Search Results

Search found 17921 results on 717 pages for 'cocoa design patterns'.

Page 202/717 | < Previous Page | 198 199 200 201 202 203 204 205 206 207 208 209  | Next Page >

  • Strange behaviour when posting CGEvent to PSN

    - by Ben Packard
    If I set up a loop that posts some keyboard events to a PSN, I find that it works fine except for when first launched. The event only seems to post when i do something with the mouse manually - even just moving it slightly. Here's the details, if they help. An external application has a list box of text lines, which I am reading by posting copy commands (and checking the pasteboard). Unfortunately this is my only way to get this text. Sometimes, the application pulls focus away from the list, which I can detect. When this happens, the most reliable way to return focus is by sending a mouse event to click on a text field directly above the list, then send a 'tab' keyboard event to shift the focus onto the list. So at launch, the loop runs fine, scrolling down the list and copying the text. When focus is shifted away, its is detected fine, and the events are sent to move focus back to the list. But nothing seems to happen. The loop continues detecting that focus has changed, but the events only work once I move the mouse. Or even just use the scroll wheel. Strange. Once this has happened the first time, it works fine - each time focus moves, the PSN events switch it back without me having to do anything at all. Here's the code that runs in the loop - verified as working: //copy to pasteboard - CMD-V e3 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, true); CGEventSetFlags(e3, kCGEventFlagMaskCommand); CGEventPostToPSN(&psn, e3); CFRelease(e3); e4 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, false); CGEventPostToPSN(&psn, e4); CFRelease(e4); //move cursor down e1 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, true); CGEventPostToPSN(&psn, e1); CFRelease(e1); e2 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, false); CGEventPostToPSN(&psn, e2); CFRelease(e2); And here's where I switch focus, also working (except when first required): //click in text input box - point is derived earlier e6 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, point, 0); CGEventPostToPSN(&psn, e6); CFRelease(e6); e7 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, point, 0); CGEventPostToPSN(&psn, e7); CFRelease(e7); //press tab key to move to chat log table CGEventRef e = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, true); //CGEventPost(kCGSessionEventTap, e); CGEventPostToPSN(&psn, e); CFRelease(e); CGEventRef e11 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, false); CGEventPostToPSN(&psn, e11); CFRelease(e11);

    Read the article

  • iphone device orientation

    - by Chandan Shetty SP
    During inAppPurchase, the storeKit will ask the username and password even though i set... [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight]; It ask Username and password in Portrait Mode... In general How to solve this kind of issue. Thanks in advance,

    Read the article

  • Word on HTML document point, using UIWebView, DOM and Javascript

    - by leolobato
    Hey guys, How can I figure out which word is at the point where the user tapped on a UIWebView? I am able to detect the CGPoint for the tap (subclassing UIWindow like this), and I can actually get the DOM element on that point using javascript. But I know very little of javascript and DOM to figure out how can I actually get which word the user tapped on. Is that possible? Here's what I have right now: int scrollPosition = [[webView stringByEvaluatingJavaScriptFromString:@"window.pageYOffset"] intValue]; NSString *js = [NSString stringWithFormat:@"document.elementFromPoint(%f, %f).tagName", point.x, point.y+scrollPosition]; NSString *value = [webView stringByEvaluatingJavaScriptFromString:js]; NSLog(@"element: %@", value);

    Read the article

  • How can I a sprite image from a set of sprites which have different properties for each sprite?

    - by srikanth rongali
    In my application one player and 10 targets are there. Each target appears one after the other (from target1 to target10). It's a shooting game. If we hit the first target then second target will come. The targets have properties like name, speedOfGunDraw, probability to hit the player, speedOfFire. What should I do to make them appear one after the other with these properties. I am using CCMenuItem for the target. I am using a sprite for the player. Please give me idea to do this. Thank You.

    Read the article

  • Address Book is returning old values

    - by Marcus Wood
    Hi there, I am having a problem with the AddressBook framework. It all seems to be stemming from ABCopyRecordForUniqueId returning a record with old data. Example: I run up the program below in one terminal window - it shows the current data. I make a change through the address book UI - my program continues to show old data. I run up another instance of the same program in a new terminal window - it shows the updated data. I have tried posting on the omnigroup site with no luck :( so any guidance is really appreciated PS: If you would like to try the code, to get an address book ID you can export a contact as a vCard and open it with a text editor int main (int argc, const char * argv[]) { ABAddressBookRef addressBook = ABGetSharedAddressBook(); while(1) { ABRecordRef addressBookRecord = NULL; addressBookRecord = ABCopyRecordForUniqueId(addressBook, CFSTR("4064D587-0378-4DCF-A6B9-D3702F01C94C:ABPerson")); CFShow(addressBookRecord); CFRelease(addressBookRecord); sleep(1); } return 0; }

    Read the article

  • pushScene and popScene or replaceScene . which should we use and when ?

