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  • Using Interop.Word, is there a way to do a replace (using Find.Execute) and keep the original text's

    - by AJ
    I'm attempting to write find/replace code for Word documents using Word Automation through Interop.Word (11.0). My documents all have various fields (that don't show up in Document.Fields) that are surrounded with brackets, eg., <DATE> needs to be replaced with DateTime.Now.Format("MM/dd/yyyy"). The find/replace works fine. However, some of the text being replaced is right-justified, and upon replacement, the text wraps to the next line. Is there any way that I can keep the justification when I perform the replace? Code is below: using Word = Microsoft.Office.Interop.Word; Word.Application wordApp = null; try { wordApp = new Word.Application {Visible = false}; //.... open the document .... object unitsStory = Word.WdUnits.wdStory; object moveType = Word.WdMovementType.wdMove; wordApp.Selection.HomeKey(ref unitsStory, ref moveType); wordApp.Selection.Find.ClearFormatting(); wordApp.Selection.Find.Replacement.ClearFormatting(); //tried removing this, no luck object replaceTextWith = DateTime.Now.ToString("MM/dd/yyyy"); object textToReplace = "<DATE>"; object replaceAll = Word.WdReplace.wdReplaceAll; object typeMissing = System.Reflection.Missing.Value; wordApp.Selection.Find.Execute(ref textToReplace, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing, ref replaceTextWith, ref replaceAll, ref typeMissing, ref typeMissing, ref typeMissing, ref typeMissing); // ... save quit etc.... } finally { //clean up wordApp } TIA.

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  • Configuring JPA Primary key sequence generators

    - by pachunoori.vinay.kumar(at)oracle.com
    This article describes the JPA feature of generating and assigning the unique sequence numbers to JPA entity .This article provides information on jpa sequence generator annotations and its usage. UseCase Description Adding a new Employee to the organization using Employee form should assign unique employee Id. Following description provides the detailed steps to implement the generation of unique employee numbers using JPA generators feature Steps to configure JPA Generators 1.Generate Employee Entity using "Entities from Table Wizard". View image2.Create a Database Connection and select the table "Employee" for which entity will be generated and Finish the wizards with default selections. View image 3.Select the offline database sources-Schema-create a Sequence object or you can copy to offline db from online database connection. View image 4.Open the persistence.xml in application navigator and select the Entity "Employee" in structure view and select the tab "Generators" in flat editor. 5.In the Sequence Generator section,enter name of sequence "InvSeq" and select the sequence from drop down list created in step3. View image 6.Expand the Employees in structure view and select EmployeeId and select the "Primary Key Generation" tab.7.In the Generated value section,select the "Use Generated value" check box ,select the strategy as "Sequence" and select the Generator as "InvSeq" defined step 4. View image   Following annotations gets added for the JPA generator configured in JDeveloper for an entity To use a specific named sequence object (whether it is generated by schema generation or already exists in the database) you must define a sequence generator using a @SequenceGenerator annotation. Provide a unique label as the name for the sequence generator and refer the name in the @GeneratedValue annotation along with generation strategy  For  example,see the below Employee Entity sample code configured for sequence generation. EMPLOYEE_ID is the primary key and is configured for auto generation of sequence numbers. EMPLOYEE_SEQ is the sequence object exist in database.This sequence is configured for generating the sequence numbers and assign the value as primary key to Employee_id column in Employee table. @SequenceGenerator(name="InvSeq", sequenceName = "EMPLOYEE_SEQ")   @Entity public class Employee implements Serializable {    @Id    @Column(name="EMPLOYEE_ID", nullable = false)    @GeneratedValue(strategy = GenerationType.SEQUENCE, generator="InvSeq")   private Long employeeId; }   @SequenceGenerator @GeneratedValue @SequenceGenerator - will define the sequence generator based on a  database sequence object Usage: @SequenceGenerator(name="SequenceGenerator", sequenceName = "EMPLOYEE_SEQ") @GeneratedValue - Will define the generation strategy and refers the sequence generator  Usage:     @GeneratedValue(strategy = GenerationType.SEQUENCE, generator="name of the Sequence generator defined in @SequenceGenerator")

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  • How to manage primary key while updating [migrated]

    - by Subin Jacob
    In the following table primaryKeyColumn is primary key. To maintain the data history I always uses the values with WHERE condition(WHERE StatusColumn=1) And will set the StatusColumn to 0 if the data is edited (So that I could keep the previous data). But the problem is, if I update it to 0 , I can't insert the same key to primarykeycolumn since the column validated for primary keys. How can I manage these kind of validations? what the mistake I did in this design? primaryKeyColumn ValueColumn StatusColumn ---------------- ----------- ------------ 2 Name1 1 3 Name2 1 4 Name3 0

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  • How were the first compilers made?

    - by Sauron
    I always wonder this, and perhaps I need a good history lesson on programming languages. But....since most compilers nowadays are made in C......how were the very first compilers made (AKA before C) or were all the languages just interpreted. With that being said, I still don't understand how even the first assembly language was done, I understand what assembly language is......but I don't see how they got the VERY first assembly language working (like.....how did they make the first commands (like mov R21) or w/e set to the binary equivalent.

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  • Artificial Intelligence implemented in x86 Assembly? [closed]

    - by Bigyellow Bastion
    Okay, so I decided that for my upcoming operating system, I do basically everything in x86 Assembly, using only 16-bit mode. I will need to write the software to host on it once I have something up and going, and I'll definitely post the source and VM-executable file. But as for now I'm stuck with the idea of implementing the AI code for some of the games I'm making to host on it. AI in Assembly is tedious, and sometimes almost impossible seeming, especially complex AI(I'm talking SNES Super Mario World 2: Yoshi's Island AI here, by the way, not pong AI). I was thinking that it'd be such a hassle that I'd have to bring a higher-level language to work some of this out here, like maybe C++ or C#, but I'd have to go through more work linking it into a fine binary that my OS will host, and that adds unnecessary work to the table I wanted to avoid(I don't want a complex system, I want everything as bare-bones as possible, avoiding libraries, APIs, and linkable formats for now, to make everything more directly accessible to the kernel's API).

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  • MIPS assembly: how to declare integer values in the .data section?

