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  • Not getting paid for hours you've worked?

    - by Sauron
    So I was reading from a previous thread about App vs Game Development: If it was for you to chose Game Development vs Application Development, which will you chose? Which brought me to this site: EA: The Human Story A lot of it talked about developers working something like 85 hours a week, and not getting paid overtime, or anything. Just getting paid for the 40 hours. Is this normal for most software companies? I mean where I work I'm only an entry level guy but I get overtime, and anything over 40 hours is considered this. But it got me thinking "Holy crap" I could never do that. My FREE time is important to me. But is this commonplace in most software companies? Or is more a rarity to certain types (game development, etc)? Because it got me scared! Like I understand having to put some extra hours in for a project... but like 80! that's ridiculous.

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  • Are there any concrete examples of where a paralellizing compiler would provide a value-adding benefit?

    - by jamie
    Paul Graham argues that: It would be great if a startup could give us something of the old Moore's Law back, by writing software that could make a large number of CPUs look to the developer like one very fast CPU. ... The most ambitious is to try to do it automatically: to write a compiler that will parallelize our code for us. There's a name for this compiler, the sufficiently smart compiler, and it is a byword for impossibility. But is it really impossible? Can someone provide a concrete example where a paralellizing compiler would solve a pain point? Web-apps don't appear to be a problem: just run a bunch of Node processes. Real-time raytracing isn't a problem: the programmers are writing multi-threaded, SIMD assembly language quite happily (indeed, some might complain if we make it easier!). The holy grail is to be able to accelerate any program, be it MySQL, Garage Band, or Quicken. I'm looking for a middle ground: is there a real-world problem that you have experienced where a "smart-enough" compiler would have provided a real benefit, i.e that someone would pay for? A good answer is one where there is a process where the computer runs at 100% CPU on a single core for a painful period of time. That time might be 10 seconds, if the task is meant to be quick. It might be 500ms if the task is meant to be interactive. It might be 10 hours. Please describe such a problem. Really, that's all I'm looking for: candidate areas for further investigation. (Hence, raytracing is off the list because all the low-hanging fruit have been feasted upon.) I am not interested in why it cannot be done. There are a million people willing to point to the sound reasons why it cannot be done. Such answers are not useful.

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  • How do you explain to an "agile" team that they still need to plan the software they write?

    - by user23157
    This week at work I got agiled yet again. Having gone through the standard agile, TDD, shared ownership, ad hoc development methodology of never planning anything beyond a few user stories on a piece of card, verbally chewing the cud over the technicallities of a 3rd party integration ad nauseam without ever doing any real thinking or due dilligence and architecturally coupling all production code to the first test that comes into anyone's head for the past few months we reach the end of a release cycle and lo and behold the main externally visible feature that we have been developing is too slow to use, buggy, becoming labyrinthinly complex and completely inflexible. During this process "spikes" were done but never documented and not a single architectural design was ever produced (there was no FS, so what the hell eh, if you don't know what you are developing, how can you plan or research it?) - the project passed from pair to pair, each of whom only ever focused on a single user story at a time and well the result was inevitable. To resolve this I went off the radar, went (the dreaded) waterfall, planned, coded and basically didn't swap off the pair and tried as much as I could to work alone - focusing on solid architecture and specifications rather than unit tests which will come later once everything is pinned down. The code is now much better and is actually totally usable, flexible and fast. Certain people seem to have really resented me doing this and have gone out of their way to sabotage my efforts (possibly unconsciously) because it goes against the holy process of agile. So how do you, as a developer, explain to the team that it is not "un-agile" to plan their work, and how do you fit planning into the agile process? (I'm not talking about the IPM; I'm talking about sitting down with a problem and sketching out an end-to-end design that says how a problem should be solved in sufficient detail that anyone who works on the problem knows what architecture and patterns they should be using and where the new code should integrate into existing code)

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  • Are Intel compilers really better than the Microsoft ones?

