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  • malloc works, cudaHostAlloc segfaults?

    - by Mikhail
    I am new to CUDA and I want to use cudaHostAlloc. I was able to isolate my problem to this following code. Using malloc for host allocation works, using cudaHostAlloc results in a segfault, possibly because the area allocated is invalid? When I dump the pointer in both cases it is not null, so cudaHostAlloc returns something... works in_h = (int*) malloc(length*sizeof(int)); //works for (int i = 0;i<length;i++) in_h[i]=2; doesn't work cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); for (int i = 0;i<length;i++) in_h[i]=2; //segfaults Standalone Code #include <stdio.h> void checkDevice() { cudaDeviceProp info; int deviceName; cudaGetDevice(&deviceName); cudaGetDeviceProperties(&info,deviceName); if (!info.deviceOverlap) { printf("Compute device can't use streams and should be discared."); exit(EXIT_FAILURE); } } int main() { checkDevice(); int *in_h; const int length = 10000; cudaHostAlloc((void**)&in_h,length*sizeof(int),cudaHostAllocDefault); printf("segfault comming %d\n",in_h); for (int i = 0;i<length;i++) { in_h[i]=2; } free(in_h); return EXIT_SUCCESS; } ~ Invocation [id129]$ nvcc fun.cu [id129]$ ./a.out segfault comming 327641824 Segmentation fault (core dumped) Details Program is run in interactive mode on a cluster. I was told that an invocation of the program from the compute node pushes it to the cluster. Have not had any trouble with other home made toy cuda codes.

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  • OpenGL particle system

    - by allan
    I'm really new with OpenGL, so bear with me. I'm trying to simulate a particle system using OpenGl but I can't get it to work, this is what I have so far: #include <GL/glut.h> int main (int argc, char **argv){ // data allocation, various non opengl stuff ............ glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE ); glutInitWindowPosition(100,100); glutInitWindowSize(size, size); glPointSize (4); glutCreateWindow("test gl"); ............ // initial state, not opengl ............ glViewport(0,0,size,size); glutDisplayFunc(display); glutIdleFunc(compute); glutMainLoop(); } void compute (void) { // change state not opengl glutPostRedisplay(); } void display (void) { glClear(GL_COLOR_BUFFER_BIT); glBegin(GL_POINTS); for(i = 0; i<nparticles; i++) { // two types of particles if (TYPE(particle[i]) == 1) glColor3f(1,0,0); else glColor3f(0,0,1); glVertex2f(X(particle[i]),Y(particle[i])); } glEnd(); glFlush(); glutSwapBuffers(); } I get a black window after a couple of seconds (the window has just the title bar before that). Where do I go wrong? Any help would be very much appreciated. Thanks. LE: the x and y coordinates of each particle are within the interval (0,size)

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  • CMYK + CMYK = ? CMYK / 2 = ?

    - by Pete
    Suppose there are two colors defined in CMYK: color1 = 30, 40, 50, 60 color2 = 50, 60, 70, 80 If they were to be printed what values would the resulting color have? color_new = min(cyan1 + cyan2, 100), min(magenta1 + magenta2, 100), min(yellow1 + yellow2, 100), min(black1 + black2, 100)? Suppose there is a color defined in CMYK: color = 40, 30, 30, 100 It is possible to print a color at partial intensity, i.e. as a tint. What values would have a 50% tint of that color? color_new = cyan / 2, magenta / 2, yellow / 2, black / 2? I'm asking this to better understand the "tintTransform" function in PDF Reference 1.7, 4.5.5 Special Color Spaces, DeviceN Color Spaces Update: To better clarify: I'm not entirely concerned with human perception or how the CMYK dyies react to the paper. If someone specifies 90% tint which, when printed, looks like full intensity colorant, that's ok. In other words, if I asking how to compute 50% of cmyk(40, 30, 30, 100) I'm asking how to compute the new values, regardless of whether the result looks half-dark or not. Update 2: I'm confused now. I checked this in InDesign and Acrobat. For example Pantone 3005 has CMYK 100, 34, 0, 2, and its 25% tint has CMYK 25, 8.5, 0, 0.5. Does it mean I can "monkey around in a linear way"?

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  • mvn deploy to AWS (ssh via distributionManagement)

    - by Dexter
    I am working on deploying the WAR file to AWS using Maven. I am planning to use 'mvn deploy' for the same which would ssh the war file to AWS. I am following http://maven.apache.org/plugins/maven-deploy-plugin/examples/deploy-ssh-external.html. This is my POM file <project> ... <distributionManagement> <repository> <id>ssh-aws</id> <url>scpexe://<ec2 instance>.compute-1.amazonaws.com</url> </repository> </distributionManagement> <build> <extensions> <!-- Enabling the use of FTP --> <extension> <groupId>org.apache.maven.wagon</groupId> <artifactId>wagon-ssh-external</artifactId> <version>1.0-beta-6</version> </extension> </extensions> </build> .. </project> This is my settings.xml <server> <id>ssh-aws</id> <username>aws-user</username> </server> The only issue is that I am unable to figure out the url in distributionManagement node of pom.xml. I am able to ssh in the AWS server by the following. ssh -i ~/pemfile/pemfile-key.pem aws-user@<ec2 instance>.compute-1.amazonaws.com But when I run mvn clean deploy, I receive this.. Exit code: 1 - Permission denied (publickey). -> [Help 1] Thanks in advance.

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  • Running an RMI registry on one computer and connecting to it from another

    - by Hippopotamus
    Hello. I am doing a student assignment, using java RMI. I've programmed a simple RMI-server application that provides method which return some strings to the client. When I start the server on localhost and connect to it by client on the same computer, everything goes well. However, I am not able to do this between two computers on home network. The computers both have no trouble of connecting by a simple C program with similar functionality, so I guess the problem is with JVM here. I am binding the class to rmiregistry with try{ ComputeImpl R = new ComputeImpl(); Naming.rebind("rmi://localhost/ComputeService",R); } catch(Exception e){ System.out.println("Trouble: " +e); } And I'm doing the lookup for RMI registry in the client application with providing the argument while launching the application: StringBuffer rmi_address = new StringBuffer(); rmi_address.append("rmi://").append(args[1]).append("/ComputeService"); Compute R = (Compute) Naming.lookup(rmi_address.toString()); Is the problem with my code or with JVM? Thanks in advance.

