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  • Dashboard to aggregate Google Analytics, Facebook, YouTube etc tracking data?

    - by Richard
    I'd like to see as much tracking data as possible about my online presence, in one single dashboard - so views/conversions from Google Analytics data, the performance of my Facebook campaigns via the Insights API, views/clicks from my YouTube campaigns, etc. This could be as simple as a graph with time on the x-axis, and key indicators from each source on the y-axis (conversions from Analytics, likes on Facebook, views on YouTube, etc). The idea is that I can see customer engagement with each source, over time. I can write my own such dashboard easily enough, but I wondered if there was something off-the-shelf that already did this. Apologies if this isn't the right forum for such a question - would appreciate tips for the best place to ask.

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  • How to delete all your old website data from the internet?

    - by Akky Awesøme
    I had my website on rohbits.com but for some reasons I had to delete it and recreate it with this URL wwww.rohbits.com/blog. My problem is that the old links are still visible on google search and when people click on those links, they land on a 404 Error page of the hosting company. I want to either delete all the previous data from the search engines or have an 404 Error page of my own so that I can tell my visitors where the actual website is. I have already redirected all the traffic which comes to rohbits.com to www.rohbits.com/blog but when they click on the expired links, they get this error page. One sample expired link is this one: http://rohbits.com/wordpress-tricks.

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  • When Google AdSense says "Site does not comply with Google policies"?

    - by Danny
    Recently for my website, I received a new kind of email from Google AdSense after trying it for 4 times and solving all the previous disapprove reasons. But from the below message, it seems all my website is okay for getting AdSense. Issues: Site does not comply with Google policies. Further detail: Please provide your own suggestion to solve this issue for my website. I would like to request you not to close this question unless I get an answer. Since 9 months I am strugglling for this. Let some one to reply for my doubt.

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  • What was the first programming language written for computers?

    - by ThePlan
    Looking at so many programming languages we have today, each one being unique in it's own way, I've tried to figure out what the first programming language written for computers is. Looking at the release date for the popular ones I got somewhat close but I didn't look at less obvious ones, programming languages which are either dead or very little use nowadays. Fortran is the closest thing I got but I don't know if it's real. In a nutshell: What was the first programming language written for computers? Are there any languages that derived from that language?

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  • 12.04 - Disable the HUD trigger key [ALT] in Emacs & Terminal

    - by EoghanM
    An answer on How to disable HUD in Unity 2D? points to https://bugs.launchpad.net/unity-2d/+bug/947613 where the ALT key will be made reconfigurable. Apart from emacs usage, I'm reasonably happy with using the ALT key to bring up the HUD. While using emacs though, the ALT key is tapped frequently to invoke commands. Should emacs be special cased with respect to the ALT key? I'm wondering what the situation is with games; surely lots of games repurpose the ALT key for their own use, e.g. to fire a weapon? If so, could the same be applied to Emacs, i.e. prevent the ALT key in emacs from triggering the HUD. Edit: just realized how extensively I use the ALT key in the terminal: a quick tap of ALT+B to move back a word loses focus of the terminal and brings up the HUD. Aghch

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  • Loading Texture2D is extremly slow on XBOX360

    - by AvrDragon
    I have ~100 sprites for each level im my XNA game. On windows it takes ~2 seconds to load them all. Unfortunately on XBOX360 it takes ~30-60 seconds. Am i doing something wrong? Essentially the loading code ist just like this: Texture2D sprite1 = levelContent.Load<Texture2D>("images/level_1/my_sprite_1"); ... Texture2D sprite100 = levelContent.Load<Texture2D>("images/level_1/my_sprite_100"); (i use an own content manager for each level to release all level-specific textures at once) Of course i can reduse the ammount of sprites using a spritesheet, but it's extremly painfull for me now. Do i have a better option? And just curious - why is there such huge difference in image loading time?

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  • What is the best unit test framework for .NET and why?

    - by rmx
    It seems to me that everyone uses NUnit without even considering the other options. I think this is because: Everyone is familiar with it already so they won't have to learn a new API. It is already set up with their continuous integration server to work with NUnit. Am I wrong about this? I decided to use xUnit on one of my own projects recently and I love it! It makes so much more sense to me and conceptually it seems like a definite step forward from NUnit. I'd like to hear opinions on which framework is actually the best - not taking into consideration having to learn it or reconfigure your automated testing.