    - by Rocket Surgeon
    Years ago, I was surprised when I discovered that Intel sells Visual Studio compatible compilers. I tried it in particular for C/C++ as well as fantastic diagnostic tools. But the code was simply not that computationally intensive to notice the difference. The only impression was: did Intel really do it for me just now, wow, amazing tools with nanoseconds resolution, unbelievable. But the trial ended and the team never seriously considered a purchase. From your experience, if license cost does not matter, which vendor is the winner? It is not a broad or vague question or attemt to spark a holy war. This sort of question is about two very visible tools. Nobody likes when tools have any mysteries or surprises. And choices between best and best are always the pain. I also understand the grass is always greener argument. I want to hear all "what ifs" stories. What if Intel just locally optimizes it for the chip stepping of the month, and not every hardware target will actually work as well as Microsoft compiled? What if AMD hardware is the target and everything will slow down for no reason? Or on the other hand, what if Intel's hardware has so many unnoticable opportunities, that Microsoft compiler writers are too slow to adopt and never implement it in the compiler? What if both are the same exactly, actually a single codebase just wrapped into two different boxes and licensed to both vendors by some third-party shop? And so on. But someone knows some answers.

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  • How to use EJB 3.1 DI in Servlet ? (Could not inject session bean by @EJB from web application)

    - by kislo_metal
    I am tying to merging web application(gwt, jpa) to an separate 2 application(business login in ejb/jpa and web client in gwt). Currently i can`t inject my beans from web application (simple servlet) I am using glassfish v3. module limbo(ejb jar) is in dependency of module lust (war). If I use lust with compiler output of limbo everything work perfect (if ejb in web application and the are deploying together as one application). Have I messed some container configuration ? Here is my steps: I have some limbo.jar (ejb-jar) deployed to ejb container. I do not use any ejb-jar.xml, only annotations. package ua.co.inferno.limbo.persistence.beans; import javax.ejb.Remote; @Remote public interface IPersistentServiceRemote { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; @Local public interface IPersistentService { ArrayList<String> getTerminalACPList(); ArrayList<String> getBoxACPList(); ArrayList<String> getCNPList(); ArrayList<String> getCNSList(); String getProductNamebyID(int boxid); ArrayList<String> getRegionsList(String lang); long getSequence(); long persistPurchaseBox(EsetRegPurchaserEntity rp); void removePurchaseTempBox(EsetRegPurchaserTempEntity rpt); EsetRegionsEntity getRegionsById(long rid); void persistEntity (Object ent); } package ua.co.inferno.limbo.persistence.beans; import ua.co.inferno.limbo.persistence.entitis.EsetChSchemaEntity; import ua.co.inferno.limbo.persistence.entitis.EsetKeyActionsEntity; import ua.co.inferno.limbo.persistence.entitis.EsetRegBoxesEntity; import javax.ejb.Stateless; import javax.persistence.EntityManager; import javax.persistence.PersistenceContext; @Stateless(name = "PersistentService") public class PersistentServiceEJB implements IPersistentService, IPersistentServiceRemote{ @PersistenceContext(unitName = "Limbo") EntityManager em; public PersistentServiceEJB() { } ......... } Than i trying to use PersistentService session bean(included in limbo.jar) from web application in lust.war (the limbo.jar & lust.war is not in ear) package ua.co.lust; import ua.co.inferno.limbo.persistence.beans.IPersistentService; import javax.ejb.EJB; import javax.servlet.ServletException; import javax.servlet.annotation.WebServlet; import javax.servlet.http.HttpServlet; import javax.servlet.http.HttpServletRequest; import javax.servlet.http.HttpServletResponse; import java.io.IOException; @WebServlet(name = "ServletTest", urlPatterns = {"/"}) public class ServletTest extends HttpServlet { protected void doPost(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } protected void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { service(request, response); } @EJB private IPersistentService pService; public void service(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { String hi = pService.getCNPList().toString(); System.out.println("testBean.hello method returned: " + hi); System.out.println("In MyServlet::init()"); System.out.println("all regions" + pService.getRegionsList("ua")); System.out.println("all regions" + pService.getBoxACPList()); } } web.xm <?xml version="1.0" encoding="UTF-8"?> <web-app xmlns="http://java.sun.com/xml/ns/javaee" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/javaee http://java.sun.com/xml/ns/javaee/web-app_3_0.xsd" version="3.0"> <servlet> <servlet-name>ServletTest</servlet-name> <servlet-class>ua.co.lust.ServletTest</servlet-class> </servlet> </web-app> When servelt is loading i ge 404 eror (The requested resource () is not available.) And errors in logs : global Log Level SEVERE Logger global Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1421 Message ID Complete Message Class [ Lua/co/inferno/limbo/persistence/beans/IPersistentService; ] not found. Error while loading [ class ua.co.lust.ServletTest ] javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Log Level WARNING Logger javax.enterprise.system.tools.deployment.org.glassfish.deployment.common Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=31} Record Number 1422 Message ID Error in annotation processing Complete Message java.lang.NoClassDefFoundError: Lua/co/inferno/limbo/persistence/beans/IPersistentService; ejb jar was deployed with this info log : Log Level INFO Logger javax.enterprise.system.container.ejb.com.sun.ejb.containers Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1436 Message ID Glassfish-specific (Non-portable) JNDI names for EJB PersistentService Complete Message [ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote#ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote, ua.co.inferno.limbo.persistence.beans.IPersistentServiceRemote] Log Level INFO Logger javax.enterprise.system.tools.admin.org.glassfish.deployment.admin Name-Value Pairs {_ThreadName=Thread-1, _ThreadID=26} Record Number 1445 Message ID Complete Message limbo was successfully deployed in 610 milliseconds. Do i nee to add some additional configuration in a case of injections from others application? Some ideas?