    - by Barney
    I'm trying to get my feet wet with MIPS assembly language using the MARS simulator. My main problem now is how do I initialize a set of memory locations so that I can access them later via assembly language instructions? For example, I want to initialize addresses 0x1001000 - 0x10001003 with the values 0x99, 0x87, 0x23, 0x45. I think this can be done in the data declaration (.data) section of my assembly program but I'm not sure of the syntax. Is this possible? Alternatively, in the .data section, how do I specify storing the integer values in some memory location (I don't care where, but I just want to reference them somewhere). So I'm looking for the C equivalent of "int x = 20, y=30, z=90;" I know how to do that using MIPS instructions but is it possible to declare something like that in the .data section of a MIPS assembly program?

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  • Maven 2 assembly with dependencies: jar under scope "system" not included.

    - by YuppieNetworking
    Hello, I am using maven-assembly plugin to create a jar of my application, including its dependencies as follows: <assembly> <id>macosx</id> <formats> <format>tar.gz</format> <format>dir</format> </formats> <dependencySets> <dependencySet> <includes> <include>*:jar</include> </includes> <outputDirectory>lib</outputDirectory> </dependencySet> </dependencySets> </assembly> (I omitted some other stuff that is not related to the question) So far this has worked fine because it creates a lib directory with all dependencies. However, I recently added a new dependency whose scope is system, and it does not copy it to the lib output directory. i must be missing something basic here, so I call for help. The dependency that I just added is: <dependency> <groupId>sourceforge.jchart2d</groupId> <artifactId>jchart2d</artifactId> <version>3.1.0</version> <scope>system</scope> <systemPath>${project.basedir}/external/jchart2d-3.1.0.jar</systemPath> </dependency> The only way I was able to include this dependency was by adding the following to the assembly element: <files> <file> <source>external/jchart2d-3.1.0.jar</source> <outputDirectory>lib</outputDirectory> </file> </files> However, this forces me to change the pom and the assembly file whenever this jar is renamed, if ever. Also, it seems just wrong. I have tried with <scope>runtime</scope> in the dependencySets and <include>sourceforge.jchart2d:jchart2d</include> with no luck. So how do you include a system scoped jar to your assembly file in maven 2? Thanks a lot

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  • help understanding differences between #define, const and enum in C and C++ on assembly level.

    - by martin
    recently, i am looking into assembly codes for #define, const and enum: C codes(#define): 3 #define pi 3 4 int main(void) 5 { 6 int a,r=1; 7 a=2*pi*r; 8 return 0; 9 } assembly codes(for line 6 and 7 in c codes) generated by GCC: 6 mov $0x1, -0x4(%ebp) 7 mov -0x4(%ebp), %edx 7 mov %edx, %eax 7 add %eax, %eax 7 add %edx, %eax 7 add %eax, %eax 7 mov %eax, -0x8(%ebp) C codes(enum): 2 int main(void) 3 { 4 int a,r=1; 5 enum{pi=3}; 6 a=2*pi*r; 7 return 0; 8 } assembly codes(for line 4 and 6 in c codes) generated by GCC: 6 mov $0x1, -0x4(%ebp) 7 mov -0x4(%ebp), %edx 7 mov %edx, %eax 7 add %eax, %eax 7 add %edx, %eax 7 add %eax, %eax 7 mov %eax, -0x8(%ebp) C codes(const): 4 int main(void) 5 { 6 int a,r=1; 7 const int pi=3; 8 a=2*pi*r; 9 return 0; 10 } assembly codes(for line 7 and 8 in c codes) generated by GCC: 6 movl $0x3, -0x8(%ebp) 7 movl $0x3, -0x4(%ebp) 8 mov -0x4(%ebp), %eax 8 add %eax, %eax 8 imul -0x8(%ebp), %eax 8 mov %eax, 0xc(%ebp) i found that use #define and enum, the assembly codes are the same. The compiler use 3 add instructions to perform multiplication. However, when use const, imul instruction is used. Anyone knows the reason behind that?

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  • Do assembly strong names change when new versions of .Net are released?

    - by Ryan Michela
    I'm trying to load an assembly that was installed as part of .Net 3.5 SP1 using Assembly.Load() by referencing its strong name. This works fine on my computer right now, but is it future proof? Will the strong name of core .Net assemblies change when patches are installed or new versions of the .Net framework are released? If so, how can I load an assembly from the GAC without using it's strong name?

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  • Ancillary Objects: Separate Debug ELF Files For Solaris