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  • Oracle Private Cloud Solutions

    - by user462034
    To enable organizations to have complete control and visibility over security, compliance, and service levels, Oracle also helps organizations build, deploy, and manage their own cloud environments, including integrated application, platform, and infrastructure products and solutions. Oracle’s private cloud offerings include Oracle Cloud Applications. A complete and modular set of enterprise applications, engineered from the ground up to be cloud-ready and to coexist seamlessly in mixed environments. Oracle Cloud Platform. A shared and elastically scalable platform for consolidation of existing applications and new application development and deployment. Oracle Cloud Infrastructure. A complete selection of servers, storage, networking fabric, virtualization software, operating systems, and management software to support diverse public and private cloud applications. 

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  • Rules of Holes #2: You Are Still in a Hole

    - by ArnieRowland
    OK. So you followed the First Rule of Holes -you stopped digging yourself in deeper. But now what? You are still in a Hole. Your situation has not changed much, but at least you are no longer making it worse. You need to redirect the digging effort into escape and avoidance efforts. The Hole has a singular purpose -consuming all of your time and effort. AND it has succeeded! But now you are going to redirect your efforts for your own survival. You have encountered the Second Rule of Holes: When you...(read more)

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  • Who makes laptops for Ubuntu?

    - by Tim Lytle
    I'm looking for a laptop and would like to avoid the whole 'is this [specific configuration of hardware] compatible with Ubuntu?' process by finding a laptop manufactured with Ubuntu in mind. I know of system76, but are there any other manufacturers making laptops built to run a standard build of Ubuntu? I'm not counting Dell, as - from my experience - their 'Ubuntu' laptops/netbooks require their build, and because of that have their own set of compatibility issues. UPDATE: And as mentioned in the comments, Dell is no longer selling systems with Ubuntu to consumers.

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  • Stop myself from over-complicating applications

    - by stuartmclark
    Recently I worked on a fairly large project involving C# and MVVM. This application had around 160 projects in the solutions each seprarated into their own layers. As I have been working on this application for almost a year, building it from scratch as part of a team, I am now coming off that project and onto smaller more trivial projects. As I was beginning to develop a small in-house tool I found myself trying to mimic the larger applications structure and layering but in the end I just had a simple application with several DLLs which I know I wouldn't have done if I had not worked on that larger application before. I am just wondering if there are any techniques I can utilise to stop myself from turning a "code-behind" style trivial application into a full blown MVVM application? Or should I continue developing as I am and try to keep the unnecessary fluff out of the project?

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  • How to set sprite source coordinates?

    - by ChaosDev
    I am creating own sprite drawer with DX11 on C++. Works fine but I dont know how to apply source rectangle to texture coordinates of rendering surface(for animation sprite sheets) //source = (0,0,32,64); //RECT D3DXVECTOR2 t0 = D3DXVECTOR2( 1.0f, 0.0f); D3DXVECTOR2 t1 = D3DXVECTOR2( 1.0f, 1.0f); D3DXVECTOR2 t2 = D3DXVECTOR2( 0.0f, 1.0f); D3DXVECTOR2 t3 = D3DXVECTOR2( 0.0f, 1.0f); D3DXVECTOR2 t4 = D3DXVECTOR2( 0.0f, 0.0f); D3DXVECTOR2 t5 = D3DXVECTOR2( 1.0f, 0.0f); VertexPositionColorTexture vertices[] = { { D3DXVECTOR3( dest.left+dest.right, dest.top, z),D3DXVECTOR4(1,1,1,1), t0}, { D3DXVECTOR3( dest.left+dest.right, dest.top+dest.bottom, z),D3DXVECTOR4(1,1,1,1), t1}, { D3DXVECTOR3( dest.left, dest.top+dest.bottom, z),D3DXVECTOR4(1,1,1,1), t2}, { D3DXVECTOR3( dest.left, dest.top+dest.bottom, z),D3DXVECTOR4(1,1,1,1), t3}, { D3DXVECTOR3( dest.left , dest.top, z),D3DXVECTOR4(1,1,1,1), t4}, { D3DXVECTOR3( dest.left+dest.right, dest.top, z),D3DXVECTOR4(1,1,1,1), t5}, };