    - by srikanth rongali
    I am using push scene to get the next scene. But, I read that for each PushScene the scene is stored in stack. The memory usage is more. So, I am using the replaceScene in place of pushScene. But, with replace scene I am getting the memory-bad-access message in debugger. So, I want to popScene after using it, so that the retain count is zero. But, I am confused in using popScene. If I have a Scene1 and Scene2. I used the following to go in to Scene2. Now I need to remove Scene1 from stack. [[CCDirector sharedDirector] pushScene:Scene2]; Where should I write the popScene to popScene1. How to get the previous scene in current running scene ? Thank you/

    Read the article

  • iPhone SDK Nested For Loop performance

    - by Skeep
    Hi All, I have a NSArray of string id and a NSDictionary of NSDictionary objects. I am currently looping through the string id array to match the id value in the NSDictionary. There are around 200 NSDictionary objects and only 5 or so string ID. My current code is such: for (NSString *Str in aArr) { for (NSDictionary *a in apArr) { if ([a objectForKey:@"id"] == Str) { NSLog(@"Found!"); } } } The performance of the above code is really slow and I was wondering if there is a better way to do this?

    Read the article

  • How can I expose an Objective-C function to JavaScript using WebKit on Mac OS X?

    - by Luke
    I understand to do this on the iPhone you need to trap link requests (as per my other iPhone question UIWebView Expose JavaScript) and you can easily do the reverse and access JavaScript from Obj-C code. However, I would like to have JavaScript be able to call some Objective-C functions that would somehow be registered with WebKit. I assume that you can do this better than trapping links like on the iPhone as on Mac OS X we have access to the full WebKit. I wish to basically do the reverse of Using JavaScript from Objective-C

    Read the article

  • CoreData: managedObjectContext not being created

    - by PruitIgoe
    I had to add core data to an existing project but I am having issues with the managedObjectContext... in prefix.pch I have this: #import <Availability.h> #ifndef __IPHONE_5_0 #warning "This project uses features only available in iOS SDK 5.0 and later." #endif #ifdef __OBJC__ #import <UIKit/UIKit.h> #import <Foundation/Foundation.h> #import <CoreData/CoreData.h> #endif ... in my appDelegate.h I have this: #import <UIKit/UIKit.h> #import "AppViewController.h" #import "DDLog.h" #import "DDASLLogger.h" #import "DDFileLogger.h" #import "DDTTYLogger.h" #import "KIP_LogManager.h" @interface AppDelegate : UIResponder <UIApplicationDelegate> { DDFileLogger* fileLogger; /*coredata*/ NSManagedObjectModel* managedObjectModel; NSManagedObjectContext* managedObjectContext; NSPersistentStoreCoordinator* persistentStoreCoordinator; } @property (strong, nonatomic) UIWindow *window; @property (strong, nonatomic) AppViewController* viewController; @property (readonly, strong, nonatomic) NSManagedObjectContext* managedObjectContext; @property (readonly, strong, nonatomic) NSManagedObjectModel* managedObjectModel; @property (readonly, strong, nonatomic) NSPersistentStoreCoordinator* persistentStoreCoordinator; - (void)setupLogging; - (NSString *)applicationDocumentsDirectory; in appDelegate.m this: @synthesize managedObjectContext = _managedObjectContext; @synthesize managedObjectModel = _managedObjectModel; @synthesize persistentStoreCoordinator = _persistentStoreCoordinator; ... - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { //establish lumberjack logging [self setupLogging]; DDLogVerbose(@"\n\n*********************\nNEW LOG SESSION\n**********************\n\n"); //set root view controller self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]]; self.viewController = [[AppViewController alloc] init]; self.window.rootViewController = self.viewController; self.viewController.managedObjectContext = _managedObjectContext; return YES; } ... #pragma mark - CoreData Stack - (NSManagedObjectContext *)managedObjectContext { if (_managedObjectContext != nil) { return _managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { _managedObjectContext = [[NSManagedObjectContext alloc] init]; [_managedObjectContext setPersistentStoreCoordinator:coordinator]; } return _managedObjectContext; } // Returns the managed object model for the application. // If the model doesn't already exist, it is created from the application's model. - (NSManagedObjectModel *)managedObjectModel { if (_managedObjectModel != nil) { return _managedObjectModel; } NSURL *modelURL = [[NSBundle mainBundle] URLForResource:@"SPI_PAC" withExtension:@"momd"]; _managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return _managedObjectModel; } - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSMutableString* strDocsDirector = [[NSMutableString alloc] initWithString:[self applicationDocumentsDirectory]]; [strDocsDirector appendString:@"/SPI_PAC.sqlite"]; NSURL* storeURL = [NSURL URLWithString:strDocsDirector]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if(![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { /*Error for store creation should be handled in here*/ } return persistentStoreCoordinator; } - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } in the view controller, viewDidLoad I am logging the passed managedObjectContext and am getting null returned. Obviously I am missing something but not sure what? In viewcontroller.h I have: @property (nonatomic, retain) NSManagedObjectModel* managedObjectModel; @property (nonatomic, retain) NSManagedObjectContext* managedObjectContext; @property (nonatomic, retain) NSPersistentStoreCoordinator* persistentStoreCoordinator; and in the viewcontroller.m: @synthesize managedObjectContext = managedObjectContext; ... DDLogVerbose(@"%@", managedObjectContext);

