); //this does the job as long as memory for mystuff has been allocated outside the function. mystuff = test; //this does not work. I know with c style strings you can't just do string assignments they have to be actually copied. in this case I was using this in conjunction with static char test thinking by having it as static the memory would not get destroyed and i can then simply point mystuff to test and be done with it. i would later have address the memory cleanup in the main function. but anyway this never worked. } int main(void) { char * mystuff = new char [7]; //allocate memory on heap where the pointer will point cool(mystuff); std::string test_case(mystuff); std::cout<<test_case.c_str(); //this is the only way i know how to use cout by making it into a string c++ string. delete [] mystuff; return 0; } in the case, of a static array in the function why would it not work. in the case, when i allocated memory using new in the function does it get created on the stack or heap? in the case, i have string which needs to be copied into a char * form. everything i see usually requires const char* instead of just char*. I know i could use reference to take care of this easy. Or char ** to send in the pointer and do it that way. But i just wanted to know if I could do it with just char *. Anyway your thoughts and comments plus any examples would be very helpful.

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  • boost fusion: strange problem depending on number of elements on a vector

    - by ChAoS
    I am trying to use Boost::Fusion (Boost v1.42.0) in a personal project. I get an interesting error with this code: #include "boost/fusion/include/sequence.hpp" #include "boost/fusion/include/make_vector.hpp" #include "boost/fusion/include/insert.hpp" #include "boost/fusion/include/invoke_procedure.hpp" #include "boost/fusion/include/make_vector.hpp" #include <iostream> class Class1 { public: typedef boost::fusion::vector<int,float,float,char,int,int> SequenceType; SequenceType s; Class1(SequenceType v):s(v){} }; class Class2 { public: Class2(){} void met(int a,float b ,float c ,char d ,int e,int f) { std::cout << a << " " << b << " " << c << " " << d << " " << e << std::endl; } }; int main(int argn, char**) { Class2 p; Class1 t(boost::fusion::make_vector(9,7.66f,8.99f,'s',7,6)); boost::fusion::begin(t.s); //OK boost::fusion::insert(t.s, boost::fusion::begin(t.s), &p); //OK boost::fusion::invoke_procedure(&Class2::met,boost::fusion::insert(t.s, boost::fusion::begin(t.s), &p)); //FAILS } It fails to compile (gcc 4.4.1): In file included from /home/thechaos/Escriptori/of_preRelease_v0061_linux_FAT/addons/ofxTableGestures/ext/boost/fusion/include/invoke_procedur e.hpp:10, from problema concepte.cpp:11: /home/thechaos/Escriptori/of_preRelease_v0061_linux_FAT/addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp: I n function ‘void boost::fusion::invoke_procedure(Function, const Sequence&) [with Function = void (Class2::*)(int, float, float, char, int, in t), Sequence = boost::fusion::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::f usion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_>, 0>, boost::fusion::vector_iterator<boost::fusion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fus ion::void_, boost::fusion::void_>, 0> >, const boost::fusion::single_view<Class2*> >, boost::fusion::iterator_range<boost::fusion::vector_iter ator<boost::fusion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion: :void_>, 0>, boost::fusion::vector_iterator<const boost::fusion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion ::void_, boost::fusion::void_, boost::fusion::void_>, 6> > >]’: problema concepte.cpp:39: instantiated from here /home/thechaos/Escriptori/of_preRelease_v0061_linux_FAT/addons/ofxTableGestures/ext/boost/fusion/functional/invocation/invoke_procedure.hpp:88 : error: incomplete type ‘boost::fusion::detail::invoke_procedure_impl<void (Class2::*)(int, float, float, char, int, int), const boost::fusio n::joint_view<boost::fusion::joint_view<boost::fusion::iterator_range<boost::fusion::vector_iterator<const boost::fusion::vector<int, float, f loat, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_>, 0>, boost::fusion::vector_itera tor<boost::fusion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion:: void_>, 0> >, const boost::fusion::single_view<Class2*> >, boost::fusion::iterator_range<boost::fusion::vector_iterator<boost::fusion::vector< int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_, boost::fusion::void_>, 0>, boost::fusion: :vector_iterator<const boost::fusion::vector<int, float, float, char, int, int, boost::fusion::void_, boost::fusion::void_, boost::fusion::voi d_, boost::fusion::void_>, 6> > >, 7, true, false>’ used in nested name specifier However, if I change the number of arguments in the vectors and the method from 6 to 5 from int,float,float,char,int,int to int,float,float,char,int,I can compile it without problems. I suspected about the maximum number of arguments being a limitation, but I tried to change it through defining FUSION_MAX_VECTOR_SIZE without success. I am unable to see what am I doing wrong. Can you reproduce this? Can it be a boost bug (i doubt it but is not impossible)?