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  • How to Get Help With a Command from the Linux Terminal: 8 Tricks for Beginners & Pros Alike

    - by Chris Hoffman
    Whether you’re an inexperienced terminal user or a grizzled veteran, you won’t always know the right thing to type into the Linux terminal. There are quite a few tools built into the terminal to help you along. These tricks will help you find the command to use, figure out how to install it, learn how to use it, and view detailed information about it. None of these tricks require an Internet connection. Make Your Own Windows 8 Start Button with Zero Memory Usage Reader Request: How To Repair Blurry Photos HTG Explains: What Can You Find in an Email Header?

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  • How can I print-screen just one window and not my entire desktop?

    - by Michael Durrant
    I could swear I've always been able to do alt-printscreen to get 'just that window' but right now I am getting my entire desktop. Any idea why this would be or what I can do to get my ability to do small window screen shots? I've tried a lot of combination with the ctrl, alt, shift and print-screen keys but no luck, nothing happens in response. One option: shift-ctrl print-screen lets me do a selection using a cross hair to size out the screen capture but I don't know where this gets saved. I'm not being given the choice and it's not in Desktop or Pictures. I use an external keyboard, but I've tried using the laptop's own keyboard and no difference. I am running Ubuntu 12.04 and the laptop is a Samsung Ultrabook 900 Update: I rebooted and it "fixed" it - for now. However this is not the first time I've seen this so I'm still curious as to why it happens, what I can do to fix w/o reboot and if other share the same problem.

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  • Why circles are not created if small?

    - by Suzan Cioc
    I have changed the scale to my own and now I cant create any object, including circle, if it is of the size which is normal for my scale. I am to create big object first and then modify it to smaller size. Looks like minimal size protection is set somewhere. Where? UPDATE While creating a circle, if I drag for 0.04m circle disappears after drag end. If I drag for 0.08m circle also disappears. If I drag for more than 0.1m, circle persists after drag end. How to set so that it persist after 0.01m too?

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  • Find Waldo with Mathematica

    - by Jason Fitzpatrick
    If you’re looking for a geeky (and speedy) way to find Waldo, of the Where’s Waldo? fame, this series of Mathematica scripts makes it a snap. Over at Stack Overflow, programmer Arnoud Buzing shares a clever bit of Mathematica-based coding that analyzes a Where’s Waldo? drawing and finds the elusive Waldo. Hit up the link below to see the distinct steps of analysis with accompanying photos. How Do I Find Waldo with Mathematica? [via Make] How To Properly Scan a Photograph (And Get An Even Better Image) The HTG Guide to Hiding Your Data in a TrueCrypt Hidden Volume Make Your Own Windows 8 Start Button with Zero Memory Usage

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  • Could JQuery and similar tools be built into the browser install?

    - by Ozz
    After reading another question about JQuery and CDN's, is it feasible for tools like JQuery to "come with" the browser, thus reducing/eliminating the need for the first download from a CDN, or from your own host server. JQuery files specifically are pretty small, so you could easily have a number (all?) of the different versions as part of a browser install. Now fair enough, this would increase install footprint, download time for the browser itself. Then sites could check "local" first, before CDN (which then caches), before finally defaulting to downloading from the website server itself. If this is feasible, has it been done, and if not, why hasn't it be done?

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  • How to detect GLSL warnings?

    - by msell
    After compiling a shader with glCompileShader, I can call glGetShaderiv with GL_COMPILE_STATUS to check if the shader compiled successfully. I can also call glGetShaderInfoLog to get information about possible errors, warnings or other info. The information log returned by this function is unspecified. In a tool where users can write their own shaders, I would like to print all errors and warnings from the compilation, but nothing if no warnings or errors were found. The problem is that the GL_COMPILE_STATUS returns only false if the compilation failed and true otherwise. If no problems were found, some drivers return empty info log from glGetShaderInfoLog, but some drivers can return something else such as "No errors.", which I do not want to print to the user. How is this problem generally solved?