    Read the article

  • Clang LLVM doesn't generate warnings in Xcode

    - by John Gallagher
    I want lots of lovely warnings when compiling. I've set my build configuration to be based on a build config file I have. When I switch to GCC 4.0, it generates all the required warnings. As soon as I change to the Clang LLVM compiler, all the warnings disappear. Every other setting is identical. What am I missing?

    Read the article

  • Delegate methods of NSTextField using NSNotification

    - by hekevintran
    I have an NSTokenField in a window. I am using it to store tags related to a Core Data object. Right now I have it set up such that I can add tags to the objects, but I cannot delete them. I need a delegate method on the NSTokenField that can let me know when the user has moved the focus out of the NSTokenField. Since NSTokenField is a subclass of NSTextField I figured that I could use its delegate methods. It has two that I think could be useful: - (void)textDidChange:(NSNotification *)aNotification - (void)textDidEndEditing:(NSNotification *)aNotification I set my controller class as the delegate of my NSTokenField and put both of these methods into my controller class. I put a basic NSLog into each of them and neither is triggered when I interact with the NSTokenField. I am guessing it has something to do with NSNotification. How do I activate these methods?

    Read the article

  • How do I change the text size and component width of a UIPickerView?

    - by rksprst
    I have the following code to create a UIPickerView: pickerView = [[UIPickerView alloc] initWithFrame:CGRectMake(0.0f, 416.0f - height, 320.0f, height)]; pickerView.delegate = self; pickerView.showsSelectionIndicator = YES; [pickerView setSoundsEnabled:YES]; I would like to change the component widths and change the text size in each component. Is it possible to do this? Thanks!

    Read the article

  • How to get title of UITabBarItem in the More section?

    - by Sheehan Alam
    I have a UITabBarControllerDelegate method that determines the title of the UITabBarItem and does something accordingly. This works well for items in my UITabBar but when I click on the More button the rest of my UITabBarItems are in a UITableView. How can I determine the title in the More section? - (void)tabBarController:(UITabBarController *)tabBarController didSelectViewController:(UIViewController *)viewController { if ([self.tabBarController.selectedViewController.title isEqualToString:@"All"]) { //do something } }

    Read the article

  • What can cause Bonjour to not call me back during browsing?

    - by millenomi
    I have a rather popular Bonjour-based application in App Store. It works perfectly, but around 0.2% of my users report a bizarre bug: "no arrows appear on the edges of the screen, so I can't share stuff with other people!". Needless to say, displaying these arrows is tied to the browsing of a particular Bonjour service on the local domain. The problem is, the Apple review team seems to intermittently happen to be in this 0.2%. This isn't good for review results, as you might imagine. No matter how much I try, I cannot reproduce this bug. From the few logs I have, it looks like my app is running correctly, just not receiving NSNetServiceBrowser delegate calls. What can cause this? Things I've tried: Having a shorter service name < 14 chars in length to be in spec. Publishing on @"local." rather than @"" (aka Go Look For The Default Registration Domain). My app is rather useless on a wide-area network anyway. Things I haven't tried: restarting the browsing machinery periodically. (I have two browsers, though, one looking for the legacy longer name, one for the new shorter one.) What to do?

