Search Results

Search found 5817 results on 233 pages for 'multi threading'.

Page 20/233 | < Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >

  • issues with ASUS S301L ultrabooks

    - by Wuerze
    I just like to tell you what still is a Problem in Ubuntu 14.04 and should be solved for a nice experience of this distribution. Unfortunately I do not have any hints to tell you, because I am just a user and know not much about programming. Anyway, I hope it helps. 1) Intel open source Graphics issues (proprietary) -when attaching HDMI-cable the screen switches to the external monitor and it's fine, but there is no switching back unless restart with HDMI deattached -black screen appears for like 2 seconds as if I would change screen in the settings; frequency increases with intensity of driver use (i.e. videos or video games) 2) hotkeys (commonly recognised) -there is no possibility to adjust brightness with the hotkeys (Fn+F5 and Fn+F6) 3) touchscreen (commonly recognised) -the touchscreen is behaving like a mouse -configuring gestures for the multi touch screen seems to always end in disabling touch pad gestures 4) panel symbols -battery symbol has got a low accuracy while it determines accurately the energy left; only 5 steps of energy are shown by the symbol Thank you all for participating in the solution of these problems! I will stay tuned and edit this list if something has been solved.

    Read the article

  • Unit Testing Refcounted Critical Section Class

    - by BillyONeal
    Hello all :) I'm looking at a simple class I have to manage critical sections and locks, and I'd like to cover this with test cases. Does this make sense, and how would one go about doing it? It's difficult because the only way to verify the class works is to setup very complicated threading scenarios, and even then there's not a good way to test for a leak of a Critical Section in Win32. Is there a more direct way to make sure it's working correctly? Here's the code: CriticalSection.hpp: #pragma once #include <windows.h> namespace WindowsAPI { namespace Threading { class CriticalSection; class CriticalLock { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; bool lockValid; friend class CriticalSection; CriticalLock(std::size_t *, CRITICAL_SECTION *, bool); public: bool IsValid() { return lockValid; }; void Unlock(); ~CriticalLock() { Unlock(); }; }; class CriticalSection { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; public: CriticalSection(); CriticalSection(const CriticalSection&); CriticalSection& operator=(const CriticalSection&); CriticalSection& swap(CriticalSection&); ~CriticalSection(); CriticalLock Enter(); CriticalLock TryEnter(); }; }} CriticalSection.cpp: #include "CriticalSection.hpp" namespace WindowsAPI { namespace Threading { CriticalSection::CriticalSection() { criticalStructure = new CRITICAL_SECTION; instanceCount = new std::size_t; *instanceCount = 1; InitializeCriticalSection(criticalStructure); } CriticalSection::CriticalSection(const CriticalSection& other) { criticalStructure = other.criticalStructure; instanceCount = other.instanceCount; instanceCount++; } CriticalSection& CriticalSection::operator=(const CriticalSection& other) { CriticalSection copyOfOther(other); swap(copyOfOther); return *this; } CriticalSection& CriticalSection::swap(CriticalSection& other) { std::swap(other.instanceCount, instanceCount); std::swap(other.criticalStructure, other.criticalStructure); return *this; } CriticalSection::~CriticalSection() { if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } CriticalLock CriticalSection::Enter() { EnterCriticalSection(criticalStructure); (*instanceCount)++; return CriticalLock(instanceCount, criticalStructure, true); } CriticalLock CriticalSection::TryEnter() { bool lockAquired; if (TryEnterCriticalSection(criticalStructure)) { (*instanceCount)++; lockAquired = true; } else lockAquired = false; return CriticalLock(instanceCount, criticalStructure, lockAquired); } void CriticalLock::Unlock() { if (!lockValid) return; LeaveCriticalSection(criticalStructure); lockValid = false; if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } }}

    Read the article

  • SQLite multi process access

    - by Nicolas
    Hello, We are using SQLite in a multi processes and multi threaded application. The SQLite database files are encrypted using the embedded SQLite encryption. The FAQ states that SQLite should be able to manage multi process accesses using locks mechanism. We are experiencing a strange problem: When many threads are accessing the same database file, sometime constrains violations occur, more specifically - a field with a unique constrain is getting duplicate values after calling "insert or replace" statement. It happens quite often now, that we are using the encryption. Before we started using SQLite encryption we did not notice such a behavior. Are there any specific known issues with this?