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  • Will Google penalize my website if I hide the H1 tag?

    - by mickburkejnr
    I've read an article today where the author stated that if you put keywords on to your page but then hide them with CSS, Google will penalize your site. This make sense. This got me thinking though about my own technique when I build a website. If for example when I build a website and the logo contains the name of the website, I tend to put the name of the website in a H1 tag and then hide this tag. I don't know why I do it, I've always done it. I also include any text held in an image in the alt attribute of the img tag. But because I am hiding the H1 tag, does this leave me open to Google penalizing the website because I've hidden this one tag?

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  • How can I always show the close, minimise and maximise buttons on their windows and keep global menus?

    - by sup
    First, this is not a duplicate of How can I always show the close, minimise & maximise buttons into their own windows? - I would like to preserve global menus. Is there a way to only always show the close, minimise and maximise buttons on every application? The use case is as follows: I have a maximized application in the background, over it is a not-maximized application that has got focus. I want to close the maximized application. I move the pointer to upper left corner. The buttons do not show, since the background application does not have focus. I have to go back, click on it and then go back to the corner to close it. I do that several times a day :-( .

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  • Where to start for writing a simple java IDE?

    - by AedonEtLIRA
    I would like to start working on my own custom IDE. The biggest reason I want to work on the IDE is to help me gain an even greater, more intimate understanding of java (and other languages I add into it.) I don't want to do anything super fancy or revolutionary, I'd be happy if I could create something as compact as the BlueJ IDE I used in high school and be content. I have a few question on the specifics of the task that I hope I can get cleared up before I start investing time in this: Is there anything I should be aware of when writing the parser? Does anyone have any pointers that I should be aware of; pitfalls, brick walls or other constraints?

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  • Developing GLSL Shaders?

    - by skln
    I want to create shaders but I need a tool to create and see the visual result before I put them into my game. As to determine if there is something wrong with my game or if it's something with the shader I created. I've looked at some like Render Monkey and OpenGL Shader Designer from what I recall of Render Monkey it had a way to define your own attributes (now as "in" for vertex shaders = 330) easily though I can't remember to what extent. Shader Designer requires a plugin that I didn't even bother to look at creating cause it's an external process and plugin. Are there any tools out there that support a scripting language and I could easily provide specific input such as float movement = sin(elapsedTime()); and then define in float movement; in the vertex shader ? It'd be cool if anyone could share how they develop shaders, if they just code away and then plug it into their game hoping to get the result they wanted.

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  • As a indie, how to protect your game?

    - by user16829
    As a indie, you might not work in a company. And you may have a great game idea and you feel it gonna be a big success. When you released your game. How do you protect it as your own creation? So that someone also can't steal the title and publish a "sequel" e.g. Your-Game-Name 2,3,4. Or even produce by-products like Angry Birds but without your permission. So how we can prevent these from happening by legal methods. Like copyrights, trademarks? If a professional can fill us those info, it will be great.

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  • Where to put git "remote" repo on purely local git setup?

    - by Mittenchops
    I overwrote and lost some important scripts and would like to setup version control to protect my stuff. I've used git before, and am familiar with commands, but don't understand where I would put my "remote" repository on an install set up on my own machine---the place I push/pull to. I don't intend to share or access remotely, I just want a little source control for my files. I followed the instructions here for setting up my staging area: http://stackoverflow.com/questions/4249974/personal-git-repository But where do I put git "remote" repo on purely local git setup? How does the workflow work then? On the command in the above: git remote add origin ssh://myserver.com:/var/repos/my_repo.git Where should I put/name something like this? If I have multiple different projects, would they go in different places? I'm running 11.10.

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  • ASP.NET MVC and Me in PragPub Magazine

    The June issue (also in pdf) of the online PragPub magazine, published by the Pragmatic Bookshelf has two articles on ASP.NET MVC. The first is called Agile Microsoft and is an introduction to ASP.NET MVC geared towards those whove never seen it. Its nice seeing ASP.NET MVC featured in this magazine which in its own words tends to cater to a non-Microsoft crowd. To some developers, Microsofts technologies are a given, the river they swim in. To others, not using Microsofts tools is the default....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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