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  • 2D platformer gravity physics with slow-motion

    - by DD
    Hi all, I fine tuned my 2d platformer physics and when I added slow-motion I realized that it is messed up. The problem I have is that for some reason the physics still depends on framerate. So when I scale down time elapsed, every force is scaled down as well. So the jump force is scaled down, meaning in slow-motion, character jumps vertically smaller height and gravity force is scaled down as well so the character goes further in the air without falling. I'm sending update function in hopes that someone can help me out here (I separated vertical (jump, gravity) and walking (arbitrary walking direction on a platform - platforms can be of any angle) vectors): characterUpdate:(float)dt { //Compute walking velocity walkingAcceleration = direction of platform * walking acceleration constant * dt; initialWalkingVelocity = walkingVelocity; if( isWalking ) { if( !isJumping ) walkingVelocity = walkingVelocity + walkingAcceleration; else walkingVelocity = walkingVelocity + Vector( walking acceleration constant * dt, 0 ); } // Compute jump/fall velocity if( !isOnPlatform ) { initialVerticalVelocity = verticalVelocity; verticalVelocity = verticalVelocity + verticalAcceleration * dt; } // Add walking velocity position = position + ( walkingVelocity + initialWalkingVelocity ) * 0.5 * dt; //Add jump/fall velocity if not on a platform if( !isOnPlatform ) position = position + ( verticalVelocity + initialVerticalVelocity ) * 0.5 * dt; verticalAcceleration.y = Gravity * dt; }

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  • Instrumenting a string

    - by George Polevoy
    Somewhere in C++ era i have crafted a library, which enabled string representation of the computation history. Having a math expression like: TScalar Compute(TScalar a, TScalar b, TScalar c) { return ( a + b ) * c; } I could render it's string representation: r = Compute(VerbalScalar("a", 1), VerbalScalar("b", 2), VerbalScalar("c", 3)); Assert.AreEqual(9, r.Value); Assert.AreEqual("(a+b)*c==(1+2)*3", r.History ); C++ operator overloading allowed for substitution of a simple type with a complex self-tracking entity with an internal tree representation of everything happening with the objects. Now i would like to have the same possibility for NET strings, only instead of variable names i would like to see a stack traces of all the places in code which affected a string. And i want it to work with existing code, and existing compiled assemblies. Also i want all this to hook into visual studio debugger, so i could set a breakpoint, and see everything that happened with a string. Which technology would allow this kind of things? I know it sound like an utopia, but I think visual studio code coverage tools actually do the same kind of job while instrumenting the assemblies.

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  • C++ variable to const expression

    - by user1344784
    template <typename Real> class A{ }; template <typename Real> class B{ }; //... a few dozen more similar template classes class Computer{ public slots: void setFrom(int from){ from_ = from; } void setTo(int to){ to_ = to; } private: template <int F, int T> void compute(){ using boost::fusion::vector; using boost::fusion::at_c; vector<A<float>, B<float>, ...> v; at_c<from_>(v).operator()(at_c<to_>(v)); //error; needs to be const-expression. }; This question isn't about Qt, but there is a line of Qt code in my example. The setFrom() and setTo() are functions that are called based on user selection via the GUI widget. The root of my problem is that 'from' and 'to' are variables. In my compute member function I need to pick a type (A, B, etc.) based on the values of 'from' and 'to'. The only way I know how to do what I need to do is to use switch statements, but that's extremely tedious in my case and I would like to avoid. Is there anyway to convert the error line to a constant-expression?

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  • Computing, storing, and retrieving values to and from an N-Dimensional matrix

    - by Adam S
    This question is probably quite different from what you are used to reading here - I hope it can provide a fun challenge. Essentially I have an algorithm that uses 5(or more) variables to compute a single value, called outcome. Now I have to implement this algorithm on an embedded device which has no memory limitations, but has very harsh processing constraints. Because of this, I would like to run a calculation engine which computes outcome for, say, 20 different values of each variable and stores this information in a file. You may think of this as a 5(or more)-dimensional matrix or 5(or more)-dimensional array, each dimension being 20 entries long. In any modern language, filling this array is as simple as having 5(or more) nested for loops. The tricky part is that I need to dump these values into a file that can then be placed onto the embedded device so that the device can use it as a lookup table. The questions now, are: What format(s) might be acceptable for storing the data? What programs (MATLAB, C#, etc) might be best suited to compute the data? C# must be used to import the data on the device - is this possible given your answer to #1?

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  • How to mock/stub a directory of files and their contents using RSpec?

    - by John Topley
    A while ago I asked "How to test obtaining a list of files within a directory using RSpec?" and although I got a couple of useful answers, I'm still stuck, hence a new question with some more detail about what I'm trying to do. I'm writing my first RubyGem. It has a module that contains a class method that returns an array containing a list of non-hidden files within a specified directory. Like this: files = Foo.bar :directory => './public' The array also contains an element that represents metadata about the files. This is actually a hash of hashes generated from the contents of the files, the idea being that changing even a single file changes the hash. I've written my pending RSpec examples, but I really have no idea how to implement them: it "should compute a hash of the files within the specified directory" it "shouldn't include hidden files or directories within the specified directory" it "should compute a different hash if the content of a file changes" I really don't want to have the tests dependent on real files acting as fixtures. How can I mock or stub the files and their contents? The gem implementation will use Find.find, but as one of the answers to my other question said, I don't need to test the library. I really have no idea how to write these specs, so any help much appreciated!

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  • R Random Data Sets within loops

    - by jugossery
    Here is what I want to do: I have a time series data frame with let us say 100 time-series of length 600 - each in one column of the data frame. I want to pick up 4 of the time-series randomly and then assign them random weights that sum up to one (ie 0.1, 0.5, 0.3, 0.1). Using those I want to compute the mean of the sum of the 4 weighted time series variables (e.g. convex combination). I want to do this let us say 100k times and store each result in the form ts1.name, ts2.name, ts3.name, ts4.name, weight1, weight2, weight3, weight4, mean so that I get a 9*100k df. I tried some things already but R is very bad with loops and I know vector oriented solutions are better because of R design. Thanks Here is what I did and I know it is horrible The df is in the form v1,v2,v2.....v100 1,5,6,.......9 2,4,6,.......10 3,5,8,.......6 2,2,8,.......2 etc e=NULL for (x in 1:100000) { s=sample(1:100,4)#pick 4 variables randomly a=sample(seq(0,1,0.01),1) b=sample(seq(0,1-a,0.01),1) c=sample(seq(0,(1-a-b),0.01),1) d=1-a-b-c e=c(a,b,c,d)#4 random weights average=mean(timeseries.df[,s]%*%t(e)) e=rbind(e,s,average)#in the end i get the 9*100k df } The procedure runs way to slow. EDIT: Thanks for the help i had,i am not used to think R and i am not very used to translate every problem into a matrix algebra equation which is what you need in R. Then the problem becomes a little bit complex if i want to calculate the standard deviation. i need the covariance matrix and i am not sure i can if/how i can pick random elements for each sample from the original timeseries.df covariance matrix then compute the sample variance (t(sampleweights)%*%sample_cov.mat%*%sampleweights) to get in the end the ts.weighted_standard_dev matrix Last question what is the best way to proceed if i want to bootstrap the original df x times and then apply the same computations to test the robustness of my datas thanks

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  • determining the starting speed for an accelerated animation (in flash/actionscript but it's a math question)

    - by vulkanino
    This question burns my brain. I have an object on a plane, but for the sake of simplicity let's work just on a single dimension, thus the object has a starting position xs. I know the ending position xe. The object has to move from starting to ending position with an accelerated (acceleration=a) movement. I know the velocity the object has to have at the ending position (=ve). In my special case the ending speed is zero, but of course I need a general formula. The only unknown is the starting velocity vs. The objects starts with vs in xs and ends with ve in xe, moving along a space x with an acceleration a in a time t. Since I'm working with flash, space is expressed in pixels, time is expressed in frames (but you can reason in terms of seconds, it's easy to convert knowing the frames-per-second). In the animation loop (think onEnterFrame) I compute the new velocity and the new position with (a=0.4 for example): vx *= a (same for vy) x += vx (same for y) I want the entire animation to last, say, 2 seconds, which at 30 fps is 60 frames. Now you know that in 60 frames my object has to move from xs to xe with a constant deceleration so that the ending speed is 0. How do I compute the starting speed vs? Maybe there's a simpler way to do this in Flash, but I am now interested in the math/physics behind this.