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  • Can't access a map member from a pointer

    - by fjfnaranjo
    Hi. That's my first question :) I'm storing the configuration of my program in a Group->Key->Value form, like the old INIs. I'm storing the information in a pair of structures. First one, I'm using a std::map with string+ptr for the groups info (the group name in the string key). The second std::map value is a pointer to the sencond structure, a std::list of std::maps, with the finish Key->Value pairs. The Key-Value pairs structure is created dynamically, so the config structure is: std::map< std::string , std::list< std::map<std::string,std::string> >* > lv1; Well, I'm trying to implement two methods to check the existence of data in the internal config. The first one, check the existence of a group in the structure: bool isConfigLv1(std::string); bool ConfigManager::isConfigLv1(std::string s) { return !(lv1.find(s)==lv1.end()); } The second method, is making me crazy... It check the existence for a key inside a group. bool isConfigLv2(std::string,std::string); bool ConfigManager::isConfigLv2(std::string s,std::string d) { if(!isConfigLv1(s)) return false; std::map< std::string , std::list< std::map<std::string,std::string> >* >::iterator it; std::list< std::map<std::string,std::string> >* keyValue; std::list< std::map<std::string,std::string> >::iterator keyValueIt; it = lv1.find(s); keyValue = (*it).second; for ( keyValueIt = keyValue->begin() ; keyValueIt != keyValue->end() ; keyValueIt++ ) if(!((*keyValueIt).second.find(d)==(*keyValueIt).second.end())) return true; return false; } I don't understand what is wrong. The compiler says: ConfigManager.cpp||In member function ‘bool ConfigManager::isConfigLv2(std::string, std::string)’:| ConfigManager.cpp|(line over return true)|error: ‘class std::map<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::less<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<const std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >’ has no member named ‘second’| But it has to have the second member, because it's a map iterator... Any suggestion about what's happening? Sorry for my English :P, and consider I'm doing it as a exercise, I know there are a lot of cool configuration managers.

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  • What am I doing wrong?, linking in C++

    - by Facon
    I'm trying to code a simple base64 encoder/decoder (to test my programming skill). I can compile it, but it doesn't link, I've this message error: C:\Documents and Settings\Facon\Escritoriog++ base64.o main.o -o prueba.exe main.o:main.cpp:(.text+0x24a): undefined reference to `Base64Encode(std::vector const&)' collect2: ld returned 1 exit status Compiler & Linker: Mingw32 3.4.5 SO: Windows XP This is my source code: base64.h: #ifndef BASE64_H #define BASE64_H #include <iostream> #include <vector> typedef unsigned char byte; std::string Base64Encode(const std::vector<byte> &array); std::vector<byte> Base64Decode(const std::string &array); #endif base64.cpp: #include "base64.h" std::string Base64Encode(std::vector<byte> &array) { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; const unsigned int size = array.size(); std::string output; for (unsigned int i = 0; (i < size); i++) { if ((size - i) > 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x0F) << 2) | ((array[i] & 0xC0) >> 4)])); output.push_back(static_cast<char>(base64_table[array[i] & 0x3F])); } else if ((size - i) == 3) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[((array[i++] & 0x03) << 4) | ((array[i] & 0xF0) >> 4)])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x0F) << 2])); output.push_back(static_cast<char>('=')); } else if ((size - i) == 2) { output.push_back(static_cast<char>(base64_table[array[i] >> 2])); output.push_back(static_cast<char>(base64_table[(array[i] & 0x03) << 4])); output.push_back('='); output.push_back('='); } } return output; } std::vector<byte> Base64Decode(const std::string &array) // TODO { const char *base64_table = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; } main.cpp: #include <iostream> #include <vector> #include "base64.h" using namespace std; int main(int argc, char *argv[]) { const char* prueba = "sure."; vector<byte> texto; string codificado; for (unsigned int i = 0; (prueba[i] != 0); i++) { texto.push_back(prueba[i]); } codificado = Base64Encode(texto); cout << codificado; return 0; } PD: Sorry for my bad knowledge of English :P