    Read the article

  • System.Threading.Timer Doesn't Trigger my TimerCallBack Delegate

    - by Tom Kong
    Hi, I am writing my first Windows Service using C# and I am having some trouble with my Timer class. When the service is started, it runs as expected but the code will not execute again (I want it to run every minute) Please take a quick look at the attached source and let me know if you see any obvious mistakes! TIA using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Linq; using System.ServiceProcess; using System.Text; using System.Threading; using System.IO; namespace CXO001 { public partial class Service1 : ServiceBase { public Service1() { InitializeComponent(); } /* * Aim: To calculate and update the Occupancy values for the different Sites * * Method: Retrieve data every minute, updating a public value which can be polled */ protected override void OnStart(string[] args) { Daemon(); } public void Daemon() { TimerCallback tcb = new TimerCallback(On_Tick); TimeSpan duetime = new TimeSpan(0, 0, 1); TimeSpan interval = new TimeSpan(0, 1, 0); Timer querytimer = new Timer(tcb, null, duetime, interval); } protected override void OnStop() { } static int[] floorplanids = new int[] { 115, 114, 107, 108 }; public static List<Record> Records = new List<Record>(); static bool firstrun = true; public static void On_Tick(object timercallback) { //Update occupancy data for the last minute //Save a copy of the public values to HDD with a timestamp string starttime; if (Records.Count > 0) { starttime = Records.Last().TS; firstrun = false; } else { starttime = DateTime.Today.AddHours(7).ToString(); firstrun = true; } DateTime endtime = DateTime.Now; GetData(starttime, endtime); } public static void GetData(string starttime, DateTime endtime) { string connstr = "Data Source = 192.168.1.123; Initial Catalog = Brickstream_OPS; User Id = Brickstream; Password = bstas;"; DataSet resultds = new DataSet(); //Get the occupancy for each Zone foreach (int zone in floorplanids) { SQL s = new SQL(); string querystr = "SELECT SUM(DIRECTIONAL_METRIC.NUM_TO_ENTER - DIRECTIONAL_METRIC.NUM_TO_EXIT) AS 'Occupancy' FROM REPORT_OBJECT INNER JOIN REPORT_OBJ_METRIC ON REPORT_OBJECT.REPORT_OBJ_ID = REPORT_OBJ_METRIC.REPORT_OBJECT_ID INNER JOIN DIRECTIONAL_METRIC ON REPORT_OBJ_METRIC.REP_OBJ_METRIC_ID = DIRECTIONAL_METRIC.REP_OBJ_METRIC_ID WHERE (REPORT_OBJ_METRIC.M_START_TIME BETWEEN '" + starttime + "' AND '" + endtime.ToString() + "') AND (REPORT_OBJECT.FLOORPLAN_ID = '" + zone + "');"; resultds = s.Go(querystr, connstr, zone.ToString(), resultds); } List<Record> result = new List<Record>(); int c = 0; foreach (DataTable dt in resultds.Tables) { Record r = new Record(); r.TS = DateTime.Now.ToString(); r.Zone = dt.TableName; if (!firstrun) { r.Occupancy = (dt.Rows[0].Field<int>("Occupancy")) + (Records[c].Occupancy); } else { r.Occupancy = dt.Rows[0].Field<int>("Occupancy"); } result.Add(r); c++; } Records = result; MrWriter(); } public static void MrWriter() { StringBuilder output = new StringBuilder("Time,Zone,Occupancy\n"); foreach (Record r in Records) { output.Append(r.TS); output.Append(","); output.Append(r.Zone); output.Append(","); output.Append(r.Occupancy.ToString()); output.Append("\n"); } output.Append(firstrun.ToString()); output.Append(DateTime.Now.ToFileTime()); string filePath = @"C:\temp\CXO.csv"; File.WriteAllText(filePath, output.ToString()); } } }

    Read the article

  • Macbook Air trackpad not clicking nor moving cursor, but multi-finger gestures are working

    - by GJ.
    This has been happening to me several times recently just after I disconnect my MBA from a USB hub (for an external keyboard and mouse). The internal trackpad just won't move the cursor, not does it generate clicks. However, strangely enough, multi-finger gestures are still working, e.g. scrolling with two fingers. Only after a system restart does the trackpad return to normal (until the next time..)