    - by Ali Bahrami
    We introduced a new object ELF object type in Solaris 11 Update 1 called the Ancillary Object. This posting describes them, using material originally written during their development, the PSARC arc case, and the Solaris Linker and Libraries Manual. ELF objects contain allocable sections, which are mapped into memory at runtime, and non-allocable sections, which are present in the file for use by debuggers and observability tools, but which are not mapped or used at runtime. Typically, all of these sections exist within a single object file. Ancillary objects allow them to instead go into a separate file. There are different reasons given for wanting such a feature. One can debate whether the added complexity is worth the benefit, and in most cases it is not. However, one important case stands out — customers with very large 32-bit objects who are not ready or able to make the transition to 64-bits. We have customers who build extremely large 32-bit objects. Historically, the debug sections in these objects have used the stabs format, which is limited, but relatively compact. In recent years, the industry has transitioned to the powerful but verbose DWARF standard. In some cases, the size of these debug sections is large enough to push the total object file size past the fundamental 4GB limit for 32-bit ELF object files. The best, and ultimately only, solution to overly large objects is to transition to 64-bits. However, consider environments where: Hundreds of users may be executing the code on large shared systems. (32-bits use less memory and bus bandwidth, and on sparc runs just as fast as 64-bit code otherwise). Complex finely tuned code, where the original authors may no longer be available. Critical production code, that was expensive to qualify and bring online, and which is otherwise serving its intended purpose without issue. Users in these risk adverse and/or high scale categories have good reasons to push 32-bits objects to the limit before moving on. Ancillary objects offer these users a longer runway. Design The design of ancillary objects is intended to be simple, both to help human understanding when examining elfdump output, and to lower the bar for debuggers such as dbx to support them. The primary and ancillary objects have the same set of section headers, with the same names, in the same order (i.e. each section has the same index in both files). A single added section of type SHT_SUNW_ANCILLARY is added to both objects, containing information that allows a debugger to identify and validate both files relative to each other. Given one of these files, the ancillary section allows you to identify the other. Allocable sections go in the primary object, and non-allocable ones go into the ancillary object. A small set of non-allocable objects, notably the symbol table, are copied into both objects. As noted above, most sections are only written to one of the two objects, but both objects have the same section header array. The section header in the file that does not contain the section data is tagged with the SHF_SUNW_ABSENT section header flag to indicate its placeholder status. Compiler writers and others who produce objects can set the SUNW_SHF_PRIMARY section header flag to mark non-allocable sections that should go to the primary object rather than the ancillary. If you don't request an ancillary object, the Solaris ELF format is unchanged. Users who don't use ancillary objects do not pay for the feature. This is important, because they exist to serve a small subset of our users, and must not complicate the common case. If you do request an ancillary object, the runtime behavior of the primary object will be the same as that of a normal object. There is no added runtime cost. The primary and ancillary object together represent a logical single object. This is facilitated by the use of a single set of section headers. One can easily imagine a tool that can merge a primary and ancillary object into a single file, or the reverse. (Note that although this is an interesting intellectual exercise, we don't actually supply such a tool because there's little practical benefit above and beyond using ld to create the files). Among the benefits of this approach are: There is no need for per-file symbol tables to reflect the contents of each file. The same symbol table that would be produced for a standard object can be used. The section contents are identical in either case — there is no need to alter data to accommodate multiple files. It is very easy for a debugger to adapt to these new files, and the processing involved can be encapsulated in input/output routines. Most of the existing debugger implementation applies without modification. The limit of a 4GB 32-bit output object is now raised to 4GB of code, and 4GB of debug data. There is also the future possibility (not currently supported) to support multiple ancillary objects, each of which could contain up to 4GB of additional debug data. It must be noted however that the 32-bit DWARF debug format is itself inherently 32-bit limited, as it uses 32-bit offsets between debug sections, so the ability to employ multiple ancillary object files may not turn out to be useful. Using Ancillary Objects (From the Solaris Linker and Libraries Guide) By default, objects contain both allocable and non-allocable sections. Allocable sections are the sections that contain executable code and the data needed by that code at runtime. Non-allocable sections contain supplemental information that is not required to execute an object at runtime. These sections support the operation of debuggers and other observability tools. The non-allocable sections in an object are not loaded into memory at runtime by the operating system, and so, they have no impact on memory use or other aspects of runtime performance no matter their size. For convenience, both allocable and non-allocable sections are normally maintained in the same file. However, there are situations in which it can be useful to separate these sections. To reduce the size of objects in order to improve the speed at which they can be copied across wide area networks. To support fine grained debugging of highly optimized code requires considerable debug data. In modern systems, the debugging data can easily be larger than the code it describes. The size of a 32-bit object is limited to 4 Gbytes. In very large 32-bit objects, the debug data can cause this limit to be exceeded and prevent the creation of the object. To limit the exposure of internal implementation details. Traditionally, objects have been stripped of non-allocable sections in order to address these issues. Stripping is effective, but destroys data that might be needed later. The Solaris link-editor can instead write non-allocable sections to an ancillary object. This feature is enabled with the -z ancillary command line option. $ ld ... -z ancillary[=outfile] ...By default, the ancillary file is given the same name as the primary output object, with a .anc file extension. However, a different name can be provided by providing an outfile value to the -z ancillary option. When -z ancillary is specified, the link-editor performs the following actions. All allocable sections are written to the primary object. In addition, all non-allocable sections containing one or more input sections that have the SHF_SUNW_PRIMARY section header flag set are written to the primary object. All remaining non-allocable sections are written to the ancillary object. The following non-allocable sections are written to both the primary object and ancillary object. .shstrtab The section name string table. .symtab The full non-dynamic symbol table. .symtab_shndx The symbol table extended index section associated with .symtab. .strtab The non-dynamic string table associated