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  • Problem using delete[] (Heap corruption) when implementing operator+= (C++)

    - by Darel
    I've been trying to figure this out for hours now, and I'm at my wit's end. I would surely appreciate it if someone could tell me when I'm doing wrong. I have written a simple class to emulate basic functionality of strings. The class's members include a character pointer data (which points to a dynamically created char array) and an integer strSize (which holds the length of the string, sans terminator.) Since I'm using new and delete, I've implemented the copy constructor and destructor. My problem occurs when I try to implement the operator+=. The LHS object builds the new string correctly - I can even print it using cout - but the problem comes when I try to deallocate the data pointer in the destructor: I get a "Heap Corruption Detected after normal block" at the memory address pointed to by the data array the destructor is trying to deallocate. Here's my complete class and test program: #include <iostream> using namespace std; // Class to emulate string class Str { public: // Default constructor Str(): data(0), strSize(0) { } // Constructor from string literal Str(const char* cp) { data = new char[strlen(cp) + 1]; char *p = data; const char* q = cp; while (*q) *p++ = *q++; *p = '\0'; strSize = strlen(cp); } Str& operator+=(const Str& rhs) { // create new dynamic memory to hold concatenated string char* str = new char[strSize + rhs.strSize + 1]; char* p = str; // new data char* i = data; // old data const char* q = rhs.data; // data to append // append old string to new string in new dynamic memory while (*p++ = *i++) ; p--; while (*p++ = *q++) ; *p = '\0'; // assign new values to data and strSize delete[] data; data = str; strSize += rhs.strSize; return *this; } // Copy constructor Str(const Str& s) { data = new char[s.strSize + 1]; char *p = data; char *q = s.data; while (*q) *p++ = *q++; *p = '\0'; strSize = s.strSize; } // destructor ~Str() { delete[] data; } const char& operator[](int i) const { return data[i]; } int size() const { return strSize; } private: char *data; int strSize; }; ostream& operator<<(ostream& os, const Str& s) { for (int i = 0; i != s.size(); ++i) os << s[i]; return os; } // Test constructor, copy constructor, and += operator int main() { Str s = "hello"; // destructor for s works ok Str x = s; // destructor for x works ok s += "world!"; // destructor for s gives error cout << s << endl; cout << x << endl; return 0; }

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  • How to keep g++ from taking header file from /usr/include?