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  • Windows Azure: General Availability of Web Sites + Mobile Services, New AutoScale + Alerts Support, No Credit Card Needed for MSDN

    - by ScottGu
    This morning we released a major set of updates to Windows Azure.  These updates included: Web Sites: General Availability Release of Windows Azure Web Sites with SLA Mobile Services: General Availability Release of Windows Azure Mobile Services with SLA Auto-Scale: New automatic scaling support for Web Sites, Cloud Services and Virtual Machines Alerts/Notifications: New email alerting support for all Compute Services (Web Sites, Mobile Services, Cloud Services, and Virtual Machines) MSDN: No more credit card requirement for sign-up All of these improvements are now available to use immediately (note: some are still in preview).  Below are more details about them. Web Sites: General Availability Release of Windows Azure Web Sites I’m incredibly excited to announce the General Availability release of Windows Azure Web Sites. The Windows Azure Web Sites service is perfect for hosting a web presence, building customer engagement solutions, and delivering business web apps.  Today’s General Availability release means we are taking off the “preview” tag from the Free and Standard (formerly called reserved) tiers of Windows Azure Web Sites.  This means we are providing: A 99.9% monthly SLA (Service Level Agreement) for the Standard tier Microsoft Support available on a 24x7 basis (with plans that range from developer plans to enterprise Premier support) The Free tier runs in a shared compute environment and supports up to 10 web sites. While the Free tier does not come with an SLA, it works great for rapid development and testing and enables you to quickly spike out ideas at no cost. The Standard tier, which was called “Reserved” during the preview, runs using dedicated per-customer VM instances for great performance, isolation and scalability, and enables you to host up to 500 different Web sites within them.  You can easily scale your Standard instances on-demand using the Windows Azure Management Portal.  You can adjust VM instance sizes from a Small instance size (1 core, 1.75GB of RAM), up to a Medium instance size (2 core, 3.5GB of RAM), or Large instance (4 cores and 7 GB RAM).  You can choose to run between 1 and 10 Standard instances, enabling you to easily scale up your web backend to 40 cores of CPU and 70GB of RAM: Today’s release also includes general availability support for custom domain SSL certificate bindings for web sites running using the Standard tier. Customers will be able to utilize certificates they purchase for their custom domains and use either SNI or IP based SSL encryption. SNI encryption is available for all modern browsers and does not require an IP address.  SSL certificates can be used for individual sites or wild-card mapped across multiple sites (we charge extra for the use of a SSL cert – but the fee is per-cert and not per site which means you pay once for it regardless of how many sites you use it with).  Today’s release also includes the following new features: Auto-Scale support Today’s Windows Azure release adds preview support for Auto-Scaling web sites.  This enables you to setup automatic scale rules based on the activity of your instances – allowing you to automatically scale down (and save money) when they are below a CPU threshold you define, and automatically scale up quickly when traffic increases.  See below for more details. 64-bit and 32-bit mode support You can now choose to run your standard tier instances in either 32-bit or 64-bit mode (previously they only ran in 32-bit mode).  This enables you to address even more memory within individual web applications. Memory dumps Memory dumps can be very useful for diagnosing issues and debugging apps. Using a REST API, you can now get a memory dump of your sites, which you can then use for investigating issues in Visual Studio Debugger, WinDbg, and other tools. Scaling Sites Independently Prior to today’s release, all sites scaled up/down together whenever you scaled any site in a sub-region. So you may have had to keep your proof-of-concept or testing sites in a separate sub-region if you wanted to keep them in the Free tier. This will no longer be necessary.  Windows Azure Web Sites can now mix different tier levels in the same geographic sub-region. This allows you, for example, to selectively move some of your sites in the West US sub-region up to Standard tier when they require the features, scalability, and SLA of the Standard tier. Full pricing details on Windows Azure Web Sites can be found here.  Note that the “Shared Tier” of Windows Azure Web Sites remains in preview mode (and continues to have discounted preview pricing).  Mobile Services: General Availability Release of Windows Azure Mobile Services I’m incredibly excited to announce the General Availability release of Windows Azure Mobile Services.  Mobile Services is perfect for building scalable cloud back-ends for Windows 8.x, Windows Phone, Apple iOS, Android, and HTML/JavaScript applications.  Customers We’ve seen tremendous adoption of Windows Azure Mobile Services since we first previewed it last September, and more than 20,000 customers are now running mobile back-ends in production using it.  These customers range from startups like Yatterbox, to university students using Mobile Services to complete apps like Sly Fox in their spare time, to media giants like Verdens Gang finding new ways to deliver content, and telcos like TalkTalk Business delivering the up-to-the-minute information their customers require.  In today’s Build keynote, we demonstrated how TalkTalk Business is using Windows Azure Mobile Services to deliver service, outage and billing information to its customers, wherever they might be. Partners When we unveiled the source control and Custom API features I blogged about two weeks ago, we enabled a range of new scenarios, one of which is a more flexible way to work with third party services.  The following blogs, samples and tutorials from our partners cover great ways you can extend Mobile Services to help you build rich modern apps: New Relic allows developers to monitor and manage the end-to-end performance of iOS and Android applications connected to Mobile Services. SendGrid eliminates the complexity of sending email from Mobile Services, saving time and money, while providing reliable delivery to the inbox. Twilio provides a telephony infrastructure web service in the cloud that you can use with Mobile Services to integrate phone calls, text messages and IP voice communications into your mobile apps. Xamarin provides a Mobile Services add on to make it easy building cross-platform connected mobile aps. Pusher allows quickly and securely add scalable real-time messaging functionality to Mobile Services-based web and mobile apps. Visual Studio 2013 and Windows 8.1 This week during //build/ keynote, we demonstrated how Visual Studio 2013, Mobile Services and Windows 8.1 make building connected apps easier than ever. Developers building Windows 8 applications in Visual Studio can now connect them to Windows Azure Mobile Services by simply right clicking then choosing Add Connected Service. You can either create a new Mobile Service or choose existing Mobile Service in the Add Connected Service dialog. Once completed, Visual Studio adds a reference to Mobile Services SDK to your project and generates a Mobile Services client initialization snippet automatically. Add Push Notifications Push Notifications and Live Tiles are a key to building engaging experiences. Visual Studio 2013 and Mobile Services make it super easy to add push notifications to your Windows 8.1 app, by clicking Add a Push Notification item: The Add Push Notification wizard will then guide you through the registration with the Windows Store as well as connecting your app to a new or existing mobile service. Upon completion of the wizard, Visual Studio will configure your mobile service with the WNS credentials, as well as add sample logic to your client project and your mobile service that demonstrates how to send push notifications to your app. Server Explorer Integration In Visual Studio 2013 you can also now view your Mobile Services in the the Server Explorer. You can add tables, edit, and save server side scripts without ever leaving Visual Studio, as shown on the image below: Pricing With today’s general availability release we are announcing that we will be offering Mobile Services in three tiers – Free, Standard, and Premium.  