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  • Developer’s Life – Summary of Superhero Articles

    - by Pinal Dave
    Earlier this year, I wrote an article series where I talked about developer’s life and compared it with Superhero. I have got amazing response to this series and I have been receiving quite a lots of email suggesting that I should write more blog post about them. Currently I am not planning to write more blog post but I will soon continue another series. In this blog post, I have summarized the entire series. Let me know if you want me to write about any superhero. I will see what I can do about that hero. Developer’s Life – Every Developer is a Captain America Captain America was first created as a comic book character in the 1940’s as a way to boost morale during World War II.  Aimed at a children’s audience, his legacy faded away when the war ended.  However, he has recently has a major reboot to become a popular movie character that deals with modern issues. Developer’s Life – Every Developer is the Incredible Hulk The Incredible Hulk is possibly one of the scariest superheroes out there.  All superheroes are meant to be “out of this world” and awe-inspiring, but I think most people will agree with I say The Hulk takes this to the next level.  He is the result of an industrial accident, which is scary enough in it’s own right.  Plus, when mild-mannered Bruce Banner is angered, he goes completely out-of-control and transforms into a destructive monster that he cannot control and has no memories of. Developer’s Life – Every Developer is a Wonder Woman We have focused a lot lately on this “superhero series.”  I love fantasy books and movies, and I feel like there is a lot to be learned from them.  As I am writing this series, though, I have noticed that every super hero I write about is a man.  So today, I would like to talk about the major female super hero – Wonder Woman. Developer’s Life – Every Developer is a Harry Potter Harry Potter might not be a superhero in the traditional sense, but I believe he still has a lot to teach us and show us about life as a developer.  If you have been living under a rock for the last 17 years, you might not know that Harry Potter is the main character in an extremely popular series of books and movies documenting the education and tribulation of a young wizard (and his friends). Developer’s Life – Every Developer is Like Transformers Transformers may not be superheroes – they don’t wear capes, they don’t have amazing powers outside of their size and folding ability, they’re not even human (technically).  Part of their enduring popularity is that while we are enjoying over-the-top movies, we are learning about good leadership and strong personal skills. Developer’s Life – Every Developer is a Iron Man Iron Man is another superhero who is not naturally “super,” but relies on his brain (and money) to turn him into a fighting machine.  While traditional superheroes are still popular, a three-movie franchise and incorporation into the new Avengers series shows that Iron Man is popular enough on his own. Developer’s Life – Every Developer is a Sherlock Holmes I have been thinking a lot about how developers are like super heroes, and I have written two blog posts now comparing them to Spiderman and Superman.  I have a lot of love and respect for developers, and I hope that they are enjoying these articles, and others are learning a little bit about the profession.  There is another fictional character who, while not technically asuper hero, is very powerful, and I also think stands as a good example of a developer. That character is Sherlock Holmes.  Sherlock Holmes is a British detective, first made popular at the turn of the 19thcentury by author Sir Arthur Conan Doyle.  The original Sherlock Holmes was a brilliant detective who could solve the most mind-boggling crime through simple observations and deduction. Developer’s Life – Every Developer is a Chhota Bheem Chhota Bheem is a cartoon character that is extremely popular where I live.  He is my daughter’s favorite characters.  I like to say that children love Chhota Bheem more than their parents – it is lucky for us he is not real!  Children love Chhota Bheem because he is the absolute “good guy.”  He is smart, loyal, and strong.  He and his friends live in Dholakpur and fight off their many enemies – and always win – in every episode.  In each episode, they learn something about friendship, bravery, and being kind to others.  Chhota Bheem is a good role model for children, and I think that he is a good role model for developers are well. Developer’s Life – Every Developer is a Batman Batman is one of the darkest superheroes in the fantasy canon.  He does not come to his powers through any sort of magical coincidence or radioactive insect, but through a lot of psychological scarring caused by witnessing the death of his parents.  Despite his dark back story, he possesses a lot of admirable abilities that I feel bear comparison to developers. Developer’s Life – Every Developer is a Superman I enjoyed comparing developers to Spiderman so much, that I have decided to continue the trend and encourage some of my favorite people (developers) with another favorite superhero – Superman.  Superman is probably the most famous superhero – and one of the most inspiring. Developer’s Life – Every Developer is a Spiderman I have to admit, Spiderman is my favorite superhero.  The most recent movie recently was released in theaters, so it has been at the front of my mind for some time. Spiderman was my favorite superhero even before the latest movie came out, but of course I took my whole family to see the movie as soon as I could!  Every one of us loved it, including my daughter.  We all left the movie thinking how great it would be to be Spiderman.  So, with that in mind, I started thinking about how we are like Spiderman in our everyday lives, especially developers. I would like to know which Superhero is your favorite hero! Reference: Pinal Dave (http://blog.SQLAuthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: Developer, Superhero