    - by WilliamKF
    I am building using zlib.h which I have a local copy to v1.2.5, but in /usr/include/zlib.h there is v1.2.1.2. If I omit adding -I/my/path/to/zlib to my make I get error from using old version which doesn't have Z_FIXED: g++ -g -Werror -Wredundant-decls -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp sysParam.cpp: In member function `std::string CSysParamAccess::getCompressionStrategyName() const': sysParam.cpp:1816: error: `Z_FIXED' was not declared in this scope sysParam.cpp: In member function `bool CSysParamAccess::setCompressionStrategy(const std::string&, paramSource)': sysParam.cpp:1849: error: `Z_FIXED' was not declared in this scope Alternatively, if I add the include path to the zlib z1.2.5 I am using, I get double defines, it seems as if the zlib.h is included twice with two different sets of -D values, but I don't see how that is happening: g++ -g -Werror -Wredundant-decls -I../../src/zlib-1.2.5 -D_FILE_OFFSET_BITS=64 -c -o ARCH.linux_26_i86/debug/sysParam.o sysParam.cpp In file included from sysParam.cpp:24: ../../src/zlib-1.2.5/zlib.h:1582: warning: redundant redeclaration of `void* gzopen64(const char*, const char*)' in same scope ../../src/zlib-1.2.5/zlib.h:1566: warning: previous declaration of `void* gzopen64(const char*, const char*)' ../../src/zlib-1.2.5/zlib.h:1583: warning: redundant redeclaration of `long long int gzseek64(void*, long long int, int)' in same scope ../../src/zlib-1.2.5/zlib.h:1567: warning: previous declaration of `off64_t gzseek64(void*, off64_t, int)' ../../src/zlib-1.2.5/zlib.h:1584: warning: redundant redeclaration of `long long int gztell64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1568: warning: previous declaration of `off64_t gztell64(void*)' ../../src/zlib-1.2.5/zlib.h:1585: warning: redundant redeclaration of `long long int gzoffset64(void*)' in same scope ../../src/zlib-1.2.5/zlib.h:1569: warning: previous declaration of `off64_t gzoffset64(void*)' ../../src/zlib-1.2.5/zlib.h:1586: warning: redundant redeclaration of `uLong adler32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1570: warning: previous declaration of `uLong adler32_combine64(uLong, uLong, off64_t)' ../../src/zlib-1.2.5/zlib.h:1587: warning: redundant redeclaration of `uLong crc32_combine64(uLong, uLong, long long int)' in same scope ../../src/zlib-1.2.5/zlib.h:1571: warning: previous declaration of `uLong crc32_combine64(uLong, uLong, off64_t)' Here some of the relavent lines from zlib.h referred to above: // This would be line 1558 of zlib.h /* provide 64-bit offset functions if _LARGEFILE64_SOURCE defined, and/or * change the regular functions to 64 bits if _FILE_OFFSET_BITS is 64 (if * both are true, the application gets the *64 functions, and the regular * functions are changed to 64 bits) -- in case these are set on systems * without large file support, _LFS64_LARGEFILE must also be true */ #if defined(_LARGEFILE64_SOURCE) && _LFS64_LARGEFILE-0 ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off64_t ZEXPORT gzseek64 OF((gzFile, z_off64_t, int)); ZEXTERN z_off64_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off64_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off64_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off64_t)); #endif #if !defined(ZLIB_INTERNAL) && _FILE_OFFSET_BITS-0 == 64 && _LFS64_LARGEFILE-0 # define gzopen gzopen64 # define gzseek gzseek64 # define gztell gztell64 # define gzoffset gzoffset64 # define adler32_combine adler32_combine64 # define crc32_combine crc32_combine64 # ifdef _LARGEFILE64_SOURCE ZEXTERN gzFile ZEXPORT gzopen64 OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek64 OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell64 OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset64 OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine64 OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine64 OF((uLong, uLong, z_off_t)); # endif #else ZEXTERN gzFile ZEXPORT gzopen OF((const char *, const char *)); ZEXTERN z_off_t ZEXPORT gzseek OF((gzFile, z_off_t, int)); ZEXTERN z_off_t ZEXPORT gztell OF((gzFile)); ZEXTERN z_off_t ZEXPORT gzoffset OF((gzFile)); ZEXTERN uLong ZEXPORT adler32_combine OF((uLong, uLong, z_off_t)); ZEXTERN uLong ZEXPORT crc32_combine OF((uLong, uLong, z_off_t)); #endif // This would be line 1597 of zlib.h I'm not sure how to track this down further. I tried moving the include of zlib.h to the top and bottom of the includes list of the cpp file, but it made no difference. An excerpt of passing -E to g++ shows in part: extern int inflateInit2_ (z_streamp strm, int windowBits, const char *version, int stream_size); extern int inflateBackInit_ (z_streamp strm, int windowBits, unsigned char *window, const char *version, int stream_size); # 1566 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern off64_t gzseek64 (gzFile, off64_t, int); extern off64_t gztell64 (gzFile); extern off64_t gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, off64_t); extern uLong crc32_combine64 (uLong, uLong, off64_t); # 1582 "../../src/zlib-1.2.5/zlib.h" extern gzFile gzopen64 (const char *, const char *); extern long long gzseek64 (gzFile, long long, int); extern long long gztell64 (gzFile); extern long long gzoffset64 (gzFile); extern uLong adler32_combine64 (uLong, uLong, long long); extern uLong crc32_combine64 (uLong, uLong, long long); # 1600 "../../src/zlib-1.2.5/zlib.h" struct internal_state {int dummy;}; Not sure why lines 1566 and 1582 are coming out together in the CPP output, but hence the warning about duplicate declarations.