Each tier is metered using a simple pricing model based on the # of API calls (bandwidth is included at no extra charge), and the Standard and Premium tiers are backed by 99.9% monthly SLAs.  You can elastically scale up or down the number of instances you have of each tier to increase the # of API requests your service can support – allowing you to efficiently scale as your business grows. The following table summarizes the new pricing model (full pricing details here):   You can find the full details of the new pricing model here. Build Conference Talks The //BUILD/ conference will be packed with sessions covering every aspect of developing connected applications with Mobile Services. The best part is that, even if you can’t be with us in San Francisco, every session is being streamed live. Be sure not to miss these talks: Mobile Services – Soup to Nuts — Josh Twist Building Cross-Platform Apps with Windows Azure Mobile Services — Chris Risner Connected Windows Phone Apps made Easy with Mobile Services — Yavor Georgiev Build Connected Windows 8.1 Apps with Mobile Services — Nick Harris Who’s that user? Identity in Mobile Apps — Dinesh Kulkarni Building REST Services with JavaScript — Nathan Totten Going Live and Beyond with Windows Azure Mobile Services — Kirill Gavrylyuk , Paul Batum Protips for Windows Azure Mobile Services — Chris Risner AutoScale: Dynamically scale up/down your app based on real-world usage One of the key benefits of Windows Azure is that you can dynamically scale your application in response to changing demand. In the past, though, you have had to either manually change the scale of your application, or use additional tooling (such as WASABi or MetricsHub) to automatically scale your application. Today, we’re announcing that AutoScale will be built-into Windows Azure directly.  With today’s release it is now enabled for Cloud Services, Virtual Machines and Web Sites (Mobile Services support will come soon). Auto-scale enables you to configure Windows Azure to automatically scale your application dynamically on your behalf (without any manual intervention) so you can achieve the ideal performance and cost balance. Once configured it will regularly adjust the number of instances running in response to the load in your application. Currently, we support two different load metrics: CPU percentage Storage queue depth (Cloud Services and Virtual Machines only) We’ll enable automatic scaling on even more scale metrics in future updates. When to use Auto-Scale The following are good criteria for services/apps that will benefit from the use of auto-scale: The service/app can scale horizontally (e.g. it can be duplicated to multiple instances) The service/app load changes over time If your app meets these criteria, then you should look to leverage auto-scale. How to Enable Auto-Scale To enable auto-scale, simply navigate to the Scale tab in the Windows Azure Management Portal for the app/service you wish to enable.  Within the scale tab turn the Auto-Scale setting on to either CPU or Queue (for Cloud Services and VMs) to enable Auto-Scale.  Then change the instance count and target CPU settings to configure the Auto-Scale ranges you want to maintain. The image below demonstrates how to enable Auto-Scale on a Windows Azure Web-Site.  I’ve configured the web-site so that it will run using between 1 and 5 VM instances.  The exact # used will depend on the aggregate CPU of the VMs using the 40-70% range I’ve configured below.  If the aggregate CPU goes above 70%, then Windows Azure will automatically add new VMs to the pool (up to the maximum of 5 instances I’ve configured it to use).  If the aggregate CPU drops below 40% then Windows Azure will automatically start shutting down VMs to save me money: Once you’ve turned auto-scale on, you can return to the Scale tab at any point and select Off to manually set the number of instances. Using the Auto-Scale Preview With today’s update you can now, in just a few minutes, have Windows Azure automatically adjust the number of instances you have running  in your apps to keep your service performant at an even better cost. Auto-scale is being released today as a preview feature, and will be free until General Availability. During preview, each subscription is limited to 10 separate auto-scale rules across all of the resources they have (Web sites, Cloud services or Virtual Machines). If you hit the 10 limit, you can disable auto-scale for any resource to enable it for another. Alerts and Notifications Starting today we are now providing the ability to configure threshold based alerts on monitoring metrics. This feature is available for compute services (cloud services, VM, websites and mobiles services). Alerts provide you the ability to get proactively notified of active or impending issues within your application.  You can define alert rules for: Virtual machine monitoring metrics that are collected from the host operating system (CPU percentage, network in/out, disk read bytes/sec and disk write bytes/sec) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. Cloud service monitoring metrics that are collected from the host operating system (same as VM), monitoring metrics from the guest VM (from performance counters within the VM) and on monitoring metrics from monitoring web endpoint urls (response time and uptime) that you have configured. For Web Sites and Mobile Services, alerting rules can be configured on monitoring metrics from monitoring endpoint urls (response time and uptime) that you have configured. Creating Alert Rules You can add an alert rule for a monitoring metric by navigating to the Setting -> Alerts tab in the Windows Azure Management Portal. Click on the Add Rule button to create an alert rule. Give the alert rule a name and optionally add a description. Then pick the service which you want to define the alert rule on: The next step in the alert creation wizard will then filter the monitoring metrics based on the service you selected:   Once created the rule will show up in your alerts list within the settings tab: The rule above is defined as “not activated” since it hasn’t tripped over the CPU threshold we set.  If the CPU on the above machine goes over the limit, though, I’ll get an email notifying me from an Windows Azure Alerts email address ([email protected]). And when I log into the portal and revisit the alerts tab I’ll see it highlighted in red.  Clicking it will then enable me to see what is causing it to fail, as well as view the history of when it has happened in the past. Alert Notifications With today’s initial preview you can now easily create alerting rules based on monitoring metrics and get notified on active or impending issues within your application that require attention. During preview, each subscription is limited to 10 alert rules across all of the services that support alert rules. No More Credit Card Requirement for MSDN Subscribers Earlier this month (during TechEd 2013), Windows Azure announced that MSDN users will get Windows Azure Credits every month that they can use for any Windows Azure services they want. You can read details about this in my previous Dev/Test blog post. Today we are making further updates to enable an easier Windows Azure signup for MSDN users. MSDN users will now not be required to provide payment information (e.g. no credit card) during sign-up, so long as they use the service within the included monetary credit for the billing period. For usage beyond the monetary credit, they can enable overages by providing the payment information and remove the spending limit. This enables a super easy, one page sign-up experience for MSDN users.  Simply sign-up for your Windows Azure trial using the same Microsoft ID that you use to manage your MSDN account, then complete the one page sign-up form below and you will be able to spend your free monthly MSDN credits (up to $150 each month) on any Windows Azure resource for dev/test:   This makes it trivially easy for every MDSN customer to start using Windows Azure today.  If you haven’t signed up yet, I definitely recommend checking it out. Summary Today’s release includes a ton of great features that enable you to build even better cloud solutions.  If you don’t already have a Windows Azure account, you can sign-up for a free trial and start using all of the above features today.  Then visit the Windows Azure Developer Center to learn more about how to build apps with it. Hope this helps, Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • Listing common SQL Code Smells.