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  • Ich bin jetzt Oracle Certified Associate!

    - by britta.wolf
    Jan Peuker, Absolvent der Hochschule Augsburg und University of Melbourne, hat vor kurzem das Zertifikat Oracle Database 10g Administrator Certified Associate erworben. Er hat uns netterweise mit diesem kleinen Text versorgt: "Die Oracle Zertifizierung beginnt üblicherweise mit dem Oracle Certified Associate. Für diese Zertifizierung ist noch keine tiefgehende Praxiserfahrung notwendig. Um den Titel des Oracle Database 11g Administrator Certified Associate zu erlangen, muss man eine Prüfung zu SQL (z.B. 1Z0-051) sowie eine Prüfung zur Administration (1Z0-045) ablegen. Beide Prüfungen dauern 2 Stunden und haben ca. 80 Fragen von denen etwa drei Viertel richtig beantwortet werden müssen, um zu bestehen. Eine Note gibt es nicht. Die Prüfungen finden immer elektronisch statt, die Software erlaubt das Überspringen und Markieren von Fragen. Während meiner Arbeitszeit nach meinem ersten Studium hatte ich häufig mit dem Oracle Datenbanksystem zu tun. Als ich mein Aufbaustudium an der University of Melbourne absolvierte, wurde mir von der Studienberaterin vorgeschlagen, den Kurs „Advanced Database Administration" zu belegen. Dieser beruht vollständig auf den offiziellen Oracle Trainings-Unterlagen zur Prüfung in Oracle Administration und erlaubt daher die Teilnahme an der offiziellen Zertifizierung. Im Gegensatz zur SQL Prüfung, deren Inhalt man sich gut selbst aneignen kann, hilft bei der Administrator-Zertifizierung ein echter Kurs mit Seminar ungemein. Viele Konzepte lassen sich schwer aus einem Buch lernen. Die Bestandteile der SGA oder das Anlegen von Benutzern mögen leicht zugänglich sein, Redo- und Undo-Management sowie Backup und Recovery kann man nur verstehen, wenn man Beispiele hat und diese an einem Testsystem (keine "kleine" XE-Datenbank, sondern eine "richtige" Datenbank mit Enterprise Manager) ausprobieren kann. Übermäßig viel Zeit habe ich keinesfalls investiert, weil das Grundsystem sehr logisch ist. Für die weniger nachvollziehbaren Bereiche, besonders die neuen Features, habe ich mir Fachbegriffe auf Lernkarten geschrieben und die Trainingsunterlagen am System durchgespielt. Die Prüfung war für mich überraschend schwer, weil das einfache "Tagesgeschäft" deutlich unterrepräsentiert ist. In den Multiple-Choice-Fragen werden viele Besonderheiten und Use-Cases abgefragt (online findet man viele Beispielfragen). Da beide Tests in Englisch sind, sollte man nicht nur in der Terminologie des Oracle Datenbanksystems sondern auch in Fachbegriffen der Datenbankwelt allgemein bewandert sein. Oft machen einzelne Wörter (z.B. redundant oder synchronized, redo log oder redo log buffer) die richtige Antwort aus, ein signifikanter Anteil der Fragen beruht auf Zeichnungen oder Diagrammen, die beschrieben werden müssen. So muss man z.B. anhand eines Log-Auszugs beurteilen, warum die Datenbank nicht sauber geschlossen wurde. Allgemeines Wissen über Datenbanksysteme hilft leider nicht viel, da überproportional viele Fragen zu Oracle-spezifischen Themen gestellt werden, wie z.B. Optimierungs-Dienste (ADDM), Flashback, SQL Loader und ein wenig PL/SQL. Die SQL Prüfung ist dagegen sehr geradlinig - was aber nicht einfacher heißt. Hier kommt es mehr auf Auswendiglernen von Syntax an, was mir persönlich nicht liegt. Vor allem als Anwendungsprogrammierer kennt man oft proprietäre SQL-Funktionen nicht, es fällt schwer, sich einzelne Datumsberechnungsfunktionen, Typkonvertierungen, Namespaces oder krude Join-Methoden zu merken. Auf all dies wird in der Prüfung aber sehr viel Wert gelegt. Auch hier wird man wieder mit zweideutigen Multiple-Choice Fragen konfrontiert, bei