    Read the article

  • Multi-word dma 2

    - by Streki
    Hi, after installation of XP MODE I have in device manager in IDE ATA/ATAPI controler on my SSD disk Multi-word dma 2 mode/same mode like XP mode BIOS/. I using AHCI mode in bios and w7. Its any choice to get back Ultra DMA 6 mode? Thanks for help.

    Read the article

  • 7-Zip on multi-core computers

    - by Peter Mortensen
    Does 7-Zip take advantage of multiprocessor or multi-core systems? For example, would there be a close to 16 times speed-up on a 16 core system assuming no disk or memory bottlenecks? Or is it is limited to 2 threads (2 times speed-up on systems with more than one CPU or core)?

    Read the article

  • Multi-word dma 2

    - by Streki
    Hi, after installation of XP MODE I have in device manager in IDE ATA/ATAPI controler on my SSD disk Multi-word dma 2 mode/same mode like XP mode BIOS/. I using AHCI mode in bios and w7. Its any choice to get back Ultra DMA 6 mode? Thanks for help.

    Read the article

  • Virtual PC with Multi Monitors

    - by user34710
    Hi I have recently intalled Virtual PC and was wondering if it possible to make use of both of my monitors with it. I have managed to get a pseudo multi screen effect by connecting using Remote Desktop connection, but this isn't really what i wanted. Is this possible? Thanks

    Read the article

  • Virtual PC with Multi Monitors

    - by user41013
    Hi I have recently intalled Virtual PC and was wondering if it possible to make use of both of my monitors with it. I have managed to get a pseudo multi screen effect by connecting using Remote Desktop connection, but this isn't really what i wanted. Is this possible? Thanks

    Read the article

  • 7-Zip compression on multi-core computers

    - by Peter Mortensen
    Does 7-Zip take advantage of multiprocessor or multi-core systems when compressing? For example, would there be a close to 16 times speed-up on a 16 core system assuming no disk or memory bottlenecks? Or is it is limited to 2 threads (2 times speed-up on systems with more than one CPU or core)?

    Read the article

  • Add MS-DOS boot option to Windows 2000

    - by Ben Miller
    I've got an old laptop that is running Windows 2000 & Windows 98 in a multi-boot configuration. I need to add MS-DOS to that list of startup options. I've already added a primary partition, formatted it for FAT16 and made it bootable, and installed MS-DOS 6.22. My question is, how do I add my MS-DOS partition to the list of startup options? More information: My single hard drive has three primary partitions: 0: FAT32 Windows 2000 1: FAT32 Windows 98 2: FAT(16) MS-DOS 6.22 Currently, the boot-up screen lists Windows 2000 and Windows 98 as options, with Windows 2000 as the default choice. My boot.ini file currently looks like this: [Boot Loader] Timeout=30 Default=multi(0)disk(0)rdisk(0)partition(1)\WINNT [Operating Systems] multi(0)disk(0)rdisk(0)partition(1)\WINNT="Microsoft Windows 2000 Professional" /fastdetect C:\="Microsoft Windows 98"

    Read the article

  • Multi-threading does not work correctly using std::thread (C++ 11)