with .symtab. .SUNW_ancillary Contains the information required to identify the primary and ancillary objects, and to identify the object being examined. The primary object and all ancillary objects contain the same array of sections headers. Each section has the same section index in every file. Although the primary and ancillary objects all define the same section headers, the data for most sections will be written to a single file as described above. If the data for a section is not present in a given file, the SHF_SUNW_ABSENT section header flag is set, and the sh_size field is 0. This organization makes it possible to acquire a full list of section headers, a complete symbol table, and a complete list of the primary and ancillary objects from either of the primary or ancillary objects. The following example illustrates the underlying implementation of ancillary objects. An ancillary object is created by adding the -z ancillary command line option to an otherwise normal compilation. The file utility shows that the result is an executable named a.out, and an associated ancillary object named a.out.anc. $ cat hello.c #include <stdio.h> int main(int argc, char **argv) { (void) printf("hello, world\n"); return (0); } $ cc -g -zancillary hello.c $ file a.out a.out.anc a.out: ELF 32-bit LSB executable 80386 Version 1 [FPU], dynamically linked, not stripped, ancillary object a.out.anc a.out.anc: ELF 32-bit LSB ancillary 80386 Version 1, primary object a.out $ ./a.out hello worldThe resulting primary object is an ordinary executable that can be executed in the usual manner. It is no different at runtime than an executable built without the use of ancillary objects, and then stripped of non-allocable content using the strip or mcs commands. As previously described, the primary object and ancillary objects contain the same section headers. To see how this works, it is helpful to use the elfdump utility to display these section headers and compare them. The following table shows the section header information for a selection of headers from the previous link-edit example. Index Section Name Type Primary Flags Ancillary Flags Primary Size Ancillary Size 13 .text PROGBITS ALLOC EXECINSTR ALLOC EXECINSTR SUNW_ABSENT 0x131 0 20 .data PROGBITS WRITE ALLOC WRITE ALLOC SUNW_ABSENT 0x4c 0 21 .symtab SYMTAB 0 0 0x450 0x450 22 .strtab STRTAB STRINGS STRINGS 0x1ad 0x1ad 24 .debug_info PROGBITS SUNW_ABSENT 0 0 0x1a7 28 .shstrtab STRTAB STRINGS STRINGS 0x118 0x118 29 .SUNW_ancillary SUNW_ancillary 0 0 0x30 0x30 The data for most sections is only present in one of the two files, and absent from the other file. The SHF_SUNW_ABSENT section header flag is set when the data is absent. The data for allocable sections needed at runtime are found in the primary object. The data for non-allocable sections used for debugging but not needed at runtime are placed in the ancillary file. A small set of non-allocable sections are fully present in both files. These are the .SUNW_ancillary section used to relate the primary and ancillary objects together, the section name string table .shstrtab, as well as the symbol table.symtab, and its associated string table .strtab. It is possible to strip the symbol table from the primary object. A debugger that encounters an object without a symbol table can use the .SUNW_ancillary section to locate the ancillary object, and access the symbol contained within. The primary object, and all associated ancillary objects, contain a .SUNW_ancillary section that allows all the objects to be identified and related together. $ elfdump -T SUNW_ancillary a.out a.out.anc a.out: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0x8724 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 a.out.anc: Ancillary Section: .SUNW_ancillary index tag value [0] ANC_SUNW_CHECKSUM 0xfbe2 [1] ANC_SUNW_MEMBER 0x1 a.out [2] ANC_SUNW_CHECKSUM 0x8724 [3] ANC_SUNW_MEMBER 0x1a3 a.out.anc [4] ANC_SUNW_CHECKSUM 0xfbe2 [5] ANC_SUNW_NULL 0 The ancillary sections for both objects contain the same number of elements, and are identical except for the first element. Each object, starting with the primary object, is introduced with a MEMBER element that gives the file name, followed by a CHECKSUM that identifies the object. In this example, the primary object is a.out, and has a checksum of 0x8724. The ancillary object is a.out.anc, and has a checksum of 0xfbe2. The first element in a .SUNW_ancillary section, preceding the MEMBER element for the primary object, is always a CHECKSUM element, containing the checksum for the file being examined. The presence of a .SUNW_ancillary section in an object indicates that the object has associated ancillary objects. The names of the primary and all associated ancillary objects can be obtained from the ancillary section from any one of the files. It is possible to determine which file is being examined from the larger set of files by comparing the first checksum value to the checksum of each member that follows. Debugger Access and Use of Ancillary Objects Debuggers and other observability tools must merge the information found in the primary and ancillary object files in order to build a complete view of the object. This is equivalent to processing the information from a single file. This merging is simplified by the primary object and ancillary objects containing the same section headers, and a single symbol table. The following steps can be used by a debugger to assemble the information contained in these files. Starting with the primary object, or any of the ancillary objects, locate the .SUNW_ancillary section. The presence of this section identifies the object as part of an ancillary group, contains information that can be used to obtain a complete list of the files and determine which of those files is the one currently being examined. Create a section header array in memory, using the section header array from the object being examined as an initial template. Open and read each file identified by the .SUNW_ancillary section in turn. For each file, fill in the in-memory section header array with the information for each section that does not have the SHF_SUNW_ABSENT flag set. The result will be a complete in-memory copy of the section headers with pointers to the data for all sections. Once this information has been acquired, the debugger can proceed as it would in the single file case, to access and control the running program. Note - The ELF definition of ancillary objects provides for a single primary object, and an arbitrary number of ancillary objects. At this time, the Oracle Solaris link-editor only produces a single ancillary object containing all non-allocable sections. This may change in the future. Debuggers and other observability tools should be written to handle the general case of multiple ancillary objects. ELF Implementation Details (From the Solaris Linker and Libraries Guide) To implement ancillary objects, it was necessary to extend the ELF format to add a new object type (ET_SUNW_ANCILLARY), a new section type (SHT_SUNW_ANCILLARY), and 2 new section header flags (SHF_SUNW_ABSENT, SHF_SUNW_PRIMARY). In this section, I will detail these changes, in the form of diffs to the Solaris Linker and Libraries manual. Part IV ELF Application Binary Interface Chapter 13: Object File Format Object File Format Edit Note: This existing section at the beginning of the chapter describes the ELF header. There's a table of object file types, which now includes the new ET_SUNW_ANCILLARY type. e_type Identifies the object file type, as listed in the following table. NameValueMeaning ET_NONE0No file type ET_REL1Relocatable file ET_EXEC2Executable file ET_DYN3Shared object file ET_CORE4Core file ET_LOSUNW0xfefeStart operating system specific range ET_SUNW_ANCILLARY0xfefeAncillary object file ET_HISUNW0xfefdEnd operating system