    - by Phil Factor
    Once you’ve done a number of SQL Code-reviews, you’ll know those signs in the code that all might not be well. These ’Code Smells’ are coding styles that don’t directly cause a bug, but are indicators that all is not well with the code. . Kent Beck and Massimo Arnoldi seem to have coined the phrase in the "OnceAndOnlyOnce" page of www.C2.com, where Kent also said that code "wants to be simple". Bad Smells in Code was an essay by Kent Beck and Martin Fowler, published as Chapter 3 of the book ‘Refactoring: Improving the Design of Existing Code’ (ISBN 978-0201485677) Although there are generic code-smells, SQL has its own particular coding habits that will alert the programmer to the need to re-factor what has been written. See Exploring Smelly Code   and Code Deodorants for Code Smells by Nick Harrison for a grounding in Code Smells in C# I’ve always been tempted by the idea of automating a preliminary code-review for SQL. It would be so useful to trawl through code and pick up the various problems, much like the classic ‘Lint’ did for C, and how the Code Metrics plug-in for .NET Reflector by Jonathan 'Peli' de Halleux is used for finding Code Smells in .NET code. The problem is that few of the standard procedural code smells are relevant to SQL, and we need an agreed list of code smells. Merrilll Aldrich made a grand start last year in his blog Top 10 T-SQL Code Smells.However, I'd like to make a start by discovering if there is a general opinion amongst Database developers what the most important SQL Smells are. One can be a bit defensive about code smells. I will cheerfully write very long stored procedures, even though they are frowned on. I’ll use dynamic SQL occasionally. You can only use them as an aid for your own judgment and it is fine to ‘sign them off’ as being appropriate in particular circumstances. Also, whole classes of ‘code smells’ may be irrelevant for a particular database. The use of proprietary SQL, for example, is only a ‘code smell’ if there is a chance that the database will have to be ported to another RDBMS. The use of dynamic SQL is a risk only with certain security models. As the saying goes,  a CodeSmell is a hint of possible bad practice to a pragmatist, but a sure sign of bad practice to a purist. Plamen Ratchev’s wonderful article Ten Common SQL Programming Mistakes lists some of these ‘code smells’ along with out-and-out mistakes, but there are more. The use of nested transactions, for example, isn’t entirely incorrect, even though the database engine ignores all but the outermost: but it does flag up the possibility that the programmer thinks that nested transactions are supported. If anything requires some sort of general agreement, the definition of code smells is one. I’m therefore going to make this Blog ‘dynamic, in that, if anyone twitters a suggestion with a #SQLCodeSmells tag (or sends me a twitter) I’ll update the list here. If you add a comment to the blog with a suggestion of what should be added or removed, I’ll do my best to oblige. In other words, I’ll try to keep this blog up to date. The name against each 'smell' is the name of the person who Twittered me, commented about or who has written about the 'smell'. it does not imply that they were the first ever to think of the smell! Use of deprecated syntax such as *= (Dave Howard) Denormalisation that requires the shredding of the contents of columns. (Merrill Aldrich) Contrived interfaces Use of deprecated datatypes such as TEXT/NTEXT (Dave Howard) Datatype mis-matches in predicates that rely on implicit conversion.(Plamen Ratchev) Using Correlated subqueries instead of a join   (Dave_Levy/ Plamen Ratchev) The use of Hints in queries, especially NOLOCK (Dave Howard /Mike Reigler) Few or No comments. Use of functions in a WHERE clause. (Anil Das) Overuse of scalar UDFs (Dave Howard, Plamen Ratchev) Excessive ‘overloading’ of routines. The use of Exec xp_cmdShell (Merrill Aldrich) Excessive use of brackets. (Dave Levy) Lack of the use of a semicolon to terminate statements Use of non-SARGable functions on indexed columns in predicates (Plamen Ratchev) Duplicated code, or strikingly similar code. Misuse of SELECT * (Plamen Ratchev) Overuse of Cursors (Everyone. Special mention to Dave Levy & Adrian Hills) Overuse of CLR routines when not necessary (Sam Stange) Same column name in different tables with different datatypes. (Ian Stirk) Use of ‘broken’ functions such as ‘ISNUMERIC’ without additional checks. Excessive use of the WHILE loop (Merrill Aldrich) INSERT ... EXEC (Merrill Aldrich) The use of stored procedures where a view is sufficient (Merrill Aldrich) Not using two-part object names (Merrill Aldrich) Using INSERT INTO without specifying the columns and their order (Merrill Aldrich) Full outer joins even when they are not needed. (Plamen Ratchev) Huge stored procedures (hundreds/thousands of lines). Stored procedures that can produce different columns, or order of columns in their results, depending on the inputs. Code that is never used. Complex and nested conditionals WHILE (not done) loops without an error exit. Variable name same as the Datatype Vague identifiers. Storing complex data  or list in a character map, bitmap or XML field User procedures with sp_ prefix (Aaron Bertrand)Views that reference views that reference views that reference views (Aaron Bertrand) Inappropriate use of sql_variant (Neil Hambly) Errors with identity scope using SCOPE_IDENTITY @@IDENTITY or IDENT_CURRENT (Neil Hambly, Aaron Bertrand) Schemas that involve multiple dated copies of the same table instead of partitions (Matt Whitfield-Atlantis UK) Scalar UDFs that do data lookups (poor man's join) (Matt Whitfield-Atlantis UK) Code that allows SQL Injection (Mladen Prajdic) Tables without clustered indexes (Matt Whitfield-Atlantis UK) Use of "SELECT DISTINCT" to mask a join problem (Nick Harrison) Multiple stored procedures with nearly identical implementation. (Nick Harrison) Excessive column aliasing may point to a problem or it could be a mapping implementation. (Nick Harrison) Joining "too many" tables in a query. (Nick Harrison) Stored procedure returning more than one record set. (Nick Harrison) A NOT LIKE condition (Nick Harrison) excessive "OR" conditions. (Nick Harrison) User procedures with sp_ prefix (Aaron Bertrand) Views that reference views that reference views that reference views (Aaron Bertrand) sp_OACreate or anything related to it (Bill Fellows) Prefixing names with tbl_, vw_, fn_, and usp_ ('tibbling') (Jeremiah Peschka) Aliases that go a,b,c,d,e... (Dave Levy/Diane McNurlan) Overweight Queries (e.g. 4 inner joins, 8 left joins, 4 derived tables, 10 subqueries, 8 clustered GUIDs, 2 UDFs, 6 case statements = 1 query) (Robert L Davis) Order by 3,2 (Dave Levy) MultiStatement Table functions which are then filtered 'Sel * from Udf() where Udf.Col = Something' (Dave Ballantyne) running a SQL 2008 system in SQL 2000 compatibility mode(John Stafford)