    - by user1364743
    I coded a small c++ program to try to understand how multi-threading works using std::thread. Here's the step of my program execution : Initialization of a 5x5 matrix of integers with a unique value '42' contained in the class 'Toto' (initialized in the main). I print the initialized 5x5 matrix. Declaration of std::vector of 5 threads. I attach all threads respectively with their task (threadTask method). Each thread will manipulate a std::vector<int> instance. I join all threads. I print the new state of my 5x5 matrix. Here's the output : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 It should be : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 0 0 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 Here's the code sample : #include <iostream> #include <vector> #include <thread> class Toto { public: /* ** Initialize a 5x5 matrix with the 42 value. */ void initData(void) { for (int y = 0; y < 5; y++) { std::vector<int> vec; for (int x = 0; x < 5; x++) { vec.push_back(42); } this->m_data.push_back(vec); } } /* ** Display the whole matrix. */ void printData(void) const { for (int y = 0; y < 5; y++) { for (int x = 0; x < 5; x++) { printf("%d ", this->m_data[y][x]); } printf("\n"); } printf("\n"); } /* ** Function attached to the thread (thread task). ** Replace the original '42' value by another one. */ void threadTask(std::vector<int> &list, int value) { for (int x = 0; x < 5; x++) { list[x] = value; } } /* ** Return the m_data instance propertie. */ std::vector<std::vector<int> > &getData(void) { return (this->m_data); } private: std::vector<std::vector<int> > m_data; }; int main(void) { Toto toto; toto.initData(); toto.printData(); //Display the original 5x5 matrix (first display). std::vector<std::thread> threadList(5); //Initialization of vector of 5 threads. for (int i = 0; i < 5; i++) { //Threads initializationss std::vector<int> vec = toto.getData()[i]; //Get each sub-vectors. threadList.at(i) = std::thread(&Toto::threadTask, toto, vec, i); //Each thread will be attached to a specific vector. } for (int j = 0; j < 5; j++) { threadList.at(j).join(); } toto.printData(); //Second display. getchar(); return (0); } However, in the method threadTask, if I print the variable list[x], the output is correct. I think I can't print the correct data in the main because the printData() call is in the main thread and the display in the threadTask function is correct because the method is executed in its own thread (not the main one). It's strange, it means that all threads created in a parent processes can't modified the data in this parent processes ? I think I forget something in my code. I'm really lost. Does anyone can help me, please ? Thank a lot in advance for your help.

    Read the article

  • C# Thread Pool Cross-Thread Communication

    - by Goober
    The Scenario I have a windows forms application containing a MAINFORM with a listbox on it. The MAINFORM also has a THREAD POOL that creates new threads and fires them off to do lots of different bits of processing. Whilst each of these different worker threads is doing its job, I want to report this progress back to my MAINFORM, however, I can't because it requires Cross-Thread communication. Progress So far all of the tutorials etc. that I have seen relating to this topic involve custom(ish) threading implementations, whereas I literally have a fairly basic(ish) standard THREAD POOL implementation. Since I don't want to really modify any of my code (since the application runs like a beast with no quarms) - I'm after some advice as to how I can go about doing this cross-thread communication. ALTERNATIVELY - How to implement a different "LOGTOSCREEN" method altogether (obviously still bearing in mind the cross-thread communication thing). WARNING: I use this website at work, where we are locked down to IE6 only, and the javascript thus fails, meaning I cannot click accept on any answers during work, and thus my acceptance rate is low. I can't do anything about it I'm afraid, sorry. EDIT: I DO NOT HAVE INSTALL RIGHTS ON MY COMPUTER AT WORK. I do have firefox but the proxy at work fails when using this site on firefox. FURTHER EDIT: I DO NOT WANT TO CHANGE MY THREADING IMPLEMENTATION. AT ALL! - Accept to enable cross-thread communication....why would a backgroundworker help here!?

    Read the article

  • Are there some cases where Python threads can safely manipulate shared state?

    - by erikg
    Some discussion in another question has encouraged me to to better understand cases where locking is required in multithreaded Python programs. Per this article on threading in Python, I have several solid, testable examples of pitfalls that can occur when multiple threads access shared state. The example race condition provided on this page involves races between threads reading and manipulating a shared variable stored in a dictionary. I think the case for a race here is very obvious, and fortunately is eminently testable. However, I have been unable to evoke a race condition with atomic operations such as list appends or variable increments. This test exhaustively attempts to demonstrate such a race: from threading import Thread, Lock import operator def contains_all_ints(l, n): l.sort() for i in xrange(0, n): if l[i] != i: return False return True def test(ntests): results = [] threads = [] def lockless_append(i): results.append(i) for i in xrange(0, ntests): threads.append(Thread(target=lockless_append, args=(i,))) threads[i].start() for i in xrange(0, ntests): threads[i].join() if len(results) != ntests or not contains_all_ints(results, ntests): return False else: return True for i in range(0,100): if test(100000): print "OK", i else: print "appending to a list without locks *is* unsafe" exit() I have run the test above without failure (100x 100k multithreaded appends). Can anyone get it to fail? Is there another class of object which can be made to misbehave via atomic, incremental, modification by threads? Do these implicitly 'atomic' semantics apply to other operations in Python? Is this directly related to the GIL?

    Read the article

  • VB.NET Two different approaches to generic cross-threaded operations; which is better?