denen sich z.B. nur die Reihenfolge der Parameter unterscheidet. Zudem sind die Parameter auch nicht ausgeschrieben, sondern in einem Entity-Relationship-Diagramm gegeben, wobei man auf die richtigen Datentypen achten muss. Mir persönlich war die Zeit fast zu knapp bemessen, weil man bei vielen Fragen erst ein Diagramm, einen Datenauszug oder einen längeren Text lesen muss, um dann die richtigen Statements zu finden. Hier helfen Lernkarten also nur bedingt - stattdessen üben, üben, üben. Durch den relativ niedrigen Pass-Score von 70% kann man es sich leisten, unsichere Fragen zuerst zu überspringen und erst nachdem alle sicheren beantwortet sind, zu überdenken. Die Prüfung ist auf jeden Fall fair. Ich habe durch das Oracle-Zertifizierungsprogramm viel gelernt. Die Datenbanken unter meiner Aufsicht laufen deutlich performanter und liefern höhere Verfügbarkeit, weil ich Probleme eliminieren konnte, die mir vorher nicht klar waren. Eine klassische Misskonfiguration, volle Archive Logs, weil diese mit zu lange gehaltenem Flashback-Speicher kollidieren, konnte ich bereits in einer der ersten Stunden meines Kurses an der Uni Melbourne mit Hilfe meines Professors klären. Beide Prüfungen waren problemlos parallel zu anderen Prüfungen zu absolvieren. Empfehlen kann ich eine gründliche Online-Recherche aber auch die Oracle Press-Bücher, welche mit Prüfungsfragen am Ende jedes Kapitels aufwarten. So spart man sich Zeit und ist trotzdem gut vorbereitet. Auch wenn ich keine Laufbahn als Administrator einschlagen werde, bin ich froh die zugrundeliegende Technologie vieler Anwendungen besser zu verstehen. Für meine tägliche Arbeit als Anwendungsentwickler hat es mir vor allem geholfen, Oracle-Konzepte z.B. im Bereich der Transaktionssteuerung und Wiederherstellung zu verstehen und damit viele Open Source Produkte jetzt sinnvoller bewerten und empfehlen zu können." Eine Übersicht der Zertifizierungspfade finden Sie auf der Oracle University Webseite (dann einfach "Deutschland""auswählen und anschließend auf den Punkt "Zertifizierungen" klicken).

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  • This Week in Geek History: NORAD Tracks Santa, First HTTP Test, Babbage’s Birthday

    - by Jason Fitzpatrick
    History trivia shouldn’t be limited to just treaty dates and wars ending, we’re marking off major milestones in geek history—one week at at time. This week in history we’ve got Santa on the Cold War radar, baby HTTP going for a spin, and Babbage’s birth to help usher in the age of computers. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? An Alternate Star Wars Christmas Special [Video] Sunset in a Tropical Paradise Wallpaper Natural Wood Grain Icons for Your Desktop and App Launcher Docks My Blackberry Is Not Working! The Apple Too?! [Funny Video] Hidden Tracks Your Stolen Mac; Free Until End of January Why the Other Checkout Line Always Moves Faster

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  • LightFish, Adam Bien's lightweight telemetry application

    - by alexismp
    Adam Bien (Java Champion, JavaEE expert, book author, etc...), has been a GlassFish enthusiast for a while and he proves it again with his new open source project - LightFish, a lightweight monitoring and visualization application for GlassFish. Adam has a short intro and screencast about this standalone WAR application. The tool uses the new JavaEE 6 self-described JDBC connection and the GlassFish-bundled Derby database to provide drag-and-drop install. At runtime, once monitoring is enabled, calls to the RESTful admin API for GlassFish are emitted from a JavaFX dashboard plotting in real-time telemetry data on charts and graphs, including data for "Paranormal Activity". Check it out!