specific range ET_LOPROC0xff00Start processor-specific range ET_HIPROC0xffffEnd processor-specific range Sections Edit Note: This overview section defines the section header structure, and provides a high level description of known sections. It was updated to define the new SHF_SUNW_ABSENT and SHF_SUNW_PRIMARY flags and the new SHT_SUNW_ANCILLARY section. ... sh_type Categorizes the section's contents and semantics. Section types and their descriptions are listed in Table 13-5. sh_flags Sections support 1-bit flags that describe miscellaneous attributes. Flag definitions are listed in Table 13-8. ... Table 13-5 ELF Section Types, sh_type NameValue . . . SHT_LOSUNW0x6fffffee SHT_SUNW_ancillary0x6fffffee . . . ... SHT_LOSUNW - SHT_HISUNW Values in this inclusive range are reserved for Oracle Solaris OS semantics. SHT_SUNW_ANCILLARY Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section. ... Table 13-8 ELF Section Attribute Flags NameValue . . . SHF_MASKOS0x0ff00000 SHF_SUNW_NODISCARD0x00100000 SHF_SUNW_ABSENT0x00200000 SHF_SUNW_PRIMARY0x00400000 SHF_MASKPROC0xf0000000 . . . ... SHF_SUNW_ABSENT Indicates that the data for this section is not present in this file. When ancillary objects are created, the primary object and any ancillary objects, will all have the same section header array, to facilitate merging them to form a complete view of the object, and to allow them to use the same symbol tables. Each file contains a subset of the section data. The data for allocable sections is written to the primary object while the data for non-allocable sections is written to an ancillary file. The SHF_SUNW_ABSENT flag is used to indicate that the data for the section is not present in the object being examined. When the SHF_SUNW_ABSENT flag is set, the sh_size field of the section header must be 0. An application encountering an SHF_SUNW_ABSENT section can choose to ignore the section, or to search for the section data within one of the related ancillary files. SHF_SUNW_PRIMARY The default behavior when ancillary objects are created is to write all allocable sections to the primary object and all non-allocable sections to the ancillary objects. The SHF_SUNW_PRIMARY flag overrides this behavior. Any output section containing one more input section with the SHF_SUNW_PRIMARY flag set is written to the primary object without regard for its allocable status. ... Two members in the section header, sh_link, and sh_info, hold special information, depending on section type. Table 13-9 ELF sh_link and sh_info Interpretation sh_typesh_linksh_info . . . SHT_SUNW_ANCILLARY The section header index of the associated string table. 0 . . . Special Sections Edit Note: This section describes the sections used in Solaris ELF objects, using the types defined in the previous description of section types. It was updated to define the new .SUNW_ancillary (SHT_SUNW_ANCILLARY) section. Various sections hold program and control information. Sections in the following table are used by the system and have the indicated types and attributes. Table 13-10 ELF Special Sections NameTypeAttribute . . . .SUNW_ancillarySHT_SUNW_ancillaryNone . . . ... .SUNW_ancillary Present when a given object is part of a group of ancillary objects. Contains information required to identify all the files that make up the group. See Ancillary Section for details. ... Ancillary Section Edit Note: This new section provides the format reference describing the layout of a .SUNW_ancillary section and the meaning of the various tags. Note that these sections use the same tag/value concept used for dynamic and capabilities sections, and will be familiar to anyone used to working with ELF. In addition to the primary output object, the Solaris link-editor can produce one or more ancillary objects. Ancillary objects contain non-allocable sections that would normally be written to the primary object. When ancillary objects are produced, the primary object and all of the associated ancillary objects contain a SHT_SUNW_ancillary section, containing information that identifies these related objects. Given any one object from such a group, the ancillary section provides the information needed to identify and interpret the others. This section contains an array of the following structures. See sys/elf.h. typedef struct { Elf32_Word a_tag; union { Elf32_Word a_val; Elf32_Addr a_ptr; } a_un; } Elf32_Ancillary; typedef struct { Elf64_Xword a_tag; union { Elf64_Xword a_val; Elf64_Addr a_ptr; } a_un; } Elf64_Ancillary; For each object with this type, a_tag controls the interpretation of a_un. a_val These objects represent integer values with various interpretations. a_ptr These objects represent file offsets or addresses. The following ancillary tags exist. Table 13-NEW1 ELF Ancillary Array Tags NameValuea_un ANC_SUNW_NULL0Ignored ANC_SUNW_CHECKSUM1a_val ANC_SUNW_MEMBER2a_ptr ANC_SUNW_NULL Marks the end of the ancillary section. ANC_SUNW_CHECKSUM Provides the checksum for a file in the c_val element. When ANC_SUNW_CHECKSUM precedes the first instance of ANC_SUNW_MEMBER, it provides the checksum for the object from which the ancillary section is being read. When it follows an ANC_SUNW_MEMBER tag, it provides the checksum for that member. ANC_SUNW_MEMBER Specifies an object name. The a_ptr element contains the string table offset of a null-terminated string, that provides the file name. An ancillary section must always contain an ANC_SUNW_CHECKSUM before the first instance of ANC_SUNW_MEMBER, identifying the current object. Following that, there should be an ANC_SUNW_MEMBER for each object that makes up the complete set of objects. Each ANC_SUNW_MEMBER should be followed by an ANC_SUNW_CHECKSUM for that object. A typical ancillary section will therefore be structured as: TagMeaning ANC_SUNW_CHECKSUMChecksum of this object ANC_SUNW_MEMBERName of object #1 ANC_SUNW_CHECKSUMChecksum for object #1 . . . ANC_SUNW_MEMBERName of object N ANC_SUNW_CHECKSUMChecksum for object N ANC_SUNW_NULL An object can therefore identify itself by comparing the initial ANC_SUNW_CHECKSUM to each of the ones that follow, until it finds a match. Related Other Work The GNU developers have also encountered the need/desire to support separate debug information files, and use the solution detailed at http://sourceware.org/gdb/onlinedocs/gdb/Separate-Debug-Files.html. At the current time, the separate debug file is constructed by building the standard object first, and then copying the debug data out of it in a separate post processing step, Hence, it is limited to a total of 4GB of code and debug data, just as a single object file would be. They are aware of this, and I have seen online comments indicating that they may add direct support for generating these separate files to their link-editor. It is worth noting that the GNU objcopy utility is available on Solaris, and that the Studio dbx debugger is able to use these GNU style separate debug files even on Solaris. Although this is interesting in terms giving Linux users a familiar environment on Solaris, the 4GB limit means it is not an answer to the problem of very large 32-bit objects. We have also encountered issues with objcopy not understanding Solaris-specific ELF sections, when using this approach. The GNU community also has a current effort to adapt their DWARF debug sections in order to move them to separate files before passing the relocatable objects to the linker. The details of Project Fission can be found at http://gcc.gnu.org/wiki/DebugFission. The goal of this project appears to be to reduce the amount of data seen by the link-editor. The primary effort revolves around moving DWARF data to separate .dwo files so that the link-editor never encounters them. The details of modifying the DWARF data to be usable in this form are involved — please see the above URL for details.