    - by BASnappl
    VB.NET 2010, .NET 4 Hello, I recently read about using SynchronizationContext objects to control the execution thread for some code. I have been using a generic subroutine to handle (possibly) cross-thread calls for things like updating UI controls that utilizes Invoke. I'm an amateur and have a hard time understanding the pros and cons of any particular approach. I am looking for some insight on which approach might be preferable and why. Update: This question is motivated, in part, by statements such as the following from the MSDN page on Control.InvokeRequired. An even better solution is to use the SynchronizationContext returned by SynchronizationContext rather than a control for cross-thread marshaling. Method 1: Public Sub InvokeControl(Of T As Control)(ByVal Control As T, ByVal Action As Action(Of T)) If Control.InvokeRequired Then Control.Invoke(New Action(Of T, Action(Of T))(AddressOf InvokeControl), New Object() {Control, Action}) Else Action(Control) End If End Sub Method 2: Public Sub UIAction(Of T As Control)(ByVal Control As T, ByVal Action As Action(Of Control)) SyncContext.Send(New Threading.SendOrPostCallback(Sub() Action(Control)), Nothing) End Sub Where SyncContext is a Threading.SynchronizationContext object defined in the constructor of my UI form: Public Sub New() InitializeComponent() SyncContext = WindowsFormsSynchronizationContext.Current End Sub Then, if I wanted to update a control (e.g., Label1) on the UI form, I would do: InvokeControl(Label1, Sub(x) x.Text = "hello") or UIAction(Label1, Sub(x) x.Text = "hello") So, what do y'all think? Is one way preferred or does it depend on the context? If you have the time, verbosity would be appreciated! Thanks in advance, Brian

    Read the article

  • MS Exam 70-536 - How to throw and handle exception from thread?

    - by Max Gontar
    Hello! In MS Exam 70-536 .Net Foundation, Chapter 7 "Threading" in Lesson 1 Creating Threads there is a text: Be aware that because the WorkWithParameter method takes an object, Thread.Start could be called with any object instead of the string it expects. Being careful in choosing your starting method for a thread to deal with unknown types is crucial to good threading code. Instead of blindly casting the method parameter into our string, it is a better practice to test the type of the object, as shown in the following example: ' VB Dim info As String = o as String If info Is Nothing Then Throw InvalidProgramException("Parameter for thread must be a string") End If // C# string info = o as string; if (info == null) { throw InvalidProgramException("Parameter for thread must be a string"); } So, I've tried this but exception is not handled properly (no console exception entry, program is terminated), what is wrong with my code (below)? class Program { static void Main(string[] args) { Thread thread = new Thread(SomeWork); try { thread.Start(null); thread.Join(); } catch (InvalidProgramException ex) { Console.WriteLine(ex.Message); } finally { Console.ReadKey(); } } private static void SomeWork(Object o) { String value = (String)o; if (value == null) { throw new InvalidProgramException("Parameter for "+ "thread must be a string"); } } } Thanks for your time!

    Read the article

  • Callbacks on GUI Thread

    - by miguel
    We have an external data provider which, in its construtor, takes a callback thread for returning data upon. There are some issues in the system which I am suspicious are related to threading, however, in theory they cannot be, due to the fact that the callbacks should all be returned on the same thread. My question is, does code like this require thread synchronisation? class Foo { ExternalDataProvider _provider; public Foo() { // This is the c'tor for the xternal data provider, taking a callback loop as param _provider = new ExternalDataProvider(UILoop); _provider.DataArrived += ExternalProviderCallbackMethod; } public ExternalProviderCallbackMethod() { var itemArray[] = new String[4] { "item1", "item2", "item3", "item4" }; for (int i = 0; i < itemArray.Length; i++) { string s = itemArray[i]; switch(s) { case "item1": DoItem1Action(); break; case "item2": DoItem2Action(); break; default: DoDefaultAction(); break; } } } } The issue is that, very infrequently, DoItem2Action is executingwhen DoItem1Action should be exectuing. Is it at all possible threading is at fault here? In theory, as all callbacks are arriving on the same thread, they should be serialized, right? So there should be no need for thread sync here?

    Read the article

< Previous Page | 16 17 18 19 20 21 22 23 24 25 26 27  | Next Page >