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  • Secure Deployment of Oracle VM Server for SPARC - aktualisiert

    - by Stefan Hinker
    Vor einiger Zeit hatte ich ein Papier mit Empfehlungen fuer den sicheren Einsatz von LDoms veroeffentlicht.  In der Zwischenzeit hat sich so manche veraendert - eine Aktualisierung des Papiers wurde noetig.  Neben einigen kleineren Rechtschreibkorrekturen waren auch ettliche Links veraltet oder geandert.  Der Hauptgrund fuer eine Ueberarbeitung war jedoch das Aufkommen eines zweiten Betriebsmodels fuer LDoms.  Ein einigen wenigen kurzen Worten:  Insbesondere mit dem Erfolg der T4-4 kam es immer oefter vor, dass die Moeglichkeiten zur Hardware-Partitionierung, die diese Platform bietet, genutzt wurden.  Aehnlich wie bei den Dynamic System Domains werden dabei ganze PCIe Root-Komplexe an eine Domain vergeben.  Diese geaenderte Verwendung machte eine Behandlung in diesem Papier notwendig.  Die aktualisierte Version gibt es hier: Secure Deployment of Oracle VM Server for SPARCSecond Edition Ich hoffe, sie ist hilfreich!

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  • The Space Invader – A Childhood to Adulthood Story [Comic]

    - by Asian Angel
    Did you ever wonder what life is like for the Invaders? Take a journey through time with this particular Invader as he grows from a child into adulthood and decides to join the war. Note: We have shown only the first panel here. You can view the entire comic story by visiting the link below. The Invader – EL Comics [via Neatorama] How to Get Pro Features in Windows Home Versions with Third Party Tools HTG Explains: Is ReadyBoost Worth Using? HTG Explains: What The Windows Event Viewer Is and How You Can Use It

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  • Were you a good programmer when you first left university?

    - by dustyprogrammer
    I recently graduated, from university. I have since then joined a development team where I am by far the least experienced developer, with maybe with a couple work terms under my belt, meanwhile the rest of the team is rocking 5-10 years experience. I am/was a very good student and a pretty good programmer when it came to bottled assignments and tests. I have worked on some projects with success. But now I working with a much bigger code-base, and the learning curve is much higher... I was wondering how many other developers started out their careers in teams and left like they sucked. When does this change? How can I speed up the process? My seniors are helping me but I want to be great and show my value now. I don't to start a flame war, this is just a question I have been having and I was hoping to get some advice from other experienced developers, as well as other beginners like me.

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  • What You Said: How You Keep Your Email SPAM Free and Tidy

    - by Jason Fitzpatrick
    Earlier this week we asked you to share your favorite tips and tricks for keeping your inbox tidy. Now we’re back to share your–rather aggressive–SPAM dodging tricks. HTG readers are serious about beating back SPAM. While some readers such as TechGeek01 took a fairly laid back approach to junk mail: I usually just read emails, and delete them when my inbox gets kinda full. As for spam, I mark it as such, and the automated spam filter usually catches it the next time. It’s a fairly simple method, I know, but it’s efficient, and takes almost no effort, other than a monthly cleaning. For other readers it was outright war. ArchersCall uses a system of layers and whitelists: I have a triple system and rarely see spam. How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

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  • How to make a battle system in a mobile indie game more fun and engaging

    - by Matt Beckman
    I'm developing an indie game for mobile platforms, and part of the game involves a PvP battle system (where the target player is passive). My vision is simple: the active player can select a weapon/item, then attack/use, and display the calculated outcome. I have a concept for battle modifiers that affect stats to make it more interesting, but I'm not convinced the vision is complete. I've received some inspiration from the game engine that powers Modern War/Kingdom Age/Crime City, but I want more control to make it more fun. In those games, you don't have the option to select weapons or use items, and the "battling" screen is simply 3D eye candy. Since this will be an indie game, I won't be spending $$$ on a team of professional 3D artists/animators, so my edge needs to be different. How would you make a battle system like this more fun and engaging?