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  • Simplex Noise Help

    - by Alex Larsen
    Im Making A Minecraft Like Gae In XNA C# And I Need To Generate Land With Caves This Is The Code For Simplex I Have /// <summary> /// 1D simplex noise /// </summary> /// <param name="x"></param> /// <returns></returns> public static float Generate(float x) { int i0 = FastFloor(x); int i1 = i0 + 1; float x0 = x - i0; float x1 = x0 - 1.0f; float n0, n1; float t0 = 1.0f - x0 * x0; t0 *= t0; n0 = t0 * t0 * grad(perm[i0 & 0xff], x0); float t1 = 1.0f - x1 * x1; t1 *= t1; n1 = t1 * t1 * grad(perm[i1 & 0xff], x1); // The maximum value of this noise is 8*(3/4)^4 = 2.53125 // A factor of 0.395 scales to fit exactly within [-1,1] return 0.395f * (n0 + n1); } /// <summary> /// 2D simplex noise /// </summary> /// <param name="x"></param> /// <param name="y"></param> /// <returns></returns> public static float Generate(float x, float y) { const float F2 = 0.366025403f; // F2 = 0.5*(sqrt(3.0)-1.0) const float G2 = 0.211324865f; // G2 = (3.0-Math.sqrt(3.0))/6.0 float n0, n1, n2; // Noise contributions from the three corners // Skew the input space to determine which simplex cell we're in float s = (x + y) * F2; // Hairy factor for 2D float xs = x + s; float ys = y + s; int i = FastFloor(xs); int j = FastFloor(ys); float t = (float)(i + j) * G2; float X0 = i - t; // Unskew the cell origin back to (x,y) space float Y0 = j - t; float x0 = x - X0; // The x,y distances from the cell origin float y0 = y - Y0; // For the 2D case, the simplex shape is an equilateral triangle. // Determine which simplex we are in. int i1, j1; // Offsets for second (middle) corner of simplex in (i,j) coords if (x0 > y0) { i1 = 1; j1 = 0; } // lower triangle, XY order: (0,0)->(1,0)->(1,1) else { i1 = 0; j1 = 1; } // upper triangle, YX order: (0,0)->(0,1)->(1,1) // A step of (1,0) in (i,j) means a step of (1-c,-c) in (x,y), and // a step of (0,1) in (i,j) means a step of (-c,1-c) in (x,y), where // c = (3-sqrt(3))/6 float x1 = x0 - i1 + G2; // Offsets for middle corner in (x,y) unskewed coords float y1 = y0 - j1 + G2; float x2 = x0 - 1.0f + 2.0f * G2; // Offsets for last corner in (x,y) unskewed coords float y2 = y0 - 1.0f + 2.0f * G2; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; // Calculate the contribution from the three corners float t0 = 0.5f - x0 * x0 - y0 * y0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj]], x0, y0); } float t1 = 0.5f - x1 * x1 - y1 * y1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1]], x1, y1); } float t2 = 0.5f - x2 * x2 - y2 * y2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + 1 + perm[jj + 1]], x2, y2); } // Add contributions from each corner to get the final noise value. // The result is scaled to return values in the interval [-1,1]. return 40.0f * (n0 + n1 + n2); // TODO: The scale factor is preliminary! } public static float Generate(float x, float y, float z) { // Simple skewing factors for the 3D case const float F3 = 0.333333333f; const float G3 = 0.166666667f; float n0, n1, n2, n3; // Noise contributions from the four corners // Skew the input space to determine which simplex cell we're in float s = (x + y + z) * F3; // Very nice and simple skew factor for 3D float xs = x + s; float ys = y + s; float zs = z + s; int i = FastFloor(xs); int j = FastFloor(ys); int k = FastFloor(zs); float t = (float)(i + j + k) * G3; float X0 = i - t; // Unskew the cell origin back to (x,y,z) space float Y0 = j - t; float Z0 = k - t; float x0 = x - X0; // The x,y,z distances from the cell origin float y0 = y - Y0; float z0 = z - Z0; // For the 3D case, the simplex shape is a slightly irregular tetrahedron. // Determine which simplex we are in. int i1, j1, k1; // Offsets for second corner of simplex in (i,j,k) coords int i2, j2, k2; // Offsets for third corner of simplex in (i,j,k) coords /* This code would benefit from a backport from the GLSL version! */ if (x0 >= y0) { if (y0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // X Y Z order else if (x0 >= z0) { i1 = 1; j1 = 0; k1 = 0; i2 = 1; j2 = 0; k2 = 1; } // X Z Y order else { i1 = 0; j1 = 0; k1 = 1; i2 = 1; j2 = 0; k2 = 1; } // Z X Y order } else { // x0<y0 if (y0 < z0) { i1 = 0; j1 = 0; k1 = 1; i2 = 0; j2 = 1; k2 = 1; } // Z Y X order else if (x0 < z0) { i1 = 0; j1 = 1; k1 = 0; i2 = 0; j2 = 1; k2 = 1; } // Y Z X order else { i1 = 0; j1 = 1; k1 = 0; i2 = 1; j2 = 1; k2 = 0; } // Y X Z order } // A step of (1,0,0) in (i,j,k) means a step of (1-c,-c,-c) in (x,y,z), // a step of (0,1,0) in (i,j,k) means a step of (-c,1-c,-c) in (x,y,z), and // a step of (0,0,1) in (i,j,k) means a step of (-c,-c,1-c) in (x,y,z), where // c = 1/6. float x1 = x0 - i1 + G3; // Offsets for second corner in (x,y,z) coords float y1 = y0 - j1 + G3; float z1 = z0 - k1 + G3; float x2 = x0 - i2 + 2.0f * G3; // Offsets for third corner in (x,y,z) coords float y2 = y0 - j2 + 2.0f * G3; float z2 = z0 - k2 + 2.0f * G3; float x3 = x0 - 1.0f + 3.0f * G3; // Offsets for last corner in (x,y,z) coords float y3 = y0 - 1.0f + 3.0f * G3; float z3 = z0 - 1.0f + 3.0f * G3; // Wrap the integer indices at 256, to avoid indexing perm[] out of bounds int ii = i % 256; int jj = j % 256; int kk = k % 256; // Calculate the contribution from the four corners float t0 = 0.6f - x0 * x0 - y0 * y0 - z0 * z0; if (t0 < 0.0f) n0 = 0.0f; else { t0 *= t0; n0 = t0 * t0 * grad(perm[ii + perm[jj + perm[kk]]], x0, y0, z0); } float t1 = 0.6f - x1 * x1 - y1 * y1 - z1 * z1; if (t1 < 0.0f) n1 = 0.0f; else { t1 *= t1; n1 = t1 * t1 * grad(perm[ii + i1 + perm[jj + j1 + perm[kk + k1]]], x1, y1, z1); } float t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; if (t2 < 0.0f) n2 = 0.0f; else { t2 *= t2; n2 = t2 * t2 * grad(perm[ii + i2 + perm[jj + j2 + perm[kk + k2]]], x2, y2, z2); } float t3 = 0.6f - x3 * x3 - y3 * y3 - z3 * z3; if (t3 < 0.0f) n3 = 0.0f; else { t3 *= t3; n3 = t3 * t3 * grad(perm[ii + 1 + perm[jj + 1 + perm[kk + 1]]], x3, y3, z3); } // Add contributions from each corner to get the final noise value. // The result is scaled to stay just inside [-1,1] return 32.0f * (n0 + n1 + n2 + n3); // TODO: The scale factor is preliminary! } private static byte[] perm = new byte[512] { 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180, 151,160,137,91,90,15, 131,13,201,95,96,53,194,233,7,225,140,36,103,30,69,142,8,99,37,240,21,10,23, 190, 6,148,247,120,234,75,0,26,197,62,94,252,219,203,117,35,11,32,57,177,33, 88,237,149,56,87,174,20,125,136,171,168, 68,175,74,165,71,134,139,48,27,166, 77,146,158,231,83,111,229,122,60,211,133,230,220,105,92,41,55,46,245,40,244, 102,143,54, 65,25,63,161, 1,216,80,73,209,76,132,187,208, 89,18,169,200,196, 135,130,116,188,159,86,164,100,109,198,173,186, 3,64,52,217,226,250,124,123, 5,202,38,147,118,126,255,82,85,212,207,206,59,227,47,16,58,17,182,189,28,42, 223,183,170,213,119,248,152, 2,44,154,163, 70,221,153,101,155,167, 43,172,9, 129,22,39,253, 19,98,108,110,79,113,224,232,178,185, 112,104,218,246,97,228, 251,34,242,193,238,210,144,12,191,179,162,241, 81,51,145,235,249,14,239,107, 49,192,214, 31,181,199,106,157,184, 84,204,176,115,121,50,45,127, 4,150,254, 138,236,205,93,222,114,67,29,24,72,243,141,128,195,78,66,215,61,156,180 }; private static int FastFloor(float x) { return (x > 0) ? ((int)x) : (((int)x) - 1); } private static float grad(int hash, float x) { int h = hash & 15; float grad = 1.0f + (h & 7); // Gradient value 1.0, 2.0, ..., 8.0 if ((h & 8) != 0) grad = -grad; // Set a random sign for the gradient return (grad * x); // Multiply the gradient with the distance } private static float grad(int hash, float x, float y) { int h = hash & 7; // Convert low 3 bits of hash code float u = h < 4 ? x : y; // into 8 simple gradient directions, float v = h < 4 ? y : x; // and compute the dot product with (x,y). return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -2.0f * v : 2.0f * v); } private static float grad(int hash, float x, float y, float z) { int h = hash & 15; // Convert low 4 bits of hash code into 12 simple float u = h < 8 ? x : y; // gradient directions, and compute dot product. float v = h < 4 ? y : h == 12 || h == 14 ? x : z; // Fix repeats at h = 12 to 15 return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v); } private static float grad(int hash, float x, float y, float z, float t) { int h = hash & 31; // Convert low 5 bits of hash code into 32 simple float u = h < 24 ? x : y; // gradient directions, and compute dot product. float v = h < 16 ? y : z; float w = h < 8 ? z : t; return ((h & 1) != 0 ? -u : u) + ((h & 2) != 0 ? -v : v) + ((h & 4) != 0 ? -w : w); } This Is My World Generation Code Block[,] BlocksInMap = new Block[1024, 256]; public bool IsWorldGenerated = false; Random r = new Random(); private void RunThread() { for (int BH = 0; BH <= 256; BH++) { for (int BW = 0; BW <= 1024; BW++) { Block b = new Block(); if (BH >= 192) { } BlocksInMap[BW, BH] = b; } } IsWorldGenerated = true; } public void GenWorld() { new Thread(new ThreadStart(RunThread)).Start(); } And This Is A Example Of How I Set Blocks Block b = new Block(); b.BlockType = = Block.BlockTypes.Air; This Is A Example Of How I Set Models foreach (Block b in MyWorld) { switch(b.BlockType) { case Block.BlockTypes.Dirt: b.Model = DirtModel; break; ect. } } How Would I Use These To Generate To World (The Block Array) And If Possible Thread It More? btw It's 1024 Wide And 256 Tall