    Read the article

  • Coloring NSTableView Text per row

    - by Tristan
    I have a NSTableView that is displaying an array of objects I have. For each of these objects (rows) I would like to change the color of the text displayed depending on the results of a function I run on each object; So for example all the object in the table that exist in another list (or some other requirement) I want to display them in green text, and objects that don't exist display in red. How would I go about doing this?

    Read the article

  • Daemon running as user nobody needs to copy file from Desktop

    - by Randall
    I have a daemon that is running as user nobody. It needs to copy a file that I specify into /Users/Shared/MyFolder If I tell it to copy a file that is already in /Users/Shared/ it works fine. If I tell it to copy it from somewhere in my home directory like the desktop, the copy fails. I'm using NSFileManager copyPath:toPath: Any ideas?

    Read the article

  • How to start writing out an existing AudioQueue in response to an event?

    - by Halle
    Hello, I am writing a class that opens an AudioQueue and analyzes its characteristics, and then under certain conditions can begin or end writing out a file from that AudioQueue that is already instantiated. This is my code (entirely based on SpeakHere) that opens the AudioQueue without writing anything out to tmp: void AQRecorder::StartListen() { int i, bufferByteSize; UInt32 size; try { SetupAudioFormat(kAudioFormatLinearPCM); XThrowIfError(AudioQueueNewInput(&mRecordFormat, MyInputBufferHandler, this, NULL, NULL, 0, &mQueue), "AudioQueueNewInput failed"); mRecordPacket = 0; size = sizeof(mRecordFormat); XThrowIfError(AudioQueueGetProperty(mQueue, kAudioQueueProperty_StreamDescription, &mRecordFormat, &size), "couldn't get queue's format"); bufferByteSize = ComputeRecordBufferSize(&mRecordFormat, kBufferDurationSeconds); for (i = 0; i < kNumberRecordBuffers; ++i) { XThrowIfError(AudioQueueAllocateBuffer(mQueue, bufferByteSize, &mBuffers[i]), "AudioQueueAllocateBuffer failed"); XThrowIfError(AudioQueueEnqueueBuffer(mQueue, mBuffers[i], 0, NULL), "AudioQueueEnqueueBuffer failed"); } mIsRunning = true; XThrowIfError(AudioQueueStart(mQueue, NULL), "AudioQueueStart failed"); } catch (CAXException &e) { char buf[256]; fprintf(stderr, "Error: %s (%s)\n", e.mOperation, e.FormatError(buf)); } catch (...) { fprintf(stderr, "An unknown error occurred\n"); } } But I'm a little unclear on how to write a function that will tell this queue "from now until the stop signal, start writing out this queue to tmp as a file". I understand how to tell an AudioQueue to write out as a file at the time that it's created, how to set files format, etc, but not how to tell it to start and stop midstream. Much appreciative of any pointers, thanks.

    Read the article

  • NSFetchedResultsController doesn't fetch up the child-parent moc chain?

    - by Kronusdark
    I cannot find any clarification on this, so it may be a bug. Problem is, I have a series of parent-child Managed Object Context's. When I save on a child context the changes get pushed up to the parent, and I can fetch using a plain old NSFetchRequest. However, if I rely on an NSFetchedResultsController to pull these changes into a sibling context to the first, they do not see them. calling -(void)performFetch: error; doesn't seem to pull the changes either. After a restart of the app, all new data is available. My hypothesis is that NSFetchedResultsController only fetches from its current context and will not follow the chain to the persistent store. Can someone please set me straight here? Am I going to have to use notifications to monitor changes on other contexts? and finally, is this mentioned somewhere in the doc's? I cannot find it for the life of me.

    Read the article

  • UIActionSheet cancel button strange behaviour

    - by nevan
    I have a UIBarButtonItem opening an action sheet to offer users choices about what to do. Everything works as expected unless I try to click on the "Cancel" button. The target of the button appears to have moved up from where it should be. I can only activate it by clicking somewhere in the middle of the "Cancel" and "Ok" buttons. I've tried at action sheets in other applications and they work fine, so it's not just my big thumb. The action sheet is opening in a UIViewController - (void)showOpenOptions { UIActionSheet *sheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Open link in external application?", @"Open in external application") delegate:self cancelButtonTitle:NSLocalizedString(@"Cancel", @"Cancel") destructiveButtonTitle:NSLocalizedString(@"Open Link", @"Open Link") otherButtonTitles:nil]; [sheet showInView:self.view]; [sheet release]; }

    Read the article

< Previous Page | 198 199 200 201 202 203 204 205 206 207 208 209  | Next Page >