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  • Alternative ways to make a battle system in a mobile indie game more fun and engaging

    - by Matt Beckman
    I'm developing an indie game for mobile platforms, and part of the game involves a PvP battle system (where the target player is passive). My vision is simple: the active player can select a weapon/item, then attack/use, and display the calculated outcome. I have a concept for battle modifiers that affect stats to make it more interesting, but I'm not convinced this by itself will add enough of a fun factor. I've received some inspiration from the game engine that powers Modern War/Kingdom Age/Crime City, but I want more control to make it more fun. In those games, you don't have the option to select weapons or use items, and the "battling" screen is simply 3D eye candy. Since this will be an indie game, I won't be spending $$$ on a team of professional 3D artists/animators, so my edge needs to be different. What are some alternatives to expensive eye candy that you or others have used to make a non-3D PvP game more fun and engaging? Did the alternative concepts survive the release?

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  • RTS game diplomacy heuristics

    - by kd304
    I'm reimplementing an old 4X space-rts game which has diplomacy options. The original was based on a relation scoring system (0..100) and a set of negotiation options (improve relations, alliance, declare war, etc.) The AI player usually had 3 options: yes, maybe and no; each adding or removing some amount to the relation score. How should the AI chose between the options? How does the diplomacy work in other games and how are they imlemented? Any good books/articles on the subject? (Googling the term diplomacy yields the game Diplomacy, which is unhelpful.)

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  • Embracing Community

    - by Chris Williams
    I just put the finishing touches on another article for my Code Magazine column: Embracing Community. You won't see this one until around July, but it focuses on a subject near and dear to my heart: Code Camps! At the end of the article, I mention that I'm interested in hearing some of your war stories about community and what you do to be a part of it. I'll be talking to people at Tech Ed 2010 and Codestock, but I would also like to hear from some of you that read this blog. If you have an interesting story to share, drop me a line (via this blog) and tell me about it. You never know, it just might end up in my column.

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  • Channel mit Anspruch

    - by A&C Redaktion
    Den ersten Geburtstag konnte das neue Channel-Programm von Oracle ja bereits Anfang des Jahres feiern. Die Bilanz seitens Oracle ist positiv, doch was sagen die Partner dazu? Opitz Consulting ist einer der Vertriebspartner, die in Deutschland mit mindestens fünf Spezialisierungen das Platin-Level erreicht haben. Sich innerhalb eines Jahres in den Bereichen BI, Database, Enterprise Linux, Real Application Clusters und SOA zu spezialisieren, war keine Kinderspiel, verrät Michael Page, Prokurist bei Opitz Consulting in Interview mit "ChannelPartner": Etwa 15 Prozent seiner Arbeitszeit hat er 2010 darauf verwendet. Ob der nächste Schritt das Diamant-Level sein soll, ließ Page offen. Sicher ist jedoch, dass für den führenden Projektspezialisten im Java-, SOA- und Oracle Markt weitere Spezialisierungen anstehen, darunter Datenbank-Performance-Tuning, Virtualisierung und Data Warehouse. Auch Oracle selbst legt noch mal nach: Zu den 50 Spezialisierungen im OPN Programm werden bis Ende des Jahres weitere 20 hinzukommen, die das Programm für Branchen wie das Gesundheitswesen, Energieversorger oder Retail attraktiv machen sollen. Ausführliche Informationen dazu sowie ein Interview mit Silvia Kaske und Christian Werner von Oracle ist in der aktuellen Ausgabe von "ChannelPartner" (Nr. 4/11 vom 28.2.2011) zu finden.

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  • FigurePrint Brings Your Minecraft Creations to Life

    - by Jason Fitzpatrick
    If you love Minecraft so much you wish your finest creations could sit on your desk, FigurePrint is happy to oblige with a little 3D printing magic. Using their helper app you can export a section of your Minecraft world, big or small, upload it to their servers, and receive a full-color 3D printed model of it in the mail. The pricing is based on the size and complexity of model. Hit up the link to read more about their Minecraft printing services (as well as their Xbox Live avatar printing and World of War Craft printing). FigurePrint: Minecraft [via Wired] How To Delete, Move, or Rename Locked Files in Windows HTG Explains: Why Screen Savers Are No Longer Necessary 6 Ways Windows 8 Is More Secure Than Windows 7

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  • Pros and cons of using Grails compared to pure Groovy