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  • Can zlib.crc32 or zlib.adler32 be safely used to mask primary keys in URLs?

    - by David Eyk
    In Django Design Patterns, the author recommends using zlib.crc32 to mask primary keys in URLs. After some quick testing, I noticed that crc32 produces negative integers about half the time, which seems undesirable for use in a URL. zlib.adler32 does not appear to produce negatives, but is described as "weaker" than CRC. Is this method (either CRC or Adler-32) safe for usage in a URL as an alternate to a primary key? (i.e. is it collision-safe?) Is the "weaker" Adler-32 a satisfactory alternative for this task? How the heck do you reverse this?! That is, how do you determine the original primary key from the checksum?

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  • How to change a primary key in SQL to auto_increment?

    - by Jian Lin
    I have a table in MySQL that has a primary key: mysql> desc gifts; +---------------+-------------+------+-----+---------+-------+ | Field | Type | Null | Key | Default | Extra | +---------------+-------------+------+-----+---------+-------+ | giftID | int(11) | NO | PRI | NULL | | | name | varchar(80) | YES | | NULL | | | filename | varchar(80) | YES | | NULL | | | effectiveTime | datetime | YES | | NULL | | +---------------+-------------+------+-----+---------+-------+ but I wanted to make it auto_increment. The following statement failed. How can it be modified so that it can work? thanks mysql> alter table gifts modify giftID int primary key auto_increment; ERROR 1068 (42000): Multiple primary key defined

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  • Using Rails, how can I set my primary key to not be an integer-typed column?

    - by Rudd Zwolinski
    I'm using Rails migrations to manage a database schema, and I'm creating a simple table where I'd like to use a non-integer value as the primary key (in particular, a string). To abstract away from my problem, let's say there's a table employees where employees are identified by an alphanumeric string, e.g. "134SNW". I've tried creating the table in a migration like this: create_table :employees, {:primary_key => :emp_id} do |t| t.string :emp_id t.string :first_name t.string :last_name end What this gives me is what seems like it completely ignored the line t.string :emp_id and went ahead and made it an integer column. Is there some other way to have rails generate the PRIMARY_KEY constraint (I'm using PostgreSQL) for me, without having to write the SQL in an execute call? NOTE: I know it's not best to use string columns as primary keys, so please no answers just saying to add an integer primary key. I may add one anyway, but this question is still valid.

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  • Question about "Link Map" output and "Assume" directive of MASM assembler.

    - by smwikipedia
    I am new to MASM. So the questions may be quite basic. When I am using the MASM assembler, there's an output file called "Link Map". Its content is composed of the starting offset and length of various segments, such as Data segment, Code segment and Stack segment. I am wondering that, where are these information describing? Are they talking about how various segments are located within an EXE file or, how segments are located within memory after the EXE file being loaded into memory by a program loader? BTW: What does the "Assume" directive do? My understanding is that it tell the assembler to emit some information into the exe file header so the program loader could use it to set DS, CS, SS, ES register accordingly. Am I right on this? Thanks in advance.

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  • 128bit hash comparison with SSE

    - by fokenrute
    Hi, In my current project, I have to compare 128bit values (actually md5 hashes) and I thought it would be possible to accelerate the comparison by using SSE instructions. My problem is that I can't manage to find good documentation on SSE instructions; I'm searching for a 128bit integer comparison instruction that let me know if one hash is larger, smaller or equal to another. Does such an instruction exists? PS: The targeted machines are x86_64 servers with SSE2 instructions; I'm also interested in a NEON instruction for the same job.

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  • How to check whether a excel file is write protected or not in C#?

    - by Pavan Navali
    Hi, I'm developing a sample application in which I have to open an excel file and check whether the file is write protercteed or not. The code is using System.Windows.Forms; using Microsoft.Office.Core; private void button1_Click(object sender, EventArgs e) { string fileNameAndPath = @"D:\Sample\Sample1.xls"; // the above excel file is a write protected. Microsoft.Office.Interop.Excel.Application a = new Microsoft.Office.Interop.Excel.Application(); if (System.IO.File.Exists(fileNameAndPath)) { Microsoft.Office.Interop.Excel.ApplicationClass app = new Microsoft.Office.Interop.Excel.ApplicationClass(); // create the workbook object by opening the excel file. app.Workbooks.Open(fileNameAndPath,0,false,5,"","",true,Microsoft.Office.Interop.Excel.XlPlatform.xlWindows,"\t",false, true, 0,false,true,0); Microsoft.Office.Interop.Excel._Workbook w = app.Workbooks.Application.ActiveWorkbook; if (w.ReadOnly) MessageBox.Show("HI"); // the above condition is true. } } I would like know whether the file is write protected or not.

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  • sharepoint 3.0 : access is denied after install