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  • SGE - limit a user to a certain host, using resource quota configuration

    - by pufferfish
    Is it possible to limit a user to a particular host, using the Resource Quota Configuration option in qmon for Sun Grid Engine? I'm thinking of a line to the effect of: { ... limit users {john} to hostname=compute-1-1.local } The documentation mentions built in resource types: slots, arch, mem_total, num_proc, swap_total, and the ability to make custom types. Details: SGE 6.1u5 on Rocks update: The above rule seems to be valid, since using an unknown hostname mangling the resource name 'hostname' both cause errors

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  • How do I use the iPhone Calculator's modulus function?

    - by Josh Brown
    I've tried several ways and can't get the iPhone Calculator's modulus function. If I want to compute, say, 5 % 3, what buttons do I press to get it to work? When I try pressing 5, then %, Calculator immediately displays 0.05. Is the mod function broken or am I pressing the buttons in the wrong order? I'm running iPhone OS 3.1.3.

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  • AWS EC2 & WordPress / WooCommerce, Product pages dragging

    - by Stephen Harman
    http://ec2-54-243-161-225.compute-1.amazonaws.com/shop/product-category/dark-horse/ If you click on any of the products on this page you'll notice it either takes a minute or more to load or it doesn't load at all. I have about 11,000 products in the database each with about 3 images attached to them, the database is about 108mbs in size. Any suggestions on fixing this speed issue? Thank you in advance!

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  • Setup Domain with Amazon EC2

    - by saturngod
    I have domain from name.com and I want to add in Amazon EC2 server. I got Public DNS ec2-xxx-xx-x-xxx.compute-1.amazonaws.com Can I add A-Record in this DNS ? When I add Elastic IPs , I can't use ssh and public DNS. So, how to connect domain to Amazon EC2 ?

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  • Python CGI on Amazon AWS EC2 micro-instance -- a how-to!