    - by shabunc
    Say, you (by you I mean an abstract guy, any guy in your team) have experience of writing and building java web apps, know about filters, servlet mappings and so on, and so on. Also, let us assume you know pretty well any sql db, no matter which one exactly, whether it mysql, oracle or psql. At last, let pretend we know Groovy and its standard libraries, for example all that JsonBuilder and XmlSlurper stuff, so we don't need grails converters. The question is - what are benefits of using grails in this case. I'm not trying to start flame war, I'm just asking to compare - what are ups and downs of grails development compared to pure groovy one. For instance, off the top of my head I can name two pluses - automatic DB mapping and custom gsp tags. But when I want to write a modest app which provides small API for handling some well defined set of data, I'm totally OK with groovy's awesome SQL support. As for gsp, we does not use it at all, so we are not interested in custom tags as well.

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  • implementing match-making & community system for multiplayer games

    - by kamziro
    These days, games often have multiplayer portals with chat channels & match making system for the multiplayer aspects of the game. An example would be battle.net, magic the gathering online's chat rooms, halo etc. Now, for the rest of us indie gamers that probably won't be able to spend much development effort on creating those back-ends from scratch, what options do we have? I was thinking of something along the line of using IRC as the backbone of the system. From there, the "community" aspect and implement player tracking, game tracking and match making on top of that. It seems to be what the old battle.net (brood war era) used to be. The question is, is this easy to do? What does it take to run an irc server, and I suppose this also requires writing an IRC client (which seems to have been done a lot these days?)? If there are other ways as well (say, an open framework for this stuff), let's hear them too.

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  • How to import ejb project classes into web project on eclipse?

    - by Jhonnytunes
    I have 3 projects on eclipse, maven ejb project, maven wicket webapp project and a enterprise application project that includes ejb and web I mentioned before, as modules. But my question is, How from my web project can I use classes on the ejb project. Lets say ClassA is on the ejb project and I want to say from web project: ClassA cl = new ClassA. I wont be allowed since web project doesnt have ClassA but ejb project. I want to use ejb project as a Business Logic, JPA part. Also I want to include here some not beans classes that I want to use from the web. Dont know if its possible. The web project goes without Business logic, just the wicket pages calling ejb, and using ther classes. Im new in the EE world. Never made an ear file including a war and ejb jar for deploying it on Glassfish. Thanks in advanced.

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  • Serverside memory efficiency and threading for a turn based game

    - by SkeletorFromEterenia
    Im programming on a turn based war-game for some years now (along with the engine) and Im having quite a hard time at figuring out what the games server architecture should look like, since most game server architecture articles I found focus either on FPS oder MMOGs, which doesn't really fit since I want many matches with 1- 16 players on my server, with each match being played in turn based mode. My chief concern is memory usage, since the most basic approach of loading every game that is being played completely into RAM should be quite inefficient, so is there a suitable strategy for selecting only the needed bits and loading them? Another question I got is how to design the threading on the server, since I think using only a single thread could be a problem due to the fact that the game or part of it might have to be loaded from the database. I would be very happy if you could share your knowledge or point me to material on this topic.

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  • What technologies are used for Game development now days?

    - by Monika Michael
    Whenever I ask a question about game development in an online forum I always get suggestions like learning line drawing algorithms, bit level image manipulation and video decompression etc. However looking at games like God of War 3, I find it hard to believe that these games could be developed using such low level techniques. The sheer awesomeness of such games defy any comprehensible(for me) programming methodology. Besides the gaming hardware is really a monster now days. So it stands to reason that the developers would work at a higher level of abstraction. What is the latest development methodology in the gaming industry? How is it that a team of 30-35 developers (of which most is management and marketing fluff) able to make such mind boggling games?

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  • Hide individual regions on a territory map

    - by Paul
    I have a map of adjacent irregularly-shaped territories. It happens to be a county map, but that's not important. In the game, the player only sees a few to start, and as he progresses to new territories, the ones adjacent to it are revealed. It's a territory-scale fog-of-war. I'm using Unity3D, and my inclination is to make a set of planes, each of which has an image of a single territory on it, and then arrange them manually like a jigsaw puzzle. It then is fairly easy to respond to a click on each region and also to mark the planes as visible or invisible, or even do clever things like fade or zoom on individual regions. This sounds like an arduous task, and if we need to change the visual design of the territories, we'd have to cut up the main map all over again into each of the individual pieces. Does anyone have a more elegant solution to this problem?

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