    - by phill
    I just finished install sharepoint 3.0 on a w2k3 enterprise server. It says installation successfully completed. Then when i attempt to go to 'Sharepoint Products and Technologies configuration wizard, i receive the following error: Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you Quit, the application will close immediately. Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED)). See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ***** Exception Text ******* System.UnauthorizedAccessException: Access is denied. (Exception from HRESULT: 0x80070005 (E_ACCESSDENIED)) at Microsoft.SharePoint.SPGlobal.HandleUnauthorizedAccessException(UnauthorizedAccessException ex) at Microsoft.SharePoint.Library.SPRequest.OpenWeb(String bstrUrl, String& pbstrServerRelativeUrl, String& pbstrTitle, String& pbstrDescription, Guid& pguidID, String& pbstrRequestAccessEmail, UInt32& pwebVersion, Guid& pguidScopeId, UInt32& pnAuthorID, UInt32& pnLanguage, UInt32& pnLocale, UInt16& pnTimeZone, Boolean& bTime24, Int16& pnCollation, UInt32& pnCollationLCID, Int16& pnCalendarType, Int16& pnAdjustHijriDays, Int16& pnAltCalendarType, Boolean& pbShowWeeks, Int16& pnFirstWeekOfYear, UInt32& pnFirstDayOfWeek, Int16& pnWorkDays, Int16& pnWorkDayStartHour, Int16& pnWorkDayEndHour, Int16& pnMeetingCount, Int32& plFlags, Boolean& bConnectedToPortal, String& pbstrPortalUrl, String& pbstrPortalName, Int32& plWebTemplateId, Int16& pnProvisionConfig, String& pbstrDefaultTheme, String& pbstrDefaultThemeCSSUrl, String& pbstrAlternateCSSUrl, String& pbstrCustomizedCssFileList, String& pbstrCustomJSUrl, String& pbstrAlternateHeaderUrl, String& pbstrMasterUrl, String& pbstrCustomMasterUrl, String& pbstrSiteLogoUrl, String& pbstrSiteLogoDescription, Object& pvarUser, Boolean& pvarIsAuditor, UInt64& ppermMask, Boolean& bUserIsSiteAdmin, Boolean& bHasUniquePerm, Guid& pguidUserInfoListID, Guid& pguidUniqueNavParent, Int32& plSiteFlags, DateTime& pdtLastContentChange, DateTime& pdtLastSecurityChange, String& pbstrWelcomePage) at Microsoft.SharePoint.SPWeb.InitWeb() at Microsoft.SharePoint.SPWeb.get_WebTemplate() at Microsoft.SharePoint.SPEvaluatorModeProvisioning.TryGetIsSiteProvisioned(String template, String relativePath, Nullable`1 port, SPSite& provisionedSite, SPWeb& provisionedWeb, Uri& provisionedUri) at Microsoft.SharePoint.PostSetupConfiguration.WelcomeForm.ShowNextFormForServerRoleSingleServer() at Microsoft.SharePoint.PostSetupConfiguration.WelcomeForm.PsconfigBaseFormNextButtonClickedEventHandler(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ***** Loaded Assemblies ******* mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3607 (GDR.050727-3600) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- psconfigUI Assembly Version: 12.0.0.0 Win32 Version: 12.0.6500.5000 CodeBase: file:///C:/Program%20Files/Common%20Files/Microsoft%20Shared/web%20server%20extensions/12/BIN/psconfigui.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3082 (QFE.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- Microsoft.SharePoint Assembly Version: 12.0.0.0 Win32 Version: 12.0.6535.5003 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.SharePoint/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.dll ---------------------------------------- Microsoft.SharePoint.SetupConfiguration.Intl Assembly Version: 12.0.0.0 Win32 Version: 12.0.6413.1000 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.SharePoint.SetupConfiguration.intl/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.SetupConfiguration.intl.dll ---------------------------------------- System.ServiceProcess Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.ServiceProcess/2.0.0.0__b03f5f7f11d50a3a/System.ServiceProcess.dll ---------------------------------------- System.Data Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Data/2.0.0.0__b77a5c561934e089/System.Data.dll ---------------------------------------- Microsoft.SharePoint.Security Assembly Version: 12.0.0.0 Win32 Version: 12.0.4518.1016 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.SharePoint.Security/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.Security.dll ---------------------------------------- System.Transactions Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Transactions/2.0.0.0__b77a5c561934e089/System.Transactions.dll ---------------------------------------- Microsoft.SharePoint.Search Assembly Version: 12.0.0.0 Win32 Version: 12.0.6531.5000 CodeBase: file:///C:/WINDOWS/assembly/GAC_32/Microsoft.SharePoint.Search/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.Search.dll ---------------------------------------- msvcm80 Assembly Version: 8.0.50727.3053 Win32 Version: 8.00.50727.3053 CodeBase: file:///C:/WINDOWS/WinSxS/x86_Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_8.0.50727.3053_x-ww_B80FA8CA/msvcm80.dll ---------------------------------------- System.Web Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3614 (GDR.050727-3600) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.Web/2.0.0.0__b03f5f7f11d50a3a/System.Web.dll ---------------------------------------- System.DirectoryServices Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.DirectoryServices/2.0.0.0__b03f5f7f11d50a3a/System.DirectoryServices.dll ---------------------------------------- Microsoft.SharePoint.AdministrationOperation Assembly Version: 12.0.0.0 Win32 Version: 12.0.6500.5000 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.SharePoint.AdministrationOperation/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.AdministrationOperation.dll ---------------------------------------- System.EnterpriseServices Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_32/System.EnterpriseServices/2.0.0.0__b03f5f7f11d50a3a/System.EnterpriseServices.dll ---------------------------------------- Microsoft.SharePoint.Library Assembly Version: 12.0.0.0 Win32 Version: 12.0.6517.5000 CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.SharePoint.Library/12.0.0.0__71e9bce111e9429c/Microsoft.SharePoint.Library.dll ***** JIT Debugging ******* To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Any ideas? thanks in advance

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  • Show Windows 8 Start Menu on the primary monitor

    - by Brandon Kreisel
    I'm having the issue where the Windows 8 Start Menu shows up on the secondary monitor instead of the primary. When booting the machine the start menu appears originally on the primary screen as it should. Sometime during the course of the day the menu starts appearing on the secondary monitor instead of the primary. What should happen/initial settings: Primary Monitor - Win8 Metro Interface Second Monitor -Blank Starts happening after a few hours Primary Monitor - Blank Second Monitor -Win8 Metro Interface My Settings: Display 1: Resolution: 1920x1080 Multiple Displays: Extend these displays This is currently your main display Display 2: Resolution: 1440x900 Multiple Displays: Extend these displays []Make this my main display

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  • CLR 4.0 inlining policy? (maybe bug with MethodImplOptions.NoInlining)

    - by ControlFlow
    I've testing some new CLR 4.0 behavior in method inlining (cross-assembly inlining) and found some strage results: Assembly ClassLib.dll: using System.Diagnostics; using System; using System.Reflection; using System.Security; using System.Runtime.CompilerServices; namespace ClassLib { public static class A { static readonly MethodInfo GetExecuting = typeof(Assembly).GetMethod("GetExecutingAssembly"); public static Assembly Foo(out StackTrace stack) // 13 bytes { // explicit call to GetExecutingAssembly() stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } public static Assembly Bar(out StackTrace stack) // 25 bytes { // reflection call to GetExecutingAssembly() stack = new StackTrace(); return (Assembly) GetExecuting.Invoke(null, null); } public static Assembly Baz(out StackTrace stack) // 9 bytes { stack = new StackTrace(); return null; } public static Assembly Bob(out StackTrace stack) // 13 bytes { // call of non-inlinable method! return SomeSecurityCriticalMethod(out stack); } [SecurityCritical, MethodImpl(MethodImplOptions.NoInlining)] static Assembly SomeSecurityCriticalMethod(out StackTrace stack) { stack = new StackTrace(); return Assembly.GetExecutingAssembly(); } } } Assembly ConsoleApp.exe using System; using ClassLib; using System.Diagnostics; class Program { static void Main() { Console.WriteLine("runtime: {0}", Environment.Version); StackTrace stack; Console.WriteLine("Foo: {0}\n{1}", A.Foo(out stack), stack); Console.WriteLine("Bar: {0}\n{1}", A.Bar(out stack), stack); Console.WriteLine("Baz: {0}\n{1}", A.Baz(out stack), stack); Console.WriteLine("Bob: {0}\n{1}", A.Bob(out stack), stack); } } Results: runtime: 4.0.30128.1 Foo: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Foo(StackTrace& stack) at Program.Main() Bar: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at ClassLib.A.Bar(StackTrace& stack) at Program.Main() Baz: at Program.Main() Bob: ClassLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null at Program.Main() So questions are: Why JIT does not inlined Foo and Bar calls as Baz does? They are lower than 32 bytes of IL and are good candidates for inlining. Why JIT inlined call of Bob and inner call of SomeSecurityCriticalMethod that is marked with the [MethodImpl(MethodImplOptions.NoInlining)] attribute? Why GetExecutingAssembly returns a valid assembly when is called by inlined Baz and SomeSecurityCriticalMethod methods? I've expect that it performs the stack walk to detect the executing assembly, but stack will contains only Program.Main() call and no methods of ClassLib assenbly, to ConsoleApp should be returned.