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  • Why can't I assign a scalar value to a class using shorthand, but instead declare it first, then set

    - by ~delan-azabani
    I am writing a UTF-8 library for C++ as an exercise as this is my first real-world C++ code. So far, I've implemented concatenation, character indexing, parsing and encoding UTF-8 in a class called "ustring". It looks like it's working, but two (seemingly equivalent) ways of declaring a new ustring behave differently. The first way: ustring a; a = "test"; works, and the overloaded "=" operator parses the string into the class (which stores the Unicode strings as an dynamically allocated int pointer). However, the following does not work: ustring a = "test"; because I get the following error: test.cpp:4: error: conversion from ‘const char [5]’ to non-scalar type ‘ustring’ requested Is there a way to workaround this error? It probably is a problem with my code, though. The following is what I've written so far for the library: #include <cstdlib> #include <cstring> class ustring { int * values; long len; public: long length() { return len; } ustring * operator=(ustring input) { len = input.len; values = (int *) malloc(sizeof(int) * len); for (long i = 0; i < len; i++) values[i] = input.values[i]; return this; } ustring * operator=(char input[]) { len = sizeof(input); values = (int *) malloc(0); long s = 0; // s = number of parsed chars int a, b, c, d, contNeed = 0, cont = 0; for (long i = 0; i < sizeof(input); i++) if (input[i] < 0x80) { // ASCII, direct copy (00-7f) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = input[i]; } else if (input[i] < 0xc0) { // this is a continuation (80-bf) if (cont == contNeed) { // no need for continuation, use U+fffd values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } cont = cont + 1; values[s - 1] = values[s - 1] | ((input[i] & 0x3f) << ((contNeed - cont) * 6)); if (cont == contNeed) cont = contNeed = 0; } else if (input[i] < 0xc2) { // invalid byte, use U+fffd (c0-c1) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } else if (input[i] < 0xe0) { // start of 2-byte sequence (c2-df) contNeed = 1; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x1f) << 6; } else if (input[i] < 0xf0) { // start of 3-byte sequence (e0-ef) contNeed = 2; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x0f) << 12; } else if (input[i] < 0xf5) { // start of 4-byte sequence (f0-f4) contNeed = 3; values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = (input[i] & 0x07) << 18; } else { // restricted or invalid (f5-ff) values = (int *) realloc(values, sizeof(int) * ++s); values[s - 1] = 0xfffd; } return this; } ustring operator+(ustring input) { ustring result; result.len = len + input.len; result.values = (int *) malloc(sizeof(int) * result.len); for (long i = 0; i < len; i++) result.values[i] = values[i]; for (long i = 0; i < input.len; i++) result.values[i + len] = input.values[i]; return result; } ustring operator[](long index) { ustring result; result.len = 1; result.values = (int *) malloc(sizeof(int)); result.values[0] = values[index]; return result; } char * encode() { char * r = (char *) malloc(0); long s = 0; for (long i = 0; i < len; i++) { if (values[i] < 0x80) r = (char *) realloc(r, s + 1), r[s + 0] = char(values[i]), s += 1; else if (values[i] < 0x800) r = (char *) realloc(r, s + 2), r[s + 0] = char(values[i] >> 6 | 0x60), r[s + 1] = char(values[i] & 0x3f | 0x80), s += 2; else if (values[i] < 0x10000) r = (char *) realloc(r, s + 3), r[s + 0] = char(values[i] >> 12 | 0xe0), r[s + 1] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 2] = char(values[i] & 0x3f | 0x80), s += 3; else r = (char *) realloc(r, s + 4), r[s + 0] = char(values[i] >> 18 | 0xf0), r[s + 1] = char(values[i] >> 12 & 0x3f | 0x80), r[s + 2] = char(values[i] >> 6 & 0x3f | 0x80), r[s + 3] = char(values[i] & 0x3f | 0x80), s += 4; } return r; } };

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  • Problem with C function of type char pointer, can someone explain?

    - by JJ
    Find the errors from following C function : char* f(int i) { int i; char buffer[20]; switch ( i ) { 1: strcpy( buffer, "string1"); 2: strcpy( buffer, "string2"); 3: strcpy( buffer, "string3"); default: strcpy(buffer, "defaultstring"); } return buffer; } this is c funtion not C++, I think it has to do with type conversion my compiler give warning that declaration of int i shadows a parameter.

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  • Does (size_t)((char *)0) ever not evaluate to 0?

    - by Bruce Christensen
    According to the responses in "Why subtract null pointer in offsetof()?" (and my reading of K&R), the C standard doesn't require that (size_t)((char *)0) == 0. Still, I've never seen a situation where casting a null pointer to an integer type evaluates to anything else. If there is a compiler or scenario where (size_t)((char *)0) != 0, what is it?

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