    - by user595585
    How can you make an EC2 micro instance serve CGI scripts from lighthttpd? For instance Python CGI? Well, it took half a day, but I have gotten Python cgi running on a free Amazon AWS EC2 micro-instance, using the lighttpd server. I think it will help my fellow noobs to put all the steps in one place. Armed with the simple steps below, it will take you only 15 minutes to set things up! My question for the more experienced users reading this is: Are there any security flaws in what I've done? (See file and directory permissions.) Step 1: Start your EC2 instance and ssh into it. [Obviously, you'll need to sign up for Amazon EC2 and save your key pairs to a *.pem file. I won't go over this, as Amazon tells you how to do it.] Sign into your AWS account and start your EC2 instance. The web has tutorials on doing this. Notice that default instance-size that Amazon presents to you is "small." This is not "micro" and so it will cost you money. Be sure to manually choose "micro." (Micro instances are free only for the first year...) Find the public DNS code for your running instance. To do this, click on the instance in the top pane of the dashboard and you'll eventually see the "Public DNS" field populated in the bottom pane. (You may need to fiddle a bit.) The Public DNS looks something like: ec2-174-129-110-23.compute-1.amazonaws.com Start your Unix console program. (On Max OS X, it's called Terminal, and lives in the Applications - Utilities folder.) cd to the directory on your desktop system that has your *.pem file containing your AWS keypairs. ssh to your EC2 instance using a command like: ssh -i <<your *.pem filename>> ec2-user@<< Public DNS address >> So, for me, this was: ssh -i amzn_ec2_keypair.pem [email protected] Your EC2 instance should let you in. Step 2: Download lighttpd to your EC2 instance. To install lighttpd, you will need root access on your EC2 instance. The problem is: Amazon will not let you sign in as root. (Not straightforwardly, at least.) But there is a workaround. Type this command: sudo /bin/bash The system prompt-character will change from $ to #. We won't exit from "sudo" until the very last step in this whole process. Install the lighttpd application (version 1.4.28-1.3.amzn1 for me): yum install lighttpd Install the FastCGI libraries for lighttpd (not needed, but why not?): yum install lighttpd-fastcgi Test that your server is working: /etc/init.d/lighttpd start Step 3: Let the outside world see your server. If you now tried to hit your server from the browser on your desktop, it would fail. The reason: By default, Amazon AWS does not open any ports to your EC2 instance. So, you have to open the ports manually. Go to your EC2 dashboard in your desktop's browser. Click on "Security Groups" in the left pane. One or more security groups will appear in the upper right pane. Choose the one that was assigned to your EC2 instance when you launched your instance. A table called "Allowed Connections" will appear in the lower right pane. A pop-up menu will let you choose "HTTP" as the connection method. The other values in that line of the table should be: tcp, 80, 80, 0.0.0.0/0 Now hit your EC2 instance's server from the desktop in your browser. Use the Public DNS address that you used earlier to SSH in. You should see the lighttpd generic web page. If you don't, I can't help you because I am such a noob. :-( Step 4: Configure lighttpd to serve CGI. Back in the console program, cd to the configuration directory for lighttpd: cd /etc/lighttpd To enable CGI, you want to uncomment one line in the < modules.conf file. (I could have enabled Fast CGI, but baby steps are best!) You can do this with the "ed" editor as follows: ed modules.conf /include "conf.d\/cgi.conf"/ s/#// w q Create the directory where CGI programs will live. (The /etc/lighttpd/lighttpd.conf file determines where this will be.) We'll create our directory in the default location, so we don't have to do any editing of configuration files: cd /var/www/lighttpd mkdir cgi-bin chmod 755 cgi-bin Almost there! Of course you need to put a test CGI program into the cgi-bin directory. Here is one: cd cgi-bin ed a #!/usr/bin/python print "Content-type: text/html\n\n" print "<html><body>Hello, pyworld.</body></html>" . w hellopyworld.py q chmod 655 hellopyworld.py Restart your lighttpd server: /etc/init.d/lighttpd restart Test your CGI program. In your desktop's browser, hit this URL, substituting your EC2 instance's public DNS address: http://<<Public DNS>>/cgi-bin/hellopyworld.py For me, this was: http://ec2-174-129-110-23.compute-1.amazonaws.com/cgi-bin/hellopyworld.py Step 5: That's it! Clean up, and give thanks! To exit from the "sudo /bin/bash" command given earlier, type: exit Acknowledgements: Heaps of thanks to: wiki.vpslink.com/Install_and_Configure_lighttpd www.cyberciti.biz/tips/lighttpd-howto-setup-cgi-bin-access-for-perl-programs.html aws.typepad.com/aws/2010/06/building-three-tier-architectures-with-security-groups.html Good luck, amigos! I apologize for the non-traditional nature of this "question" but I have gotten so much help from Stackoverflow that I was eager to give something back.

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  • Estimate compressed file size in tar.gz

    - by liori
    I've got a set of .tar.gz files, which are duplicity backup files (either full backups or incremental ones). I'd like to compute which directories take the most space on backups. This will most probably be a different figure to calculating which directories take the most space on a live filesystem because I need to account for how often are files changing (and therefore taking space on incremental backups) and how compressible are files. I know that while many other archive formats store compressed files as different entities inside the archive file, .tar.gz files do not, and therefore it is impossible to get an exact amount of storage taken in the archive by a single file after compression. Are there any tools to calculate at least some estimates?

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  • Amazon EC2 High-Memory Extra Large Instance

    - by Simpanoz
    I am new to Mongodb and EC2. If I use following single MongoDb server : High-Memory Extra Large Instance 17.1 GiB memory, 6.5 ECU (2 virtual cores with 3.25 EC2 Compute Units each), 420 GB of local instance storage, 64-bit platform As a layman, if we quantify I/O, data in MB/sec. How much I/O transactions mongodb server can handle easily, without being burnt out. Consider default settings of EC2 server with Ubuntu and MongoDb version available in AWS marketplace. Thanks in advance

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  • Why is my amazon EC2 in asian pacific region having a US ip address?

    - by Turner
    I recently give a free trial to amazon EC2 service, I created a free tier micro instance(AMI is windows server 2008) in the Asian Pacific(Tokyo) region, but when it's done the public DNS it provided is ec2-54-238-181-35.ap-northeast-1.compute.amazonaws.com. The corresponding IP is 54.238.181.35, which I think is in the U.S. I tried to allocate some more elastic IPs but all of them seem to have a U.S. origin. Anyone please help explain to me ?

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  • Power and Cooling Cost compared with Server/Hardware Cost

    - by psaccounts
    Has anyone done, or is aware of any, calculations to compare the cost of power and cooling compared to the cost of hardware (servers) in a typical data center? This is to compute a true total cost of ownership of self-hosting servers. Of course real TCO includes: hardware_cost + power + cooling + rental + human_cost + maintenance Is there any study that says something like (TCO - hardware_cost) = 40% of hardware_cost in 3 years? Any pointers will be appreciated.

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  • Is this a HPC or HA mySQL cluster?

    - by Louise Hoffman
    Can someone tell me if this is a High Performance Compute or High Available mySQL cluster? There is a picture of the setup. This is part of the config.ini they talk about [ndbd default] NoOfReplicas=2 # Number of replicas Is it correct understood that NoOfReplicas determines if I have a HPC or a HA cluster?

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