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  • Getting bizarre "expected primary-expression" error.

    - by Fecal Brunch
    Hi, I'm getting a really strange error when making a method call: /* input.cpp */ #include <ncurses/ncurses.h> #include "input.h" #include "command.h" Input::Input () { raw (); noecho (); } Command Input::next () { char input = getch (); Command nextCommand; switch (input) { case 'h': nextCommand.setAction (ACTION_MOVELEFT); break; case 'j': nextCommand.setAction (ACTION_MOVEDOWN); break; case 'k': nextCommand.setAction (ACTION_MOVEUP); break; case 'l': nextCommand.setAction (ACTION_MOVERIGHT); break; case 'y': nextCommand.setAction (ACTION_MOVEUPLEFT); break; case 'u': nextCommand.setAction (ACTION_MOVEUPRIGHT); break; case 'n': nextCommand.setAction (ACTION_MOVEDOWNLEFT); break; case 'm': nextCommand.setAction (ACTION_MOVEDOWNRIGHT); break; case '.': nextCommand.setAction (ACTION_WAIT); break; } return nextCommand; } and the error: Administrator@RHYS ~/code/rogue2 $ make g++ -c -Wall -pedantic -g3 -O0 input.cpp input.cpp: In member function `Command Input::next()': input.cpp:21: error: expected primary-expression before '=' token input.cpp:24: error: expected primary-expression before '=' token input.cpp:27: error: expected primary-expression before '=' token input.cpp:30: error: expected primary-expression before '=' token input.cpp:33: error: expected primary-expression before '=' token input.cpp:36: error: expected primary-expression before '=' token input.cpp:39: error: expected primary-expression before '=' token input.cpp:42: error: expected primary-expression before '=' token input.cpp:45: error: expected primary-expression before '=' token make: *** [input.o] Error 1 Sorry about the lack of linenumbers, the errors occur on the lines "nextCommand.setAction(...)", which is totally bizarre considering that they don't contain a '='. Any ideas? Thanks, Rhys

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  • Storing Entity Framework Entities in a Separate Assembly

    - by Anthony Trudeau
    The Entity Framework has been valuable to me since it came out, because it provided a convenient and powerful way to model against my data source in a consistent way.  The first versions had some deficiencies that for me mostly fell in the category of the tight coupling between the model and its resulting object classes (entities). Version 4 of the Entity Framework pretty much solves this with the support of T4 templates that allow you to implement your entities as self-tracking entities, plain old CLR objects (POCO), et al.  Doing this involves either specifying a new code generation template or implementing them yourselves.  Visual Studio 2010 ships with a self-tracking entities template and a POCO template is available from the Extension Manager.  (Extension Manager is very nice but it's very easy to waste a bunch of time exploring add-ins.  You've been warned.) In a current project I wanted to use POCO; however, I didn't want my entities in the same assembly as the context classes.  It would be nice if this was automatic, but since it isn't here are the simple steps to move them.  These steps detail moving the entity classes and not the context.  The context can be moved in the same way, but I don't see a compelling reason to physically separate the context from my model. Turn off code generation for the template.  To do this set the Custom Tool property for the entity template file to an empty string (the entity template file will be named something like MyModel.tt). Expand the tree for the entity template file and delete all of its items.  These are the items that were automatically generated when you added the template. Create a project for your entities (if you haven't already). Add an existing item and browse to your entity template file, but add it as a link (do not add it directly).  Adding it as a link will allow the model and the template to stay in sync, but the code generation will occur in the new assembly.

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  • Which collection interface should I use in .NET for COM-interop?

    - by jhominal
    That is a followup from my previous question, but you don't need to read it to understand that one. I'm designing an interface in .NET that would be consumed from COM applications (mainly VB6, but Visual C++ 6 is also a possibility) and I would like to use Collection types as argument and return types for the methods in the interface. Questions: What happens to the VB6 built-in collection types (arrays, collections, dictionaries) when they go through interop? My current guess is that: arrays - System.Array collections - Microsoft.VisualBasic.Collection dictionaries - System.Collections.Hashtable Is that correct? Which interfaces should I use as return types? IEnumerable, ICollection, IList, IDictionary? Would I be able to do a For Each in VB6 to iterate over these interfaces? Should I use the generic or non-generic variants of the interfaces?

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  • COM interop, Office 2010 x64 and Visual Studio 2010.

    - by Snake
    Hi, I just installed Offic 2010 x64 on my Windows 7 x64 laptop. It already had Visual Studio 2010 on it. Now I try to add Microsoft.Office.Interop.Excel or something to the project, but it just can't find the project. When I try to open a project from the website of Microsoft (a sample of Office development) Visual Studio says that that kind of project is not supported. How is this possible? Is it a problem that I installed x64 of Office? Or is the problem Visual Studio 2010? Thanks

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  • .NET Excel Interop - Why aren't my Footers displaying in my printed output file?

    - by Ryan
    I'm working with C# and Office 2007's Excel Interop API. I'm opening an Excel file, applying some formatting and then sending it to the printer. I've got a problem, though. The Footer text doesn't appear to be printing. If I check the PageSetup.RightFooter property, I can see the expected Page Number in the Footer. That Page Number doesn't appear anywhere on the printed output sheet. When I print using Excel, though, they appear. Does anyone know why my Footer text is not appearing? Here's my code. Pastebin of my C# code

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